Domain: acaeum.com
Stories and comments across the archive that link to acaeum.com.
Comments · 14
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Re:WOTC did not invent D&D
What about Chainmail and Jeff Perren?
After checking out that first link's pricing on the original Chainmail and associated prints, I think I'm going to dig up the 5 prints and other assorted stuff I've got boxed up somewhere provided someone hasn't chucked them, and check them out. -
Re:Oh no...
Anti-Paladin:
http://www.acaeum.com/DDIndexes/Periodicals/DrgSca ns/Dragon39.html
The thing was the magazines always released classes you'd want to play, but were NPC classes- they quickly broke down game balance if you used them in a campaign (e.g. Archer Ranger was a riot to play, but became little godlings too quickly). It wasn't an official class mind you.
As for the 3.0 not being the anti-paladin...his skills are all pretty much the reverse or a paladins, and they have the opposite ethos. Smiting good, commanding undead, aura of despair in lieu of a paladin's smite evil, turn undead, aura of courage...
http://www.d20srd.org/srd/prestigeClasses/blackgua rd.htm
Regarding paladins of alternate alignments, that is also an old idea. There was a dragon article long ago about a 'paladin for every alignment'. We never used it tho so I can't speak for it's game balance. -
This is talking about the original?
I'm sorry, but the original DM guide was from 1979.
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Re:"Playing Dungeons & Dragons by yourself?"
I'm a big D&D fan, to be sure, and I like playing Dungeons and Dragons. But...by myself? Are you serious?
Oh, yeah, you can do a lot of wonderful things like fighting Zombies and stuff.
Seriously, though, there have actually been solo modules - not sure if the most recent D&D offerings have these, probably not. Admittedly these are not as much fun as group ones, though...
The solo mods are typically "choose option and jump to a numbered chapter" kind of deals. I've seen two for Classic D&D (the above pictured module, and the introductory adventure for a later edition of D&D), and one for GURPS (likewise an intro mod, in the Basic Set).
These days, if you want to play D&D with others without leaving your home, I recommend IRC, or something like OpenRPG, or Neverwinter Nights with a DMed game arranged through neverwinterconnections.com.
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Re:I NEED to point this out
Interesting, but incorrect.
Dungeons and Dragons was published by TSR in 1974. This is the three volume set (Men and Magic, Monsters and Treasure, and the Underworld and Wilderness Adventures).
Advanced Dungeons and Dragons wasn't published until 1977 (Monster Manual), 1978 (Player's Handbook), and 1979 (Dungeon Master's Guide).
So, Dungeons and Dragons existed for at least three years before Advanced Dungeons and Dragons came out.
Sources: here, here, and TSR's list of every product ever. -
Re:If you don't want to wait..(footnote)
I noticed that Wizards of the Coast says that "Chainmail is based on D&D." Well, I beg to differ. (I suppose it is possible that the new version is... but the original Chainmail is where D&D and all Role Playing Games come from.)
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Re:My poor memory(links)
I know there are a lot of lazy clickers out there so here's the links. Mirima Tyalieand the pic
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Are you sure Re:Dave Arneson?
Maybe if I make this a reply to the original message it'll get noticed.
"it was Dave Arneson that wrote many of the early adventure modules, particularly the B and X series."
Based on the authors on the covers of those "early adventure" modules - this isn't true.
There's plenty of sites online - such as www.acaeum.com with listings which detail the authors - Dave's name is not amongst them.
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Re:Dave Arneson
B1 - In Search of the Unknown - Author: Mike Carr
That's according to the cover whose jpg I'm looking at.
Looking around the web, I can't find any proof for the claim that Dave wrote many of the B and X series:
http://www.acaeum.com/DDIndexes/ModPages/B.html has details on the B Series, http://www.acaeum.com/DDIndexes/ModPages/X.html has information on the X series - and I don't see Dave's name anywhere ... -
Re:Dave Arneson
B1 - In Search of the Unknown - Author: Mike Carr
That's according to the cover whose jpg I'm looking at.
Looking around the web, I can't find any proof for the claim that Dave wrote many of the B and X series:
http://www.acaeum.com/DDIndexes/ModPages/B.html has details on the B Series, http://www.acaeum.com/DDIndexes/ModPages/X.html has information on the X series - and I don't see Dave's name anywhere ... -
Dang it, Keep on the Borderlands isn't rare?
Boy that was neat. From figuring out where the authors of Dragonlance got their start to dating yourself by which version of the Basic rules you had (I was 9th-11th printing, it seems), this really is a fun blast from the past if you played some D&D.
About the only thing I've got worth a rip is my copy of Deities & Demigods, which might be a first print. Every other book still has imprints from placing character sheets over top of them to change armorments, hit points, etc. :^)
Looks like they spent more time on the site than I did playing, and that's saying something. The search page helps if you're like me and remember the pictures on front a little better than the module names. -
Dang it, Keep on the Borderlands isn't rare?
Boy that was neat. From figuring out where the authors of Dragonlance got their start to dating yourself by which version of the Basic rules you had (I was 9th-11th printing, it seems), this really is a fun blast from the past if you played some D&D.
About the only thing I've got worth a rip is my copy of Deities & Demigods, which might be a first print. Every other book still has imprints from placing character sheets over top of them to change armorments, hit points, etc. :^)
Looks like they spent more time on the site than I did playing, and that's saying something. The search page helps if you're like me and remember the pictures on front a little better than the module names. -
Dang it, Keep on the Borderlands isn't rare?
Boy that was neat. From figuring out where the authors of Dragonlance got their start to dating yourself by which version of the Basic rules you had (I was 9th-11th printing, it seems), this really is a fun blast from the past if you played some D&D.
About the only thing I've got worth a rip is my copy of Deities & Demigods, which might be a first print. Every other book still has imprints from placing character sheets over top of them to change armorments, hit points, etc. :^)
Looks like they spent more time on the site than I did playing, and that's saying something. The search page helps if you're like me and remember the pictures on front a little better than the module names. -
Dang it, Keep on the Borderlands isn't rare?
Boy that was neat. From figuring out where the authors of Dragonlance got their start to dating yourself by which version of the Basic rules you had (I was 9th-11th printing, it seems), this really is a fun blast from the past if you played some D&D.
About the only thing I've got worth a rip is my copy of Deities & Demigods, which might be a first print. Every other book still has imprints from placing character sheets over top of them to change armorments, hit points, etc. :^)
Looks like they spent more time on the site than I did playing, and that's saying something. The search page helps if you're like me and remember the pictures on front a little better than the module names.