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User: bekeleven

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  1. Re:Black Lives Don't Matter on AI is Sending People To Jail -- and Getting it Wrong (technologyreview.com) · · Score: 1

    > And most importantly, don't give anyone a pass/handycap based on race; for that in of itself is racism!

    https://www.nytimes.com/2016/1...

    https://www.ussc.gov/research/...

    Boy, those were easy to find.

  2. I feel like the next hundred comments could each mention a different issue that played "a role" in google+'s demise.

    I'll start: Invite-only rollout.

  3. Who would buy into a Google "smart home" after the Nest Hub?

  4. Re:The Two Cultures on 'Why Liberal Arts and the Humanities Are as Important as Engineering' (wadhwa.com) · · Score: 1

    > "Scientific" types already knew, or at least valued, Arts and Literature.

    He must not have read this thread.

  5. It's in the EU's best interest to make leaving it an unpleasant process.

  6. Many of mine did not. For that matter, neither did any of my UI tweaks.

    Anyway, since I'm everybody, clearly the update is unusable.

  7. Re:Remember, this came out in 2014. on Windows Phone 8.1 Users Are Having Trouble Downloading Apps From the Store (neowin.net) · · Score: 1

    This. Anybody watching 6.9 fold into 7 fold into 8 would be a fool to think microsoft would support a physical device.

    I liked my windows phone, while it was supported.

  8. Re:It has the name, but does it have the spirit? on 17 Years Later, A New Season Of MST3K Premiers On Netflix · · Score: 2

    They both are.

    Mike was head writer even before he took over as host. Joel picked him as his successor.

    Both sides have made clear their goodwill to the other. Some of the mads have done rifftrax. They all got together for rifftrax live recently to promote the new season.

    The real villain of the story is Jim Mallon.

  9. Re:Sounds great! on House Approves Bill To Force Public Release of EPA Science (ap.org) · · Score: 1

    When it comes to government, never ascribe to stupidity that which can be explained with kickbacks.

  10. Re:OMG on Our Atmosphere Is Leaking Oxygen and Scientists Don't Know Why (gizmodo.com) · · Score: 1, Informative

    > Oxygen levels can't go up, where would the oxygen come from?

    "Oxygen levels can't do down, where would the oxygen go?"

    You sound like this.

  11. Re:Slashdot questions on Code.org Disses Wolfram Language, Touts Apple's Swift Playgrounds (edsurge.com) · · Score: 1

    You have completely missed the point of this entire discussion.

    Of course you don't think coding should be taught to children. You think coding begins at C. These are related.

    Boolean algebra? Coding isn't being taught in schools because they need elementary schoolers to build them a new email client. Coding is moving into the classroom because it's an effective way to teach logic and problem-solving. Coding can help teach concepts like algebra, even.

    I learned coding messing around with trivial, forgiving programs on simple interfaces. The first code I ever "wrote" was graphical building blocks in lego mindstorms. Later, I graduated to coding my calculator in its BASIC variant. I basically skidded into "big boy" programming off the inertia of trial and error with loops until I figured out what I was supposed to be doing. Me and my friends had optimization competitions. We built games. We started long before we knew algebra or boolean logic... formally, at least. I've heard plenty similar stories on this website.

    Here you go. This is how to teach a child to code: https://lightbot.com/

  12. Re:If Obama were serious about protecting the net on President Obama Backs Regulation of Broadband As a Utility · · Score: 2
  13. Re:At GenCon... on Fifth Edition Dungeons and Dragons Player's Handbook Released · · Score: 1

    I much prefer D&D 3.5e to Pathfinder. Mostly because Pathfinder has crappy flavor, discourages interesting builds, and (most importantly) heavily nerfed optimized martial/mundane characters while doing essentially nothing about the 3.X magical superiority.

    So as long as wizards win the same either way, I'll take the system where I can build a barbarian that can fight effectively, rogues/factotums have a purpose, and I can build a Shugenja 5/Dracolyte 1/Singer of Concordance 1/Seeker of the Misty Isle 1/Hexer 4, and that character is 100% different from the next guy's Shugenja 5/Divine Oracle 1/Paragnostic Apostle 4/Contemplative 2.

  14. Re:Any idea what's the motivation to remove START? on Microsoft Won't Bring Back the Start Menu Until 2015 · · Score: 2

    I was having an issue connecting to a wifi network last week. Just got "Sorry, we can't connect to that." every time. The troubleshooters were useless - "Have you tried setting your computer to autmagically connect to Starbucks_WIFI?" "Have you tried plugging in an ethernet cable?"

    After I (manually) Toggled wifi, toggled my router, restarted, reinstalled drivers, set my card to never turn off due to power concerns (who knew that was default?) and failed to find any form of error message in event viewer, I started getting into the CMD. Surely, I reasoned, I can get an error if I connect in a CLI.

    The first problem was that I wasn't already set up with that connection. I don't know how the profile XMLs are set up so I had to export my Wifi profile from another computer with netsh and throw it on using a flash drive. After I'd imported that - which is TERRIBLE, why can't I just give it the network and pass? - I tried connecting. Once, trice, three times.

    Every time I used Netsh connect the response was "Connection successful!" Obviously it never was. I threw some pings to see if my UI was lying, but no, it just failed to connect every time. Who knows why?

    I'm getting angry again just thinking about it. I even asked microsoft tech support. After about an hour the response was "I have nothing else for you to try, I have no way to find out the error, but if you pay us money we can set up a remote session." Yeah, that will help me get online.

    I tried being a microsoft apologist from around 2009 to mid-2013. It wasn't for me.

  15. Re:Any idea what's the motivation to remove START? on Microsoft Won't Bring Back the Start Menu Until 2015 · · Score: 2

    Woah woah woah. Superior to 7? Have you tried group policy editing? Turning off skydrive? How about figuring out why a wifi connection failed? They scrubbed the diagnostic messages so hard I couldn't find one in CLI or event viewer.

    The reason that I wanted to turn off Skydrive was because the app version has settings independent of the actual in-desktop process. So when I set it up, it brought me to the app, and I disabled "keep all my files off of my hard drive because that's the purpose of sync programs, right?" only I found out later, when I tried to run a program out of my directory, that the actual files didn't obey the global setting and my programs started suffering data corruption.

    Basically, every change windows 8 made has screwed power users. I'm lucky I've only run into 3 or 4. Then there's the minor gripes, like how action center always displays "virus database expired!" even though it updates itself whenever it runs a scan. I have the same setting on W7 and it never yelled at me about it. Or how it won't let me pin more than 3 explorer locations to my taskbar. Or how they removed access to Desktop Window Manager (DWM). Or, or, or...

  16. Re:"..but the company admitted no wrongdoing." on Drug Company Merck Drew Up Doctor "Hit List" · · Score: 1

    Now, I don't want to sound "shill" here or whatever, but there's also the fact that no wrongdoing has been proven. A lot of people took that drug, and I mean a lot. So a few dozen had heart attacks? Has there been any scientific study on this? Any statistical analysis?

    I blame the lawyers. They found some people that took a drug and got sick, put them in a room together, and said "look! we found causation!" Medical isn't the only industry that has issues.

    And now even slashdot says, without equivocation or even the telltale "allegedly," that the drug "causes heart attacks and strokes." How far we've fallen?

  17. Propoganda much? on A Veteran GM's First Impressions of D&D 4th Edition · · Score: 4, Informative

    This "article" is sad in its unapologetic sycophanty. It says that everything in hte book is good.
    - Spells are called "powers" (goodbye psionics?) and are detailed in the class section; there is no other"magic" area in the book. Great for a person only playing a wizard, ever, but wtf for people making classes. Horrible.
    - No confirm criticals, criticals are just max damage on a 20. Goodbye dramatic tension as you bunch over the faded die, figuring out if you got a 7 or 17 on that confirm roll. Goodbye variability. Goodbye fight-ending strike.
    - Most rolls 1d20+1/2 character level+other. Wow, that means that high level people will be able to do everything better than 1st level players! Horrible.
    - They increased type size AND whitespace in the books. Yep, less content.
    - The PHB tells players how to play AND the GM how to gm. No dice.
    - They still didn't simplifiy combat. Good god, I thought that was the reason they made another edition.
    - No ranks in skills. So much for making a detailed and unique character, huh? Cookie-cutter it is then.
    - Attackers roll saves instead of defenders. Stupid. It takes the fate out of your hands and into mine, not to mention I have to look up the bonus a cliff gets to its reflex attack. wtf?
    - No strategy. Instead of having to rest and pray (or study) to gain spells back, they have the equivalent of "cooldown" (which I can forgive in an MMO, but makes no real-world sense). Basically your players can use their best spells every fight. No strategy, no need for lower-level spells at all. Why do they even exist once you pass 5th level (or whatever level it is you get fireball now)?
    -On that subject, he makes a big deal of how there is only ONE CHART!!!!! LOL for all classes, and says it is simplifying. Then he says you slip to the section on your class to get, essentially, your unique "key" to help you read the chart. GG.
    -"There are fewer types of action, standard, move, minor and free." Given that that's about the same as 3.5 core (full-round, standard, move and free), I wonder about this guy's mental health exclaiming its virtues.
    -Diagonal movement works the same as lateral movement". I assume this means they moved to hexes? no? Then I guess you can move faster by moving diagonally in about ANY circumstance. Once again, way to break the world.
    -Every class has two suggested "builds". What did I say before about telling us how to play? Honestly, at least leave WHO we play up to us. Similarly, each class has a "role". Not that they are customizable or anything. Nope, it's just like "Do you want a DD or a tank?" all over again.
    -Retraining is now not only core, but really basic. So in other words, feel free not to put thought into what skills and feats you take, just get the shiniest ones and clean up later.
    - His section on the DMG made me just a little bit nauseous. He was all, "saying that people have to cooperate?! Not only is this idea foreign to the other Dungeon Master's Guides, but nobody but those savants at WotC would've thought of it! I thank them for imparting this knowledge into my undeserving hands."
    -Treasure parcels. It's where you get 4 magic items and some money. Before I decided treasure by what the villain would have; how foolish! Now I have learned to make sure everyone gets a magical item every encounter!
    -MM has 1 monster per page. In other words, say goodbye to all of the lesser-used guys: lantern archons, rasts, all them things my players would always scratch their heads about when they first appeared. Say hello to there being monsters someone with any time could easily memorize all the weak points to, and just plain not enough to make dungeons flarvorfully unique.
    -In the MM section he makes deals over things that ALREADY existed, like a picture for each monster.
    -Replaced DR with something that means the same. This guy loves it.
    - Everything is just to explain to newbies how to play. No advanced mechanics. No strategy. No fun.

    I think you can tell about everything you need about this reviewer when

  18. Re:Get thee away from me on Violent Games 'Almost' As Dangerous as Smoking · · Score: 1

    violent videogames don't make people *violent*, they just make people aggressive. It doesn't make someone a criminal to play a violent game, it just activates ("primes") the unconscious to incorporate the mentality of goal-oriented heedless-of-destruction aggressive behavior. Much of people's behavior is controlled by subconscious learning/ modeling and the activation of certain attitudes, which can even happen without their knowledge (e.g. the experiment where people who smelled a cleaning agent were more careful not to be messy, though they were unaware of this consideration). In effect, every time you play a violent videogame or watch a violent movie, your mind notes what it considers "acceptable" behavior which is later incorporated in your day-to-day life. This isn't even a debate in the psychological community -- it's about as "contentious" as global warming is to the environmental community. This is an established fact. All children feel frustration, but the more a child sees aggressive or violent behavior, especially when they are very young, the more they act out negative emotions through violence and destructive behavior (read about Bandura's famous experiment with childhood modeling of adult aggressive behavior). A child's (or teen's) mind doesn't actually distinguish completely between a real-life model and one in a movie -- not because the child is unintelligent, but because once you are emotionally involved, it ceased to be a simulation and becomes, in an important way, real. Yeah, I hate this research too. I'm also really tired of people making fun of it without knowing what is or the principles on which it is based. Behavioral influence isn't an all-at-once thing; it's something that involves conditioning over time, working with a child's incredible capacity to learn by imitation, and activating behavioral "scripts" of how our culture teaches us to act in given situations. If you don't believe that, try facing the wrong way on an elevator sometime.

  19. Re:tag: imminentdeathofthenetpredicted on Will Internet TV Crash the Internet? · · Score: 1

    "Ten movies streaming across that, that Internet, and what happens to your own personal Internet? I just the other day got... an Internet was sent by my staff at 10 o'clock in the morning on Friday, I got it yesterday. Why? Because it got tangled up with all these things going on the Internet commercially."

  20. One more thing on the math... on The Light Bulb That Can Change the World · · Score: 1
    "One bulb swapped out, enough electricity saved to power all the homes in Delaware and Rhode Island."

    Given:
    • In order to use as much energy as all the homes in Delaware and Rhode Island for one day, I would have to run everything in my house for several hundred years.
    • It is not possible for me to use negative energy.
    Ergo:
    • It is not possible, within an equal amount of time, for me to use as much energy as the states; therefore I can not save as much as them.
    • Assuming I, before the switch, use as much power as a home in one of the states, I would need to use (-(2000+2000)+1 = -3999) times the power I use now. (2000 is the approximate population of each state on Wikipedia.)
    • If I cannot use negative energy, that is impossible.
    Q.E.D. Am I missing something?
  21. See this site on Did Humans Evolve? No, Say Americans · · Score: 2, Interesting
    http://www.creationtheory.org/

    It discusses such things as:
    The following figures are from a Gallup Poll taken of Americans on February 19-21, 2001:
    • Human beings have developed over millions of years from less advanced forms of life, but God guided this process. 37%
    • Human beings have developed over millions of years from less advanced forms of life, but God had no part in this process. 12%
    • God created human beings pretty much in their current form at one time within the last 10,000 years 45%
    • Other/Undecided 6%