I know this might sound a bit different to give as an analogy, but here goes. Remember the haunted houses (the really well done ones) during Halloween that you and some of your friends you used to walk through knowing fully well that this house is full of creepy/scary things that are meant to pounce on you. Well now imagine the difference between you actually walking through the house all by yourself and having to fend for yourself all along with everything that goes pop as against a friend of yours telling his/her experience in the most dramatic fashion with all the visual/audio effects and creating the atmosphere of tension for you. If you can get this picture in your head (I tried this with a friend was not very successful) then you know the difference between what a game does for you compared to a movie.
Personally the scariest moment for me has been a game, the game being FEAR was playing it one night alone in my office with the lights off and the scene where the ghost of the kid comes up the first time scared the crap out of me so much so that I switched on the lights and had to take a walk around before resuming the game again.
I agree about CBS not being the most optimum choice for a channel given its demographic etc. but maybe this is the channels way of changing its image and try and appeal to a more younger audience...notice the use of the word "try" how far they are successful will depend on how good the coverage is how comfortable they can make the average user feel about the game in question and more importantly how knowledgeable the guys (girls) are who present the event and their ability to convert gaming terms and expressing them in layman terms!
An example of that is I watch my nephew play online turn based Pokemon game the graphic are just still 2D images and all the battles take place in the head of my nephew but he gets great joy out of beating the opposite trainers Pokemon's and rule the gym etc. I don't know much about the Pokemon culture (Should I be embarrassed?) but when he explained to me I realized how it could lead to the same cycle the way WOW has level up (not just in numbers but factions etc.) get good gear fight better monsters - rinse lather repeat. But the question is would showing those still images make for good TV viewing? NO!
Before I even put this let me say i am not completely sure about whether this is true or not but for the sake of discussion we agree that games are less engrossing compared to movies/television.
1. Why do we expect the same thing from all types of media the comparison makes me think imagine a person who loves dancing says Oh dancing is much more physical and can almost be part of exercising (some of them at least) but reading books or watching movies is not, does that mean reading books is bad? No its a different type of engagement
2. Secondly when I played KOTOR (the first part) the twist in the tale was enough to get me pretty engrossed with the character and I was more involved in finding out how the story ends...more importantly was also happy that I could decide what kind of ending I wanted Good or Evil true not many games would involve you in the storyline (to that extent) but given the number of years both these separate medium have been around am guessing the comparison would be difficult
I think using the word engrossing is a very big generalization in this case
One could this also mean that there will be a service coming from Blizzard to buy and sell things for their game??? like SOE did...would make sense given the rumors that another MMOG is in the offing from the Blizzard studios
Also if eBay allows people to sell themselves for dates or "a" date itself for varying cost would that be considered illegal last I checked soliciting companions by paying money was illegal. Coz if thats not illegal then how could me trying to sell 5 hrs of my time playing your account to be able level up your character be considered wrong? The only risk being you giving the user name and password to a person who does that. isn't that service of a different kind?
no wonder the game industry survives on younger workers (minions) they dont generally have a committment towards a significant other, they are more than happy to work extra hours as long as that earns them brownie points in the eye of their boss/supervisor because they either as one person said dont have a life besides what they do at work (including no hobbies to pursue and their idea of fun is playing games) or they have a tough time going to back to their lonely lives at home. Thr trouble starts with people near the thirty some range who have a significant other, sometimes kids and lots of other responsibilities which need their time and attention. basically the industry is sending out a message to the people we dont care for your experince or what you have achieved you have to slog till you can then leave this industry and allow the younger generation to come and slog all over again:-) ésta es vida
I just love the concept of "trailers" I know I am beating a dead horse but why do I get the feeling what is shown in the trailers does not match up with what is in the game, now they have a new toy where they can play that game with us all over again.
I agree with the diverse nature of the games though:-)
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This is not a signature...no seriously!
I think the people that care the most are the big companies they are losing out on all the money that these women (15 to 34???) are spending on other things. Not satisfied with getting guys to spend their money (agreed they do enjoy the games) they want the women too! So now their thinking is if there are women workers maybe we will be able to lure them to play games...I dont know how far this will succeed but lets wait and watch.
Somebody mentioned Brenda Laurel...how about Brenda Braithwaite she was part of the team that did Playboy the Mansion
Don't worry Jacky if you get kicked out you can always work as a game tester since you have spent such a lot of time "looking" at games
I know this might sound a bit different to give as an analogy, but here goes. Remember the haunted houses (the really well done ones) during Halloween that you and some of your friends you used to walk through knowing fully well that this house is full of creepy/scary things that are meant to pounce on you. Well now imagine the difference between you actually walking through the house all by yourself and having to fend for yourself all along with everything that goes pop as against a friend of yours telling his/her experience in the most dramatic fashion with all the visual/audio effects and creating the atmosphere of tension for you. If you can get this picture in your head (I tried this with a friend was not very successful) then you know the difference between what a game does for you compared to a movie.
Personally the scariest moment for me has been a game, the game being FEAR was playing it one night alone in my office with the lights off and the scene where the ghost of the kid comes up the first time scared the crap out of me so much so that I switched on the lights and had to take a walk around before resuming the game again.
I agree about CBS not being the most optimum choice for a channel given its demographic etc. but maybe this is the channels way of changing its image and try and appeal to a more younger audience...notice the use of the word "try" how far they are successful will depend on how good the coverage is how comfortable they can make the average user feel about the game in question and more importantly how knowledgeable the guys (girls) are who present the event and their ability to convert gaming terms and expressing them in layman terms! An example of that is I watch my nephew play online turn based Pokemon game the graphic are just still 2D images and all the battles take place in the head of my nephew but he gets great joy out of beating the opposite trainers Pokemon's and rule the gym etc. I don't know much about the Pokemon culture (Should I be embarrassed?) but when he explained to me I realized how it could lead to the same cycle the way WOW has level up (not just in numbers but factions etc.) get good gear fight better monsters - rinse lather repeat. But the question is would showing those still images make for good TV viewing? NO!
1. Why do we expect the same thing from all types of media the comparison makes me think imagine a person who loves dancing says Oh dancing is much more physical and can almost be part of exercising (some of them at least) but reading books or watching movies is not, does that mean reading books is bad? No its a different type of engagement
2. Secondly when I played KOTOR (the first part) the twist in the tale was enough to get me pretty engrossed with the character and I was more involved in finding out how the story ends...more importantly was also happy that I could decide what kind of ending I wanted Good or Evil true not many games would involve you in the storyline (to that extent) but given the number of years both these separate medium have been around am guessing the comparison would be difficult
I think using the word engrossing is a very big generalization in this case
One could this also mean that there will be a service coming from Blizzard to buy and sell things for their game??? like SOE did...would make sense given the rumors that another MMOG is in the offing from the Blizzard studios Also if eBay allows people to sell themselves for dates or "a" date itself for varying cost would that be considered illegal last I checked soliciting companions by paying money was illegal. Coz if thats not illegal then how could me trying to sell 5 hrs of my time playing your account to be able level up your character be considered wrong? The only risk being you giving the user name and password to a person who does that. isn't that service of a different kind?
no wonder the game industry survives on younger workers (minions) they dont generally have a committment towards a significant other, they are more than happy to work extra hours as long as that earns them brownie points in the eye of their boss/supervisor because they either as one person said dont have a life besides what they do at work (including no hobbies to pursue and their idea of fun is playing games) or they have a tough time going to back to their lonely lives at home. Thr trouble starts with people near the thirty some range who have a significant other, sometimes kids and lots of other responsibilities which need their time and attention. basically the industry is sending out a message to the people we dont care for your experince or what you have achieved you have to slog till you can then leave this industry and allow the younger generation to come and slog all over again :-) ésta es vida
I just love the concept of "trailers" I know I am beating a dead horse but why do I get the feeling what is shown in the trailers does not match up with what is in the game, now they have a new toy where they can play that game with us all over again. I agree with the diverse nature of the games though :-)
--
This is not a signature...no seriously!
I think the people that care the most are the big companies they are losing out on all the money that these women (15 to 34???) are spending on other things. Not satisfied with getting guys to spend their money (agreed they do enjoy the games) they want the women too! So now their thinking is if there are women workers maybe we will be able to lure them to play games...I dont know how far this will succeed but lets wait and watch. Somebody mentioned Brenda Laurel...how about Brenda Braithwaite she was part of the team that did Playboy the Mansion