I have my printer connected to a little SMC device that acts as a switch as well as a network print server. It was a little bit of a pain getting it to work in Linux with CUPS. But it was just as much a pain getting it to work from Windows.
I wonder if anyone has ever benefited by using this information as an alibi, along the lines of, "I couldn't have committed the crime because the Safeway records show I was buying beer when it occurred."
Exactly. I once worked for a company in Santa Monica, conveniently located for the CEO who lived in Pacific Palisades. But I had to commute from Van Nuys.
I'm an expert at debugging...
on
Debugging
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· Score: 1
In the early 90's, it was mostly geeks that owned PC's, so games that were meant for intelligent people were the rule. Nowadays, PC's are as common as TV's, and the games have changed accordingly.
One old Ultima has been recreated with an open-source engine, and there are several other projects as well. What made these possible is that fans have published information about the data files involved.
Is Privateer I documented at all? I've been thinking that it would be a fun project, especially if we could create new plots and enhance the NPC interaction.
So they get to trade their $100K-$200K house for one costing $500K to $1000K. I've seen lots of job ads from game companies touting their great locations near the beach in L.A. What they don't mention is that few of the employees will be able to afford to live anywhere near there.
Headhunters (the good ones) earn that money. They're technical enough to know who the right candidates are for a particular job, so the hiring manager only has to look at a few people in order to fill the opening. And the headhunter only gets paid when his candidate gets hired (and makes it through the first year).
With jobs posted on Monster, the manager or HR people have to wade through hundreds or thousands of resumes, most of them unqualified. The result is that they may not hire anyone for months, if ever. Yet, they still have to pay Monster up front for this "service".
May as well also stick copies of resumes in bottles and throw them in the ocean. There's always a chance some CEO will pick one up while he's sailing on his yacht.
Are you sure it's your lack of a degree and not just the utterly crappy economy? I was also unemployed for nearly 6 months in 2002, and the only thing my math degree got me was a temp. job teaching math at a local university.
Besides, whatever languages you learn in college will probably be obsolete by the time you get your degree. I should know, as the two things I learned in school were PL/1 and MIX.
'Course, you never know how things will turn out, as my current job has me programming in plain C again for the first time in about 15 years. (Took me about 4 months to learn not to put declarations in the middle of functions.)
A bit cynical, but there's quite a bit of truth here. Another thing I've noticed is that if the software you write doesn't have enough bugs, managers will think you weren't working, or that the work you did was trivial. The guy who has lots of bugs, and makes a big show of fixing them, will end up being much more highly-rated.
That said, my usually successful strategy is to churn out features extremely quickly, and to make sure people know about them. I'm liable to leave holes in the code, but I try to do good design. So when people find problems, I can usually impress them by fixing them almost immediately.
Well, the nice thing about being an "architect" is that you can go for quite a while without proving anything. If your design doesn't work out, you can blame it on the "coders".
OTOH, if you claim to be a "software developer", you can be assigned a small coding task during the interview, and judged by its success.
So while there may be truly good software architects, I'd have to agree with your original assertion that getting such a job often involves "bullshitting or schmoozing".
...most of the coding will be done outside the country.
Coding is not the software equivalent to building a car. That would be burning the CDROM and packaging it.
What mundane coding tasks would need to be assigned? Writing a linked list? Nobody has to do this anymore.
Suppose Company A hires an architect, and then 10 outsourced programmers, and then an additional manager to oversee the whole operation. Suppose Company B hires two top-rated software developers who know how to design and code. I'd put my money on B.
My feeling (as an American): Writing open-source software is a luxury, something you're willing to do when you're prosperous.
I love writing OSS, and have done so for years. But when unemployed a couple years ago, it just didn't feel right, as it seemed like my time should be spent either looking for a job or working on a proprietary project that might earn some money. Now that I'm well paid again, I'm happily back to working on free software.
Mr. Goodbyte?
A black-belt in GuiFu?
I have my printer connected to a little SMC device that acts as a switch as well as a network print server. It was a little bit of a pain getting it to work in Linux with CUPS. But it was just as much a pain getting it to work from Windows.
Windows without all the unwanted crap would be Linux (or MacOS X or BSD).
I'm afraid your use of the word 'cool' shows that you're hopelessly out of touch.
I wonder if anyone has ever benefited by using this information as an alibi, along the lines of, "I couldn't have committed the crime because the Safeway records show I was buying beer when it occurred."
Hmm... wouldn't Linux be more like a Burger King "have it your way" meal?
... and the burger is laced with mad-cow-disease..
Hey, I used the term "Remove this" in my code prior to 2000. That means all Windows users are going to owe me a license fee.
In addition, I own the patent "Swearing in source-code comments".
Exactly. I once worked for a company in Santa Monica, conveniently located for the CEO who lived in Pacific Palisades. But I had to commute from Van Nuys.
...because I get so much practice.
In the early 90's, it was mostly geeks that owned PC's, so games that were meant for intelligent people were the rule. Nowadays, PC's are as common as TV's, and the games have changed accordingly.
One old Ultima has been recreated with an open-source engine, and there are several other projects as well. What made these possible is that fans have published information about the data files involved.
Is Privateer I documented at all? I've been thinking that it would be a fun project, especially if we could create new plots and enhance the NPC interaction.
So they get to trade their $100K-$200K house for one costing $500K to $1000K. I've seen lots of job ads from game companies touting their great locations near the beach in L.A. What they don't mention is that few of the employees will be able to afford to live anywhere near there.
Sure. But they'll probably say that the price of the media, plus burning, shipping and handling, is $20.
Headhunters (the good ones) earn that money. They're technical enough to know who the right candidates are for a particular job, so the hiring manager only has to look at a few people in order to fill the opening. And the headhunter only gets paid when his candidate gets hired (and makes it through the first year).
With jobs posted on Monster, the manager or HR people have to wade through hundreds or thousands of resumes, most of them unqualified. The result is that they may not hire anyone for months, if ever. Yet, they still have to pay Monster up front for this "service".
May as well also stick copies of resumes in bottles and throw them in the ocean. There's always a chance some CEO will pick one up while he's sailing on his yacht.
Are you sure it's your lack of a degree and not just the utterly crappy economy? I was also unemployed for nearly 6 months in 2002, and the only thing my math degree got me was a temp. job teaching math at a local university.
Besides, whatever languages you learn in college will probably be obsolete by the time you get your degree. I should know, as the two things I learned in school were PL/1 and MIX.
'Course, you never know how things will turn out, as my current job has me programming in plain C again for the first time in about 15 years. (Took me about 4 months to learn not to put declarations in the middle of functions.)
You have four managers?
A bit cynical, but there's quite a bit of truth here. Another thing I've noticed is that if the software you write doesn't have enough bugs, managers will think you weren't working, or that the work you did was trivial. The guy who has lots of bugs, and makes a big show of fixing them, will end up being much more highly-rated.
That said, my usually successful strategy is to churn out features extremely quickly, and to make sure people know about them. I'm liable to leave holes in the code, but I try to do good design. So when people find problems, I can usually impress them by fixing them almost immediately.
Well, the nice thing about being an "architect" is that you can go for quite a while without proving anything. If your design doesn't work out, you can blame it on the "coders".
OTOH, if you claim to be a "software developer", you can be assigned a small coding task during the interview, and judged by its success.
So while there may be truly good software architects, I'd have to agree with your original assertion that getting such a job often involves "bullshitting or schmoozing".
...most of the coding will be done outside the country.
Coding is not the software equivalent to building a car. That would be burning the CDROM and packaging it.
What mundane coding tasks would need to be assigned? Writing a linked list? Nobody has to do this anymore.
Suppose Company A hires an architect, and then 10 outsourced programmers, and then an additional manager to oversee the whole operation. Suppose Company B hires two top-rated software developers who know how to design and code. I'd put my money on B.
No kidding! I mentioned the Berlin Wall to my 9th grade daughter, and she hadn't even heard of it.
My feeling (as an American): Writing open-source software is a luxury, something you're willing to do when you're prosperous.
I love writing OSS, and have done so for years. But when unemployed a couple years ago, it just didn't feel right, as it seemed like my time should be spent either looking for a job or working on a proprietary project that might earn some money. Now that I'm well paid again, I'm happily back to working on free software.
I originally installed Gentoo on a K6/500 via a phone connection, and compiling KDE still took much longer than downloading it.