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ATI Announces 512MB Graphics Card

Annoyed.Gamer writes "Today ATI announced their first 512MB graphics card, the X800 XL 512MB. I have some systems that don't have more than 512MB of system memory, much less on a graphics card. According to AnandTech, the 512MB card can't outperform its 256MB counterpart and costs 50% more. ATI's favorite Half Life 2 showed the only real performance increase in the entire article. Overall a disappointment, especially because ATI for some reason didn't outfit their highest end GPUs with 512MBs, only the mid-range X800 XL."

440 comments

  1. Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 5, Funny

    And you have the nerve to submit articles to Slashdot?

    1. Re:Some of your computers don't have 512 megs? by deathazre · · Score: 0, Redundant

      even my router has 512 megs of PC133! get with it, people!

      --
      Karma: Negative (Mostly affected by dorm trolling)
    2. Re:Some of your computers don't have 512 megs? by alexandreracine · · Score: 0

      Well... lynx does not ask for more then 1Mb to run...

      --
      No sig for now.
    3. Re:Some of your computers don't have 512 megs? by PHP+Addict · · Score: 2, Funny

      I was with it once. But now what I'm with isn't it, and what's it seems strange and scary to me.

      --
      Laziness, check. Impatience, check. Hubris, double check!
    4. Re:Some of your computers don't have 512 megs? by acvh · · Score: 5, Funny

      Why?

      I have a Pentium PC with 64MB that functions as a print server so effectively that I never see it.

      Lots of RAM does not make up for a small penis.

      Nor, apparently, does it make up for mediocre video processing. But, there is a market for this, just as there is a market for spoilers that mount on Chevy Cavaliers or Honda Preludes.

    5. Re:Some of your computers don't have 512 megs? by meringuoid · · Score: 5, Funny
      You're new here, aren't you?

      This is Slashdot. This is where people dig up antediluvian machines and install Linux on them out of pure masochism. I'll bet you anything you like that at least three people will follow up this post to confirm that they're installing Gentoo on an old 486DX/33 and that they're expecting it to finish compiling and be able to start up X in just another week or two...

      --
      Real Daleks don't climb stairs - they level the building.
    6. Re:Some of your computers don't have 512 megs? by kfg · · Score: 1

      Real coders do not need more than 640K.

      KFG

    7. Re:Some of your computers don't have 512 megs? by itchy92 · · Score: 5, Funny

      I don't think he's new; I've seen him posting on here for quite some time.

      And apparently he created his account before UIDs were implemented, so...

      --
      Slashdot: News for nerds. Stuff tha-- MICRO$OFT IS THE DEVIL!!1
    8. Re:Some of your computers don't have 512 megs? by thecardinal · · Score: 1

      Come on, real coders can work with 4k or less of EEPROM and 256 bytes or less ram.
      Anything more is just inefficient.

    9. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      Waiting on a 486 ThinkPad to finish the second stage Gentoo install. It's been about a week.

      But damn, it's gonna be 10% faster than before!

    10. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      Some of your computers don't have 512 megs? We all know that Macs run best with with only 256MB.

    11. Re:Some of your computers don't have 512 megs? by dmf415 · · Score: 1

      This video card won't run on "an old 486DX/33".. if your gonna spend $400-500 on a video card, you should have a system to back it up...

    12. Re:Some of your computers don't have 512 megs? by m50d · · Score: 1

      486? Bah, I have (well, had) a 386 at 40mhz running linux. Took five minutes to load up X when you ran startx. Couldn't use gentoo because the hard disk was too small though.

      --
      I am trolling
    13. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 2, Funny
      "Lots of RAM does not make up for a small penis."
      Dammit, there goes my plan out the window. I suppose the entire collection of Knuth volumes isn't going to entice the ladies either?
    14. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      I had a 386 running Linux as well. Don't remember the CPU speed, but it was well under 40MHz. (That was more of a "I just got a 386 in a load of old hardware that was handed off to me. What can I do with it?" situation though. Never really used it for anything.)

      Oldest/slowest piece of kit that I actually used Linux on was a 25MHz MC68040 that I ran thttpd on. Worked fine for static pages, but CGI scripts would kill the thing.

    15. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      there is a market for this, just as there is a market for spoilers that mount on Chevy Cavaliers or Honda Preludes

      I see that you have almost found the word for this.

    16. Re:Some of your computers don't have 512 megs? by CharlieHedlin · · Score: 1

      I ran linux on a 386 DX 40 with 8MB of ram as my primary computer. But this was in 1994.

      startx wasn't too bad, but starting Mosaic was painfull. The font redering used the kernel FPU emulation and would lock the console for 4-5 minutes. If I switched to a text console imediately after pressing enter on "mosaic &" I could keep using the computer. If I waited 10 seconds, I would be stuck until it loaded.

    17. Re:Some of your computers don't have 512 megs? by deathazre · · Score: 1

      why? because I don't have any better use for it at this time. it's going to be used as a server as well at some point.

      --
      Karma: Negative (Mostly affected by dorm trolling)
    18. Re:Some of your computers don't have 512 megs? by dmanny · · Score: 4, Interesting
      So did I, once. Then I put a power meter on that little bastard, did the math and said "Twenty dollars a year?" WTF. I now use Netgear. Thirty dollars after rebate. One twelveth the power draw.

      On my todo list is to tap into the 5V of my old laser printer and put the print server on the printer's power supply. I also use X-10 equipment, the power stuff bought long before their annoying Internet campaigns for those damn cameras. In that fashion I can further reduce the standby power consumption. The printer's duty cycle is very, very low on an annual basis.

      So, unless you live in some sort of a situation that provides power as part of your rent or such and don't really care about overall societal power consumption, you might want to carefully consider your printer server configuration.

      --
      All my previous sigs now look like this one, I wish they were permanetly recorded when used. :-(
    19. Re:Some of your computers don't have 512 megs? by DeadChobi · · Score: 2, Interesting

      With my brother's, my mom's, and my own computers all running 24/7 w/o any common household appliances(AC, Heat, etc.) being run daily, we were up to around 1.8 to 2.1kWh a month. That's a lot of power. We live on the west coast, so our power company likes to charge for electricity like the IRS likes to charge taxes. We were in probably the upper-quartile in terms of power consumption, with three computers running. The only place I can think of where that wouldnt be a problem is if you didnt own your own home, and even then, the landlord would probably raise the rent when he found out how much of a draw we were.

      --
      SRSLY.
    20. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      I've recently installed Redhat 7.3 on a 386sx with 4MB of ram. Best of all, I got paid to do it.

    21. Re:Some of your computers don't have 512 megs? by pentalive · · Score: 1

      This is Slashdot. This is where people dig up antediluvian machines and install Linux on them out of pure masochism.

      Well I install Linux on antediluvian machines because they are all I can afford....

      ----
      Will work for new machine
      ----

    22. Re:Some of your computers don't have 512 megs? by geekoid · · Score: 3, Funny

      "Lots of RAM does not make up for a small penis."

      no, but it is need to render my monster penis in all its manly details.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    23. Re:Some of your computers don't have 512 megs? by winkydink · · Score: 4, Funny

      Lots of RAM does not make up for a small penis.

      Isn't it hard to deliver lots of "RAM" with a small penis?

      --

      "I'd rather be a lightning rod than a seismometer." -Ken Kesey

    24. Re:Some of your computers don't have 512 megs? by JonXP · · Score: 1

      I'm installing Gentoo on my 386DX/16, however I'm leaving the turbo button turned off (so I don't end up with any corruption due to overclocking) so it's running at a whopping 8MHz. I expect it to be done sometime shortly before the sun burns out, at which time I can install a 5 person IRC server, and tell four other people how 1337 I am for having my Gentoo box, and yeah, that sun thing sucks too, anyone for one last cyber?

    25. Re:Some of your computers don't have 512 megs? by david.given · · Score: 2, Interesting
      I'll bet you anything you like that at least three people will follow up this post to confirm that they're installing Gentoo on an old 486DX/33 and that they're expecting it to finish compiling and be able to start up X in just another week or two...

      I once had Linux running on a 4MB 386SX/16. I wanted to run one block of distributed.net, just so I could get the bottom entry in their stats page, but worked out after a while that it would take about three months.

      Alas, I don't have that any more; my bottom-end 386 laptop is a 386SX/16 with 2MB, which isn't enough to run any Linux (usefully). It will run Minix, however, which prods buttock like nobody's business, and will recompile its kernel in 15 seconds. Alas, that laptop doesn't have any networking capabilities, otherwise I'd run a server on it, purely out of principle.

      My current lowest-spec machine is an Amstrad NC200 laptop. 128kB of RAM upgradable to 1152kB; 720kB FDD; a beautiful keyboard with 480x128 mono screen; and the processor is a Z80 at, I think, 4MHz... it runs a custom Amstrad OS, but there is a CP/M port. One day I want to port UZI.

    26. Re:Some of your computers don't have 512 megs? by synaptik · · Score: 2, Funny
      I don't think he's new; I've seen him posting on here for quite some time. And apparently he created his account before UIDs were implemented, so...


      I second that... he's certainly been around longer than I.
      --
      HSJ$$*&#^!#+++ATH0
      NO CARRIER
    27. Re:Some of your computers don't have 512 megs? by Locke2005 · · Score: 3, Funny

      Heck, I've got HARD DISKS with less than 512 megs!!!

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    28. Re:Some of your computers don't have 512 megs? by bluGill · · Score: 1

      If someone has a couple ten million to toss around I will happily design[1] them a custom 486DX/33 with a pci express slot so they can install this graphics card.

      Finding an app that can use the power of the card, with that CPU is left as an exercise to the buyer.

      [1]That is I will start a new company to design custom motherboards to your specs. I will even manufacture them in any quanity you like, so you can sell them to other fools who want the same silly system.

    29. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      don't really care about overall societal power consumption

      I know I certainly don't. build more nuke power stations and dams if more power is needed and stop bitching about it.
    30. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      most /.'ers have nothing to deliver the RAM to, other than their hand, so it's a moot point.

    31. Re:Some of your computers don't have 512 megs? by tarpitcod · · Score: 1

      Week? It was still going after over a week on the P133 with 96 MB RAM I saved from the trash. On a 486/33 with say 16 MB (Let's be generous) try increasing your units to at least MONTHS.

      If you include KDE or GNOME make it YEARS.

      I hope you have a really BIG swap file too and a watercooled hard drive :-)

      --Tarp

    32. Re:Some of your computers don't have 512 megs? by dmanny · · Score: 2, Interesting
      I don't know if you have a Microcenter store near you or an alternative source but what I have is a different plastic/same function version of this: Decent low-end kWh power meter.

      It is pretty neat for things that do not have a constant draw, like refrigerators, etc. in that it accumulates kWh from the time it is plugged in.

      However, it is probably just a typo but if you really were running only 1.8 - 2.1 kWh _per month_ than you would be beating the hell out of 99.99% percent of the "developed" world. Might those units supposed to have been just kW instead of kWh?

      --
      All my previous sigs now look like this one, I wish they were permanetly recorded when used. :-(
    33. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      It depends upon whether the user is willing to deal with artificial prostheses in order to increase their RAM size.

    34. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      Don, You left your workstation logged in again, didn't you?

    35. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 1

      Or pick up an old jetdirect box for almost dirt and call it done.

      That is what I did. works great uses almost no power and no speciald drives on any of the computers.... even the Solaris machine is happy to print to it.

    36. Re:Some of your computers don't have 512 megs? by SpecBear · · Score: 1

      Isn't it hard to deliver lots of "RAM" with a small penis?

      Easy solution: overclock. It's not the amplitude, it's the frequency, baby.

    37. Re:Some of your computers don't have 512 megs? by Donald+Ferrone · · Score: 0

      It's quite embarassing to return to my terminal and find that someone has been mucking around with an instance of Mozilla, posting utterly imbecilic comments under my Slashdot moniker.

      (you fuckin fag!)

      --
      Donald Ferrone, Ph.D
      Professor of computer science
      http://www.geocities.com/donald_ferrone/
    38. Re:Some of your computers don't have 512 megs? by matts-reign · · Score: 1

      Installing slackware actually :P

      --
      Waffles rock.
    39. Re:Some of your computers don't have 512 megs? by briancnorton · · Score: 1

      I would suggest that gaming is not the only use for a video card. I routinely run out of 256mb video RAM with (a "href=http://www.esri.com">ArcGlobe.

      --

      People who think they know everything really piss off those of us that actually do.

    40. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      Uh, you might want to stop viewing things through binoculars so much...

    41. Re:Some of your computers don't have 512 megs? by Just+Some+Guy · · Score: 1
      So, unless you live in some sort of a situation that provides power as part of your rent or such and don't really care about overall societal power consumption

      <nitpick>
      I think you meant to say "unless you are a sociopath who doesn't mind driving up everyone's rent by abusing an collectively paid resource...". That's one of the reasons that "free gas! free electricity!" apartments never appealed to me when I was younger; I'm not one of those people who leave the heat cranked and the windows open in January and I didn't want to subsidize them. By the same token, I didn't want everyone to kill me when their rent went up because I had 87 486 boxes and the air conditioning set at 50 to keep the carpet from igniting.
      </nitpick>

      --
      Dewey, what part of this looks like authorities should be involved?
    42. Re:Some of your computers don't have 512 megs? by dmanny · · Score: 1
      I agree completely. However in commenting on the poster's evident pride in his print server, I saw no reason to be that harsh. I am evidently more subtle than you in other ways as well. Perhaps I am older. I believe you have a better chance communicating effectively with someone and getting them to re-evaluate their position if you do not entirely nay-say their stance. Especially if it is a position they seem to be happy about and suffieciently proud of to mention publicly.

      I suspect that you and I would probably find plenty of common ground in other examples. I also never cared for the "Free utilities" come on of some rental situations. Other than a year in a frat house, I have never had communal/collectively paid utilities. I had never lived in an apartment until I was in my 30's. Didn't care for it. Bought my own house ASAP.

      I now live in a 'nice' suburb of Kansas City. Recently I was walking my dog at night. It was a cool night after a day when the temperatures set up the situation that if you had your house closed up all day, it could get a little warm inside. But we were out at 11:00 pm or later. It pissed me off how many air conditioners were making racket. And they are A/C units -- very few homes around here have heat pumps.

      At the time we were out, the air temp was about 52 degress F.

      --
      All my previous sigs now look like this one, I wish they were permanetly recorded when used. :-(
    43. Re:Some of your computers don't have 512 megs? by Just+Some+Guy · · Score: 1
      I think you missed the implicit smiley at the end, although people jumping at "free utilities" really does get on my nerves. It seems like it involves the same lack of math skills that makes a lottery seem like a good investment.

      I definitely agree about the HVAC at mild temperatures, especially when it gets in the high 60's / low 70's. Unless you live in someplace where the ambient noise or air quality is unbearable, there's nothing like a fresh 68 degree breeze to make a house feel comfortable.

      --
      Dewey, what part of this looks like authorities should be involved?
    44. Re:Some of your computers don't have 512 megs? by Dolda2000 · · Score: 1
      You kids and your 486DX/33. Surely, you've got more than a megabyte of RAM in there as well. Back in my day, we welded wires and relays ourselves, only to get a 2 Hz processor with, if you were lucky, 32 words of primary memory. And yes, we had mine ore ourselves to cast the wires and relays.

      Sheesh.

    45. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      Well my old packard bell 286 will be finished sometime in 2006.

    46. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      Does this mean then that when checking RAM speed, that NS = Newtons? O.o;

    47. Re:Some of your computers don't have 512 megs? by T'hain+Esh+Kelch · · Score: 0

      I'll bet you anything you like that at least three people will follow up this post to confirm that they're installing Gentoo on an old 486DX/33 and that they're expecting it to finish compiling and be able to start up X in just another week or two...

      And then put a X800 XL 512 Mb vram in it, just because they read /.

    48. Re:Some of your computers don't have 512 megs? by labratuk · · Score: 1

      So, unless you live in some sort of a situation that provides power as part of your rent or such and don't really care about overall societal power consumption, you might want to carefully consider your printer server configuration.

      Or are living in a relatively cold area. All the 'wasted' energy goes into heating the home.

      --
      Malike Bamiyi wanted my assistance.
    49. Re:Some of your computers don't have 512 megs? by Anonymous Coward · · Score: 0

      Almost.

      32 Megs, a Trident PCI SVGA card, an AMD 486DX2-80 (or was it a DX4?)... but I'm running PC-DOS and posting this with Arachne, rather than Linux w/ Lynx. I have to say it actually performs quite nicely.

    50. Re:Some of your computers don't have 512 megs? by DeadChobi · · Score: 1

      More than likely, as I'm pretty ignorant of the actual terminology. I just remember those numbers. Your having called me on that is much appreciated.

      --
      SRSLY.
    51. Re:Some of your computers don't have 512 megs? by RevAaron · · Score: 1

      Hell, I have USERS with less than 512 MB of brains!

      --

      Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
    52. Re:Some of your computers don't have 512 megs? by dmanny · · Score: 1
      Agreed. Assuming you are in the heating season and your heat is provided by electrical energy anyway.

      There was a story on /. within the last couple of days that got into whether this type of heating was "100% efficient" or not. Some of the posts were quite amusing.

      --
      All my previous sigs now look like this one, I wish they were permanetly recorded when used. :-(
    53. Re:Some of your computers don't have 512 megs? by th3w4y · · Score: 1

      been there done that but of course i has compiling it on a different computer :))

    54. Re:Some of your computers don't have 512 megs? by GraemeDonaldson · · Score: 1

      In case you're wondering why you missed out on a +5, Funny there, you forgot the key phrase right at the end.... "AND WE LIKED IT!". ;-)

      --
      I think, therefore I am. I think?
    55. Re:Some of your computers don't have 512 megs? by Michael+Snoswell · · Score: 1

      I'll bet you anything you like that at least three people will follow up this post to confirm that they're installing Gentoo on an old 486DX/33 and that they're expecting it to finish compiling and be able to start up X in just another week or two...

      Yup! I had an old FreeBSD 1.0 box (396SX/16 from about '90 I think, with 8MB RAM and 40MB disk) that used to have a linux 0.99r16 kernel on it and I'm rebuilding it to use as the house squid cache. It'd be cool to use one of those SIMM mounted embedded systems but this'll do the job. I hook 30metres of network cable to the shed out the back as the computer is so darn noisy it keeps the family awake at night. I did this at my last house and the cat loves it to sleep on in winter...

      --
      pithy comment
  2. How about a focus on quality? by ackthpt · · Score: 5, Insightful
    he 512MB card can't outperform its 256MB counterpart and costs 50% more.

    I'd be thrilled just to have my ALL-IN-WONDER® 9800 Pro not be so damn fragile. Often it comes up with bars and artifacts and I keep rebooting until it behaves. I've tried all the driver and firmware updates and fiddled with AGP volage settings to no avail. Graphics benchmarks all pass with flying colors (no pun intended) then the PC crashes when I start up some games. Meanwhile, a $37 graphics car (with a $10 rebate) from Circuit City is 100% reliable (except I can't watch TV on it.) Time for ATI/Nvidia race to focus on quality rather than quantity.

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:How about a focus on quality? by bfischer · · Score: 5, Informative

      Your mobo does not have a VIA chipset does it? There is a known problem with 9700/9800 and some via chipsets (and both via and ati keep pointing fingers at each other)

    2. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      Could be your fan. When I've had problems with screen artifacts it's either been a dead fan or too much dust clogged up in the sink. Does it work alright after the computer's been off for awhile?

    3. Re:How about a focus on quality? by Ford+Prefect · · Score: 3, Interesting

      If it's not a motherboard chipset conflict, try pointing an extra fan at it.

      I had a Geforce 4Ti which suffered from nasty screen corruption in some games, which was fixed with the aid of a CPU fan from a 486 blowing air in the general direction of the graphics card.

      Yeah, high tech, I know. Even better - said fan was held in place with a mounting bracket from a 386's hard disk. :-)

      --
      Tedious Bloggy Stuff - hooray?
    4. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      Don't need the latest and greatest 3D performance? Then try a Matrox card. Solid cards and they have the added bonus of being supported better under Linux.

    5. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      Also make sure that your power supply can handle the load. I've seen systems reboot when the GPU kicked in hard because the PS was too weak!

    6. Re:How about a focus on quality? by springbox · · Score: 1

      Just do what many other people do (including myself.) Buy a reliable video card and a nice (and often cheap) conexant based ADC (aka a TV tuner with analog inputs.) Then you would have both of what you want: A reliable graphics card and a TV tuner.

      Off topic: The older BT8x8 chips seem to have a problem with noise.

    7. Re:How about a focus on quality? by ackthpt · · Score: 1
      Don't need the latest and greatest 3D performance? Then try a Matrox card. Solid cards and they have the added bonus of being supported better under Linux.

      I've had good experience in the past with Matrox video cards, in particular a dualie which never let me down.

      --

      A feeling of having made the same mistake before: Deja Foobar
    8. Re:How about a focus on quality? by ackthpt · · Score: 1
      Also make sure that your power supply can handle the load. I've seen systems reboot when the GPU kicked in hard because the PS was too weak!

      Great big PCP&Cooling PSU, no problems there, though I did experiment by disconnecting anything unnecessary for a boot-up to see if there was any kind of voltage drop problem.

      --

      A feeling of having made the same mistake before: Deja Foobar
    9. Re:How about a focus on quality? by r_jensen11 · · Score: 0

      I'm guessing your card went south. My Radeon 8500 worked fine for 2 years, then the fan started grinding to a halt. When I used it under Linux, I got horizontal lines from the edges of all of my windows. Under WindowsXP, if I tried to play a DVD, I actually got the BSoD. So I emailed ATI, got a replacement card. The fan on that one was loud and wobbly, so I sent it back again. Third card, I think I shorted it because I didn't ground myself (and wore socks while walking on carpeting.) Fourth card was the charm though, and ATI even covered the expense for shipping the 3rd card back!

    10. Re:How about a focus on quality? by mbancsu · · Score: 1

      drop down from 8x to 4x agp... that solved all of our problems. it sucks having an 8x slot and having to use an 8x board as a 4x board but our reboot problems went away after that.

    11. Re:How about a focus on quality? by ackthpt · · Score: 1
      Your mobo does not have a VIA chipset does it? There is a known problem with 9700/9800 and some via chipsets (and both via and ati keep pointing fingers at each other)

      Does have VIA. ASUS A7V8X variety with the onboard audio, gigabit lan, SATA, etc.

      --

      A feeling of having made the same mistake before: Deja Foobar
    12. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      I had the same problem... I fixed it by cleaning the onboard fan and blowing on the AGP socket..

    13. Re:How about a focus on quality? by RichmanUK · · Score: 0

      Nvidia designer on hearing this suggestion: "Time for the race to focus on quality rather than quantity? And let that other b*stard company into the lead? Not likely - I've just designed this new advert which has at least 80% of its benchmark numbers higher than ATI's ad!" ATI designer on hearing this suggestion: "Time for the race to focus on quality rather than quantity? And let that other b*stard company into the lead? Not likely - I've just designed this new advert which has at least 80% of its benchmark numbers higher than Nvidia's ad!" And we're all fools for buying it. In other words it's a demand problem rather than a supply one :)

    14. Re:How about a focus on quality? by oldwolf13 · · Score: 3, Interesting

      I'd make sure that puppy is cooled VERY well. I had a lot of problems with mine (9800 pro w/128MB) due to heat issues. Even blew the crap out of my first one.

      I put two case fans in mine (intake at the front, outtake at the rear, and changed my power supply to an enermax (with yet another fan). This stopped all my problems (nForce2 board Asus - a78nx with an AMD 2800+ cpu). A friend has basically the same configuration and was having problems as well until he added more cooling.

      I've talked to techs who repair a lot of machines in retail (yes, I can do tech too, but don't nearly have the volume of these people), and they say they would never recommend putting in any video card of this caliber without these precautions as well.

      --
      If I can't smoke and swear I'm fucked.
    15. Re:How about a focus on quality? by bjason82 · · Score: 1

      I have the same card as you and have had the same issue with the artifacts while playing doom3. I found that if you install the omega drivers they allow you to change your GPU frequency on the fly. If you lower the frequency a bit your artifacts will be totally eliminated. Now i'm trying to recall the exact reason for the artifacts on my system, but I remember it having something to do with openGL.

    16. Re:How about a focus on quality? by GyroTech · · Score: 1

      I have exactly the same mobo, only without the SATA and gigabit LAN options and my 9700 pro throws texture corruption all over the shop in pretty much every game I play.
      No amount of driver fiddling (I swap between ATi official and Omega drivers) or hardware tweaking fixes anything.

      Muchos annoying.

    17. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      Moreover the fans that ATI puts on their cards ***SUCK BIG DONKEY BALLS*** Remarkably the third party card manufactuers that use ATI chipsets and GPUs (at a lower cost than the ATI name cards) almost always have better fans.

      I have a Radeon 9800 something or the other, of ATI make, and the fan seized within a month... Without even making a sound (though there were artifacts and whatnot that I think precluded the fan going). Suddenly the video was freaking out the point where the comp wouldn't boot. I stuck an aftermarket fan on their crappy heatsink (one that hooks up to the PSU's 12v feeds via a y-cable), and everything's been peachy since.

      I'd trade that fan for a better one, or even a watercooling mount (my heatsink is glued on, and I don't feel like dicking with it otherwise I'd watercool my whole comp--or stick a better heatsink and fan on it) I bet that would resolve your problem.

    18. Re:How about a focus on quality? by Rude+Turnip · · Score: 1

      I'm going offtopic here, but I like your sig. We *reallY* need a "spam" moderation tag around here to finally get rid of those free i* trolls.

    19. Re:How about a focus on quality? by hostyle · · Score: 1

      Thats all those asshats at VIA ever do - point teh finger at someone else. I've never seen them fix a single reported issues with any chipset, except maybe two years later - by which time i've made the machine into a headless linux box anyway.

      --
      Caesar si viveret, ad remum dareris.
    20. Re:How about a focus on quality? by Fussen · · Score: 1

      Whenever I am working on a computer and I find a Matrox card, "oooooOOooooh!" is ususally the next thing that you hear.

    21. Re:How about a focus on quality? by Kainaw · · Score: 1

      If you have a Via-based motherboard, you're out of luck. I tried everything imaginable and finally threw in the towel and got a non-via motherboard. Instamagically, my entire collection of video cards started working!

      --
      The previous comment is purposely vague and generalized, but all of the facts are completely true.
    22. Re:How about a focus on quality? by skintigh2 · · Score: 1

      I have a A7N8X-DX and a 9700 non pro, and I get those bars at boot-up sometimes and I get a boot-up to a black screen often. About 80% of the time before I ran registry mechanic and now it's down to about 20%.

      I am this close to buying a X800 XT AIW for $340. Is it a VIA problem or an ATI problem or what? Should I go with 6800GT?

    23. Re:How about a focus on quality? by fistfullast33l · · Score: 3, Interesting

      I personally think ATI is horrible when it comes to support and especially when it comes to writing reliable drivers.

      I decided about two years ago to purchase a Radeon 9800 with 256 MB when it first came out. I had to order it overseas it was so new. However, the graphics drivers suck. I see more artifacting than I ever have before. The same thing happens on my laptop which has a radeon 9600. It has to be ATI and not the games because the artifacting happens in every graphical application.

      It's the last time I ever make the mistake of buying an ATI card over NVIDIA. I had a GeForce3 before the 9800 and it ran absolutely perfectly. The only reason I didn't go with NVIDIA this time was because their card took up 2 slots in my PC. I'm not supporting that either. If your card can't take up only one slot, what good is it?

      And don't get me started on linux support from ATI. There was a period of about 1-2 months in the fall where the ati proprietary drivers caused X.org 6.8 to crash. 2 months to fix a major bug? Screw them.

    24. Re:How about a focus on quality? by skintigh2 · · Score: 1

      Doom3 simply crashes when I play it after about 5 minutes. I have 3 case fans and my system is rock-solid in WOW.

      Doom3 is the only game I have that
      1) does not believe my SB Live has 4 speakers
      2) makes me restart to change a video setting
      3) crashes

      Maybe it's a Doom3 problem?

    25. Re:How about a focus on quality? by superpulpsicle · · Score: 1

      There is a major manufacturing crisis among all 3rd party ATI/Nvidia partners. For example, the Geforce 6600GT AGP was available in very small numbers around christmas 2004. Those will only be available via online purchase thru some store in California.

      By May 2005, you are beginning to see other brick and mortar stores carry that card. The price is still ludicrously high given the extreme shortage. They are purposely creating a demand by shortening the supply. Now the video card can cost more than the PC itself.

    26. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      The A7N8X has the nvidia chipset not VIA.

    27. Re:How about a focus on quality? by Yo+Grark · · Score: 1

      FYI, I had a similar problem. It was a HARDWARE issue, which, ATI was more than happy to fix by replacing my card. Not a problem since.

      Yo Grark

      --
      Canadian Bred with American Buttering
    28. Re:How about a focus on quality? by mcewen98 · · Score: 1

      I had a similiar motherboard (no gigabit lan or SATA, but the same VIA chipset) and an ati 9600 pro, and I had the same exact problem too. I eventually said the hell with it and bought a MSI motherboard and the problem was solved.

    29. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      At the risk of sounding redundant, I have the same Asus motherboard, also with a 9800 Pro. I also had crashes or weird effects in some games, especially after playing for a while.

      I bought a bigger fan to replace the one that was on the graphics card (it was starting to make strange noises), played a bit with a screwdriver, saw and soldering iron to make it fit perfectly. And now things work much better.

      So if you see weird stuff with your ATI 9800 Pro, improve the cooling of the card and chances are that it will work better.

    30. Re:How about a focus on quality? by mesmartyoudumb · · Score: 1

      Also.. 9800 AIW's have a problem with the heatsink array. The fan/heatsink loses contact with the CPU and air gets between the 2, if you are getting artifacts, that's most likely the issue.

      I've had bad ATI and bad Nvidia products, personally i tend to switch back and forth depending on who's making quality products at my pricepoint.

      I have a 6800 GT, i switched from 9800 pro. X800 Pro was a turd for the price compaired to the GT.

      --
      "Comedy's a dead art form. Now tragedy, that's funny."
    31. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      Turn signatures off.

    32. Re:How about a focus on quality? by Skuld-Chan · · Score: 2, Interesting

      9700/9800's do have serious quality control issues. I bought a 9700 close to two years ago here's its true actual story,

      1st one > would start drawing artifacts on the screen about 30 seconds into the game.

      2nd one > worked great for a week, then it started corrupting textures, and vectors (wierd protrusions would pop out of walls etc) and in 2d mode the fonts would look all sparkly, and when you typed the sparkles would change.

      3rd one > DOA - didn't post at all

      4th one > DOA - also didn't post at all

      5th one > Its almost been a year since I bought this card. This time I sent a letter with the 4th one stating that I would never buy another ATI video card every again, and that I had bought a Nvidia 6800GT (it has never drawn one pixel incorrectly no matter how much load I put on it - works great - and I would stake my reputation against them) and they could take their sweet time to send me a card that worked perfectly fine.

      They must have read that letter because like two months later (compared to a few weeks for the previous cards). I got a card that worked flawlessly - no artifacts no font corruption, nothing but perfection. I promptly sold it to some buyer in Australia on Ebay.

      And before anyone accuses me of having crappy hardware. These cards I tested on a myriad of different machines (as an example I took each card to friend's pc's to have them test) including Athlon's with nforce/via chipsets and Intel P4/P3 with Intel chipsets. I even bought all new Kingston memory for my own desktop because I thought that was the issue at first - that same memory is in my current machine and works perfectly. I can't remember the last time I saw a BSOD in windows - seriously.

    33. Re:How about a focus on quality? by dfiguero · · Score: 1

      Meanwhile, a $37 graphics car (with a $10 rebate) from Circuit City is 100% reliable

      Man!! Where are these cars available from? Mine was much more expensive!

      --
      My penguin ate my sig
    34. Re:How about a focus on quality? by antdude · · Score: 1

      Which VIA chipsets? Which chipsets should people get then? Just curious.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    35. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      ...could be time to vacuum the cat hair off the heat sink.

    36. Re:How about a focus on quality? by LiquidMind · · Score: 1

      I have had a similar issue where games would lock up at random times for no apparent reason (this was on a 2000 box a few years ago)...turns out that my sound card (Creative Audigy) and my video card (NVidia type) were sharing the same IRQ...ideally this shouldn't matter, but i found out that i had to go from APCI back to APM (which required a reinstall of the OS) so that the devices could get their own unique IRQ (if there was an easier way, please share).

      To check for this, go to your device manager and View > Resources by Connection and expand the IRQ portion...this will tell you if you may have a similar issue.

      Hope this helps...if not, tough luck :)

      --
      This sig contains repetition and redundancy.
    37. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      Don't know if this will help, but I have a cheap LCD monitor which I got from Walmart, with an analog in, like a CRT. I constantly had problems when it would change resolutions as it booted up. It would lose the picture, be distorted, etc. I would turn the monitor off and on to reset the picture, which worked. Finally on a lark, I replaced the very thin, cheap VGA cable which came with the monitor with a heavy duty quality one I had laying around, and all my picture problems disappeared.

    38. Re:How about a focus on quality? by Guppy06 · · Score: 1

      "I've tried all the driver and firmware updates"

      That may be part of your problem right there. If there's anything I've learned from my new All-In-Wonder is the power of the old maxim "If it ain't broke, don't fix it," especially when it comes to ATI's software. Even if you can get it to install successfully ("Failed to register..."), things still manage to eventually go south (such as installing a new version of an app besides the older version instead of over it).

      As far as drivers are concerned, I've decided to stick with Windows Update. If the people that gave us SP2 won't touch ATI's newer drivers, why would you?

    39. Re:How about a focus on quality? by Jeff+DeMaagd · · Score: 1

      I'm inclined to believe that the ATI is good. Various VIA chipsets have had known issues with other hardware, like Creative's PCI sound cards, and there are notes with my Immersive video capture card that has a checkbox for a VIA workaround, no other brand required a workaround.

    40. Re:How about a focus on quality? by amliebsch · · Score: 1

      Oddly enough, I've never really had a problem with my Radeon using a Nvidia chipset...

      --
      If you don't know where you are going, you will wind up somewhere else.
    41. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      Well, my $37 graphics car gets 178 mpg and has a chic two-dimensional frame complete with a 17-board like wing and sparkling purple rims. So eat that! And it runs Gentoo!

    42. Re:How about a focus on quality? by SuperIceBoy · · Score: 1

      Same mootherboard, but the 9700 pro, and I get the same thing sometimes at boot.

    43. Re:How about a focus on quality? by hojita · · Score: 1

      I'll second that. I had a VIA chipset that wouldn't play nice with my Radeon 9800. After I got an Nvidia chipset, I didn't have any more issues.

    44. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      My 9800 Pro works great with a Via chipset. However, it is the newer K8tPro chipset (Soltek board)

    45. Re:How about a focus on quality? by oldwolf13 · · Score: 1

      heh, thanx... I agree with you that something should be done. I wish there was a way to filter out certain sigs... but I guess that's asking too much.

      I don't want to turn off sigs because I like some of them, and often visit even URLS posted in them, but it really kind of disgusts me that people on /. that should KNOW BETTER, try and flog pyramid schemes here.

      and no I'm not around new here. :)

      --
      If I can't smoke and swear I'm fucked.
    46. Re:How about a focus on quality? by Dachannien · · Score: 1

      Most of my "auxiliary cooling fans" are held in place by suspending them from various points on the case with zip ties.

    47. Re:How about a focus on quality? by Anonymous Coward · · Score: 0

      No type-R badge? noob

    48. Re:How about a focus on quality? by Bontux · · Score: 1

      I have a 9700 AIW pro and had the same problem. Artifacts seemed to appear if the card got too warm. Cleaning the dust out of the fan and heatsink, and making sure the heatsink was on properly helped. This did not get rid of the problem entirly though.

      My card later died and I got a replacement under warranty and have not had the problem with my replacement.

      --
      I stole this signature
    49. Re:How about a focus on quality? by Skrybe · · Score: 1

      I'll third it :)

      I find it really ironic that the best chipsets for ATI video cards have been made by nVidia (nForce/2/3/4). That may change once the new ATI based mobos come out. One would hope they take special care to make sure their cards work on them.

      Oh and beside the whole chipset issue there is the whole brand issue and that's before you get to the "just unlucky to get a bad card" issue. If you're buying some cheapass clone brand don't be surprised if things play up. The manufacturers shave prices by cutting costs on the components they use. Your $400 card may be let down because they decided to build it using 10c capacitors instead of 25c ones.

  3. out of hand by Kaamoss · · Score: 5, Interesting

    Things are getting somewhat out of hand as far as graphics cards. It seems like every 4-6 months there is a new line of cards out with slightly better specs in the 500 or so price range. I have a GeForce Ti4800 128mb and it runs all of my games, including doom3 and halflife two just fine. I'm not sure how people even justify the cost to them selves.

    1. Re:out of hand by Anonymous Coward · · Score: 0

      well it would be alot prettier on a 6800, so there is a reason to upgrade.

    2. Re:out of hand by Kaamoss · · Score: 3, Insightful

      I might aggree with you except if I'm going to sink money into a new graphics card it might as well be pci express so I can use it when I build a new computer. But the computer I have right now just has AGP, and I'm sure by the time I'm ready to build a new computer anything I got today would be somwhat outdated anyway. I think what I'm trying to say is that unless you can afford to keep up with the gfx card market, what's the point? Just find something reliable and decent and stick with it. The market is just changing too rapidly...at least for my budget.

    3. Re:out of hand by TrippTDF · · Score: 5, Insightful

      Why can't more people think like the parent?? I really, really don't get it. While I like my games to look good, I am really fine with my system as it is. Are you ready for this, everyone? It's a 1.4 Ghz AMD, 512 MB DDR and a (gasp) GeForce 4 MMX 440! It ran Doom3 and HL2 quite well. Sure, I didn't get the full effects of the games, but I still played them quite nicely performance-wise.

      On a side note, my office computer is a Dual 2.8 Ghz P4 machine, and I don't see a difference in normal day-today office stuff. Hell, my olf 400 Mhz. G3 laptop is just as capable as my Office machine for 95% of the work that I do. All those guys out there dropping $500 every 6 months on new cards are not showing their muscle under the hood, but rather their lack of brains. Or their large quantity of spending cash, due to the fact that they still live at home. (I'm totally getting flamed for that last comment, but that's cool)

    4. Re:out of hand by Dr.+Evil · · Score: 1

      For one, need them to anticipate graphics performance a couple years into the future.

      Average gamers though... yeah, I don't see the point.

    5. Re:out of hand by danielk1982 · · Score: 0

      ..I didn't get the full effects of the games...

      I think you just answered your own question.

    6. Re:out of hand by Svet-Am · · Score: 2, Interesting

      not neccessarily. the word 'pretty' is entirely subjective. i had and ran half-life 2 on a FX5700u just fine. In fact, I'd say that it looked exactly as pretty and ran exactly as fine as it does on the 6800u I purchased in January.

      i think the only real thing that drives this kind of product leap is the small segment of the market that spends that kind of money on a video card 'because they can.'

      granted, when the new HDL revision comes out for Source, then there will be a reason to upgrade because the older cards simply won't have the support for the new instructions. but, as it is right now, i don't see any reason to complain.

      as an aside, i don't understand the WHY for people that run games like HL2 and Doom3 at 14bazillionx18trillion resolution. Even with my 6800u, I run it at 800x600...

      but, i'm rambling on now that my $.02 is expired.

      --
      [move .sig! for great justice, take off every .sig!]
    7. Re:out of hand by TrippTDF · · Score: 1

      I saw what I was missing on a friend's PC. Personally, I play games for the story/gameplay, and I think I got 98% of that. I'm not someone with a lot of disposable income, and what I was missing was not didn't justify spending more money on a video card.

    8. Re:out of hand by Sandbox+Conspiracy · · Score: 2, Insightful

      If you want to complain, do so to the people who actually buy the cards at $500 or so. The cards wouldn't be selling for that much if there wasn't an enthusiast market out there to pay such prices.

      --
      Why am I on Slashdot? I'm bored. Why am I bored? I'm on Slashdot.
    9. Re:out of hand by Anonymous Coward · · Score: 0

      You know what's out of hand? Calling the X800 XL a "midrange card". Pfft, it's amongst the upper echelon of video cards. It's high-end all the way.

    10. Re:out of hand by Anonymous Coward · · Score: 0

      But is it worth it to spend 300% more money for the last 5% of "effects" in the game? It's like people who swear by Metcal irons and Fluke multimeters. I'll stick to Hakko for irons and my Tektronix meter.

    11. Re:out of hand by Dr.+Evil · · Score: 1

      Whoops, "developers" that is, need them to anticipate graphics performance a couple years into the future.

    12. Re:out of hand by Firethorn · · Score: 2, Insightful

      That's why you don't try to stay up. I upgrade my graphics every two to four years. When I do go looking for a new card, I look at the information for currently available cards and pick the best performance/price ratio card that's in the upper end performance wise.

      Thus, if ATI is currently behind Nvidia, they have pressure to release a new card or drop prices (or both), otherwise they'll lose marketshare. Then Nvidia is behind, so they look to do the same. Thus you get frequent releases.

      Then you just keep ahold of your current card until it doesn't do what you want it to. Then you upgrade.

      Not many people buy a new $300-400 card every 6 months, but those that can afford to, well, they're an excellent money source for the companies.

      --
      I don't read AC A human right
    13. Re:out of hand by DarthStrydre · · Score: 1

      Hmm, you run HL2 at the same resolution I do....

      But then I have a laptop with a Geforce 4 440MX Go card with 32MB RAM...

      No disrespect... but why would you purchase a 6800u to run at such a dismal resolution?

      I realize that your 800x600 looks less chunky than mine, since you can dedicate GPU power to do uber-mega-96xAntialiasing whereas I am forced to run bareback... but if you can run at a higher res, while maintaining the same framerate, why aren't you? Perhaps just an attempt to reduce money spent on the electric bill?

    14. Re:out of hand by Bullfish · · Score: 1

      They are in the business of selling product. If everything else has been done, the answer has always been to add more. Witness 2 for 1 pizza.

      I have a 9600XT and haven't found anything it won't run. Why would I buy something else? Of course that won't help the manufacturer.

    15. Re:out of hand by Norgus · · Score: 1

      You sir wasted a hell of a lot of money on a very nice card to be running at 800x600.
      The reason for such enthusiast cards is to be able to run all the pretty shader effects, have loads of decals and polygons and high res textures all running at a high framerate on a high resolution (so you can actually see the detail!).

      mod me flaimbait if you want, but I feel this sort of deal is a waste of an enthusiast card on a non-enthusiast.

    16. Re:out of hand by gosand · · Score: 2, Insightful
      While I like my games to look good, I am really fine with my system as it is. Are you ready for this, everyone? It's a 1.4 Ghz AMD, 512 MB DDR and a (gasp) GeForce 4 MMX 440! It ran Doom3 and HL2 quite well. Sure, I didn't get the full effects of the games, but I still played them quite nicely performance-wise.

      I am sure I am way in the minority, but my Windows system is an Athlon 900 (slot), 512 SDRAM, Win98, and an ATI-AIW32MB video card. It plays all my games fine (except the latest Ghost Recon, which locks up on occasion). But my Windows machine only gets booted for that, or if I have to burn a DVD. My Linux machine is a 1.3 Duron, 512 SDRAM, and a 16MB video card. It does everything well (except games, which is what the Windows box is for).

      I am not playing the "my computer is crappier than yours" game, but I am amazed at what people will spend to play games. Sure, I wanted to get HL2, but didn't because at the time I would have had to buy a new $300 video card. Now they are cheaper, but I still haven't shelled out for the game. I can wait. I waited several years for HL, and am glad I did. The video card required to play it was cheap, there were walkthroughs on the net for when I got stuck, and there were even several level-mods out there for after I finished it. Hell, I still play Quake MegaTF every once in a while because it is fun. I just don't get the massive investment that people put into game playing. Think about how much you have spent on games, including hardware, in the last year.

      I am not really complaining, because it is the gaming enthusiasts that are driving the technology, which is in turn driving down prices of older cards.

      --

      My beliefs do not require that you agree with them.

    17. Re:out of hand by ajs · · Score: 1

      "I have a GeForce Ti4800 128mb and it runs all of my games, including doom3 and halflife two just fine. I'm not sure how people even justify the cost to them selves."

      First off, not all the world is video games, and in the Windows world, many high-end graphics tools correctly take advantage of extra video RAM.

      That said, more video ram directly translates to the ability to render faster at higher resolutions. No increase in performance? Try running an MMORPG with 50+ mobs/characters in front of you in 1280x1024x24 mode. I would be shocked if (even given the lack of a GPU-to-RAM bandwidth change), this card did not perform better than the equivalent card with less RAM.

    18. Re:out of hand by Malc · · Score: 1

      Unlike you, a lot of people seem to think it's the graphics that make a game good. Personally I think they're just the icing on the cake.

    19. Re:out of hand by gid · · Score: 1

      Well, my previous card was a gf3 that I bought second hand. It didn't really run Doom3 that stellar. I had the extra cash, so I dropped it on an nvidia 6800GT. I'll probably upgrade my CPU at least twice before I get a new video card. (Unless this one dies or I stumbled upon a small fortune.)

      There's always people out there that have more money than they know what to do with. Or like to compete with other people's systems at the lan party. These are the people that buy the new cards.

    20. Re:out of hand by DoubleD · · Score: 5, Insightful

      Shhhhh!

      We should thank these people that are willing to pay for the bleeding edge graphics performance. They enable us to pay bottom dollar for yesterdays technology that performs 90% as well.

      You do not have to understand a performance enthusiast to benefit from their pocketbook.

      --
      "He is no fool who gives what he cannot keep in order to gain what he cannot lose."
    21. Re:out of hand by Just+Some+Guy · · Score: 1
      I'm not sure how people even justify the cost to them selves.

      Who cares, as long as they keep doing it?

      See, I have roughly zero interest in the latest FPS game ("Jax and Daxter" on PS2 is more my style), but this irrational push for the latest and greatest means that you and I get to buy some amazing year-old hardware for next to nothing. $30 will get you an MX 440. Joe Gamer would look on it with distaste, but it's screamingly fast for the easy work I ask of it. With the upcoming OpenGL desktops, I think it's wonderful that I can get on the bandwagon without shelling out a load of cash.

      It's the same reason I want to see every gamer rush out to buy Opterons - I don't need one now, but I'd like them to be cheap by the time I get around to buying one.

      Go, gamers, go! Keep loading up on the stuff I'll want a year or two from now!

      --
      Dewey, what part of this looks like authorities should be involved?
    22. Re:out of hand by Anonymous Coward · · Score: 0
      Nah, KOF2002 runs just fine on a savage/ix with 8MB RAM, it's the pad that makes a huge difference in gameplay, not the graphics card (anymore)...

      Any favourite stick?

    23. Re:out of hand by MrAnnoyanceToYou · · Score: 1

      Lots of people ARE like the parent. That's absolutely normal to think. Look at Sharky Extreme's list of graphics cards - there's three tiers. The middle tier will be good for at least two years. The top year, three maybe. I've just built a computer for, oh, 800 bucks or so that will last me five years if there's no hardware failures. For two or three, I'll be able to replace my vid card every 18 months with a new 100-150$ toy, and play all the new games at quite high framerates, and for the few after that things will slowly go downhill until I need another new machine....

      And as for the large quantity of spending cash, a lot of the people throwing new computers together every two or three months are doing it just because they enjoy the process and have cash to spare due to the rest of their life going well. If you rate hobbies in $/ time, building computers is a pretty cheap one, especially if you sell one off every two or three months on Ebay and make 95% of what you spent back.... Video games are incredibly cheap - some people in SWG say they will retire years early due to VG addiction

    24. Re:out of hand by Herkum01 · · Score: 1

      Why do people pay $250,000 for a Rolls Royce, its just a car? Performance is not the only reason people buy something, some just want to say they have the latest and greatest. You should be thanking those people too; new products push the price down for the older stuff and I can get something at a price I am willing to pay.

    25. Re:out of hand by RzUpAnmsCwrds · · Score: 1

      "It seems like every 4-6 months there is a new line of cards out with slightly better specs in the 500 or so price range."

      I belive that this is called "technological advancement".

      Why should you be complaining? The Radeon 9600 XT is faster than your TI-4800, and it sells for under $100.

      New cards being released is a *good thing*. Last year's high-end parts are this year's midrange parts. I can now spend $180 and get a card that is faster than the Radeon 9800XT, a $500 card (when it was released).

      Soon, a product with similar performance will be sold in the value segment for less than $100.

      Nothing is getting out of hand.

    26. Re:out of hand by chrisnewbie · · Score: 1

      That's the point when people buy a better graphic card! to play at the maximum quality settings with the highest framerate! But to buy one every 6 months is crazy i'll give you that, one each 2 or 3 years is good since games are getting hungrier and hungrier for memory and faster GPU'S. But if i had money coming out of my ears, i'd buy one each 6 months.

    27. Re:out of hand by fakedupe · · Score: 1

      Yeah, well guess what? If you have an xbox (if) then you can play hl2 too! It'll apparently look pretty pretty damn close to the pc version. Who'd thunkit. http://xbox.ign.com/articles/608/608385p1.html

    28. Re:out of hand by fakedupe · · Score: 1

      ya know the real dr evil would've just said 'oh fuck it!" heh.

    29. Re:out of hand by Seumas · · Score: 2, Insightful

      What costs are there to justify?

      Do you have children? Or a wife? If not, you surely know people that do. How do you justify the expense of caring for them and paying all their bills and things that they need? That's mighty expensive. More expensive in a given week than a simple videocard.

      Oh, I see - you can justify it because what YOU spend YOUR money on is far more significant and important than what anyone ELSE spends THEIR money on. Kind of like how people with a spouse and/or children feel that they deserve tax credits and rebates because those evil single people who don't choose to breed a litter and "play house" are able to spend their hard earned money on things they enjoy - and they should have to pay through the nose for your jealousy?

      Seriously, $500 for a card is nothing for some people. I spent $500 on a card the year before HL2 came out (because it was slotted to come out that year, until it was rescheduled a week AFTER the due date). I probably wouldn't spend that on a card again, but it was no big deal. And no, I'm not uber rich or anything. I just don't have any debt or insanely expensive responsibilities, by choice.

    30. Re:out of hand by Seumas · · Score: 2, Insightful

      So by your logic, I should be fine driving a Saab, if a Saab is good enough for *you*. And I should be fine living in a dinky little studio apartment, because a dinky studio apartment is good enough for *you*. And I shouldn't bother with 5.1 Surround Sound, because two-speaker stereo is good enough for *you*. And basic cable should be find for me, because *you* have no need for expanded cable? And I should be fine on dial-up, because it's good enough for *you*?

      As you said yourself "Sure, I didn't get the full effects of the games...".

      Yeah, well - some of us WANT the full effects of the games. Just because a game can be played with all of the effects turned down and running at 600x800 doesn't mean everyone *wants* to. And if some jackass with a backwards cap and a fake gold chain around his neck can spend thousands of dollars suping up his retarded car, which I have no interest in, what's wrong with me spending money on the things I *am* interested in? Especially considering the depreciation rate of a vehical.

      Anyway, I won't ever spend $500 on another video card. I did that once and it was fine. But I bought that specifically for a specific game that I was impatient for and wanted to play with great effects urgently. In the future, I probably wouldn't spend more than $300 on a videocard (and that's about as much as I've ever spent except for that one incident).

      The problem is that with most hardware, it runs beautifully if you buy at the price point. All components can be purchased that will be powerful enough to run every modern game (at the time you're buying the parts) in absolute full-glory... EXCEPT the videocard. If you buy your videocard at the price-break-point, it will usually NOT run the latest games in their absolute fullest glory. And that is where the difference lays. That's why some people will spend more on a video card than they would on the motherboard, CPU, RAM, sound card, CD drive and chassis combined.

    31. Re:out of hand by vlm · · Score: 1

      Easy, buy a $500 card every couple years, not every time one comes out.

      I don't buy a $25K car every time a new model is released, but I do OCCASIONALLY buy a $25K car...

      I'm glad that when I do upgrade, probably in 07, that technology has continuously improved since 03.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    32. Re:out of hand by dgos78 · · Score: 1

      I know what you mean. I own a Gainward Ti4800SE and it works wonders, even on AGP 4x. Of course Gainward was known for the ability to greatly overclock. I wish I could find another one of these cards for my kids' computer. That card cost me all of $150 and ran Doom 3 great.

      --
      SYS 64738
    33. Re:out of hand by AttilaB · · Score: 0

      While I like my games to look good, I am really fine with my system as it is...

      And yet people buy sports cars an SUVs when a nondiscript sadan will get you from point A to point B just fine. You are making an inccorect assumption that all people are logical, and do not make decisions based on emotion.

    34. Re:out of hand by Queer+Boy · · Score: 1
      On a side note, my office computer is a Dual 2.8 Ghz P4 machine, and I don't see a difference in normal day-today office stuff.

      There's a very good reason for that and it's called throttles.

      When Apple went from Motorola 68040 to PowerPC they discovered that scrolling was too fast, people would scroll from one end to the other of a document/window in around a second, so they instituted throttles.

      Certain operations need to be at a slow enough speed for the user to gauge what is happening. If certain tasks were performed so fast that you didn't see them happen you would question whether or not it happened.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    35. Re:out of hand by Anonymous Coward · · Score: 0

      My only box is a 1.3GHz Celeron with 256MB of PC100 and Intel Extreme graphics.

      I run Debian on it and do everything with it.

      Quake warks just fine, but Half-Life doesn't work in software mode in wine, and my computer can't process OpenGL fast enough for it.

    36. Re:out of hand by sourabhkothari · · Score: 1

      The point is not being able to do "most" of your work but its the remaining 5 % which gamers like me die for. If you just want a comp which can do your office work efficienly than ofcourse your config is more than enough. But for a next generation game enthusiast that doesn't work. As far as the cost is concerned, yes, it's a bit foolish to spend 500 bucks every six months but once in a while upgrade is definitely worth it.

    37. Re:out of hand by maxume · · Score: 1

      Or don't complain at all. The high end is going to drag the low end with it, so cheap cards will do more. Everybody wins when someone is willing to spend way too much on a component.

      --
      Nerd rage is the funniest rage.
    38. Re:out of hand by Jagasian · · Score: 1

      If you don't want a slightly better card, then just buy a new card every 5 years, which is effectively what console gamers do when they buy the next generation console 5 years after buying last generation's greatest console. The beauty of PC hardware is that you can upgrade when you want, you have more options as to how to upgrade, who to buy from, etc.

    39. Re:out of hand by UWC · · Score: 1
      Are you talking original Quake? It was a bit choppy on my 486(don't remember if it was DX or DX2) 66MHz, nice and smooth on a K5 75MHz. And of course GLQuake was nice once hardware acceleration caught on.

      And Half-Life I recall playing on a K6 200MHz with a 3DFX Voodoo 1 (4MB card) without problems, though things got considerably better on a K6-2 450MHz, and later on a Voodoo2 I got on eBay. Though I guess those were using the 3DFX miniGL drivers, as I recall crashing when I tried to use DirectX on those. I wonder if there are miniGL wrappers available.

      You might consider looking into getting a GeForce4 MX card. Those are like beefed up GeForce2 GTS cards and I'm sure can be found on eBay for $20 or so, or $30-$40 new. That should alleviate your OpenGL problems. Or if you want to jump into pixel shaders, I'm sure a second-hand GeForce 3 or 4 can't cost much, though finding PCI variants migh be hard (I'm assuming Intel Extreme means integrated video and thus no AGP slot).

    40. Re:out of hand by Anonymous Coward · · Score: 0

      Swap out that card for a GeForce2 MX 400, and thats my computer.

      Mind you, I dont play that many games, but the games I do play it runs fine.

      That being said - I just spent $2,000 on a new computer (minus monitor), that has a bleeding-edge card. Its total over-kill, but it'll last me quite a few years.

      I doubt I'll be upgrading anything on it for the next few years, except for possibly some more HD space (but, at 500G, and how I use my computer, I dont see me filling that up anytime soon)

    41. Re:out of hand by miyako · · Score: 1

      I think your looking at it the wrong way.
      A couple of months ago, my GeForce 3 64MB card started to have problems with the fan. It had been a good card, and supported all of the games and applications I ran with it well enough, and I could have just replaced the fan, but I decided instead to put the card on the shelf, and use it in the new box I'm slowly collecting parts to build.
      So, when I went shopping around for new video cards, because every few months there is a new line for $500, the older models go down in price. This meant for for about $200 I was able to get a nice, not top of the line, but still much better than what I had video card that will last me a long time.
      Even when people do buy the latest and greatest video card, most of the time they don't upgrade each generation. Even my friends who are hard core PC gamers generally wait 2 or 3 generations between upgrades, and each time there is a new generation, the last generation gets cheaper.

      --
      Famous Last Words: "hmm...wikipedia says it's edible"
    42. Re:out of hand by coopaq · · Score: 1
      Ti4800 128mb and it runs all of my games, including doom3 and halflife two just fine

      I tried a Ti4800 also. Have you actually seen the difference between a GeForce 6800 and a GeForce 4 Ti4800?

      The difference is great and the 6800 looks amazing!!!

      If you can't tell the difference or don't even care then more power to you, but most people would love to see this momentum continue.

      We love to upgrade and love progress these engineers are making.

      I'll let the games/graphics industry revenues speak for themselves.

      Lets put the "All I ever needed was a TI-85" arguments to rest.

    43. Re:out of hand by Blakey+Rat · · Score: 1

      It's a free society, people can do what they want. I guess you'll just have to cope somehow with all these 'out of hand' video card releases.

      Here's a hint: don't buy them.

    44. Re:out of hand by BaudKarma · · Score: 1

      You're welcome.

      Hey, if it wasn't for us bleeding-edge performance crazed idiots, the video card companies would have no incentive to come out with new products. Which would mean that the old stuff wouldn't become obsolete, and you'd still be paying $150 for a Voodoo II with 16 meg.

      --
      It's the land of the brave, and the home of the free
      Where the less you know, the better off you'll be.
    45. Re:out of hand by danila · · Score: 4, Informative

      Well, both HL2 and Doom 3 had renderers for old versions of DirectX. Some people even managed to run Doom 3 on Voodoo 2. Yes, any graphics card can probably handle the levels and the characters moving around. You don't need an X800 for that. But if you don't mind low-res textures, low-poly models, no bump, no shadows, no dynamic lighting, then you will be essentially playing something only slightly better than Quake 2 and Half-Life. What's the point? I probably can also watch video on a 386 (an MPEG1 in a 160x120 window), but is it the same as watching High Definition DivX?

      Good videocards allow better image quality in games. If you don't need better image quality, that's fine, but most people disagree with you.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    46. Re:out of hand by poot_rootbeer · · Score: 1

      We should thank these people that are willing to pay for the bleeding edge graphics performance. They enable us to pay bottom dollar for yesterdays technology that performs 90% as well.

      They are also the reason why the drivers for our "yesterday's technology" cards are buggy and incomplete and will never be properly fixed -- all the developer resources get been shifted to writing new, buggy drivers each time the hardware designers bring out something new.

    47. Re:out of hand by GarfBond · · Score: 1

      Some of us enjoy playing games at screen sizes more than 640x480 and extremely low details. I find it difficult to believe that a GF4MX would have been able to play either of those two games at any settings higher than that, at least at an acceptable rate.

      Though it may have done well, that lies more in that Valve spent an extraordinary amount of time optimizing the engine to scale from DX7 to DX9. Take a look at the various screenshot comparisons from HL2 and you'll notice a huge quality jump from DX7 to DX9. The difference from DX8 to 9 is more subtle but it's also there. The fact that you *can* play HL2 on such low graphics cards doesn't mean that it's the best way to experience such a game.

    48. Re:out of hand by jvj24601 · · Score: 1

      Do you have children? Or a wife?

      You think that's expensive? Trying supporting a wife,a kid, and a girlfriend...

    49. Re:out of hand by joto · · Score: 2, Insightful
      Why can't more people think like the parent?? I really, really don't get it.

      Most people do think like that. But the extreme gamers are then ones who bring the prices down for the rest of us. Please let them continue...

    50. Re:out of hand by KillShill · · Score: 1

      it only gets out of hand if there is a federal law requiring you to buy a new one the day it comes out.

      you are free to sit back and pick up the massive crumbs of new adopters. (not to mention the humongous price declines which ensue as a result of a new line of cards)

      --
      Science : Proprietary , Knowledge : Open Source
    51. Re:out of hand by Anonymous Coward · · Score: 0

      Same here. I ordered a Dell OptiPlex under the small business deal (well, I really was starting a small business. I just abandoned the project when I ran low on capital, so now it's my general-usage personal machine.) 640Mv DDR, 2.1Ghz P4 (don't know the core type but it's a mini-socket), on-board Intel Extreme graphics, I only recently really felt the need to upgrade, when Doom 3 wouldn't work (no, it wasn't choppy, it actually refused to run), with the onboard graphics, so I bought a "BFG5200 Ultra" video card, which is a fancy-looking Nvidia GeForce FX5200 based card that's actually just the reference circuit modified to sit on a plain PCI bus, so it's quite cheap. Yes, it runs doom 3. No, it's not playable at 1600 x 1200 resolution? Do I care? no! It's very playable at 800 x 600 and only during intense firefights do I see any real problems at 1024 x 768.

      Recently a relative bought a starter Dimension system, and tried to find the card I had, at my reccomendation. Unfortunately, in the few months that had passed it had been taken off the market!
      I did manage to find a similar card on line, though.

      I've got a rule I follow when shopping for new kit, and that's that I buy only as much power as I actually NEED for whatever it is I'm going to be doing. Why is it so damn hard to find stuff that caters to that? I don't WANT to blow 500 dollars on a new video card that I'll never really use to its full potential!

    52. Re:out of hand by phrasebook · · Score: 0, Troll

      If you wanted to say you were jealous of those who have better hardware than you, you could have just said "I'm jealous of people who have better hardware than me". Try it next time, and save the lame justifications about not noticing differences and having more cash than brains etc. Thankyou.

    53. Re:out of hand by prefect42 · · Score: 1

      If only that were true. A GeForce2 GTS will thrash a GeForce4MX. They are however highly available PCI graphics cards.

      --

      jh

    54. Re:out of hand by Anonymous Coward · · Score: 0

      1.8Ghz Celeron
      32MB nVidia GeForce 4 420 Go
      128MB RAM

      Can run Doom 3 and quite a few of the other newer games fairly well (as long as you don't mind longish loading times between levels). Only games I've had problems with are Rise of Nations, Rome Total War and Deus Ex 2.
      Whoever said you need a high end system?

    55. Re:out of hand by Seumas · · Score: 1

      I thought women were "independant" these days?

  4. I'm no Bill friggen Gates here... by Stevyn · · Score: 4, Insightful

    But it's only going to outperform in a situation that requires more memory. Having extra memory that goes unused doesn't make a difference.

    1. Re:I'm no Bill friggen Gates here... by Zemplar · · Score: 1, Funny

      Hey Bill,

      Wasn't 640k supposed to be enough for everyone?

    2. Re:I'm no Bill friggen Gates here... by Anonymous Coward · · Score: 0

      and YEA!

      I bet I can open all my Dashbord Widgets now...

      (is running Tiger on a 4yo PowerBook G4 w/ 16MB VRAM so can say that ;-) )

    3. Re:I'm no Bill friggen Gates here... by Daniel_Staal · · Score: 4, Informative

      Actually, Mac OS X 10.4 might be one of the only places where this might make sense. From reading the ArsTechnica article recently linked here, one of the most important points of speedup on OS X is to move all the graphics work to the graphics card. It sounds like at this point there is several levels of graphics process work being stored at the graphics card, with more loaded on as more levels are available.

      Then again, unless you are tiling dozens of transparent movies, you probably won't notice this level of overkill.

      --
      'Sensible' is a curse word.
    4. Re:I'm no Bill friggen Gates here... by keilun · · Score: 1

      Well AnandTech did test out Doom3 on Ultra Quality which is incredibly texture heavy on 1600x1200. On top of that resolution they enabled multisampling x4 which quadruples frame buffer usage. From that I'd make an educated guess that they shouldn't have any problems utilizing all the onboard memory. To me it looks like driver optimization issues.

    5. Re:I'm no Bill friggen Gates here... by darthlinus · · Score: 1

      He never said that and has claimed so on several occasions (see '05 winhec keynote video) and no one has ever provided a cite (time, place, witnesses) for him saying it. Of course, don't let facts get in the way of a good troll.

      --
      Please read http://www.foresight.org/EOC/ - Online version of the Book, _Engines Of Creation_.
    6. Re:I'm no Bill friggen Gates here... by Anonymous Coward · · Score: 0

      This card, or a card like it, would probably be most useful to Mac OS X Tiger. With Quartz 2D extreme enabled it stores everything graphics-wise in video ram. It's not so hard to conjure up situations where the 512 megs come in very handy.

    7. Re:I'm no Bill friggen Gates here... by fakedupe · · Score: 1

      I see your logic. Perhaps this is supposed to usher in Longhorn as well. I mean when Longhorn gets here of course. Its ok to be a little early to the party isn't it?

    8. Re:I'm no Bill friggen Gates here... by bladesjester · · Score: 1

      Not to mention that It'll come in really handy when playing Duke Nuken Forever =]

      --
      Everything I need to know I learned by killing smart people and eating their brains.
    9. Re:I'm no Bill friggen Gates here... by mrchaotica · · Score: 1

      They have to come out with it now so that it can be cheap by the time Longhorn comes out.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    10. Re:I'm no Bill friggen Gates here... by timeOday · · Score: 1
      512 Megabytes is enough for about 70 full 1600x1200x32 bpp framebuffers.

      I can't imagine the card is fast enough to render 70 layers in real time. Even reading 512 MB of data in 1/30 of a second would take 15 GB/s of memory bandwidth, which I don't think they have.

      More is always better in my book, and nobody likes texture thrashing. But now it seems memory may be outstripping currently available display resolutions. 512 MB would be a lot more useful on a 200 dpi screen.

    11. Re:I'm no Bill friggen Gates here... by Anonymous Coward · · Score: 0

      ... which is why Apple just updated all thier iMacs with more graphics memory, and a GPU that can take advantage of Q2DX.

    12. Re:I'm no Bill friggen Gates here... by Nevermore-Spoon · · Score: 1

      Everquest II with all its unique character textures and enabling shading effects would see a performance boost. As it is, there isn't a card on the market that lets to turn everything up to max...yet.

      --
      I have great faith in fools; My friends call it self-confidence. Edgar Allan Poe 1809-1845
    13. Re:I'm no Bill friggen Gates here... by KillShill · · Score: 1

      high end cards have about 38 GigaBYTES of bandwidth per second. the xl in this arcticle has about 30GBytes /sec.

      the next gen cards will have about 50 GBytes/sec etc.

      even the next gen consoles will have massive memory bw.

      --
      Science : Proprietary , Knowledge : Open Source
    14. Re:I'm no Bill friggen Gates here... by Daniel_Staal · · Score: 1

      As SuperKendall mentions below, it's not (only) the framebuffers that Tiger would use it for. It is for objects. Core Graphics (Apple's name for this tech) will compost text, window elements, menus, etc, directly in the graphics card, all out of pre-loaded bitmaps.

      Given enough memory, it should load every standard GUI element, every character of the default fonts, and then start working on the non-standard or non-default elements. Then it can render each window, to GPU memory, from elements all in GPU memory, then compost them into a full frame buffer and write that to the screeen...

      The point is to not send the data to the card. At least, not more than once. You just tell the card to re-use the elements you've already given it.

      --
      'Sensible' is a curse word.
  5. it's funny.. laugh.. by Fry-kun · · Score: 5, Interesting

    sounds like the author could use this little gem: http://kerneltrap.org/node/143 :)

    --
    Did you know that "FTW" ("for the win") is a direct translation of "Sieg Heil"?
  6. Chicken and egg by ergo98 · · Score: 5, Insightful

    To be the master of the obvious, of course there will be no, or limited, benefit of that much memory on your video card.

    The reason is obvious: game designers target the prevalent market. Given that there are a limited number (zero) of users with 512MB of onboard memory, few video game makers are going to require 512MB of simultaneous textures (or even 256MB, and to a degree not even 128MB). Doom 3 may, as the article states, have 500MB of textures, but I highly doubt they are used simultaneously.

    This is just another card for people with the money to say "just in case...".

    1. Re:Chicken and egg by dzym · · Score: 4, Informative
      Au contraire. Doom 3 in the "Ultra" mode will most definitely require 512MB of graphics card memory to run well, because it is loading that much data ... not just for the art, but every layer of processing that goes over the textures like normal mapping, shaders, etc.

      Otherwise you get hitching in scenes when Doom 3 needs to swap out that amount of data quickly for another batch of data (opening doors, switching from rendering level to reading the PDA, etc) because it will be moving data from the AGP memory cache from the main system memory bank.

    2. Re:Chicken and egg by JMUChrisF · · Score: 0

      the egg
      in this case, the video card.

      good points though.

    3. Re:Chicken and egg by ergo98 · · Score: 2, Insightful

      Doom 3 in the "Ultra" mode will most definitely require 512MB of graphics card memory to run well

      But this article shows otherwise - there was almost no difference having 512MB of video card memory. The reason is most certainly that different subsets are used in different areas, and the hit on AGP/PCI Express to pull the active set into video card memory is momentary and largely irrelevant. If every 30 seconds you need to purge and cycle in through ultra-high speed AGPx8 or PCI Express, that really isn't that great of a hit. AGPx8 transfer some 2GB/second (so a quarter of a second presuming it was an entire purge and refill, which would never be the case), and I presume PCI Express is even faster.

    4. Re:Chicken and egg by springbox · · Score: 1
      Assuming games can scale based on what the system has available, then if a game like Doom 3 that uses up to 500MB in texture memory per level, but not all at once, encounters this video card then the overall performance for the user should improve as memory will be swapped less frequently.

      It's kind of obvious, but you're right. Most designers will try to design games that run well with a system that has a lower rather than a higher amount of VRAM.

    5. Re:Chicken and egg by Anonymous Coward · · Score: 0

      Unfortunately, the difference in quality between Ultra and High is minute. I'm typing this from an SLI system with 2 GeForce 6800s and 2 GB RAM, and even I think this is a waste of money: Costs $150, and no significant advantage.

    6. Re:Chicken and egg by asleepathemouse · · Score: 1

      I can think of another game that is could utilize a 512mg graphics card as well Everquest 2, but eq2 was designed to scale into the future and utilize ahrdware that currnetly does nto exist, now is that areason to buy this card well prob not..but there are some games out there that could (in theory at least) beifit from this type of card. I woudl be curious to see soem benchmarks on it in that game.

      --
      "tell the ones that come after me that 5 is to much"
    7. Re:Chicken and egg by KillShill · · Score: 1

      yeah and the MASTER OF THE OBVIOUS also states that we don't need anything more than a 386 with 1MB ram...

      in every discussion you get the poor folks like you who have no need or desire to extend the state of the art. fine that is your right but there are PLENTY of people who need more cpu/ram/etc.

      --
      Science : Proprietary , Knowledge : Open Source
    8. Re:Chicken and egg by ergo98 · · Score: 1

      yeah and the MASTER OF THE OBVIOUS

      I nominate you master of the oblivious.

      in every discussion you get the poor folks like you who have no need or desire to extend the state of the art

      Wow, you must have Microsoft SuperClearType installed to read that, because I sure can't see it, or even anything remotely implying it. I recommend some reading comprehension coarses and perhaps some botox injections to reduce the knee jerk.

    9. Re:Chicken and egg by KillShill · · Score: 1

      perhaps you ought to look up the word "courses" in the dictionary. :)

      --
      Science : Proprietary , Knowledge : Open Source
    10. Re:Chicken and egg by ergo98 · · Score: 1

      Indeed.

      Due to that mistype I am going to submit myself to a thorough caning, followed by a fist fight with a kangaroo.

  7. About as useful... by Ahman_Ra · · Score: 4, Insightful

    I agree, it's about as useful as a humvee in the city.

    1. Re:About as useful... by darjen · · Score: 2, Funny

      I agree, it's about as useful as a humvee in the city.

      Apparently you haven't driven on some of Cleveland's roads.

    2. Re:About as useful... by Anonymous Coward · · Score: 0
      Apparently you haven't driven on some of Cleveland's roads.


      Heheh.. I was about to say apparently he's not from L.A., where they come with a top mounted 50 cal.
    3. Re:About as useful... by tont0r · · Score: 1

      about as useful as a humvee in florida perhaps?

    4. Re:About as useful... by Timeburn · · Score: 1

      You mean they aren't? Hummers are wonderful for finding all the best shortcuts... What else can you drive *through* the buildings?

      --
      "Not one shred of evidence points to the notion that life is serious" -- Samuel Clemens, aka Mark Twain
    5. Re:About as useful... by hackstraw · · Score: 1

      it's about as useful as a humvee in the city

      Yeah, but both humvee's and this video card will sell just fine.

      Am I the only one that laughs when I see a senior citizen driving an SUV?

    6. Re:About as useful... by Isldeur · · Score: 1

      Apparently you haven't driven on some of Cleveland's roads.

      Damn man - you've been thinking the same thing I think every morning. That and why we need a traffic light every 20 feet.

  8. Doom3 and Ultra mode quality by Anonymous Coward · · Score: 4, Interesting

    Carmack said that you'd need a 512MB card to use the Ultra quality mode. If John Carmack is reading this, do you have any reason why Doom3 performed no better in Ultra mode with the 512MB card as opposed to the 256MB card?

    1. Re:Doom3 and Ultra mode quality by networkz · · Score: 1

      It will look nicer (read: no artificting) when texture compression is turned off - but there is a performance hit.

      That will use the 512mb of ram.

    2. Re:Doom3 and Ultra mode quality by Anonymous Coward · · Score: 0

      I'm John Carmack and the answer is no.

    3. Re:Doom3 and Ultra mode quality by Anonymous Coward · · Score: 0

      Because it wasn't from his patron hardware vendor?

    4. Re:Doom3 and Ultra mode quality by Anonymous Coward · · Score: 0

      Throughput.

    5. Re:Doom3 and Ultra mode quality by Anonymous Coward · · Score: 0

      I'm also John Caramack and so is my wife.

    6. Re:Doom3 and Ultra mode quality by ceeam · · Score: 4, Funny

      Probably they forgot to wire the extra memory to the core?

      Hmm, maybe I should start my own business - buy some low-mem cards, glue some DRAM modules onto it, sell them, profit(!).

    7. Re:Doom3 and Ultra mode quality by wild_berry · · Score: 2, Informative

      When it was announced, there was some commentary that, without putting in more memory controllers, they had to daisy-chain the second 256MB from the first, in a system that is analogous to the slave drive on a Parallel ATA connection. It's not great for performance. The "no increase in memory bandwidth" supports this line and there isn't a guarantee of more speed with this configuration.

      The article I had read where this card is introduced is here: http://www.tomshardware.com/game/20050305/ati_512m b_video_card-01.html

  9. Make it and they will come... by pieterh · · Score: 4, Interesting

    Every time some manufacturer adds globs of memory, be it huge disks, huge memories, fat network pipes... we all go "no-one will ever use that, 640k is enough for anything"... ... and 24 months later we're wondering how we ever lived without it.

    Somewhere, someone is thinking of a killer application that needs 512MB of video RAM to work.

    I just can't, for the life of it, imagine what it could be...

    1. Re:Make it and they will come... by IthnkImParanoid · · Score: 1
      Somewhere, someone is thinking of a killer application that needs 512MB of video RAM to work. I just can't, for the life of it, imagine what it could be...
      Virtual-reality porn. Duh.
      --
      It's nothing but crumpled porno and Ayn Rand.
    2. Re:Make it and they will come... by Mr+Guy · · Score: 1

      Everquest, times 6.

      Yes, people really do play six characters at once.

    3. Re:Make it and they will come... by Anonymous Coward · · Score: 0

      I can.

    4. Re:Make it and they will come... by Matthias+Wiesmann · · Score: 1
      Somewhere, someone is thinking of a killer application that needs 512MB of video RAM to work. I just can't, for the life of it, imagine what it could be...
      The GUI system of OS X is relying more and more on the GPU to do drawing operations. The approach that Apple seems to take is to store everything graphics related in the GPU's memory, this includes window contents (for compositing), but also bitmaps, font glyphs etc.

      This approach gives improved performance, but eats up a lot of graphical memory, so such a system would probably benefit from 512 MB of video RAM. Whenever this is a good justification for having such a video-card is of course a question of point of view. I remember when I upgraded the video-memory of my machine to 1 MB, at that time, it seemed huge...

    5. Re:Make it and they will come... by Taladar · · Score: 1

      Shouldn't it be possible to use the memory when (ab)using the graphics card for general purpose programming. I imagine e.g. a server (read: no graphics) for a MMORPG or some other 3D simulation should run better on a GPU than on a "normal" CPU. A whole MMORPG world should be able to fill 512 MB easily even without textures.

    6. Re:Make it and they will come... by kaellinn18 · · Score: 1

      I just can't, for the life of it, imagine what it could be...

      Duke Nukem Forever!

      --

      --------
      This isn't the sig you're looking for. Move along.
    7. Re:Make it and they will come... by Anonymous Coward · · Score: 0

      Some X servers will do that too.

    8. Re:Make it and they will come... by Anonymous Coward · · Score: 0

      Longhorn (with all the features that Microsoft orignally was going to ship it with ...)

  10. Price by lilrowdy18 · · Score: 1

    $150 dollars extra to get 4.1 frames more on Half-Life 2.

    Doesnt make much sense.

    Mess with an engineer and youll wake up with a mess hose in your bunk

  11. It'll be faster when apps use it by SunFan · · Score: 4, Informative


    Just because some games don't use that other 256MB doesn't mean that no apps use it. The "pro" cards have been at 512MB to 640MB for a while, now. They wouldn't even bother selling them if no one knew what to do with them.

    --
    -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
    1. Re:It'll be faster when apps use it by Shuh · · Score: 1

      Check around, the extra memory doesn't have anything to do with any one killer app. It has to do with the next generation of operating systems.

      MacOS is already pioneering by moving all graphics-related processing to the video card. With all the graphics for the windows and such in the card, the CPU will only need to issue graphics commands instead of RUNNING graphics commands.

      MacOS also has an object-oriented set of frameworks for applications developers to get access to this wonderful GPU-only graphic scheme for free. They don't need to know anything about OpenGL or any of the low-level video-driving arcana.

      Longhorn has probably been delayed so long because they have a lot of catching up to do, and MacOS is not standing still in this regard.

    2. Re:It'll be faster when apps use it by tinrobot · · Score: 1

      ATI's pro line, the FireGL cards, top out at 256Mb, as does nVidia's Quadro cards.

      The only "Pro" cards offering more are 3DLabs Wildcat cards.

      In most professional settings (3D animation, CAD) you really don't need that much RAM. Perhaps visualization or those using the 9 megapixel displays could use the extra ram, but they're a small segment compared to CAD and 3D.

    3. Re:It'll be faster when apps use it by Idarubicin · · Score: 1
      The "pro" cards have been at 512MB to 640MB for a while, now.

      Yes, but surely 640 MB should be enough for anybody.

      --
      ~Idarubicin
    4. Re:It'll be faster when apps use it by SunFan · · Score: 1

      The Quadro FX 4400 has 512MB of RAM. Sun has one that has a gig of RAM but is really really specialized to the V800 server. However, 3dlabs has probably been there the longest, although I'm sure there are some more specialized ones out there.

      --
      -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
    5. Re:It'll be faster when apps use it by Anonymous Coward · · Score: 0

      And that is only if you count PC stuff try looking at some SGI oynx visualization systems for more than several GB of combined memory.

  12. Scientific Applications by Anonymous Coward · · Score: 5, Informative

    While this may not lead to huge increases in performance for gaming applications, scientific applications stand to gain tremendously from increased memory for visualzing large datasets.

    A lot of applications in biology (3D microscopy, macromolecule interactions, MRI etc..), weather modeling, oil field visualization, to name just a few, are hungry for more onboard video memory.

    1. Re:Scientific Applications by slavemowgli · · Score: 1

      On the other hand, though, most scientific applications require a full OpenGL implementation, which is something that consumer cards typically don't have.

      --
      quidquid latine dictum sit altum videtur.
    2. Re:Scientific Applications by xRelisH · · Score: 3, Insightful

      There are already cards with a lot of onboard memory made for these sorts of applications. Both NVIDIA and ATI have been making workstation class cards for ages that come with loads of onboard memory.

      This card is supposed to be a gamers card as its optimized for such things. Workstation cards are the opposite, most of them perform poorly on games even though their specs may lead one to believe otherwise.

    3. Re:Scientific Applications by t35t0r · · Score: 1

      Ohh.. you mean the integrated intel i855gm graphics in my $700 compaq laptop that i can use to model in blender, or that has support for openglsl in applications such as VMD?

  13. I have 512 system memory. by rob_squared · · Score: 1, Funny

    If I got this I'd feel like that one dumb kid who had his score doubled because of the grade curve.

    --
    I don't get it.
  14. This might have been done for Macs by Trevers · · Score: 1

    I figure that they might have done this for a Mac version. 512 Mb of memory goes a long way to getting two 30" displays worth of data in a video card that is using the Apple "Core Image" technologies.

  15. How does memory and performance relate? by darkstar949 · · Score: 1

    This may be a simple question - but how would the amount of memory and the performance of the card relate to each other? I can understand how having a faster GPU can be a benefit, but I fail to see how having more RAM (past a certain point) is a benefit.

    Obviously if you don't have enough (e.g. 64Mb RAM when the game engine needs about 128Mb RAM) there will be a performance hit, but if the game has all the memory it needs what would the point of having more be?

    1. Re:How does memory and performance relate? by IthnkImParanoid · · Score: 1
      but if the game has all the memory it needs what would the point of having more be?
      So the unused RAM can pitch in and help the other RAM go faster, silly! Now, please excuse me, I gotta go paint some racing stripes on my case to up my 3dMark score!
      --
      It's nothing but crumpled porno and Ayn Rand.
    2. Re:How does memory and performance relate? by boarder · · Score: 1

      textures.

      all the textures you see in a game have to be rendered and then stored. a game like doom3 can have textures as high quality as 500MB per. if you don't have that much memory, then the game stutters... the obvious way to stop the stuttering is to lower the texture size, but that lowers the visual quality. john carmack even said that, in order to play doom3 at highest quality settings, you'd need a 512MB vid card.

      why, then, does doom3 not perform better with this card than the 256M? dunno, maybe since this is a mid level card and not the highest end, it was gpu limited. why does hl2 benefit when it doesn't have textures as large as doom3? dunno, maybe there are just so many textures or the game isn't as gpu limited.

      --
      IANAL, but I play one on /.
    3. Re:How does memory and performance relate? by frikazoyd · · Score: 1

      You know, this is a common misconception that I find amongst people who claim to "know a lot about computers". I ask them what kind of video card they bought, and they say "It's a 256 MB NVidia card". Me: "... Ookay.. give me some numbers or letters, something. FX? Ultra? 5600? What?" Him: "Uh, I don't know, I just bought it because it had the most RAM and only cost $150".

      These pseudo-techie people seem to have the misconception that a video card's performance these days is entirely reliant on how much RAM the card has on it, rather than everything else that is on the card. They don't realize that the RAM could be slower on that card, or that the processor on the card isn't as good as one on the higher end cards, or that certain chips and instructions on a processor allow for more efficient anti-aliasing. I can't understand where this misconception came from either.

    4. Re:How does memory and performance relate? by KillShill · · Score: 1

      the point will be when new games take advantage of it.

      current games are !shock!surprise! written with current generation hardware in mind.

      --
      Science : Proprietary , Knowledge : Open Source
  16. Driver or hardware? by Gondola · · Score: 2, Interesting

    Well, hopefully the performance issues are driver related and not hardware bottlenecks.

    On a somewhat unrelated note, why don't these tests ever include MMORPGs? I'd like to think that a very crowded area in EverQuest during a raid with a lot of spell effects going off would challenge even the highest-end video card on the market. I think it's debatable that including some of these other types of games (MMORPG's specifically) would be more appropriate and well-rounded than 6 different FPS's.

    Of course, the problem would be fair testing of what is obviously a dynamic environment. My opinion is that two identical machines attending the same event with an almost identical viewpoint could be achieved. It would just require some social coordination to get the testers included in these events.

    1. Re:Driver or hardware? by MarcoAtWork · · Score: 1

      On a somewhat unrelated note, why don't these tests ever include MMORPGs

      as much as that would be nice, unless your MMPORG allows you to record/playback a demo, it would be impossible to make any meaningful comparisons between runs and/or different cards.

      --
      -- the cake is a lie
    2. Re:Driver or hardware? by chinard · · Score: 2, Interesting

      EQ2 and WoW are both extremely taxing on video hardware and should be benchmarked on these tests. Lets not kid ourselves, FPS shooters are not the be-all and end-all of gaming technology. If ANYTHING is going to make use of that extra texture memory its going to be MMOG's due to the fact that you are dealing with 3000+ players per server. In high population areas it would be easy to have on screen 80+ mob's (players and npc's) each wearing something different, and setting off different spells and effets. I think it would be extremely EASY to do comparison testing by having 2 identical machines logged into the same area in either a high populaiton zone (Auction house) or in the middle of Tauren Mill/Southshore during a PVP raid. World of Warcraft has a hotkey built into the game already for toggling the FPS, and 3rd party capture programs such as FRAPS can also do the same thing for other games that dont have a FPS counter like FFXI.

    3. Re:Driver or hardware? by coolGuyZak · · Score: 1

      "unless your MMPORG allows you to record/playback a demo, it would be impossible to make any meaningful comparisons between runs and/or different cards."

      There is another solution: ask MMORPG manufacturers to provide a "real-world-like" testbench. I can think of 3 separate tests, off the top of my head.

      • Test the rendering capabilities of a card. This would be similar to a 3d-mark test. It runs completely on 1 machine, and just tries to stress the hell out of the card.
      • A "real world" test, where the testing app connects to an actual instance generated on a server. This way, you can see the effect on the entire computer (as well, of course, as your network connection).
      • Another example could be to provide a "server" (really just an ordered packet generator) which you install on a separate system, and the testing app "connects to".
      Or, we could stop using quantitative results, and instead go qualitative. I doubt that'll happen, though.
    4. Re:Driver or hardware? by Anonymous Coward · · Score: 0

      FFXI had a test benchmark app.

    5. Re:Driver or hardware? by DisKurzion · · Score: 2, Interesting

      I concur. FPS should not be the only way to test a system.

      I think along with MMOs, newer RTS titles should be tested too. (esp since an RTS doesn't have the network lag factor)

      You wanna see a game that will make even high end boxes choppy? Load up Empire Earth 2 demo and turn all the settings WAY up. Load a gigantic map, and play till the unit count is reached. If your system isn't at least mildly choppy, you've spent at least $3,000 on your gaming rig.

      Which is ok, since that'll lower the price for the rest of us later :-P

    6. Re:Driver or hardware? by Anonymous Coward · · Score: 0

      People were using C&C Generals for a benchmark for a while; that seems to have fallen out of favor lately

      However, MMOs are a bad idea for this sort of thing... you would absolutely have to have a recorded/totally scripted event to test it on, and even then it's unclear whether for graphics cards it would help... much of the lag is either bandwidth or RAM dependent

    7. Re:Driver or hardware? by KillShill · · Score: 1

      EQ2 is, but WoW isn't.

      wow is a dx7-lvl engine with some dx8 fx on top.

      hell, you could write a pixomatic driver for it and run it entirely on your cpu with a small hit in gfx quality.

      --
      Science : Proprietary , Knowledge : Open Source
  17. mirror of article by winkydink · · Score: 0, Offtopic
    --

    "I'd rather be a lightning rod than a seismometer." -Ken Kesey

  18. Graphic Apps by alecks · · Score: 3, Interesting

    I've always wondered, would a program like Photoshop, benefite from 512 Video RAM??? Or does it work some other way where it doesn't use video ram like that. Ofcourse, let's assume that you are working with 600+ MB PSD files....

    1. Re:Graphic Apps by Anonymous Coward · · Score: 0

      I'm guessing Photoshop uses system RAM and renders stuff through the generic windows API.

    2. Re:Graphic Apps by archen · · Score: 2, Informative

      I think VRAM wouldn't be of any help there. What you think of Photoshop is what you render on the screen. That's 2D - or, just dumping pixels to the screen. All photoshop rendering and operations are done by the CPU - which is why photoshop will complain about junk like the resolution (too small, not enough colors) but doesn't care about your graphics card (well it doesn't say on the box anyway).

      But I don't really know either =P

    3. Re:Graphic Apps by Queer+Boy · · Score: 2, Interesting
      I've always wondered, would a program like Photoshop, benefite from 512 Video RAM?

      If the card manufacturer writes a hardware plug-in for Photoshop to use it, which I've never seen one outside of Radius (not for RAM but for processing).

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    4. Re:Graphic Apps by xenocide2 · · Score: 1

      Your video card doesn't help much in pushing photoshop effects. The reason is that the 3d cards are dedicated to performing matrix multiplcation and fast texture lookups. Photoshop involves a lot more complex calculations that typically can't be performed with simple vector math. Its possible that a 3rd party filter or plugin might use 3d accelleration, but I've never seen a guide to Photoshop performance that discussed the video card at all.

      Basically, this card is worthless until developers make a game that actually needs a half gigabyte to generate less than 15 frames. Above that, even AGP is fast enough that it can deliver RAM appropriately. Realistically though, developers aren't good at utilizing the whole pipe, especially given that they have to work with as many cards as possible, so that might be closer to 20 or 30 frames, a whole half a second at a decent framerate.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    5. Re:Graphic Apps by Ilgaz · · Score: 1

      Matrox does I guess, their billion colour card has a photoshop plugin. Eh, its a bit semi-pro.

    6. Re:Graphic Apps by Matthias+Wiesmann · · Score: 1

      Actually, on OS X, if the software uses core-graphics or core-video to do special effects, it can benefit from a powerful graphic card. Now the question is if somebody will write photoshop plugins that link against core graphics...

  19. Probably has something to do with the Tiger releas by ivan256 · · Score: 5, Informative

    Since Apple has just released software that takes advantage of huge amounts of video memory, and they have a big ATI logo on the page describing it, perhaps the release of Tiger has something to do with the announcement of this card... If that's the case, trying to figure out what this has to do with gaming performance misses the point.

    From the "Core Image" page:

    When a programmable GPU is present, Core Image utilizes the graphics card for image processing operations, freeing the CPU for other tasks. And if you have a high-performance card with increased video memory (VRAM), you'll find real-time responsiveness across a wide variety of operations.

  20. Shouldnt they fix their drivers first? by cliffski · · Score: 4, Interesting

    As someone whose worked at various big games companies, and writes his own stuff too, I really would rather someone at ATI attended a 'driver stability for dummies' course, rather than got all macho about 16 terrabyte RAM cards.
    if ATI cards were twice the speed of nvdia, I'd still avoid them, simply because nvdia drivers are rock solid and unfussy, whereas the ATI driver 'envrionment' is usually a bug ridden barrel of unstable bloatware, that avoids standards like the plague
    Your mileage may vary etc blah blah

    --
    DRM-free indie games for the PC and Mac: Positech Games
    1. Re:Shouldnt they fix their drivers first? by kfg · · Score: 2, Insightful

      Here's the deal. You don't show up on the spreadsheets, so you "don't exist" to them.

      A sale is quantifiable on the sheet. A lost sale is an abstract concept that requires human intelligence to comprehend and take into account.

      So time and money "wasted" on coding drivers looks like a pure expense with no payback to the bean counters who think the computer has all the answers.

      This is the sort of shit that happens when you abrogate your rightful place as the thinking componant of the system to a slice of rock.

      I don't mean to imply that the bean counters are dumber than rocks, mind you. I mean to state it flat out.

      KFG

    2. Re:Shouldnt they fix their drivers first? by jmrobinson · · Score: 1

      I've seen some big improvements in their Catalyst driver program over the last few months. I think they are finally getting a clue. my ATi looks good with MythTV too.

    3. Re:Shouldnt they fix their drivers first? by Anonymous Coward · · Score: 0

      Please.
      The 1999 graphics forum goons called. They want their troll back.

    4. Re:Shouldnt they fix their drivers first? by justins · · Score: 2, Insightful
      Your mileage may vary etc blah blah

      Haha, yeah. It's funny, Nvidia's stuff is the only thing to ever blue screen any of my win2k machines. The ATIs have always given me a little warning by shitting all over themselves and giving me time to close down and reboot the machine.

      I wonder if AGP drivers are a variable which effects the stability and performance of various cards differently. There are always people who swear up and down that they have better experience with one brand or the other, and they certainly seem sincere...
      --
      Now before I get modded down, I be to remind whoever might read this that what I am saying is FACT. - bogaboga
    5. Re:Shouldnt they fix their drivers first? by Pulzar · · Score: 1

      Do you think companies like ATI have the same people working on a card design with 512MB of ram, and on coding drivers?

      These things work in parallel, they could be producing a new board design every day and still have the driver team working on the drivers for the same amount of time.

      Besides that, ATI has put a lot of focus on their driver design over the last couple of years, and you'll find very little (outside of the ordinary) complains about their current state, apart from an occasional troll like the GP, who probably had a bad experience some number of years ago and has never bothered to reconsider his opinion.

      --
      Never underestimate the bandwidth of a 747 filled with CD-ROMs.
    6. Re:Shouldnt they fix their drivers first? by antdude · · Score: 1

      I agree. It is not just their drivers, their softwares like MultiMedia Center for All-In-Wonder cards.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    7. Re:Shouldnt they fix their drivers first? by kfg · · Score: 2, Insightful

      Do you think companies like ATI have the same people working on a card design with 512MB of ram, and on coding drivers?

      No, although they'd better be working in tandem.

      These things work in parallel, they could be producing a new board design every day and still have the driver team working on the drivers for the same amount of time.

      "Could" is something very different from "do." You have left one vital parameter out of your equation:

      The budget.

      They only have as many people working on a given task as managment has arranged to pay for and assigned to the duty. And the driver division is often viewed as operating at a loss because there are different people working on it, who do not produce anything that visibly brings in money, like the hardware does.

      You should sit in on a budget meeting of company that's going to hell. It can be very instructive.

      Besides that, ATI has put a lot of focus on their driver design over the last couple of years. . .

      Because they didn't for some years before that and tarnished their reputation. That's a critical point.

      . . .like the GP, who probably had a bad experience some number of years ago and has never bothered to reconsider his opinion.

      Exactly. They pissed of an actual customer, who they had already spent hundreds of dollars in acquiring. He's gone away now. He's not coming back. All over a sloppy driver that shouldn't have been, and needn't have been (see your own argument) sloppy. Lost customers always hurt a company more than customers never obtained in the first place.

      Especially when you factor in the rule of 200. That is that every person has direct, personal influence over the buying decisions of about 200 other people. And that rule was formulated in the preinternet days.

      KFG

    8. Re:Shouldnt they fix their drivers first? by Luthair · · Score: 1

      Its been my experience that ATI only really has driver issues with OpenGL, DirectX tends to be fine.

      I've heard nVidia has the opposite problem but I don't own one personally so I can't comment.

    9. Re:Shouldnt they fix their drivers first? by Anonymous Coward · · Score: 0

      I've had several nVidia cards (GeForce 2 -> GeForce 4) and haven't seen any problems with either OpenGL or Direct3D. Both are very solid.

    10. Re:Shouldnt they fix their drivers first? by Pulzar · · Score: 1

      Exactly. They pissed of an actual customer, who they had already spent hundreds of dollars in acquiring. He's gone away now. He's not coming back. All over a sloppy driver that shouldn't have been, and needn't have been (see your own argument) sloppy. Lost customers always hurt a company more than customers never obtained in the first place.

      I agree that the drive shouldn't have been sloppy, but to say that it needn't have been is to neglect the complexity of a modern video driver. This piece of software has to facilitate maximum performance out of a piece of hardware on many different hardware configurations, while running in tandem with tens of thousands of games and applications, all without a single problem -- because even one crash will make that particular customer go up in arms and blame the driver.

      It's not easy making an excellent video card driver, and just throwing more people at it is not going to do the job. I don't think ATI underestimated the importance of the driver and kept that team small -- they simply didn't have the right people or the right process to do it in an excellent way a few years ago.

      Now, it's just emotional thinking to say "they had a crappy driver 3 years ago -- even though all the reviewers say that the new drivers are awesome, and that the cards are awesome, I'm still not going to buy them". Luckily, not many people think like that (witness the market share numbers now vs. 3 years ago), but those who do are more vocal about it, just because it is an emotional subject to them.

      Another proof that most people don't think way -- look at cars... Hyundai used to make some pretty crappy cars, and now they are overtaking some well-known Japanese brands in market share, because they've figured out a way to produce quality products.

      --
      Never underestimate the bandwidth of a 747 filled with CD-ROMs.
  21. How long before... by Anonymous Coward · · Score: 0
    How long before we have BLAS and LAPACK ported and running on those things (albeit in 24 bits precision) and we start getting super-computer benchmark results?

    Anybody wants to make a prediction?

    1. Re:How long before... by Anonymous Coward · · Score: 0

      Thanks, never saw anything about it on netlib so I was wondering...

  22. When can we skip the CPU? by G4from128k · · Score: 1

    As software makers add eye-candy, the graphics board becomes more important than the CPU. The advent of graphics card such as this suggests that perhaps the CPU and main RAM is becoming less important to system performance.

    I wonder when the GPU will supplant the CPU? I'm sure it would be much easier for ATI to add a few million transistors for some general CPU performance than for Intel/AMD/IBM to replicate a high-power GPU. The CPU-needs of the core logic of basic applications are pretty minimal and could run on a modest CPU nubbin inside a GPU that does the heavy lifting of the GUI. Perhaps the hoped-for $100 PC will really be a nice GPU with a bit of CPU and a minimal set of bridge/IO chips for the system.

    --
    Two wrongs don't make a right, but three lefts do.
    1. Re:When can we skip the CPU? by twifosp · · Score: 1
      There has been a peripheral out for some time that does just that. There are currently a few different companies that produce them. You might have heard of them, Nintendo, Microsoft, and Sony.

      You'll never be rid of the CPU anyway, if you had a card run the entire game, it would need some kind of CPU to do basic math for the GPU and aspects of the game that didn't use the graphics processer. Such as physics. In the future, I would predict that graphics cards will lose the graphics focus and become entire multimedia cards. Like a console on a card. One card will have 3 or 4 processing units for sound, graphics, phsyics, and other forms of math.

      It would also be nice if these multimedia cards contained the same hardware as the current console market. So you could either buy a console for your TV, or buy a multimedia card for your computer. Either one will play the same games. This would help developers out as well, as they could spend more time on the game, and less time on porting it to 5 different platforms.

    2. Re:When can we skip the CPU? by Jhan · · Score: 1

      It would also be nice if these multimedia cards contained the same hardware as the current console market. So you could either buy a console for your TV, or buy a multimedia card for your computer.

      Hey, you just predicted the 3DO Blaster!

      ... and we all know what a smash hit that was!

      --

      I choose to remain celibate, like my father and his father before him.

  23. 3D Labs has a beatiful 640 mb card... by Anonymous Coward · · Score: 1, Interesting

    that we build workstations with for GIS, Medical Imaging, and 3D Modeling

    1. Re:3D Labs has a beatiful 640 mb card... by wild_berry · · Score: 1

      Is that the upper limit of addressable graphics memory on the x86 platform?

    2. Re:3D Labs has a beatiful 640 mb card... by Ravnsgaard · · Score: 1

      640KB should be enough for anyone!

  24. Possibly it will be used on the Mac by Space+cowboy · · Score: 5, Interesting


    With Quartz 2D Extreme (marketing!) putting the entire rendering of the display onto the graphics card as an OpenGL surface, and lots of the display-rendering code itself being stored there as well, you can never have too much RAM - especially with the composition manager etc. all eating up gobs of it...

    Simon

    --
    Physicists get Hadrons!
    1. Re:Possibly it will be used on the Mac by Anonymous Coward · · Score: 0

      Correction: You can always have too much ram.

    2. Re:Possibly it will be used on the Mac by Space+cowboy · · Score: 1

      Correction: You can always have too much ram

      Odd. So applying the above to any given amount of RAM would imply it was too much RAM. The logical reduction of this is that the ideal amount of RAM is no RAM at all...

      Simon.

      --
      Physicists get Hadrons!
    3. Re:Possibly it will be used on the Mac by Anonymous Coward · · Score: 1, Interesting

      Especially if you're using it to drive a 30" Apple Cinema Display... mmm, Maelstrom at 2560x1600...

    4. Re:Possibly it will be used on the Mac by Anonymous Coward · · Score: 0

      Not exactly. Saying "you can" doesn't imply that "you do". So it is always possible to have too much ram doesn't mean that you always do have too much ram.

  25. Compositing Window Managers by wowbagger · · Score: 5, Informative

    Many people have asked "What the @#$%$# would you USE 512M of Video RAM for?"

    Others have responded with various games as the killer app.

    And perhaps, today, they are the driver for this much VRAM.

    However, there is a use for a card with that much VRAM that isn't gaming - compositing window managers.

    Apple's MacOS, Microsoft's Longhorn, and *nix's various compositing WMs all operate by giving each active window its own chunk of memory sufficent to hold the whole window, and then treating that memory as a texture for a polygon and letting the 3D hardware do the final compositing onto the display. This allows for effects like translucent windows, smooth window movement, quick resizing of windows, simplified backing store (handling windows overlapping other windows), and many other useful items - these aren't just "eye candy", but things that make the system much more useful.

    Now, think about how many windows you have open right now. Think about how many windows a power user may have open. Think about how much memory that can burn to give all those windows their own space.

    512M of VRAM isn't overkill for such situations - it's barely enough, and video card vendors are starting to look to supporting virtualization for the card's memory needs (especially in PCI Express cards where the card can have a decent amount of bandwidth to system memory.)

    1. Re:Compositing Window Managers by psbrogna · · Score: 1

      I concur. Along the same line, it seems to me that three dimensional desktop models (zoomable, pannable, etc) should also be able to leverage the increased RAM. ref: The 'Angel' interface from Crichton's Disclosure being the sci-fi view into the future of where several current prototypes are headed.

    2. Re:Compositing Window Managers by GigsVT · · Score: 1


      Now, think about how many windows you have open right now. Think about how many windows a power user may have open. Think about how much memory that can burn to give all those windows their own space.

      Think about how Windows 3.1 managed to do it with maybe 50 windows at a time on a system with 4 megs of system ram, and barely enough video ram to store a frame buffer.

      As far as I am concerned, "windowing technology" hasn't much advanced since Win 3.1.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    3. Re:Compositing Window Managers by Jeff+DeMaagd · · Score: 1

      I doubt 512MB is necessary for that unless maybe you are running two 30" Cinema displays, and even then... Basically that is 128 million pixel storage capacity at 32bpp. One frame on a 30" Cinema display would be about 4.1 million pixels, so you'd need to have 16 full screen apps before running out on a system with 256MB cards.

      My Mac mini does pretty well with 32MB on a 2048x1536 screen resolution, which is 3.2MP.

    4. Re:Compositing Window Managers by wowbagger · · Score: 1

      Don't forget that you need to have depth buffers (so double the memory consumption for the windows).

      You also want to have storage for pixmaps that are not necessarily mapped at this instant but could be (e.g. other tabs in Mozilla, icons, etc.) font rendering caches, etc.

      Also, one of the goals is to be able to iconify a running app, and have the running app still happily rendering to a full-size pixmap, with the icon in the (TaskBar|Dock|Panel) being a reduced image of that pixmap.

      Then you have guys like me who have multiple virtual desktops at full res per desktop....

      Several of the graphics card vendors are talking about how to add virtualization to the VRAM already.

    5. Re:Compositing Window Managers by Anm · · Score: 1

      It's not just the final drawn windows taking up video memory. With things like Apple's Core Image framework, entire image processing pipelines are being handled on the GPU. And with Quartz 2D Extreme, fonts sit in memory waiting to be drawn. If you follow Apple's guideline's for holding onto image references between frames, textures such as button faces and window decoration will be small textures waiting to be composited each frame. And finally, I haven't even touched on the desire to work towards higher resolution displays where each of the above takes up nearly 10x more VRAM (100dpi -> 300dpi is 9x the area).

      Granted, very few apps use this now, but the technology needs to get into developer's hands if we ever hope to achieve more responsive windowing systems and resolution independent graphics.

      Anm

    6. Re:Compositing Window Managers by Anonymous Coward · · Score: 0

      Wow, I really wish I knew what WM for Unix could make use of that!

      XFree86/Xorg make decent use of VRAM as a pixmap cache, but not much else when doing 2D. Of course I do expect this to change, but that's still a couple of years away.

      My old Radeon 9100 with 128MB is fine for Xorg, I doubt I could get anything much better without resorting to binary drivers of questionable stability. The problems for X11 are still elsewhere.

      However, I am curious to see how well MacOS X Tiger takes advantage of 256MB (I should be getting something like that in a couple of weeks). I expect it to be pretty snappy (I still think MacOS X Panther is decent on an old machine with 16MB of VRAM), and it'll probably displace KDE as my primary desktop for a while (although I'll still be running Xorg and KDE on my laptop for now).

    7. Re:Compositing Window Managers by Anonymous Coward · · Score: 0

      they should be using it for font caching too.

    8. Re:Compositing Window Managers by poot_rootbeer · · Score: 1

      Now, think about how many windows you have open right now.

      I have eleven, plus desktop and taskbar.

      At 1600x1200x24bit, even if all of these were fullscreen (including the taskbar), that would be only about 75MB of raw texture data. Frankly, if anyone has seven times as many windows open as I do, they need to reconsider their work management habits.

      (Yes, this assumes that VRAM only stores the finished window as a texture, and not the window plus subcomponents of every window, as Quartz Extreme does.)

    9. Re:Compositing Window Managers by rfunches · · Score: 1

      Now, think about how many windows you have open right now. Think about how many windows a power user may have open. Think about how much memory that can burn to give all those windows their own space.

      Ten windows open on my desktop right now (Outlook, 3 Firefox, 4 Windows Explorer, IE, and Notepad) is the least of my concerns.

      This stupid memory leak in Firefox can drive my system into the ground quicker than delegating invididual slots of memory to each window. It has the potential to fill up what remains of my physical memory and more (by 50-150 MB).

    10. Re:Compositing Window Managers by Anonymous Coward · · Score: 0

      Think about how Windows 3.1 managed to do it with maybe 50 windows at a time on a system with 4 megs of system ram, and barely enough video ram to store a frame buffer.

      Big difference. First, your bit depth back then was usually around 4 or 8 as opposed to the 32 used today and onward. Same with screen resolutions, usually there was just a lot fewer bits used for the main frame buffer.

      Second, Windows doesn't (well, didn't) give each window its own private frame buffer. You get a piece of the screen, clipped. So at 800x600x8 bits, you need 800*600*1 bytes for the screen, regardless of the number of windows open.

      Switching to textures, higher resolution, and wider bits, you now need 1600*1200*4 bytes for the screen (1500% more), plus x00*y00*4 bytes for each window.

  26. RAMdisk by Gothmolly · · Score: 0

    A long time ago (can't find it on Google) I read an article about someone compiling some Memory Devices drivers into a linux kernel, and using GPU memory as a RAMdisk. I guess you could use one of these cards for that.

    --
    I want to delete my account but Slashdot doesn't allow it.
  27. It's all about marketing by Minute+Work · · Score: 4, Funny

    They probaby had some extra RAM lying around and the marketing guys urged them to just put it in the card. That way they could claim...

    512 MEGABYTES OF MEMORY!!!
    TWICE THE MEMORY OF ANY OTHER GRAPHICS CARD OUT THERE!
    NO OTHER GRAPHICS CARD COMPARES!

    I expect ATI to come out with a sound card next month with a volume control that goes up to 11.

    1. Re:It's all about marketing by Anonymous Coward · · Score: 0

      and YEA!

      My Homemade Jedi Mindshield (made of iPod minis straped together and tinfoil) goes all the way to 11! Makes sense that ATI would start copying me! Bat Rastards! /me Waves "Hello" to all the fellow Luxers in Slashdotland today...

    2. Re:It's all about marketing by darthlinus · · Score: 1

      Having fun with your 640k of memory, then?

      --
      Please read http://www.foresight.org/EOC/ - Online version of the Book, _Engines Of Creation_.
    3. Re:It's all about marketing by pakog · · Score: 1

      I believe logitech released a set of speakers that actually do go up to 11. Thus Logitech was sanctified by spinal tap fans.

  28. Re:My Wife hit me coz I cried MERCATUR during sex by Anonymous Coward · · Score: 0

    Very good Police Squad reference.

  29. 486DX/33 by wiredog · · Score: 2, Funny
    I wish. I've been trying to get it running on a 486 SX 25.

    Next step: Turning the old 386 into a MythTV based PVR.

    1. Re:486DX/33 by Anonymous Coward · · Score: 0

      there is actually someone on the cable modding forum here in egland doing taht with gentoo. surely its stupid?

  30. I'm so old... by windowpain · · Score: 1

    This card has EIGHT THOUSAND times as much RAM as my first computer had. (It was a Sanyo MBC-555 with 64KB RAM.)

    Truly, we live in an age of wonders.

    --
    Insert witty sig here.
    1. Re:I'm so old... by RikF · · Score: 1

      64k? You kids don't know you're born. When I was a lad we had 1kb (Sinclair ZX81) of memory and we liked it! Mind you, given that the little beastie had no way of saving or restoring code/data it was probably a good thing... RikF

      --
      In Soviet Russia you own your cat
    2. Re:I'm so old... by planetoid · · Score: 0

      1kb? You kids had it good. When I was your age, the Internet was just a pellican carrying abacus beads across the ocean, and that's assuming the damn bird didn't eat them! And that's assuming a shark didn't eat the pellican!

      *grumble* *grumble*

      --
      Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
  31. Hardware vs Software by RealProgrammer · · Score: 4, Insightful

    Sometimes software comes out which is "too slow", or "bloated", and doesn't become popular.

    For instance, the Lotus Smartsuite products were way ahead of Microsoft's Office suite when they were released, but the entire package was took about 25 1.4MB floppies, I think, and then would hardly run on the typical system at the time. A couple of years ago I was looking for some clip-art and loaded it from CD. On modern hardware, the package was quite pleasant to use.

    There were some bugs in SmartSuite, and Microsoft did a number on compatibility at the API level, but I think overall it was the bloatware aspect that hurt it the most. A few years later the package seems rather spritely and compact.

    Hardware suffers from the opposite problem. The attitude "Why would I need that much?", which hardware vendors play into by offering products with overkill specs in the wrong areas. Since they can't double processor speed, doubling the amount of RAM is the next best thing, right?

    No, the next best thing would be to offer rock-solid reliability in the hardware and drivers. Make it cheaper. Ship the source for your drivers. I want it to work, and if it doesn't work I want there to be a way to fix it.

    I know that's not how the video card business works. If you're not at the cutting edge, you're an also-ran. I just wish it weren't that way.

    Sorry for rambling. To tie it all together, I think vendors get caught up in having features their marketing department can brag about, rather than delivering products their customers can use most effectively.

    --
    sigs, as if you care.
  32. Now then.. by the_twisted_pair · · Score: 1
    ...if there is some way to harness the GPU as an add-on vector processor, it could get very interesting.

    Now - I'm just an end-user, sitting here working with a large project in Revit, an application that brings even fast PCs stacked with RAM to their knees. It's basically a database with a graphical interface and so every little operation results in refreshes and an element of regeneration of the display. It's a good tool, with great potential, yet that lag is a total patience-killer.

    If the vector operations which all that rendering must involve could be usefully offloaded to a videocard well-stocked with RAM however... our little company would buy dozens today.

  33. no good gauge by grumpyman · · Score: 1
    It's all about what the manufacturer wants to tell the consumers: 512MB vs 256MB - that DOUBLE!!! I ALWAYS have friends (not just non-IT, but even soft-IT friends) telling me, "yeah, I'm gonna get that vid-card that has X MB of RAM" or "yeah my vid-card sux coz it has Y MB of RAM". Every time I can only shake my head.

    However, there's no good single gauge like CPU speed, though it's not truly 100% representative of performance. Now that the GPU arch. are quite different, GPU/RAM clock in there are different, and there's also driver... It's hard for regular consumer to tell the which is better than which, by how much. Even for the rest of us, we have to read all the nitty-gritty detail on review and benchmark before making a better choice than looking at model numbers and price.

    1. Re:no good gauge by spauldo · · Score: 2, Informative

      It's not this way anymore, but it used to be a big deal because your desktop size and color depth were limited by your video ram.

      I don't play games and rarely do 3D stuff (occasionally work in wings3d, and that's been very recently). But back when I put this system together, I went out and bought a 64M radeon. Why? I run my desktop at 1600x1200 at 24 bit color, and that eats a lot of video ram.

      Of course, nowdays it doesn't matter - anything more than 64 megs is a waste on me. But I can remember when we put the best video card in the house - a matrox mystique with 2M - into the alpha along with the best monitor (a 15") so I could run the gimp remotely and be able to get a decent resolution and set of colors.

      --
      Those who can't do, teach. Those who can't teach either, do tech support.
  34. GPUs are the future for OSX 10.4 (maybe Longhorn) by Shuh · · Score: 4, Informative

    The extra memory is to keep the CPU from having to busy itself writing graphics to backing-stores in the RAM.

    http://arstechnica.com/reviews/os/macosx-10.4.ars/ 14

  35. instance of "benchmarking makes people stupider" by justins · · Score: 4, Insightful
    But this article shows otherwise - there was almost no difference having 512MB of video card memory.

    No, it does not. It shows the limitations of a benchmark which is focused solely on frames-per-second performance.

    The effects of texture thrashing will be perceptible (and distracting) at times to the human player, but they won't do much at all to effect such a benchmark.

    If every 30 seconds you need to purge and cycle in through ultra-high speed AGPx8 or PCI Express, that really isn't that great of a hit.

    It's a noticeable flaw, every 30 seconds. Doesn't matter if all you care about is "frames per second."
    --
    Now before I get modded down, I be to remind whoever might read this that what I am saying is FACT. - bogaboga
  36. No, I'm New Here by New+Here · · Score: 4, Funny

    No, I'm New Here

  37. Exactly what I'm on about! by ackthpt · · Score: 1
    I'm guessing your card went south. My Radeon 8500 worked fine for 2 years, then the fan started grinding to a halt. When I used it under Linux, I got horizontal lines from the edges of all of my windows. Under WindowsXP, if I tried to play a DVD, I actually got the BSoD. So I emailed ATI, got a replacement card. The fan on that one was loud and wobbly, so I sent it back again. Third card, I think I shorted it because I didn't ground myself (and wore socks while walking on carpeting.) Fourth card was the charm though, and ATI even covered the expense for shipping the 3rd card back!

    I've heard these kind of stories much too often for my personal comfort. You should rarely ever have to take any video card back for a defect, yet motherboards, video cards, etc. seem manufactured at such a pace that quality is only a probability variable. Failure rates on PSU's and CD/DVD ROM drives at some assembly plants are acceptable at 15% or higher because of the volume. Really. I'm happy to shell a couple hundred for something that works right off and lasts for a few years.

    The fan works fine on my card, can hardly even hear it with the cover open. I've re-seated the card and cables a couple times, but no real difference achieved.

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Exactly what I'm on about! by Anonymous Coward · · Score: 0

      I know it's flamebait but... if a 15% defect rate on a high-end, $500 *part* sounds absurd to you, it's probably because you've moved out of the "toys for leet kids who only play first-person shooters" market, and it's time to buy a console for games and a mac for work.

  38. 512 MB Card? by nyxon · · Score: 1

    Is ATI the first to release a graphics card with 512 MB? - nYx

    1. Re:512 MB Card? by Ilgaz · · Score: 1

      Nope, 512 mb can sound 'too much" for gamers but, current trend is 768 mb in pro market.

      http://www.3dlabs.com/products/product.asp?prod=29 3&page=6

      For example. Speaking about overkill, you can use the gfx card RAM on some systems when its free. Its of course, PCI Express amazing bandwidth does it.

      Funny is, to check FPS of some games on such cards to prove further FPS is a lie like Mhz. Years ago, we tested Quake III on such a system and the FPS levels were below the latest home gaming card :) Of course, you feel like bowing to Carmack when you see couple of that freak cards features being used.

      Our GFX Artist sure did :)

  39. news? by dioscaido · · Score: 1

    NVIDIA Geforce cards have had 512mb of RAM for a few months now, with similar caveats from reviewers that it really doesn't make a huge difference in performance.

  40. why are they making new cards with the X800XL by Anonymous+Cowpat · · Score: 1

    when they haven't released linux drivers for it (or the X850) yet?

    \me Still can't get a graphics linux interface working on his new, X800XL equipped computer :-(

    --
    FGD 135
  41. Skewed opinions. by Adambomb · · Score: 1

    No noticeable performance increases with 512 megs of video ram? Who would have thought!

    Its not like there`s many games which take into account the possibility of 512 megs of elbow room (this being the first...)

    1) Bias
    2) ...
    3) Valid Opinions?

    --
    Ice Cream has no bones.
  42. Two Words: "Core Image" by lax-goalie · · Score: 2, Informative

    Once a Mac version of this is available, Core Image and "Quartz 2D Extreme" will put the extra vram to pretty good use.

    Ars has a pretty good explanation about why the extra elbow room will make a difference, namely, the GPU won't have to hit its backing cache in RAM as often.

    1. Re:Two Words: "Core Image" by Anonymous Coward · · Score: 0

      Great, but what benefit is it to the other 99.99999999999999999999999999999999999999999999999 999999999999999999999999999999999999999999% of people on the planet?

    2. Re:Two Words: "Core Image" by shawnce · · Score: 1

      Sorry to hear you can't get any action from the opposite (or same) sex. I assume that is what you meant by your 99 nines? ...anyways don't forget Longhorn will also be more heavily using VRAM / GPU resources in a fashion rather similar to Mac OS X.

  43. who will ever need that much memory by yagu · · Score: 1

    (There is another post, probably more along this line.... for one and for another.)

    I tend to agree people will find use for the 512M memory in video cards. Of course there's the infamous Gates quote about "noone will ever need more than...." (or words to that effect)...

    I have NO idea what I'd use 512M memory for on a video card.... My first inclination might be to back up the hard drives from my first three or four PC's into the video cards memory each night ;-). But I do know I'm using technology in graphics that have developed far beyond what I ever thought necessary. I remember when purchasing a computer (Ballard Computers in Washington State, now defunct) the sales rep picked out a few "candidates" for me but I had my eye on one in particular -- a PC with a 4Mb video card. The sales rep looked at me and said, "I don't know why anyone would want to buy a machine with a video card at 4Mb -- There just isn't any use at all for that kind of memory on a video card!" Needless to say, 4Mb purdy much short changes any current video cards, and the newer cards do use the memory to great effect.

    1. Re:who will ever need that much memory by be-fan · · Score: 1

      If you ever upgrade to Longhorn or Tiger or the Xorg, then you've got a reason to have 512M right there. In order to get accelerated window drawing and double buffering, you'll have 200MB+ of data stored on the graphics card for window buffers. If you want to have anything left for running games or a 3D modeler, well, there you go.

      --
      A deep unwavering belief is a sure sign you're missing something...
    2. Re:who will ever need that much memory by BaudKarma · · Score: 1

      The question isn't whether we'll ever need a video card with 512 meg of memory. Hell, we'll probably be running 2 gig behemoths with multiple GPU's sometime in the future, and complaining about how slow they are.

      The question is whether there's a compelling reason right now to pay the extra $100 or $200 these cards are going to command. It would appear that there isn't, and won't be anytime in the near future. Why shell out the extra bucks for something that'll be obsolete by the time you can actually use it?

      --
      It's the land of the brave, and the home of the free
      Where the less you know, the better off you'll be.
  44. Re:Probably has something to do with the Tiger rel by Steve+Fuller · · Score: 1

    I thought about modding you up, because you are right that Tiger can actually use that much VRAM, but I don't see any indication that this card will work in a Mac.

    Gaming performance is hardly missing the point. The title of the press release is "ATI's Radeon® X800 XL 512 MB Graphics Card Delivers Better Performance and Image Quality For Top Games"...

    I'm sure ATI will bring a Mac edition of a 512MB card someday, but I don't think this is it.

  45. It's about more than just (choke, gasp..) games by snStarter · · Score: 1

    As Apple has demonstrated, and Microsoft sometime or otherwill, moving the GUI rendering into the graphics card is an on-going process. So it's no surprise to see card vendors introducing products which they can dangle in front of the vendors and hope to have included in the build of a new system.

    Graphics cards aren't JUST designed for games...although it's hard to believe from what you read here.

    Of course we have games to thank for great graphics cards which have allowed for the GUI to move onto the cards.

  46. What did you expect? by flajann · · Score: 1
    Can you say, "law of diminishing returns", boys and girls?

    But it sounds sexy, nontheless.

    1. Re:What did you expect? by Ravnsgaard · · Score: 1

      Can you say "law of increaing returns" , men and women?

  47. It won't stop the kiddies by isecore · · Score: 3, Funny

    ... from bying it. There's always tons of spoiled teenagers out there in tweaktown who HAS TO HAVE TEH LATEST SH1T!

    This is the real reason why ATI even does such a werd-ass thing.

    -Mommy, my penis is shrinking!
    -Well son, let's get you a new videocard then!

    That's just my opinion and experience of dealing with teenage computer users these days.

    --
    I enjoy large posteriors and I cannot prevaricate.
    1. Re:It won't stop the kiddies by geekoid · · Score: 1

      That true with all gadgets, whether it is a video card, DVDPlayer, or PDA.

      It has nothing to do with age.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:It won't stop the kiddies by planetoid · · Score: 0

      If your penis shrinks, shouldn't you just spend that money on a hooker instead? It seems a video card would be counter-productive in this matter of affairs.

      --
      Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
  48. Re:When can we skip the CPU? Why... by fallen1 · · Score: 1

    so we need to supplant the CPU at all? Why can't we have current PCs operate along the lines of the old Amiga computers? If I'm remembering correctly they had a dedicated graphics chip which handled all the system graphics calls so basically the CPU said "Hey, this isn't mine! GPU you handle it and then pass it back to me when you're done." That is one of the reasons the bouncing ball effect was so amazing on the Amiga 500. No other computer system at the time could pull off that effect without needing unholy amounts of graphics RAM and general RAM and still function for other things like accessing the desktop. I've said it before and I'll say it again, it seems we're heading back towards the Amiga scheme of how things are done: each component of the computer is 'smart' and handles its fuctions that are passed from the CPU which then handles everything that is passed back to it. The tighter we integrate system bus, video GPUs, CPUs, RAM, and drives the more it looks like an Amiga. Just my humble opinion...

    --

    Dream as if you'll live forever.
    Live as if you'll die tomorrow.
    ~Anonymous~

  49. Might just be enough for longhorn.... by Anonymous Coward · · Score: 0

    Ok, maybe not....

  50. May help buffer overflow by adzoox · · Score: 1

    Reaching the 128MB ceiling seems to have been easy for most games ... but don't be fooled ... 256MB cards are only faster because of better processor technology associated with them and because there can be a slight overflow or memory leak that may exceed 128MB

    I don't see that ANY game or CAD or rendering engine could reach this ceiling ... at least for now ... and the apps and games that could take adavantage of such memory would require better GPUs to push the bandwidth anyway.

    --
    Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
    1. Re:May help buffer overflow by Anonymous Coward · · Score: 0

      Buffer overflow?

      Bad caching algorithms I could accept, but if there are any graphically intensive applications out there that are slowed down significantly by such blatant bugs, that would really surprise me.

  51. wow by fakedupe · · Score: 2, Funny

    from the article(emphasis mine):
    Today ATI is announcing their first 512MB graphics card - the Radeon X800 XL 512MB. Priced at $449, ATI's Radeon X800 XL 512MB is identical in every aspect to the X800 XL, with the obvious exception of its on-board memory size. The X800 XL 512MB is outfitted with twice as many memory devices as the 256MB version,but ATI is indicating that there's no drop in performance despite the increase in memory devices.

    Wow, really? Thanks ATI.

  52. good time to upgrade? by brontus3927 · · Score: 2, Funny

    so is now a good time to upgrade from my 16MB ATi Radeon All-In-Wonder?

    1. Re:good time to upgrade? by forkazoo · · Score: 1

      I've heard good things about frame buffers. I think my Cromemco box is highly upgradeable. Do you think one of these cards will be available in S-100?

  53. Re:Probably has something to do with the Tiger rel by Erwos · · Score: 1

    Sorry, but this seems rather unlikely. Do you really think Core Image is going to use more video ram than Doom3? And if it was such an amazing breakthrough for Core Image, why wouldn't ATI have advertised that at least a little? G-d knows they've got no reason anybody else can figure out for releasing specs for this particular card.

    There is also the slight matter that ATI isn't even producing cards with 512mb of RAM, and their partners are not really people Apple does business with.

    So, sorry, but your thesis doesn't seem to have any real support.

    -Erwos

    --
    Plausible conjecture should not be misrepresented as proof positive.
  54. Please don't.... by MrAnnoyanceToYou · · Score: 1

    That market drives the improvements made to the rest of the video cards.... Cutting edge spenders are a very profitable business, and gives a lot of this profit to R&D.....

  55. I've learned by Anonym1ty · · Score: 3, Insightful

    I for one have learned over the past many years not to ask the question: "What would you ever need all that for?" when it comes to computers.

  56. Well duh by Jugalator · · Score: 2, Insightful

    According to AnandTech, the 512MB card can't outperform its 256MB counterpart and costs 50% more.

    Can that have anything to do with texture resolution not being there yet? They'll no doubt be there in the future though, so I can only see this as the first 512 MB card with more to come. I don't think it's really "bad", just a little bit ahead of its time.

    --
    Beware: In C++, your friends can see your privates!
    1. Re:Well duh by cbreaker · · Score: 4, Insightful

      Phew, at least someone said it.

      I see a lot of really sour posts on this one about how it's stupid, ridiculous, how a P3 500 is just fine, how last year's game runs great..

      They say it costs twice as much but only helps one game? Then I say it's a sign of things to come. They've said this same crap about 3D video board memory for years. "You don't need 64MB!!!" "You'll never use 128!!" "256? You're stupid!"

      If the video boards all have gobs of memory, then the games will all start to have gobs of high resolution, bump mapped, great looking textures. Why is this a bad thing? When the next generation of games hits the shelves in a year or so, they'll use that video memory.

      --
      - It's not the Macs I hate. It's Digg users. -
    2. Re:Well duh by Anonymous Coward · · Score: 0

      I might be interested in buying something like this for my forthcoming Mac...

      But for the mainstream user, I think that one problem with this type of introduction is that by the time that amount of memory becomes necessary or even particularly useful, the typical cards of that period will be even faster, and anyone with a card with enough RAM but from the previous generation would probably want to upgrade, anyhow...

      Obviously that isn't necessarily so for everyone; there might be a significant enough target audience for these cards to make them worthwile, but it isn't something everyone will want to buy into.

    3. Re:Well duh by allometry · · Score: 1

      If the video boards all have gobs of memory, then the games will all start to have gobs of high resolution, bump mapped, great looking textures. Why is this a bad thing? When the next generation of games hits the shelves in a year or so, they'll use that video memory.

      It isn't a bad thing. What people don't get is that when these powerful cards get released, the cards we call "high-end" today drop in price. This is a very good thing, because it saves everyone a couple bucks that can go toward beer!

      --
      http://www.allometry.com
    4. Re:Well duh by ginoledesma · · Score: 1

      If you build it, they will come...

    5. Re:Well duh by Anonymous Coward · · Score: 0

      If the video boards all have gobs of memory, then the games will all start to have gobs of high resolution, bump mapped, great looking textures.

      mapped on to models that use about 8 triangles for the entire world.

  57. anyone else? by cg0def · · Score: 2, Insightful

    Don't you hate slashdot when stuff starts repeating or REALLY old news get pitched as new stuff? And then you wonder why people don't really respect slashdot ...

    1. Re:anyone else? by hackstraw · · Score: 1


      I don't respect my local strip mall, but many of the stores that I like are there.

      Slashdot is nothing when it really comes to "news". I don't know what the editors do when they are "working". I will say that the slash software is great for this kind of forum site, especially the moderation and the foe/friend thing, and slashdot has been around long enough that many knowledgeable people hang out here.

      Slashdot is a meeting place. Being that the topics are submitted by the users, and the comments are submitted by the users, there is nothing to respect or disrespect about slashdot itself.

  58. Some people need the ram. by purduephotog · · Score: 2, Interesting

    I look at large large images in 'roam' mode on the screen, so that I can view a 25Kx25K (typical scan from a Leica scanner) image.

    These cards, with the specialized software, stuff quite nicely that image into the card memory, which allows my system to roam with a high end display.

    Course, I don't know about *this* card, just others that have 512mb.

    In fact, I did inquire with one manufacturer about upgrading a card to 1gb... talk about eyeballs popping ;)

  59. Answer by geekoid · · Score: 1

    Marketing has made RAM the mean the same thing as horsepower in the auto industry.

    People see a high horse power number, and they think that car will go faster. They don't relize that there are other factors.
    Now here is the gotcha - Auto industry generally pushes horspower numbers when they tlak about speed. So if you see a commercial and it quotes horsepower numbers, you can bet it will be a faster vehical within the context of that vehicals class.
    Yeards of consumer training by the Auto industry is now being used(abused??) by the computer industry.

    At this point I am wondering if someone has actually read this far. I have my doubts, and will probably be modded informative becasue of my verbosity, and general ability to ramble on. Back on 02 we wore an onion on our belt because it was the fashion ot the time.BAck to the topic, the auto industry soes have it's little thing it brings out to bolster sales, but doesn't really do anything. case in point, the "hemi". Theortically sound, practically unproven, but most people thing "Hemi" = "Power".

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  60. And... by kaoshin · · Score: 2, Funny

    The result after renaming the halflife executable is?

  61. The Evolution of Windowing is Now by coolGuyZak · · Score: 2, Insightful

    "Think about how Windows 3.1 managed to do it with maybe 50 windows at a time on a system with 4 megs of system ram, and barely enough video ram to store a frame buffer.

    As far as I am concerned, "windowing technology" hasn't much advanced since Win 3.1."

    It has advanced quite a bit, however you may not know where to look to see it. Compare how much programs in 3.1 did versus what they do now. Word didn't offer spell checking, grammar checking, and hosts of other goodies. Visual Studio didn't even exist (sic?).

    Offloading graphical capabilities to the video card allows the windowing system to feel and act more responsivly. The RAM which used to be used for windowing can now be freed up, and used for other tasks. Things like the spell checking, speech recognition, compiling (especially compiling), graphical editing...

    Also, compositing reduces the stress on your CPU immensely, and gives you a large amount of "free" capabilities. For instance, composited windows can be zoomed up or down with almost no work done by your CPU. Window transparency occurs seamlessly, and window refresh times are practically nil.

    There is a good reason why you havn't noticed these benefits. You have to have a good eye to even see it. I would not have noticed myself if I hadn't been running a good graphics card on veritably ancient hardware (Nvidia 5800 on a Pentium 1.8 with 256 RAM, with all the bells and whistles on... plus I run KDE ;)

    Furthermore, many of the features I noted above are just beginning (except in the case of Macs) to be implemented in windowing systems. So, a good reason why you havn't seen the advancement is because you are living it.

    The future of window compositing looks even cooler. Pixel shaded desktops with real-time lighting & particle generators, true 3d effects (wobbly windows is an example), amongst other things which havn't even been considered yet. Granted, large portions of the above are eye-candy, but even eye-candy can be but to good use when applied creatively.

    I hope this was enlightening :)

    1. Re:The Evolution of Windowing is Now by GigsVT · · Score: 1

      Compare how much programs in 3.1 did versus what they do now. Word didn't offer spell checking, grammar checking, and hosts of other goodies. Visual Studio didn't even exist (sic?).

      What does that have to do with video cards? You can easily run Word 200X/VS on a 4 meg PCI graphics card. You probably wouldn't notice much speed difference either, since 2D performance hasn't improved much.

      The RAM which used to be used for windowing can now be freed up

      It couldn't have been much, as I said, the whole system ran in 4MB, and had most of the same features as todays WMs. (I even had multiple desktops in 3.1)

      Also, compositing reduces the stress on your CPU immensely

      How bad could the stress be? It couldn't be using more than a 486-66 worth of speed, since that's what I used to have. That's what? 1-2% of a modern CPU?

      For instance, composited windows can be zoomed up or down with almost no work done by your CPU

      I saw some crazy zoomers implemented as 4-64K demos in DOS. Very smooth.

      Look, my point is, hardware is getting better and better, but software is getting much worse, with very little in the way of new features, especially talking about things like WMs and GUIs. Thousands of times slower. We don't need a 512meg video card, we need less bloated software.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    2. Re:The Evolution of Windowing is Now by coolGuyZak · · Score: 1

      side note: I hate IE. With a passion. It doesn't track what I type, so when I accidentally hit back, I lose /everything/. ::grumble::

      Compare how much programs in 3.1 did versus what they do now. Word didn't offer spell checking, grammar checking, and hosts of other goodies. Visual Studio didn't even exist (sic?)

      That paragraph was really supposed to be taken in context with the following one... because applications use so much memory, offloading composite window generation to VRAM will make a significant difference in "regular" RAM consumption.

      Please note, I am emphasizing composite windowing. If you render your windows the "current way" (e.g. bit blitting), you only need enough VRAM to hold 2 screens.

      I have noticed the speed difference between CPU and composite rendering (on Linux). The difference is caused by the offloading of processing, combined with bus contention. With composite rendering, there is less of each.

      An example (from linux) is when one moves a window versus resizing it. Resizing causes CPU-work, as kdm redraws and re-themes the entire window, on the CPU. That's why the window flickers (along with bus contention issues, see below). You can see the same effect in MS Windows. However, when you move a window with compositing, you don't ever see the flicker. I have yet to experience shearing, either. Meanwhile, with all of the windows in RAM, and your CPU doing the work, flicker and shear occur wontonly.

      How bad could the stress be? It couldn't be using more than a 486-66 worth of speed, since that's what I used to have. That's what? 1-2% of a modern CPU

      However, a 486-66 is not capable of running most of today's software with any form of expediency, if you can get it to run at all. Try using WinXP on a 486, then get back to me. (Or, if you are a member of the *nix camp, try installing a desktop on it. Biiiig difference.

      I saw some crazy zoomers implemented as 4-64K demos in DOS. Very smooth

      DOS has an effective overhead of 0 when compared to a modern OS. It supported practically no hardware (drivers had to be written for individual programs) and provided no high-level functionality (for instance, virtual memory, HAL). It is all but defunct now. Furthermore, note that I said "with almost no work done by your CPU". And, just to make sure we're on the same page here, compositing requires your CPU to tell the graphics card "scale this, and place it here". The DOS scalers you mention had to do all of their work on the CPU. I call additional attention to the word "demo" in your response. The comparison is fundamentally invalid.

      Look, my point is, hardware is getting better and better, but software is getting much worse, with very little in the way of new features, especially talking about things like WMs and GUIs. Thousands of times slower.

      Software, while being "thousands of times slower", provides more functionality now than it ever has. Furthermore, there has been a shift towards proper programming practices, which make the software easier to manage over time. Granted, I belive that certain aspects of our software is pure garbage, but overall (especially in the context of OSS) I see it improving drastically.

      We don't need a 512meg video card, we need less bloated software

      The issue here is that you are misunderstanding the use of a 512 MB card. In this case, we don't need it because of software bloat. We want it because it allows us to create more usable software. Compositing is not the panacea for all of GUI's ills. However, it does fix quite a few issues in the field.

      As an aside, the main reason why flicker/etc is caused is because of archetectural limitations. The amount of data that needs to cross from RAM to VRAM takes time. The time isn't negligible, and it causes artifacts to become visible.

  62. Re:Probably has something to do with the Tiger rel by Ravnsgaard · · Score: 1

    What the logic in comparing CoreImage with Doom3? The usage scenarios are completely different. For every window you open in Tiger, there's potentially more to send to the GPUs memory. Doom3 pretty much have a max depending on the amount of textures and stuff you can meaningfylly fit into one scene.

  63. Re: Gentoo by jrushton · · Score: 4, Funny

    They call it i386 for a reason you know!

  64. It can. by Stoutlimb · · Score: 1

    "If the vector operations which all that rendering must involve could be usefully offloaded to a videocard well-stocked with RAM however... our little company would buy dozens today."

    Go to your OPTIONS menu, and under "Current 3D Graphics Display" you can switch from the normal software renderer to an acellerated driver based on what your video card is. This will allow your CPU to work harder on the database portion of your computer, and leave all the graphics processing to your GPU.

    You're welcome.

    1. Re:It can. by the_twisted_pair · · Score: 1

      Cheers, but we've already set that up - and still the lag bugs us...

    2. Re:It can. by Stoutlimb · · Score: 1

      I suppose that's the problem with AutoCAD, it allows you to create arbitrarily complex objects. I often have to break up drawings into smaller pieces, no matter how fast my computer goes.

      Good luck with that.

  65. longhorn by quixos · · Score: 1

    when longhorn finally arrives, IF these cards are still available, they will be a reasonably priced upgrade for the new graphical requirements. i think this is an informative article.

  66. Re:instance of "benchmarking makes people stupider by ergo98 · · Score: 1

    It's a noticeable flaw, every 30 seconds. Doesn't matter if all you care about is "frames per second."

    It isn't a "flaw", and my example (or transferring an entire 512MB) was purely rhetorical. Unless the programming is terrible, which I'm sure it isn't, realistically a couple of minute, microsecond transfers would be taking place continuously and transparently. I doubt it would be noticable at all to the user.

  67. you mean by geekoid · · Score: 2, Funny

    Probably they forgot to wire the extra money to the core?

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  68. It doesn't stop the kiddies by Anonymous Coward · · Score: 0

    from buying anything with ATI stamped on it.

    Hell, even their tuner cards are crap now. Better tuner cards (even the low-end PCI ones) can be had for cheaper.

    No thanks. I'll keep my PNY nVidia-based GF4, even if it won't render all the 1337 high-end sparkly crap that you really don't need to have to play DooM III anyway. It's like hacing Dolby 5.1 on a PC.

    Pfft. \/\/hatever.

  69. I think that may be incorrect by geekoid · · Score: 1

    "The reason is obvious: game designers target the prevalent market."

    Any smart game designer targets the prevalent market at the time of release. Which may be after 2-5+ years of development.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  70. that statement has been true by geekoid · · Score: 1

    for 15 years.
    OTOH, these people help create a market where I can get not quite the latest things that runs everythng fine for 100 bucks. so, go early adopters! or as my friend calls them, Morons!

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  71. Graphics Research by EmersonPi · · Score: 3, Informative

    Actually, I know a lot of graduate students who will be really happy about this. It turns out that for a lot of research uses, 512 MB of ram would be really useful. Examples include 3D volume data-set visualization and general purpose GPU computations (GPGPU).

    I don't know where ATI expects to make the money on this (certainly not that much $$$ in the research market), but I'm personally glad that they released this card.

    The big question in my mind now is how good the cache performance is on this new card.

    --
    Impossible = A fun challenge
    1. Re:Graphics Research by Anonymous Coward · · Score: 0

      The big question in my mind now is how good the cache performance is on this new card.

      It averages 1.4 but can go as high as 2.1 and as low as 0.95 for some workloads. Overall throughput is 89.7 on typical benchmarks, with 114.3 in the best case.

  72. Should read "On Windows" by Queer+Boy · · Score: 1
    According to AnandTech, the 512MB card can't outperform its 256MB counterpart and costs 50% more.

    Mac OS X Tiger loves graphics RAM. Check out the Ars Technica article to understand why on a Mac, more VRAM is always better.

    --
    Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
  73. What about on OSX? by drhamad · · Score: 1

    I'll admit I didn't bother reading 90% of the article, but:

    If (and/or when) this card is available for OSX based Mac's, I'd be interested in seeing how it ran. I'm not sure how Windows does its graphics processing, but the Mac, with every point release, seems to push more and more processing to the graphics card, so that the CPU et al does less and less. Especially with Quartz 2D Extreme (not that it's actually ENABLED in 10.4), a ton of graphics memory seems to be used, if available.

    --
    -Daniel
  74. Sweet by geekoid · · Score: 1

    Can I have it to upgrade my 8 meg card?

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  75. Re:Probably has something to do with the Tiger rel by Gulthek · · Score: 2, Interesting

    Do you really think Core Image is going to use more video ram than Doom3?

    Yes. Read the arstechnia article about OS X's new desktop rendering system. Then think about how much information is stored on the video card for that to work. Then think about how the current effects are just scratching the surface.

    My 128 meg card can handle it now for most things, but when I turn on a whole bunch of real-time effects it does get bogged down because it is forced to swap with system memory.

  76. Re:Probably has something to do with the Tiger rel by mbbac · · Score: 1

    Since no one linked to a PR from ATI, do you know if they announced a Mac version of this card? I'm considering replacing my 64MB 9600 with one of these bad boys. I knew the 512MB cards were coming and was biding my time.

    --

    mbbac

  77. Re:Probably has something to do with the Tiger rel by Anonymous Coward · · Score: 0

    Ars Technica has an excellent presentation of how Mac OS X 10.4 "Tiger" uses VRAM to store graphics processing code, cached rasterizations, and window backing buffers. And, yes, I can see how this could easily consume much more VRAM than DOOM3 does.

    Section 13: Quartz
    Section 14: Quartz 2D Extreme
    Section 15: Core Image

  78. Usefulness... by paithuk · · Score: 3, Insightful

    Although at first sight this card may have no use, think about Apple's Quartz technology that uses the graphics card video memory to hold all viewable window elements so that they can be rendered quickly and efficiently without requiring that data be paged in and out to real memory. With the new Longhorn graphics technology being announced this week, it's probably an emerging market that ATI want to take full advantage of. Plus the scientific applications stand to benefit (but I noticed somebody already mentioned this).

  79. I think I know the market for these by Locke2005 · · Score: 1

    "Sorry about your penis... nice graphics card, though!"
    It's people who want to be able to brag that "My graphics card has more memory than your whole PC!" at their next LAN party, and whose Moms are paying for everything anyway...

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  80. Waste of electricity by Anonymous Coward · · Score: 0

    I bet that 64MB print server uses up $20 in electricity every month.

  81. dual p4? õ by crabpeople · · Score: 2, Informative

    "my office computer is a Dual 2.8 Ghz P4 machine,"

    i doubt the accuracy of this statement. Especially since a dual p4 machine does not exsist.

    you either have:
    1) a new dual core EE cpu (unlikely)
    2) A dual xeon server (more unlikely)
    3) a normal p4 with hyperthreading (most probably)

    just because it has two cpu bars in task manager does not mean you are running a dual system my friend.

    the reason you dont see a difference between a p4 2.8 and an amd 1.4 is because the 1.4 is an AMD :)
    put a p4 1.4 and a p4 2.8 together and you would see a big difference.

    --
    I'll just use my special getting high powers one more time...
  82. VIA+ATI both suck by Anonymous Coward · · Score: 0

    VIA chipsets are very buggy and ATI's drivers also have issues. Neither of them put out timely firmware updates or drivers. It's best to avoid them both.

  83. Re:Probably has something to do with the Tiger rel by mbbac · · Score: 1

    I read the Anand article and the card is only available for PCI Express right now. So, we've either got to wait for Apple to add PCI Express to the Power Mac (probably WWDC) or ATI to release this as an AGP part.

    --

    mbbac

  84. Is that the same as the Radeon 9800 Pro? by Anonymous Coward · · Score: 0

    Mine croaked more than two months ago, and I still haven't been able to get it replaced. First the ATI website wouldn't let me to the RMA page, then they wouldn't send me a RMA . . . it went on and on until I threatened legal action.

    Finally they sent me a RMA and I returned the card. I'm still waiting for the replacement (and this whole thing started on March the 8th) and have long since replaced it with a Nvidia card. ATI won't be getting any more of my business, I don't care how good their cards are.

  85. a future Dell Computer purchase... by Cutting_Crew · · Score: 1

    *rings dell* CSR: "hello my name is 'samuel' how can i help you build your system today?" You: "ummm i would like a P-10XL Next Generation Processor with 10 GB RAM overclocked with a DVDRW/CDRW/Holodeck drive" CSR: "ok and how much RAM would you like to go with your system?" You: "i think 2 GB should be enough, thanks!!" CSR: "..and thank you very much sir"

  86. Buy Nvidia by rsilvergun · · Score: 1

    and a decent TV-Tuner (the ATI standalone tuners are great). Not trolling, but I've never had headaches from newer ATI cards (older cards with the bugs worked out seem fine, I've got a friend with a stock of Radeon 9200s that work great). Their hardware rocks, but their software sucks, bad. I'm just too lazy to fitz with drivers/firmware and whatnot until it all decides to work for the sake of $50 dollars saved and/or 10% performance (at the lower end, I've always been too cheap to buy the highend).

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:Buy Nvidia by Mycroft_VIII · · Score: 1

      If you are going to buy a stand-alone video tuner from ati buying an aiw makes more sense than what you suggest unless you get some sort of deal.
      One reason is that Ati's tunners (including those on the AIW unfortunately) 'honor' macrovision encoding on tapes. This means that if you want to feed the output of a vcr to your computer (say to watch them, or put them on a dvd so you don't wear out the tapes) then ati is a no-go.
      The effect of this 'honoring' of macrovision is that ATI deliberately scrambles the image (at the driver level, though for some pre 8500 AIW's there is an unofficial driver that fixes this) so it looks likes analog cable channel scrambling.
      There is at least one Nvidia based card that has a video tuner on it, but I know nothing other than I saw it on a shelf somewhere.
      When I got my first AIW I was rather happy with it. Then about a year later I got a much newer unit (9600AIW) and a cheap vcr intending to copy a few of my favorite movies to hard-drive for convience and safty of the originals. That's when I found out all about the macrovision problem.
      The thing that really ticks me off is that watching videos on the pc is one reason people buy such things, if they're deliberately going to block that feature for a significant subset of likely uses they should SAY on the package how it's crippled, elsewise I consider it deceptive advertising at least.

      Mycroft

      --
      https://signup.leagueoflegends.com/?ref=4c3ed6600b6ea
  87. MMX? by antdude · · Score: 1

    GeForce 4 MMX 440??

    MMX is for Intel Pentium (1). :)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  88. MythTV? by antdude · · Score: 1

    How did you get MythTV to work with an ATI Radeon 9800 All-In-Wonder cards? The last time I checked said these cards we were not supported.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:MythTV? by jmrobinson · · Score: 1

      who said Radeon 9800 AIW? you are right though. unfortunately they do not support the AIWs, which funny enough, is a driver issue. The ATi TV-wonder cards do work, and work well.

    2. Re:MythTV? by antdude · · Score: 1

      Ahhh! My bad. I thought you had an AIW card.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  89. Re:Probably has something to do with the Tiger rel by syates21 · · Score: 1
    So, we've either got to wait for Apple to add PCI Express to the Power Mac

    Hmm, you mean like this:
    http://store.apple.com/1-800-MY-APPLE/WebObjects/A ppleStore.woa/73103/wo/e74BoChREj3s3LkRodv1mYIS459 /1.0.13.1.0.6.21.1.2.21.3.1.1.0?45,8
  90. Real important questions by UnknowingFool · · Score: 1

    Forget about the HL2, Doom3 performance. What I want to know is if I spend the $500, does it make my pr0n any more detailed? :)

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  91. Yes, it is likely.. by Corpus_Callosum · · Score: 1
    Sorry, but this seems rather unlikely. Do you really think Core Image is going to use more video ram than Doom3? And if it was such an amazing breakthrough for Core Image, why wouldn't ATI have advertised that at least a little? G-d knows they've got no reason anybody else can figure out for releasing specs for this particular card.
    Yes, it does matter.. Take a look at this. Mac OS X even has graphics memory virtualized in order to maximize the new processing models that are being utilized by Quartz 2D extreme. More VRAM = Much greater speed. Period.

    Just because Windows can't find a better use for VRAM than holding DOOM3 textures doesn't mean that 's all it's good for. It turns out that if you do your entire UI in VRAM, having more VRAM dramatically reduces the load on your CPU and massively increases the OS's responsiveness...

    Yes, my bet is that these cards are targeted at Apple and Tiger.
    --
    The reason that it can be true that 1+1 > 2 is that very peculiar nonzero value of the + operator
    1. Re:Yes, it is likely.. by snuf23 · · Score: 1

      "Yes, my bet is that these cards are targeted at Apple and Tiger."

      As opposed to the usual pray on the publics belief that more memory makes a faster video card?
      I would suggest that seeing as this card is a PCI-Express card and not available in AGP or for the Mac - that you are making a big leap there in your thinking. If I wanted to target Apple and Tiger with a video card - I would make one that has Mac drivers and is manufactured in a form factor that could plug into a Mac. Oh yeah and I would launch it on Apple's site as an option people could purchase when buying their Mac.
      Also please note that the PCI-X slots in the current PowerMacs are NOT PCI Express slots.

      --
      Sometimes my arms bend back.
  92. Some games it does help by rmarll · · Score: 1

    Things are getting somewhat out of hand as far as graphics cards. It seems like every 4-6 months there is a new line of cards out with slightly better specs in the 500 or so price range. I have a GeForce Ti4800 128mb and it runs all of my games, including doom3 and halflife two just fine. I'm not sure how people even justify the cost to them selves.

    People that play Everquest II will be delighted to be able to play with all the video options turned up to 11 and still run well. MMOG's stand to gain a lot from the extra ram.

    I'm not saying the cost is justified for just anyone, but if I played EQ II a *LOT* it might be. And in another year it will be a lot less expensive.

    1. Re:Some games it does help by rmarll · · Score: 1

      BTW for the record, I've never bought one of these uber expensive cards. I don't think any of my current video cards were more than $200.

  93. Re:instance of "benchmarking makes people stupider by Just+Some+Guy · · Score: 1
    It's a noticeable flaw, every 30 seconds. Doesn't matter if all you care about is "frames per second."

    You know, that's a good point that I'd never really thought about. If setup A runs at 60fps for a minute, and setup B runs at 61fps for a minute but then pauses for a full second, then the mean framerate would be identical. Maybe we should start asking for standard deviation in benchmarks?

    --
    Dewey, what part of this looks like authorities should be involved?
  94. It's all about wanting not needing ... by beefguts · · Score: 1

    Too much about cutting edge technology is about bragging rights that I've got the latest greatest whatever. Personally, I can't tell the difference between HL2 running at 100 fps or 200 fps, I'm a little more concerned with the game play itself. It all turns into a big pissing contest. Yeah sure, lots of hardware improvements are good, but I pity the poor fanboys who break the bank just to get something that's better than their friends.

  95. Re:GPUs are the future for OSX 10.4 (maybe Longhor by BaudKarma · · Score: 1

    Does it make sense to shell out tons of cash for a hardware product that'll be obsolete by the time the software that fully utilizes it is released?

    --
    It's the land of the brave, and the home of the free
    Where the less you know, the better off you'll be.
  96. Longhorn/Aero Glass by superyooser · · Score: 1

    Microsoft is recommending a 256MB video card for Longhorn, and that's just to handle Windows' own GUI. Now imagine what cutting edge games in 2007 will be like, and you won't want anything less than 512 MB. I'm glad 256MB cards are coming out now so that they'll be cheap by the time Longhorn is released.

  97. Re:instance of "benchmarking makes people stupider by ergo98 · · Score: 1

    To be fair a lot of gaming sites have been showing the minimum framerates in addition to the average framerate, for exactly this reason - two cards would yield the same average framerate over a 2 minute test session, yet one slowed to 5 fps over a period, while the other pushed through it at 30 fps.

  98. I had an 800XL in 1983! by mattspammail · · Score: 1
    --
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    1. Re:I had an 800XL in 1983! by Anonymous Coward · · Score: 0

      But can it run Linux?

    2. Re:I had an 800XL in 1983! by Anonymous Coward · · Score: 0

      Of course it runs NetBSD.

  99. Could help OS X, stores lots of things there... by SuperKendall · · Score: 2, Interesting

    Also from the Ars Technica article - it stores lots of stuff beyond just window buffers, like all the graphics for buttons, and even pre-rendered fonts at various sizes. So if you were working with a lot of different windows and also using a lot of fonts and different controls, you could chew into VRAM pretty quickly.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Could help OS X, stores lots of things there... by bill_mcgonigle · · Score: 1

      Right, lots of window and fonts could be loaded as textures into this thing.

      DTP people would benefit the most with complex page layouts - that is if the DTP apps were Cocoa and not QuickDraw (most of them use QuickDraw and thus get no benefit).

      There's a market opportunity for someone here, probably to get bought up when Apple drops Carbon QuickDraw support in X.x and they run and panic looking for a solution.

      --
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      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    2. Re:Could help OS X, stores lots of things there... by SteeldrivingJon · · Score: 1

      "There's a market opportunity for someone here, probably to get bought up when Apple drops Carbon QuickDraw support in X.x and they run and panic looking for a solution."

      Apple has already started with Pages, which is a Cocoa app. It doesn't have the features of pro DTP apps, of course, but it's a start.

      --
      September 2011: Looking for Cocoa/iOS work in Boston area Cocoa Programmer Quincy, MA
  100. Sweet! by StyroCupMan · · Score: 1

    This should really improve the performance of my favorite game!

    --
    If I may say so, life is a game, and there's so much to do and so few turns.
    -Reiner Knizia
  101. Benchmarks are meaningless by fm6 · · Score: 1

    Of course the games don't run any faster with extra video RAM. Why should it? There's a false analogy here with main RAM, which does tend to increase performance, but only because it reduces virtual memory thrashing. On a video card, there's no virtual memory to thrash. The purpose of that extra video ram is to allow game designers to create more detailed graphics. Existing games won't work any better, because they're not programmed to use this RAM. Future games will.

  102. Intriguing.... by Urusai · · Score: 0

    This gives me an idea--with the phat GPUs on modern video cards, it might be possible to implement Linux that runs ON your video card. Imagine, you could run Windows/MacOS and Linux simultaneously! Or recode the kernel in DX pixel shader language...my mind is atwirl with cascading torrents of effluvia...

    1. Re:Intriguing.... by Fry-kun · · Score: 1

      Well, since it's possible to map the video memory into a block device (the article says combining it with system memory is inefficient), you can devote that to a linux distro - but you have to run both OSes on the same CPU no matter what. So, you still need some special setup.. like Cooperative Linux

      --
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  103. blah by Anonymous Coward · · Score: 0

    512M is puny. You can't even visualize a 1000x1000x1000 voxel dataset on that. Let me know when we get over 2G on the card (1G voxels at 16bit floats each).

    Michael

  104. At the risk of dating myself by WebCowboy · · Score: 1

    * I still regularly use a machine equipped with 128 MB of RAM...Linux works well on it, and even Win2k is fine as long as you don't load it down with too much crap

    * The poster of this article seems astonished at having as much memory on the graphics card as on the motherboard. In the late 80s and into the early 90s this was commonplace: my first PC box was a real screamer--a 25 MHz 386DX with 1 MB RAM and a Trident SVGA card...also with 1 MB RAM so I could do a whopping 1024*768 with 256 colours. It had a gigantic 40MB drive too. At the time, more than 1MB ram was not really useful unless you used OS/2 or tinkered with Windows (this was just before Win 3.0 came out so Windows was next to useless). I believe other machines like Amiga could use as much memory for video as was available for the system as well.

    * I decided I was getting old when I saw 800 and XL close together and thought "what does an old Atari machine have to do with this?"

  105. Re:Probably has something to do with the Tiger rel by i41Overlord · · Score: 2, Funny

    Hmm, you mean like this: "Your session has timed out after a period of inactivity. Please return to the Store Menu to continue shopping."

  106. Old PC as printer server by WebCowboy · · Score: 1

    Yes it is a waste if you are only doing one thing like just routing/IP Masq or jusst a print server, but if you have an old PC and know Linux or BSD you can do a lot more with it than a little box.

    I have an older PC that is a print server too--except that it has a big hard drive so it is a good file server too...oh yeah it also is my email server, Samba domain controller and database server too. If you are playing with all that stuff you might as well throw a printer on it--one less "wall wart", one less device on the net to configure, etc etc.

    Despite all the functions it does it is quite a modest computer--the PC that fills this role is generally made of leftover parts and it started life as a Pentium 120 with 32megs of RAM. I've upgraded it since but the only new function I added was to add Samba as a domain controller. It does create a bigger single point of failure but it is suitable for home or small office.

    1. Re:Old PC as printer server by dmanny · · Score: 1
      Absolutely right. Get more functions and justify the consumption but I was just using a P166 at the printer because there were and are no systems nearby. It served no other function. I knew it sucked when I threw it together. It was only expedient. I already had/have two 24x7 Linux servers in the basement.

      I am looking forward to hacking two Linux based wireless routers that have USB ports to do the same type of thing. At the time I purchased them the USB port was only useful for mass storage not print serving. A perverted limitation. I will hack them unless the manufacturer releases firmware to do the same thing.

      I moved to a Athlon XP board for one my servers mainly because I can hang higher capacity drives on it than my old crap. I also dispatch some heavy CPU tasks to it in an attempt to stay sufficiently happy with an AMD XP desktop and save the money/energy consumption/setup effort of moving on to a faster box.

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  107. It has nothing to do with the Tiger release. by i41Overlord · · Score: 1

    This card is intended for and marketed towards hard core gamers. If it had something to do with Tiger's release, it would have been worthy of mention and ATI would have mentioned it in their press release.

    And on the link you provided, Apple used incorrect terminology. They call the memory on the video card "VRAM", which is incorrect. The video memory on all the cards they listed is SDRAM, none of those cards have VRAM. My old Diamond Stealth 64 VRAM had VRAM on it. VRAM is a particular type of specialized high-speed memory, not used much (if at all) anymore.

    http://www.pcguide.com/ref/video/techVRAM-c.html

    1. Re:It has nothing to do with the Tiger release. by snuf23 · · Score: 1

      Yeah in the Mac world, VRAM is a general term used to refer to video card memory. This stems from the days of the ancient Macs where you could add additional video memory by installing a VRAM card.
      It's a completely incorrect usage of the term from a technical standpoint but anyone who belongs to the Legion of Jobs will understand the term VRAM as being video memory.

      --
      Sometimes my arms bend back.
  108. It's not VRAM by i41Overlord · · Score: 1

    Don't confuse the video card's video memory with VRAM. They are not synonymous. I've had a card in the past that had VRAM, but most newer cards do not. Most use standard SDRAM.

    http://www.pcguide.com/ref/video/techVRAM-c.html

    "Note: Don't confuse VRAM with the generic term "video RAM" or "video memory", which just refer to the memory in the video subsystem in general."

  109. Re:Probably has something to do with the Tiger rel by mbbac · · Score: 1

    PCI-X does not equal PCI Express. Horrible naming, but not as confusing as USB 2.0 & USB 2.0.

    --

    mbbac

  110. Err... no. by Anonymous Coward · · Score: 0

    No, your not so new as you think.

    Have a look at that guy's slashdot profile. He's been trying to do that same joke for months now.

    I guess like a good dork he will try the same one funny line you can think of over and over and over until it actually gets a laugh. And since this is slashdot, it is completely reflective of his sex life.

  111. virtual video memory is here today by Anonymous Coward · · Score: 0

    3DLabs cards have virtual memory for the video card today, same as we have had for system memory for years. Professional-level graphics cards have been doing this for a little while now. Whatever the gamers would have you believe, nVidia and ATI are actually behind the video technology curve.

  112. New huh? by Anonymous Coward · · Score: 0

    So you are new, huh?

    Then why have you been trying the same joke for months now?

    Here are his recent posts.

    1 success out of 24 attempts? I bet that reflects your sex life too.

  113. Re:GPUs are the future for OSX 10.4 (maybe Longhor by Shuh · · Score: 1

    I'd rather not drag Longhorn into this.


  114. Re:instance of "benchmarking makes people stupider by justins · · Score: 1
    You know, that's a good point that I'd never really thought about. If setup A runs at 60fps for a minute, and setup B runs at 61fps for a minute but then pauses for a full second, then the mean framerate would be identical. Maybe we should start asking for standard deviation in benchmarks?

    Well, it might be a bit worse than that. Is there any strong reason to believe a benchmark as simple as "frames per second" can accurately convey all the perceptible stuttering that might happen when you don't have enough texture memory (for example) in all cases?
    --
    Now before I get modded down, I be to remind whoever might read this that what I am saying is FACT. - bogaboga
  115. Re:instance of "benchmarking makes people stupider by justins · · Score: 1
    To be fair a lot of gaming sites have been showing the minimum framerates in addition to the average framerate, for exactly this reason - two cards would yield the same average framerate over a 2 minute test session, yet one slowed to 5 fps over a period, while the other pushed through it at 30 fps.

    I wonder how they are measuring. "Frames per second" implies that you are dividing the measured work into discrete seconds, which means a full second of no screen updates could be hidden if it spans second boundaries.

    Which probably wouldn't happen, but maybe it helps illustrate the problem: stuttering is effectively reducing the rate at which the screen is updated to nil for a short period of time. "Frames per second" might bury the effect of that. Even if you look at something like the "minimum framerate" you won't necessarily have a handle on how many tiny, perceptible stutters are happening. None of them nearly as long as a second, but still long enough that the user will notice them.
    --
    Now before I get modded down, I be to remind whoever might read this that what I am saying is FACT. - bogaboga
  116. Re:instance of "benchmarking makes people stupider by Just+Some+Guy · · Score: 2, Informative
    "Frames per second" implies that you are dividing the measured work into discrete seconds

    Not necessarily. They could be taking the inverse "seconds per frame" on a per-frame basis, which should be reasonably accurate.

    --
    Dewey, what part of this looks like authorities should be involved?
  117. lol, blind leading the blind by Blitzenn · · Score: 2, Interesting

    " Sure, I didn't get the full effects of the games, but I still played them quite nicely performance-wise. "

    Thats like asking a kid who has been blind since birth how he feels about no seeing anything for his whole life. Of course he doesn't miss what he never had. Until you experience a high end system displaying high end graphics, you can speak about how good or bad you old system is. You are 'blind' to what you have never seen. How can I explain what red looks like to a blind person? How can I explain what you are missing when you have never seen it yourself. I think your jaw might just drop when you see what these new cards can pump out when fully excercised.

  118. Re:Probably has something to do with the Tiger rel by KillShill · · Score: 1

    hmmm apple benefits from the PC graphics card competition...

    news at 11.

    --
    Science : Proprietary , Knowledge : Open Source
  119. Tiger does windowing via the graphics card by tentimestwenty · · Score: 1

    In the recent Ars Technica review of OS X Tiger, John Siracusa goes on and on about how future OSes (and currently Tiger) will render all the 2D windows/screen elements in the graphics card and that often times you need more memory on the card to handle everything on the screen. I bet ATI is just anticipating the need from current Apple hardware and Longhorn if they ever get the same system.

  120. Motion 2, Apple X850 by JB72 · · Score: 1

    I just bought a dual 2.3 G5. The manual makes mention of an ATi X850, which would likely be Apple's moniker for an X800 with twice the RAM.

    As mentioned above, Tiger is the place where huge amounts of video RAM can really be used. A fast VPU with 512 RAM would be especially helpful for Motion users with dual displays.

    So no this might not be the thing for gaming, but I'd love to get an X850 for Motion, assuming it's still going to be released (maybe in June?)

  121. Re:MMOG performance benchmarking by Amich · · Score: 1

    The reason MMORPG's arent used for benchmarking is because, unlike most FPSs, you can't record a "demo" and then benchmark from that. The FPS demo files used for benchmarking ensure that no matter how many times you run the test, the computer is doing exactly the same thing - processing the levels from the exact same angles, the exact same number of objects, etc. You can't do that in MMORPGs, so you can't possibly have an accurate benchmark from one.

    That said - I wish MMORPG developers would change that. How cool would it be to record that massive PVP raid for prosperity? =)

  122. Great... by enginuitor · · Score: 1

    Well, even if it sucks in terms of actual performance, this should still be great for all the rich low-IQ pseudo-geeks who judge the worth of equipment on "Gigahertz", "Megapixels", and "Gigabytes", and say "XP Pro" like it's a good thing...
    On the other hand, though... with a resolution range of 640x480 to 2048x1536, it's only got 10.24X "digital zoom"... :-p
    Sometimes I crack myself up.

  123. Re:instance of "benchmarking makes people stupider by justins · · Score: 1

    Yeah, I guess I was thinking more about how they must arrive at the "minimum frames per second" figure. I just have a hard time thinking of a way that could be a reliable figure.

    --
    Now before I get modded down, I be to remind whoever might read this that what I am saying is FACT. - bogaboga
  124. Re:When can we skip the CPU? Why... by Anonymous Coward · · Score: 0

    Of course, this is the same Amiga that failed as a business machine because for all its bouncing ball goodness (1337), it couldn't actually display a decent quality page of 80 column text without your eyes falling out after half an hour.

    I had one of the first A1000s in the UK, the pathetic sidecar (8086 or 8088 or some crap) and the hideously out of tune music because the sound system was sync'd to 50Hz instead of 60Hz like in the US.

    Mind you it did get it all together eventually, but thank the gods of Open Source for linux, MPlayer, VLC etc. This is a better time now, than we had during the pre-internet Amiga days.

    Oh, and the preview of OOo 1.95 ROCKS !!

  125. Perfect for Celestia by Anonymous Coward · · Score: 0

    This sounds perfect for one of my favorite 3D programs, Celestia. My current textures directory is 8.7g. I'm sure I could use that extra RAM for the 6.5g of that that makes up Earth.

  126. You can't be serious by aybiss · · Score: 1

    They've been in reseller catalogues for weeks, and I saw them for sale in an Australian PC Mag.

    Why do people post this shit? Are we at the cutting edge or what?

    Aaron

    --
    It's OK Bender, there's no such thing as 2.
  127. The hell with...... by Allnighterking · · Score: 1

    .....does it run on Linux. Better question would be. Can you install Linux on it?

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  128. You can turn off Macrovision in linux at least by rsilvergun · · Score: 1

    http://septor.name/colby/bttv.html

    Yeah, I know, installing Linux (and compiling a kernel) just to get around Macrovision is ridiculous, but if you're used to doing it it's nice that you can. I'm not a hacker by any stretch, but it's pretty easy to do this (especially if you're using your distro's kernel sources. You just make the change, do make bzImage and copy it over the old kernel). But yeah, it does suck. Cheap internal DVD players effectively solved the problem for me (I don't use VHS anymore, these days the only thing hooked up is a PS2 for games). And yeah, they probably should be required to at least mention Macrovision, since I'm sure lots of people buy tuners to capture old VHS.

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    1. Re:You can turn off Macrovision in linux at least by Mycroft_VIII · · Score: 1

      I was under the impression that video capture didn't work under Linux except for the older (before the radeon line) AIW's. And for cards that old there is a hacked vid-cap driver for windows that doesn't scramble the image if it detects macrovision.
      The linux drivers from ATI did't appear to support it last time I looked, a couple months ago.
      At any rate I doubt my card will be an AIW. Not even shure it'll be a ATI card considering how I feel about being mislead in buying the card I currently have.

      Mycroft

      --
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  129. info from someone who signed a nda from ati by Anonymous Coward · · Score: 0

    i have it on good grounds that this memory war will not matter as much in the future when ati releases cards that have the ability to upgrade the memory and gpu unit with replacement modules. so far as i know this is only in the planning/initial development stage, but it is something to look forward to. so in the future it may not matter if your card only came with 256 MB memory. you can upgrade it to more when games come out that need the added memory.
    just like motherboards are like when you think about it.

  130. It will. by game+kid · · Score: 1

    Just convince them the "small penis" is really TeXas-sized.

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