Widespread != Most, btw. My facts are right, yours are obviously not. And personally I'm more of a Nintendo fanboy.
On last thing for you to remember: complaints are now more vocal than ever. Everybody's on the internet and everybody has a voice, and the most damning poll I've seen pins the percentage of defects at 15% (incredibly widespread, no sarcasm) but it's important to remember that an angry person will say he's angry sooner than a happy person will say he's happy. Also, there's no way to tell that all of the votes for defective 360's even originated from people who own 360's themselves. How many people voted because their neighbor had a problem? And finally, how many of these "defects" were the result of morons tossing the PSU on the carpet or behind a shelf? User error still plays a roll, MS product or not.
"("Spring 2006" launch announcement comes to mind, but TFA indicates that they feel more bold now)"
Whoa, I made that comment without even first deciding to RTFA. I take the second part of that quote back, Sony hasn't changed their tune at all. All that Sony's done is reiterate the point that was made at E3, and I figure we should only take this statement seriously for the Japanese launch.
"Where's my HDD? Where's my online play? Where's my online network to download music and preview movies? Where's all this crap you promised me?"
What part of that was hard to understand? Sony barely beat MS online (with a year head start), the HDD barely even released in the states, and Sony promised pretty much what Xbox Live currently is back when the console was in its infancy, and they failed to deliver. But it's ok, they're Sony and not MS so we're allowed to look the other way and not hold them responsible.
Also, on the Toy Stoy matter, no I can't find quotes relating the a Sony exec to it, but countless previews did, and that's where the correlation comes from. I remember reading a Popular Science article on it which pretty much blatantly stated that it was as powerful as the machines that were used to create Toy Story. So the implication was there but they cleverly avoided making quotable statements, as far as I care.
It seems to be SOP for them to make as many deniable claims as possible to boast their machine up ("Spring 2006" launch announcement comes to mind, but TFA indicates that they feel more bold now) and quickly point out that their statements were taken out of context if the need ever arises.
The point is that the extra two years of system linked Halo and the year of Xbox Live titles would be worth the extra $150. If it wasn't for you, then great. But looking at it the way you are isn't really looking at it fairly.
Exactly. He's attributing the establishment of DVD as a standard to the fact that the PS2 had a drive. No, the standard was already decided upon and it was just a matter of waiting for it to penetrate the market. In that sense yes, the PS2 helped DVD. But DVD helped the PS2 just as much, if not more.
"The first widespread large-storage High Def thingy will be Blu-Ray because it's in the PS3."
You can't compare the situation for DVD in 2000 to the situation for BluRay in 2006. DVD was becoming the standard without the PS2, and implying that the PS2 helped establish DVD and not vice versa is a very foolish way of looking at things.
Sony didn't make good on their promises, and "all the games in the world" only came because so many people like you just bought the things up when it had no real competition (because quality doesn't sell and the DC was shunned), so before anybody said "Where's my HDD? Where's my online play? Where's my online network to download music and preview movies? Where's all this crap you promised me?", they'd already sold 10 million units and developers knew they were gonna keep making games for it. Also, support brought over from the PS1 was really the most important factor in the PS2's first year, hype put the system in homes and numbers kept the games coming. The PS2 never succeeded due to the merit of its hardware.
Everybody's using IBM this generation. So as far as tin foil hats go, they should see plenty of use if the Revolution and PS3 launches go off without a hitch.
No, but the idea should be quite enticing for those who live in dorms or barracks and don't have much desk space. My PC monitor is 22", that's plenty of space considering there's a wall 6 feet away. And I never said most people would, but it's an alternative for those who bitch about the price of an HDTV.
And if it makes the game look significantly better, then why not?
Ok, so if the 360's second shipment slips past Christmas will all of the conspiracy theories that claim the shortages were intentional finally go away?
I'm not so sure who to believe but missing Christmas would be taking the whole "artificial shortage to increase demand" thing a bit too far and into the realm of stupidy (no, I'm not putting that past Microsoft, I'm just saying that it REALLY wouldn't make sense then).
I'm pretty sure action on the screen will be controlled by movement and not positioning. It's not like in a flying game if you're banking right and pause the game, and you're banking your controller left when you resume that the plane will glitch around like you have magic hands.
You probably have a computer monitor, the 360 has VGA cables, so is it $40-for-a-new-set-of-cables nice?
And I'm sure that a VGA to DVI converter wouldn't be TOO hard to find.
That being said, I agree with the whole claim on reaching a graphical ceiling and really do think that the Revolution is a step in the right general direction.
But you're making the assumption that games with these flaws will ship, and if that's the case, then what's stopping somebody from just buying that game and finding you in a match to find out you're playing the game with the flaw?
MS got ass raped at E3? By pre-rendered videos and a god-awful controller? And MS made very few mistakes with the Xbox, reading Opening the Xbox by Dean Takahashi would offer insight into the thought that went into the console and the intentions of those who were instrumental in ensuring that the console not end up as a WebTV box on steroids (pretty much what the PS2 was pormised to be, the 360 ended up being, and the PS3 is going to be).
Sony seriously dropped the ball but luckily was able to build enough unwarranted hype around its PS2 that by the time people noticed that they weren't coming through on any of their promises, they'd sold millions of the things and good games were on the way. As a console, the PS2 isn't impressive at all. The Xbox was designed for developers, and MS went to great lengths to make sure it was what developers wanted and needed, and provided them with tools to create games for it. Sony? They were busy designing a machine that performed better on paper than in the real world.
I really don't agree with the direction MS and Sony are trying to take console gaming. Nintendo's not exactly right, but they're a lot closer than the other two. Since MS is trying to invade homes worldwide and Sony's trying to milk the industry for all it's worth before possibly destroying it and probably bailing out, they're naturally going for quick earnings rather than looking out for what's best for the market. The charm of console games is all but gone, I feel that the generations that follow will see even more pronounced "multimedia machines" that play games as almost a side-effect, then maybe a small company will release a dedicated gaming machine that turns some heads and grabs the attention of some developers so the process can start anew.
Red vs Blue? Uhh, ok.
Widespread != Most, btw. My facts are right, yours are obviously not. And personally I'm more of a Nintendo fanboy.
On last thing for you to remember: complaints are now more vocal than ever. Everybody's on the internet and everybody has a voice, and the most damning poll I've seen pins the percentage of defects at 15% (incredibly widespread, no sarcasm) but it's important to remember that an angry person will say he's angry sooner than a happy person will say he's happy. Also, there's no way to tell that all of the votes for defective 360's even originated from people who own 360's themselves. How many people voted because their neighbor had a problem? And finally, how many of these "defects" were the result of morons tossing the PSU on the carpet or behind a shelf? User error still plays a roll, MS product or not.
Whoa, I made that comment without even first deciding to RTFA. I take the second part of that quote back, Sony hasn't changed their tune at all. All that Sony's done is reiterate the point that was made at E3, and I figure we should only take this statement seriously for the Japanese launch.
Also, on the Toy Stoy matter, no I can't find quotes relating the a Sony exec to it, but countless previews did, and that's where the correlation comes from. I remember reading a Popular Science article on it which pretty much blatantly stated that it was as powerful as the machines that were used to create Toy Story. So the implication was there but they cleverly avoided making quotable statements, as far as I care.
It seems to be SOP for them to make as many deniable claims as possible to boast their machine up ("Spring 2006" launch announcement comes to mind, but TFA indicates that they feel more bold now) and quickly point out that their statements were taken out of context if the need ever arises.
The point is that the extra two years of system linked Halo and the year of Xbox Live titles would be worth the extra $150. If it wasn't for you, then great. But looking at it the way you are isn't really looking at it fairly.
Exactly. He's attributing the establishment of DVD as a standard to the fact that the PS2 had a drive. No, the standard was already decided upon and it was just a matter of waiting for it to penetrate the market. In that sense yes, the PS2 helped DVD. But DVD helped the PS2 just as much, if not more.
You were credible until "Most"...
I know that bashing MS gets you friends, but understand that the defects are hardly widespread and the PS2 suffered more than its share of problems.
Sony didn't make good on their promises, and "all the games in the world" only came because so many people like you just bought the things up when it had no real competition (because quality doesn't sell and the DC was shunned), so before anybody said "Where's my HDD? Where's my online play? Where's my online network to download music and preview movies? Where's all this crap you promised me?", they'd already sold 10 million units and developers knew they were gonna keep making games for it. Also, support brought over from the PS1 was really the most important factor in the PS2's first year, hype put the system in homes and numbers kept the games coming. The PS2 never succeeded due to the merit of its hardware.
Everybody's using IBM this generation. So as far as tin foil hats go, they should see plenty of use if the Revolution and PS3 launches go off without a hitch.
Second? When did the second shipment arrive? Unless that was a typo...
No, but the idea should be quite enticing for those who live in dorms or barracks and don't have much desk space. My PC monitor is 22", that's plenty of space considering there's a wall 6 feet away. And I never said most people would, but it's an alternative for those who bitch about the price of an HDTV.
And if it makes the game look significantly better, then why not?
Ok, so if the 360's second shipment slips past Christmas will all of the conspiracy theories that claim the shortages were intentional finally go away?
I'm not so sure who to believe but missing Christmas would be taking the whole "artificial shortage to increase demand" thing a bit too far and into the realm of stupidy (no, I'm not putting that past Microsoft, I'm just saying that it REALLY wouldn't make sense then).
Umm, what? I didn't RTFA but you just described Sony's console strategy, MS had tried to make game development as easy as possible.
"Except for the Hulk I hardly see any differences"
He means that The Hulk is the only game he notices a difference in. It's probably best to ignore to remarks of a troll.
Now you're just getting picky. ;)
But anyway, I've made my point.
"Owned bitch. You do the dishes."
I'm pretty sure action on the screen will be controlled by movement and not positioning. It's not like in a flying game if you're banking right and pause the game, and you're banking your controller left when you resume that the plane will glitch around like you have magic hands.
You probably have a computer monitor, the 360 has VGA cables, so is it $40-for-a-new-set-of-cables nice?
And I'm sure that a VGA to DVI converter wouldn't be TOO hard to find.
That being said, I agree with the whole claim on reaching a graphical ceiling and really do think that the Revolution is a step in the right general direction.
But you're making the assumption that games with these flaws will ship, and if that's the case, then what's stopping somebody from just buying that game and finding you in a match to find out you're playing the game with the flaw?
Right. This was available since 2002 on an x86 platform, why the sudden outcry?
So is mine, but when has that ever stopped anybody on slashdot?
Ok, but if the whale only eats krill (which might have been the whole root of this discussion, I don't really care anymore), then it = carnivore.
Your little quote even identifies Krill as animal...
MS got ass raped at E3? By pre-rendered videos and a god-awful controller? And MS made very few mistakes with the Xbox, reading Opening the Xbox by Dean Takahashi would offer insight into the thought that went into the console and the intentions of those who were instrumental in ensuring that the console not end up as a WebTV box on steroids (pretty much what the PS2 was pormised to be, the 360 ended up being, and the PS3 is going to be).
Sony seriously dropped the ball but luckily was able to build enough unwarranted hype around its PS2 that by the time people noticed that they weren't coming through on any of their promises, they'd sold millions of the things and good games were on the way. As a console, the PS2 isn't impressive at all. The Xbox was designed for developers, and MS went to great lengths to make sure it was what developers wanted and needed, and provided them with tools to create games for it. Sony? They were busy designing a machine that performed better on paper than in the real world.
I really don't agree with the direction MS and Sony are trying to take console gaming. Nintendo's not exactly right, but they're a lot closer than the other two. Since MS is trying to invade homes worldwide and Sony's trying to milk the industry for all it's worth before possibly destroying it and probably bailing out, they're naturally going for quick earnings rather than looking out for what's best for the market. The charm of console games is all but gone, I feel that the generations that follow will see even more pronounced "multimedia machines" that play games as almost a side-effect, then maybe a small company will release a dedicated gaming machine that turns some heads and grabs the attention of some developers so the process can start anew.
It actually seems very 99 Nights-ish.