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User: RollingThunder

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Comments · 1,137

  1. Re:Shame on 25th Anniversary Of Three Mile Island · · Score: 1

    Why wouldn't you just call it "one plant", and have ten smaller reactors on the site, all covered by the one application?

  2. Re:Grenade on Microdrone Spy Planes · · Score: 1

    Ah, but what if you can turn the UAV itself into the payload?

    Are there any stiffening agents, that would let you make the UAV out of a detonatable substance?

  3. Re:What is going on .... on Online Publisher Blocks LinuxToday Referrals · · Score: 1

    Absolutely. I don't think the blocking site has a leg to stand on, either legally or morally. I'm just clarifying that it's not the link they're objecting to, but the excerpt. They can't stop the excerpt, so they stop the link.

  4. Re:Capitalism reers its ugly head. on Video-Game Publishers Outsource Development · · Score: 1

    If you live in San Francisco, then yes - that's a pittance.

    If you live in Podunkville in the middle of nowhere, and your house costs you $45,000, then it's a great wage.

  5. Re:What is going on .... on Online Publisher Blocks LinuxToday Referrals · · Score: 2, Insightful

    I would think that it's not the link that they're calling redistribution. They're calling the excerpt that is posted on LT's site the excerpt, and "punishing" LT in the only way that they can - blocking the referral.

    Well, the only way that they can without paying a lawyer. ;)

  6. Re:Dueling Challenges on Spam Solutions from an Expert · · Score: 4, Insightful

    Not so much that it would come from Charlie, but that the C/R would have an In-Reply-To that referenced the unique Message-ID of Bill's mail.

    When the mail goes out, Bill's system would record the Message-ID (and probably the recipient, but that could screw up on forwarders if you try for a hard match on the two) and then allow Charlie's C/R because it matches the whitelist.

  7. Re:MMORPGs need better real-time characteristics on Building Scaleable Middleware for MMORPGs · · Score: 4, Informative

    World War 2 Online has sort-of beat that. It's a MMOG FPS, in essence.

    Basically, there is a 64 unit "visibility limit". You're only ever told about 64 units max (and sometimes, due to oddities, less) player entities around you, prioritized among several criteria (distance, threat, minimum friend/foe allocations), etc.

    It works fairly well, and the structure of the game is such that you have dozens of 30-60 player battles going on at all times, and can move anywhere around the map as you choose, realtime, either by slogging it on foot, driving, flying, or steering your ship. You can also jump from place to place but leave your equipment behind.

    Best estimates put the peak server load at about 3-4000 players, with 500-1000 during the low tide, but the game runs 24/7 on a single arena.

    The developers aren't swimming in money, but they're in the black and have recently turned up the data update rates to make it more smooth, so there's evidently some room in the budget for bits.

    Disclaimer: I'm a day one player, from June 6 2001 on, aka Krenn, of the 1/16 Panzerdivision "Windhund".

  8. Re:Scalability and joining guilds on Building Scaleable Middleware for MMORPGs · · Score: 4, Informative

    Avatar doesn't mean any particular "agent of god" powers in this message. He's using Avatar as the generic word for "the persona that a player plays as".

  9. Re:Here's one to check out -Price page is unreacha on Cheap PC Oscilloscopes - Any Recommendations? · · Score: 1

    You can get to the price page by clicking the Shop link in the upper right. Looks like US $875.

  10. Re:So much for the AXIS OF EVIL... on U.S. is World Leader in Spam · · Score: 1
    Nope.

    The Republic of Korea leads the way in broadband penetration, with approximately 21 broadband subscribers for every 100 inhabitants. Hong Kong (China) ranks second in the world with nearly 15 broadband subscribers per 100 inhabitants and Canada ranks third with just over 11 broadband subscribers per 100 inhabitants.


    If the US isn't in first or second, and Canada is in third, then Canada must have more subscribers per capita than the US.

    I didn't say Canada had more per capita than South Korea. Just more than the US.
  11. Re:So much for the AXIS OF EVIL... on U.S. is World Leader in Spam · · Score: 1

    Not just more computers - more broadband connected computers.

    I imagine that's why Canada is slightly higher than the US on a per-capita basis - we have higher broadband penetration up here because we're more urban.

  12. It's not my use that causes stress on Correlation Between Stress and Technology? · · Score: 2, Insightful

    Generally, I'm fine using technology.

    It's when other people use it, and screw up, and I have to bail them out, that I get stressed.

    (he says, jokingly, 12 hours after having to reinstall the OS because a drive decided to cough up a lung... what stress?)

  13. Re:Videotron on Canadian Recording Industry Goes After P2P Users · · Score: 1

    Well, you know what they say - the victor writes the history books. ;)

  14. Re:I wonder... on Canadian Privacy Act · · Score: 1

    That reminds me...

    Domain Name: compuglobalhypermeganet.com
    Created on .............Wed Jan 26 12:12:25 2000
    Expires on .............Mon Jan 26 15:09:34 2004
    Record last updated on .Sat Jan 31 23:34:44 2004
    Status .................HOLD

    Damned holds!

  15. Re:Alert the media... on Microsoft Sits on Security Flaw for Six Months · · Score: 1

    Which raises a good question - how does one pronounce an asterisk? Especially when doubled up?

  16. f) don't mix measurement systems on The 100-Million Mile Network · · Score: 1

    I have to say, that's the first thing that popped into my head when I read the title. "Hundred million mile? MILE? Didn't they learn anything the last time?"

  17. Re:Well, there go the logfiles on "Port Knocking" For Added Security · · Score: 5, Interesting

    Actually, an interesting potential of this is to have you "knock" at the NAT gateway. Proper knocking opens up a given service and knock ports to an internal system.

    Different knock patterns at the NAT open you to different internal hosts. Quite interesting possibilities there.

  18. Re:...On an intellectual-property level... on Xbox 2 - The Price of Compatibility? · · Score: 2, Insightful

    Ah, but part of the benefits of known hardware like a console is that you can abandon the abstraction layers for speed when you need it.

    I'd be willing to bet that almost every Xbox game is laden with hardware specific calls, done in assembler, to tweak the bejeezus out of it in parts.

    That is something that you can't make backwards compatible without essentially cloning nVidia's chips, and that's the IP violation.

  19. Re:Really? on DARPA-Funded Linux Security Hub Withers · · Score: 1

    Nah, they're all in hiding because they're being hunted by the United Nations Transitional Authority troops, aided by Subarashii.

    Wait, that's the First Hundred, not the first thousand. /redmars

  20. Re:Something Doesn't Add Up on MyDoom Windows Worm DDoSing SCO · · Score: 1

    I think you may want to read this.

  21. Re:Hrm on AOL Tests Sender Permitted From / E-mail Caller ID · · Score: 2, Interesting

    Presumably, though, you can also start feeding SPF-based data (does it have SPF records? does it match? etc) into SpamAssassin or other clasifiers, and seeing how well they correspond to spam/ham checks.

  22. Re:From the webcast on Spirit Rover Communications Error · · Score: 1

    Not overly charged. Overly discharged.

  23. Re:Economics on Photoshop Fails At Counterfeit Prevention · · Score: 1

    Ah, but if its inclusion prevents interference by the federal govermnent into Adobe's affairs, then it saves money, and becomes useful - at least to them.

  24. Re:It will never happen on Clean Nuclear Launches? · · Score: 1

    Radioactive suppositories are actually used to treat colorectal cancer.

  25. Re:One word: Batteries! on Laptop vs. Small Desktop: Best Bang Per Watt? · · Score: 2, Interesting

    Moreover, a lot of the damage caused to batteries when they're deeply discharged is due to vibration. IIRC, the plates get somewhat spongy after undergoing the reaction that generates the electricity, and any bump or bang can make some of this slough off. It's still conductive, though, so you end up getting little piles of it building up in the bottom of the battery, and eventually they start bridging plates - shorting the whole thing out.

    If you use a standard 12V lead-acid battery in a location where it won't get bumped or vibrated when it's discharged, I -think- you're generally going to be OK.

    Of course, before buying 150 pounds of batteries, verify this. :)