Aww, so you can't get the proprietary platform of your choice because only one manufacturer sells it and their devices have been banned. How sad.
Well, this is why monopolies are bad. And yes, Apple has a monopoly on iOS devices. Since nobody seems to care, because there are other choices, well, it would seem that nobody should care if Apple devices were banned. On the other hand, since no single company controls the flow of Android devices, Apple would have one hell of a time trying to ban them all. Open ecosystem FTMFW.
Also, you can't claim, out one side of your mouth, that Apple doesn't have a monopoly, while at the same time complaining, out the other side of your mouth, that Apple's monopoly status (as the only supplier of a product platform) is problematic. So which is it? Do they have a monopoly (in which case they should be forced to license their OS), or do they not (in which case, they offer nothing special that would be missed if their products were banned)?
It's like you pulling a 9mm pistol on me, then crying foul when I pull my Magnum on you. If you had just left me the fuck alone, man, none of this would have happened.
My wife and I are damn near the same person and it was obvious literally from day one that the relationship was going to work. Our arguments are usually about things like who was stupider in a dumb situation we encountered (it's either us fighting for the title ourselves, or going back and forth to figure out which idiot in a situation we witnessed was the bigger one). Even when we do argue about something bigger, it doesn't take long for us to realize that an argument has started and turn it playful; and we always resolve whatever the issue was that way.
The problem people run up against when they go looking for someone just like themselves is precisely what GP stated, he just failed to frame it as such. You can't find someone like you until you've taken the time in your life to reflect on exactly who you are and make any intrapersonal changes that need to be made. Doing so after finding your transgender doppelganger typically results in learning that the other person is, in fact, not so much like yourself; especially when you both do so at the same time unless, by some miracle, you both make the same changes. Or you hate yourself. It's not gonna work ouy then, either.
Actually, there are 10 kinds of people in the world, those who understand binary, those who don't, and those who can't recognize a base-3 joke when the see it.
Boss' wife is the head of the art department. She's also the only designer who has the slightest grasp of coding and the only one allowed to try. She also knows when she's in over her head and usually comes to me to bail her out, which I don't mind doing because she usually realizes very quickly that she doesn't know how to pull something off and aske me before she's made a chore of it. She also takes interest in how it was done, so she can learn and improve, which I definitely appreciate. It also helps that she's the only designer at the company that will listen to my design ideas and give feedback other than "you're not a designer, go code something", and that two-way dialog has helped both of us expand out knowledge and abilities quite a bit. I'm starting to get a lot more open-ended work handed to me by her because she has grown to trust my design decisions, and I've started to reply to more of her requests for coding help with advice rather than "I can get to it next Wednesday", which allows her to get it done in the meantime and if she can't figure it out by the time I can get to it, then I'll do it.
That said, we go through a lot of designers; for one reason or another, they dont' last long. Some of them insist that they can code as well as the programmers, until they code themselves into a corner, publish their broken code, and take down a client's site, then try to pawn it off on one of the programmers because they said, per their project manager, they couldn't get to it untill tomorrow. Those designers are usually let go fairly quickly. The ones who leave usually get fed up with the fact that the company views them as peers of the programmers, rather than being one rung higher up the ladder. We've had one leave on good terms, who understood the importance of designers and programmers working side by side toward the same goal; he left to start his own design firm and still contract for us quite frequently.
It's amazing how efficient a small company can be when people in different departments drop their egos and view each other as peers. Likewise, it's amazing how quickly one's ego can get in the way of them keeping (or staying at) a job at a very laid back company that appreciates its employees.
The entire design department where I work is in awe of the programmers. There's a lot of "I wasn't sure what I designed would even be possible to implement" going around my workplace, our designers love us. And we adore them for keeping us on our toes. If that's not how things are at your workplace, it's time to move on.
No, you're missing the point. If you're killing 1.8% of your customer base in each iteration (and let's assume 0.2% walk away when you sue one of their friends), there are two ways things can end up.
The first is that you settle with the same number of people (9, in your example) from an ever-shrinking pool of customers and pirates, with each iteration. After 50 iterations, there's nobody left to sue.
The second is that you settle with 1.8% (and lose 0.2% as collateral damage) in each iteration. It'll take a few more than 50 iterations, but the end result is the same.
In both scenarios, you end up with 0 customers and the money stops coming in. In your favor, both of those ignore that the last 20% of the iterations of the sceme are also not profitable.
Assuming that the only reason for piracy is unwillingness to pay (as the *AAs say), they're still ignoring a 3rd group; people who just don't care, don't buy, and don't pirate. They're lumping them in with the "lost sales" from piracy, to make the issue look worse than it actually is.
That's not to say piracy-with-no-intent-to-purchase isn't a huge problem, but when you get caught inflating your statistics, people tend to stop paying as much attention to you. That's what the *AA's are really missing, here.
If you want to trim the rest of the comment off and leave it at "It's like having HIV", you're absolutely correct. Having HIV and getting raped are in no way alike. However, countersuing someone who is suing you (what Samsung did in this case) is a lot like having HIV and attempting to infect your rapist while he's raping you.
To put it another way:
I hope you [...] like [...] batshit [...] because [...] I [...] brought enough for everyone
You can edit anyone's comment to say whatever you want it to say, and we all know that.
It's like having HIV and your rapist is wearing a condom. If you can't stop the rape, you can at least do your damnedest to make the condom ineffective.
You do realize that Samsung tried to cross-license their patents and Apple refused. This was long before Apple put on a presentation for Samsung's BoD titled "Samsung Copies Apple", a slap in the face to a Korean company, ensuring that no negotiations would actually take place, before Apple offered to license their patents. In other words, Samsung made a good faith effort to license the patents and Apple turned around and put on a derogatory presentation in order to garner bad-will from their competitor, before their in-bad-faith effort to do the same.
Aww, so you can't get the proprietary platform of your choice because only one manufacturer sells it and their devices have been banned. How sad.
Well, this is why monopolies are bad. And yes, Apple has a monopoly on iOS devices. Since nobody seems to care, because there are other choices, well, it would seem that nobody should care if Apple devices were banned. On the other hand, since no single company controls the flow of Android devices, Apple would have one hell of a time trying to ban them all. Open ecosystem FTMFW.
Also, you can't claim, out one side of your mouth, that Apple doesn't have a monopoly, while at the same time complaining, out the other side of your mouth, that Apple's monopoly status (as the only supplier of a product platform) is problematic. So which is it? Do they have a monopoly (in which case they should be forced to license their OS), or do they not (in which case, they offer nothing special that would be missed if their products were banned)?
History.
It's like you pulling a 9mm pistol on me, then crying foul when I pull my Magnum on you. If you had just left me the fuck alone, man, none of this would have happened.
Someone mod parent +5, Sarcastic
I'm gonna assume from your username that you might have a clue. I'll still salt it before I eat it, though.
So a $30 adapter and the cable I already have from my Android phone? This is supposed to be better, somehow?
Generally, it's beating yourself to it that results in a sticky keyboard.
This.
My wife and I are damn near the same person and it was obvious literally from day one that the relationship was going to work. Our arguments are usually about things like who was stupider in a dumb situation we encountered (it's either us fighting for the title ourselves, or going back and forth to figure out which idiot in a situation we witnessed was the bigger one). Even when we do argue about something bigger, it doesn't take long for us to realize that an argument has started and turn it playful; and we always resolve whatever the issue was that way.
The problem people run up against when they go looking for someone just like themselves is precisely what GP stated, he just failed to frame it as such. You can't find someone like you until you've taken the time in your life to reflect on exactly who you are and make any intrapersonal changes that need to be made. Doing so after finding your transgender doppelganger typically results in learning that the other person is, in fact, not so much like yourself; especially when you both do so at the same time unless, by some miracle, you both make the same changes. Or you hate yourself. It's not gonna work ouy then, either.
It's a neutron gun. It's designed to penetrate several meters of rock. Relatively safe? Maybe without the beryllium screen.
Heh! that's a bit harsh, 43 000 dies in traffic every year and you worry over a metal rod that only kills if someone is swinging it.
or standing too close to it.
Actually, there are 10 kinds of people in the world, those who understand binary, those who don't, and those who can't recognize a base-3 joke when the see it.
Boss' wife is the head of the art department. She's also the only designer who has the slightest grasp of coding and the only one allowed to try. She also knows when she's in over her head and usually comes to me to bail her out, which I don't mind doing because she usually realizes very quickly that she doesn't know how to pull something off and aske me before she's made a chore of it. She also takes interest in how it was done, so she can learn and improve, which I definitely appreciate. It also helps that she's the only designer at the company that will listen to my design ideas and give feedback other than "you're not a designer, go code something", and that two-way dialog has helped both of us expand out knowledge and abilities quite a bit. I'm starting to get a lot more open-ended work handed to me by her because she has grown to trust my design decisions, and I've started to reply to more of her requests for coding help with advice rather than "I can get to it next Wednesday", which allows her to get it done in the meantime and if she can't figure it out by the time I can get to it, then I'll do it.
That said, we go through a lot of designers; for one reason or another, they dont' last long. Some of them insist that they can code as well as the programmers, until they code themselves into a corner, publish their broken code, and take down a client's site, then try to pawn it off on one of the programmers because they said, per their project manager, they couldn't get to it untill tomorrow. Those designers are usually let go fairly quickly. The ones who leave usually get fed up with the fact that the company views them as peers of the programmers, rather than being one rung higher up the ladder. We've had one leave on good terms, who understood the importance of designers and programmers working side by side toward the same goal; he left to start his own design firm and still contract for us quite frequently.
It's amazing how efficient a small company can be when people in different departments drop their egos and view each other as peers. Likewise, it's amazing how quickly one's ego can get in the way of them keeping (or staying at) a job at a very laid back company that appreciates its employees.
That would be The Church of Copypasta, a Pastafarian sect. It already exists.
The entire design department where I work is in awe of the programmers. There's a lot of "I wasn't sure what I designed would even be possible to implement" going around my workplace, our designers love us. And we adore them for keeping us on our toes. If that's not how things are at your workplace, it's time to move on.
No, you're missing the point. If you're killing 1.8% of your customer base in each iteration (and let's assume 0.2% walk away when you sue one of their friends), there are two ways things can end up.
The first is that you settle with the same number of people (9, in your example) from an ever-shrinking pool of customers and pirates, with each iteration. After 50 iterations, there's nobody left to sue.
The second is that you settle with 1.8% (and lose 0.2% as collateral damage) in each iteration. It'll take a few more than 50 iterations, but the end result is the same.
In both scenarios, you end up with 0 customers and the money stops coming in. In your favor, both of those ignore that the last 20% of the iterations of the sceme are also not profitable.
There are a lot of drops and the bucket is of finite size. Think of it as more of a heavy downpour than a drizzle; a torrent, if you will.
Let's say 30% of those people settle without a fight, netting you $60,000. You're breaking even with just 9 people settling with you.
No, you're not. The DRM wasn't free (even if you implement it yourself, yout time has value, right? and the validation servers aren't free).
That's Jammie, with 2 "m"s, not Jamie.
Assuming that the only reason for piracy is unwillingness to pay (as the *AAs say), they're still ignoring a 3rd group; people who just don't care, don't buy, and don't pirate. They're lumping them in with the "lost sales" from piracy, to make the issue look worse than it actually is.
That's not to say piracy-with-no-intent-to-purchase isn't a huge problem, but when you get caught inflating your statistics, people tend to stop paying as much attention to you. That's what the *AA's are really missing, here.
To put it another way:
I hope you [...] like [...] batshit [...] because [...] I [...] brought enough for everyone
You can edit anyone's comment to say whatever you want it to say, and we all know that.
Since everyone else only copies the patented ideas of others, it may well be the only way.
It's like having HIV and your rapist is wearing a condom. If you can't stop the rape, you can at least do your damnedest to make the condom ineffective.
Even more than that, Samsung had filed for design patents on the f700 before the iPhone was demoed.
One counterexample does not disprove a law.
You do realize that Samsung tried to cross-license their patents and Apple refused. This was long before Apple put on a presentation for Samsung's BoD titled "Samsung Copies Apple", a slap in the face to a Korean company, ensuring that no negotiations would actually take place, before Apple offered to license their patents. In other words, Samsung made a good faith effort to license the patents and Apple turned around and put on a derogatory presentation in order to garner bad-will from their competitor, before their in-bad-faith effort to do the same.