I thought they just spent all their time removing features for new releases these days.
I don't understand how years and years back, Gaim had rudimentary support for voice and video (the most requested feature) and tons of other features. In the past 3-4 years of development, voice and video was never finished and is no longer an option to even compile in I do believe. And instead of new features, I keep seeing more and more features removed to streamline the app.
Amazon sells plenty of BluRay movies for $20 or less. I've yet to see a single movie ever listed for more than $35. The PS3 is arguably the best BluRay player on the market, and it goes for $400.
There are fewer consoles out there than there are PCs. Yet consoles keep rising, why? Developers want to publish for the biggest platform that allows them the most sales.
Yet, even when console penetration was relatively small, people were moving from PCs to consoles, because of piracy.
Origin, Looking Glass Studios, Black Isle come immediately to mind. LucasArts also went bankrupt, and laid everyone off. There is a company today called LucasArts, but it is a new company that operates out of ILM. Some companies like Maxis and Sierra are shells of their former selves, with the parent company folded basically, and a large publisher buying the name.
And talk to any game dev. I used to be a real forum rat for various game development forums. There is a reason that game houses prefer to develop for consoles. Sales on consoles are higher, not because there are more consoles on the market than PCs, but because PC higher is far higher than console piracy.
First off, if you don't pay for content, then don't be outraged when that content disappears. The PC gaming industry gets worse and worse every year due to piracy. All of my favorite PC game houses went bankrupt.
Next, how much time does it take to rip that DVD, convert it to fit on a single layer disc, burn it, label it, etc?
Most of my DVDs I buy used from Hollywood Video or Blockbuster. They pretty much always have a 3 for $25 deal. I'm paying $8 for a movie to own it legally.
My time is worth far more than $8 an hour, so even if it only takes 1 hour to pirate a DVD, then it really is a huge waste.
I'd happily pay $20 for BluRay movies at this point. And while Wal*Mart, Best Buy and the like are trying to sell movies for $35 a pop (and wondering why sales are so low) Amazon.com sells tons of BluRay movies for $20 or less.
"Blu-ray players have gotten more expensive. In some cases, a lot more expensive."
The PS3 still gets often the best reviews as a player, it gets firmware downloads all the time, it has built-in wifi to get those downloads, oh, and you effectively get a free console with it as well.
For $400, it is pretty hard to beat.
And Amazon.com has great BluRay movie sales all the time.
My PS3 is a rather nice upscaler, and replaced a $250 upscaler I bought a few years back. Both BluRay and DVDs look great on it, and I'm not throwing away my collection of 350 DVD's anytime soon. So no, BluRay owners don't just want DVDs to disappear. We just want the price on BluRay movies to come down to $20 or less.
For what it is worth, Yugoslavia under Marshall Tito worked out fairly well. He took several ethnic groups that wanted to kill each other, and kept the peace by trying to enforce a semblance of equality between the groups. After his death, it all went to shit, there was some genocide, and Yugoslavia no longer exists. But the communist rule of Tito in Yugoslavia wasn't a bad thing.
Except the GPL is about forcing everyone to be completely free, or not at all. It isn't about commercial acceptance.
The GPL is certainly better than nothing, but I think a simpler, less restrictive license could largely still serve the same purpose for most OSS projects.
I have used a TiVo brand TiVo. I've used Cox's DVR, and now I use DirecTV DVR. The only thing my cable company didn't offer was the 30-second skip buttom, but DirecTV does, so I'm fine now.
Just like the endless litany of products guaranteed to take strokes off your golf game. Buy enough, and your scores will be low enough to beat Tiger Woods.
Color me stupid, but if AMD is struggling with manufacturing processes to get to smaller sizes, shouldn't they purchase a memory company that can fab at that size, and use said technology? I thought a decent chunk of their budget went into researching and developing fabrication processes at smaller sizes. By purchasing a memory company, couldn't they just pay for the research once and use it in memory, CPUs, and GPUs?
My only complaint is that I don't want tons of different boxes. That is part of the reason I stayed away from Tivo and waited for my cable provider to offer DVR in my cable box. I already have on demand movies and TV through my cable box.
I'm not sure why I should purchase a second box to add functionality I already have, despite the fact that this box would presumably offer a much larger library of content.
Not everything OSS is GPL. And I don't want to start a GPL-flame-fest here, but this is another example of GPL restricts as much as it protects freedom.
Havok wasn't obligated to do this. It is a kind (and perhaps savvy) gesture. I can't wait to see all the open-source Linux shooters integrate Havok. How long before it is in Ogre 3D and common engines like that?
I think it might be savvy, that if physics become common even in free games, that consumers won't want to pay for a commercial game unless it features physics as well.
I recall a while back someone was trying to create a homebrew engine that would play Jedi Knight levels, and it was a fairly impressive engine, except they couldn't finish it because they couldn't find a coder who could integrate even basic physics stuff. People looked and looked on all the usual sites, but it seems not many people know that stuff.
I do believe that DMCA claims can be contested, but if a site wants to make sure they're not liable, they have to immediately comply with DMCA requests.
8 GPUs are being compared to 300 CPUs. So the single GPU for this pupose isn't 300 times as powerful as the CPU.
It is doing the operation in 1/37th the time approximately. This isn't news or unbelievable. GPUs are dedicated to performing certainly types of tasks far better than a CPU.
Or conversely, overclock the X2 as well. I've got about a 15% overclock on mine, on air, without really pushing it, and that is on a cheap motherboard that doesn't offer my much in the way of options.
I've seen the 2.0 Ghz X2 go up to 3.0 Ghz on air cooling alone. If you're giving the benefit of overclocking to one, you have to give it to the other.
And one only costs five times as much as the other.
I think people often forget that a big part of Firefox's growth and succcess was a good marketing campaign. Many other FOSS projects have great alternatives to Microsoft products, but just haven't been marketed.
The GetFirefox and SpreadFirefox campaigns were great. I'd love to see a campaign for OOo 3.
I thought they just spent all their time removing features for new releases these days.
I don't understand how years and years back, Gaim had rudimentary support for voice and video (the most requested feature) and tons of other features. In the past 3-4 years of development, voice and video was never finished and is no longer an option to even compile in I do believe. And instead of new features, I keep seeing more and more features removed to streamline the app.
I'm not sure it has moved forward in years.
I'm waiting for kopete on Windows.
Amazon sells plenty of BluRay movies for $20 or less. I've yet to see a single movie ever listed for more than $35. The PS3 is arguably the best BluRay player on the market, and it goes for $400.
My 50" Sony Bravia 1080p was $1250 brand new.
Your math is a little off.
If I bought a used DVD from some trading place or pawn shop, then the studio gets the $20 once, and that is it.
Movie rental chains pay something like $120 to purchase a DVD, so I'm not bankrupting the studio by purchasing that DVD used.
There are fewer consoles out there than there are PCs. Yet consoles keep rising, why? Developers want to publish for the biggest platform that allows them the most sales.
Yet, even when console penetration was relatively small, people were moving from PCs to consoles, because of piracy.
The direct stated opinions of several game devs who said they stopped developing for PCs because of piracy.
Origin, Looking Glass Studios, Black Isle come immediately to mind. LucasArts also went bankrupt, and laid everyone off. There is a company today called LucasArts, but it is a new company that operates out of ILM. Some companies like Maxis and Sierra are shells of their former selves, with the parent company folded basically, and a large publisher buying the name.
And talk to any game dev. I used to be a real forum rat for various game development forums. There is a reason that game houses prefer to develop for consoles. Sales on consoles are higher, not because there are more consoles on the market than PCs, but because PC higher is far higher than console piracy.
Console piracy exists, but is far more difficult.
First off, if you don't pay for content, then don't be outraged when that content disappears. The PC gaming industry gets worse and worse every year due to piracy. All of my favorite PC game houses went bankrupt.
Next, how much time does it take to rip that DVD, convert it to fit on a single layer disc, burn it, label it, etc?
Most of my DVDs I buy used from Hollywood Video or Blockbuster. They pretty much always have a 3 for $25 deal. I'm paying $8 for a movie to own it legally.
My time is worth far more than $8 an hour, so even if it only takes 1 hour to pirate a DVD, then it really is a huge waste.
I'd happily pay $20 for BluRay movies at this point. And while Wal*Mart, Best Buy and the like are trying to sell movies for $35 a pop (and wondering why sales are so low) Amazon.com sells tons of BluRay movies for $20 or less.
"Blu-ray players have gotten more expensive. In some cases, a lot more expensive."
The PS3 still gets often the best reviews as a player, it gets firmware downloads all the time, it has built-in wifi to get those downloads, oh, and you effectively get a free console with it as well.
For $400, it is pretty hard to beat.
And Amazon.com has great BluRay movie sales all the time.
My PS3 is a rather nice upscaler, and replaced a $250 upscaler I bought a few years back. Both BluRay and DVDs look great on it, and I'm not throwing away my collection of 350 DVD's anytime soon. So no, BluRay owners don't just want DVDs to disappear. We just want the price on BluRay movies to come down to $20 or less.
Gimp's UI is completely different from that screenshot, and completely different from Photoshop.
For what it is worth, Yugoslavia under Marshall Tito worked out fairly well. He took several ethnic groups that wanted to kill each other, and kept the peace by trying to enforce a semblance of equality between the groups. After his death, it all went to shit, there was some genocide, and Yugoslavia no longer exists. But the communist rule of Tito in Yugoslavia wasn't a bad thing.
Except the GPL is about forcing everyone to be completely free, or not at all. It isn't about commercial acceptance.
The GPL is certainly better than nothing, but I think a simpler, less restrictive license could largely still serve the same purpose for most OSS projects.
I have used a TiVo brand TiVo. I've used Cox's DVR, and now I use DirecTV DVR. The only thing my cable company didn't offer was the 30-second skip buttom, but DirecTV does, so I'm fine now.
The service is cheaper, and I'm quite happy.
Just like the endless litany of products guaranteed to take strokes off your golf game. Buy enough, and your scores will be low enough to beat Tiger Woods.
Color me stupid, but if AMD is struggling with manufacturing processes to get to smaller sizes, shouldn't they purchase a memory company that can fab at that size, and use said technology? I thought a decent chunk of their budget went into researching and developing fabrication processes at smaller sizes. By purchasing a memory company, couldn't they just pay for the research once and use it in memory, CPUs, and GPUs?
My only complaint is that I don't want tons of different boxes. That is part of the reason I stayed away from Tivo and waited for my cable provider to offer DVR in my cable box. I already have on demand movies and TV through my cable box.
I'm not sure why I should purchase a second box to add functionality I already have, despite the fact that this box would presumably offer a much larger library of content.
Not everything OSS is GPL. And I don't want to start a GPL-flame-fest here, but this is another example of GPL restricts as much as it protects freedom.
Havok wasn't obligated to do this. It is a kind (and perhaps savvy) gesture. I can't wait to see all the open-source Linux shooters integrate Havok. How long before it is in Ogre 3D and common engines like that?
I think it might be savvy, that if physics become common even in free games, that consumers won't want to pay for a commercial game unless it features physics as well.
I recall a while back someone was trying to create a homebrew engine that would play Jedi Knight levels, and it was a fairly impressive engine, except they couldn't finish it because they couldn't find a coder who could integrate even basic physics stuff. People looked and looked on all the usual sites, but it seems not many people know that stuff.
I do believe that DMCA claims can be contested, but if a site wants to make sure they're not liable, they have to immediately comply with DMCA requests.
http://xkcd.com/258/
The answer is to use portable firefox, and then you don't have to install it.
Please, please, please do the math.
8 GPUs are being compared to 300 CPUs. So the single GPU for this pupose isn't 300 times as powerful as the CPU.
It is doing the operation in 1/37th the time approximately. This isn't news or unbelievable. GPUs are dedicated to performing certainly types of tasks far better than a CPU.
That's why I said, once they get that ironed out. I'm fully aware that they don't currently support their own supposed standard.
Or conversely, overclock the X2 as well. I've got about a 15% overclock on mine, on air, without really pushing it, and that is on a cheap motherboard that doesn't offer my much in the way of options.
I've seen the 2.0 Ghz X2 go up to 3.0 Ghz on air cooling alone. If you're giving the benefit of overclocking to one, you have to give it to the other.
And one only costs five times as much as the other.
I think people often forget that a big part of Firefox's growth and succcess was a good marketing campaign. Many other FOSS projects have great alternatives to Microsoft products, but just haven't been marketed.
The GetFirefox and SpreadFirefox campaigns were great. I'd love to see a campaign for OOo 3.