True, seen from a pure technological viewpoint, there is nothing new here.. But there is a difference in how these tecnologies are maturing, and how the pieces are coming together. The revolution is not in the tech, but is in the usage. Big difference there:)
Two things make podcasting unique compared to soundfiles on a webserver.
1) Podcasting in subscription based. You subscribe to a feed, and the files are pulled from the server when the feed is updated. You don't download when you see something interesting, it's already downloaded for you. With webpages this model is insignificant, but with megabyte sized files, it makes a huge differnce for the user.
2) Integration to iPods and other players. Audiofeeds no longer require that you sit in front of a computer. They are everywhere. In the bus, the laundromat, when shopping, walking, whatever. Podcasts are brilliant fillers for these "idle" moments. I use it daily!
These to things are going to change the media landscape a lot. Subscribed audio and video content detached from the computer. Just wait and see.
And i can guarantee that it WILL sync recordings to iPod. Transcoding will only be required, if this thing records in in higher resolution, and who said this will be the case? Anyway, don't discount the option of hardware encoding. This is already part of many of the existing tuner solutions.
Re:Apple's move to get video on the ipod
on
Mac mini, Apple DVR?
·
· Score: 2, Insightful
Apple couldn't care less. They will make more money on hardware, than on selling tv shows. Short term and long term. -Remember that they are gunning for total iTunes dominance.
Nobody ever claimed that. -All I'm saying is that the market for mobile immersive entertainment is quite huge. So even though a videoPod seems stupid, maybe it really isn't.
True, video is an immersive experience, but so is gaming. -And mobile gaming has been huge since DonkeyKong.
Today PSPs are selling quite well, and while the whole optical disc thing is questionable, Sony seems to be on to something.
I take the argument, that the iPods hardware isn't up to the task, but that is really solved with changing the hardware, right?
So, please explain again why a videoPod wouldn't make any sense, why there's zero reason for video to be portable, and let's not go into that whole content/distribution thing for now. That will eventually be solved.
So tell me, which solution would be the most feasible? (Even long term.)
a) Sending uncompressed HDvideo over some wifi standard with far, far more bandwidth than 802.11G and have the recieving unit relay it
or
b) Sending compressed HDvideo over 802.11G and decode on the recieving end.
There's dedicated chipsets for h264 decoding out there, which could do the heavy lifting, and while they are not free, i doubt they are too expensive for at solution like this.
How many apps are using Avalon for drawing? OSX developers have been making apps using Quartz drawing for since 10.0, which now with Tiger can send the drawing off to the GPU.
Even if Longhorn shipped tomorrow (hahaha), the platform as such would be years behind.
What the logic in comparing CoreImage with Doom3? The usage scenarios are completely different. For every window you open in Tiger, there's potentially more to send to the GPUs memory. Doom3 pretty much have a max depending on the amount of textures and stuff you can meaningfylly fit into one scene.
I remember seeing a video from WWDC 2004 (a graphics and media session), where Q2DX was presented on slides...So Apple used it at that point.
Then again maybe WWDC isn't "inside the company"
VJ? You should really check out Quartz Composer, which comes with Tigers dev tools. It's really a cool tool for building 3D visualitingalingy stuff and it's not that hard to work with...and oh, it's native core image, so you'll get great performance.
It also hooks into videofeeds and audio, so there's no excusse...and it's free with Tiger!
The RSS screensaver is just a simple demo of CoreImage. Go to/System/Library/Screen Savers and you will see that it's a Quartz Composer file...Click it and it will open in Quartz Composer, from where you can hack it as you will. -Quite cool, I expect tonnes of stuff like this as soon as soon as creative minds gets wrapped around the possiblities with QC and CoreImage. Again, the screensaver is just a simple demo which proves a point. Tiger rocks!
True, seen from a pure technological viewpoint, there is nothing new here.. But there is a difference in how these tecnologies are maturing, and how the pieces are coming together. :)
The revolution is not in the tech, but is in the usage. Big difference there
Two things make podcasting unique compared to soundfiles on a webserver.
1) Podcasting in subscription based. You subscribe to a feed, and the files are pulled from the server when the feed is updated. You don't download when you see something interesting, it's already downloaded for you. With webpages this model is insignificant, but with megabyte sized files, it makes a huge differnce for the user.
2) Integration to iPods and other players. Audiofeeds no longer require that you sit in front of a computer. They are everywhere. In the bus, the laundromat, when shopping, walking, whatever. Podcasts are brilliant fillers for these "idle" moments. I use it daily!
These to things are going to change the media landscape a lot. Subscribed audio and video content detached from the computer. Just wait and see.
And i can guarantee that it WILL sync recordings to iPod.
Transcoding will only be required, if this thing records in in higher resolution, and who said this will be the case?
Anyway, don't discount the option of hardware encoding. This is already part of many of the existing tuner solutions.
Apple couldn't care less. They will make more money on hardware, than on selling tv shows. Short term and long term. -Remember that they are gunning for total iTunes dominance.
Why the hell would Apple use Linux for this?
They have their own kernels, both for OS X and for the iPod.
How about balloons?
I always wondered, how high can a balloon go. I assume there is some kind of limiting ceiling up there. Any good explanaitions?
According to Steve's demo: Yes, absolutely
"iRock", "iRock mini", and "iRock nano" ?
That should keep them happy for a minute or so.
Dude, that's not a solution, but an invasion of danish territory..
Sure, but my curiosity goes a bit beyond the average kid.
Are they even sold in Europe? 12$ for a linux device with a color lcd seems really cheap.
Could someone please explain what this thing does and doesn't? The website doesn't really say much.
Error: Please recalibrate sarcasm detection unit :)
Nobody ever claimed that. -All I'm saying is that the market for mobile immersive entertainment is quite huge. So even though a videoPod seems stupid, maybe it really isn't.
Define "toys"... And then please define "entertainment".
The point is whether there's room in the market for mobile, immersive entertainment such as video.
The day Apple entered the music business, they entered the entertainment industry. ...toys or not.
True, video is an immersive experience, but so is gaming. -And mobile gaming has been huge since DonkeyKong. Today PSPs are selling quite well, and while the whole optical disc thing is questionable, Sony seems to be on to something. I take the argument, that the iPods hardware isn't up to the task, but that is really solved with changing the hardware, right? So, please explain again why a videoPod wouldn't make any sense, why there's zero reason for video to be portable, and let's not go into that whole content/distribution thing for now. That will eventually be solved.
So tell me, which solution would be the most feasible? (Even long term.) a) Sending uncompressed HDvideo over some wifi standard with far, far more bandwidth than 802.11G and have the recieving unit relay it or b) Sending compressed HDvideo over 802.11G and decode on the recieving end. There's dedicated chipsets for h264 decoding out there, which could do the heavy lifting, and while they are not free, i doubt they are too expensive for at solution like this.
How many apps are using Avalon for drawing? OSX developers have been making apps using Quartz drawing for since 10.0, which now with Tiger can send the drawing off to the GPU. Even if Longhorn shipped tomorrow (hahaha), the platform as such would be years behind.
Can you say "law of increaing returns" , men and women?
640KB should be enough for anyone!
What the logic in comparing CoreImage with Doom3? The usage scenarios are completely different. For every window you open in Tiger, there's potentially more to send to the GPUs memory. Doom3 pretty much have a max depending on the amount of textures and stuff you can meaningfylly fit into one scene.
It's also used in Quartz Debug. Take a look in the "Tools" menu. Coffee first, then internet ;)
I remember seeing a video from WWDC 2004 (a graphics and media session), where Q2DX was presented on slides. ..So Apple used it at that point.
Then again maybe WWDC isn't "inside the company"
VJ? You should really check out Quartz Composer, which comes with Tigers dev tools. It's really a cool tool for building 3D visualitingalingy stuff and it's not that hard to work with. ..and oh, it's native core image, so you'll get great performance.
It also hooks into videofeeds and audio, so there's no excusse. ..and it's free with Tiger!
The RSS screensaver is just a simple demo of CoreImage. Go to /System/Library/Screen Savers and you will see that it's a Quartz Composer file. ..Click it and it will open in Quartz Composer, from where you can hack it as you will. -Quite cool, I expect tonnes of stuff like this as soon as soon as creative minds gets wrapped around the possiblities with QC and CoreImage.
Again, the screensaver is just a simple demo which proves a point.
Tiger rocks!