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User: Aladrin

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  1. Re:Oh no, not again on Examining the Role of Video Games In the US Election · · Score: 1, Troll

    Wow, you seem really, really disturbed over this. Have you ever considered that maybe your attitude is the problem, not theirs?

  2. Re:Guess what? on Sprint Cuts Cogent Off the Internet · · Score: 5, Funny

    "is that the mathematician's love for bizarre, pedantic arguments stays in the ivory towers."

    You've obviously never had a mathematician over for dinner.

  3. Re:Tutorial on Using apt-p2p to Upgrade on Ubuntu 8.10 (Intrepid Ibex) Released · · Score: 1

    'Will be', but -is- it? The configuration process on debtorrent seems to be a -lot- more simple... And after configuration, you don't have to do anything with either of them. They just work.

  4. Re:noooooooooo on Ubuntu 8.10 (Intrepid Ibex) Released · · Score: 1

    Or you could considering going with a torrent instead. Apparently the new CDs have an upgrade feature to speed things along.

  5. Re:Tutorial on Using apt-p2p to Upgrade on Ubuntu 8.10 (Intrepid Ibex) Released · · Score: 3, Interesting

    I saw this elsewhere and I'll ask the same thing:

    Why would I go with apt-p2p instead of debtorrent? I realize they are written by the same person, but debtorrent is already in the repositories and appears to just exactly the same thing.

  6. Re:But on New Elder Scrolls Game In 2010? · · Score: 1

    I agree. It's impressive the number of tactics you can use. My main one was 'sneak up to them, blast them with a massive spell, and run like a sissy if they don't die.' This only works if you move the slider a bit towards 'easy' though. :) Arrows worked quite nicely as well, though.

    My tactic on Morrowind was 'pummel them unconscious, then take the sword to them.'

  7. Re:But on New Elder Scrolls Game In 2010? · · Score: 1

    I'm only a few hours in, but I completely disagree so far. Oblivion managed to catch my attention for around 200 hours. Fallout 3 is already started to wane at about 4 hours. If it doesn't pick up speed soon, I'm going to be very, very disappointed.

    (I've heard it does pick up, but I'm not seeing it yet.)

  8. Re:It's not "open". on Sony Opens PS2 Platform · · Score: 1

    "Open" had meaning before FOSS took it over. This uses that meaning.

  9. Re:Runs on FF/Safair? on Microsoft Unveils Browser-Based Office Apps · · Score: 1

    Drawing lines in the sand is pointless and foolhardy. You -will- cross that line if you want to stay current. All you're doing is denying change.

  10. Re:For all the slamming of M$ on Microsoft Pushes Windows To Battle Linux In Africa · · Score: 1

    I stand corrected. Games designed for Linux run perfectly.

    But since almost nobody designs the big commercial games for Linux, my point stands. I chose Windows for my gaming machine because it's what best runs the games I want to play. I tried the Wine method for a while, and for older popular games it worked great. It just doesn't do what I need for the newest games, including the casual games from BigFish, etc.

  11. Re:For all the slamming of M$ on Microsoft Pushes Windows To Battle Linux In Africa · · Score: 1

    That's not true, actually. I -chose- Windows for my Tablet PC because Macs cost too bloody much (Modbook) and Linux doesn't handle Tablet PCs well.

    I also -chose- Windows for my gaming machine, since Mac and Linux don't handle those well, either.

    However, for my 'work' machine at home, I chose Linux because it does what I want best.

    So yes, people do -choose- windows for things. It's not just that it came with the computer.

  12. Re:Things have... on The Second Coming of Virtual Worlds · · Score: 3, Informative

    Quality goods always sell better than crap goods. And quality goods, even in virtual environments, aren't easy or quick to make.

    Second Life is a good example. Let's focus on 1 item that's pretty prevalent: Skins. (The replacement flesh coloring.) Crappy skins are cheap. Good skins are ridiculously expensive. This is because it's not easy to make them, even if you're an artist.

    The real problem for businesses is not the goods... It's making money from the game. In-game objects don't sell for real money, they sell for virtual money. You can attempt to sell virtual money to other players for real money, but there are no guarantees.

    Making promotional items is in the same category. Who in their right mind is going to wear a CocaCola shirt in a video game, just because it was free? The amount of time and money they'd have to invest to get people to wear them would be better spent on real-world marketing instead, and they know it.

    I agree that this is just an attempt to hype a market, though. Shouting 'Great things are coming!' usually means someone wishes they were, not that they actually are.

  13. Re:Yes, absolutely! on Is Ubuntu Getting Slower? · · Score: 1

    My biggest complaint is disk access. While something is using the HD hard, other things will freeze up. Try unrar-ing a 5gb file and using firefox. I even had Pidgin lock up while unrar-ing the other day.

    It's honestly getting to where I'm back doing most audio/video stuff on the Windows machine because I know it won't freeze in the middle of it and annoy the crap out of me.

    As for flash... Well, you don't even need to be doing anything else to make it freeze repeatedly on even the simplest video clip.

  14. Re:Where are the electric cars? on Australia Developing Massive Electric Vehicle Grid · · Score: 1

    You expected Ferraris before the roads were paved? No! The infrastructure has to start supporting such things before they can exist.

    Oh, I'm sure there are -some- people that only drive 20 miles a day and don't have to worry about getting electricity while they are out. But the rest of the people have to know they can get back home before they'll invest in a car like that.

  15. Re:This honestly makes sense on Study Debunks Gamer Stereotypes · · Score: 1

    This just in: Hobbies aren't cheap!

    That's what gaming is... A hobby. Try buying the equipment for any sport and see if it's cheap. Well, you might get away with a few hundred for some of the really cheap ones... But then, you can do that for gaming, too. Buy a used Nintendo DS and used copies of the oldest games and you can get a lot for $200.

    But move into 'core' gaming and you suddenly need an HDTV and a $400 console, plus a bunch of $50 games.

    People can say 'it makes sense that only higher-income households are gaming' all they want, but -everyone- has hobbies. The higher-income houses might be more extravagant about it, but it doesn't actually stop everyone else from buying in.

  16. Re:I preferred shake to sync on Exchanging Pictures To Generate Passwords · · Score: 1

    The problem is synchronizing the accelerometers and getting them to take the same measurements. They aren't the most precise things in the world, and if you dumb down the data enough to sync them, you lose a lot of the security.

  17. Re:Invisibility (re)defined on Open-Source DRM Ready To Take On Big Guns · · Score: 1

    EULA or not, copying a copyrighted work is not legal without permission. That goes for books, movies, artwork... Anything, whether it's digital or not.

  18. Re:Invisibile on Open-Source DRM Ready To Take On Big Guns · · Score: 1

    I rent a LOT more games than I used to. When I was younger, I bought 5-10 brand new $50 games per year. Now, with a much bigger budget, I buy 3-5 per year. A game has to be really, really good for me to let them step on my sensibilities and take my money, too.

    Of course, this means I hardly do any PC gaming at all, now. And if it doesn't have a demo, I'll probably never play it at all.

    They've brought this on themselves. They could be taking a lot more of my money if every new game release didn't have me thinking, 'I wonder what this one will break?'

    The last one that I let install DRM would quit after 10 minutes with no warning. I installed the no-cd crack and the game worked perfectly. They've fixed it since then, but why would I take the chance on new games?

  19. Re:Invisibility (re)defined on Open-Source DRM Ready To Take On Big Guns · · Score: 2, Insightful

    Isn't it the same? They licensed their works to you under certain restrictions. Using the works outside those restrictions is not allowed under any license you have acquired, which makes it IP infringement, and therefore illegal.

    So yeah, it -is- the same. If you don't like that, work to fix the laws.

    Note that I made no moral or ethical judgements here. It is simply fact.

  20. Re:Yeah right. on Economic Crisis Will Eliminate Open Source · · Score: 1

    "and motivation to put something new on their resumes."

    Bingo! The fact that I worked on a (very small and mostly dead now) open source project helped get me my current job. I did it for fun, rather than resume fodder, but I'm currently thinking about creating one or more open source projects just so I have code I can show next time I look for a job. I'm not comfortable asking to show code I wrote at my current employer as they are paranoid about it... I'd probably get a 'no', and if I didn't, it probably wouldn't be the code that shows my strengths.

    Of course, this is all in addition to all the people who simply enjoy writing software and have no ulterior motives.

    Open Source is far from dead.

  21. Re:As ususal, asking the wrong question on Doing the Math On the New MacBook · · Score: 1

    I agree. I recently purchased a laptop. I seriously considered a MacBook, a ModBook, and a few Dell laptops. I ended up with a Dell touchscreen for cheaper than a MacBook and it does everything I want, PLUS it will play games. (Not like my desktop does, but better than a MacBook.)

    Like you said, I didn't start with 1 machine in mind and try to match other companies' offerings to it. I set down a list of needs and wants and determined what could give them to me for the best price.

    I'm very happy with my purchase.

  22. Re:Fingerprint items on Doing the Math On the New MacBook · · Score: 1

    Vista makes you use the mouse to click an icon of the user, then type the password. With the time it takes to use a laptop's integrated mouse and typing, yes, I can swipe my finger twice. Or even 3 times.

    In fact, even with my touchscreen, I can still swipe my finger twice before I could do it the other way.

  23. Re:Designed to Fail on The State of Piracy and DRM In PC Gaming · · Score: 1

    While you aren't wrong, a physical board game isn't the same as an online computer game. When was the last time you played Monopoly with a group located in USA, England, Japan, and Norway? When was the last time you played a board game with 100,000 other people? Heck, when was the last time you met someone new while playing a board game?

    It's a different system, and the market is different, so the pricing structure is different as well.

    Personally, I wish they'd go back to good single player games. Griefers ruin the online experience for me all too often.

  24. Re:Why so expensive on New State Laws Could Make Encryption Widespread · · Score: 1

    What magical encryption do you have that doesn't slow the system at all?

  25. Re:Why so expensive on New State Laws Could Make Encryption Widespread · · Score: 3, Insightful

    Encrypting something isn't instantaneous, especially if new software has to be researched, bought, and installed. In addition, you're paying 2 employees for the time the system is getting the software installed. This goes for laptops, pc, servers, etc. The downtime for servers is also going to cost money in its own ways.

    If you think dealing with encryption won't waste $50/mo of each employees productivity, you're mistaken. Plus the passwords thing you mentioned... That could do it on average, too.

    No, I think the estimates are low, if anything.