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User: kukyfrope

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  1. Re:New browser? on An IE-Based Tabbed Browser from China · · Score: 4, Informative

    I use Maxathon on my computers with tiny amounts of RAM, like my old 866mhz 128mb machine that runs WindowsXP. I've got a minimalistic install of WindowsXP on it and use it for only browsing the web. Firefox was too slow on that machine with how many tabs I like to open up, yet with Maxathon I had open 30 tabs and in task manager, it was only using about 15-20mb of RAM.

    The main pitfalls of the app are it's still based on IE so the DOM Firefox support isn't there, and while Maxathon has an "AdBlock" like feature, Firefox's is cleaner and collapses the page where graphics previously were, while Maxathon keeps the ad space open and blank. And it still isn't great about handling file opening (torrent especially).

    Overall it's a great little browser and on old machines I can live with its few features I wish worked differently in exchange for super low memory usage.

  2. Re:it was a priority until they sold some on Microsoft Dismisses Xbox Backwards Compatibility · · Score: 1, Flamebait

    Yeah, no clue what he's thinking, I love the option of playing NES and GCN games on my Wii or PS1 games on a PS2/PS3. Maybe it's "XBOX" gamers that don't care so much about it, because Xbox only has ONE generation to fall back on, and right now developers are basically only making souped-up "new versions" of games that already came out on Xbox!

    While I'm not extremly familiar with all the Xbox success story games, what new games have Xbox 360 developers announced that were NOT similar to something already on Xbox? Developers are mostly sticking by the safe bet of what was successful on Xbox and not branching out into other types of games for fear of alienating their fanboys.

    So no wonder Xbox gamers shouldn't care about previous generation of games for their system, the developers are just making flashier graphics for the new versions of the same games so consumers can pay $60/game and $300+ a system to play essentially the SAME GAME again in better graphics.

    Why not address the real issue here, Peter, and stop generalizing your company's fanboys with the entire rest of the world of video game players.

  3. Re:Correction on Nintendo Learns from Mistakes with GameCube · · Score: 1

    Thanks for the correction, I wasn't aware of that!

  4. Re:Some Advice on DVD Writer RoundUp · · Score: 1

    Not only that, but the QUALITY of the burn, meaning, how many errors are actually on the disc. This can be checked with Nero CD-DVD Speed that comes packaged with Nero. Would you rather have a 10 minute burn with a few thousand errors or a 10 minute and 30 second burn with a few hundred errors? Again, this varies widely by media also.

  5. Re:HD *is* important! on Revolution Least Expensive Next-Gen Console · · Score: 1

    HD is a technology currently searching for a user. While this being a tech foum, many of us know and may even care about HDTV. Do the majority of middle-class blue collar workers care about HDTV? I don't think so. At such a high price-point, why do they need a brand new high-quality TV then pay a premium for the service when they can get the same thing for much cheaper. HDTV will never fall into the mainstream at a premium price-point when a good portion of America are paid a wage job.

    How long ago was DVD introduced? 1996. It's now 9 years later, and people are just now almost switched to DVD. Most commercial stores have fully phased out VHS and DVD players can be had for $30. Many people, especially of older generations (which I am not, being 21) care more about a great story than higher quality visual experience. The young-adult generation seems to be wrapped up in life-like video game graphics and huge explosions and trying to live The Matrix.

    Well, the movie studios have taken notice and we have paid the price with some really horrible films out in the last few years. "Doom: The Movie" ? Give me a break.

    Game developers have also taken notice: enter XBOX360 and PS3. Tell me this, what is the main selling point for both of these systems? How great they will make your games look... not how great the games will be that you're playing. Tell me, what do you know about the Revolution? You know what the controller looks like and that it will change the way people can play games.

    I don't know about you guys but I grew up playing NES 8-bit. I actually heard a kid try and take credit for growing up playing Playstation 1 and how bad the graphics were. I didn't complain about graphics then and I wouldn't still today. Some of my favorite games are on NES and I would take any of those great gameplay games over any game of Counter-Strike, Halo or whatever the current gaming fix is.

  6. Re:Pro gamers on US Companies Sponsor Pro Gamers · · Score: 1

    Don't act so elitist, kid_oliva.

    ALL of us here on /. spend time behind a computer sometime during the day (you are reading this, probably on a computer screen), and a large percentage of us work at computers 9-5 in IT or related field and get up only to go to the bathroom, the water cooler, or lunch break.

    A lot of pro gamers (or at least those that aspire to be) hold regular part or full-time jobs from 9-5 or a normal 8hr shift, then play games from the time they get home, say 6 or 7pm, until 1am or later. A very small percentage of the already small percentage of 'pro gamers' play hardcore 12+hrs a day. If they do, it's usually preparing for tournaments where they know they will be taking home some prize money (Fatality, vo0 to name two).

    While some people play games that long and don't aspire to be anything (see some WoW and Starcraft players) without jobs living in their mom's basement, the Counter-Strike and Painkiller tournaments do pay out SOME money, although anything below 16th place (out of 128 usually) at one of the world's largest and most prestigious tournaments, The CPL, will only get you enough to pay for your trip down there if you're not sponsored--whereas others coming from overseas must place even higher to meet expenses.

    The percentage of gamers who actually come away in the black on what they put into pro gaming (travel, computer, money lost not working) is about as small as almost any other professional sport. Should they be treated equal? Debatable.

  7. Re:I'm sorry but ... on World of Warcraft Card Game Coming Soon · · Score: 2, Funny
    I'm sorry, but I don't think of [WINDOWS] as my favorite [OS], as there are some out there, *cough*[LINUX]*cough*, which are so much more feature rich, entertaining and engaging for people that like to think ... Not to mention better looking and more geared towards the technological savvy too. Besides, I prefer [DOING TECH SUPPORT] with mature people, not whiny 13 and 14 year olds.
  8. Re:Enlightening and frustrating. on Artificial Intelligence for Computer Games · · Score: 1

    Enlightening because even the most basic attempts at simulating intelligence in machines makes us realize how vastly superior Nature's machines are. And frustrating because of how difficult it is proving for us to reach an adequately satisfactory understanding of "real" intelligence/consciousness inspite of all the research/effort we've been putting in. The positives (?) being that mankind has made progress towards artificially-intelligent beings becoming closer to how real humans think and react in just the last few hundred years. For those in support of evolution, the modern human race has partially achieved in a few hundred years what mother nature has achieved in a few billion years. Nature's machines may be far superior, but products of this course have progressed gradually over a long perod of time. Given more time (within our lifetimes?) with the current rate of development we are capable of, the manifestation of artificially-intelligent life may exceed the human race, fulfilling the fantasies of many giddy sci-fi fans anxious to serve as pets to a Terminator.

  9. Re:Works Great! on Clickers Redefining Classrooms · · Score: 1

    That's awesome nice work :)

    We used the iPRS program in an Astronomy class at the University of Kansas last semester. The clicker system worked fairly well in our 300-person auditorium. There were days when half of the sensors wouldn't work, but out of 3 classes per week, I'd say we had only 3 or 4 times when it didn't work properly.

    We would get 30 seconds to answer and once time was up, the professor would display the graph for all to see and decide if she needed to clarify. The system was nice, and was a good time to realize in-class if you weren't catching what was going on. I think this system would be most beneficial in math and science courses to keep check up on students to make sure they are getting the concepts and the students can realize if they need help.