Unlimited ipods, but they all have to be connected to a registered computer. With your itunes account, you can register 5 computers which are allowed to play the "fairplay" tracks, and unlimited ipods. But as soon as you connect said ipod to an unregistered computer (or one that's registered for a different account, I'm not sure on the details) the music will be unplayable until you cennect it to a registered machine.
So, if someone steals your ipod they won't be able to play the fairplay tracks. And if you have any sense you'll have backed them up somewhere. Ofcourse it's a little different with unprotected music, but there's no law forcing DRM.
That brings me to an idea. Wouldn't it be a good if you could use a similar kind of DRM for the actual hardware itself? If it gets stolen, ss soon as someone hooks it up to an unknown computer, it locks out and becomes unusable, and can only be reactivated by hooking it up to a Computer registered on your ITMS account.
Anyways, I don't think they expect you to destroy original media if the copy has been stolen. The thing is, the thief has taken copied media that wasn't his. Even if he has physically aquired it, it isn't his, in which case he is the one violating the copyright, and he has not been aided by the original owner.
No. The graphics aren't as great as they were perceived when it first came out. I'd much rather play a great sprite-based game (FFVI) than a game with early 3D graphics.
I don't agree. Sure, a few years ago, when we were just getting to this-gen graphics, I would probably have agreed, and we could all feel a strange sense of superiority because of it.
But the same way alot of people like old pixel-based graphics, I like the kind of 3D flat-shaded polygons from FFVII. You have to see the graphics for what they were at the time, and how developers were able to maintain creativity within their limitations.
It's been a while since I had chemistry, but my idea was that there's a redox reaction between the Zinc and the acid, so you use up your Zinc and end up Zinc-oxide (I was mistaken about the copper). The Lemon is only the electrolyte.
For the record, my "first game" was Ultima Underworld II. There's a portion of the game where you need to raid the tomb of a king, and his ghostly court tried very hard to stop you. When you reach the king, you realize they weren't trying to stop you from stealing his treasure, but were trying to keep you from letting him realize he was dead. At that moment, I had a feeling that I had done something very wrong... much worse than just stealing a trinket.
When I first played Oblivion, I was riding through the hills when I saw a camp set up next to a cliff. There was a woman sitting there eating. It said "bandit" somewhere, and I began to wonder about her history. How she got there, what life she is leading and what life she had before. Now an outcast of society unable to return, she led an isolated life on her own in the wilderness. I pittied her. Then she jumped up, ran towards me with a club and started attacking a heavily armed warrior so I hacked her dead with my massive axe. Then I thought "what was that about". What had I done? Then I realised this is how the game is supposed to be, and never thought about the dead ever again.
Just a humorous twist to your story I suppose, but it gets right to the point about the lacking depth in Oblivion, despite the fact that they try so dearly.
That's also a generation thingy, but FFVII is pretty old as far as games go: 10 years
That's also the reason it surprised me when I played it again about two years ago, and realised how progressive it was.
FFVII was nine years ago. 9 years before that it was 1988. Compare how far games have gotten between FFVII and 2006 vs how far they got from 1988 to FFVII. Pathetic.
Anyways, it seems less if you can remember it personally, but 9 years is a long time in videogaming.
All tremendously repepetive, uncreative and boring (most of it, in my opinion anyway). The shear amount of material means that they couldn't have put too much effort in the individual elements.
Most digital high-speed cameras (usually up to around 10 000 fps) basically record permanently to ram, writing over the last 1 or 2 seonds or so. Then when a trigger is initiated, it can save say the half second before, and half a second after the trigger. It's pretty easy if you can hear/see the event happening.
As for ultra high speed cameras (around 1 million fps), well they're film based systems, where a reel is shot through like a rocket.
It's a fuel cell, so theoretically it has infinite Watt-hours aslong as you keep replenishing the methanol. Of course, it depends on how fast the materials deteriorate aswell. Judging by his pics, he's getting 0.26 Volts, but it depends on different factors such as moisture.
As for rechargability, it's a fuel cell. All you need to do is add more methanol.
But the Mea is something you can't really get past. Platinum's expensive stuff, and you won't want to be experimenting around too much with that to coat some electrodes.
For people wondering about this one, there was a story a few weeks back, which linked to a page of games supporting a new Physics processor, one of them appeared to be a chess game.
I just looked on the new page, and it seems to have disappeared.
It depends on how they market it, and you'd make sure that you have a backup cartridge, or even just a bottle of methanol. If they're successful you'll probably be able to find some Methanol for fuel-cells everywhere.
Sure, recharging is great compared to the old kind of disposable battery, but fuel cells are pretty much the ultimate solution for portable energy storage.
You think all the energy is going solely into the RAM? Alot is wasted by the PSU and by the fans. The amount of energy you actually need doesn't say anything about it's wastefulness.
But would you rather spend 2 seconds switching a cartridge to last for another 10 hours, or four hours waiting to recharge a battery to last you another 3 hours?
You're already doing that with your mouth right now. Also, you are polluting the planet by releasing some of the most evil pollutants known through your anus.
Fuel cells aren't meant to be charged, that's the whole point of them. They burn fuel, and they need more if they want to keep running.
Sure, you can generate hydrogen through electrolysis, but that's highly inefficient for any kind of recharge-system
But what's so appealing about rechargable systems? Unless they make you use severely overpriced fuel for the system, the only thing that's different is that the battery has less energy density and you need to wait for it to recharge.
Not as much as you think. I don't know what the cushioning of the case is like, but a pen falling from a persons jacket experiences 800g when it touches the hard surface.
As most cameras are just used as a mass storage device, this isn't such a big deal. The problems arise when they're not that simple, and you need to find a fix.
With Windows you throw in the driver CD, or just do a forum search.
Often for Macs the CDs don't have drivers. As for forum searches: Noone knows the hardware, noone knows the problem.
It might bring in more competition to the mobile service provider market aswell. If you consider that the german government managed to make 50 billion Euros selling the spectrum for UMTS, you can imagine what kind of fair competition and pricing there is.
"Old" Wi-Fi is in a sense competition for cellular technologies when those new "hybrid-phones" come out, that switch to WiFi access points when they find them.
Unlimited ipods, but they all have to be connected to a registered computer. With your itunes account, you can register 5 computers which are allowed to play the "fairplay" tracks, and unlimited ipods. But as soon as you connect said ipod to an unregistered computer (or one that's registered for a different account, I'm not sure on the details) the music will be unplayable until you cennect it to a registered machine.
So, if someone steals your ipod they won't be able to play the fairplay tracks. And if you have any sense you'll have backed them up somewhere.
Ofcourse it's a little different with unprotected music, but there's no law forcing DRM.
That brings me to an idea. Wouldn't it be a good if you could use a similar kind of DRM for the actual hardware itself? If it gets stolen, ss soon as someone hooks it up to an unknown computer, it locks out and becomes unusable, and can only be reactivated by hooking it up to a Computer registered on your ITMS account.
Anyways, I don't think they expect you to destroy original media if the copy has been stolen. The thing is, the thief has taken copied media that wasn't his. Even if he has physically aquired it, it isn't his, in which case he is the one violating the copyright, and he has not been aided by the original owner.
No. The graphics aren't as great as they were perceived when it first came out. I'd much rather play a great sprite-based game (FFVI) than a game with early 3D graphics.
I don't agree. Sure, a few years ago, when we were just getting to this-gen graphics, I would probably have agreed, and we could all feel a strange sense of superiority because of it.
But the same way alot of people like old pixel-based graphics, I like the kind of 3D flat-shaded polygons from FFVII.
You have to see the graphics for what they were at the time, and how developers were able to maintain creativity within their limitations.
It's been a while since I had chemistry, but my idea was that there's a redox reaction between the Zinc and the acid, so you use up your Zinc and end up Zinc-oxide (I was mistaken about the copper). The Lemon is only the electrolyte.
For the record, my "first game" was Ultima Underworld II. There's a portion of the game where you need to raid the tomb of a king, and his ghostly court tried very hard to stop you. When you reach the king, you realize they weren't trying to stop you from stealing his treasure, but were trying to keep you from letting him realize he was dead. At that moment, I had a feeling that I had done something very wrong... much worse than just stealing a trinket.
When I first played Oblivion, I was riding through the hills when I saw a camp set up next to a cliff. There was a woman sitting there eating. It said "bandit" somewhere, and I began to wonder about her history. How she got there, what life she is leading and what life she had before. Now an outcast of society unable to return, she led an isolated life on her own in the wilderness. I pittied her.
Then she jumped up, ran towards me with a club and started attacking a heavily armed warrior so I hacked her dead with my massive axe.
Then I thought "what was that about". What had I done? Then I realised this is how the game is supposed to be, and never thought about the dead ever again.
Just a humorous twist to your story I suppose, but it gets right to the point about the lacking depth in Oblivion, despite the fact that they try so dearly.
That's also a generation thingy, but FFVII is pretty old as far as games go: 10 years
That's also the reason it surprised me when I played it again about two years ago, and realised how progressive it was.
FFVII was nine years ago. 9 years before that it was 1988. Compare how far games have gotten between FFVII and 2006 vs how far they got from 1988 to FFVII. Pathetic.
Anyways, it seems less if you can remember it personally, but 9 years is a long time in videogaming.
All tremendously repepetive, uncreative and boring (most of it, in my opinion anyway). The shear amount of material means that they couldn't have put too much effort in the individual elements.
Most digital high-speed cameras (usually up to around 10 000 fps) basically record permanently to ram, writing over the last 1 or 2 seonds or so. Then when a trigger is initiated, it can save say the half second before, and half a second after the trigger. It's pretty easy if you can hear/see the event happening.
As for ultra high speed cameras (around 1 million fps), well they're film based systems, where a reel is shot through like a rocket.
Fuck yeah!
Tell me where you get your copper from that it's cheaper than methanol.
It's a fuel cell, so theoretically it has infinite Watt-hours aslong as you keep replenishing the methanol.
Of course, it depends on how fast the materials deteriorate aswell.
Judging by his pics, he's getting 0.26 Volts, but it depends on different factors such as moisture.
As for rechargability, it's a fuel cell. All you need to do is add more methanol.
But the Mea is something you can't really get past. Platinum's expensive stuff, and you won't want to be experimenting around too much with that to coat some electrodes.
For people wondering about this one, there was a story a few weeks back, which linked to a page of games supporting a new Physics processor, one of them appeared to be a chess game.
I just looked on the new page, and it seems to have disappeared.
Great to know this was modded informative.
See this for why it is not always uniform for binary data.
It depends on how they market it, and you'd make sure that you have a backup cartridge, or even just a bottle of methanol.
If they're successful you'll probably be able to find some Methanol for fuel-cells everywhere.
Sure, recharging is great compared to the old kind of disposable battery, but fuel cells are pretty much the ultimate solution for portable energy storage.
You can configure Windows to do the same when you plug in a camera, or make it start some other photo viewing/editing software.
You think all the energy is going solely into the RAM? Alot is wasted by the PSU and by the fans. The amount of energy you actually need doesn't say anything about it's wastefulness.
But would you rather spend 2 seconds switching a cartridge to last for another 10 hours, or four hours waiting to recharge a battery to last you another 3 hours?
You're already doing that with your mouth right now. Also, you are polluting the planet by releasing some of the most evil pollutants known through your anus.
One area of research is using glucose in blood for fuel cells to power pacemakers.
You could inject a needle to surf the net and burn a few calories too.
Fuel cells aren't meant to be charged, that's the whole point of them. They burn fuel, and they need more if they want to keep running.
Sure, you can generate hydrogen through electrolysis, but that's highly inefficient for any kind of recharge-system
But what's so appealing about rechargable systems? Unless they make you use severely overpriced fuel for the system, the only thing that's different is that the battery has less energy density and you need to wait for it to recharge.
When was the last time you were using your laptop outside of a building, or somewhere where you weren't within 6 ft of a plug?
Not as much as you think. I don't know what the cushioning of the case is like, but a pen falling from a persons jacket experiences 800g when it touches the hard surface.
Why was this modded Flaimbait? He is 100% correct.
Desorientation, memory loss etc., they are the symptoms of concussion. The grandparent has no idea.
People get killed all the time by golf balls, coconuts, and just simply falling backwards on their head from their normal hight.
As most cameras are just used as a mass storage device, this isn't such a big deal.
The problems arise when they're not that simple, and you need to find a fix.
With Windows you throw in the driver CD, or just do a forum search.
Often for Macs the CDs don't have drivers.
As for forum searches: Noone knows the hardware, noone knows the problem.
It might bring in more competition to the mobile service provider market aswell. If you consider that the german government managed to make 50 billion Euros selling the spectrum for UMTS, you can imagine what kind of fair competition and pricing there is.
"Old" Wi-Fi is in a sense competition for cellular technologies when those new "hybrid-phones" come out, that switch to WiFi access points when they find them.