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User: RoadDoggFL

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Comments · 359

  1. Re:There are at least 11 on 11 Design Mistakes of the Xbox 360 · · Score: 1

    I'm gonna guess that you missed a "/" because I don't see what's so significant about such hits as Wild Wild Racing.

  2. Re:There are at least 11 on 11 Design Mistakes of the Xbox 360 · · Score: 2, Insightful

    Ok, and those launches aren't really all that great. Sure, it's a smaller launch but everybody loves to act like the PS2 launched with MGS 2, FFX and GTA 3. The launch games weren't really significant, and the 360 compares more favorably when the Xbox Live arcade is taken into account, a feat many seem incapable of acheiving...

    Also, other launches are more successful because they don't have the MS logo anywhere near them. The stigma of the Xbox being a PC just because it had the same parts was such a huge argument it's scary, and all the while Sony was almost completely PC-centric when designing the PS2.

  3. Re:There are at least 11 on 11 Design Mistakes of the Xbox 360 · · Score: 1

    Why does a game have to use both threads on all three cores to make you happy? Just enjoy the damn game.

    I'm sure after a while there'll be a tiered system for marketplace points, but how is this a flaw if it's not even an option for other consoles? So MS does something cool and new and you hate them because they didn't do it perfectly? This is MS we're talking about here.

    It's funny that you're not even debating the launch and comparing it to the PS2's or GC's because you can't. It's an average launch lineup (not "window" bullshit, I mean the games on shelves on the 22nd) at worst.

    Stop being such a fanboy and just wait patiently for your PS3, Revolution, or fire up a game on your PC.

  4. Re:A very good looking game on UT 2K7 Slated for PS3 Launch · · Score: 1

    First of all, nice objective inquiry. No bias from you! Ass.

    But I doubt it, but there's no telling what MS plans on doing with the Xbox Live marketplace. Though mutators shouldn't be a problem.

    Anyway, I just realized that I haven't seen ACTUAL confirmation that the game's heading to the 360, only the asssumptions of gaming websites. So I take back that Yes.

    On another note, I still seriously doubt that the PS3's US launch will be in Spring 2006. They only gave that date in E3 and I think it's a possible/optimistic Japanese launch date. A simultaneous worldwide launch is unlikely, though I've seen a quote of an apparently obscure Sony CEO confirming that it will be. I still don't believe it, Sony lets hype talk for them, and the countless people who think the States will see a PS3 within 6 months only show that it's effective.

    So considering that the PS3's launch isn't even certain, I think it's entirely possible (and even probably) that UT2K7 will not be available on the PS3 first. If it does come to the 360, then I'm almost certain it'll be on it first, along with the PC.

  5. Re:A very good looking game on UT 2K7 Slated for PS3 Launch · · Score: 1

    Yes.

  6. Re:On the other hand... on Disabled Fans Shut Out of Galaxies · · Score: 1

    At least we're not all waving at him...

  7. Re:Stores on Why You Can't Buy A 360 · · Score: 1

    I don't know how this worked out... but I'm guessing they weren't getting many units to begin with, huh?

  8. Re:Oh yeah... on HD DVD Player Delays in Japan · · Score: 1

    Huh?

  9. Re:Oh yeah... on HD DVD Player Delays in Japan · · Score: 1

    Well I'm sure MS is hoping to establish HD DVD as soon as possible, so an Xbox 360 add-on drive can be their answer to the PS3's BluRay drive possible before it's even released.

    Unless you were talking about Sony and MS being the conflicting parties that are causing the delays rather than the two parties actively seeking to delay the finalization of AACS... in that case nevermind.

  10. Re:Proper settings on HD DVD Player Delays in Japan · · Score: 1

    Your link's not working for me, but I'm at work so it's possible that that's the problem...

  11. Re:Perhaps it's partially... on Slow Start For the 360 in Japan · · Score: 2, Insightful

    Yea, the DVD market really was in an ideal state to sell a console when the PS2 launched. But the PS2 was all hype as far as being a viable platform was concerned for quite some time. Anyway, I don't know if BluRay will have as successful a mutual relationship with the PS3 as DVD had with the PS2. We'll have to wait and see.

  12. Re:The answer is obvious... on Slow Start For the 360 in Japan · · Score: 1

    Suspicions*... grr.

  13. Re:The answer is obvious... on Slow Start For the 360 in Japan · · Score: 1

    I don't know about you... but to me, that image says "Fun, fun, FUN!"

    The creepy image of Bill smiling with (I think) a burger in his right hand and an Xbox controller on his left wasn't exactly inspiring either. Heh, I think it was more likely to raise suspicious that MS would enter the fast food business...

  14. Re:Great Stocking Decisions, Guys on Slow Start For the 360 in Japan · · Score: 4, Insightful

    I think the idea is that MS knows it can compete in the US and Europe. So they know that can play the scarcity card here (and there...), but in Japan they know that any shortage would be seen as dropping the ball, since previous console shortages have been caused by Japanese companies ensuring demand in Japan is met, it's uncommon for consoles to have stocking problems like we're used to (that's an assumption though, I'm just saying that shortages for consoles are worse in the US because Japan is taken care of first and foremost). So a shortage in Japan would make them look just as foolish, and MS really wants everybody that wants a 360 in Japan to get a 360.

    Was it the best choice? Probably not, but it still makes sense.

  15. Re:Perhaps it's partially... on Slow Start For the 360 in Japan · · Score: 2, Insightful

    No, because the PS2 did well in Japan, and that was all hype for the first year.

  16. Re:$83 USD? on Sega to Release New Dreamcast Bundle? · · Score: 1

    NES games on a $100 console? If rumors are to be believed, the Revolution might just fit that bill perfectly.

  17. Re:Triumphant Return? on Sega to Release New Dreamcast Bundle? · · Score: 1

    Sega killed it after EA and piracy stabbed its side.

  18. Re:Role reversal on 360 Launches In Japan · · Score: 1

    I was specifically refering to durabilty.

    Yes, the Playstation brand played a very large roll in the PS2's success, but what's this comment about the GC being inferior? Also, the software library is mostly out of the console manufacturer's hands (unless it's something like Nintendo was back with the NES-N64), so it really says nothing about the quality of the hardware. Anyway, I mostly just wanted to post the link.

  19. Re:Role reversal on 360 Launches In Japan · · Score: 1

    Whether or not the stigma of American products is because of product quality, it's still there. MS really did a lot of things right with the Xbox (again, only to screw up with the 360) and got hardly any love at all from Japan. It sucks and saying "it's only because products from overseas are generally lower quality" doesn't justify anything, really...

    But that's not to say I'm implying that you tried to justify it. Just making a point.

  20. Re:Role reversal on 360 Launches In Japan · · Score: 2, Insightful

    Last I checked, the Xbox was far more durable than the PS2, and the GC's nearly indestructible. So how can the Japanese value quality when the PS2 outsold the others by such a huge margin?

  21. Re:Straw man alert on PS3 On Track For Spring 2006 · · Score: 1

    The games are only there because of the audience. That seems to be something people fail to grasp. I was floored with the approach MS took with the Xbox and it sucked to see it not pay of, almost as a warning to (potential) future console manufacturers (read: Samsung) that doing things right won't get them shit in the grand scheme of things.

  22. Re:Er on PS3 On Track For Spring 2006 · · Score: 1

    No, the promise was a network that supported this. It was going to be elaborate and it was being seriously touted. The PSX was pretty much a precursor to the 360 and PS3 crap that everybody should've seen coming long ago (when they announced the online network I'm talking about), but the network was previewed and it was on its way. Sony dropped the ball with the HDD (don't know how significant that was in the scrapping of the plans), and they didn't follow through with their online promises. If I had subscribed to EGM 5 years before I did and had the issues lying around (not like they'd be out here anyway...) I'd post scans of the interface and some details, but the announcement of it is what really made me not want a PS2 ever (though God of War changed my mind).

  23. Re:Er on PS3 On Track For Spring 2006 · · Score: 1

    "You've talked before about the potential of using the PS2 as a conduit for downloading and playing back music, movies and other forms of entertainment. When will that materialize?

    Like I said earlier, that's the best I can find right now because searching for "PS2 movie downloads" just gets me a bunch of crap results. A network where movies and music can be downloaded (an agreement with AOL was also announced, IIRC) that also features possible web browsing and/or (not too sure about this one) email checking just symbolize a lot of bad things for console gaming in my eyes (I wasn't talking about the PS2's online gaming network being Xbox Live in the sense of gaming support, that was easily inferred by the fact that I specified the likeness to the promised network with Xbox Live now rather than 3 years ago). Now Xbox Live is featuring some of those things, and that's where the comparison came from. I don't know the extent to MS's multimedia ambitions with Xbox Live, but they were surpassed by those of Sony with the PS2.

  24. Re:Er on PS3 On Track For Spring 2006 · · Score: 1
  25. Re:Er on PS3 On Track For Spring 2006 · · Score: 0, Troll
    "They did? Where? They say the same thing about the PS3 they said about the PS2... that the hardware would be there, and the developers could use it as they saw fit. Where did they ever say they'd deliver XBOX Live?"
    Yes, they did. I can't find a more damning article because it was so long ago and most searches bring up retail sites, but Ctrl+F "movies" and the statement is there. I've seen screens for the PS2's proposed all-encompasing online multimedia network (that almost made me vomit at the time, I'm also sick of MS trying to beat Sony at their own game of killing console gaming, but that's another rant), a network that I'm sure is now ready to be integrated with the PS3 once it launches. And also, thanks for taking my words out of context. No, they never stated anything about Xbox Live because it didn't exist at the time, and I didn't say they did either.
    "'Countless previews did'? So basically, some journalists made things up, and you blame Sony?"
    Well Sony sure was in no hurry to clear things up. Anyway, the claims all originated from somewhere and I'm more than willing to bet it came from the remarks of a Sony exec behind closed doors. Start the rumors and let people like you provide deniabiltiy.
    "Citation please? Otherwise this is unsubstantiated bullshit. Which it is, anyway, because Toy Story was made on a large rendering cluster. You could probably build a nice rendering cluster of PS2s, but even if that's what they claimed, it's not what you're saying."
    I'd love to, but it's an extremely old article (possibly not even in Popular Science, though it's the most likely candidate) and I don't currently have it at hand (or in this state).
    "So, they didn't actually say anything or mislead anyone, but you're happy to spread misinformation and you don't care that it is."
    No, I'm happy to point out that the Toy Story association came from somewhere, and probably a conveniently unquotable source.
    "They didn't make "deniable claims" in the first place. They didn't claim any such thing at all! For people who would otherwise claim to demand factual evidence for everything, there seems to be a lot of stubborn belief that something happened despite every fact to the contrary."
    TFA is just one big deniable claim geared to convince potential 360 owners to wait! They're saying "Remember, we said we'd launch in Spring 2006!" while failing to specify a region. How nice, and you're buying it.