Domain: techspot.com
Stories and comments across the archive that link to techspot.com.
Stories · 118
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Internet Archive Recovers Half a Million 'Lost' MySpace Songs (techspot.com)
The Internet Archive has come to the rescue once again. The nonprofit digital library this week unveiled the MySpace Music Dragon Hoard, a collection of 490,000 MP3 files from 2008 to 2010 on the long-abandoned social media site. From a report: While the recovered tracks make up less than one percent of the music lost by some 14 million artists, it is still a sizable cache weighing in at 1.3TB. The lost songs were given to the Internet Archive by an "anonymous academic group" that had downloaded the music over a three year period to study. When the group learned of the data loss last month, it offered all it had to be preserved. -
Crytek Shows 4K 30 FPS Ray Tracing On Non-RTX AMD and NVIDIA GPUs (techspot.com)
dryriver writes: Crytek has published a video showing an ordinary AMD Vega 56 GPU -- which has no raytracing specific circuitry and only costs around $450 -- real-time ray tracing a complex 3D city environment at 4K 30 FPS. Crytek says that the technology demo runs fine on most normal NVIDIA and AMD gaming GPUs. As if this wasn't impressive already, the software real-time ray tracing technology is still in development and not even final. The framerates achieved may thus go up further, raising the question of precisely what the benefits of owning a super-expensive NVIDIA RTX 20xx series GPU are. Nvidia has claimed over and over again that without its amazing new RTX cores and AI denoiser, GPUs will choke on real-time ray tracing tasks in games. Crytek appears to have proven already that with some intelligently written code, bog ordinary GPU cores can handle real-time ray tracing just fine -- no RTX cores, AI denoiser or anything else NVIDIA touts as necessary. -
Samsung is Loading McAfee Antivirus Software On Smart TVs (techspot.com)
Samsung is adding bloatware to its 2019 TVs because McAfee is paying them to do so. From a report: There is arguably no reason at all for Samsung to offer a third-party antivirus software for an operating system that is developed in house. Partnering with software vendors is fairly common practice for large hardware manufacturers. Laptop makers frequently preinstall bloatware in return for some sizable payouts and smartphone OEMs are no different. Samsung is now installing McAfee antivirus software on its 2019 TV lineup.
Samsung is claiming something to the effect of wanting to protect users from malware. On the surface that makes sense, but Samsung is running its very own Tizen OS on all of its TVs. Instead of adding more junk to a TV, why not just improve the OS? The answer though is very self explanatory. Samsung would not receive a payout from McAfee if it did not install the unneeded software. -
China Creates App To Tell You If You're Near Someone In Debt, Encourages You To Report Them (techspot.com)
The Chinese government has developed a mobile app that tells users if they are near someone who is in debt. The app, called a "map of deadbeat debtors," flashes when the user is within 500 meters of a debtor and displays that person's exact location. TechSpot reports: News of the app has caused quite a bit of controversy after it was originally reported by the state-run China Daily. It is an extension to China's existing "social credit" system which scores people based on how they act in public. The app is available through the WeChat platform which has become immensely popular in China. The government stated that "Deadbeat debtors in North China's Hebei province will find it more difficult to abscond as the Higher People's Court of Hebei on Monday introduced" the app. Once a user is alerted that they are close to a debtor, the user can then view their personal information. This will reveal their name, national ID number, and why they were added to the debtor list. The debtor can then be publicly shamed or reported to the authorities if it is deemed that they are capable of repaying their debts. -
Regular Windows 10 Users Who Manually Look For Updates May End Up Downloading Beta Code, Microsoft Says (techspot.com)
In addition to relying on Windows Insiders, employees, and willing participants for testing updates, Microsoft is pushing patches before they are known to be stable to regular users too if they opt to click the "check for updates" button on their own, the company said. From a report: In a blog post by Michael Fortin, Corporate Vice President for Windows, it is made clear that home users are intentionally being given updates that are not necessarily ready for deployment. Many power users are familiar with Patch Tuesday. On the second Tuesday of each month, Microsoft pushes out a batch of updates at 10:00 a.m. Pacific time on this day containing security fixes, bug patches, and other non-security fixes. Updates pushed out as part of Patch Tuesday are known as "B" release since it happens during the second week of the month.
During the third and fourth weeks of the month are where things begin to get murky. Microsoft's "C" and "D" releases are considered previews for commercial customers and power users. No security fixes are a part of these updates, but for good reasoning. Microsoft has come out to directly say that some users are the guinea pigs for everyone else. In some fairness to Microsoft, C and D updates are typically only applied when a user manually checks for updates by clicking the button buried within Settings. However, if end users really wanted to be a part of testing the latest features, the Windows Insider Program is designed exactly for that purpose. Further reading: Windows 10's 'Check for updates' button may download beta code. -
7-Eleven Tests Cashier-Free Shopping In 14 Stores (techspot.com)
7-Eleven is testing cashier-less shopping systems, similar to Amazon's "Go" stores that use an array of cameras and machine-learning technology to determine what customers are buying. According to TechSpot, "customers can simply pick up select items, scan the barcode, pay through their phone, and leave; there is no need to wait in line or even speak to another human being." From the report: As previously stated, this is just a test right now. There's no guarantee that 7-Eleven will actually ditch its cashiers anytime soon; particularly not while it continues to serve age-restricted beverages and drugs. For now, this scan-and-go system is purely serving as an augmentation to its current way of handling customers. Furthermore, there's a catch: customers who want to use the new shopping method will need to have 7-Eleven's rewards app. -
New Study Claims Data Harvesting Among Android Apps Is 'Out of Control' (techspot.com)
A new study from Oxford University revealed that almost 90 percent of free apps on the Google Play store share data with Alphabet. "The researchers, who analyzed 959,000 apps from the U.S. and UK Google Play stores, said data harvesting and sharing by mobile apps was now 'out of control,'" reports TechSpot. "'We find that most apps contain third party tracking, and the distribution of trackers is long-tailed with several highly dominant trackers accounting for a large portion of the coverage,' reads the report." From the report: It's revealed that most of the apps, 88.4 percent, could share data with companies owned by Google parent Alphabet. Next came a firm that's no stranger to data sharing controversies, Facebook (42.5 percent), followed by Twitter (33.8 percent), Verizon (26.27 percent), Microsoft (22.75 percent), and Amazon (17.91 percent). [I]nformation shared by these third-party apps can include age, gender, location, and information about a user's other installed apps. The data "enables construction of detailed profiles about individuals, which could include inferences about shopping habits, socio-economic class or likely political opinions."
Big firms then use the data for a variety of purposes, such as credit scoring and for targeting political messages, but its main use is often ad targeting. Not surprising, given that revenue from online advertising is now over $59 billion per year. According to the research, the average app transfers data to five tracker companies, which pass the data on to larger firms. The biggest culprits are news apps and those aimed at children, both of which tend to have the most third-party trackers associated with them. -
Commissioning Misleading Core i9-9900K Benchmarks (techspot.com)
On Monday, Intel unveiled the 9th Gen Core i9-9900K, which will rival AMD's Ryzen 2700X when it goes on sale in two weeks. We will soon be reading reviews of the 9th Gen Core i9-9900K, which Intel claims is the "world's best gaming processor," to see how exactly it fares against its AMD counterpart. But as reviewers test the new CPU and comply with an NDA/embargo (non-disclosure agreement) with Intel, which requires them to not share performance data of Intel's new CPU for another few days, surprisingly, one publication has already made a bold claim. In a story published this week, news outlet PCGamesN said, "Intel's Core i9 9900K is up to 50% faster than AMD's Ryzen 7 2700X in games." The publication cites data from an Intel-commissioned report [PDF] by third-party firm Principle Technologies to make the claim. TechSpot explains the issues with this: So Intel can go and publish their own "testing" done suspiciously through a third party ten days before reviews, while reviewers are prohibited from refuting the claims due to the NDA. First bad sign. Scrolling down PCGamesN says the following when looking over Intel's commissioned benchmarks. "But the real point of all this is for Intel to be able to hold out the 9900K as hands down the best gaming processor compared with the AMD competition, and in that it seems to have excelled. On some games, such as Civ 6 and PUBG, the performance delta isn't necessarily that great, but for the most part you're looking at between 30 and 50% higher frame rates from the 9900K versus the 2700X."
Right away many of the results looked very suspect to me, having spent countless hours benchmarking both the 2700X and 8700K, I have a good idea of how they compare in a wide range of titles and these results looked very off. Having spotted a few dodgy looking results my next thought was, why is PCGamesN publishing this misleading data and why aren't they not tearing the paid benchmark report apart? Do they simply not know better?
Over at the Principled Technologies website you can find the full report which states how they tested and the hardware used. Official memory speeds were used which isn't a particularly big deal, though they have gone out of their way to handicap Ryzen, or at the very least expose its weaknesses. Ryzen doesn't perform that well with fully populated memory DIMMs, two modules is optimal. However timings are also important and they used Corsair Vengeance memory without loading the extreme memory profile or XMP setting, instead they just set the memory frequency to 2933 and left the ridiculously loose default memory timings in place. These loose timings ensure compatibility so systems will boot up, but after that point you need to enable the memory profile. It's misleading to conduct benchmarks without executing this crucial step. -
Judge Orders Cloudflare To Turn Over Identifying Data In Copyright Case (techspot.com)
Cal Jeffrey reporting for TechSpot: Back in May, several studios started targeting movie-pirating sites and services. Dallas Buyers Club, Cobbler Nevada, Bodyguard Productions, and several other copyright owners filed a lawsuit against ShowBox, a movie-streaming app for mobile devices. The companies tried pressuring CDN and DDoS protection provider Cloudflare into releasing information on the operators of some of these platforms. However, Cloudflare told them if they wanted such information they would have to get it the right way -- through legal action.
The plaintiffs did just that. A subpoena was issued in the case from a federal court in Hawaii. The documents were not made public, but TorrentFreak was able to obtain a portion of the subpoena from a source. The court order demands the details of the operators behind the Showboxbuzz website, Showbox.software, website Rawapk, Popcorn Time, and others. Cloudflare has not filed a motion to quash, so it appears likely that the company will hand over the requested data. -
US Court of Appeals: An IP Address Isn't Enough To Identify a Pirate (techspot.com)
A judge has ruled that copyright trolls need more than just an IP address if they want to go after copyright infringement. An IP is not enough proof to tie a person to a crime. From a report: In a win for privacy advocates and pirates, the Ninth Circuit Court of Appeals ruled that an IP address alone is not enough to go after someone for alleged copyright infringement. They ruled that being the registered subscriber of an infringing IP address does not create a reasonable inference that the subscriber is also the infringer. The case began back in 2016 and has been playing out in the legal system ever since. The creators of the film "The Cobbler" alleged that Thomas Gonzales had illegally downloaded their movie and sued him for it. Gonzales was a Comcast subscriber and had set up his network with an open Wi-Fi access point. At some point, someone had used his network to download the movie and the film creators captured Gonzales's IP address. The judge stated that in order for a proper case, the copyright owners would need more than just an IP address. -
Analysts Say We Are Headed For a Flash Memory Price Crash (techspot.com)
With the industry currently facing a very large surplus of NAND flash memory, analysts suggest we could see very significant price drops in SSD and even DRAM in 2019. They say to expect a price correction over the next several quarters. Techspot reports: Jim Handy, a market analyst with Objective Analysis, predicts that the flash memory industry is headed for a "downward pricing correction" in 2019, if not a full-on collapse. If prices crash, we could be looking at NAND prices as low as eight cents per gigabyte. At last week's Flash Memory Summit, Handy said that even without a full collapse, the downturn will be the biggest "price correction in the history of semiconductor products."
The Register reports that currently, NAND flash prices are hovering around $0.30/GB. A 66-percent dip would bring SSDs into a more competitive range to HDDs causing cannibalization leading to a downturn for some manufacturers like Seagate and Western Digital. Manufacturers could allocate more NAND to producing DRAM, but this, in turn, would result in an oversupply in that sector. If Handy's predictions pan out, the industry could be in for a 25-percent price reduction in NAND and a 75-percent drop for nearline/high-cap SSD's. This could result in significant stock valuation shifts for some manufacturers. -
GPU Prices Soar as Bitcoin Miners Buy Up Hardware To Build Rigs (computerworld.com)
"Bitcoin and other cryptocurrency miners have created a dearth of mid-range and high-end GPU cards that are selling for twice as much as suggested retail," reports Computerworld. "The reason: miners are setting up server farms with the cards." Lucas123 writes: GPU prices have more than doubled in some cases... Some of the most popular GPUs can't even be found anymore as they've sold out due to demand. Meanwhile, some retailers are pushing back against bitcoin miners by showing favoritism to their traditional gamer customers, allowing them to purchase GPUs at manufacturer's suggested retail price. Earlier this year, NVIDIA asked retailers of its hardware to prioritize sales to gamers over cryptocurrency miners. -
Beware: 'Digmine' Cryptocurrency Bot Is Spreading Via Facebook Messenger (techspot.com)
Cybersecurity firm Trend Micro has discovered a cryptocurrency bot that is being spread through Facebook Messenger. The bot, dubbed Digmine, was discovered in South Korea and has since been found in Vietnam, Azerbaijan, Ukraine, Vietnam, Philippines, Thailand, and Venezuela. TechSpot explains: Victims receive a file named "video_xxxx.zip" from one of their Facebook Messenger contacts. Opening it will load Chrome along with a malicious browser extension. Extensions can only be downloaded from the Chrome Web Store, but this is bypassed using the command line. Once the malware infects a system, a modified version of XMRig -- a Monero mining tool -- is installed. This mines the cryptocurrency in the background using a victim's CPU, sending all profits back to the hackers. Additionally, the Chrome extension is also used to spread Digmine. If someone has their Facebook account set to log in automatically, the fake video file link will be sent to all their friends via Messenger. The malware could also be used to take over a Facebook account entirely. The good news is that Digmine only works through the Chrome desktop version of Messenger. Right now, opening the malicious file via the Facebook/Messenger app or mobile webpage won't have the same effect. After Trend Micro revealed its findings, Facebook said it had taken down any links connected to Digmine. -
DMCA Exemption Sought to Save 'Abandoned' Online Games (techspot.com)
An anonymous reader quotes TechSpot: Every three years the US Copyright Office reviews and renews the DMCA's anti-circumvention provisions at which time it considers exemptions to the law. It is currently looking at a proposal for allowing museums, libraries and archives to circumvent the DRM on abandoned online games such as FIFA World Cup, Nascar and The Sims.
The proposal was initiated by The Museum of Art and Digital Entertainment (The MADE). The Made is a 501c3 non-profit organization with a physical museum located in Oakland, California. The gallery "is the only all-playable video game museum in the world, [and] houses over 5,300 playable games." The Made is concerned that certain multiplayer and single-player games that require a server to run will be lost if exemptions are not made to the DMCA. It is not looking to circumvent current games but instead is looking to preserve titles that have already been shut down by the producer -- City of Heroes (and Villains) would be a good example.
"Although the Current Exemption does not cover it, preservation of online video games is now critical," a Made representative wrote to the Copyright Office. "Online games have become ubiquitous and are only growing in popularity. For example, an estimated fifty-three percent of gamers play multiplayer games at least once a week, and spend, on average, six hours a week playing with others online." The number of abandoned games is not insignificant, either. According to the Electronic Arts "Online Services Shutdown" list, more than 300 titles and servers dropped out of service just in the last four years. These games are not played anymore because they require an active server. -
Avast Launches Open-Source Decompiler For Machine Code (techspot.com)
Greg Synek reports via TechSpot: To help with the reverse engineering of malware, Avast has released an open-source version of its machine-code decompiler, RetDec, that has been under development for over seven years. RetDec supports a variety of architectures aside from those used on traditional desktops including ARM, PIC32, PowerPC and MIPS. As Internet of Things devices proliferate throughout our homes and inside private businesses, being able to effectively analyze the code running on all of these new devices becomes a necessity to ensure security. In addition to the open-source version found on GitHub, RetDec is also being provided as a web service.
Simply upload a supported executable or machine code and get a reasonably rebuilt version of the source code. It is not possible to retrieve the exact original code of any executable compiled to machine code but obtaining a working or almost working copy of equivalent code can greatly expedite the reverse engineering of software. For any curious developers out there, a REST API is also provided to allow third-party applications to use the decompilation service. A plugin for IDA disassembler is also available for those experienced with decompiling software. -
Microsoft Teases Multi-Day Battery Life For Upcoming ARM-Powered Windows Devices (techspot.com)
An anonymous reader quotes a report from TechSpot: Microsoft late last year announced a partnership with Qualcomm to bring the full Windows 10 experience to ARM-powered devices. Terry Myerson, Executive Vice President of Microsoft's Windows and Devices Group, promised at the time that Snapdragon-powered Windows 10 devices would be efficient in the power consumption department. We're still waiting for the partnership to bear fruit but in the interim, new details regarding efficiency (and a few other subjects) have emerged. With regard to battery life, Pete Bernard, Principal Group Program Manager for Connectivity Partners at Microsoft, said that to be frank, battery life at this point is beyond their expectations: ""We set a high bar for [our developers], and we're now beyond that. It's the kind of battery life where I use it on a daily basis. I don't take my charger with me. I may charge it every couple of days or so. It's that kind of battery life." -
Bitcoin Transactions Lead To Arrest of Major Drug Dealer (techspot.com)
"Drug dealer caught because of BitCoin usage," writes Slashdot reader DogDude. TechSpot reports: 38-year-old French national Gal Vallerius stands accused of acting as an administrator, senior moderator, and vendor for dark web marketplace Dream Market, where visitors can purchase anything from heroin to stolen financial data. Upon arriving at Atlanta international airport on August 31, Vallerius was arrested and his laptop searched. U.S. Drug Enforcement Administration agents allegedly discovered $500,000 of Bitcoin and Bitcoin cash on the computer, as well a Tor installation and a PGP encryption key for someone called OxyMonster...
In addition to his role with the site, agents had identified OxyMonster as a major seller of Oxycontin and crystal meth. "OxyMonster's vendor profile featured listings for Schedule II controlled substances Oxycontin and Ritalin," testified DEA agent Austin Love. "His profile listed 60 prior sales and five-star reviews from buyers. In addition, his profile stated that he ships from France to anywhere in Europe." Investigators discovered OxyMonster's real identity by tracing outgoing Bitcoin transactions from his tip jar to wallets registered to Vallerius. Agents then checked his Twitter and Instagram accounts, where they found many writing similarities, including regular use of quotation marks, double exclamation marks, and the word "cheers," as well as intermittent French posts. The evidence led to a warrant being issued for Vallerius' arrest.
U.S. investigators had been monitoring the site for nearly two years, but got their break when Vallerius flew to the U.S. for a beard-growing competition in Austin, Texas. He now faces a life sentence for conspiracy to distribute controlled substances. -
Rogue System Administrator Faces 10 Years In Prison For Shutting Down Servers, Deleting Core Files On the Day He Was Fired (techspot.com)
Joe Venzor, a former employee at boot manufacturer Lucchese, had a near total meltdown after he got fired from his IT system administrator position. According to TechSpot, he shut down the company's email and application servers and deleted the core system files. Venzor now faces up to 10 years in prison and a $250,000 fine. From the report: Venzor was let go from his position at the company's help desk and immediately turned volatile. He left the building at 10:30AM and by 11:30, the company's email and application servers had been shut down. Because of this, all activities ground to a halt at the factory and employees had to be sent home. When the remaining IT staff tried to restart them, they discovered the core system files had been deleted and their account permissions had been demoted. Eventually the company was forced to hire a contractor to clean up all of the damage, but this resulted in weeks of backlog and lost orders. While recovering from the attack was difficult, finding out who did it was simple. Venzor was clearly the prime suspect given the timing of the incident, so they checked his account history. They discovered he had collected usernames and passwords of his IT colleagues, created a backdoor account disguised as an office printer, and used that account from his official work computer. -
Seagate Says 16TB Hard Drive To Hit Market Within 18 Months (techspot.com)
An anonymous reader shares a report: If you haven't shopped around for hard drives in a while, you may be surprised at what's out there. The largest 3.5-inch desktop hard drives currently available from Seagate, for example, offer a whopping 10TB of capacity for less than $500. In the event that 10TB isn't quite enough storage and a multi-drive setup isn't ideal, you'll be happy to hear that Seagate over the next 18 months plans to ship 14TB and 16TB drives. A 12TB HDD based on helium technology is currently undergoing testing and according to CEO Stephen Luczo, initial feedback is positive. Most enthusiasts and even some PC manufacturers are now using solid state drives as their primary drive due to the fact that they're much faster and more power-efficient. What's more, because they have no moving parts, SSDs generate no noise and are much more durable. -
More Unblocking Companies Give Up Their Fight Against Netflix (techspot.com)
Earlier this year, Netflix announced it was going to block the VPN services that were circumventing the streaming service's geoblocking technology, and it seems in the months since many of the top VPN players have given up on finding ways to workaround Netflix's block tech. From a report on TechSpot (condensed): Australian company uFlix discovered that some of its users could no longer access Netflix. It said that a fix was coming soon, but, uFlix announced recently in a recent blog post that it has given up the fight. "As of today we are going to stop supporting Netflix as an unblocked channel. Unfortunately every time we set up a new network or find a workaround it is getting blocked within hours." Uflix isn't the only service to throw in the towel -- most of the other unblockers have quietly decided to stop trying to evade Netflix's geoblocks, as more customers complain they can no longer watch the streaming site. Popular VPN TorGuard had assured customers that the crackdown wouldn't affect them. But there is no mention of Netflix on TorGuard's website, and its shared Netflix server was taken offline four months ago. -
Tech Companies Face Criminal Charges If They Notify Users of UK Government Spying (techspot.com)
An anonymous reader writes: Last week, Yahoo became the latest company promising to alert users who it suspected were being targeted by state-sponsored attacks (excepting Microsoft, who made a similar announcement just today). Twitter, Facebook and Google had previously assured their users that they would be warned of any potential government spying. The UK, it seems, isn't happy about this. They are pushing through a bill that will punish the leaders of any company that warns its users about British snooping with up to two years in prison. Specifically, UK ministers want to make it a criminal offense for tech firms to warn users of requests for access to their communication data made by security organizations such as MI5, MI6 and GCHQ. -
Locked Intel Skylake CPUs Can Be Overclocked After BIOS Update (techspot.com)
jjslash writes: For a few years now, Intel CPU overclocking has been limited to more expensive Core i5 and Core i7 'K' processors. Skylake launched this year with the rumor of strong non-K processor overclocking through an adjustable base clock, but that never eventuated... until now. In overclocking circles it was rumored that BCLK (base clock) overclocking might become a possibility in Skylake processors, but it would be up to motherboard manufacturers to circumvent Intel's restrictions. Asrock, Asus and a few other motherboard manufacturers are said to be issuing a BIOS update soon that will unlock base clock overclocking on Z170 motherboards. TechSpot has got an early look, overclocking a locked Core i3-6100 to 4.7GHz on air cooling. -
Revisiting How Much RAM Is Enough Today For Desktop Computing
jjslash writes: An article at TechSpot tests how much RAM you need for regular desktop computing and how it affects performance in apps and games. As it turns out, there's not much benefit going beyond 8 GB for regular programs, and surprisingly, 4GB still seems to be enough for gaming in most cases. Although RAM is cheap these days, and they had to go to absurdly unrealistic settings to simulate high demand for memory outside of virtualization, it's a good read to confirm our judgment calls on what is enough for most in 2015. -
Dual GPU Battle: GTX 980 Ti SLI vs. Radeon R9 Fury X Crossfire
jjslash writes: High-end GPU parts from Nvidia and AMD are plenty fast, these days. While top-end cards from both can provide playable performance at 4K, many games dip down to and below 30fps. Folks looking to achieve smooth 4K gameplay will undoubtedly be eyeing dual GTX 980 Ti or Fury X cards to realize their PC gaming machine's full potential. TechSpot puts both cards to the test in SLI and Crossfire modes, at stock and overclocked speeds in over 10 games to see who gets the bragging rights. As it turns out, AMD has a tiny advantage in average frame rates. The two split wins on frame time, but AMD won by bigger margins. When the cards get overclocked, Nvidia is the clear winner, and power consumption favors Nvidia as well. -
Intel's Skylake Architecture Reviewed
Vigile writes: The Intel Skylake architecture has been on our radar for quite a long time as Intel's next big step in CPU design. We know at least a handful of details: DDR4 memory support, 14nm process technology, modest IPC gains and impressive GPU improvements. But the details have remained a mystery on how the "tock" of Skylake on the 14nm process technology will differ from Broadwell and Haswell. That changes today with the official release of the "K" SKUs of Skylake — the unlocked, enthusiast class parts for DIY PC builders. PC Perspective has a full review of the Core i7-6700K with benchmarks as well as discrete GPU and gaming testing that shows Skylake is an impressive part. IPC gains on Skylake over Haswell are modest but noticeable, and IGP performance is as much as 50% higher than Devil's Canyon. Based on that discrete GPU testing, all those users still on Nehalem and Sandy Bridge might finally have a reason to upgrade to Skylake. Other reviews available at Anandtech, Hot Hardware, [H]ard|OCP, and TechSpot. -
10 Years of Intel Processors Compared
jjslash writes to Techspot's interesting look back at the evolution of Intel CPUs since the original Core 2 Duo E6600 and Core 2 Quad processors were introduced. The test pits the eight-year-old CPUs against their successors in the Nehalem, Sandy Bridge and Haswell families, including today's Celeron and Pentium parts which fare comparably well. A great reference just days before Intel's new Skylake processor debuts. -
Samsung's SSD 840 Read Performance Degradation Explained
An anonymous reader writes with a link to TechSpot's explanation of the reason behind the performance degradation noticed by many purchasers of certain models of Samsung SSD (the 840 and 840 EVO), and an evaluation of the firmware updates that the firm has released to address is. From the piece, a mixed but positive opinion of the second and latest of these firmware releases: "It’s not an elegant fix, and it’s also a fix that will degrade the lifetime of the NAND since the total numbers of writes it’s meant to withstand is limited. But as we have witnessed in Tech Report’s extensive durability test there is a ton of headroom in how NAND is rated, so in my opinion this is not a problem. Heck, the Samsung 840 even outlasted two MLC drives. As of writing, the new firmware has only been released for the 2.5” model of the SSD 840 EVO, so users of the 840 EVO mSATA model still have to be patient. It should also be noted that the new firmware does not seem to work well with the TRIM implementation in Linux, as this user shared how file system corruption occurs if discard is enabled." -
Lenovo Allegedly Installing "Superfish" Proxy Adware On New Computers
An anonymous reader writes It looks like Lenovo has been installing adware onto new consumer computers from the company that activates when taken out of the box for the first time. The adware, named Superfish, is reportedly installed on a number of Lenovo's consumer laptops out of the box. The software injects third-party ads on Google searches and websites without the user's permission. Another anonymous reader points to this Techspot article, noting that that it doesn't mention the SSL aspect, but this Lenovo Forum Post, with screen caps, is indicating it may be a man-in-the-middle attack to hijack an SSL connection too. It's too early to tell if this is a hoax or not, but there are multiple forum posts about the Superfish bug being installed on new systems. Another good reason to have your own fresh install disk, and to just drop the drivers onto a USB stick. Also at ZDnet. -
To Fight Currency Mismatches, Steam Adding Region Locking to PC Games
will_die writes Because of recent currency devaluation Steam has now added region locking for games sold in Russia and CIS. Brazil and local area and Indonesia and local area are also being locked. If you purchase a game from one of those regions you cannot gift it to somone outside of the area. So someone from Russia can gift a game to someone to Georgia [Note: This Georgia, rather than this one, that is.] but not to someone in the USA. You want to see the prices in the Russia store and compare them to the Steam Christmas Sale which should be starting in a few hours. -
WSJ: Google X Display Team Works Toward Bezel-Free Modular Displays
The Wall Street Journal reports in a paywalled article that a team under Pixel Qi founder and OLPC co-founder Mary Lou Jepsen at Google's skunkwork labs Google X is working on modular video displays that could be expanded by snapping them together "like Lego." Ars Technica, TechSpot, The Verge, and several others summarize the claims made by "three people familiar with the project"; here's a snippet from TechSpot's version: Even in the home and office, the use of multiple displays isn’t uncommon but just like with larger implementations often used for advertising purposes, screen bezels are always a problem. Bezels are less visible from a distance but up close, they pretty much ruin the experience. The scope and target audience for the project is unclear at this hour as we are told the project is currently in an early stage. One of the biggest challenges is figuring out how to stitch images together across screens, both electronically and through software. -
US Government To Study Bitcoin As Possible Terrorist Threat
randomErr (172078) writes "The US Department of Defense is investigating whether Bitcoin and other virtual currencies are a potential terrorist threat. The Combating Terrorism Technical Support Office (CTTSO), a division within DOD that identifies and develops counter terrorism abilities and investigates irregular warfare and evolving threats, has listed Bitcoin among its topics for research and mission critical analysis related to terrorism." -
D-Link Router Backdoor Vulnerability Allows Full Access To Settings
StealthHunter writes "It turned out that just by setting a browsers user-agent to 'xmlset_roodkcableoj28840ybtide' anyone can remotely bypass all authentication on D-Link routers. It seems that thttpd was modified by Alphanetworks who inserted the backdoor. Unfortunately, vulnerable routers can be easily identified by services like shodanHQ. At least these models may have vulnerable firmware: DIR-100, DI-524, DI-524UP, DI-604S, DI-604UP, DI-604+, TM-G5240." -
Gabe Newell Talks Linux As the Future of Games at LinuxCon NA
Slashdot's Timothy Lord is attending LinuxCon in New Orleans this week and writes in with the following. "Valve co-founder and managing director Gabe Newell says in no uncertain terms what the brain trust at Valve thinks: When it comes to actual users, 'Linux is currently insignificant by any metric' (by any metric that matters to game companies, at least, like number of players, minutes played, and — all important — revenue). On these fronts, Linux players are 'typically under 1 percent' of what game companies see. But that's not the upshot. The takeaway is just about the opposite, says Newell: 'The future of gaming is on Linux.' Newell expounded on the present and future of games on Linux in a keynote address at LinuxCon North America, which kicked off today in New Orleans. He described ways Valve is working to improve the landscape for games on Linux, and hinted at new hardware developments from the company in the near future." Keep reading for the rest of Tim's report. Since Valve's 1996 founding, the company has come out with a rash of well-known games including Half-life, Counterstrike, and Portal, for personal computers as well as the console market. In that time, though, Valve, like the rest of the computer world, has gone through structural changes driven by the falling costs of both computers and bandwidth. These, says Newell, have increased the relative value of design and game quality in general, but also marketing and — crucially — distribution paths. That has ramifications throughout the games industry, including the emergence and growth of online delivery for games and updates. (Valve’s own system, Steam, is up to 50 million users by itself; the console infrastructure is even bigger: Sony claimed that many users three years ago). The changes in relative costs have also spurred free to play models and large-scale e-sports. (Large scale is no joke: According to Newell, "At the last tournament we held, we had over a million people watching it simultaneously.")
Newell describes a trend toward end-users being involved, though, not just as spectators, but as content creators. He describes this in fairly sweeping terms: “Games will becomes nodes in a linked economy, where the majority of digital goods and services are user generated.” That sounds a bit grandiose, perhaps, but it’s grounded in numbers. “The Team Fortress community creates 10 times the amount of content [that developers do],” says Newell. While he says Valve has always been happy to compete with other game studios (“we’re a little bit cocky”), “the one entity we wouldn’t ever want to compete with is our own users; they’ve already outstripped us dramatically. It’s not by a little bit; it’s an order of magnitude already.” Broad-based distributed development like that is what open source has been whipping up in the world of software for decades.
Creating games or games content, though, isn’t for the faint of heart: centralized online app stores (Apple’s in particular) “put an enormous number of roadblocks in front of doing that,” including developer approval as well as vetting individual apps and updates to them. In that context, he says, few users have the stubbornness or wherewithal to get through that. A more streamlined system for taking advantage of eater player/developers is needed.
“Several years ago, we thought ‘OK, if our model is correct, we need to help making Linux a good gaming plaform for users and developers.” To that end, Valve makes for a case study in how Linux has been creeping in: the company shipped the first dedicated games server running Linux in 1999. Now, most games servers run Linux (now several hundred thousand — and “probably a million”).
Those game servers are dishing up prodigious loads of data: “Near as we can tell, we’re generating something like 2 to 3 percent of worldwide mobile and land-based IP traffic, and that tends to startle people who don’t realize what a large sea change is going on. Even ignoring game servers, we’ve delivered over an exabyte of data year to date.” (Internally, he says, there’s approximately 20TB of content in a Linux-based version control system. This, says Newell, is true for companies like Bungie, too.)
Impressive as those data-shoveling numbers are, they don’t exactly shout desktop (or living room) success. But steps that Valve (along with other companies) has taken make it easier to swallow the claim. “Several years ago, we thought ‘OK, if our model is correct, we need to help make Linux a good gaming plaform for users and developers.” The first major move, says Newell, was to get a game — a real, graphics-intensive game — going on Linux. The process, though, revealed a “sweater thread” of issues, revealing flaws in in all parts of the stack: faulty drivers, gaps between Linux distributions’ included software, pitfalls in the user experience, and flaws in the company’s Steam tools.
In the course of resolving problems in each of those layers, “The good thing is that if we get a game like Left for Dead running, we’ve probably worked through issues for lots of developers. We’ve definitely solved problems for the Call of Duty team, or Tour of Duty, or whatever. The games aren’t that different; the key thing is to get changes all the way through for users. In February, we shipped [the Linux] Steam client; today -- at least when I got on the plane -- Valve has 198 games running on Linux.“
The bug-fixing and code-developing isn’t just a sporadic effort; the company has “several guys on SDL,” started by current Valve employee Sam Lantinga, and is co-developing a new Linux debugger, in addition to the work they’ve done on the LLVM debugger.
Making Linux a better platform for games is necessary, but may not be sufficient in itself, though. Platforms tend to cluster not just by operating system, but by context: platform, mobile, and console games don’t always play nicely: “As a user, I shoudn’t have to buy new games, or have new friends, or whatever, just because I’m sitting on a couch.” With Linux certainly a more-than-viable software platform for games, but still in the chicken-and-egg world of low user and revenue numbers that discourage spending developer time on Linux end users, Newell says the next step is necessary work on the hardware side of the equation, to smooth the open-source path between the developer and back-end data handling side of the games business to actual end-users.
“One of the things we had to do, is we're staging out the different pieces we think are necessary for staging to make Linux the future of gaming,” said Newell. “Our next step, having done these other pieces, is on the hardware side. There are thermal issues and sound issues, but also a lot of input issues.” He closed with this tease: “Our next step on this is to release some stuff we’ve done on the hardware side. Next week we’re going to be rolling out more information about how we get there, and what are the hardware opportunities we see for getting Linux into the living room." -
High-end CPU Coolers Reviewed and Compared
jjslash writes "CPU cooling units are an often-overlooked but always important side of PC building, whether you're looking to overclock or you simply want a cool-running, silent system. It's also easy to get lost if you aren't an enthusiast who keeps tabs on the best options. TechSpot has rounded up 10 high-end CPU coolers (read: huge heatsinks) including top units from Noctua, Thermalright, Xigmatek, Silverstone and Thermaltake. If you're willing to spend the cash, they rate the Noctua NH-U14S as the best overall pick. For a tighter budget, the Thermalright offerings provide the best bang for your buck." -
Samsung Infringed On Apple Patents, Says ITC
The U.S. International Trade Commission has ruled that certain models of Samsung phone violate Apple patents, and are likely to be blocked from import to the U.S. From the article: "The patents in question are U.S. Patent No. 7,479,949, which relates to a touch screen and user interface and U.S. Patent No. 7,912,501 which deals with detecting when a headset is connected. The ITC said Samsung didn’t infringe on the other two patents. In a statement on the matter, the ITC said the decision is final and the investigation has been closed. ... As was the case with the previous ruling that saw Apple devices banned, the ban on Samsung devices won’t go into effect until 60 days but can be blocked by a favorable ruling following a presidential review. That seems unlikely as such a block has only been issued once since 1987 – last’s week’s ruling in favor of Apple." -
Intel Haswell CPUs Debut, Put To the Test
jjslash writes "Intel's Haswell architecture is finally available in the flagship Core i7-4770K and Core i7-4950HQ processors. This is a very volatile time for Intel. In an ARM-less vacuum, Intel's Haswell architecture would likely be the most amazing thing to happen to the tech industry in years. Haswell mobile processors are slated to bring about the single largest improvement in battery life in Intel history. In graphics, Haswell completely redefines the expectations for processor graphics. On the desktop however, Haswell is just a bit more efficient, but no longer much faster when going from one generation to another." Reader wesbascas puts some numbers on what "just a bit" means here: "Just as leaked copies of the chip have already shown, the i7-4770K only presents an incremental ~10% performance increase over the Ivy Bridge-based Core i7-3770K. Overclocking potential also remains in the same 4.3 GHz to 4.6 GHz ballpark." -
Judge Invalidates 13 Motorola Patent Claims Against Microsoft
walterbyrd writes "Microsoft scored a victory against Google-owned Motorola Mobility this week after a judge scrapped 13 of the latter party's patent claims in a years-long dispute over H.264-related royalties. Waged in U.S. and German courts, the battle involves three patents (7,310,374, 7,310,375, and 7,310,376) that Motorola licenses to Microsoft for several products, including the Xbox 360, Windows and Windows Phone. PJ is commenting on the case over at Groklaw.net." -
QR Codes As Anti-Forgery On Currency Could Infect Banks
New submitter planetzuda writes "Invisible nano QR codes have been proposed as a way to stop forgery of U.S. currency by students of the South Dakota School of Mines and Technology. Unfortunately QR codes are easy to forge and can send you to a site that infects your system. Banks would most likely need to scan currency that have QR codes to ensure the authenticity of the bill. If the QR code was forged it could infect the bank with a virus." -
Windows 8 RTM Benchmarked
jjslash writes "Microsoft's PR machine has been hard at work over the past few months, trying to explain the numerous improvements Windows 8 has received on the backend. But are there real tangible performance differences compared to Windows 7? TechSpot has grabbed the RTM version of Windows 8, measuring and testing the performance of various aspects of the operating system including: boot up and shutdown times, file copying, encoding, browsing, gaming and some synthetic benchmarks." Lots of other sites are running reviews including: Infoworld, CNET, Computerworld, and Gizmodo, with very mixed opinions. -
Raspberry Pi Reviewed, With an Initial Setup Guide
jjslash writes "It has been six years in the making, with the original goal of the project intending to reignite computer programming in schools across the country. Despite those honorable intentions, the $35 ARM-based credit-card sized computer has captured the imagination of programmers, consumers and tinkerers alike, resulting in unprecedented demand for the product. Last month the first 10,000 credit-card sized computers were set to make their way to those who pre-ordered them back in February. TechSpot takes a look at the Pi Model B, covering the basic steps for setting up the computer, as well as basic post-installation tasks those first using it might encounter." -
Intel Officially Lifts the Veil On Ivy Bridge
New submitter zackmerles writes "Tom's Hardware takes the newly-released, top-of-the-line Ivy Bridge Core i7-3770K for a spin. All Core i7 Ivy Bridge CPUs come with Intel HD Graphics 4000, which despite the DirectX 11 support, only provides a modest boost to the Sandy Bridge Intel HD Graphics 3000. However, the new architecture tops the charts for low power consumption, which should make the Ivy Bridge mobile offerings more desirable. In CPU performance, the new Ivy Bridge Core i7 is only marginally better than last generation's Core i7-2700K. Essentially, Ivy Bridge is not the fantastic follow-up to Sandy Bridge that many enthusiasts had hoped for, but an incremental improvement. In the end, those desktop users who decided to skip Sandy Bridge to hold out for Ivy Bridge, probably shouldn't have. On the other hand, since Intel priced the new Core i7-3770K and Core i5-3570K the same as their Sandy Bridge counterparts, there is no reason to purchase the previous generation chips." Reader jjslash points out that coverage is available from all the usual suspects — pick your favorite: AnandTech, TechSpot, Hot Hardware, ExtremeTech, and Overclockers. -
HDD Price Update: How the Thai Floods Have Affected Prices, 3 Months Later
New submitter jjslash writes "The hard disk drive supply chain was hit hard late last year when a series of floods struck Thailand. The Asian country accounts for about a quarter of the world's hard drive production, but thousands of factories had to close shop for weeks as facilities were under water, in what is considered the world's fourth costliest natural disaster according to World Bank estimates. That's on top of the human cost of over 800 lives. TechSpot has monitored a number of mobile and desktop HDDs to get a better overview of how the situation has developed in the last three months." -
AMD 'Bulldozer' FX CPU Reviews Arrive
I.M.O.G. writes "Today AMD lifted the embargo on their most recent desktop AMD FX architecture, code named Bulldozer, whose CPU frequency record Slashdot recently covered. The fruition of 6 years of AMD R&D, this new chip architecture is the most significant news out of AMD since the Phenom II made its debut. The chips are available now in all major retail outlets, and top tier hardware sites have published the first Bulldozer reviews already." Here are reviews from a few different sites — pick your favorite: Tom's Hardware, PC Perspective, Hot Hardware, [H]ardOCP, or TechSpot. They don't agree on everything, but the consensus seems to be that the new chips aren't blowing anyone's socks off, and that they struggle to compete with Intel's comparable offerings. The architecture shows promise, but performance gains will take time to materialize, making it difficult to leapfrog Intel to any significant degree. -
Mozilla Foundation Releases Firefox 7
An anonymous reader writes "Mozilla has released Firefox 7.0. It hasn't actually reduced my memory footprint at first glance, but let's hope that the memory usage doesn't keep growing like it used to. We'll also see if it crashes less often than once every three days or so." The initial memory use of Firefox should remain similar to previous releases, but at least the heap shouldn't grow infinitely as it does in previous releases. -
Book Review: Build Mobile Websites and Apps For Smart Devices
Michael J. Ross writes "With the proliferation of handheld devices that allow access to the Web, more business owners and other technology decision-makers are demanding that their organizations' websites be fully accessible on those devices, and even be repackaged as new web-based applications. But designers and developers who may be quite proficient in making non-mobile websites and web apps, can feel uncertain as to how to craft those products, or even where to start the process of learning how to do so. Recently, several books have been published to address this need, including Build Mobile Websites and Apps for Smart Devices, authored by Earle Castledine, Myles Eftos, and Max Wheeler." Read on for the rest of Michael's review Build Mobile Websites and Apps for Smart Devices author Earle Castledine, Myles Eftos, Max Wheeler pages 300 pages publisher SitePoint rating 8/10 reviewer Michael J. Ross ISBN 978-0987090843 summary An approachable guide to getting started building mobile web apps. This title was published by SitePoint on 29 June 2011, under the ISBN 978-0987090843. The book's contents span 300 pages, and are organized into a preface, eight chapters, an appendix, and an index. The preface contains the usual meta information about a technical book; but what really shines is its intro section, which enthusiastically entices the reader to jump into the burgeoning field of mobile web development. The appendix, comprising little more than two pages, presents only the most basic information on how to utilize whatever native web server might be running on the reader's Linux, OS X, or Windows Vista/7 machine. The more than 49 percent of computer owners still using Windows XP (as of this writing), will need to look elsewhere for information on installing and configuring Apache, IIS, or some other web server, should they want to test their apps locally. In terms of prerequisites for this book, readers are expected to be proficient in HTML, CSS, and JavaScript, but not necessarily HTML5 and CSS3, whose concepts are explained as needed throughout the text.
The publisher maintains a web page for the book, where visitors can find the table of contents, errata (none as of this writing), the book's index, and three free sample chapters (Chapters 1, 2, and 4) in PDF format. Visitors can order the print version of the book, the electronic version (in three different formats: PDF, EPUB, and MOBI), and an online course hosted by Learnable (comprising lessons, video tutorials, Q&A sessions, and the example code).
The first chapter introduces the basic concepts and rationale of mobile apps, as well as some of the key decisions one will face in creating them, such as whether to make a web app versus a native app, and the options for providing a mobile experience. The authors briefly describe the example app — a tool for recording and sharing celebrity sightings — which is designed and created sequentially in the material that follows. But the chapter does not fulfill the promise made for it in the preface, where the reader is told he will "be guided through the process of designing and building a mobile web application"; on the contrary, the chapter does not explain how to design and build one.
That effort begins in the second chapter, where the authors discuss some high-level considerations for designing the user interfaces of mobile devices, as well as the benefits and drawbacks of various navigation and content structuring options. The bulk of the narrative involves wireframing the design for the example app, selecting colors and fonts, and crafting an appropriate icon for it. Readers learn of the advantages of using relative units in their CSS, but not how to get all the elements positioned properly regardless of the target device's resolution, when mixing relative units for text and pixel units for images. The section "Scalable Images," later in the subsequent chapter, is a start, but is not sufficient for non-SVG images.
Chapter 3, "Markup for Mobile," is the longest of them all, primarily because it presents much if not all of the source code written by the authors for the initial version of their example app. The majority of the code is in HTML and CSS, with a focus upon the effects made possible using HTML5 and CSS3. Also discussed are the resource limitations of typical mobile devices, content and menu display options, image techniques and scalability, viewport meta element settings, icons, multimedia, and more. Oddly, on pages 71-72, the resource limitations of iOS are repeated, with only slightly different wording. How could the proofreaders have missed this glaring redundancy?
The fourth chapter, "Mobile Web Apps," addresses the logical next step: enhancing a mobile website so it can function as a web app — for which JavaScript is used extensively. After briefly mentioning a couple of the better-known mobile development frameworks, the authors select jQuery as a library for working with the DOM, to speed development and make the example code more platform neutral. There follows an interesting discussion of touch events on mobile devices, how they compare to mouse events, and techniques for best handling them. But the main goal is to show how to load, swap, and go back to pages so as to most closely simulate the snappy behavior of native apps. The extensive code and narrative in this chapter are the most complex of any in the book, and thus will likely be the most challenging for any reader who is not adept with JavaScript and/or jQuery, or who does not have the patience to work through the example code.
At first glance, it would appear that native apps have a huge advantage over web apps, in that they can access information from their mobile devices' capabilities — such as accelerometers and cameras — historically unavailable to mobile web browsers. Fortunately, an increasing number of standard interfaces are allowing web apps to access that data — and this is the topic of the fifth chapter. The reader is shown how to capture and utilize geolocation data, device rotation and acceleration, as well as shake and touch gestures. The chapter concludes with coverage of how to use HTML5 Offline Web Applications API for enabling an app to work when no network access is available. The subsequent chapter, "Polishing up Our App," shows the reader how to do just that — specifically, preventing the navigation header from scrolling off the screen, handling click processing delays, displaying dialog boxes, storing data on the client device, and other differences. The narrative is clear, except for a perplexing ornithological expression, "Duck-type" (page 182). Experienced developers will appreciate the section on mobile coding best practices, based on controllers and custom events — for minimizing programming headaches as a project's code becomes sizable.
The last two chapters explain how to convert a web app into a native app, using PhoneGap, an HTML5 application platform that allows a Web app to access those resources of the mobile device that would otherwise be unavailable, such as data in the filesystem and images from any built-in camera. Before demonstrating the details of how to implement those capabilities, the authors show how to install the development environments for all of the supported platforms (including Apple iOS and Google Android), and then PhoneGap itself. Lastly, readers learn how to try to monetize their finished web apps by uploading them to the various app stores.
The authors make extensive use of example source code, to illustrate the ideas being discussed, which works well, partly because the code is generally explained clearly and commented as needed. A code archive is available containing the source code used in the book, except that of the first two chapters and the last two, which collectively is minimal. (Look for the "Downloads" button on that GitHub page to avoid having to download all the files separately.) Beware that some of the sample code appears to be incorrect or incomplete, e.g., stars.html in the directories "ch3" and "ch4" appear to be unstyled, and "javascripts/ch3/untitled file" is empty. Readers who elect to type in any code directly from the book, should watch out for "curly quotes" (e.g., page 230), and instead substitute the corresponding straight equivalents.
In terms of the physical presentation of the book, at 9.9 x 8 inches, it is taller and wider than the standard nowadays, allowing for what appears to be a relatively larger font, which makes the text more readable. The attractive color figures are a welcome change from the usual black-and-white screenshots found in most computer books. They enhance the overall appearance of the book's interior and the experience of reading the narrative.
Speaking of which, most of the narrative is quite clear. However, one critical topic for mobile design is screen resolution, including how to best defensively account for that in one's design and coding. This book's coverage of the topic is divided into at least two different places (pages 40 and 55), and should have been consolidated, in the third chapter. Unlike most programming books littered with chapter summaries, this one appears to have only one section with a summary, which oddly does not summarize the information presented in the section, but instead offers some interpretation thereof. Also, American readers might stumble over a few of the words that use the English/Australian spelling, e.g., "license" (page 239).
Some of the phrasing will likely befuddle the majority of readers, especially in cases where the authors fail to define their terms, e.g., the first bullet point on page 47. There are a few minor inconsistencies in the writing, such as "fill out forms" and "fill in a form" (on the same page, 32), but nothing that would cause confusion on the reader's part. The overall writing style is friendly, although sometimes overdone with an excessive use of exclamation marks (e.g., page 40). The text contains some errata (including several that suggest that the SitePoint copyeditors are unfamiliar with the ability of even a common word processor such as Microsoft Word to detect duplicate words): "to thank to" (page xxi), "the the" (pages 8 and 84), "for for" (13), "look at [in] Chapter 6" (34), "let[']s break" (44), ", (" (54 and 142), "no way to we can used" (55), "[up] to this point" (82), "try and" (82, 93, 131, and 167; should read "try to"), "support [for] standalone mode" (89), "are are" (139), "it's" (162; should read "its"), "if there are" (172; should read "if there were"), "ultimately .depend" (196), "On[c]e you've installed" (203), "we're yet" (212; should read "we've yet"), "an an" (225), "more detail that" (238; should read "more detail than"), and "a a" (240).
Yet none of the aforementioned problems are of great significance, and do not detract from the value of the material presented. All three authors have extensive experience in designing and developing mobile web applications, and this is reflected in the authority with which they not only offer the technical details, but also make recommendations to the reader. This book would serve as an excellent starting point for any web programmer who wishes to learn how to create mobile web sites and applications.
Michael J. Ross is a freelance web developer and writer.
You can purchase Build Mobile Websites and Apps for Smart Devices from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page. -
Windows XP Market Share Finally Falls Below 50%
An anonymous reader writes "At the end of July 2011, Microsoft can say that Windows XP finally fell below the 50 percent mark. In other words, Redmond's decade-old operating system is now used by less than half of all Internet users." -
Anonymous Creates Its Own Social Network
An anonymous reader writes "Google has reportedly banned a handful of Anonymous members from Google+ (it's not exactly clear how many accounts were shut down). The hacktivist group likened Google's actions to the stories of activists being banned from Facebook, Twitter, YouTube, as well as governments blocking various websites using Internet censorship tools. As a result, Anonymous has decided to create its own social network: Anonplus." -
A Court's Weak Argument For Blocking IP Subpoenas
Frequent Slashdot contributor Bennett Haselton writes to point out some unfortunate holes in a judge's recent ruling that was largely welcomed 'round these parts: "A federal judge has ruled that a Canadian adult film producer cannot subpoena the identities of ISP users that were alleged to be sharing its copyrighted movies. Regardless of whether one supports the conclusion, the judge's reasoning was pretty weak. But the real hurdle is convincing people that a non-lawyer is entitled to call out a federal judge on their logic in the first place." Read on for the rest of Bennett's thoughts.A federal judge has ruled that a Canadian adult film producer cannot subpoena the identities en masse of over 1,000 "John Doe" defendants whom the producers accused of sharing their films and violating their copyright. Quebec-based VPR Internationale had obtained the IP addresses of 1,017 users that they suspected of sharing their copyrighted films over the Internet, and wanted a federal court to sign off on subpoenaing the subscribers' identities from their ISPs.
Judge Harold Baker's ruling denying VPR's request has been lauded as a victory of judicial common sense against abuses of the legal system. Even though this will probably put me in the minority among self-described civil libertarians, I beg to disagree. First, because I don't think that subpoenaing a defendant's identity from a service provider constitutes an abuse of the legal system in and of itself. But more importantly, whether or not one agrees with the judge's decision, I think it contained plenty of logical errors, including a paragraph near the end which literally averaged about one error per sentence.
But back up for a second. Some of you are already thinking: What is a math major doing making legal criticisms of a ruling of a federal judge? So here's what I mean in each instance where I say that the judge made a "logical error": I mean that if you were to take the point made by the judge, and take the opposite point made by someone who disagreed, and you asked a group of experts (certainly if you asked a group of mathematicians, but probably even if you asked a group of lawyers) to read the two points and vote on which one was right, and you didn't tell them which position was the one taken by the judge — that most of the respondents would vote that the judge's position was incorrect.
Conversely, I'm always interested in hearing why people think I might be mistaken, if they say exactly what I've said that they think is incorrect, and why. In my most recent article, I offered a cash prize split between readers who submitted arguments that I was wrong (or, really, that my idea needed more work), and I enjoyed the responses so much that I ended up paying out more than the originally stated prize total. But if someone tries pulling rank and saying that I should defer to them on a legal question because they are a lawyer, law student, Supreme Court justice etc., here's the question I want them to answer: If we rounded up 10 lawyers to act as expert "voters," and showed each of them my argument and the heckler's counter-argument, and didn't tell the voters which argument was made by the math major and which one was made by the law school graduate, for whose argument would the majority vote? If the heckler won't explicitly make that claim, then there's no reason to take them seriously — because, obviously, if only 5 out of any given 10 lawyers would agree with their point, then why should we listen to the 5 who agree, instead of the other 5 who don't? (This does not apply if someone is making a bona fide argument — then the argument can be analyzed on its own terms. But if it's a good argument, the person shouldn't have to invoke their credentials to make it.)
Back to Judge Baker. His argument in support of his ruling begins on the second page, by rejecting the plaintiff's analogy between ISPs and car rental agencies:
VPR compares the Doe defendants' IP addresses to "records of who rented which car at a busy car rental agency, in that IP addresses are like cars "leased by subscribers. If a plaintiff was injured by a rental car, the plaintiff can discover the information on who leased the car from the agency by specifying the license plate of the offending vehicle and the date and time when the injury occurred. Without access to the agency's records, all the plaintiff has is the identity of the rental agency, but not who was driving the rental car." The comparison is not apt. The rental agency owns the car and is a potential defendant, so the adversarial process would yield the driver's information.
Huh? If you're injured by a rental car, how is the rental agency a "potential defendant"? Well, technically, anybody in the world is a "potential defendant" — you can put anyone's name on a lawsuit until a court shoots you down — but since that would make the phrase meaningless, presumably Judge Baker meant that the rental agency would be a legitimate potential defendant, one whom the accident victim would be justified in suing. So again: Huh? Why is a rental car agency liable for an accident caused by one of its renters? Obviously if the rental car agency was negligent in the maintenance of one of its vehicles and that negligence led to the accident, they might be liable — but not simply if their customer did something reckless over which they had no control (which would be analogous to an ISP subscriber committing a copyright infringement that the ISP didn't know about).
So, to translate that into vote-off terms as discussed above. What I mean is that if you took these two points:
- "The analogy between an ISP and a rental car agency is inappropriate, because a plaintiff could sue the rental car agency in order to subpoena the identity of the renter that hit them, but a copyright owner could not do the same to an ISP." [Judge Baker's argument.]
- "The statement that the analogy is inappropriate, makes no sense. In either situation, the plaintiff wants to sue a customer of a third-party company, when the third-party company itself is probably not liable. So in either case, the plaintiff can sue a 'John Doe' defendant, and subpoena the company for the customer's identity. One could argue that this should be permitted in both cases, or prohibited in both cases, but no reason has been given as to why they should be treated differently." [My argument.]
and asked lawyers or mathematicians to vote on which was more correct, and you didn't tell them which argument was made by a judge and which argument was made by a math major, that the second point would get more votes. (I certainly think that if you fibbed and told your respondents that the first argument was made by a defendant, and the second argument was made by a judge in rejecting the defendant's line of reasoning, that most people would vote, "The judge is right." That would be cheating — playing on people's tendency to believe that a judge's reasoning is usually superior — but I could point out that if respondents are really evaluating the two arguments objectively, then it shouldn't matter!)
I'm not going to convert every such disagreement highlighted here into the point-counterpoint format; I think in each case it should be non-controversial how the conversion would go.
To proceed: in claiming that subpoenaing a rental car agency for the identity of their customer is not analogous to subpoenaing an ISP for the identity of their subscriber, Judge Baker adds: "And such information is not necessarily confidential; accident reports and police records may also identify the driver." True, but what does this have to do with anything? The question is: given a certain probability that a company's customer is guilty, is it appropriate to let a plaintiff subpoena the customer's identity from that company? If some customers in similar situations have had their identities made public by other circumstances, the judge's ruling gives no reason why that should be relevant at all, in a situation where the customer's identity is not public.
Judge Baker then raises the point that the customers to whom the IP addresses were assigned might not be the actual infringers:
Moreover, VPR ignores the fact that IP subscribers are not necessarily copyright infringers. Carolyn Thompson writes in an MSNBC article of a raid by federal agents on a home that was linked to downloaded child pornography. The identity and location of the subscriber were provided by the ISP. The desktop computer, iPhones, and iPads of the homeowner and his wife were seized in the raid. Federal agents returned the equipment after determining that no one at the home had downloaded the illegal material. Agents eventually traced the downloads to a neighbor who had used multiple IP subscribers' Wi-Fi connections.
Well, true — the assignee of the IP address might not be the actual copyright infringer. But, more generally, being named as a defendant in a lawsuit does not mean that you're at fault anyway — that's what the trial is for. For a court to take a plaintiff's case against a given defendant seriously, they just have to believe that there is a reasonable probability of the plaintiff winning. If the VPR has a list of IP addresses of users sharing out their copyrighted material, it may be true that not literally all of those infringers are living in the household that the IP address has been assigned to — but what percentage of them probably are? 90% or more? In any other scenario, wouldn't that have been considered quite a "reasonable" likelihood that the plaintiff had a legitimate case against a defendant, and that the case should go forward so that more facts can be brought to light, with the expectation that those facts would move you to a higher degree of certainty about whether the defendant was in fact at fault?
On the same note, Judge Baker goes on to say:
"The list of IP addresses attached to VPR's complaint suggests, in at least some instances, a similar disconnect between IP subscriber and copyright infringer. The ISPs include a number of universities, such as Carnegie Mellon, Columbia, and the University of Minnesota, as well as corporations and utility companies."
But there is no reason to think that in the case of these entities, there would be any more "disconnect" between the actual infringer and the user on the network that the IP address had been assigned to. In fact, in the case of, say, a corporate network, it's more likely that an IP address would have been assigned by the IT department to a specific, trackable user, and not shared out on an unsecured Wi-Fi network where the IP could have been hi-jacked by a car parked on the street, a scenario that's probably more likely for a home network. I'm moderately confident that if you compared commercial home ISPs to corporations and looked at the percentage of times that the "user of record" for an IP address according to the logs was the same as the actual person using it, that percentage would be higher for a corporation than for an ISP serving home users. In any case, Judge Baker certainly gives no reason to expect that it would be lower.
Now here we get to the home stretch, the last paragraph on page 2, where I'm claiming almost one logical error or non sequitur per sentence:
- "As VPR points out,
ex parte motions for expedited discovery have been granted in similar cases in other districts;
among the thousands of Does in those cases, relatively few motions to quash have been filed."
I'm not even sure what Judge Baker is saying here, but given the context, it seems to be: The innocent John Does' only defense against abuse of the discovery process is to quash the subpoenas (basically, file a motion saying "I'm not guilty, so the plaintiff can't have my identity"), but that's been relatively rare, so we can't rely on that as a defense against abuses of the system. Of course, there could be a simpler explanation as to why it's rare: Perhaps a lot of the John Doe defendants thus named are, in fact, guilty! I certainly don't want to take the position that anyone who doesn't deny their guilt is guilty — but we shouldn't assume that they're innocent, either. Come on — it's not that hard for a copyright holder to join a p2p network or find a Torrent tracker, and get a list of the IP address of a few users who are sharing or downloading their content illegally. Is it that hard to believe that most of the users on that list are probably doing what VPR said they were doing? -
"In
at least one case, counsel has sought leave to amend the complaint to add more Doe defendants.
See Lightspeed Media Corp. v. Does 1 - 100, Case No. 1:10-cv-05604, d/e 16 (N.D. Ill.) (seeking
leave to add Does 101 - 1000 as defendants)."
Uh, OK. Plaintiff started with a list of 100 defendants, and then expanded it to 1,000. What does this have to do with the legitimacy, generally, of suing John Doe defendants and subpoenaing their identities? -
"In Hard Drive Productions, Inc. v. Does 1 - 1000,
counsel sought leave to dismiss more than 100 Doe defendants, stating that some of the Does had
'reached a mutually satisfactory resolution of their differences' with the plaintiff."
Well, yeah, that's what you're supposed to do — try and settle out of court instead of bringing every single case before a judge. How does the fact that some plaintiffs settled make it less legitimate to sue John Doe defendants in the first place? -
"Could expedited discovery be used to wrest quick settlements, even from people who have done
nothing wrong? The embarrassment of public exposure might be too great, the legal system too
daunting and expensive, for some to ask whether VPR has competent evidence to prove its case."
Now these are actually all fair points. The logical error is that they apply to any lawsuit — Judge Baker makes no argument why these problems would be more pronounced in a lawsuit against 1,000 John Does.
In fact, some of these problems would probably be less severe in the case of a lawsuit against 1,000 John Doe defendants than in the case of a lawsuit against a single, named defendant. If you're one of 1,000 people who is accused of illegally downloading an adult movie, then even if the plaintiff learns your identity, it's unlikely that your name is going to appear in any articles about the case — far less likely than if you're the only defendant in the lawsuit. And if, out of over 1,000 defendants, there are at least several dozen who decide to fight the case, they'd be more likely to be able to split the costs of hiring a good lawyer than if only one defendant was named who had to pay all the costs on their own. Both embarrassment and legal fees are less of a burden when you can share them with hundreds of other people.
Now, I'd be happy to live under a legal regime that reached either conclusion — it's not an egregious miscarriage of justice if plaintiffs are able to subpoena the identities of ISP subscribers who show a high probability of being guilty, but it's not an egregious miscarriage of justice if they aren't, either. I think we need more healthy skepticism about the reasoning that judges use to reach those conclusions.
The practice of "judge-bashing" is unfortunately associated in most people's minds with extremists, usually on the right wing, but my reason for being skeptical is simple and non-partisan. Suppose that you were take, say, an economic argument published by a prominent economist, and asked the public to identify what they thought were "mistakes" and submit counter-points to those specific points in the argument. Then, suppose for each such disagreement, you asked an independent panel of economists to vote on who was right without saying which was the point made by the economist and which was the counter-point made by the layperson. (I'm not talking about errors that the author would voluntarily correct once they were pointed out; rather, points where they "dig their heels in" and refuse to back down.) I think it would be quite rare to find a disagreement where the experts were split 50/50 on whether the economist or the layperson was right, and extremely rare to find cases where 80% of the experts voted with the layperson. By contrast, polling my lawyer buddies about this or that part of a judge's reasoning, the 50/50 splits are extremely common, and there were quite a few cases where the vast majority agreed that a judge's reasoning was wrong — but always with the same shrug that there's not much you can do about it.
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Triple Monitor Gaming: Dual GPU GeForce Vs. Radeon
An anonymous reader writes "With the release of the dual-GPU AMD Radeon HD 6990, closely followed by the competing Nvidia GeForce GTX 590, we saw graphics card performance reach new heights. With bandwidth throughput in excess of 300GB/s, these cards can consume more power than entire computer systems. By utilizing three monitors, games can become roughly 3x more demanding, as the graphics card is required to render an overwhelmingly higher number of pixels. Whereas graphics card reviews and benchmarks usually test GPUs at single monitor resolutions, TechSpot has added two more LCD monitors and tested eleven games running at resolutions of 5040x1050, 5760x1200 and 7680x1600." -
Microsoft and Nokia Finally Sign Definitive Agreement
An anonymous reader writes "Microsoft and Nokia yesterday announced the signing of a definitive agreement regarding their global mobile ecosystem partnership. We already know that Microsoft and Nokia will work together to reach out to developers, but the two have agreed to make Windows Phone developer registration free for all Nokia developers. There are also plans to open a new Nokia-branded global application store that leverages the Windows Phone Marketplace infrastructure so that developers can publish and distribute applications through a single developer portal to consumers that use Windows Phone, Symbian, and Series 40 devices. Lastly, Nokia will contribute its expertise in operator billing to ensure participants in the Windows Phone ecosystem can take advantage of Nokia's billing agreements with 112 operators in 36 markets."