it turned out to be a 5 hours affair with 2 hours of cutscenes Honestly I'd much rather play a short, great game than a long, drawn out, decent game. When I was in high school I could play video games for 40 hours a week but all through college and now as a nine-to-fiver, I can barely manage three hours a week. That's part of the reason why I started my own video game review site, where I only review the first hour of a game ( http://www.thefirsthourblog.com/ ).
and gameplay that made me think of God of War And that's bad how? God of War plays great. I've never played Heavenly Sword, heck I don't even own a PS3, but everything you've said so far sounds rather appealing to me. Except for maybe the 2 hours of cutscenes, but then again, I love the Metal Gear Solid series.
yet there is MUCH LESS content, than Oblivion (which fits on a DVD9). This is an interesting comment that reminded of something that one of the Oblivion developers said about Blu-Ray:
Howard notes: "Drive speed matters more to me [than capacity], and Blu-ray is slower", with EGM revealing that "the PS3 Oblivion team compensated for the slower drive by duplicating data across the Blu-ray disc, making it faster to find and load." Source: http://www.gamesetwatch.com/2007/01/ps3_oblivion_seeing_double_to.php
Obviously this isn't an ideal situation as you'd rather have both fast seek times and lots of space, but I also agree with you that developers shouldn't just fill up their discs for stupid reasons like copy protections or just to say "hey it's full!"
Of course they can fill up their discs with crap all they want, just don't brag about it and make it sound like the game wouldn't work on platform X because of that reason.
I'll give you that. SK's site says they have ~120 employees. I don't want to make it sound like I hate SK or am an Epic fanboy, just throwing out alternative viewpoints that maybe not everyone wants to talk about generally.
I enjoyed Eternal Darkness and the Metal Gear Solid remake, so I hope they successfully release Too Human and that it's a good game, not necessarily 9 years in the making good, but hopefully good enough so that people forget the litigation and remember the game.
And there are hundreds of games delayed that run proprietary engines, or another licensed one. I'm not saying there is or isn't a direct correlation between using UE3 and delayed games, I'm saying that SK simply has problems getting games out and I feel they're trying to place Epic as a scapegoat for their problems. Too Human was originally shown in 1999, development probably started in 1997 or 1998 (I don't know those specifics). The game was shelved while they assumably worked on Eternal Darkness and the MGS port. They haven't released any games since 2004.
I honestly think that Silicon Knights is just trying to find another reason why Too Human is almost as oft-delayed as Duke Nukem Forever. There have been plenty of games released now using the Unreal Engine 3, and they haven't had a problem with it, at least not one they felt needed to be brought public and to the courts.
I used to be a fan of Silicon Knights and Denis Dyack (founder), but I can't say I am anymore. Though they haven't released an original game since 2002, it's hard to be a fan of a non-productive company.
I've only "known" Robert Jordan since January, when I started reading The Eye of the World, the first book in the Wheel of Time series. I started reading knowing full well that the series begins to go downhill, as my cube neighbor was a huge fan and has read the series through twice and began reading it again when I did (and even though he was a huge fan, he could admit pretty much exactly where the series falls off).
I have recently finished the sixth book, and I can begin to see a downward trend. But I so thoroughly enjoyed the first few books, I have to go on. Honestly, the first three books are amazing in my opinion, and you can always count on Robert Jordan to deliver a fantastic final 100 pages, even if the 600 before that were worth speed reading.
Even though I've only been in Robert Jordan's universe for a few months, I still feel his loss. It saddens me to know the series may never be complete, and if it is, it won't be completely his vision. Whether this is for better or worse, it still bothers me. I will continue to go on with the series, maybe at a slower pace so I can time the final release better if we ever hear a date.
Here's to you Robert Jordan, thank you for the little time we had together, I still look forward to the future.
Death is lighter than a feather, duty heavier than a mountain.
The RRS videoes attack creationism (AKA intelligent design) I always thought creationism and intelligent design were two different beliefs, where creationism is you believe exactly what the Bible says in Genesis and intelligent design is the Christian's answer to evolution? Sort of a mix between creationism and evolution? I may be wrong but I don't think it's as simple as saying "aka" to infer some sort of equality.
We used to play Virtua Tennis on the Dreamcast with shots. If you won a game (as in game/set/match), you took a shot of whatever we had. I remember one epic 5-set match with Bailey's and amaretto...
Apple's use of the greater software community pwns Microsoft who regularly attracts NEGATIVE hacking. I have to refute that claim by simply pointing at the Xbox. Modding (hard or soft) an Xbox and installing XBMC "pwns" any hack/mod I've ever seen anywhere else, Apple product or not.
I wonder if something like Miro would have this built in? I don't know, never tried it.
I'm on a Windows box right now and if I wanted to do this quickly, I'd probably write a perl/python/etc. script to browse a directory and check the dates to see if they're older than 7 days, and if they are, delete them. Write a.bat file to run the script and then setup a Scheduled Task every morning or whatever to run the.bat file.
This is actually not a bad idea, if I get around to doing it I'll post the code.
I simply use EZTV to find the torrents and RSS feeds, uTorrent to download them automatically with its built in RSS reader, and XBMC on my Xbox to watch them comfortably in my living room.
Bully would make for the perfect Harry Potter game
on
Bully vs. Harry Potter
·
· Score: 1
In my final comments in my review of Bully's first hour I note that this is what the Harry Potter games should be like. I actually played through all of Bully and thoroughly enjoyed it, only imagining it being better if I was some random kid at Hogwarts learning magic and throwing Weasley invented stuff at first years.
I used Azureus for a long time, being a Java developer myself I saw it as the app to show off the capability and portability of Java. I stuck with it, the memory footprint and CPU usage was never that bad for me, so I never thought about replacing it. Then I updated my JDK so that I could take advantage of version 6, and boom, Azureus stopped working. I warily downloaded Vuze, but that didn't work either thankfully. So I downloaded uTorrent, and will never look back. It really is a great piece of software, faster and more efficient than Azureus, and basically the exact same functionality and UI.
Well, even if it's mundane activities, if it's well executed it can still be really, really good. I rated Half-Life 2's first hour a 9 even though you don't get a weapon for 10 minutes let alone a gun for 20. The execution is just so well done as you're immersed in this dystopian world.
And replying to GP, the first hour of a game is definitely not a total solid indicator of the overall quality of a game, but it's usually pretty accurate. There of course, some great exceptions.
So I guess what I'm trying to say is: kudos. Maybe a review site can get that idea out of more potential victims' heads. Thanks for the kudos. I'm not really expecting my site to make any waves in the industry, I guess that would be great if it did but I'm more just writing and reviewing because I like playing and writing about video games. I've also started writing my own game story (monomyth...) and I've realized how dull my first hour would probably be. It's gonna need pretty much a complete rewrite but if it is ever done I think it will be that much better.
Thanks for the tip, I'll add it to my list of games to review. I definitely need more older games with substance, too often when I try to think of NES era games to review, they're basically just platformers. Though I am writing a Monkey Island review for next week.
Start with a Bang - It's vital to hook the audience almost immediately.
Okay, I hate to tout my game review site, but this is exactly the thing I've been focusing on lately. Every week, I've been playing the first hour of different games from different genres and judging them entirely on this notion. I whole-heartedly agree that the first few moments of a TV show (Battlestar Galactica or even comedies with cold opens - like The Office - have been pulling this off pretty well lately) and the first few minutes to the first hour of a video game is crucial to capturing your audience's attention while developing the foundation for the rest of the experience. I've reviewed games with really good first hours like God of War 2 and Indigo Prophecy and games with really awful first hours.
Some of the best first hours of video games that I've played throw you right into a boss encounter: Castlevania: Symphony of the Night, and Beyond Good and Evil come to mind immediately. This is almost as good as you can get when trying to start your game off with a bang.
The 8.04 release will be Hardy Heron.
https://wiki.ubuntu.com/HardyHeron
In northern Minnesota we do the same thing when it's sunny!
Howard notes: "Drive speed matters more to me [than capacity], and Blu-ray is slower", with EGM revealing that "the PS3 Oblivion team compensated for the slower drive by duplicating data across the Blu-ray disc, making it faster to find and load."
Source: http://www.gamesetwatch.com/2007/01/ps3_oblivion_seeing_double_to.php
Obviously this isn't an ideal situation as you'd rather have both fast seek times and lots of space, but I also agree with you that developers shouldn't just fill up their discs for stupid reasons like copy protections or just to say "hey it's full!"
Of course they can fill up their discs with crap all they want, just don't brag about it and make it sound like the game wouldn't work on platform X because of that reason.
I honestly expected the guy to yell out "Help! I'm being repressed" as he was carried out of the room.
"Did you see him repressing me? You saw him, didn't you?"
I love the quote/proverb at the bottom of my comments:
To err is human -- to blame it on a computer is even more so.
I'll give you that. SK's site says they have ~120 employees. I don't want to make it sound like I hate SK or am an Epic fanboy, just throwing out alternative viewpoints that maybe not everyone wants to talk about generally.
I enjoyed Eternal Darkness and the Metal Gear Solid remake, so I hope they successfully release Too Human and that it's a good game, not necessarily 9 years in the making good, but hopefully good enough so that people forget the litigation and remember the game.
And there are hundreds of games delayed that run proprietary engines, or another licensed one. I'm not saying there is or isn't a direct correlation between using UE3 and delayed games, I'm saying that SK simply has problems getting games out and I feel they're trying to place Epic as a scapegoat for their problems. Too Human was originally shown in 1999, development probably started in 1997 or 1998 (I don't know those specifics). The game was shelved while they assumably worked on Eternal Darkness and the MGS port. They haven't released any games since 2004.
I honestly think that Silicon Knights is just trying to find another reason why Too Human is almost as oft-delayed as Duke Nukem Forever. There have been plenty of games released now using the Unreal Engine 3, and they haven't had a problem with it, at least not one they felt needed to be brought public and to the courts.
I used to be a fan of Silicon Knights and Denis Dyack (founder), but I can't say I am anymore. Though they haven't released an original game since 2002, it's hard to be a fan of a non-productive company.
I've only "known" Robert Jordan since January, when I started reading The Eye of the World, the first book in the Wheel of Time series. I started reading knowing full well that the series begins to go downhill, as my cube neighbor was a huge fan and has read the series through twice and began reading it again when I did (and even though he was a huge fan, he could admit pretty much exactly where the series falls off).
I have recently finished the sixth book, and I can begin to see a downward trend. But I so thoroughly enjoyed the first few books, I have to go on. Honestly, the first three books are amazing in my opinion, and you can always count on Robert Jordan to deliver a fantastic final 100 pages, even if the 600 before that were worth speed reading.
Even though I've only been in Robert Jordan's universe for a few months, I still feel his loss. It saddens me to know the series may never be complete, and if it is, it won't be completely his vision. Whether this is for better or worse, it still bothers me. I will continue to go on with the series, maybe at a slower pace so I can time the final release better if we ever hear a date.
Here's to you Robert Jordan, thank you for the little time we had together, I still look forward to the future.
Death is lighter than a feather, duty heavier than a mountain.
We used to play Virtua Tennis on the Dreamcast with shots. If you won a game (as in game/set/match), you took a shot of whatever we had. I remember one epic 5-set match with Bailey's and amaretto...
I miss college.
I wonder if something like Miro would have this built in? I don't know, never tried it.
.bat file to run the script and then setup a Scheduled Task every morning or whatever to run the .bat file.
I'm on a Windows box right now and if I wanted to do this quickly, I'd probably write a perl/python/etc. script to browse a directory and check the dates to see if they're older than 7 days, and if they are, delete them. Write a
This is actually not a bad idea, if I get around to doing it I'll post the code.
I only have a regular Xbox right now, but I would definitely do this if I had a 360. There's starting to be more and more native HD content available.
I simply use EZTV to find the torrents and RSS feeds, uTorrent to download them automatically with its built in RSS reader, and XBMC on my Xbox to watch them comfortably in my living room.
http://en.wikipedia.org/wiki/Begging_the_question#Contested_modern_usage
Please read further down the page.
In my final comments in my review of Bully's first hour I note that this is what the Harry Potter games should be like. I actually played through all of Bully and thoroughly enjoyed it, only imagining it being better if I was some random kid at Hogwarts learning magic and throwing Weasley invented stuff at first years.
And the fact that they would get throttled in favor of Comcast's own Earth-sized telescope.
I used Azureus for a long time, being a Java developer myself I saw it as the app to show off the capability and portability of Java. I stuck with it, the memory footprint and CPU usage was never that bad for me, so I never thought about replacing it. Then I updated my JDK so that I could take advantage of version 6, and boom, Azureus stopped working. I warily downloaded Vuze, but that didn't work either thankfully. So I downloaded uTorrent, and will never look back. It really is a great piece of software, faster and more efficient than Azureus, and basically the exact same functionality and UI.
And it's been four years since I've played and I still remember Valkrum Dunes as one of the lowest levels of hell.
Well, even if it's mundane activities, if it's well executed it can still be really, really good. I rated Half-Life 2's first hour a 9 even though you don't get a weapon for 10 minutes let alone a gun for 20. The execution is just so well done as you're immersed in this dystopian world.
And replying to GP, the first hour of a game is definitely not a total solid indicator of the overall quality of a game, but it's usually pretty accurate. There of course, some great exceptions.
Thanks for the tip, I'll add it to my list of games to review. I definitely need more older games with substance, too often when I try to think of NES era games to review, they're basically just platformers. Though I am writing a Monkey Island review for next week.
Start with a Bang - It's vital to hook the audience almost immediately.
Okay, I hate to tout my game review site, but this is exactly the thing I've been focusing on lately. Every week, I've been playing the first hour of different games from different genres and judging them entirely on this notion. I whole-heartedly agree that the first few moments of a TV show (Battlestar Galactica or even comedies with cold opens - like The Office - have been pulling this off pretty well lately) and the first few minutes to the first hour of a video game is crucial to capturing your audience's attention while developing the foundation for the rest of the experience. I've reviewed games with really good first hours like God of War 2 and Indigo Prophecy and games with really awful first hours.
Some of the best first hours of video games that I've played throw you right into a boss encounter: Castlevania: Symphony of the Night, and Beyond Good and Evil come to mind immediately. This is almost as good as you can get when trying to start your game off with a bang.
http://thefirsthour.blogspot.com/
There you go if you're interested.