the fact that this article is citing lacan for support makes me think that there has to be something more to it that a lot of you are not seeing.
how many of you watched Blue Velvet and saw anything worth paying close attention to?
slavoj zizek?
michel foucault?
i think the reason that you have a hard time picking anything worthwhile out of this article could be because you're not looking at it in the right way. when you're part of the gang of skin-heads beating up a jew, you don't see it as out of the ordinary (no hidden agenda to that statement, just the first example that came to mind)
have any of you tried sabayon 3.2? built-in ati and nvidia drivers. my laptop has a 440 go and everything functioned nicely (albeit, marginally choppy) with full beryl settings (damned crap that it is). i know someone else with a laptop that runs 9600 graphics; in his machine, the live system ran perfectly (hdd problem prevented immediate) installation.
not such a far stretch, considering that they are an integral part of the increase in necessary pc resources...
i'm sure we're all aware of how much "tech" waste there is likely to be in the next year or two just so businesses can type their emails and handle spreadsheets in 3d
if any of you have played around with ettv (enemy territory tv), you could put together a decent program. i think that it wouldn't be such a far fetch to televise "live" competitions with a couple of mintues delay to make sure the most action is broadcast.
i'm guessing there will be name restrictions, and it will likely only be the best gamers. i don't know about the rest of you out there, but i prefer to see people who don't eat, sleep and play -insert game here-; i get much more excitement from watching eight mid-range players with two excellent players (5vs5 capture the flag, or somesuch) in fps games. seriously, the excellent players get pushed hard by the numbers and the mid-ranges always have to worry about coming in contact with the best player on the other team... it's a nice game.
how would rts's be handled? would they even get attention? especially considering the lack of attention span that most americans have.
this has been a pretty interesting page, but none of you are addressing MY real concerns: just how does one compress the Musikverein to carry it around?
does anyone remember the days of getting stuff from game companies regarding upcoming software? i remember getting stuff from sierra after buying lords of the realm 2; i was even asked to be a beta tester.
what's happening to the commitment to keeping gamers on-board for the long haul?
can you say "best move sony could make?" i'm probably not going to buy a ps3 or an xbox360, but if the ps3 could play games from both platforms, i would snatch that up right away.
i haven't read anything about this, so i have to assume it's just random hopes that people type, but i can see where both parties would love this idea.
sony is doomed; the ps3 is probably sony's last desperate attempt at survival. microsoft loses money on xbox360 sales; games are their moneymaker (correct me if i'm wrong). microsoft can see that if end users are going to buy a ps3 (because it will arbuably be the most powerful of the next-gen consoles), then adding the value of xbox360 games would increase ps3 sales... thus increasing microsoft's revenues and sony's. voila, three (four if 360 playability includes regular xbox, five/six if ps/2 are included) birds with one stone, everyone benefits.
a system that can play blu-ray, dvd, ps/2/3 AND xbox/360? that would be worth my $500-600, no doubt about it.
how about how so many reviewers aren't even familiar with various landmark games in console or computer history? should you really be permitted to review final fantasy x3 if you haven't played 7-9 (or never touched an s/nes)?
criticizing the newest gran turismo's gameplay when you haven't played 1-4? some of the things that many reviewers despise are signature parts of the game, so it doesn't really matter that "except for ____, i really liked it"
the most confusing part of game reviews, which is causing me to have no faith in them whatsoever, is when a "highly respected" reviewer obviously can't stand the genre. why would you have some 19 year old that can't stop playing quake do a review of civilization 4? worse yet, a reviewer that gives an expansion a bad mark when they haven't played the base game.
if the r580 chip is so excellent in the 1900, i imagine that faster ram would make everything perform 15-20% better. i will try to get my roommate to install my x1900xt in his machine (uses linux when possible) so he can offer up some benchmarks. ati has made a bundle of linux drivers available, so i would think everything should work out nicely, ???
i didn't install the catalyst control center because it just took up too much space... which is what atitool is for.
where's the bass hero game? come on now, they're including yyz, so obviously the people behind this are familiar with good artists... why not throw it out there?
seriously, toss in a lot of kiss, iron maiden, rush, etc and you could have a game that lots of kids get into. since there's ratm in this offering, i could see including some neat-o bass pieces from some of the more modern acts as well.
if this mindset becomes more prevalent, perhaps we can expect more games coming out in the future to be better? i would much rather have to choose between games based on which is more interesting and not which looks like crud. if the use of existing engines starts to become the norm, i think we can expect to see companies making better games because they don't have to spend so much on developing some of its foundations. seriously, warcraft 3 was a really neat game, but building a modern rts with roots there would be a bad idea now. thq had a good idea with company of heroes, i just hope it's not too much like warhammer (haven't played it yet). considering the doom3 engine utilizes dual core (unless i'm mistaken), i think it has a lot of mileage left in it. i'm incredibly interested to see what happens with crysis, i get the impression that it won't be a straight-forward fps. even if it's a generic fps, assuming it follows suit with far cry, it won't be totally linear (like call of duty, blech) and may have a lot of replay value.
i don't know that i can fully agree with your three points that signify a "highbrow game."
1) one doesn't need a graduate degree to appreciate chess, othello, abalone, etc. i think you were mostly leaning towards the player being intelligent, thinking in three-dimensions and thinking further ahead? (speaking of which, has anyone played "space chess"? it looks really interesting) 2) i think this is fairly valid; i find myself looking down at people who don't understand games from #1 - particularly if it's someone that ONLY plays on a console because they (won't admit it, but really) are afraid of doing anything with a computer besides "burning cds," typing papers and downloading music. 3) bad bad choice of qualification, see #1
i haven't been paying close attention to any news about amd in the last couple of weeks, but i am expecting that they may be looking to the portable market in the near future.
why should amd be concerned with intel building excellent workstation cpu's when they can (economically) build a portable, all-inclusive board with a high-end igp and swift dual-core cpu?
how much longer until we see dual-core gpu's that aren't two cards glued together?
if intel can't get well-coordinated with nvidia and amd offers its best gpu's as a integrated packages (assuming they maintain quality), amd may continue holding a place of honor with gamers. if that were the case, perhaps we could expect the next gen of gaming consoles to have at least one offering made solely by amd. not only that, but as long as they improve the opteron to keep up their share of the server market, they could grab a big piece of the portable computing market and be sitting comfortably.
the preparer of the material holds the copyright - done.
it's just like everything that involves creating an original work, the originator of the work owns it. the exception (which isn't) is when someone signs a contract that transfers ownership to another entity (such as a business). this is understandable for code because the business may need to modify it at a later date, after the developer has terminated his employment; it would be detrimental for a business to not take ownership because then they'd have some big problems if the person stopped showing up.
so... you're telling us that richard nixon holds the copyright on every biography ever written about him? the source of inspiration has absolutely nothing to do with the work that comes from it.
not only that, but i decided it was time to get a dual-core because i've started doing multiple things now that i have a pc that's capable. in the past, converting video or extracting, compressing, etc meant leaving my machine to do it's business (or just surf the net). now, i can encode a dvd image for easy access on my file server and play a game. considering i only have the weekends (while in school) to really use my tower, i want to get the most out of it.
personally, i don't expect to be upgrading for a while, but that all depends on what sort of new toys amd/ati comes out with, i'm curious to see what sort of motherboard/cpu/gpu/something solutions show up in the market in 2007.
i don't maintain any loyalty to any one company, i go wherever i see the best deal. when i considered the price/performance as well as the power consumption (add up the extra electricity used in a month), i saw the core 2 as the winner by a great margin. although, i am slightly chagrinned to admit that the gpu i chose is the 1900xt (for the electricity), but i remember seeing a few reviews that pitted it against some of the other top'o the line gpu's in various video situations (dvd's, encoding), it mopped up.
"2) wait until they can rent the game or play someone else's copy to see if they like it." with console games, this is by far the best way to decide if a game is worthy of purchase. if i rent a game and can see myself spending an additional month playing it at an hour/day average, then i'll buy it (eg gran turismo 3/4, final fantasy anything).
pc games are a slightly different animal. there was a game that was recently released that i never would have discovered had the pirating community not brought it to my attention. needless to say, i have forgotten the name because it didn't interest me. this just goes to show that piracy can give plenty of publicity. in fact, if there is no demo available for something that looks neat, i will download the whole thing; upon playing it, i'll buy it... if it's up to my standards: warhammer 40k is superb, titan quest has promise, quake wars shows promise, etc. i WILL NOT, however, ever buy a game the first month it's out, i made that mistake with warcraft 1 in high school; now i wait at least a few weeks to see if the price drops $10-20. don't misunderstand me, i believe that if i really like a game, the company should see something from me, but when my income is that of a sub-poverty college student...
that being said, i stand firmly behind not buying a game, or any expensive software, until trying it out. i think that software companies would realize the intelligence in offering trials of their products; if i were to purchase a game for $40-60 and it sucked... i wouldn't even look at products from that company ever again. had i played the demo, then things would be different.
if i recall correctly, this was one of the problems that was babbled about as vcr's started getting popular.
"how do we keep people from skipping our commercials?" possible answers: ask geico? ask snuggle? the answer (as always) is ingenuity in the commercial and attempting to create some sort of rapport with the viewing public. mr whipple anyone?
personally, i am not so averse to commercials because i only watch digital stations (science channel, mostly) and most commercials there let me know about something i might really be interested in (ie some show that i will want to see)
or perhaps he's the kind of person that sees many flaws with everything and prefers to not deal with them directly? as he describes himself, he is very willing to be completely alone and left to think, which is something that most americans are afraid of (both being alone AND thinking).
being a philosophy major, i am often accused of having some sort of disorder... which is fine with me, because this always comes from people who don't spend any time around me and only observe me in public; this is exactly the fallacy you're making.
what good is a game if it doesn't try to toy with your emotions by developing a character and then killing them?
the fact that this article is citing lacan for support makes me think that there has to be something more to it that a lot of you are not seeing.
how many of you watched Blue Velvet and saw anything worth paying close attention to?
slavoj zizek?
michel foucault?
i think the reason that you have a hard time picking anything worthwhile out of this article could be because you're not looking at it in the right way. when you're part of the gang of skin-heads beating up a jew, you don't see it as out of the ordinary (no hidden agenda to that statement, just the first example that came to mind)
have any of you tried sabayon 3.2? built-in ati and nvidia drivers. my laptop has a 440 go and everything functioned nicely (albeit, marginally choppy) with full beryl settings (damned crap that it is). i know someone else with a laptop that runs 9600 graphics; in his machine, the live system ran perfectly (hdd problem prevented immediate) installation.
i'm sure we're all aware of how much "tech" waste there is likely to be in the next year or two just so businesses can type their emails and handle spreadsheets in 3d
that's it, pack up the space program, nothing left to see out there
i'm guessing there will be name restrictions, and it will likely only be the best gamers. i don't know about the rest of you out there, but i prefer to see people who don't eat, sleep and play -insert game here-; i get much more excitement from watching eight mid-range players with two excellent players (5vs5 capture the flag, or somesuch) in fps games. seriously, the excellent players get pushed hard by the numbers and the mid-ranges always have to worry about coming in contact with the best player on the other team... it's a nice game.
how would rts's be handled? would they even get attention? especially considering the lack of attention span that most americans have.
this has been a pretty interesting page, but none of you are addressing MY real concerns: just how does one compress the Musikverein to carry it around?
i'm barely maxxing out my intel 66mhz with the turbo activated.
what's happening to the commitment to keeping gamers on-board for the long haul?
i can see it now... mining contracts that last 5-10-20 years... maybe they'll find some sort of alien life forms?
i haven't read anything about this, so i have to assume it's just random hopes that people type, but i can see where both parties would love this idea.
sony is doomed; the ps3 is probably sony's last desperate attempt at survival. microsoft loses money on xbox360 sales; games are their moneymaker (correct me if i'm wrong). microsoft can see that if end users are going to buy a ps3 (because it will arbuably be the most powerful of the next-gen consoles), then adding the value of xbox360 games would increase ps3 sales... thus increasing microsoft's revenues and sony's. voila, three (four if 360 playability includes regular xbox, five/six if ps/2 are included) birds with one stone, everyone benefits.
a system that can play blu-ray, dvd, ps/2/3 AND xbox/360? that would be worth my $500-600, no doubt about it.
criticizing the newest gran turismo's gameplay when you haven't played 1-4? some of the things that many reviewers despise are signature parts of the game, so it doesn't really matter that "except for ____, i really liked it"
the most confusing part of game reviews, which is causing me to have no faith in them whatsoever, is when a "highly respected" reviewer obviously can't stand the genre. why would you have some 19 year old that can't stop playing quake do a review of civilization 4? worse yet, a reviewer that gives an expansion a bad mark when they haven't played the base game.
This song's just six words long. like everyone forgets al?
i didn't install the catalyst control center because it just took up too much space... which is what atitool is for.
i wouldn't be too sure about that; if they can handle yyz, i'm pretty sure that opens up a large portion of dream theater.
seriously, toss in a lot of kiss, iron maiden, rush, etc and you could have a game that lots of kids get into. since there's ratm in this offering, i could see including some neat-o bass pieces from some of the more modern acts as well.
maybe they're afraid of what happens when the drums stop? if you aren't familiar, read the first piece on this page: http://www.music-prank.com/Musician.html
if this mindset becomes more prevalent, perhaps we can expect more games coming out in the future to be better? i would much rather have to choose between games based on which is more interesting and not which looks like crud. if the use of existing engines starts to become the norm, i think we can expect to see companies making better games because they don't have to spend so much on developing some of its foundations.
seriously, warcraft 3 was a really neat game, but building a modern rts with roots there would be a bad idea now.
thq had a good idea with company of heroes, i just hope it's not too much like warhammer (haven't played it yet).
considering the doom3 engine utilizes dual core (unless i'm mistaken), i think it has a lot of mileage left in it. i'm incredibly interested to see what happens with crysis, i get the impression that it won't be a straight-forward fps. even if it's a generic fps, assuming it follows suit with far cry, it won't be totally linear (like call of duty, blech) and may have a lot of replay value.
1) one doesn't need a graduate degree to appreciate chess, othello, abalone, etc. i think you were mostly leaning towards the player being intelligent, thinking in three-dimensions and thinking further ahead? (speaking of which, has anyone played "space chess"? it looks really interesting)
2) i think this is fairly valid; i find myself looking down at people who don't understand games from #1 - particularly if it's someone that ONLY plays on a console because they (won't admit it, but really) are afraid of doing anything with a computer besides "burning cds," typing papers and downloading music.
3) bad bad choice of qualification, see #1
why should amd be concerned with intel building excellent workstation cpu's when they can (economically) build a portable, all-inclusive board with a high-end igp and swift dual-core cpu?
how much longer until we see dual-core gpu's that aren't two cards glued together?
if intel can't get well-coordinated with nvidia and amd offers its best gpu's as a integrated packages (assuming they maintain quality), amd may continue holding a place of honor with gamers. if that were the case, perhaps we could expect the next gen of gaming consoles to have at least one offering made solely by amd. not only that, but as long as they improve the opteron to keep up their share of the server market, they could grab a big piece of the portable computing market and be sitting comfortably.
it's just like everything that involves creating an original work, the originator of the work owns it. the exception (which isn't) is when someone signs a contract that transfers ownership to another entity (such as a business). this is understandable for code because the business may need to modify it at a later date, after the developer has terminated his employment; it would be detrimental for a business to not take ownership because then they'd have some big problems if the person stopped showing up.
this argument holds no water.
not only that, but i decided it was time to get a dual-core because i've started doing multiple things now that i have a pc that's capable. in the past, converting video or extracting, compressing, etc meant leaving my machine to do it's business (or just surf the net). now, i can encode a dvd image for easy access on my file server and play a game. considering i only have the weekends (while in school) to really use my tower, i want to get the most out of it.
personally, i don't expect to be upgrading for a while, but that all depends on what sort of new toys amd/ati comes out with, i'm curious to see what sort of motherboard/cpu/gpu/something solutions show up in the market in 2007.
i don't maintain any loyalty to any one company, i go wherever i see the best deal. when i considered the price/performance as well as the power consumption (add up the extra electricity used in a month), i saw the core 2 as the winner by a great margin. although, i am slightly chagrinned to admit that the gpu i chose is the 1900xt (for the electricity), but i remember seeing a few reviews that pitted it against some of the other top'o the line gpu's in various video situations (dvd's, encoding), it mopped up.
with console games, this is by far the best way to decide if a game is worthy of purchase. if i rent a game and can see myself spending an additional month playing it at an hour/day average, then i'll buy it (eg gran turismo 3/4, final fantasy anything).
pc games are a slightly different animal. there was a game that was recently released that i never would have discovered had the pirating community not brought it to my attention. needless to say, i have forgotten the name because it didn't interest me. this just goes to show that piracy can give plenty of publicity. in fact, if there is no demo available for something that looks neat, i will download the whole thing; upon playing it, i'll buy it... if it's up to my standards: warhammer 40k is superb, titan quest has promise, quake wars shows promise, etc. i WILL NOT, however, ever buy a game the first month it's out, i made that mistake with warcraft 1 in high school; now i wait at least a few weeks to see if the price drops $10-20. don't misunderstand me, i believe that if i really like a game, the company should see something from me, but when my income is that of a sub-poverty college student...
that being said, i stand firmly behind not buying a game, or any expensive software, until trying it out. i think that software companies would realize the intelligence in offering trials of their products; if i were to purchase a game for $40-60 and it sucked... i wouldn't even look at products from that company ever again. had i played the demo, then things would be different.
"how do we keep people from skipping our commercials?" possible answers: ask geico? ask snuggle? the answer (as always) is ingenuity in the commercial and attempting to create some sort of rapport with the viewing public. mr whipple anyone?
personally, i am not so averse to commercials because i only watch digital stations (science channel, mostly) and most commercials there let me know about something i might really be interested in (ie some show that i will want to see)
being a philosophy major, i am often accused of having some sort of disorder... which is fine with me, because this always comes from people who don't spend any time around me and only observe me in public; this is exactly the fallacy you're making.