Beta-carotene, while just one of many bioactive molecules that are grouped into "vitamin A" and usable by the body, is particularly important due to its ease of use by the body. In contrast, lycopene, lutein, and astaxanthin have no pathway to be converted into either alpha/beta-carotene by the human body, and exhibit no vitamin A behavior (both positive and negative, like toxicity).
Although both lycopene and astaxanthin exhibit promising behavior as "internal sunscreens" and mops for UV-induced radicalization of DNA components, they can't replace carotene-derived vitamin A sources and might have other toxic effects for certain people who can't break down the carbon chains particularly well. They may play an important role in the body, but as of yet don't look to be as critical as beta-carotene (note: I am a chemist, but vitamins and enzyme cofactors aren't my thing, so someone else may have more experience with that.).
I hope the "you" wasn't specific - hell, if I had known about the election and my voter eligibility, I would've voted.:) However, the fact that there was almost no public broadcast about the election's existence or its voting method via television, radio, or word of mouth, I personally only heard mention of it once, and it promptly slipped my mind until this article. In addition, the way the island is divided into districts for elections is always troubling for voters - for instance, the entire island is the county of Honolulu, but if you live elsewhere on Oahu as I do, you aren't a resident of the city of Honolulu. The amount of unnecessary steps for voters tacked onto local politics drives many away from voting. Coupled with the odd-duck timing of the election, I assume many others simply had no idea about it, amongst other reasons.
While things do change more on a local scale, the attitude here is especially apathetic. The amount of red tape and "old boy" politics in Hawaii make a lot of people think that either they can't change anything at all, or that the only chance is through large scale elections (presidential, congressional, etc). The state is bloated by bureaucracy and is slow, and after many politicians promising to help ease this to no avail, people simply stop caring for their own reasons.
As a resident of Oahu (and by that a citizen of the city and county of Honolulu,) I only vaguely remember hearing that there was an election at all, and everything I heard about it would be that applicable voters would receive vote-by-mail cards.
Upon asking four coworkers around me, none of them had known that there even was an election. It might be that we're just cooped up in a lab, but I think the problem was the failure to get the word out this year, not the method of voting.
Also, the election was for the city's "Neighborhood Board" election. I have a hard time believing that the people that DID know could give a rat's ass, considering Hawaii's voter turnout percentiles for major elections.
Hawaiians believe that the first animal on the planet was an octopus which is part of an alien race, and all life came from that.
While I agree with your general statement, the most common Hawaiian creation myths involves the four principal Hawaiian deities - Kane, Kanaloa, Lono, and Ku. Specifically the god Kane and/or Kanaloa, in a creator-deity fashion.
While I am not a Hawaiian studies major, I've taken my fair share of Hawaiiana classes, and I've never heard of the octopus being anything other than a family spirit or representative of a minor god - maybe Kanaloa, god of the sea.
I'm interested as to where you garnered this information. Perhaps it is another polynesian culture's creation belief?
It's interesting to see how, even within the 'men and women function differently' spectrum, there are huge variations within each gender. For example: I, as a woman, also prefer to work with men. I prefer to look, as someone said earlier, with the 'male' view - at the larger whole rather than focus on details. I have found that most men, if you're willing to prove your experience/expertise, will treat you as an equal whether you go out drinking with them or not, so long as you are productive and friendly. Personally, I like to do the typically 'guy' things, but that does not mean a women with more feminine tastes needs to be one of the guys to be happy at work. Yes, there are men who are pigs. There are also men who will revere women in a (somewhat creepy) 'Queen of the Geeks' manner. While the second is less hostile, neither attitude is an ideal situation, and neither is what is expected of men (or women, who might expect such 'status') at work as it does nothing but cause problems.
I have found that women-dominated workplaces tend to be more social and group oriented, but at the same time, there is a larger sense of 'cattiness' and general nastiness: the stereotypical 'feminine' passive-aggressive, backstabbing drama. Some women don't notice it, enjoy it, or just think that's how they are expected to act. On the same hand, women can be just as neutral as men and a man need not try to include himself on a girl's night out after work.
In a sense I feel that a lot of the hostility when you have an odd man/women out in the workplace is not necessarily discriminatory, but just lack of communication or mistranslation. Not to mention certain fields are gender-dominated for perfectly rational reasons. What does that prove? Nothing we don't already know. Best to just keep a stiff upper lip and wedge yourself somewhere where you are comfortable rather than bend yourself out of shape to fit in.
While this may be true for some, why is it that automatically an atheist's good works are entirely for altruistic purposes? Can athiests suddenly not be swayed with incentive (for whatever reason) like anyone else? Are all theist's intentions just for getting that prime real estate in the afterlife?
Atheists are people just as anyone else and can be bribed (though not in entirely the same ways as a theist) as well. They are no more or less suceptable than your other average joe churchgoer.
Besides, if that person was a good theist, he'd realize doing good works for the sake of only getting to heaven is pretty self-defeating: from what I understand, this is the end result and not supposed to be the motivation for doing do (which is the good work itself.):)
Why not? I for one know a person who is allergic to common yeast (Yes, she can't eat just about any sort of bread.) If it's a substance which someone can't obviously see that it has yeast in it, they should label it, if they don't already. Saves the consumer the side potential effects.
Though I think "contains fungus" is a bit too broad of a term to use in labelling. Athlete's foot and dandruff are fungi, too.
Konami made another game very similar to this one - Para Para Paradise. Maybe not the same moves, but the tech's the same - Motion sensors, anyone? (Perhaps this "full body DDR" is an update to this.)
And everybody looks like their having a seizure while playing it.:)
I'd have to disagree on some of that. Yes, fantasy can be very romantic and quaint... But you can also stuff it into present-day, where it gets a huge slug in the gut. As an example, I'd have to use White Wolf's Mage (and World of Darkness in general) universe. Though, arguably, it crosses the border into sci-fi (in game, many mages are scientists and geeks) but you still have mages that like dressing akin to Gandalf and hurling fireballs. They're just rarer, because the general populace doesn't believe in people being able to cast "THUNDERBOLT!" on something. It's a much more grimy world, where science and magic blend to produce both dragons and robots.
Oh, and then there's Shadowrun. But that's a whole 'nother cup of tea.
Both of these games managed to get me pretty emotional, though I can't say I've been driven to tears, Oblivion in a more "I feel helpless" way than Morrowind. Oblivion isn't about you, while Morrowind is.
In Morrowind, there are many instances (to which I won't go into) where you may feel that "surge" of rage, because the entire game's essentially about you, you can do something about it. You feel much more powerful against these problems (with the exception that you, and many people whine about getting killed by mud crabs, but that's anger at the game mechanics, not the storyline.)
In Oblivion, there were two instances that really frustrated me, or rather, frustrated me as I "got into" my character's role. The first and most obvious (insert major spoiler warning, as I can't explain them accurately without releasing it) is the ending. As Mehrunes Dagon attacks the Imperial City, Martin is forced to give up his life to defeat him. However, through the storyline you can become good friends with him, and seeing him die (even for the good of eveyone) isn't easy. Also, after he is dead, what becomes of the Empire? An Empire needs an Emperor, and this is left open ended.
The one storyline in the game with possibly more drama than that is the Dark Brotherhood storyline. As an assassin for them, you take orders from your superiors without question - but what if that order is to kill all of your "family members" for a "cleansing"? It left be feeling angry and confused - why couldn't we just root out the one offender that deserved death, instead of killing all my comrades?
Though the Dark Brotherhood storyline goes much further, and deals with even more betrayal (leaving you ultimately helpless) and furthers the point that because you are helpless, Oblivion sparks a different kind of emotion than its earlier counterpart.
I will say, first off, I have a somewhat bitter and biased view towards MMOs - or at least their companies and dev teams. I love them to death, but I am also a since-launch Star Wars Galaxies veteran, and, well, you get my drift.
Now, I play World of Warcraft. I wouldn't have picked it at all, save the fact that many of my friends and boyfriend migrated there before SWG's demise. While I still regard the game to be the inspiration for SWG's "enhancements" (and wouldn't play it should I not know anyone who is already established on it) it is, without a doubt, a very well done game. This is why it draws millions of people to play it. While it lacks the 'sandbox' feel of galaxies and, from what I hear, EVE online, it is a solid game which can be both obsessed over or played casually. People complain about the lack of things to do after end-game, and the 'long grind' in WoW, but I can't see why. Yes, it is often just a quest to get the shiniest item and sitting around watching those Night Elf girls dance while waiting for a raid, but that's why it should be played in moderation, the way I look at it. Those who devote some time away from Azeroth can draw other people in from real life, people who they probably would have a better time playing with, and still interact with in real life.
But that's just my experience. As far as WoW killing the market - well, just make a better game. It's called competition. No amount of whining is going to make Blizzard pity you and release crappy content.
Aaah, I'm surprised this didn't get on there.
With all the other games up there whose names are great engrish sexual innuendos, you'd think a Korean game where you stick your finger up people's butts would make the cut.
It's pretty obvious that companies are gearing their games towards the male population, but what are you going to do, other than settle with the fact it's the stereotype found in all types of media. Eventually the market will curve and trends will change, but it may not be for a while. Most women gamers are willing to put up with the bimbo stereotype if they can customize their own character, or realize that in the real world - I'll make a relatively safe assumption here - most guys aren't fixated with those supermodel-built night elves 100%.
I realize I am in the minority here, but it couldn't hurt to mention that in all the MMORPGs I play, I have made an attempt to play the ugliest kind of race, or just the most 'plane jane.' It has it's benefits, though - back when Star Wars: Galaxies was more functional, being the only (or then, one of the only) female Ithorian on the server got you plenty of free stuff from the males of your species. Those twi'lek cantina girls aren't the only ones that can woo male players.
Hey, that's what I use my plusdeck for.
Get a song (by whatever means you wish), record it, no need for the file any longer if you don't want it. Best part is that you can listen to your tunes in a car that lacks a cd player. I hope the RIAA doesn't go after that nifty piece of hardware, as I suppose has the potential to support piracy.
Beta-carotene, while just one of many bioactive molecules that are grouped into "vitamin A" and usable by the body, is particularly important due to its ease of use by the body. In contrast, lycopene, lutein, and astaxanthin have no pathway to be converted into either alpha/beta-carotene by the human body, and exhibit no vitamin A behavior (both positive and negative, like toxicity). Although both lycopene and astaxanthin exhibit promising behavior as "internal sunscreens" and mops for UV-induced radicalization of DNA components, they can't replace carotene-derived vitamin A sources and might have other toxic effects for certain people who can't break down the carbon chains particularly well. They may play an important role in the body, but as of yet don't look to be as critical as beta-carotene (note: I am a chemist, but vitamins and enzyme cofactors aren't my thing, so someone else may have more experience with that.).
I hope the "you" wasn't specific - hell, if I had known about the election and my voter eligibility, I would've voted. :) However, the fact that there was almost no public broadcast about the election's existence or its voting method via television, radio, or word of mouth, I personally only heard mention of it once, and it promptly slipped my mind until this article. In addition, the way the island is divided into districts for elections is always troubling for voters - for instance, the entire island is the county of Honolulu, but if you live elsewhere on Oahu as I do, you aren't a resident of the city of Honolulu. The amount of unnecessary steps for voters tacked onto local politics drives many away from voting. Coupled with the odd-duck timing of the election, I assume many others simply had no idea about it, amongst other reasons.
While things do change more on a local scale, the attitude here is especially apathetic. The amount of red tape and "old boy" politics in Hawaii make a lot of people think that either they can't change anything at all, or that the only chance is through large scale elections (presidential, congressional, etc). The state is bloated by bureaucracy and is slow, and after many politicians promising to help ease this to no avail, people simply stop caring for their own reasons.
As a resident of Oahu (and by that a citizen of the city and county of Honolulu,) I only vaguely remember hearing that there was an election at all, and everything I heard about it would be that applicable voters would receive vote-by-mail cards. Upon asking four coworkers around me, none of them had known that there even was an election. It might be that we're just cooped up in a lab, but I think the problem was the failure to get the word out this year, not the method of voting. Also, the election was for the city's "Neighborhood Board" election. I have a hard time believing that the people that DID know could give a rat's ass, considering Hawaii's voter turnout percentiles for major elections.
Hawaiians believe that the first animal on the planet was an octopus which is part of an alien race, and all life came from that.
While I agree with your general statement, the most common Hawaiian creation myths involves the four principal Hawaiian deities - Kane, Kanaloa, Lono, and Ku. Specifically the god Kane and/or Kanaloa, in a creator-deity fashion.
While I am not a Hawaiian studies major, I've taken my fair share of Hawaiiana classes, and I've never heard of the octopus being anything other than a family spirit or representative of a minor god - maybe Kanaloa, god of the sea.
I'm interested as to where you garnered this information. Perhaps it is another polynesian culture's creation belief?
It's interesting to see how, even within the 'men and women function differently' spectrum, there are huge variations within each gender. For example: I, as a woman, also prefer to work with men. I prefer to look, as someone said earlier, with the 'male' view - at the larger whole rather than focus on details. I have found that most men, if you're willing to prove your experience/expertise, will treat you as an equal whether you go out drinking with them or not, so long as you are productive and friendly. Personally, I like to do the typically 'guy' things, but that does not mean a women with more feminine tastes needs to be one of the guys to be happy at work. Yes, there are men who are pigs. There are also men who will revere women in a (somewhat creepy) 'Queen of the Geeks' manner. While the second is less hostile, neither attitude is an ideal situation, and neither is what is expected of men (or women, who might expect such 'status') at work as it does nothing but cause problems.
I have found that women-dominated workplaces tend to be more social and group oriented, but at the same time, there is a larger sense of 'cattiness' and general nastiness: the stereotypical 'feminine' passive-aggressive, backstabbing drama. Some women don't notice it, enjoy it, or just think that's how they are expected to act. On the same hand, women can be just as neutral as men and a man need not try to include himself on a girl's night out after work.
In a sense I feel that a lot of the hostility when you have an odd man/women out in the workplace is not necessarily discriminatory, but just lack of communication or mistranslation. Not to mention certain fields are gender-dominated for perfectly rational reasons. What does that prove? Nothing we don't already know. Best to just keep a stiff upper lip and wedge yourself somewhere where you are comfortable rather than bend yourself out of shape to fit in.
Bleach will also kill you. This enzyme, seeing as it was already in development for medicine and beauty products, hopefully won't.
Though I wouldn't go out and wolf down covergirl if you get the sniffles.
While this may be true for some, why is it that automatically an atheist's good works are entirely for altruistic purposes? Can athiests suddenly not be swayed with incentive (for whatever reason) like anyone else? Are all theist's intentions just for getting that prime real estate in the afterlife?
:)
Atheists are people just as anyone else and can be bribed (though not in entirely the same ways as a theist) as well. They are no more or less suceptable than your other average joe churchgoer.
Besides, if that person was a good theist, he'd realize doing good works for the sake of only getting to heaven is pretty self-defeating: from what I understand, this is the end result and not supposed to be the motivation for doing do (which is the good work itself.)
Yep - In fact that's what she replaces a 'normal' bread intake with. That, or tortillas.
Why not? I for one know a person who is allergic to common yeast (Yes, she can't eat just about any sort of bread.) If it's a substance which someone can't obviously see that it has yeast in it, they should label it, if they don't already. Saves the consumer the side potential effects.
Though I think "contains fungus" is a bit too broad of a term to use in labelling. Athlete's foot and dandruff are fungi, too.
Konami made another game very similar to this one - Para Para Paradise. Maybe not the same moves, but the tech's the same - Motion sensors, anyone? (Perhaps this "full body DDR" is an update to this.) :)
And everybody looks like their having a seizure while playing it.
I'd have to disagree on some of that. Yes, fantasy can be very romantic and quaint... But you can also stuff it into present-day, where it gets a huge slug in the gut. As an example, I'd have to use White Wolf's Mage (and World of Darkness in general) universe. Though, arguably, it crosses the border into sci-fi (in game, many mages are scientists and geeks) but you still have mages that like dressing akin to Gandalf and hurling fireballs. They're just rarer, because the general populace doesn't believe in people being able to cast "THUNDERBOLT!" on something. It's a much more grimy world, where science and magic blend to produce both dragons and robots. Oh, and then there's Shadowrun. But that's a whole 'nother cup of tea.
Both of these games managed to get me pretty emotional, though I can't say I've been driven to tears, Oblivion in a more "I feel helpless" way than Morrowind. Oblivion isn't about you, while Morrowind is.
In Morrowind, there are many instances (to which I won't go into) where you may feel that "surge" of rage, because the entire game's essentially about you, you can do something about it. You feel much more powerful against these problems (with the exception that you, and many people whine about getting killed by mud crabs, but that's anger at the game mechanics, not the storyline.)
In Oblivion, there were two instances that really frustrated me, or rather, frustrated me as I "got into" my character's role. The first and most obvious (insert major spoiler warning, as I can't explain them accurately without releasing it) is the ending. As Mehrunes Dagon attacks the Imperial City, Martin is forced to give up his life to defeat him. However, through the storyline you can become good friends with him, and seeing him die (even for the good of eveyone) isn't easy. Also, after he is dead, what becomes of the Empire? An Empire needs an Emperor, and this is left open ended.
The one storyline in the game with possibly more drama than that is the Dark Brotherhood storyline. As an assassin for them, you take orders from your superiors without question - but what if that order is to kill all of your "family members" for a "cleansing"? It left be feeling angry and confused - why couldn't we just root out the one offender that deserved death, instead of killing all my comrades?
Though the Dark Brotherhood storyline goes much further, and deals with even more betrayal (leaving you ultimately helpless) and furthers the point that because you are helpless, Oblivion sparks a different kind of emotion than its earlier counterpart.
I will say, first off, I have a somewhat bitter and biased view towards MMOs - or at least their companies and dev teams. I love them to death, but I am also a since-launch Star Wars Galaxies veteran, and, well, you get my drift.
Now, I play World of Warcraft. I wouldn't have picked it at all, save the fact that many of my friends and boyfriend migrated there before SWG's demise. While I still regard the game to be the inspiration for SWG's "enhancements" (and wouldn't play it should I not know anyone who is already established on it) it is, without a doubt, a very well done game. This is why it draws millions of people to play it. While it lacks the 'sandbox' feel of galaxies and, from what I hear, EVE online, it is a solid game which can be both obsessed over or played casually. People complain about the lack of things to do after end-game, and the 'long grind' in WoW, but I can't see why. Yes, it is often just a quest to get the shiniest item and sitting around watching those Night Elf girls dance while waiting for a raid, but that's why it should be played in moderation, the way I look at it. Those who devote some time away from Azeroth can draw other people in from real life, people who they probably would have a better time playing with, and still interact with in real life.
But that's just my experience. As far as WoW killing the market - well, just make a better game. It's called competition. No amount of whining is going to make Blizzard pity you and release crappy content.
Aaah, I'm surprised this didn't get on there. With all the other games up there whose names are great engrish sexual innuendos, you'd think a Korean game where you stick your finger up people's butts would make the cut.
It's pretty obvious that companies are gearing their games towards the male population, but what are you going to do, other than settle with the fact it's the stereotype found in all types of media. Eventually the market will curve and trends will change, but it may not be for a while. Most women gamers are willing to put up with the bimbo stereotype if they can customize their own character, or realize that in the real world - I'll make a relatively safe assumption here - most guys aren't fixated with those supermodel-built night elves 100%. I realize I am in the minority here, but it couldn't hurt to mention that in all the MMORPGs I play, I have made an attempt to play the ugliest kind of race, or just the most 'plane jane.' It has it's benefits, though - back when Star Wars: Galaxies was more functional, being the only (or then, one of the only) female Ithorian on the server got you plenty of free stuff from the males of your species. Those twi'lek cantina girls aren't the only ones that can woo male players.
Hey, that's what I use my plusdeck for. Get a song (by whatever means you wish), record it, no need for the file any longer if you don't want it. Best part is that you can listen to your tunes in a car that lacks a cd player. I hope the RIAA doesn't go after that nifty piece of hardware, as I suppose has the potential to support piracy.