What a brain dead idea. Now I can run OSS on a nearly free old pc box for the price of a cheap internet connection (or even without it). Who's gonna pay for hosting those services? Me? Nah. And I'm not gonna look at your stinking ads either. That's a lame solution in search of non-existing problem.
Guys who plan to sell your services are thinking about a)getting regular income from you b)fighting piracy in a more effective way. Well, they've got to live somehow. Why whould OSS community inflict that horror on itself?
We already had such species living close to us: http://en.wikipedia.org/wiki/Neanderthals
. Those new ones will not prevent their extenction, 'cos there'll be too many humans to help that.
Random maps are good for single player, but are totaly useless for multiplayer. You're competing with other humans, not with the game itself, so being able to take advantage of the time you've invested into studying the maps is nice. They're not adding anything useful, in fact, they're removing something useful from the game. Of course, for single player it's just the opposite.
Why lie about population? Chechen government lives off(read: steals) finanical aid from federal budget, which is directly proportional to the number of inhabitants of Chechnya. They'd happily say that there are 100M chechens just to get more money, but that would mean that their numbers are not to be trusted, so the federal goverment will decide how much money to give. They just had to settle on the biggest plausible number. The real number is estimated somewhere around 700k.
I'm neither Iraqi nor Chechen, so I'm speaking about being soldier in either Iraq or Chechnya. The later is worse in so many ways you don't want to know, and even 15 Bushes couldn't have helped that. As for civilians - the 15k number was pulled out of someone's ass, just like 1.1m by the way.
A citizenship for her son means a risk of ending in some places like Chechnya (for him). I'd rather be in Iraq that there. She must be in some seriouse trouble to do that. Or just light-headed.
Don't worry! Goverments all around the world are already working on this problem. Lower prison terms, sensible immigration policies, and humane international policies are already there. More to come...
My impression is that they aren't afraid at all. They just want to be able to run their platform and software written for it on new hardware. They're also looking for exploiting suckers who can write code but don't quite get the core benefits of open source, but that's just a bonus. The prime goal is to run your code on some portable/pocket/rebranded underpowered pc crap.
In Microsoft speak crossplatform doesn't mean that you can choose what platforms your software will be running on. It means that they can choose what platforms/hardware your software will be running on. They have a long history of redefining English words for marketing purposes.
What makes pixel color coordinates more independent than spatial coordinates?
Every pixel has it's own coordinates, recalibrate them to be in their own private spaces for each pixel and you've got gazillion spatial dimensions. I still don't get the difference between space and color here.
That's all the same 3 dimensions, just independent coordinates. You can pick different color spaces for different pixels, of course, but they're easily convertible to one all-encompassing color space, so we're still left with 3 dimensions.
The story is simple. People are hardwired to climb up the social ladder, men more so than women. Both sexes dig folks at the top of social ladder, and women do so in sexual context. When we make another step - win, kill, debase someone - the instinct that makes us climb up the social ladder makes us feel good, it rewards us. Naturally, we try so supress dangerous ways to satisfy this instinct with cultural indoctrination. When you win a chess game, or kill an opponent in video game, or beat the crap out of a real person - it's all the same to your instincts. If you've been brought up properly, you'll also feel bad in a later case (overall, there'll be a mixed emotion), because you've been trained to. Idiots who "think of the children" fall for the similarity betweed how the brain works in both vidiogames and real violence. Chess are out of the picture because they're either too stupid to play, or too stupid to win. Those few who can cannot influence the crowd. Feel free to forward this text to those morons, if you wish. May be some less brain damaged of them will stop fighting what is hardwired into the brain, and concentrate on proper bringing up - the only way to control the monkey in you.
I'm sure I can add a few female chests to that lists. Still, I can't see how the sex is selling point in games. People buy games, among other things to kill monsters or people (and to feel good about it). I don't see people buying games for sexual content. Of course I should have mentioned Japan as an exception, but I'm mostly interested in tentacle-free world. Lara Croft was a breakthrough, and not in the tits department. Gigantic tits in so many games sell just as good as ugly monsters. Nekkid mods are minority thing.
The problem is how would we test such a theory? It seems that some MS executives developed a sudden liking to spaceflight. Perhaps we should send them there. You know, if they're lucky there'll be some innovation... finally... And if they aren't... well, that's the whole point.
I'm much more interested in this phenomenon: sex sells great in entertainment, except computer games. On the other hand, violence sells great in games and movies etc. The only way to make a popular sex game is to make a great game, and once you do you migth just get rid of sex content (great game will sell anyway) to avoid the hassle with ratings and such. It doesn't happen with violence - it still ends up on the shelves. What's the problem with sex in games? Why it doesn't sell? For some of the more humorous among you - yes, there are contraptions to solve the problem of busy hands (and yes, they don't sell well). Still, it doesn't help. Why?
Have an apron-only clad french maid make it for me.
/ducks
What a brain dead idea. Now I can run OSS on a nearly free old pc box for the price of a cheap internet connection (or even without it). Who's gonna pay for hosting those services? Me? Nah. And I'm not gonna look at your stinking ads either. That's a lame solution in search of non-existing problem. Guys who plan to sell your services are thinking about a)getting regular income from you b)fighting piracy in a more effective way. Well, they've got to live somehow. Why whould OSS community inflict that horror on itself?
They do have a cult. I've seen several ms-only-and-proud-of-it software shops, worked in one of them. Once you're there the cult is very visible.
Two goals with one simple action!
Brilliant!
We already had such species living close to us: http://en.wikipedia.org/wiki/Neanderthals . Those new ones will not prevent their extenction, 'cos there'll be too many humans to help that.
Random maps are good for single player, but are totaly useless for multiplayer. You're competing with other humans, not with the game itself, so being able to take advantage of the time you've invested into studying the maps is nice. They're not adding anything useful, in fact, they're removing something useful from the game. Of course, for single player it's just the opposite.
Why lie about population? Chechen government lives off(read: steals) finanical aid from federal budget, which is directly proportional to the number of inhabitants of Chechnya. They'd happily say that there are 100M chechens just to get more money, but that would mean that their numbers are not to be trusted, so the federal goverment will decide how much money to give. They just had to settle on the biggest plausible number. The real number is estimated somewhere around 700k.
I'm neither Iraqi nor Chechen, so I'm speaking about being soldier in either Iraq or Chechnya. The later is worse in so many ways you don't want to know, and even 15 Bushes couldn't have helped that. As for civilians - the 15k number was pulled out of someone's ass, just like 1.1m by the way.
Guess how that would influence the number of companies being registered in US and, say, India.
Mark ..err Robert! That's not the way to support your reputation.
A citizenship for her son means a risk of ending in some places like Chechnya (for him). I'd rather be in Iraq that there. She must be in some seriouse trouble to do that. Or just light-headed.
Don't worry! Goverments all around the world are already working on this problem. Lower prison terms, sensible immigration policies, and humane international policies are already there. More to come...
yes, indeed
My impression is that they aren't afraid at all. They just want to be able to run their platform and software written for it on new hardware. They're also looking for exploiting suckers who can write code but don't quite get the core benefits of open source, but that's just a bonus. The prime goal is to run your code on some portable/pocket/rebranded underpowered pc crap.
In Microsoft speak crossplatform doesn't mean that you can choose what platforms your software will be running on. It means that they can choose what platforms/hardware your software will be running on. They have a long history of redefining English words for marketing purposes.
Ah, thats how you look at this. Well, I certainly didn't plan to use color coordinates to identify pixels in physical space.
What makes pixel color coordinates more independent than spatial coordinates? Every pixel has it's own coordinates, recalibrate them to be in their own private spaces for each pixel and you've got gazillion spatial dimensions. I still don't get the difference between space and color here.
That's all the same 3 dimensions, just independent coordinates. You can pick different color spaces for different pixels, of course, but they're easily convertible to one all-encompassing color space, so we're still left with 3 dimensions.
The story is simple. People are hardwired to climb up the social ladder, men more so than women. Both sexes dig folks at the top of social ladder, and women do so in sexual context. When we make another step - win, kill, debase someone - the instinct that makes us climb up the social ladder makes us feel good, it rewards us. Naturally, we try so supress dangerous ways to satisfy this instinct with cultural indoctrination. When you win a chess game, or kill an opponent in video game, or beat the crap out of a real person - it's all the same to your instincts. If you've been brought up properly, you'll also feel bad in a later case (overall, there'll be a mixed emotion), because you've been trained to. Idiots who "think of the children" fall for the similarity betweed how the brain works in both vidiogames and real violence. Chess are out of the picture because they're either too stupid to play, or too stupid to win. Those few who can cannot influence the crowd. Feel free to forward this text to those morons, if you wish. May be some less brain damaged of them will stop fighting what is hardwired into the brain, and concentrate on proper bringing up - the only way to control the monkey in you.
You've forgotten to add 3 dimensions in color space...
thanx for info
$150 for pentium I ! Let me guess, you don't share a border with China. Perhaps you're even far away from them. Right?
I'm sure I can add a few female chests to that lists. Still, I can't see how the sex is selling point in games. People buy games, among other things to kill monsters or people (and to feel good about it). I don't see people buying games for sexual content. Of course I should have mentioned Japan as an exception, but I'm mostly interested in tentacle-free world. Lara Croft was a breakthrough, and not in the tits department. Gigantic tits in so many games sell just as good as ugly monsters. Nekkid mods are minority thing.
The problem is how would we test such a theory?
It seems that some MS executives developed a sudden liking to spaceflight. Perhaps we should send them there. You know, if they're lucky there'll be some innovation... finally... And if they aren't... well, that's the whole point.
I'm much more interested in this phenomenon: sex sells great in entertainment, except computer games. On the other hand, violence sells great in games and movies etc. The only way to make a popular sex game is to make a great game, and once you do you migth just get rid of sex content (great game will sell anyway) to avoid the hassle with ratings and such. It doesn't happen with violence - it still ends up on the shelves. What's the problem with sex in games? Why it doesn't sell? For some of the more humorous among you - yes, there are contraptions to solve the problem of busy hands (and yes, they don't sell well). Still, it doesn't help. Why?