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User: atlasdropperofworlds

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  1. Less than 30 minutes on 30 Days Is Too Long: Animated Rant About Windows 8 · · Score: 1

    TL;DR; of the video: He spent less than 30 minutes using the OS (apparently). He couldn't find his way around. Gave up.

    This video is horribly flawed. While there are things to complain about in Win8, he not only misrepresents several things (ie. he ignores the fact that the desktop is still fully functional), but he start conflating ignorance about the interface with the lack of features in the interface. Sure, it's good to have hints about what to do, and MS failed that one, but they do at least have the ability to perform all the old functions. Tucking them away is not a great idea, but it's is not removing them entirely. I'm also having a hard time reproducing his trackpad problem. I get where he's coming from, but it somehow is not making my (or anyone else who I know) computer "unusable". Lastly, his "icon" comparison - why would he have icons somewhat familiar common apps on OSX compared to obscure icons on Win8, and especially not using the video medium to show that the Win8 icons are animated... So much fail in this video.

  2. Re:Not again... on 30 Days Is Too Long: Animated Rant About Windows 8 · · Score: 1, Insightful

    He is right though. The negativity against Win8 has gone way overboard, even for /.

    I've at least used it for a good period of time now (a year.). The start screen is ok at work, on my dual 30" monitor set-up because the desktop is always visible, but it's jarring on my home system. I'm also not a fan of the non-flat search. This is all solved by using classicshell or start8 or some such thing - which I have done at home, at least for a month or so, and then I just slowly got used to the "new" way of doing things. It's tolerable. I spend >99% of my time on the desktop, so really I can't be too loud about where I spend

  3. Re:My biggest question on Game Review: Planetside 2 (video) · · Score: 1

    The first game came out in 2000, and recently went f2p. Most of those people went over to PS2. It's a very busy game, and quite fun, so I don't see it going away any time soon.

  4. Re:You idiots on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    By millions you must mean hundreds of thousands. Only the apple app store has passed 1 million recently. The Play store is around 800k. I think the play store has about 200k fart apps fewer...

  5. Re:Porting to Windows RT on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    Usually it should be the compiler that handles auto-vectorization to use such extensions. However, manual assembly only makes a port to x86 non-trivial. All they need is appropriate #ifdefs and for x86 can probably just write the code in C/C++, as it would be plenty fast and the compiler, especially ones from MS and Intel, have no problems generating code that is more than fast enough.

  6. Re:Porting to Windows RT on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    Maybe. I have yet to hear of such a library though. In order for it to be ARM only it would have to have ARM machine code. However, that doesn't make it hard to port, it just makes it non-trivial.

  7. Re:Porting to Windows RT on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    Fair enough, however the graphics environment on windows is really quite good. I work on Windows, and I work on Android. Android is still a gong show when it comes to GPU support/stability. Fortunately Samsung phones are all quite reliable, and targeting them gets most of the market.. MS also provides a decent number of testing tools to catch potential problems with submitted apps. Also, any iOS or Android based game will not have graphics needs that would tax even 4-year old intel integrated graphics, so the likelihood of an iOS or Android ported game not running well on a PC is almost 0.

  8. Re:Sorry to be frank but what did he think on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    This is as silly as Apple demanding every iOS game run on OSX

    iOS is not code-level compatible with OSX. Windows RT is API level compatible with Win 8/Pro on x86 for metro apps.

    I look forward to being able to buy an app or game on WinRT or the Xbox, and then have it available to my other devices. MS is not preventing them from getting into the store, what they are doing is incenting and rewarding those who do things properly and try and support more architectures. The dev already spent $20k to get the game working on WinRT, all he had to do was compile it once for ARM, and again for x86, then submit both executables. MSVC already has these things preset for you when you get it set up. I'm trying to figure out how this dev could have possibly not been able to compile for both platforms, and I'm coming up blank - it's all preset. It's all kindergarten-level easy.

  9. Re:Sorry to be frank but what did he think on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    I'm a big fan of the 10 finger star shaped swipe myself.

  10. Re:Sorry to be frank but what did he think on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    I'm not a Surface user

    Or a Win8 user. To save you a trip to you local best buy, the answer, is yes, it's there.

  11. Re:Porting to Windows RT on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    This I agree with. There is only one reason you can't set your code up to be build on ARM or x86, and that's if you use inline assembly. If you're using inline assembly, you're probably already asking for a world of hurt anyway.

  12. Re:Sorry to be frank but what did he think on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    Are you for real?

  13. Re:Sorry to be frank but what did he think on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    Lol happy trolololing.

  14. Re:Sorry to be frank but what did he think on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    Also, the PC remains a better gaming platforms for hardcore and hobbyist gamers. Touchscreens are fine for casual games, but they remain a compromise.

  15. Re:Sorry to be frank but what did he think on Hit Game Makes £52 In First Week On Windows RT · · Score: 1

    Either that or you choose the right toolset so porting to all platforms is minimal work. Also, he apparently didn't get promoted because he was WinRT only. Perhaps if he'd taken the extra 5 minutes to set up and do an x86 build he would have gotten promoted.

  16. Re:Serious q. - Win8 work in a closed network env? on Windows 8: a 'Christmas Gift For Someone You Hate' · · Score: 1

    Enterprises can deploy their own app stores. You can still use MS domain stuff, and live accounts are not required. The MS live accounts give you access to consumer features like the windows store and free streaming music from the xbox music app. All this is documented...

  17. Re:The guys is wrong on Windows 8: a 'Christmas Gift For Someone You Hate' · · Score: 1

    So many options... so many lazy users.

    It's not laziness, it's ignorance. Making comments on a new interface after using it for 60s doesn't make people's opinions more qualified. It just makes them look stupid.

  18. Re:The guys is wrong on Windows 8: a 'Christmas Gift For Someone You Hate' · · Score: 3, Informative

    MANY THINGS HAVE BEEN MOVED TO METRO AND CAN NO LONGER BE ACCESSED OUTSIDE METRO, INCLUDING SYSTEM FUCKING PROPERTIES AND RESTART THE COMPUTER.

    Really? Alt-F4 on the desktop, Winkey+X, right clicking the lower left corner (instead of left clicking which brings up Start). Since I actually have Win8 installed, AKA I've used it, which means I can actually say something about it with authority, every single desktop control panel item is there. EVERY. SINGLE. ONE. There are some new Win8 features that you access via the metro system settings link from the charms bar on the left, the main one being the system reset function.

    I know it's a new /. thing to just hate on windows 8, and being critical is certainly your right, but at least please know wtf you are talking about so you don't look like another loud-mouthed buffoon.

  19. Re:failure round 2 incoming on Microsoft Surface Struggles to Ship A Million Units · · Score: 0

    It's going to be fine as an ultra-portable laptop. It's in indication of where the laptop market is going to go. Tablets are more of a fad, you'll see over the next couple of year, I guarantee.

  20. Re:Fire Sale? on Microsoft Surface Struggles to Ship A Million Units · · Score: 1

    They went out of their way to totally screw up the UI in Windows 8 just to accommodate tablets

    You should try actually using Win8. It's fine. The old UI is there. If you don't like metro, take 30s and install classicshell. It's what I do. I've seen the new UI twice in the last 3 weeks, because I still have everything I need on the desktop. Stop peddling that the interface is screwed up, because it's not. Quite frankly, the metro interface is far, far better for all casual users, and power users have no problems switching to and staying on the desktop. To say otherwise is simply lying.

  21. Re:Microsoft never ceases to amaze me on Steve Jobs Was Wrong About Touchscreen Laptops · · Score: 1

    That idiot John Romero. He's making shitty casual games with a group of nitwits at Loot Drop. Perhaps you're thinking of that Canadian guy (article about the glove)

  22. Re:It's very possible on Steve Jobs Was Wrong About Touchscreen Laptops · · Score: 1

    Win8 metro UI is great on touchscreens. It's jarring on the desktop, but that's why there are start menu replacements.

  23. Re:More numbers to prove Win 7 beat win 8 on Steve Jobs Was Wrong About Touchscreen Laptops · · Score: 1

    I wouldn't be surprised if 8 was slower to get going than 7. There is some good stuff in there for power users, but once you install a start menu (of which there are many), it ends up being just a fast-booting win7 for everyday use.

    They are putting in some good ideas, but I'd prefer they still treated desktop users as first-class citizens. I like the idea of having the option to save your email settings and messages, contacts, calendar, desktop settings, and applications (albeit only the windows store ones) in the cloud, so that setting up another system takes far less effort. I chose the option to sign into the OS in the same way I sign in to my android phone, and a lot of stuff is set up for me. The notification system has been modernized at least, but I sure do wish they could "desktopize" all the metro apps for users like me, and having the OS be modal and able to run in tablet OR desktop mode, and you could switch whenever you felt like it, would have been the right approach IMO.

  24. Re:It's very possible on Steve Jobs Was Wrong About Touchscreen Laptops · · Score: 1
    > Let's face facts, W8 is tanking because it's dull and irritating. Why keep talking it up here?

    People who are actually using it disagree. It takes 1 minute to install an open-source start menu and voila, win7 with a bunch of improvements.

    Also, look at the HP touchsmart. It came out before the transformer prime, and has a capacitive touchscreen and a Wacom digitizer. Sorry, but MS-based systems really were the first to be touchscreen laptops.

    .

  25. Re:It's very possible on Steve Jobs Was Wrong About Touchscreen Laptops · · Score: 1

    Perhaps. But I just plug in a mouse myself. Just because there is a screen you can touch doesn't mean you have to touch it.