Not trying to condemn or anything here, but something I never thought about for a long time, and most people don't think about when they pirate something is kinda also related to how WoW is hurting things: time.
Why should someone who is playing WoW and loving it search for another game to play? They're already filling up their time playing WoW. On the same line of reasoning, when you pirate a game even if you "wouldn't have spent your money on it in the first place" you are spending your time on it. This possibly takes time away from the time you might use to play other games you might actually be willing to spend your money on, therefore maybe not hurting the developer of the game you pirated directly, but certainly hurting the industry they are part of. Now if you would never spend money on any game, then I guess this is a moot point, but somehow I think that if it weren't so easy to pirate games, there indeed would be more people who bought them.
My guess is it would be like Wii. Yeah, you can't bring your virtual console games to your friend's house to play, but it's pretty easy to bring your whole Wii.
For the record, over my year working at a local new and used games store, we had many more complaints about and attempted trade ins of PS2s than GCs. However, this could be due to the fact that there simply were more PS2s, the general PS2 audience did not treat their consoles as well, or many other factors.
However, it's always been my unfounded belief that first models of nintendo and sega consoles were much more dependable than first models of sony, and microsoft products. This seems to be a common belief though, and Nintendo seems to have clients who pretty much expect them to get it right the first time.
Good idea in theory, but there are a lot of ifs. It assumes the consumer has a network adapter, and a LAN (unless the ps3 has a modem?). You'd serve many more consumers with a simple ps2 memory card to usb adapter, which couldn't be very expensive to produce (albeit more than a disc).
D-A-M-N that's hardcore. I wish I was hardcore enough to not care about money! But I guess part of the reason I do care about money is because I am getting married soon, have other priorities, etc. I just spent $420 on a bed today (this was a rediculously good deal, over 25% off a sale price for a great Sealy queen mattress.)
But I guess if I were hardcore I would just sleep on the floor (or still live in my parents' house) and buy a PS3 in addition to my Wii.
I wish the general public were as cool as you. But seriously, many of MS business practices are quite shady as well. Are you still going to buy their products? (Quite possibly since this is/. you never have, but the point is that many people find it hard to stand on principles they know are right when faced with a product that is just too difficult to pass up.)
Case in point: I'm not going to cite it here but much commercial chocolate especially in the US comes from Ivory Coast, where for years chocolate plantations have "employed" young boys (sometimes kidnapping them) and mistreating them to harvest their cocoa. Do you pay attention to this when you buy chocolate? Or is it only when someone steps on -your- right to privacy that you begin to boycott?
Not that I'll buy a 360, or anything, but MS has gotten some decent press in NA over the "success" of Live and Live Arcade.
Just sayin' it's out there.
Not to mention airplanes? I drive quite a bit when I'm not at school (I live in Iowa, it's unavoidable). But I would venture to guess that most everyone takes mass transit for air travel. Those video iPods are quite nice for that.
But certainly you forget that the casual gaming market is not only the sims. It's everyone who plays online poker, or chess, or Go! No, I think it's pretty large, and I think when people see what Wii can offer them, a lot of them will try it out.
Of course not silly. But you know, development is always the highest cost. And well, if you adjust for inflation, you're really getting as good of or better deal now, considering how much more development goes into games. (Not to say that necessarily makes a game better, just looking at profit margins really.)
Those guys said it, but I'll say it again. If you'd play final fantasy, you would know that yes, they're the same style of game, but they have very different characters, stories, battle/levelup systems, etc. Not at all just changing one or two things and releasing it again. If that were the case we wouldn't be waiting eons for FFXII! ('course since it'll only be on PS3, I guess I won't get to play it anyway, since there's no chance I'm gonna buy that overpriced crap.)
From what I hear this is not entirely true. A friend of mine has been working with current builds of Vista for work, and apparently it's not "Administrators access all" anymore. There's a group called "first installer" or something to that effect that has sole access to certain aspects of the operating system. Apparently though, it's more annoying to people who actually need to get to this stuff than it is helpful to keep people who know what they're doing out, as is always the case. However, I don't think they've gone to a full *nix style permissions system or any crazy brand new format either.
'The Revolution has 512 MB of flash memory, allowing for some initial storage space. The system also has a slot for SD memory cards, which are widely used in digital cameras and can hold a greater amount of data. Most importantly, Iwata mentioned, were the USB ports that are built into the Revolution "so practically any storage method can be used".'
Therefore you could buy an external hard disk, use a flash drive, hell I'm gonna use my iPod. The only possible thing that might hinder use of say an iPod is disk format. If Wii does not support the filesystem your iPod is formatted in, you're SOL in that dept.
Exactly. You need diversity. You had FF7 for a certain crowd, but then you also had Tekken 3 for a completely different crowd. You have to have games for everyone if you want everyone to buy games. (It sounds so obvious, but it's not easy.)
Yes, backwards. But that doesn't mean it's out of the hardware manufacturer's hands.
Companies like Nintendo might have been overconfident when they just decided to do their own thing with the N64 and decided that when everyone else saw how cool it was, they'd all build lots of content for it. It's these kinda decisions that don't take into consideration the feelings of major game developers (Squaresoft, EA to a lesser degree) that slowly encourage less support for a console. If Nintendo had said "we need lots of third party support, including a wide base of casual games, and we can't do this all on our own" and had therefore listened to what developers wanted, they might have been able to build more support for their console. They forgot that this wide library of games they enjoyed on SNES doesn't just happen on its own.
If companies like Squaresoft and Namco had released titles like FF7 and Tekken 3 for the N64, it would have been a much different picture. But Nintendo just decided they'd be fine without them.
It seems like everyone has learned this lesson now, and is doing all the necessary kissing up to developers. A lot of the success of this generation could simply depend on launch responses, which is where Nintendo could really gain an edge (if people don't decide Wii sucks) with their lower price. Once an edge is gained, by whoever gains it, it is quite likely things will just take off from that point and they could have the "#1" spot for a whole 5 years. Who knows though, gamers are fickle.
The problem here is that you'd think Mozilla was above this terrible "bundling" practice now, and especially with crap.
It makes me like the developers quite a bit less, and I'm sure will do absolutely nothing to help them. I and almost everyone I know avoid realmedia files like the plague. If nothing else is available, I simply choose not to view at all.
And this comes at a time when Opera is no longer adware, and MSIE is kinda making a little effort to not suck so much. Bad move Firefox.
Not trying to condemn or anything here, but something I never thought about for a long time, and most people don't think about when they pirate something is kinda also related to how WoW is hurting things: time.
Why should someone who is playing WoW and loving it search for another game to play? They're already filling up their time playing WoW. On the same line of reasoning, when you pirate a game even if you "wouldn't have spent your money on it in the first place" you are spending your time on it. This possibly takes time away from the time you might use to play other games you might actually be willing to spend your money on, therefore maybe not hurting the developer of the game you pirated directly, but certainly hurting the industry they are part of. Now if you would never spend money on any game, then I guess this is a moot point, but somehow I think that if it weren't so easy to pirate games, there indeed would be more people who bought them.
Naw, see the difference is console modding sometimes even involves a little money and work. Any 10 year old can pirate a PC game.
My guess is it would be like Wii. Yeah, you can't bring your virtual console games to your friend's house to play, but it's pretty easy to bring your whole Wii.
For the record, over my year working at a local new and used games store, we had many more complaints about and attempted trade ins of PS2s than GCs. However, this could be due to the fact that there simply were more PS2s, the general PS2 audience did not treat their consoles as well, or many other factors.
However, it's always been my unfounded belief that first models of nintendo and sega consoles were much more dependable than first models of sony, and microsoft products. This seems to be a common belief though, and Nintendo seems to have clients who pretty much expect them to get it right the first time.
Good idea in theory, but there are a lot of ifs. It assumes the consumer has a network adapter, and a LAN (unless the ps3 has a modem?). You'd serve many more consumers with a simple ps2 memory card to usb adapter, which couldn't be very expensive to produce (albeit more than a disc).
D-A-M-N that's hardcore. I wish I was hardcore enough to not care about money! But I guess part of the reason I do care about money is because I am getting married soon, have other priorities, etc. I just spent $420 on a bed today (this was a rediculously good deal, over 25% off a sale price for a great Sealy queen mattress.)
But I guess if I were hardcore I would just sleep on the floor (or still live in my parents' house) and buy a PS3 in addition to my Wii.
Case in point: I'm not going to cite it here but much commercial chocolate especially in the US comes from Ivory Coast, where for years chocolate plantations have "employed" young boys (sometimes kidnapping them) and mistreating them to harvest their cocoa. Do you pay attention to this when you buy chocolate? Or is it only when someone steps on -your- right to privacy that you begin to boycott?
Not that I'll buy a 360, or anything, but MS has gotten some decent press in NA over the "success" of Live and Live Arcade. Just sayin' it's out there.
Not to mention airplanes? I drive quite a bit when I'm not at school (I live in Iowa, it's unavoidable). But I would venture to guess that most everyone takes mass transit for air travel. Those video iPods are quite nice for that.
But certainly you forget that the casual gaming market is not only the sims. It's everyone who plays online poker, or chess, or Go! No, I think it's pretty large, and I think when people see what Wii can offer them, a lot of them will try it out.
Of course not silly. But you know, development is always the highest cost. And well, if you adjust for inflation, you're really getting as good of or better deal now, considering how much more development goes into games. (Not to say that necessarily makes a game better, just looking at profit margins really.)
Those guys said it, but I'll say it again. If you'd play final fantasy, you would know that yes, they're the same style of game, but they have very different characters, stories, battle/levelup systems, etc. Not at all just changing one or two things and releasing it again. If that were the case we wouldn't be waiting eons for FFXII! ('course since it'll only be on PS3, I guess I won't get to play it anyway, since there's no chance I'm gonna buy that overpriced crap.)
From what I hear this is not entirely true. A friend of mine has been working with current builds of Vista for work, and apparently it's not "Administrators access all" anymore. There's a group called "first installer" or something to that effect that has sole access to certain aspects of the operating system. Apparently though, it's more annoying to people who actually need to get to this stuff than it is helpful to keep people who know what they're doing out, as is always the case. However, I don't think they've gone to a full *nix style permissions system or any crazy brand new format either.
Nintendo Wii will allow use of USB mass storage devices as well. http://money.cnn.com/2006/03/29/commentary/game_ov er/column_gaming/:
'The Revolution has 512 MB of flash memory, allowing for some initial storage space. The system also has a slot for SD memory cards, which are widely used in digital cameras and can hold a greater amount of data. Most importantly, Iwata mentioned, were the USB ports that are built into the Revolution "so practically any storage method can be used".'
Therefore you could buy an external hard disk, use a flash drive, hell I'm gonna use my iPod. The only possible thing that might hinder use of say an iPod is disk format. If Wii does not support the filesystem your iPod is formatted in, you're SOL in that dept.
I'll say it: PS3 is doomed. ...probably. XD
Exactly. You need diversity. You had FF7 for a certain crowd, but then you also had Tekken 3 for a completely different crowd. You have to have games for everyone if you want everyone to buy games. (It sounds so obvious, but it's not easy.)
Yes, backwards. But that doesn't mean it's out of the hardware manufacturer's hands.
Companies like Nintendo might have been overconfident when they just decided to do their own thing with the N64 and decided that when everyone else saw how cool it was, they'd all build lots of content for it. It's these kinda decisions that don't take into consideration the feelings of major game developers (Squaresoft, EA to a lesser degree) that slowly encourage less support for a console. If Nintendo had said "we need lots of third party support, including a wide base of casual games, and we can't do this all on our own" and had therefore listened to what developers wanted, they might have been able to build more support for their console. They forgot that this wide library of games they enjoyed on SNES doesn't just happen on its own.
If companies like Squaresoft and Namco had released titles like FF7 and Tekken 3 for the N64, it would have been a much different picture. But Nintendo just decided they'd be fine without them.
It seems like everyone has learned this lesson now, and is doing all the necessary kissing up to developers. A lot of the success of this generation could simply depend on launch responses, which is where Nintendo could really gain an edge (if people don't decide Wii sucks) with their lower price. Once an edge is gained, by whoever gains it, it is quite likely things will just take off from that point and they could have the "#1" spot for a whole 5 years. Who knows though, gamers are fickle.
The problem here is that you'd think Mozilla was above this terrible "bundling" practice now, and especially with crap. It makes me like the developers quite a bit less, and I'm sure will do absolutely nothing to help them. I and almost everyone I know avoid realmedia files like the plague. If nothing else is available, I simply choose not to view at all. And this comes at a time when Opera is no longer adware, and MSIE is kinda making a little effort to not suck so much. Bad move Firefox.
360 and PS3: yeah, not worth it. Wii: possibly good. It depends. PC will not suffer.