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User: Blakey+Rat

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Comments · 11,072

  1. Re:Follow the money? on How Strategy Guides Affected Gaming · · Score: 1

    If you read the article, and the parent post I was replying to, it's OBVIOUS which Ninja Gaiden game we're talking about. I don't know if you're posting this because you're trying to brag that you played the NES version, or because you're reading posts in utterly random, unthreaded order, or what. But please try to engage the brain before typing.

    Considering the article is talking about MODERN games becoming more difficult, and considering the parent post was an Xbox/Xbox 360 tester, ... uh, DUH! Of course it's the Xbox release we're talking about.

  2. Re:Follow the money? on How Strategy Guides Affected Gaming · · Score: 1

    So you admit it's a hard game, and basically destroy the point you were trying to make in the first place. Great. It's been a pleasure doing business with you.

    (For those keeping score at home, it doesn't matter *why* the game is hard, just that it is. Whether it has one attack button, or thirty, your argument was that Ninja Gaiden, the hardest game made in years, is easy.)

  3. Re:Follow the money? on How Strategy Guides Affected Gaming · · Score: 2, Insightful

    Uh, Ninja Gaiden is the hardest game I've played in the last 5 years, no doubt about it. I don't get whether you're trying to use that as an example or not.

  4. Re:AOL was good before....? on AOL 9.0 Called Badware · · Score: 1

    AOL 2.x for Mac was very good indeed. It had Instant Messages ages before any competitors, it had a nice windowed interface that let you be in multiple chat rooms at once, or do multiple downloads at once. It had a comprehensive Mac section professionally maintained with tons of freeware and shareware downloads. The browser sucked.

    AOL 3.0 was the first one that you could use third-party browsers with, or Warcraft II (the Mac version of Warcraft II had TCP/IP support; we met in a chat room to exchange IP addresses and set up games before Battle.net.) It also added a buddy list. Unfortunately, in the process, it became pretty damned bloated.

    I didn't use any versions after 3. But yes, for awhile, AOL was a nice product.

  5. Re:Update: 08/28 04:43 GMT by Z on HP Baited With Cutouts of Founders · · Score: 1

    The headline before must have been: "Raspberry Goldfish on Tomatoed Bruhhu in Flamingo." That's about the only thing that makes less sense than "HP Baited with Cutouts of Founders."

  6. Re:One thing is for sure on Steal This Film · · Score: 1

    Napolean Dynamite's crew made an excellent, hilarious and well-edited movie on $100,000 and a DV cam. Blair Witch Project wasn't as great a film, but it was at least coherent and held together well. People in general don't realize how important editing and post-production is.

  7. Re:Screw cable on Learning to Love the Cable Guy · · Score: 1

    To be fair, if you're buying the customer version of Verizon DSL, the inability to host websites is RIGHT THERE IN THE CONTRACT YOU SIGNED. Them blocking port 80 (kind of odd; they don't do that where I am) is just enforcing the contract you agreed to when you bought the service in the first place. If you want to host websites, you need to buy their business-level service.

  8. Re:I guess all this stems from... on New "Get a Mac" TV ads · · Score: 1

    Uh... no. That's not at all what he said "in other words." But, uh, good try I guess.

  9. Re:How about just letting me buy what I want? on Learning to Love the Cable Guy · · Score: 1

    iTunes and Blockbuster.com are what I use, and it keeps me pretty entertained. I do have a Xbox and Xbox 360 as well, though, and of course World of Warcraft.

  10. OMG on Can Faraday Cages Tame Wi-Fi? · · Score: 2, Funny

    So now the attacker has to come into your foyer and sit around instead of being able to do it from the coffeeshop across the street!

  11. Re:We've Heard This Before on More WoW, Major 2007 Announcement for Blizzard · · Score: 1

    Casual players pay the same monthly bill as hardcore players. If part of that bill is going towards developing new features and areas, we deserve to see them too.

    (If you go by the sum total, casual players pay significantly more than hardcore players because there are significantly more casual players. Casual players are also less of a strain on their servers and bandwidth costs.)

  12. Re:Why should I care about the iPod generation? on ESR Says Linux Followers Should Compromise · · Score: 1

    The phrase "the iPod generation" means to me a bunch of kids who are pure consumers. They produce nothing I want. I despise their sheep-like following of fashion, I despise their inability to think for themselves, and I despise their taste in music. To consider giving up any part of my programming freedom to please these people is absurd.

    Ok, grandpa. Let's just get you back in bed so you can take your noon medications.

  13. Re:ESR, why the iPod Generation? on ESR Says Linux Followers Should Compromise · · Score: 1

    1) I don't agree that what people use at work has any buying influence on what they get at home. This isn't 1990 any more.

    2) What makes you think that it's a zero-sum game? Why can't Linux appeal both to the 20-somethings *and* to corporations at the same time? God knows there's enough distros for it.

  14. Re:Well, that's great on Happy 15th Birthday Linux · · Score: 1

    I love how the Linux community is so obsessed with Windows that, in a post about Linux's 15th anniversary, the very first comment is a random off-topic dig at Windows.

  15. Re:Superiority of the Free Market. on Internet Connectivity Outside of the United States · · Score: 1

    My point was just that the statement "some people have 100mbit" is useless for comparative purposes. "some people" in the US have 100mbit... it doesn't say anything about how many people, or how much they pay a month, or whether they are on a college campus.

  16. Re:Call me old fashion... on Microsoft Changes Office 2007 Interface Again · · Score: 1

    Fun part is they make it intentionally hard to disable all that useless crap.

    That's a pretty dubious claim. Do you have any evidence that it's "intentionally hard?" Microsoft doesn't have any reason to make those settings hard to change-- whether you change them or not, you still bought a license. (Personally, I don't think they are hard to change at all, "intentionally" or not.)

  17. Re:Um... duh? on Selecting Against Experience - Do Employers Know? · · Score: 1

    I dunno, I've read a lot of your replies and you're still coming across as a pompous ass, even with unlimited space to write in. For instance, telling someone to go take some classes in journalisim [sic] and/or rethoric [sic]. (Journalists, BTW, usually spell-check.)

    And what's up with making smilies with an 8? That was really cool in 1995.

  18. Re:World of.... on More WoW, Major 2007 Announcement for Blizzard · · Score: 2, Funny

    Ooo, I want to play as a Zergling rogue!

  19. Re:We've Heard This Before on More WoW, Major 2007 Announcement for Blizzard · · Score: 3, Insightful

    Yes, but my point is that they've been selling WOW as "the MMO for the casual player" since it opened, while at the same time modifying the game to be *less* friendly to the casual player. (Adding in the honor system, adding in 40-man insane-hard raids, etc.) It's great that they're finally getting around to fixing that, but it doesn't change the fact that a lot of WOW's press releases in the past have been almost-lies.

    BTW, I don't consider "25-man" good enough. IMO, they should add a new 5-man and 10-man for every 15 levels or so. All the new instances are level 60 instances, and that's not fair to people who are just starting-- they deserve new content too.

    Also IMO, they should add in an auto-level system so that the game can, say, run Deadmines as a higher level dungeon by bumping up the levels of all the monsters. When you enter with your group, the instance would create monsters designed to give you at least a little challenge. (This scheme works in Oblivion; why not put it in an MMO?) That would make it so when you're level 60, you can run any instance in the game and have a good time.

  20. Re:We've Heard This Before on More WoW, Major 2007 Announcement for Blizzard · · Score: 1

    Yeah, and I'm very thankful that they're fixing it, being stuck at rank 7 despite playing every weekend. But it does kind of make you wonder what the heck they were thinking when they put it in in the first place. Oh well.

  21. Re:Superiority of the Free Market. on Internet Connectivity Outside of the United States · · Score: 3, Insightful

    I love this little gem from the summary:

    In Denmark, some people have fiber-optic connections as fast as 100 mbps.

    Well, hell, here in the US some people have fiber-optic connections as fast as 100 mpbs (Verizon's FIOS). It's a very very small percentage of people, but it still falls under the header "some people."

  22. We've Heard This Before on More WoW, Major 2007 Announcement for Blizzard · · Score: 4, Interesting

    They also promised that they'd release a patch every month for the at least the first year when the game came out, and we've seen how they've hit that goal. They also announced that WOW was a game intended to make casual players happy, before adding in that "grade-on-a-curve" honor system that casual players can't possibly excel at. Not that I have anything against Blizzard, but considering what's happened in the past, I would wait to get excited until it actually does happen. In fact... that applies to pretty much all of these press releases.

  23. Re:The consequences were that you got fired.. on Apple Fires Five Employees for Downloading Leopard · · Score: 2, Interesting

    I'm guessing they have a company lawyer that insists they follow the exact letter of the Apple Employee Handbook, regardless of the circumstances. Making exceptions leads to expensive lawsuits, and it's not like they didn't know the rules when they downloaded it.

  24. Two Quick Points: on Real-Time Strategy Games - Too Many Clicks? · · Score: 1

    1) Civ is not an RTS game. RT stands for "Real-Time." Civ is most certainly turn-based and not real-time in any way whatsoever. That right there is enough to make me discard the article... if you don't know the difference between a real-time and a turn-based game, you shouldn't be writing gaming articles.

    2) Many people like micro-management. I'm not one of them personally, but I have a unique and innovative solution: I don't buy games that require a lot of micro-management!

  25. Re:Incoming call... on Video Projector on a Chip? · · Score: 1

    Not even! More like...

    ZARDOZ!!! ZARDOZ!!!

    Vortex 4 Surplus

    1 grainz
    6 winez