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Computer Games Make Players Less Violent

Stony Stevenson writes "A new study of computer gamers has found that a session in front of World of Warcraft can make players less stressed and more calm. The study questioned 292 male and female online gamers aged between 12 and 83 about anger and stress. They then played the game for two hours and were retested. "There were actually higher levels of relaxation before and after playing the game as opposed to experiencing anger, but this very much depended on personality type," said team leader Jane Barnett from Middlesex University."

192 comments

  1. That may not be true by Anonymous Coward · · Score: 0

    But you will be MORE stressed if the Horde kept killing you during your whole session, or you kept dying while you were trying to reach level 43 on the beach by Booty Bay!!

    Paul

    1. Re:That may not be true by Arivia · · Score: 2, Interesting

      Something is very wrong if you're *trying* to reach level 43 on those beaches - they're bad spots for you to grind at that level, and if you're questing, there isn't really much trying involved.

      --
      The role of the writer is not to say what we can all say, but what we are unable to say. -Anais Nin
    2. Re:That may not be true by Anonymous Coward · · Score: 0

      Well, those level 40-41 mages around there are so easy to kill. They don't have much health. And, if you cast a spell to abosorb fire damage, you don't even get hurt. It was other things that used to kill me there.

    3. Re:That may not be true by Anonymous Coward · · Score: 0

      Are you a rogue dammit?!

    4. Re:That may not be true by Jax+Omen · · Score: 2, Insightful

      I think the problem is more that you're playing as Alliance.

    5. Re:That may not be true by sortius_nod · · Score: 1

      I think the problem is you're playing WoW. I really don't know why they studied just one game.

      Maybe something like Eve would give them an idea of rage quitting. You lose a 500m ISK CNR to a Burn Eden or the likes. That makes you angry.

  2. From the no shit sherlock school of thought by LiquidCoooled · · Score: 4, Funny


    "The thinking in the field is that there is a scale along which people, even those considered to be 'normal', can be placed on," said Dr Charlton.


    Well, Dr Charlton is a bright spark isn't he.

    --
    liqbase :: faster than paper
    1. Re:From the no shit sherlock school of thought by Anonymous Coward · · Score: 1, Insightful

      Given what he went on to say, he's probably pretty bright, yes. Ohhh, wait. You took his introductory statement out of context in an attempt to ridicule it. That's clever. Keep it up!

  3. This just in... by genesus · · Score: 5, Funny

    This just in...leisure reduces stress!

    1. Re:This just in... by snl2587 · · Score: 1

      This just in...leisure reduces stress!

      Incredible! What else can they do with this? Maybe through this experiment they've found the link between the "fun" and "happy" genes among gamers!

    2. Re:This just in... by Mashiki · · Score: 2, Insightful

      Unpossible!

      Who'd really thunk it? Most people who play games, do crosswords, go out to their garage for a
      few hours and tinker, take up gardening or do other activities surprise are able to relax.

      --
      Om, nomnomnom...
    3. Re:This just in... by eldavojohn · · Score: 5, Interesting

      This just in...leisure reduces stress! While this is true, there have been many criticisms of World of Warcraft. Even on Slashdot, we have seen people writing purple prose about the game destroying their lives worse than a heroin addiction. This study may present evidence that stories like the above are inherent problems with that person's ability to prioritize what is most important to them in their lives. They're free to pick Warcraft as #1 but I question why they wrote that piece if they did.

      My friends have often commented that Warcraft is their second job and jokingly hate it for its 'grind.' Why do they play? Because it's still stress reduction, in my opinion.

      So while you may find it obvious, there are caveats that make this interesting to some readers. I found it interesting and wonder now if people will compare it to cigarettes even though there's no chemical exchange (people love terrible analogies). You know, my parents and grandparents that live in the middle of nowhere used to waste hours playing cards with each other. Why? Because it reduced stress, I'm sure. I don't think Warcraft is any different.
      --
      My work here is dung.
    4. Re:This just in... by Jarik+C-Bol · · Score: 2, Informative

      no, it appears that they found the link to show that if you are an avid gamer, you are probably autistic. This is explained in the end of the article.

      --
      I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.
    5. Re:This just in... by ShieldW0lf · · Score: 1

      Fighting creates relaxation in the aftermath.

      So do video games.

      So does fucking.

      The first is the act of destroying society.

      The second is the act of withdrawing from society.

      The third is the act of creating society.

      The third is what you aim for.

      The first is where you go after the human rights activists have killed your potential.

      The second is where you end up once you're completely broken, if you're not already in jail or dead.

      --
      -1 Uncomfortable Truth
    6. Re:This just in... by arivanov · · Score: 5, Interesting

      Actually no.

      In a game you can vent build up stress. This is especially valid for games played in a group.

      I used to run a small company with two people - a husband and a wife. They were shouting at each other constantly, quarreling, slammed doors and so on. Stress to the roof. I sold my share to them and left.

      A year later I came to see them. Nice, quiet, tranquil. I could not understand what was going on until I found out that they play Doom, deathmatch, no monsters every day for at least half an hour... Ahh... The joy of creeping on your best beloved with a double barrel shotgun and blowing his head off... Aaaa.... Wonderful...

      By the way, cooperative play does not do it. We tried later on to play Tie-Fighter vs X-Wing and it did not work out.

      --
      Baker's Law: Misery no longer loves company. Nowadays it insists on it
      http://www.sigsegv.cx/
    7. Re:This just in... by digitig · · Score: 4, Funny

      This just in...leisure reduces stress! Never been on a family vacation, evidently...
      --
      Quidnam Latine loqui modo coepi?
    8. Re:This just in... by Jurily · · Score: 5, Funny

      Ahh... The joy of creeping on your best beloved with a double barrel shotgun and blowing his head off... Aaaa.... Wonderful... Agreed. So much more cheaper than a divorce lawyer.
    9. Re:This just in... by timeOday · · Score: 4, Informative

      Warcraft is addictive, but that's different from objections some people have to other games, such as Grand Theft Auto. The headline of this article is (intentionally?) over-broad, wanting it to be a counterpoint to arguments against graphic violence in games, which it isn't.

    10. Re:This just in... by Farakin · · Score: 0

      They obviously have never raided with a bunch of NOOBS!

    11. Re:This just in... by urbanriot · · Score: 2, Insightful
      Except when it's a daily grind... the original article didn't state whether or not these were new players, casual players or diehard players. I've smashed many keyboards and mice, angry because my mob was stolen, or a raid was blown, or various other reasons. The first month or so of WoW'ing was an enjoyable romp, exploring a new world. After settling in and learning the game, I often became stressed and frustrated and less happier than I was prior to playing.

      This just in...leisure reduces stress!
    12. Re:This just in... by Oktober+Sunset · · Score: 2, Funny

      This counter point to all claims agains't the violent games I play, and if you say it doesn't, I'll fucking kill you!

    13. Re:This just in... by shotgunefx · · Score: 2, Interesting

      Totally agree.

      Six years ago, my Mom and a brother were both diagnosed with terminal cancers. Going through that, I'll tell you, I was an angry person. I usually had the urge to strike just about anyone and everyone as hard I could. Even if my "head" wasn't mad, my body felt it. (Yeah, healthy, I know). Anyway, this lasted for a couple *years* after they passed. Very impulsive sensation (disconcerting as well).

      So, to vent, I'd fire up GTA and take out my anger on the world. Was very cathartic. I know without that, some of that would have become real-world brawling. Without a doubt, helped me keep the hinges on during that period.

      --

      -William Shatner can be neither created nor destroyed.
    14. Re:This just in... by snl2587 · · Score: 1

      no, it appears that they found the link to show that if you are an avid gamer, you are probably autistic. This is explained in the end of the article.

      My comment was in reference to the "ruthless" gene article discussed yesterday, and I was pointing out the ridiculousness of correlation being interpreted as causation.

    15. Re:This just in... by Anonymous Coward · · Score: 0

      The first is where you go after the human rights activists have killed your potential. Eh?

      The second is where you end up once you're completely broken, if you're not already in jail or dead. Que?

      This reminds me of a quote from a favorite movie of mine:

      "And by the way, you know, when you're telling these little stories? Here's a good idea: have a point. It makes it so much more interesting for the listener!"
    16. Re:This just in... by Macthorpe · · Score: 1

      If you boil society down to 'collecting human beings', sure, gaming is apparently anti-social.

      Unfortunately for you, society is a fuck of a lot more complicated than that, which is why we have multiplayer games and PAX.

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    17. Re:This just in... by Degro · · Score: 3, Interesting

      A lot of recreational drugs help with relaxation too. The only reason they are viewed so negatively is, just as with WoW, if you spend too much time relaxed/high you're an unproductive drag on the rest of society. There's never any individual responsibility. Hardcore drug/video game addicts ruin it for the rest of us.

    18. Re:This just in... by ShieldW0lf · · Score: 1

      There are no spoons at PAX. The illusions are fucking complicated, I'll concede you that.

      --
      -1 Uncomfortable Truth
    19. Re:This just in... by chadruva · · Score: 1

      A new study reveals that a session of Myst can make the player violent, trow the mouse and keyboard and generally damage things.

      However playing FPS of the "Shoot everything that moves" kind does release stress.

      --
      C-x C-c
    20. Re:This just in... by agrounds · · Score: 2

      You need to step away then.

      I have been playing WoW since the week of release. The way I keep my head clear is to just step away for a few weeks to a month at a time. It was hard the first time.. leaving the heavy raiding scene and the comfortable routines, but it was not worth the frustration or anger I would feel when things would go badly. I missed it like hell for the first couple of weeks, then I just stopped thinking about it. Once you can sit on the computer surfing, playing music, and just chatting with people without thinking about WoW, you are ready to come back if you are so inclined.

      To this day I take extended "vacations" from WoW when I find myself starting to schedule my life around it or getting actually angry about it. This works out to one month off every 4 to 6 or so... I find it keeps me balanced.

      If I go 4 days without logging in.. I don't care.

      Give it a shot and see how it works out.

    21. Re:This just in... by Anarke_Incarnate · · Score: 1

      PUGing a 5 man is bad enough, but if you are RAIDING with noobs, the fault lies with you. Find a guild or some friends who know what they are doing. The repair bills and frustration will make you hate the game. Then, it is no longer relaxing.

    22. Re:This just in... by Hatta · · Score: 1

      The headline of this article is (intentionally?) over-broad, wanting it to be a counterpoint to arguments against graphic violence in games

      There would have to be an argument against graphic violence in games first. There isn't. There is a measurable increase in aggression shortly after playing a violent video game. It's short term, something like 20 minutes, probably commensurate with the adrenaline surge of playing an exciting game. Big surprise there, that getting someone excited can cause them to be more aggressive. That's what we call normal, there's absolutely nothing pathological about that. Yet people try to point to this result and say "see, video games make you violent!".

      Anyway that's the sum total of evidence for a causal effect of violence in video games on aggression. Given that the argument for such an effect is specious, and the evidence supporting it is short term, this crappy study is a fine counterpoint for the original crappy study.

      --
      Give me Classic Slashdot or give me death!
    23. Re:This just in... by Anonymous Coward · · Score: 0

      Your next post will be either concrete proof that your claims are true, or an abject confession that it's all transparent lies. We both know it will be the second.

    24. Re:This just in... by Anonymous Coward · · Score: 0

      A lot of recreational drugs help with relaxation too. The only reason they are viewed so negatively is, just as with WoW, if you spend too much time relaxed/high you're an unproductive drag on the rest of society. Say what???? do you really think that rec drugs are viewed negatively because they make you less productive... thats very narrow minded of the health implications rec drugs actually carry with them... not to mention that when someone does either go to far with rec drugs or their body rejects them they seem to become someone else's (ambulance and other medical practitioners ) responsibility.
    25. Re:This just in... by HiVizDiver · · Score: 1

      I would posit that "family vacation" != "leisure", but you and I are ultimately arguing the same point. :)

    26. Re:This just in... by Guppy06 · · Score: 1

      "Even on Slashdot, we have seen people writing purple prose"

      Nah, that's just the color of hypertext here in the games section.

    27. Re:This just in... by Jedi+Alec · · Score: 1

      Hey, I play GTA to relieve some of the stress from playing MMORPG's, you insensitive clod!

      And no, that's not entirely a joke.

      --

      People replying to my sig annoy me. That's why I change it all the time.
    28. Re:This just in... by OldZombie · · Score: 1

      This just in...leisure reduces stress! Never been on a family vacation, evidently... Ah you think of family vacations as leisure...thats a new one!
      --
      This is not a signature...no seriously!
    29. Re:This just in... by Jarik+C-Bol · · Score: 1

      ah, good point, i had forgotten about that article.

      --
      I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.
    30. Re:This just in... by drinkypoo · · Score: 1

      The only reason recreational drugs are viewed so negatively is that our government has told us to feel that way and we have bought it. Well, that and the strong streak of puritanism we have here in the US. Note that the drugs are not viewed so negatively everywhere as they are here. Note also that the US is viewed more negatively everywhere else than it is here. But the simple truth is that the War On Some Drugs is far more about preserving the profits of Big Pharma and Big Prisons than it is about ANYTHING else - at least in the USA.

      On a societal level, drug addiction isn't an illness. It's a symptom of illness.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    31. Re:This just in... by RoloDMonkey · · Score: 1

      Ahh... The joy of creeping on your best beloved with a double barrel shotgun and blowing his head off... Aaaa.... Wonderful...

      Agreed. So much more cheaper than a divorce lawyer.

      Hans, is that you?

      --
      Long live the Speaker Bracelet
      Rolo D. Monkey
    32. Re:This just in... by awesomizer · · Score: 1

      Interesting. So if leisure reduces stress, then what does crack do?

  4. Middlesex University by QX-Mat · · Score: 5, Informative

    For the those unaware of the British University system, you need to automatically take a popularist study from a poly-technical University with plenty of salt.

    1. Re:Middlesex University by gfxguy · · Score: 5, Insightful

      While that may be the case, it's been my anecdotal experience that kids who are allowed to play violent video games, and play with toy guns and other toy weapons, are much more relaxed and better behaved than kids who parents won't let them.

      I've even been scolded by people for play-fighting with my son.

      But then, I've had people come up to my wife and I out of the blue and tell us what nice, well behaved kids we have - at restaurants, on delayed flights that turned into multiple day ordeals...

      Sure, it's not just the games and playing, but if you let the kids let "it" out, it seems obvious to me that they can relieve their own built up tension. Stress isn't limited to adults, kids have a lot of pressures to deal with, too. Maybe not as much as adults, maybe their problems even seem trivial to us, but to a 10 year old they're not.

      I'd say it's a great life lesson in constructively dealing with stress.

      --
      Stupid sexy Flanders.
  5. Surprise! by Tiberius_Fel · · Score: 1

    Providing a safe outlet for urges results in less spilling over of these urges and less damage caused by this spilling over. Oh yeah. Big surprise.

    Cue the picture of the US murder rate plotted against video games, like Doom, etc...

    --
    Join the Empire! http://www.empirereborn.net/
    1. Re:Surprise! by gfxguy · · Score: 1

      It's true! Declining murder rates and rates of violent crime, on average, across the U.S. at least.

      Sure, you have these highly reported outbursts from some unstable people from time to time, but it's not representative of the big picture.

      --
      Stupid sexy Flanders.
  6. Ticking time bombs.... by servognome · · Score: 3, Funny

    Just add spam and lag then watch the fireworks

    --
    D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    1. Re:Ticking time bombs.... by thermian · · Score: 2, Informative

      I've been using games as a way to relax at the end of a days coding for years. I started off by firing up Elite (on the bcc model B), and pirate hunting, or hunting down jiucy freighters and getting them to drop their cargo.

      In later years this turned into an evenings doom, or CnC.

      Nowadays it's X3, that's beside the point though The one constant theme has been that I play games to go from stressed to unstressed, or just to wind down if there's no stress.

      I wouldn't pick an online game for that though, like a mmorpeger or somesuch, because you aren't god of your own little universe, and if you get the lags, or some asshat messing you about, you get stressed again.

      --
      A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    2. Re:Ticking time bombs.... by conares · · Score: 0

      Just add spam and lag then watch the fireworks LMAO!!!ii
      --
      That, that really grinds my gears!
    3. Re:Ticking time bombs.... by ArsonSmith · · Score: 1

      Or give them a basic gameplay requirement like:

      "Get a pug together and run Arc."

      I'm pretty sure the stress level will go way up.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    4. Re:Ticking time bombs.... by Jedi+Alec · · Score: 1

      I've been using games as a way to relax at the end of a days coding for years. I started off by firing up Elite (on the bcc model B), and pirate hunting, or hunting down jiucy freighters and getting them to drop their cargo.

      Ever tried Eve Online? Comes with real people who will yell at you and whine on the forums about how you made them "drop their cargo" ;-)

      --

      People replying to my sig annoy me. That's why I change it all the time.
  7. Finally. by Anonymous Coward · · Score: 4, Insightful

    I've been saying this for ages. With most people video games are a way to vent their anger instead of taking it out on others. If you're crazy enough to go kill 20+ people you really don't need a video game to encourage you.

    1. Re:Finally. by Xelios · · Score: 4, Insightful

      I liken it to visiting a shooting range or taking martial arts lessons. Neither make a person more violent, and both can be great outlets for stress or aggression. I don't see what makes video games any different, aside from the fact that you don't use up much physical energy playing them.

      The parents who are campaigning against video game violence are likely the same parents who threaten to sue their school when their kid comes home with a few bruises after a fun game of football in gym class. Not that I was ever any good at sports (this is /. after all), but no-contact football is their handywork.

      --
      Murphey's fighting Occam, and we're in the stands.
    2. Re:Finally. by tbyte_s_user_on_slas · · Score: 0

      I can't agree more with You.

    3. Re:Finally. by boris111 · · Score: 4, Interesting

      Yes I grew up on the cusp of Americans becoming pussified. In the 7th grade 15 yrs ago.. we had a brilliant gym teacher that made up a game called Q-Soccer (his last name was Quedenfeld). The game was a cross between football (American), soccer, rugby, and basketball. This was when gym class was still fun. The game involved little bit of contact, though not as much as football game with pads. Well incidentally some kid was running and twisted and broke his ankle. No contact was involved. His parents turned around and sued the school to have the game banned. Gym class was no longer fun after that.

    4. Re:Finally. by sillyxone · · Score: 1

      it's not only about violence. When I have something bothering in mind, it's hard to see as it needs the appropriate environment to show. However, when I play PES, I can easily see that my strategy and my moves reflected clearly in the game, thus I can adjust and calm myself. The downside is I'm utilizing it too much to the point that I switched to an easier level (from 4 stars to 2 stars) to use the game as a relaxing therapy.

    5. Re:Finally. by Oktober+Sunset · · Score: 2, Interesting

      Sounds lame. British Bulldog is the best game ever. Full contact with total intent to cause pain. No goals, no score, just repeated violence till theres only 1 kid standing. Nothing like getting slammed down face first onto the tarmac as you and 50 other kids all charge across the playground. Except of course doing it to the next kid, lol.

    6. Re:Finally. by boris111 · · Score: 2, Funny

      You've got to entertain yourself some how watching soccer. (ducks)

    7. Re:Finally. by Oktober+Sunset · · Score: 0

      lol, coming from a yank, the people who invented baseball. lol.

    8. Re:Finally. by Anonymous Coward · · Score: 0

      Which was a failed attempt at trying to liven up Cricket... :(

    9. Re:Finally. by Translation+Error · · Score: 1

      And then there are all the people who say violent video games are different from violent movies because you're actually controlling the character and committing the acts, thus getting conditioned to be more violent. It seems to me, though, that it's just as reasonable to say the movies get the viewers all worked up and primed for violence without giving them an outlet, making them more likely to commit real violence.

      --
      When someone says, "Any fool can see ..." they're usually exactly right.
    10. Re:Finally. by elmartinos · · Score: 1

      Its very interesting how different cultures such a problem:

      * Americans sue the school, lots of money is involved and afterwards a few individuals might be richer and most people have to suffer ridiculous consequences.
      * Here in Europe he will be properly treated in a quality hospital immediately, will be back in school the next day, and be able to play again in a week.
      * In Africa he might never be able to walk properly again because there's no money for a treatment.
      * Japanese would blame the kid for beeing stupid and dishonoring the school, and build a robot to replace him.

    11. Re:Finally. by Anonymous Coward · · Score: 0

      What you're referring to is the Catharsis Hypothesis, and it has been proven time and time again to be incorrect.

      Humans do not build up and release anger like a glass of water. When someone does something violent (whether in a videogame or IRL), it causes them to respond more aggressively. It causes them to think in a violent and aggressive way, not to "let out their pent up aggressions"

  8. Cigarettes can too... by garcia · · Score: 4, Interesting

    Not that I 100% disagree with this, just remember that anyone is likely to be calmed by the effects of an outside influence on their brain. It's when they are away from that "fix" for a prolonged time that they may become agitated.

    1. Re:Cigarettes can too... by mkettler · · Score: 2, Insightful

      Aye, this is the first thing that came to my mind. Particularly since the test subjects were gamers. The article didn't specify if the gamers were WoW players, non-WoW players, or a mix. If you've got WoW players in there, essentially all you're testing is if addicts have stress level goes down when you give them some of what they're addicted to.

      --
      -Matt
    2. Re:Cigarettes can too... by Anonymous Coward · · Score: 0

      Cigarettes can too... While this is true, we don't need to do a study on cigarettes because we know that they are a vehicle for putting nicotine into the blood. In fact, why do you even say cigarettes? Why not cigars or chaw or an IV drip with nicotine? Or cocaine or heroin? These are all addictive substances.

      Games aren't a substance, they're an experience. A better comparison would be bowling with your friends, playing cards or jogging with your neighbor. Yeah, you may become agitated because you don't have your 'fix' but I think it's more just that you enjoy doing those things so they calm you.

      And don't give me that "addictive personality" shit. That's just an excuse for people who don't want to control themselves ...
    3. Re:Cigarettes can too... by Anonymous Coward · · Score: 0

      Right. The druggy relaxes when he gets his fix. Oh wait, this is suppose to prove violent video games == good, hurrah! PROof FTW!

    4. Re:Cigarettes can too... by Rogerborg · · Score: 4, Funny

      Sure, this would be like arguing that murderers should be encouraged to commit small, regular slayings of unimportant people in order to avoid building up the urge to go on a real rampage.

      (Not really, I just wanted to give Jack Thompson some easy quotes).

      --
      If you were blocking sigs, you wouldn't have to read this.
    5. Re:Cigarettes can too... by Eli+Gottlieb · · Score: 2, Interesting

      Actually, I think that having murderers kill randomly selected politicians (ie: unimportant people) with low approval ratings sounds like a great way to keep the government efficient and trustworthy.

    6. Re:Cigarettes can too... by Nullav · · Score: 1

      Perhaps it was just that every raid I was in had like ten leaders; it could have just been Stranglethorn Vale and all those damn Night Elves, but I don't recall having to go to some MMORPG recovery clinic where I was given 15 minutes of EQ per day to help me through withdrawl after my subscription ran out. I wasn't even given a box of patches to put on my arm. I feel so left out now. The only attachment I had to WoW was because I had already thrown money at it.

      I seriously doubt the relaxing effect mentioned in TFA is peculiar to games. I'd assume almost anything that allowed one to think under different rules, or just shut down entirely, in the case of non-interactive entertainment and often-performed tasks, will have the same effect. Granted, there may be minor psychological addictions, but that's quickly mitigated by the number of other forms of entertainment available. In any case, this certainly doesn't compare to a physical addiction to nicotine.

      Just for the hell of it, the cost:
      WoW - $25 for the game and 30 days of playtime, $30 for the Burning Crusade expansion, and $15 for each additional month of play.
      Cigarettes - ~$25 per case, lasting anywhere from 1-3 weeks and a possible $20-$40 for each box of gum/patches/pills.

      --
      I just read Slashdot for the articles.
    7. Re:Cigarettes can too... by oxidiser · · Score: 1

      That is, of course, assuming all WoW players (or at least the ones in the test) are addicted to the game. I would wager that most people who play are NOT addicted. I average maybe an hour a day of WoW, it's fun but it's certainly not all I do or think about.

    8. Re:Cigarettes can too... by mkettler · · Score: 1

      Actually, you really only need some of them to be addicted, not all.

      Basically, the addicts are going to heavily bias the results. Unless you separate out the addicts the whole measurement is really worthless, and it is going to devolve to being attributable to the unknown number of addicts in the test.

      --
      -Matt
    9. Re:Cigarettes can too... by Hannah+E.+Davis · · Score: 1

      But cigarettes build a physical dependence -- WoW does not.

      Although I don't play WoW (anymore), I'm on Second Life in another window as I type this, and given how much time I spend on my computer, if I've gotta be addicted to some aspect of the internet (gaming or otherwise). When I find myself stuck without internet, I get bored. No shakes, no extreme agitation, nothing like that... just overwhelming boredom mixed with loneliness, because all of a sudden I have a huge void in my life, and I don't know how to fill it. If this was all cigarette smokers had to deal with, they could cure themselves by simply finding a new hobby.

      So... while I agree with you that addiction is likely to result from any activity that produces such a calming effect, I don't think that even the most addicted gamers need to worry about the withdrawal symptoms typically associated with chemical addictions. Any agitation is likely to be associated with boredom or lack of social interaction.

    10. Re:Cigarettes can too... by Lemmy+Caution · · Score: 1

      Unless you hold a very strong mind-body dualist account, everything psychological is physical.

      The glib distinction between the two is simply incorrect. It is more accurate to say that certain types of addiction have different mechanisms from others.

    11. Re:Cigarettes can too... by mkettler · · Score: 1

      Side note, since some have modded the above post as flamebait:

      The only reason WoW gamers vs non-WoW gamers is relevant is the test used WoW. If they had tested people using any other game, even something like Tetris, the same addict factor would have applied, but to Tetris vs non-Tetris players.

      I'm also not suggesting that all WoW (or any other game) players are addicts. However, some are. And unless you somehow measure and account for those people, your whole test is invalid because there's an unknown number of highly biased participants. It'd be like making a test of a group of politicians to see who supports a particular candidate, without bothering to find out how many of the subjects are republican or democrat. Party allegiances are going to be a strong factor, and you might just be measuring how many of your test subjects are in the same party as the candidate.

      For the record, I'm a mild gaming addict myself. My addictions are EverQuest and Civilization instead of WoW but I'm an addict none the less. I get mildly agitated when I'm not able to play one of my games, and when I do get to play, I relax.

      Are the games therapeutic for me, or is the absence traumatic? From my own experience, I suggest it's a bit of both, but the trauma of not playing is more significant than the therapy of playing.

      --
      -Matt
  9. Shocking results by The+Only+Druid · · Score: 1

    So, in other words: if you use the game as a tool to relax, it relaxes you; while if you use the game as an outlet for your violent urges, it makes you more violent.

    Shocking that a tool could be used in multifarious ways.

    --
    "Stumble before you crawl"
    1. Re:Shocking results by $RANDOMLUSER · · Score: 5, Funny

      Shocking that a tool could be used in multifarious ways.
      You know what they say - "When all you have is a hammer, everything looks like a skull".
      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    2. Re:Shocking results by Hal_Porter · · Score: 0, Redundant

      I think in this case it should be "when al you have is the sniper rifle, everything looks like a skull"

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    3. Re:Shocking results by Oktober+Sunset · · Score: 1

      no, everything looks like a squishy brain to be turned into yummy red mist.

  10. WoW is fine, but what about shooters? by mikkl666 · · Score: 3, Interesting

    I can see the way that a RPG can calm you down, but I don't think this is a general rule for games. I've seen people all fired up from FPS so that they actually had to stop playing for a while to cool down again.

    1. Re:WoW is fine, but what about shooters? by Jugalator · · Score: 0, Redundant

      Yes, I'm personally a normally calm guy, but I too have adrenaline rushes that haven't left my body for a while, even after having stopped playing.

      --
      Beware: In C++, your friends can see your privates!
    2. Re:WoW is fine, but what about shooters? by Aqualung812 · · Score: 1

      I have seen many online and offline players throw a mouse, controller, or keyboard. I've also see people get into fights over a card game. FPS, MMOG, RTS, or Euchre can been seen as a game to relax or as competition that causes stress.

      --
      Grammer Nazis - I mod you "troll" unless you actually add something on-topic. Yes, I know I have mispellings in my sig.
    3. Re:WoW is fine, but what about shooters? by wattrlz · · Score: 1

      ... to be fair, that was when I was being pwned. Where I the pwnx0r you'd have seen a very different reaction.

    4. Re:WoW is fine, but what about shooters? by Merls+the+Sneaky · · Score: 1

      Another case of Monopoly related violence.

    5. Re:WoW is fine, but what about shooters? by ShadowsHawk · · Score: 2, Insightful

      I enjoy a bi-annual LAN party. My heart is normally pumping after an intense session, but I never feel violent.

    6. Re:WoW is fine, but what about shooters? by Hatta · · Score: 1

      Whether you see an effect or not, you have to ask if it's relevant to crime. Normal people get excited and a little more aggressive when they do something exciting like a fast shooter. Demonstrating that video games cause a short term increase in violence shouldn't be an interesting or controversial result. It's a long way from there to demonstrating that a person who plays violent games is more likely to commit crime.

      Video games may make a person more violent temporarily, but they doesn't make them a violent person.

      --
      Give me Classic Slashdot or give me death!
    7. Re:WoW is fine, but what about shooters? by Clandestine_Blaze · · Score: 1

      I can see the way that a RPG can calm you down, but I don't think this is a general rule for games. I've seen people all fired up from FPS so that they actually had to stop playing for a while to cool down again. This is actually an interesting comment. (Score one for the moderation system!) I wonder what results this study would have yielded had they substituted World of Warcraft with F.E.A.R. or any other FPS game out there. FPS games typically require more reflexes and reaction than does World of Warcraft, where if you are playing with a group, you require strategy, a plan, team roles, etc. The environment can be more controlled than playing Halo or Unreal.

      Hell, I'm a mess after an hour or so of Ninja Gaiden Sigma.

      After reading the short article, I believe that the researchers need to look into this topic deeper. Especially after reading this comment:

      "This will help us develop an emotion and gaming questionnaire to distinguish the type of gamer who is likely to transfer their online aggression into everyday life." It seems to me that if someone were to transfer their online aggression into everyday life, they would do so anyway if you were to take away the online aspect. To put it in a clearer context, anyone who would go out and murder due to a video game would probably go out and murder for any other reason if the video games were taken away.

      Another thought - is the stress relief due to the reward you get while playing? Is the simple action of slaying demons or sniping people what helps with the stress relief, or is the reward that you would get, such as a rare or epic item, money, or something telling you that you're awesome, what causes the change in mood?
    8. Re:WoW is fine, but what about shooters? by mikkl666 · · Score: 1

      From my own experience, the stress relief is actually bound to rewards. This is exactly the way games like Diablo work; if there wasn't a cool item to harvest every few minutes or so, the game would quickly feel boring and repetitive. Another related thing which I read about the other day: Some scientists assume that games do not make people aggressive but that it's just the other way round; aggressive people feel attracted to games because they are a safe way of "venting" their violence.

  11. Try Again Researchers by Excen · · Score: 0

    If that actually were the case, Id be in a coma by now.

    --
    "No beer until you finish your tequila!" -Leela's Dad
  12. I've always wanted to do that study by morgan_greywolf · · Score: 1

    I've always wanted to do that study since the mainstream press started rattling out 'studies' saying that videogamees make people violent, but lacking formal training in psychology, a degree in psychology or psychiatry and so forth has prevented me from performing or publishing such studies. The reason is that this is usually pretty much how I feel after playing almost any games -- online or not, even first-person shooters.

    Maybe I'm the crazy one, who knows, but games seem to be a good way to relieve stress for me.

  13. Warcrack/Gaming Addiction by sonnejw0 · · Score: 2, Insightful

    Very often it is the case that acquiring one's next 'fix' results in a dopaminergic neuron activation, resulting in a calming and pleasurable feeling. Did the study discriminate between its subjects who are or are not gamers? I assume using such an advanced game as WoW that they chose players familiar with the game. Perhaps a control group unfamiliar with it and forced to learn it for the same two hour sessions would not have been so at ease afterward... Or changing the gaming activity to bejeweled or card games.

  14. Headline by dj245 · · Score: 1

    I'm glad this headline specified "World of Warcraft", because I've seen some headlines that said "violent video games". And that just isn't true.

    --
    Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    1. Re:Headline by word+munger · · Score: 1

      Actually the headline to the Slashdot article didn't specify "World of Warcraft." But it was specified in the link.

  15. See? I was right! by Anonymous Coward · · Score: 0

    Told those "rating" bastards all the way! Think of the children my ass!

    Arrgh, makes me wanna crush their silly skullz! Gotta play some GTA to cool my nerve, or something.

  16. Junk Science by ObsessiveMathsFreak · · Score: 4, Interesting

    Every day now, and I really mean every single day, I read another news story about some psychological/biometric/neurological/... study from which some spurious result is obtained. These "studies" are often done on first year university student volunteers, under dubious conditions with little controls. The results are apparently "statistically significant", a quality which, nowadays, is not itself very statistically significant. Very often, a precisely conflicting "study" will be seen a few weeks later.

    I'm concerned that these junk studies are doing real harm to science as a whole. It's becoming increasingly difficult to see quality studies amid all the noise, and even when you do, you may be too jaded to investigate further. This effect is I suspect, magnified enormously in the public at large, which may explain the modern public cynicism and even dismissal of scientists as a whole.

    It's easy to blame the media, and in fact I do. But part of the blame lies with the scientific community. There are a lot of people running around calling themselves scientists, and their investigations experiments, when neither are anything of the kind. Scientists, and others, need to tackle theses people. Politeness be damned.

    To conclude, I link once again to the Cargo Cult Science speech.

    --
    May the Maths Be with you!
    1. Re:Junk Science by Anonymous Coward · · Score: 0

      Well you certainly won't find any 'quality studies' coming out of Middlesex University!

      *cough* Polytechnic *cough*

    2. Re:Junk Science by joe+155 · · Score: 1

      the thing is, they are trying to deal with aspects of the social world and human nature. These things are difficult and a shade unpredictable. Political science and sociology have been working in this field for hundreds of years and we still have significant amounts of disagreement over the first principles of society - so it hardly seems like a huge criticism to say they don't often agree.

      As to whether the science is "junk", I would say not. Lets say that the conditions that it was conducted under were good enough for the standards of Middlesex Uni (which will hopefully be as high as at other unis). Given that I think this sort of research is, if anything, more important theortical physics because this offers the ability to directly affect how we organise our social world now. You'd have a hard time making that claim about 24-dimensional super gravitys

      --
      *''I can't believe it's not a hyperlink.''
    3. Re:Junk Science by mbius · · Score: 1

      Wonderful insight. I'm fond of criticizing soft science thusly: if your "research" only produces questions, never answers, you're doing philosophy. The ideal of Feynmann's science is an eagerness to answer all critics. Decorum in statistics requires that you hedge whatever tentative correlation you're able to make; funding requires that you sound conclusive regardless. "We're pretty sure the dice are loaded, although it should be noted we're throwing them in sand." Not an avenue for further study, I think, just bad experimental design.

      The study questioned 292 male and female online gamers aged between 12 and 83 about anger and stress. They then played the game for two hours and were retested

      --
      you can have my violent video games when you pry them from my cold, dead hands.
      Prime UID Club
    4. Re:Junk Science by adavies42 · · Score: 1

      Scientists, and others, need to tackle theses people. Nice typo, in context.
      --
      Media that can be recorded and distributed can be recorded and distributed.
      -kfg
    5. Re:Junk Science by Anonymous Coward · · Score: 0

      The Stanford Prison Experiment was done on first year university student volunteers, under dubious conditions with little controls. Don't be so quick to dismiss poorly conducted experiments, they can still provide meaningful data on occasion. But yes, the media does exaggerate the findings intolerably.

  17. Interesting study by word+munger · · Score: 4, Interesting
    It's an interesting study. I emailed Barnett for a copy of her poster and it's the real deal (though it hasn't yet been peer-reviewed). There has actually been similar work (which Barnett cites in her poster) previously. RPGs are definitely different from shooters or games like Carmageddon where the whole point is to take out innocent people.

    The take home point is that all "violent" games are not equal. Some games fire us up and some cool us down.

    1. Re:Interesting study by YeeHaW_Jelte · · Score: 2

      "RPGs are definitely different from shooters or games like Carmageddon where the whole point is to take out innocent people."

      Eeeehm, no. First of all, there are no innocent people living in your computer, and there are no computer games that I know of whose point is to kill innocent people. Representations thereof, maybe, real people, no.

      Moreover, very little shooters involve innocent characters. Most are just plain adversaries, you know, soldiers from the other side, the other gang, monsters, aliens, etc.etc.

      Actually, wtf is an innocent person in this light? How could you possibly know if they were innocent or not? Take carmaggedon: the 'innocent' bystander you just ripped to pieces might have just raped your (fictional) mother or killed a whole hord of children. You don't know, it's a fictional character.

      What is innocent anyway? It's so meaningless, this expression, without specification. Innocent of murder? Check. Innocent of rape? Check. Innocent of other crimes as specified by law? Check.

      Innocent? Dunno? Innocent of what?

      Innocent, is that like some of those weird moral constucts heard of only in America, like good people and evil people? Are good people innocent and evil people guilty, is that it?

      --

      ---
      "The chances of a demonic possession spreading are remote -- relax."
    2. Re:Interesting study by word+munger · · Score: 1

      So are you saying it's acceptable to run people over in a car because they might be rapists?

      What I'm saying is that researchers have found that people are more aggressive after playing a game like Carmageddon which rewards "bad" behavior. The research has not found that people are more aggressive after playing social games like WoW which also involve violence. Part of the reason may be that being involved in a scenario where friends are treated well and enemies are attacked leads to less generally aggressive behavior in the real world.

      Video games are complex phenomena, which can sometimes lead to aggressive real-world behavior and sometimes not. One limitation of the Barnett study and the Williams/Skoric study I linked to is that they don't actually measure aggression -- they measure surrogates such as "anger."

    3. Re:Interesting study by Bai+jie · · Score: 1

      and there are no computer games that I know of whose point is to kill innocent people. Would you like to play Global Thermonuclear War?
  18. Needed more subjects by edwardpickman · · Score: 0, Flamebait

    They obviously didn't test some one killing and skinning rabid wolves for days at a time trying to get enough experience to move to the next section of the land. After that you're ready to kill the real thing barehanded.

  19. Choice of games by cpricejones · · Score: 3, Interesting

    I'm sure it's difficult, costly, time-consuming to do these surveys, but I imagine the type of game is key. They chose a relatively benign game for their study. If they had chosen a more stressful game, the results surely would be different. (F.E.A.R., Doom 3, etc.)

    First-person shooters vs. RPG vs. strategy ... they'll all have slightly different effects on average, and they'll all affect different personality types differently ...

    The point is that by choosing different types of games, it would show that not all games induce violent behavior even if they have some degree of violence.

  20. I'm Jane's flatmate by silasthehobbit · · Score: 2, Funny

    And I can only agree with her findings. Since living in the same house as me, she's been playing WoW. In that time, she's not stabbed me once.

    Proof positive there I think!

    Seriously though, while there's plenty of comments already about this being obvious, it does contradict some of the findings of the much vaunted Byron Report in the UK. And as the UK Government seem to be planning an entire series of laws based on the Byron Report, we badly need research like this to avoid unnecessary regulations being placed on games.

    YMMV. You'd be wrong, but it may vary.

  21. Response to games is personality dependent by callistra.moonshadow · · Score: 1, Insightful

    On one hand I can agree that gaming IS can be a stress relief. However, if a person is easily agitated and prone to violence it may actually contribute to desensitizing a person to violence. In the past some studies show violent games and tv viewing lead to more aggressive behavior in kids. My daughter, husband, and I play Guild Wars. I can say that I've never witnessed my daughter showing an increase in aggressive behavior, but asking people how they feel is very qualitative and not a good study. It would be better to give some type of test AFTER playing an MMO that measures aggression and/or stress attributes. Otherwise the results are based on opinions of the test subjects. Hmmm...

    --
    --Cally
    1. Re:Response to games is personality dependent by Anonymous Coward · · Score: 0

      Agreed and it would obviously depend on the game.

      I played a horror based console game (Obscure, the Aftermath) with my SO over the weekend. Most people usually do not play or watch horror for stress relief.

      My SO twitches and jumps during horror while I laugh. Clearly different responses to playing a game.

      However, if a person is easily agitated and prone to violence it may actually contribute to desensitizing a person to violence.

      I believe people respond differently to different aspects of violence. A person, like a cat, might like the stalking like movements or maybe watching the prey...the pouncing, but not respond to the actual violence, the kill. I think it would be harder to desensitize such a person if the pleasure they are getting is in the prey/hunter aspect and not in the kill.

      Another example, say a gay guy, who likes romantic sex very much, is watching lesbian porn. He might enjoy aspects of the sensuality, but I highly doubt he is going to change his sexual orientations from watching lesbian porn. ;)

      Now I will give you that it could make things easier if the person had no choice left...such as defensive violence.

      To end on: Violence is in our genes and our past. We wouldn't be here today with out it. Of course our bodies are going to respond to the stimuli and just like Dexter (the show) we need to channel it toward productive or at least entertaining ends....I think sports are one form of us channeling our violent tendencies...like football. And some of us...like me...like to channel it to intense sex...cause that is just a fun way to bond. :D

  22. that pesky bell curve.. by Anonymous Coward · · Score: 0

    Results at both ends of the bell curve were tossed out.

    Such as Ivana Beanoob who spent her online time attempting to pick earthroot near Grom Gol only to be ganked 14 times in 2 hours. Her final quote was, "f-this. I'm gonna get my Chinese friends to power level me and then you'll all be ownt."

    The study ended early the next day as Blizzard banned the test account for suspicious activity.

  23. Stress reduced by gaming or by doing something els by ZorroXXX · · Score: 2, Interesting
    This test was as far as I can see performed in the following way: after the participants comes directly from whatever stressful or stress less daily life they have, start by asking some questions. Then let them play for two hours and then re-ask the questions.

    My guess is that just letting someone sit down and do something shutting off the "outer world" for two hours will reduce stress. I would have found this study much more interesting if they had split the participants and compared with for instance reading a book for two hours.

    (Aargh, why are headings limited to 50 chars?)

    --
    When you are sure of something, you probably are wrong (search for "Unskilled and Unaware of It").
  24. Yeah right by eebra82 · · Score: 4, Funny

    Computer Games Make Players Less Violent My keyboard strongly disagrees with this statement.
    1. Re:Yeah right by fitten · · Score: 1

      Yup... I have friends who have thrown chairs at their TV (literally) because of something that happened in a MMO. Also hitting desks and injuring their hands, etc. It really depends on the person... I think it's more associated with how people deal with losing... in one case, one friend HATES to die in any game, it's like a personal insult. Even FPS games he hates to die. He's the one who threw his chair across the room and hit his TV when he died playing EQ once. ;)

    2. Re:Yeah right by The+One+and+Only · · Score: 2, Funny

      Holy shit! Is that you, Angry German Kid?

      --
      In Repressive Burma, it's not just your connection that dies. slashdot.org/comments.pl?sid=314547&cid=20819199
  25. I will have to disagree.. by bleh-of-the-huns · · Score: 1

    Especially when you sit in front of high end dungeon X waiting for 2 hours for everyone to assemble, spending hundreds of gold on all sorts of misc things to prepare.. step into the zone.. and wipe out...

    Then you want to go outside and randomly shoot people...

    ps to the person above complaining about the horde... we liked killing you :)

    --
    I came, I conquered, I coredumped
    1. Re:I will have to disagree.. by brouski · · Score: 1

      I think we've all heard the recorded Vent sessions that show they are some pretty stressed WoW players out there.

      --
      Proud member of the American Non Sequitur Society. We might not make much sense, but boy do we love pizza!
  26. Of course. They just got their fix by elrous0 · · Score: 1

    I bet a heroin user is less stressed right after shooting up too.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  27. Tell me about it by Toreo+asesino · · Score: 1

    There's nothing like a good healthy session of rampant whore bashing and unadulterated cop mashing in GTA to dampen my desires to do it for real.

    Thank god we have games; they're the only thing keeping me out of jail.

    *twitches*

    --
    throw new NoSignatureException();
  28. debate rages on by cvd6262 · · Score: 4, Informative

    I once heard a "scientist" on a local NPR show claim to have definitively linked violent games to violent behavior. There were two problems with his claim:

    1. His research only investigated the immediate effect of viewing violent or non-violent images and a single measure of aggression immediately following the treatment. His "link" was grossly exaggerated.

    The research in the TFA seems to have measured only immediately following the session. Hey, heavy drinkers are often less stressed after their first shot too.

    2. More apropos, the debate as to whether vicariously living an experience increases the participants' desire to engage in that experience (contagion), or it purges them of the desire to engage in that experience (catharsis) has been raging for more than two millennia.

    While the research in TFA informs the debate, it still assumes that contagion is the case.

    "This will help us develop an emotion and gaming questionnaire to distinguish the type of gamer who is likely to transfer their online aggression into everyday life."

    We should be just as skeptical of research that appears to support gaming as we are of research with contrary findings.

    --

    I'd rather have someone respond than be modded up.

  29. The game? Ok... by icyslush · · Score: 1

    Sure, the game is fine, doesn't affect me at all. It's those dipsticks from my last Magister's Terrace PUG that I want to kill!

  30. Two things from the article by borkus · · Score: 4, Interesting

    The study questioned 292 male and female online gamers aged between 12 and 83 about anger and stress. They then played the game for two hours and were retested. ... "This will help us develop an emotion and gaming questionnaire to distinguish the type of gamer who is likely to transfer their online aggression into everyday life."
    I'm pretty skeptical of whether a questionnaire can accurately measure stress and relaxation better than physical measures (heart rate, blood pressure, etc). It'd also be good to know if playing in the game was actually relaxing. In the end, it seems like the study was more about developing a measurement tool than the actual results.

    The conference also heard that people who play computer games obsessively display similar characteristics to those suffering from Asperger syndrome. ... This is typically characterised by neuroticism, and lack of extraversion and agreeableness.
    Which makes me wonder what the first study tested in the game. Did they have players simply go out and grind daily quests (which are a simple, repetitive tasks done individually) or was it something truly multi-player such as running an instance or engaging in PvP? I'd assume that stress and relaxation responses are different when playing solo versus playing cooperatively versus playing competitively. A few instance groups that I've been in come to mind when I think about the second study.
    1. Re:Two things from the article by Idbar · · Score: 1

      Besides, I was wondering if, besides those 83 yo, the rest of them were young and hot teens that want to chat with you.

    2. Re:Two things from the article by bar-agent · · Score: 1

      I'm pretty skeptical of whether a questionnaire can accurately measure stress and relaxation better than physical measures (heart rate, blood pressure, etc).

      I'm the opposite, I'm pretty skeptical that physical measurements can accurately measure stress and relaxation. I refer here to emotional relaxation or happiness. After playing sports or pedaling my way through traffic, my heart rate is elevated and I'm breathing hard, but I've got a smile on my face that I didn't have before. I'm physically stressed, but emotionally in a more relaxing place.
      --
      i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
  31. WTF? by Vexor · · Score: 1

    The game has over 10 million players and they could only find 292 for this study? Pick a bigger sampling before you write these "f'ing duh" reports.

    --
    ~Vexed and loving it!
  32. i don't know... by PhiloBeddoe · · Score: 1

    Last night we wiped to Archimonde about 15 times to the tune of 60g in repairs... not sure how this lowered my blood pressure!?

  33. Re:examples set by 'adults' decreases violence by rochi · · Score: 0

    This guy makes me more violent

  34. Misleading headline by sorak · · Score: 1

    The headline should state that one specific computer game relieves stress. I'm not arguing that WOW turns people into serial killers, but this study is only looking at immediate effects, only looking at one specific game, and using a pretty subjective means of determining stress level.

    I can't help but wonder how the study would be different if they were instead looking at first person shooters, and using a more reliable method of measuring stress...

  35. There are no WOW riots by Anonymous Coward · · Score: 0

    The connection between any activity and violence is far from simple.

    Soccer is a civilized game. Its fans are goons. Soccer riots are commonplace.

    Hockey is a game of goons. Its fans have rioted once, a very long time ago.

    All the people I know who do martial arts are pretty civilized. Mostly they never get into fights. My teacher got into a fight once when some idiot tried to steal his pet Porsche. There is only so much provocation anyone can take after all. ;-)

    People, psychologists included, who try to show causality between violence and recreational activities are really just showing shallow thinking processes. AFAICT, there has never been a totally convincing study to prove the case one way or the other.

  36. Other things that calm by Shotgun · · Score: 2, Interesting

    Two hours of running a marathon will also make a person calm and less stressful. The question is, how are the stress levels the next day at approximately the same time?

    Are people made less stressful, or like preparing for a sport, are the stress levels simply being trained to be more intense?

    --
    Aah, change is good. -- Rafiki
    Yeah, but it ain't easy. -- Simba
  37. Flawed Logic by kwik3mart · · Score: 3, Insightful

    hmmm... Let's think for a second: If you are a violent person with lots of bad stuff in your life that you are pissed at then WOW will allow a cathartic release of those emotions. So the test results are valid. BUT... If there's lots of stuff in your life that you are angry at, playing video games gives you the sense of accomplishment without actually solving any of your real problems. So you have experienced release, but not actually changed anything. So... the study is deeply flawed in that the timeline for the research was too short. Of course people feel better after having a cathartic release of violence. But, what about the long term effects of this cathartic release without actually helping life get better. That's where real violence comes from: a fake world that feels good and a real life that keeps getting worse because you don't deal with it. Not a helpful study.

  38. WOW? by the+brown+guy · · Score: 1

    How many people go out and kill orcs and night elves after playing WOW? None (unless they're on acid.)
    Conversely, people are always saying that playing FPS=more violent people in real life. I understand that this is talking about people being less stressful, but still. Maybe its just too early for me to think.

    --
    Orbis terrarum est non altus satis
  39. Yep, WOW makes people really calm... by Anonymous Coward · · Score: 0
  40. What a load of rubbish... by Anonymous Coward · · Score: 0

    I've been playing violent games for 23 years now and I've never been in a single fight and... oh wait it's a pro violent games article!

    No one tell Hillary about this whatever you do else she'll have to backtrack on her anti-games policies and tell us she must have accidentally mis-spoken due to the stress of all the snipers shooting at her.

  41. My theory - because sitting down is not stressful? by Anonymous Coward · · Score: 0

    Well, to play video games, you generally sit down in front of a screen for hours on end. You are basically zoned out.

    You are not exercising, therefore you are not working and building new muscle, and not producing as massive quantities of testosterone as you are capable of. Therefore, you are less aggressive and less physically capable.

    Anyone think this is plausible?

  42. I realize no-one RTFA, but by Zerth · · Score: 1

    what is more interesting than the relaxation-game relationship is their remark at the end that people who play games heavily approach the autistic/asperger spectrum of disorders.

    Like geeks need yet another claim on being high-function aspergers?

    1. Re:I realize no-one RTFA, but by Culture20 · · Score: 1

      If it's a spectrum, then everyone's on it, from Neuro-typical to Aspie to Savant to Unresponsive. I'd say most of society would agree that geeks are not neuro-typical.

  43. Heroin reduces Jonesing by goombah99 · · Score: 1

    Getting a dose of drugs reduces the craving...for a while. Addicts are more relaxed than I am after their dose of heroin

    --
    Some drink at the fountain of knowledge. Others just gargle.
    1. Re:Heroin reduces Jonesing by Sporkinum · · Score: 1

      You get it.. Smokes, booze, junk, WOW.. etc..

      --
      "He's lost in a 'floyd hole"
  44. Right... by Anonymous Coward · · Score: 0

    Withdrawal symptoms include aggressiveness so if you don't withdraw the object of addiction the addicted person is not as violent. Pure genius.

  45. Vent by ipooptoomuch · · Score: 1

    If you were ever in a vent server playing wow you know this isn't always true *SCREAMING "what the f#%&*# why aren't you %)#*%# DPSING you're the most WORTHLESS BATTLE GROUP that i've ever seen"

  46. Heroin has the same effect on junkies by sweatyboatman · · Score: 1

    Sure, they're calm after they got their fix.

    Any consideration that their heightened state of agitation before playing might have been caused by having to take the stupid test instead of logging in?

    --
    It breaks my pluginses, my precious!
    1. Re:Heroin has the same effect on junkies by Oktober+Sunset · · Score: 1

      blah! That's like the 50th comment about heroin junkies. Is this some sort of co-ordinated trolling effort?

      My stress levels are increased by YOU!

  47. What a surprise... by DiEx-15 · · Score: 1

    This study ought to be used as concrete proof that games do not make people violent. Games like Worlds of Warcraft and such does have a calming effect since people get drawn in and have the aimed for "suspension of disbelief" done - the ultimate goal for a game designer.

  48. Addiction by Anonymous Coward · · Score: 0

    It's just the same with tobacco.

  49. You mean addiction? by YeeHaW_Jelte · · Score: 1

    That's OffTopic. That was not what this research was about. It was about stresslevels before and after playing WoW.

    No, that isn't even research into agression, that is still another thing.

    --

    ---
    "The chances of a demonic possession spreading are remote -- relax."
    1. Re:You mean addiction? by Lemmy+Caution · · Score: 1

      It's not off-topic. It is speculation about the nature and cause of the observed phenomenon. If the study finds "large quantities of smoke in town," the suggestions "maybe it's because something is on fire" is not off-topic.

  50. Even when games make you feel more violent by Anonymous Coward · · Score: 0

    It's usually a very focused feeling, not something that will make you lash out at innocent people. For instance, to use their World of Warcraft example, even if you and your friends spend two hours trying to complete a level 40 quest despite being repeatedly ganked by a group of level 60 Horde, does that mean your feelings of rage are going to cause you to hurt your friends? Of course not! That white-hot fury is going to be channeled into productive activities, like Googling the pseudonyms of the bastards who kept killing you, finding out how close to you they live, and visiting them to explain that the time they spent on those extra 20 levels might have been more productively used to practice martial arts, target shooting, or just plain distance running. Yeah, you better run, bitches.

  51. I bet they just pvp by Anonymous Coward · · Score: 0

    I would have to see how the study is done, but if all the participants did way queue up in the battleground and pvp I can see this happening. Why? You play a friendly short game where you get to blast the hell out of everything (and get blasted yourself), when the game ends everyone gains in game 'honor' (although the winners gain more). Do a little of that and you can walk away knowing you accomplished something in the game no matter how well you did.

    Now, for those that do raiding, where you spend 1/2 ahead of time discussing strategy and the other trying the boss over and over again. There is a strong potential you could walk out with nothing but a big repair bill, and your stress level might not be so good. Raiding however requires planning, its not something you would do if a researcher asked you to sit down and play your favorite game for 1 hour.

    Why do I play World of Warcraft?
    1. I love games, and if not for WoW I would spend 40$ every other week getting another game.
    2. My fellow raiding members would have a setback if I couldn't play.
    3. I want better in game stuff.

    1. Re:I bet they just pvp by Anonymous Coward · · Score: 0

      PvP in WoW is stress-reducing? Try playing the 50-59 bracket on Alliance Rampage battlegroup. Those people are noobs n00bs NOOBS NOOOOOOOOOOOBS!!!!! After about 2 or 3 matches they make me want to break every piece of furniture in my house. I mean, their houses, if I could find out where they all live. Then light them on fire and laugh while they burn to the ground. Anguished screams of pain would be a bonus.

  52. Alpha Bits by mfh · · Score: 1

    If you're crazy enough, Alpha Bits can be challenging, also.

    --
    The dangers of knowledge trigger emotional distress in human beings.
  53. Desperate grad students + deadlines = junk science by Xaedalus · · Score: 2, Interesting

    I agree with you, and I'll take it one step further. In my humble opinion, there are a LOT of grad students out there desperate to produce a decent graduate thesis that will impress their peers. Perhaps a lot of the junk science in terms of 'studies' as described are due to either desperation to produce 'something' of note in order to pass the degree program, or to get one's name noticed. Not only do you, as an academic, have to 'publish or perish', but you also have to make sure that what you publish gets noticed. So there's a positive incentive at play to produce something that gets attention, and a big negative incentive against putting in the time and resources necessary to produce a thoughtful, insightful and balanced research project that isn't very exciting. I'd also believe that this plays a factor in the post-graduate research world as well.

    --
    Here's to hot beer, cold women, and Glaswegian kisses for all.
  54. 83yo gamers? by funkboy · · Score: 1

    I'd be interested to see the age spread numbers on this study...

  55. Bogus survey by ruin20 · · Score: 1

    questioned 292 male and female online gamers We all know here that there is no such thing as a female online gamer. Obviously a made up study. jk
    --
    Oh honey look... How cute... an angry slashdotter!
  56. You stole my Cloudsong by Anonymous Coward · · Score: 0

    WoW is stress reducing? Tell that to this guy http://www.youtube.com/watch?v=hN08jEthoB0

  57. Drug Problem by Doc+Ruby · · Score: 2, Insightful

    Most people's "drug problem" is when they can't get drugs, not when they have or are on them.

    This study would mean that "gamers are less violent" overall if it tested their stress levels all the time, including when (if) they're not gaming, but agains their will/preference. And then it would still need to establish a direct correlation between stress levels and violence. What if being physically (not virtually) violent lowers their stress levels? Good for the gamer, bad for their victims.

    What this study has probably shown is that gamers have incorporated their gaming "fix" into managing their stress. But it doesn't show whether gamers have become dependent on the games, whether their stress levels would go up without the games, whether they'd go up more than if they'd never played them, whether they've increased their "stressability" by gaming.

    Instead, these results are the videogame version of scientific conclusions. Play again? Another score!

    --

    --
    make install -not war

  58. Don't tell this to the Onyxia Wipe guy... by StandardCell · · Score: 1

    If WoW chills him out, I'd hate to see what he looks like when he's wound up.

    This is an interview with the same guy, by the way, relaxing with a stogie and alcohol, the old fashioned way.

  59. Re: Better Analogy by ruin20 · · Score: 1

    heroin addicts are less stressed immediately after doing heroin. However they're a lot more stressed when they start craving their next fix. So it's really an time averaged integral of the person across their daily cycle which you want, which isn't really characterizable, since there are too many uncontrolled variables in a day and no accurate means of quantifying the data. What they should do is deprive a person who plays violent games of the games and see if they experience separation anxiety and if that stress is transferable, in other words will they replace virtual violent behavior with real violent behavior if they no longer have a virtual form to work with. And test to see the effect over time, weather the addiction and the transfer grow stronger or weaker as one plays the game. For the average person I wouldn't expect a correlation. But it pisses me off when studies suggest causal relationships from correlation.

    --
    Oh honey look... How cute... an angry slashdotter!
  60. Re:Stress reduced by gaming or by doing something by X0563511 · · Score: 1

    (Aargh, why are headings limited to 50 chars?)


    To help prevent people from breaking up the posts by putting half of their reply in the subject...
    --
    For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  61. and then.. by U121 · · Score: 1

    And then, parents all over the world go "damn, what're we gonna blame now?"

  62. 2 hours of wow? bah. by bama_moss · · Score: 1

    You can't really do anything in this game if you only play for two hours. I used to be interested in raiding. You can't do anything in a raid in 2 hours. The stress level up this game can become quite extensive when you have to keep competitive. Most progressive guilds raid at least 4 nights a week for 5 hours per raid. That is just the time required to be in the dungeon. Outside of that you need to farm materials for enchants/gems/gear and farm gold for repair costs. 2 hours? yeah, right. I've recently retired my raiding characters and play another character for casual pvp - no raiding - and I find it quite enjoyable. I can spend as much, or as little, time as I want.

  63. World Of Warcraft Time Translation by Skeetskeetskeet · · Score: 1, Funny

    Two hours in front of WOW = Three weeks in real time.

    --
    Yeah, my karma sucks....but so do the mods.
  64. Endgame? by Pancake+Bandit · · Score: 1

    These players were obviously not doing endgame raids.

  65. Clearly these were PvE servers... by busydoingnothing · · Score: 1

    ...and not PvP. No other game has made me truly hate an entire race of players more than World of Warcraft after playing on a PvP server, and all my WoW friends completely agree. For all you Alliance reading: burn in hell.

    1. Re:Clearly these were PvE servers... by Damvan · · Score: 1

      After playing a Horde character for a few years on a PvP server, I tried to roll an Alliance character to experience that part of the game. I never realized the sheer hatred of all things Alliance I had developed over the years. I couldn't stand it, wanted to attack every gnome I saw, had to delete the character. Jumped on my Hordie, and went to STV to gank Alliance until the dirty feelings went away.

    2. Re:Clearly these were PvE servers... by Hannah+E.+Davis · · Score: 1

      When I played WoW, I usually ended up hating whatever side I was on more than the other side, just because my teammates were the only ones I could hear talking. I dealt with this by spending most of my time skulking around enemy territory where general chat was less mind-numbing.

      Overall, though, I don't think the game stressed me out. Getting ganked wasn't much fun, but it wasn't too hard to get revenge or just do something else for a while. Any increase in stress didn't last long.

  66. Someone tell my neighbor about this..... by SomeoneGotMyNick · · Score: 1

    I live in a duplex. My neighbor has his computer system, complete with 5.1 sound, in his basement on the other side of the wall from my basement workshop.

    As I'm doing stuff in my workshop, an electronics hobby workshop (I don't have noisy tools), he's always playing Call of Duty online with an apparent bunch of reject players. Evidence I have for the players is his constant "navy style" swearing at his game. He's relentless. Either that or he is so lousy and getting fragged endlessly that he want's to curse his own shortcomings.

    This online game isn't making him any calmer. He really seems to be borderline Tourette's. What's more, he won't step away from the game. When he's not at work, he's on this game, swearing up a storm amidst cigarette draws, which is another offensive essence coming across the wall.

  67. After Games Much Later by hhawk · · Score: 1

    The question really should be when much later they are faced with a situtation that would require Fight or Flight, has this changed how they would react? Would they be more likely to "talk things out" or more likely to run or more likely to fight?

    --
    http://www.hawknest.com/
  68. And In Other News... by Goody · · Score: 1

    Pr0n makes people less horny and Al Queda opens a puppy store...details at 11.

    --
    Tired of being "punished" by the Slashdot $rtbl since 2002. I'm now over at http://soylentnews.org/ .
    1. Re:And In Other News... by Anonymous Coward · · Score: 0

      "Pr0n makes people less horny"

      Actually my non-scientific evidence seems to be to the contrary. IF I spend 20 minutes looking at porn, chances are I will masturbate. If I avoid looking at porn all week long, chances are I won't masturbate AT ALL.

      Of course, not all porn is equal, there is some porn in my collection that causes masturbation faster than others, and if I've recently masturbated it takes longer to masturbate again, or evens sometimes makes it less likely for me to masturbate. Also if it's been a long time since I masturbated, less thrilling pr0n may induce masturbation, where as if I have masturbated it might not excite me at all.

      keep in mind I have while on gaming binges gone as long as 2 years without masturbation... (but i never make it to three)

  69. It's the opposite with me by drsquare · · Score: 1

    Losing at games makes me throw around and smash up cups and glasses, not to mention controllers.

    1. Re:It's the opposite with me by kesuki · · Score: 1

      you know, it does with me too, but only when I've been playing too long. or when i get ranked too high in a ladder based game...

      but then conversely playing the same game for many thousands of hours, introduced me to the fun OF playing Games To make your team loose!

      I mean it's an activity that people always say 'they'll ban you for this' but to be honest I've never heard of anyone getting banned, except this one guy who had used 'alt +q +q' 20,000 times on the same account... he was called 'world peace' he wasn't the worst player, but he wasn't a pro either. i think he did the alt+qq abuse to avoid getting stressed out playing the game, but they still banned the guy.

  70. Counter Strike by prestomation · · Score: 1

    Nothing relieves stress better then 30 minutes of Counterstrick in my experience.

  71. Stress relief like smoking? by justice7 · · Score: 1

    I'm in no way saying Gaming creates stress; but what happens when you take WoW AWAY from these people? Also; isn't this kind of like a smoker who says a cigarette relieves stress; which is in fact created by the craving? Leisure time relieves stress... ORLY?

    1. Re:Stress relief like smoking? by j3001 · · Score: 1

      Heroin makes heroin users less violent.

    2. Re:Stress relief like smoking? by brkello · · Score: 1

      Uh....nothing? I played WoW for awhile and I got way too involved in it. Didn't like the fact I was gaining weight and taking a game so seriously so I uninstalled it from my computer and was happy. There is no chemical dependence so your analogy doesn't apply. As far as taking something away from people...yeah, if you took away something I enjoyed doing I would probably be pretty pissed. If you said I couldn't play soccer anymore or watch the Daily Show I would probably become violent. But that has to do with you being a jerk and telling me what to do, not from the lack of that activity.

      --
      Support a great indie game: http://www.abaddon360.com
  72. Re:Twofo Goatse by Anonymous Coward · · Score: 0

    Apparently so do you, moreso than the nerds. I suggest therapy.

  73. No, not a rogue by Anonymous Coward · · Score: 0

    I'm not a rogue, I'm an arcane/frost mage. I get killed by rogues all the time though! :(

  74. warcrack and stress by Beefaroni · · Score: 1

    sweet, now i can lvl that PVP Mortal strike Orc warrior - sorry honey trying to relax... points to Slashdot for proof. i actually got back into warcrack after a 6 month layoff - not quite as addicting this time around. with my old account i could never get into another character as we were into raiding / arenas and all that jazz. sold that account - tried some other games out and went back to WOW. i can honestly see why it is so successful. low hardware requirements, fairly bug free, and the game allows for personal time travel. before you know it, the afternoon is gone. be interesting to see if the Age of Conan puts a dent into its dominance of MMOs.

  75. Well duh...... by imgod2u · · Score: 1

    It's difficult to be violent when you're out of breathe after getting up from your chair and waddling over to the kitchen to open another jumbo bag of Doritos.

  76. World of warcraft is BORING though... by kesuki · · Score: 1

    ALL MMORPGS are pathetically boring, a redundant repetition of the same actions over and over again in area after area after area!

    I personally have broken 7 keyboards and 2 game CDs and i almost broke my whole desktop when i kicked it once, playing You guessed it A BLIZZARD GAME.

    Specifically Warcraft III: The Frozen Throne. Ladder is enough to drive anyone batty after you pass level 30. I specifically know of countless people who intentionally prevent their systems from getting past level 20, by account cycling/ backstabbing etc. accoutn cycling is less likely to get you banned, but it takes a long time to drop 10 levels through decay... but if you have 5 accounts 1 random, 1 human, 1 orc, 1 undead, and one night elf, you probably can reduce the amount of real BSing you have to do to avoid surpassing level 20.. i mean there are a lot of tricks you can do to BS while not seeming to as well, there is a way to click follow your units so they never attack, you can say 'brb toilet' at the worst time possible... and of course you can play on another computer while you do nothing on the first one...

    it's really hard to say 'doing nothing' is backstabbing especially if you queue up building guys etc. or if you waste money, or you insist on teching when the team said rush... or if you rush, when your team was like 'no we'll loose rush' by your self with inferior units of course.

    i mean massing ghouls for 20 minutes and getting them killed all the time is pretty stupid, but even if they send in replays, was that really intentional back stabbing? does blizzard even care? it used to be stressful past level 10 but they 'fixed' the ladder so not if you're good up to level 28 or so is not terribly stressful, but no-matter what they do the top 20 levels are full of professional gamers and their imitators.

  77. Erm... by QJimbo · · Score: 1
    A new study of computer gamers has found that a session in front of World of Warcraft can make players less stressed and more calm.

    Yeah, until their life starts going down the drain because of their obession with WoW.

  78. misleading headline by Attila+Dimedici · · Score: 2, Insightful

    If the article accurately reflects the study, the study does not support the headline. "Relaxed" is not the opposite of "violent".
    The argument for video games making people more violent is that people have an innate resistance to killing others and that playing video games reduces that innate resistance. Whether this theory is valid or not, this study doesn't address the issue at all.

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  79. Not round here they aren't by adona1 · · Score: 1

    Down my way, authorities are up in arms about WoW, labelling it "a training ground for goblin killing" and bemoaning the way it teaches gamers that repetitive work earns currency.
    Only Jack Thompson can save us now.

    --
    Between the falling angel and the rising ape
  80. Computer games. . . by Anonymous Coward · · Score: 0

    makes you do less of everything but Drink Mountain dew and eat junk food. Like pot that doesn't get you high.

  81. This is not funny. by justinlee37 · · Score: 1

    This is not funny. Do not mod me funny.

  82. The Art by bluemetal · · Score: 1

    When I played World of Warcraft I found it relaxing most of the time. Part of what took the edge of what could have been a more gritty gaming experience was the welcoming art. It was a pleasant view, even in the desolate areas. It is my unprofessional opinion that this is a contributing factor.