Back when I was 10, during the Lunar Space Program, I designed a whole series of solar cell methods, which NASA ended up patenting.
It was a gift.
Now, admittedly, it took me a lot longer to do accurate sketches then, with breakaway and cut designs, in pencil on foolscape (print end rolls from newspapers), using just a basic ruler and protractor.
One of the reasons why NASA holds so many basic patents is that many people did the same thing, in various fields.
If you haven't been paying attention, the INS has already admitted they track exits and entries of US citizens with RFID passports and drivers licenses.
They don't store them locally, they store them in a nationalized database.
Get ready to get in bread lines and present travel papers to go from city to city next, as we move closer and closer to Soviet Russia under Bush/McCain.
The reality is that those of us working for NIH (my prior job) and NIA (my current job) mostly have no problem with more reasonable (e.g. 17 year copyright and shorter patent periods) limitations, but that we were discussing the limitations on our publishing our research.
Now, if you'll excuse me, I have a conference on Alzheimers to prepare for, and Neuropathology data to make jump through a series of hoops...
The UK is projected to use 40 percent wind power - half offshore, half onshore - by 2025.
Spain has even larger wind plans.
Nuclear fission still has disposal problems. As well as mining, shipping (terrorists love spent fuel), and operations (see terrorists).
Again, all energy sources have pro and con arguments, but advocates of each tend to portray the choice that works best in their area or their field as being the best one.
And, in case it mattered, I ran a balanced TV series on energy choices back in the 80s in BC, which covered all the options, and is still fairly accurate.
Accuse me of what you will, but it won't change the basic facts that each power source has both pro and con arguments, and that highly educated people will come to vastly different conclusions as to which exact mix is right or wrong.
If you wanted to change energy usage in the USA, you'd first deal with our overuse of energy in heating and cooling buildings, and next address our inefficient transportation choices. Nuclear fission and hydrogen would be far far down the list.
(caveat - I have owned thousands of shares in firms that used fission nuclear power in the past, and probably indirectly do so through mutual funds at this point.)
(caveat - I own Ford shares which I bought at the bottom)
It's not that it uses diesel, it's that US consumers pay too much for diesel, and have yet to realize that you get more distance on a gallon of diesel than you do on a gallon of gasoline.
The major markets that care about fuel economy, to date, have been the ones with tighter pollution controls, and hence diesel is at a disadvantage, due to emission restrictions on all but "experimental" cars.
But, if you read the WSJ and Fortune, you'd realize it will be released in the US once the US dollar recovers enough - no sense selling a high-demand vehicle in the US when you can make more profit selling it in the EU instead, where tax policy advantages diesel over gasoline.
Actually, now you can be an herbalist and bring in the big bucks since the DC class requires your ingredients for their abilities.
And, to be quite frank, there's a lot more of us who can only spare an hour every day or two than there are people who depend on their mom to tend to their basic needs...
- Blizzard released the WotLK right after Mythic released their new trailer. - Blizzard announced the WotLK release date the week of Warhammer's release. - Blizzard copied the achievements system from the Tome of Knowledge and attempted a world PvP zone with Lake Wintergrasp (I say "attempted" because it's fun for maybe 10 minutes...). - Blizzard is re-running its Shatner and Mister-T commercials.
They do indeed seem surprisingly reactionary. Having played Warhammer's early release this weekend, I think I can understand why--it's a surprisingly good game with the potential of drawing in a lot of players, including casual players, which was what WoW was originally lauded for before it turned into a grindfest. Also, fuck the Arena.
Hmmm.
Achievements predate online RPGs - they were part of FTF RPGs much earlier, in fact some AD&D systems had them in the 80s.
Haircuts are really there because, let's face it, we all want to be a Nightelf Mohawk riding on a Frostsaber. Well, except for when we're a pink-pigtailed Gnome Mage riding on her psychedelic flying carpet...
Actually, in my RP guild, Squirrelly Wrath, one of the preconditions for guild leveling will become use of the/hug and/love actions with squirrels, as well as killing off of heretic squirrels, so I can see how bailing from an instance is less important than a guild raid.
But on a PvP server, this might be critical - do we get credit for drops due to server disconnects, as I've frequently had that happen...
actually, after careful reading of the 3.0.2 patch notes, a number of people came to the conclusion that it was more of a weakening of the rogue class, and that what most warriors lose they gain equal replacements - at least in terms of being able to p0wn rogues who try to one-shot them.
Just remember, in this expansion, herbalists will finally become the real profit-making center of professions, since the DKs need them to provide ingredients (other than the souls).
A better bet would be to do the WSG and BG instances at the start before other players develop competing strategies, since most of the twinks will be playing deathknights.
Use the class the way it was supposed to be before it's all twinked out.
On many such MMORPGs, I tend to have a few albino or fair-skinned characters to do in-person deals and recruit people, and I have my tanks and gatherers all be dark-skinned.
It's amusing to me to see the same player react differently to me with different characters.
Not to mention how they react when I use a different gender than I am.
And yet people in areas where they drive the furthest distances - the west - have access to increasing amounts of hydroelectric, wind, and solar power - all of which do quite well when used to charge battery-based vehicles during times of high energy availability and lower demand.
Your problem is you see everyone else as being like you.
And the efficiency and mode of operation of the utility, charging process, and engines.
A small car with an inefficient engine used in fits and starts in rush hour traffic and in-city driving may in fact use MORE oil-based fuel than an oil-based electric plug-in-hybrid.
People want simple answers. Most people think 100 percent of their power comes from one source - very few people actually get their power from only one source.
Maybe your fossil fuel is CNG (compressed natural gas) which if unused would be burnt off from oilfields... as is the case in parts of Saudi Arabia for example.
Why do you gamedevs hate those of us who live in places with strong sunshine so very very much?
I love Blizzard, but too much dark makes Jack a downer cow ...
Back when I was 10, during the Lunar Space Program, I designed a whole series of solar cell methods, which NASA ended up patenting.
It was a gift.
Now, admittedly, it took me a lot longer to do accurate sketches then, with breakaway and cut designs, in pencil on foolscape (print end rolls from newspapers), using just a basic ruler and protractor.
One of the reasons why NASA holds so many basic patents is that many people did the same thing, in various fields.
Because until it does, I won't be playing it.
Not tracking non-citizens.
Tracking US citizens.
There is a difference.
If you haven't been paying attention, the INS has already admitted they track exits and entries of US citizens with RFID passports and drivers licenses.
They don't store them locally, they store them in a nationalized database.
Get ready to get in bread lines and present travel papers to go from city to city next, as we move closer and closer to Soviet Russia under Bush/McCain.
This is a highly insightful parent comment.
The reality is that those of us working for NIH (my prior job) and NIA (my current job) mostly have no problem with more reasonable (e.g. 17 year copyright and shorter patent periods) limitations, but that we were discussing the limitations on our publishing our research.
Now, if you'll excuse me, I have a conference on Alzheimers to prepare for, and Neuropathology data to make jump through a series of hoops ...
The UK is projected to use 40 percent wind power - half offshore, half onshore - by 2025.
Spain has even larger wind plans.
Nuclear fission still has disposal problems. As well as mining, shipping (terrorists love spent fuel), and operations (see terrorists).
Again, all energy sources have pro and con arguments, but advocates of each tend to portray the choice that works best in their area or their field as being the best one.
And, in case it mattered, I ran a balanced TV series on energy choices back in the 80s in BC, which covered all the options, and is still fairly accurate.
Accuse me of what you will, but it won't change the basic facts that each power source has both pro and con arguments, and that highly educated people will come to vastly different conclusions as to which exact mix is right or wrong.
If you wanted to change energy usage in the USA, you'd first deal with our overuse of energy in heating and cooling buildings, and next address our inefficient transportation choices. Nuclear fission and hydrogen would be far far down the list.
(caveat - I have owned thousands of shares in firms that used fission nuclear power in the past, and probably indirectly do so through mutual funds at this point.)
Various servers - one is on Sen'jin, but they seem to be all spread out on servers.
Most probably aren't. I'm referring to actual friends, who I met first FTF, and of my friends, most of those who play WoW are actually women.
Actually, they're way more hard-core than I am.
But, yeah, most of the pixels running around may not be women - strangely, they tend to choose male characters.
(caveat - I own Ford shares which I bought at the bottom)
It's not that it uses diesel, it's that US consumers pay too much for diesel, and have yet to realize that you get more distance on a gallon of diesel than you do on a gallon of gasoline.
The major markets that care about fuel economy, to date, have been the ones with tighter pollution controls, and hence diesel is at a disadvantage, due to emission restrictions on all but "experimental" cars.
But, if you read the WSJ and Fortune, you'd realize it will be released in the US once the US dollar recovers enough - no sense selling a high-demand vehicle in the US when you can make more profit selling it in the EU instead, where tax policy advantages diesel over gasoline.
Actually, now you can be an herbalist and bring in the big bucks since the DC class requires your ingredients for their abilities.
And, to be quite frank, there's a lot more of us who can only spare an hour every day or two than there are people who depend on their mom to tend to their basic needs ...
Consider that:
- Blizzard released the WotLK right after Mythic released their new trailer.
- Blizzard announced the WotLK release date the week of Warhammer's release.
- Blizzard copied the achievements system from the Tome of Knowledge and attempted a world PvP zone with Lake Wintergrasp (I say "attempted" because it's fun for maybe 10 minutes...).
- Blizzard is re-running its Shatner and Mister-T commercials.
They do indeed seem surprisingly reactionary. Having played Warhammer's early release this weekend, I think I can understand why--it's a surprisingly good game with the potential of drawing in a lot of players, including casual players, which was what WoW was originally lauded for before it turned into a grindfest. Also, fuck the Arena.
Hmmm.
Achievements predate online RPGs - they were part of FTF RPGs much earlier, in fact some AD&D systems had them in the 80s.
Haircuts are really there because, let's face it, we all want to be a Nightelf Mohawk riding on a Frostsaber. Well, except for when we're a pink-pigtailed Gnome Mage riding on her psychedelic flying carpet ...
Actually, in my RP guild, Squirrelly Wrath, one of the preconditions for guild leveling will become use of the /hug and /love actions with squirrels, as well as killing off of heretic squirrels, so I can see how bailing from an instance is less important than a guild raid.
But on a PvP server, this might be critical - do we get credit for drops due to server disconnects, as I've frequently had that happen ...
actually, after careful reading of the 3.0.2 patch notes, a number of people came to the conclusion that it was more of a weakening of the rogue class, and that what most warriors lose they gain equal replacements - at least in terms of being able to p0wn rogues who try to one-shot them.
Just remember, in this expansion, herbalists will finally become the real profit-making center of professions, since the DKs need them to provide ingredients (other than the souls).
A better bet would be to do the WSG and BG instances at the start before other players develop competing strategies, since most of the twinks will be playing deathknights.
Use the class the way it was supposed to be before it's all twinked out.
Actually, most of my friends who play WoW are women, not men.
Think of all the poor hubbies who will be saying "But sweetness, can't I roll a death knight oo?"
To which their wives will say "Step away from my pink-haired Gnome Death Knight or you're sleeping on the couch tonight!"
After all, software and OS manufacturers never ever cause any problems, so it must be the hardware manufacturer.
Plus, it will certainly not be included in the warranty.
(caveat - we got rid of our Vista machines)
You're assuming a flat penalty.
E.g. 0-100 kg move 100 pct speed
101-200 kg move 10 pct speed
201-1000 kg do strength check to move 10 pct speed
Whereas I was thinking a sliding scale
E.g. 0-100 kg move 100 pct speed
101-1000 kg move 100-(wt/10) pct speed
1001+ kg do strength check to move 1 pct speed
Which would have you move slower and slower as you increased your mass.
I discriminate against idiots.
Mind you, this works as an effective screen against racists too.
On many such MMORPGs, I tend to have a few albino or fair-skinned characters to do in-person deals and recruit people, and I have my tanks and gatherers all be dark-skinned.
It's amusing to me to see the same player react differently to me with different characters.
Not to mention how they react when I use a different gender than I am.
a movement penalty for carrying all that gear and gold on your person as you quest online ...
Seriously, the amount of stuff I can carry is ridiculous!
And yet people in areas where they drive the furthest distances - the west - have access to increasing amounts of hydroelectric, wind, and solar power - all of which do quite well when used to charge battery-based vehicles during times of high energy availability and lower demand.
Your problem is you see everyone else as being like you.
It depends on where you live, of course.
For example, live in a rural area, you pay more.
Depends on the fossil fuels, actually.
And the efficiency and mode of operation of the utility, charging process, and engines.
A small car with an inefficient engine used in fits and starts in rush hour traffic and in-city driving may in fact use MORE oil-based fuel than an oil-based electric plug-in-hybrid.
People want simple answers. Most people think 100 percent of their power comes from one source - very few people actually get their power from only one source.
Maybe your fossil fuel is CNG (compressed natural gas) which if unused would be burnt off from oilfields ... as is the case in parts of Saudi Arabia for example.