Sketch Quake Renderer
icemind writes "And you thought Panoramic Quake was cool. NPRQuake is actually three renderers which make Quake levels look hand sketched, like they're blueprints or even done with brushstrokes, all in real time. Very cool, although if this interview is anything to go by it sadly isn't being updated anymore." I'm not sure if making Quake look like that Aha's Take on Me video is an idea that will make quake playable, but is really sweet.
The current incarnation has several improved renderers and works non-invasively. In Other Words, one can play Quake 3, as well as many other GL games/applications (works with A|W's Maya), with pencil sketches, blueprints, depth-cued wireframe, etc. etc.
It's really great work, Alex presented it at the I3D conference this year. It isn't being released to the public at this point, but for more information, including pictures and a video, look here when the slashdotting dies down: http://www.cs.wisc.edu/graphics/Gallery/Stylized/
NPRQuake was done a year ago by Chris Herrman, Andy Gardner, Steve Dutcher, Erik Bakke, and me.
We aren't working on it any more -- we've all pretty much moved on. Although it did lead to some research presented at I3D this year. You can see some of that here.
Sorry for it being Windows only, but since we only had like two weeks to do the project, it was pretty much just hack hack hack. And since my Linux box doesn't have a 3D accelerator...
It wouldn't be too hard to port -- mostly just exchanging the DLL code for shared library stuff. Although the code is rather unsightly.
There are a lot of things that could be vastly improved. Silhouette edges, for instance--even a naive method would be fast enough. Also, transforming geometry to screen space and drawing there would help various things.
I think it would be great if someone wanted to pick it up and apply it to some real mod with a rendering style focused on that mod. For example, do a comic-book style for some comic-based mod, or a traditional toon-style for some "cartoony" mod.
Alex Mohr
A tad sketchy!
*rimshot* *booo*
:)
This just shows that just because a game has two sequals to it does not mean the original is dead. Even more interesting is that The CPL is running an up coming tournament which includes DOOM2 and QuakeWorld as a deathmatch games.
Certainly interesting for a couple of games most people considered dead...
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Check out my blackbox styles
it's already been done.
check out Pencil Whipped
You can choose the stealthy quickness of a Mara Liasson or the heavy-weapon "bad-assedness" of Karl Cassel.
And, yes, the NPR vs. PRI team fortress mod rocks!
pleeeaasse....
..Barny
I would think it would be like Quake, only with drab commentary and stuffy classical music. Oh, and publicly funded.
Strom Thurmond; the dean of the US Senate...
Strom Thurmond; the dean of the US Senate...
the deadest fart on slashdot.
I'm not sure if making Quake look like that Aha's Take on Me video is an idea that will make quake playable...
Hey, now there's a mod idea! Of course, you'll have to create that pipe-wrench weapon the motorcycle dude tried to use on the lead singer.
Quakedude was fragged by Meat-Beater's pipe wrench
Disconnect your television. Do your own research. Draw your own conclusions. They're probably lying. Don't be a sheep.