do you have a voodoo3? The voodoo3 drivers in both linux and windows are *NOT* smp-friendly. Apparently they're locking some resource q3 needs for r_smp 1 to work, so until 3dfx fixes it, r_smp will get you nothing.
But just so you know you're not all alone, I only use one of my two celerons with my v3 3000.
I have run q3 on win98, windows NT, and linux. On windows 98, for some reason (don't ask me why) it was very jerky and strange feeling. Linux and winNT both feel "right". I get about the same framerate in all OSes. But I enjoy the linux one the most because i never have to worry about the OS crashing. So a) q3 doesn't suck in linux, and b) not all games suck in linux.
Dude, if it wasn't allowed on any physical media, there wouldn't be much point to it, would there? It's just disallowed physical media distribution. Put it on that zip and take it home, Id don't care.
AFAIK, The only difference between a scsi hard drive and an ide hard drive is one little controller chip on the drive. So the reliability of the ide drives, mechanically, should be identical to that of the scsi drives.
Seriously how many games can you consider groundbreaking? As a point I made in an ealier post, if you look at the big picture, innovation does not occur in leaps and bounds. Doom was a little better than Wolf3d, Quake a little better than Doom, Q2 a little better than Quake, and q3arena a little better than q2. Does this make any of them less innovative than that which came before it? No.
As for your complaint that nothing changes, exactly how many genres do you think exist in the PC gaming world? Let's see...we have First Person Shooters, Third Person Shooters, Real Time Strategy, Turn Based Strategy, and Role Playing. Does something that fits into one of these categories cease to be innovative? If so, please name one or two "innovative" games that don't fit into these 5 genres.
And concering your ooooohhhh, multiple level dungeons--big whoop: Get with it. That's a huge deal. Maybe you live in a 2d world and find wolfenstein perfectly representative of your life, but it's a huge deal as for as realism and programming complexity goes to add full 3d.
I've played quake online. That was not fun. I've played q2 online. That wasn't all that fun either. Then I played q3 online. And you don't even know how much fun I have. FUN is the innovation.
Also, this is made solely for multiplayer gaming. This was written for people to hop online and start playing against other people. Sure, yes, Tribes is entirely multiplayer too, but I've played that and I don't like it. It's a team game. So Q3 is innovative in that it is the only multiplayer oriented non-team game (other than UT, which was developed at the same time...kinda like the leibniz/newton thing in calculus)
The point is, innovation doesn't have to happen in leaps and bounds. Q3 innovates--we know that for sure. Better graphics, better network code, improved bots, and improved levels. All this may have been done before, but it's now done better and all in one box. That's good enough for me.
What's the real difference between Wolf3D, Doom and Quake? Nothing.
No. You obviously don't know much about the games.
Wolfenstein was a tile based game that was played on entirely one level and was limited to orthogonal walls. It barely even gave the appearance of 3d.
Doom was not tile based, actually mimicked 3d by using an extended 2d (2d + height), had actual texture mapping, angled walls, and multiplayer.
Quake added the full level-on-level 3d to doom, allowing level designers for once to design actual three dimensional levels. This may not sound like much, but this in fact was huge. Quake was also much more easily extensible than doom. Of course, doom had DeHacked, but quake had QuakeC built-in.
Now if you want to talk about rehashings, tell exactly what the difference between civ2 and civ call to power is? I've wanted to know that for awhile now.
evolve beyond the first person shoot 'em up genre and do something groudbreaking like Wolfenstein again.
It's a genre. You don't see car makers going out and trying to build 5 wheeled cars because four wheeled card aren't "groundbreaking". What people have shown through quakeworld, quake2 online gaming and addons, and Tribes, is that they want a game devoted to multiplayer playing online. That's what I want. That's what thousands of other gamers want. Id is filling demand.
get rid of that awful engine that gives people headaches and nausea
I get no such headaches or nausea. This is not an engine problem, it is a problem in the heads of the people who get the headaches and nausea. These are the same people that can't go to amusement parks and watch the "3d movie" they show there. There's nothing that can be done.
Here they are, doing *Quake* 3 that does little more than add support for the 3D hardware buzzword of the week.
Ok. The rewrote q3 to take advantage of all the features of 3d cards. The improve the network code to point where even people with >150 ping can play. They added professionally designed bots. They have >30 professionally designed levels designed SOLELY for internet gaming. Anyone who's played q3 knows that it is a different, much more enjoyable experience than playing quake or q2 online. This is innovation.
Ok. I have a Voodoo3 3000. I play q3test all the time (tweedgeezer, for those who care). What I don't quite understand, though, is what exactly is the point of this? Everything works right now. If I install these drivers will I get better framerate? Will I be able to play q3 without using the command line option "+set in_dgamouse 0"? Why would I want to install these rpms?
What's this "one wrong move may render the linux side of your machine inoperable"?
That's a huge assumption they're making, that anyone who uses linux is so attached to windows that he can't do without a windows "side". I almost offended.
If Linux is only one "side" of my box, I have a pretty darn lopsided box:-)
But seriously, I have to take the time to say: 99% of the time, anyone who dual boots will never really learn linux. Things are easy to do in windows when that's what one's been brought up with. Until someone decides to take the plunge and go all linux, i would bet money that person is never going to do more than dabble in it. That's the way it was with me.
Money out of my pocket? Yeah right. I've spent nothing on MS. Built my computer, use Linux. It's that easy. The more MS products cost, the happier I am since at least that many more people won't buy them.
Everyone seems so worried about kernel forking, but isn't that the point of GPL? That anyone can look at the code and make what changes they choose to make?
Nothing is intrinsically special about Linux Torvalds. He concentrates on controlling the kernel for the main branch. But if there needs to be a separate branch for embedded systems, cluster systems, and other specialized systems, so be it. I don't want to see Linux become a "jack of all trades, master of none" in the name of not kernel forking.
I say, for it and keep specialized code from cluttering my kernel:-)
Find it yourself if you're not convinced. I personally am happy to take walnut creek, yahoo.com, hotmail.com, and apache.org's word for it when they say (by using it) that "FreeBSD is the best OS for the job.
When they say that they couldn't support the current performance on anything other than FreeBSD, I believe them. And they do mean *anything* else. This includes Linux and OpenBSD.
It's a given that no MS operating system could support the greater than 1 terabyte of data transferred in a day at ftp.cdrom.com. And based on the current state of the tcp/ip stack in linux, there's no way linux could beat FreeBSD. And from what I hear, OpenBSD's focus on security leads to it being quite a bit slower than FreeBSD.
I do believe that FreeBSD is the only OS that could run that server. I think their record currently stands at 1.35 terabytes in one day. That's pretty *damn* fine for a single Xeon 550 with 4gb of ram.
I thought the exact same thing. How are they supposed to test the floating point unit of a processor when the graphics card is doing all the geometry and texture and lighting onboard? That leaves...um...entity control? as the processor's sole duty. Not a very smart move, IMO. Test it on a TNT2, or better yet (for us linux q3ers out there) a v3 3000. Then we can really see what the processor is worth.
I wouldn't say the HURD is a failure. It simply that there's not much necessity for it when we have linux. From what I read, if it ever really gets off the ground, it will be better and more versatile than linux.
What I really like about the HURD is that if I ever get to the point where I can program well, I might actually be able to help. If ever....
Until Linux came along, the GNU was making the HURD as its kernel for its own operating system. Development slowed when a gpl'ed kernel (Linux) became available, but it didn't stop...there are still people working diligently on the HURD. If linux wasn't open source, then I think those many people who have worked on linux would most likely have done their work on the HURD instead, and we'd still be where we are today, albeit with a much less attractive name:)
This is too bad...how many of these schools do you think will have groups determined to skew the results? I know I would. If my high school did this, you can bet they'd think I was the next Hitler or something (despite the fact that in reality I'm an extreme pacifist).
do you have a voodoo3? The voodoo3 drivers in both linux and windows are *NOT* smp-friendly. Apparently they're locking some resource q3 needs for r_smp 1 to work, so until 3dfx fixes it, r_smp will get you nothing.
But just so you know you're not all alone, I only use one of my two celerons with my v3 3000.
Um....no.
I have run q3 on win98, windows NT, and linux. On windows 98, for some reason (don't ask me why) it was very jerky and strange feeling. Linux and winNT both feel "right". I get about the same framerate in all OSes. But I enjoy the linux one the most because i never have to worry about the OS crashing. So a) q3 doesn't suck in linux, and b) not all games suck in linux.
Jeremy
Dude, if it wasn't allowed on any physical media, there wouldn't be much point to it, would there? It's just disallowed physical media distribution . Put it on that zip and take it home, Id don't care.
Jeremy
AFAIK, The only difference between a scsi hard drive and an ide hard drive is one little controller chip on the drive. So the reliability of the ide drives, mechanically, should be identical to that of the scsi drives.
Jeremy
Seriously how many games can you consider groundbreaking? As a point I made in an ealier post, if you look at the big picture, innovation does not occur in leaps and bounds. Doom was a little better than Wolf3d, Quake a little better than Doom, Q2 a little better than Quake, and q3arena a little better than q2. Does this make any of them less innovative than that which came before it? No.
As for your complaint that nothing changes, exactly how many genres do you think exist in the PC gaming world? Let's see...we have First Person Shooters, Third Person Shooters, Real Time Strategy, Turn Based Strategy, and Role Playing. Does something that fits into one of these categories cease to be innovative? If so, please name one or two "innovative" games that don't fit into these 5 genres.
And concering your ooooohhhh, multiple level dungeons--big whoop: Get with it. That's a huge deal. Maybe you live in a 2d world and find wolfenstein perfectly representative of your life, but it's a huge deal as for as realism and programming complexity goes to add full 3d.
Jeremy
Better Graphics
Better networking code
Better bots
Better levels
Faster paced gameplay
If this isn't enough for you, don't buy it, but it's enough for me.
Jeremy
I've played quake online. That was not fun. I've played q2 online. That wasn't all that fun either. Then I played q3 online. And you don't even know how much fun I have. FUN is the innovation.
Also, this is made solely for multiplayer gaming. This was written for people to hop online and start playing against other people. Sure, yes, Tribes is entirely multiplayer too, but I've played that and I don't like it. It's a team game. So Q3 is innovative in that it is the only multiplayer oriented non-team game (other than UT, which was developed at the same time...kinda like the leibniz/newton thing in calculus)
The point is, innovation doesn't have to happen in leaps and bounds. Q3 innovates--we know that for sure. Better graphics, better network code, improved bots, and improved levels. All this may have been done before, but it's now done better and all in one box. That's good enough for me.
Jeremy
What's the real difference between Wolf3D, Doom and Quake? Nothing.
No. You obviously don't know much about the games.
Wolfenstein was a tile based game that was played on entirely one level and was limited to orthogonal walls. It barely even gave the appearance of 3d.
Doom was not tile based, actually mimicked 3d by using an extended 2d (2d + height), had actual texture mapping, angled walls, and multiplayer.
Quake added the full level-on-level 3d to doom, allowing level designers for once to design actual three dimensional levels. This may not sound like much, but this in fact was huge. Quake was also much more easily extensible than doom. Of course, doom had DeHacked, but quake had QuakeC built-in.
Now if you want to talk about rehashings, tell exactly what the difference between civ2 and civ call to power is? I've wanted to know that for awhile now.
Jeremy
evolve beyond the first person shoot 'em up genre and do something groudbreaking like Wolfenstein again.
It's a genre. You don't see car makers going out and trying to build 5 wheeled cars because four wheeled card aren't "groundbreaking". What people have shown through quakeworld, quake2 online gaming and addons, and Tribes, is that they want a game devoted to multiplayer playing online. That's what I want. That's what thousands of other gamers want. Id is filling demand.
get rid of that awful engine that gives people headaches and nausea
I get no such headaches or nausea. This is not an engine problem, it is a problem in the heads of the people who get the headaches and nausea. These are the same people that can't go to amusement parks and watch the "3d movie" they show there. There's nothing that can be done.
Here they are, doing *Quake* 3 that does little more than add support for the 3D hardware buzzword of the week.
Ok. The rewrote q3 to take advantage of all the features of 3d cards. The improve the network code to point where even people with >150 ping can play. They added professionally designed bots. They have >30 professionally designed levels designed SOLELY for internet gaming. Anyone who's played q3 knows that it is a different, much more enjoyable experience than playing quake or q2 online. This is innovation.
And I will wait to buy the linux version.
Jeremy
Ok. I have a Voodoo3 3000. I play q3test all the time (tweedgeezer, for those who care). What I don't quite understand, though, is what exactly is the point of this? Everything works right now. If I install these drivers will I get better framerate? Will I be able to play q3 without using the command line option "+set in_dgamouse 0"? Why would I want to install these rpms?
:-)
Perhaps it's for that nice open source feeling
Jeremy
What's this "one wrong move may render the linux side of your machine inoperable"?
:-)
That's a huge assumption they're making, that anyone who uses linux is so attached to windows that he can't do without a windows "side". I almost offended.
If Linux is only one "side" of my box, I have a pretty darn lopsided box
But seriously, I have to take the time to say: 99% of the time, anyone who dual boots will never really learn linux. Things are easy to do in windows when that's what one's been brought up with. Until someone decides to take the plunge and go all linux, i would bet money that person is never going to do more than dabble in it. That's the way it was with me.
Jeremy
If the common man hasn't been in control of his destiny, then who's been voting these "commie and fascist pigs" into office?
Jeremy
Money out of my pocket? Yeah right. I've spent nothing on MS. Built my computer, use Linux. It's that easy. The more MS products cost, the happier I am since at least that many more people won't buy them.
Jeremy
Everyone seems so worried about kernel forking, but isn't that the point of GPL? That anyone can look at the code and make what changes they choose to make?
:-)
Nothing is intrinsically special about Linux Torvalds. He concentrates on controlling the kernel for the main branch. But if there needs to be a separate branch for embedded systems, cluster systems, and other specialized systems, so be it. I don't want to see Linux become a "jack of all trades, master of none" in the name of not kernel forking.
I say, for it and keep specialized code from cluttering my kernel
Jeremy
Find it yourself if you're not convinced. I personally am happy to take walnut creek, yahoo.com, hotmail.com, and apache.org's word for it when they say (by using it) that "FreeBSD is the best OS for the job.
Jeremy
When they say that they couldn't support the current performance on anything other than FreeBSD, I believe them. And they do mean *anything* else. This includes Linux and OpenBSD.
It's a given that no MS operating system could support the greater than 1 terabyte of data transferred in a day at ftp.cdrom.com. And based on the current state of the tcp/ip stack in linux, there's no way linux could beat FreeBSD. And from what I hear, OpenBSD's focus on security leads to it being quite a bit slower than FreeBSD.
I do believe that FreeBSD is the only OS that could run that server. I think their record currently stands at 1.35 terabytes in one day. That's pretty *damn* fine for a single Xeon 550 with 4gb of ram.
Jeremy
There is no sparc port of FreeBSD. FreeBSD runs only on i386 and alpha platforms.
:-)
Of course, I could be wrong. But if I thought so I wouldn't have written this
Jeremy
Not mine, but obviously...it's a joke. I don't know what's funnier...the joke, or the people who responded seriously to it. :-)
Jeremy
so you'd buy a bicycle built from scratch rather than accept a car for free?
A bunch of trustafarians living off ommy and daddies Visa...
ignorant mudslinging fools
umm...can you be more contradictory, please?
Jeremy
Such bigotry.
Oh well, it happens. Just keep in mind, there are some nice clean christian non-drug-using conservatives that listen to Phish.
Seriously. There's at least one.
Jeremy
I thought the exact same thing. How are they supposed to test the floating point unit of a processor when the graphics card is doing all the geometry and texture and lighting onboard? That leaves...um...entity control? as the processor's sole duty. Not a very smart move, IMO. Test it on a TNT2, or better yet (for us linux q3ers out there) a v3 3000. Then we can really see what the processor is worth.
Jeremy
I wouldn't say the HURD is a failure. It simply that there's not much necessity for it when we have linux. From what I read, if it ever really gets off the ground, it will be better and more versatile than linux.
What I really like about the HURD is that if I ever get to the point where I can program well, I might actually be able to help. If ever....
Jeremy
Until Linux came along, the GNU was making the HURD as its kernel for its own operating system. Development slowed when a gpl'ed kernel (Linux) became available, but it didn't stop...there are still people working diligently on the HURD. If linux wasn't open source, then I think those many people who have worked on linux would most likely have done their work on the HURD instead, and we'd still be where we are today, albeit with a much less attractive name :)
Jeremy
This is too bad...how many of these schools do you think will have groups determined to skew the results? I know I would. If my high school did this, you can bet they'd think I was the next Hitler or something (despite the fact that in reality I'm an extreme pacifist).
:-)
I would LOVE to take that test
Jeremy