IBM To Make CPU For Sony's PS3
SmasKenS writes "So, not only did they get to make the CPU for Nintendo's GameCube, now they work for Sony too. Saw this on voodooextreme first, they also got a link to BBC News." Now, granted, this is several years away from actually happening, (projected date of 2004) but the costs (and profits) that are involved are staggering.
Now we're gonna get "Peace, Love, and PS3" on our sidewalks.
I just hope you don't have to get IBM to service your PS3, that could take years.
Murphy's Law of Copiers
I love the smell of Karma in the morning
Well, I guess thats one way to crush the gamecube/xbox. With the marketting involved, just the very mention of 'ps3' is enough to make people shiver.
Why buy xbox vapor, when you can buy ps3 vapor?
The platform isn't that complicated. The graphics might be, but you could incrementally improve those. And a place like Sony could crank out the manufacturing engineering in a couple of months.
Must just want to spread out the innovation space to give the PS2 time to make cash.
In three years, PS2 will be a board-game spinner compared to the cards available for desktops.
Maybe they're looking for the next great parts shortage so they can order a zillion of those...
--Blair
Slashdot readers love to preach about the evils of monopolies - so why does it feel so good to root for IBM getting its foot in the gaming industry door? What is it about IBM that we all secretly like? I can't believe it's the Linux push, because that's a recent thing. Maybe it's their slick notebooks.
What's your damage, Heather?
as good as this might be for the PS3 platform, it's bad news for the people buying it. The more that these companies become intertwined with each other (i.e. Nintendo and Sony pulling from the same manufacturer), the less competition in the market. And less competition means higher prices. Higher prices mean this could potentially suck.
IBM does, using a form of the PowerPC processor they call 'Gecko'(see here). It's the x-box that uses Intel chips
-Henry
"Useless organic meatbag" -HK-47
I misread the post, I'm a idiot who can't read, sorry!
:(
-henry, the idiot
"Useless organic meatbag" -HK-47
I read through the posts that showed up here quickly and the posts over at voodooextreme and I think people are a bit confused.
The fact that IBM and sony announced their partnership here doesnt mean that they're switching gears already for the ps3. All it means is that they are announcing the beginning of development for the platform. How long did the ps2 take to develop? the x-box? a few years. This is nothing new in the way of business relations.
What I am excited to hear about though is the kinds of technologies that IBM is planning on using or hoping to use in their new chips... They have a few years to develop it so I assume they have some high goals!
I also wonder what platform squaresoft is going to contract to next. will they stick with sony? renew their relationship with nintendo? join the evil empire (scary thought)?
--onyx--
If IBM can really implement a supercomputer in the PS3, how many will Saddam Hussein buy?
Rangers Lead the Way!
The GSCube, Sony's high-end graphics workstation is supposed to be able to handle 64 sets of Emotion Engines/Graphics Synths.
The PS3 is (or was) expected to be equivalent to 16 sets of EEs/GSs and is due sometime in 2005
How does Intel's new microtransistor technolgy fit in? Will this unanticipated advance be duplicatable by IBM by then? I know that production chips aren't due until, when, 2007?
Will the console maker that follows PS3 be able to sign with Intel for chip fab?
I *MUST* know - The future of Gran Turismo depends on it!
GTRacer
- Wi11 r4c3 ph0r b33r
Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
So, IBM provide the chip for Nintendo and IBM provide the chips for Sony.
I want IBM to provide a system that plays Nintendo & Sony games, by licensing the technology from both parties. Panasonic are providing a licensed GameCube(which looks like a Radio Alarm clock), so I can but hope.
Seriously, though, it isn't the hardware that makes a console. What matters is who the companies that make games develop for. You could have the best system in the world, but if you don't get the Squaresofts of the world writing games for you, it won't amount to anything. While I pine for the days when writing your own 3d engine that beat all of the others was the mark of excelence, nowadays it is the artfulness and resourcefulness of the game design that matters. The key, now, will be attracting the developers to one side or the other. Part of that will be done by market forces, but part of it will also be done by how friendly the company is to developers. During the PS1/N64 competition, Sony showed they were superior in this aspect, as many of Nintendo's long-time supporters switched over to sony, even though their platforms were comparable (sony's had a little better overall performance for the cost, but not too much...). Anyways, we'll see what happens now, when the mists clear.
- Rei
You know when it's okay to shout fire in a crowded theatre? When it's on fire.
" "The result will be consumer devices that are more powerful than IBM's Deep Blue super-computer, operate at low power and access the broadband internet at ultra-high speeds," the statement added."
It's really great to see that all of IBM's investments in basic research in naoscale technologies will find their apotheosis in making Lara Crofts boobs jiggle EXACTLY like Angelina Jolie's. God I can't wait for the future to be here.
It Is the Nature of Information to Transgress Artificial Boundaries
Very true that many readers fail to hold all market dominators in the same light. In this situation, however, IBM hasn't dominated the game market. Another note is that Microsoft abuses monopoly power and quite often sticks their head out of the window to tell the world who they just crushed or who they want to crush. (AOL situation? Netscape situation? GPL situation?)
IBM was also investigated for monopoly power, and ironically, David Boise defended them successfully. Remember Mr. Boise as the prosecuting attorney that successfully prosecuted Microsoft on behalf of the Department of Justice. This ultimately falls under the age-old saying "the squeaky wheel gets the grease". Cisco, IBM, and AOL simply don't squeak like Microsoft.
I guess BBC News reads Slashdot too, then...</TROLL>
(I'm sorry, I just wanted to see what it felt like to b*tch about this fine site repeating itself)
main(O){10<putchar(4^--O?77-(15&5128 >>4*O):10)&&main(2+O);}
I heard that the GSCube (which is PS3) would be built out of 16 PlayStation chips and helps developers do parallel processing using these 16 chips. If these were just PlayStation chips, then whats IBM doing different. If on the other hand, if this is a totally new architecture with IBM holding the specs to the new chip, which according to the article is faster than a Deep Blue, would be interesting to see.
Rapid Nirvana
Well, i guess, having finished the PS2, Sony could just sit around doing absolutely nothing for a few years!
PS3? We'll never see it except on ebay selling for more than cars.
Or does even the promise of the spankiest Gfx on the planet, the fastest processor in the history of mankind, and the slickest flashing lights on the box have only about a tenth the impact of waiting for that new Megadrive (genesis) to arrive from Japan.
It's called good business - make the best product you can with the best technology available today and sell it. While you're selling it, rely on the ever increasing level of technology advancement and start developing the next iteration.
Intel spends billions on each new architecture.
Someone you trust is one of us.
I also wonder what platform squaresoft is going to contract to next. will they stick with sony? renew their relationship with nintendo? join the evil empire (scary thought)?
As someone who buys consoles on the rule of thumb, "Which ever Square is supporting", I of course bought a PS2 in preperation of FFX. FFXI is also in development as a online only game, made specifically for the PS2. Beyond that, Square has indicated that they're planning on sticking with Sony for future projects and there really isn't any reason for them not to. The reason they bailed on Nintendo was due to Nintendo's reluctance to put a CDROM in their system, so long as Sony provides a viable platform Square has no reason to leave.
Now, if a competitive game system gets enough users, Square may decide it's worth while to hire another team of programmers and try their hand at cross platform development. Really the XBox has to prove itself several million times over before they can establish the clout a console maker needs.
as far as i know, sony's plan for the PS3 puts it more squarely in the net appliance/set top box market. this news is in line with that plan.
Just raise the taxes on crack.
...is if there is a major breakthrough in quantum computing this year.
That's the joy of the computer industry:
a few years in the future, you could be using completely different technology.
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
My friends over at yahoo and zdnet say that this is old news.
at Fry's Electronics here in Houston. However, that part of town was hard hit by last week's flood so they might not be in sellable condition.
Instead of IBM developing 2 chips, why couldn't they develop just one and send it to both Nintendo and Sony. Think they would notice? ;-)
;-)
It *would* lower the hardware production costs if Nintendo and Sony ever "standardized" on commodity hardware. Nahh, they'll never go for it, it would make too much sen$e.
But extremely expensive :)
Blar.
Wasn't deep blue just a gaming console anyways? I believe all it did was play chess. ;-)
No Comment.
Check out http://www.research.ibm.com/cross_disciplines/semi con_tech.shtml for some detail.
Blar.
Heh I quite agree with the square-support rule as well. FFX is great - played it (in japanese...) at E3 and was thouroughly impressed already, even in their limited demo. XI looks interesting as well, even though not a whole lot is known about it yet.
... i guess this ends my way-offtopic rant ...
As for the Xbox. I was actually just discussing this with my friend (Xbox zealot) and even he is questioning some of the decisions and strange information leaks coming out of the MS-Xbox camp. Such things as Xboxes being shipped without any broadband hardware, dvd support (ie you have to buy the remote!), and a slew of other wierd problems.
The broadband issue has already come up. The only game that has kept my interest in the xbox, Halo, is NOT being shipped with support for broadband. They were not forthcoming on what exactly this means, but I assume it's that they didnt get the networking SDK in time for the game to be released on shipping, but the hardware is still in the xbox for when they update the game. (is everyone ready for patches for their console games? Yay, great.) Scary thought being that they will be releasing a broadband addon (100$ probably) later to enable the support (so 400$ for a full networked gaming system, whereas both sony and nintendo are shooting for 300$ max).
This all comes down to microsoft's release-wait-see-patch-wait-see-fix-repeat scheme of everything - "lets release the xbox as soon as possible, and wait to see how well it does, then we'll add stuff/fix problems. yah." I dont think that is going to fly in the loyalty-driven console market. People are going to realize that microsoft is really just along for the ride, and the xbox will go the way of the Jaguar (good tech, bad implementation).
But all of the above is obviously pending some offical release of info, or maybe even the actual hardware.
BTW the xbox hardware at E3 was relatively interesting... midtower boxes with dvd drives and nifty faceplates. It was said a couple times that it was only really running at half effeciency - mainly that the sound was being processed in software for some reason.
... ANYWAY
--onyx--
they do already do this. its called the powerpc. the same g4 in macs is in the gamecube
the animal doesnt even have opposable thumbs, focker!
If this one is going to be made by IBM it will propably be some kind of PowerPC in a future version, and this means that OSs like Linux, NetBSD and OpenBSD will be able to run on it with little modifications, and that just sounds like something that i could go for.
There isn't much like the scent of a fresh harddisk
And this comment comes from a person who doesn't own any Sega or Sony game consoles.
"the fax machine is nothing but a waffle iron with a phone attached to it." - Grandpa Simpson
The new chip will be designed for the broadband era, allowing the games machines and other "intelligent" devices to communicate with each other or connect to the internet.
The three companies aim to design a "super-computer on a chip" with a wide variety of consumer applications, they said in a joint statement.
The chip will also be capable of massive parallel processing - dividing up complex or time-consuming processing tasks among many chips - and could eventually be used in computer products.
Oh, yeah, it'll play video games, too.
Sony To Do list 1. Games to Graphically Soup up for PS3!!! Burger Time Ikari Warriors Pole Position Qbert
This isn't a new role for IBM at all. IBM was contracted to make and assemble Atari Jaguars. As most /.er know, they fab Transmeta's chips too.
IBM one of the best fabribation capacities in the industry, so it should be no surprise they would built PS3's.
Great so only Garry Kasparov can beat any of the games...
III.IIVIVIXIIVIVIIIVVIIIIXVIIIXIIIIIIIIVIIIIVVIII
In a seemingly unrelated story, Saddam Hussien walked into a Electronics Boutique store in Baghdad today and preordered 1,000 Sony PS3's. Chris "Tesing proves, testing works!"
....as early as 3 months after the launch of the psx and it still took 5 years.
Vermifax
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....until at least 2005, I'm really not that worried.
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Didn't Sony make a bunch of fabs for themselves a while ago to put out vast quantities of EE's and GS's? What's going to happen to them? It seems like it'd be an AWFUL waste of money to create a fab for just one generation of chips...
Where the wind blows, the tumbleweed goes.
Maybe Apple should use these for the newer Macs. Anything is better than trying to get those chips in short supply/high cost from Motorola....
Did anybody read the article ... Chip Production doesn't start until 2004. How can this be marketing vapour? Who the hell will wait over 3 years for the best console.
The previous post wasn't great, but shit , it was on topic and wasn't false.
Cingular Wireless has just started a billboard campaign the irritates the hell out of me. The billboards have a peace sign, a smiley face, and the Cingular logo. Underneath it reads: "Peace, Happiness, Cingular."
Gee, how creative...
IBM will re-introduce the Microchannel bus, claim that the PS3 is the next generation IBM PS2...
ttyl
Farrell
CAN-CON 2019 - Ottawa's only book oriented Science Fiction Convention! October 18-20, Sheraton Hotel, Ottawa, Canada h
No, no, this isn't a complaint about the moderation above or anything (Hey, I thought it was funny, too). It just struck me that this is about the 10th message in this list or so that was funny enough to be moderated "funny", several of which have hit the 4-5 point level. Just caught me off guard, that's all - at first glance this seemed like a relatively "dry" topic...
I wonder if someone could get a paper puplished in some sociology journal somewhere on the correlation of topics and the types of comments (as measured by moderation rates) they tend to attract...
Hey, Jon Katz, want to do a scientific paper? :-)
---
Hacker Public Radio is our Friend
:P
True, though marketing people will usually garner the big first sales. They will get the "look at this! it's cool" sales. R&D takes and says "you've used the cool stuff... now wouldn't it be even cooler if it could do *this* *this* and *this*?" so they get the secondary sales.
IBM is definately a company that can wait, be the 2nd or 3rd or 4th one into the game and *then* whoops some ass with products other companies have marketted to hell so the public knows about them, and knows what would make them better (IBM's r&d)
See their upcoming protein folder, which should be able to do petaflops. Finally, chip manufacturers are starting to put some memory on the die (in the case of Blue Gene, quite a bit).
Will game box manufacturers do the same? And how would it affect price if each chip had direct access to, say, 4-8MB on teh die? My guess is that price is what's holding it back...it's cheaper and easier to produce memory that's 4 inches wide than 4mm wide.
...Time is the best teacher, unfortunately it kills all of its students.
from the article:
The three companies aim to design a "super-computer on a chip" with a wide variety of consumer applications, they said in a joint statement.
"The result will be consumer devices that are more powerful than IBM's Deep Blue super-computer, operate at low power and access the broadband internet at ultra-high speeds," the statement added.
me:
Must resist urge...must...resist...must...res...
WOW CAN YOU IMAGINE A BEOWULF CLUSTER OF THOSE?!
please shoot me. for the love of god, shoot me...
If Mr. Edison had thought smarter he wouldn't sweat as much. --Nikola Tesla
"The result will be consumer devices that are more powerful than IBM's Deep Blue super-computer, operate at low power and access the broadband internet at ultra-high speeds
INTEL
Intel® NetBurst(TM) micro-architecture features
400 MHz system bus
Hyper-pipelined technology
Rapid execution engine
Execution trace cache
Advanced transfer cache
Advanced dynamic execution
Enhanced floating point/multimedia
Streaming SIMD extensions 2
ME
sounds like IBM and Intel share the same marketing/engineering deparments already
Sean Chatman® with e-(ultra * advanced) pipeline double decker bus with streaming real-time kung fu grip execution algorithms!!!!!!!
For some reason VoodooExtreme posts a link to a BBC article dated March 12th, this is not news!
The Nintendo64 used a R3400 and the PSX used a R3300 (I think, unsure about that one) so you might consider this synergy to have already taken place :-)
Personally I think it's a good thing for consoles to use the same CPU architecture because it makes the compiler vendors' lives easier, which means their tools are better, which means game programmers' lives are easier, which hopefully means better games.
Graham
Too bad it's not Intel. I was actually looking forward to a combination of the two commercials' sounds at the end... Imagine if you will:
"Bling bling bling BLING - Play-sta-tion"
It's got a certain rhythm
psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo
I wonder if it'll have excessive features like more than 640K RAM...
Mf
Does that mean I can invite Vladimir Kramnik (the current reigning chess champion) over to my house and have him lose against my Playstation?
... that the PC was by design (even if by accident of design) more amenable to hacking. I accept the criticism of my original comment.
Toronto-area transit rider? Rate your ride.
Actually, I think it *is* the hardware that makes the system, and I think history bears it out. Let's see:
Atari invents the home Pong console, practically the first of its kind.
Other companies build various other boxes, some of which can play more than one game. The original Pong systems were outclassed, but then--
The Atari 2600 comes on the scene and beats out the Odyssey, the Vectrex, and other consoles, mostly because of better hardware design. The cartridge format allowed for more and better games, and the hardware made better games possible. Therefore the software developers came, because the platform was powerful and relatively easy to write for.
Nintendo comes along, and no one in this country had ever heard of them. Yet their console had such technical superiority and performance that the 2600 was doomed, and game makers sold their souls into Nintendo slavery just to get the right to code for it.
Other systems, such as Sega's SMS, had good hardware, but Nintendo had already captured the mindset of the market and most of the software makers. There does come a point at which it's too late, despite technical merits, but it's technical merits which turn the tide.
That's why, fast forward to the days of the PS versus N64, the PS won. The Nintendo had a better processor, but overall the PS was more advanced--it had CDs instead of cartridges. Game developers loved the CDs and hated the cartridges. To program a game into the small space of a N64 cartridge took more effort than if you have a full 650MB at your fingertips. Also, you don't need to license a proprietary cartridge format. So ultimately it was the superiority of the hardware which won over the game developers.
I think this is going to be more and more the case, since there have been no major advances in gameplay for years. What is going to get more important is photorealism, and the platform which can offer the best realism and still have ease of programming on its side will win the developers come the next generation of consoles.
We see the same thing in the PC gaming community, with video cards. 3DFX got game developers to code to their proprietary library because the performance was so much better and the effects the game devs could create were so much more intense. That abrubtly fell off when nVidia started making cards that were as good that people started buying, so the developers dropped the 3DFX-only route in favor of DirectX and OpenGL, which can be used with any card. But there was a period when 3DFX was so superior that gamers were only buying Voodoo cards, and so it made sense to code to the 3DFX cards only.
"The more corrupt the state, the more numerous the laws."--Tacitus, *The Annals*
Uh...this was in Wired a couple issues ago. The PS3 in its current state is 16 PS2 boards on top of a high bandwidth crossbar. They want to keep the number of individual CPUs but don't want to have 16 PCBs in a single box. IBM as far as I know is the only company right now that has the ability to get four or more processor cores on a single die. From the stuff I've read I think the PS3 will really be a techno wonder, much moreso than even the PS2. The little game consoles we've been buying for the past couple years have been rendering engines primarily and thinking machines secondly. When you've got 16 processors on a high bandwidth crossbar you've got huge potential for not only media but also for logic and physics. Rendering millions of textured polys is a nice but its even nicer when those millions of polys make up a realistic looking cloth swaying, feathers of a bird buffeting in the wind, or gravel realistically being kicked up behind a car.
I'm a loner Dottie, a Rebel.
and while they talked about the ps2 just after the ps1 came out (1995 ps1, not that new thing), they mentioned a road map for the playstation series which consisted of Playstation 2 for 2000 and Playstation 3 for 2005. They also mentioned at the time the projected processing power they wanted to have in each of those. While they didn't know what ps2 would be, they knew they wanted roughly a 100 fold increase in power for the ps3. Looks like it's coming true. This is hardly new news. It's just finally coming to light and entering preproduction.
A couple years ago, so IBM could be making PS2 (I have seen people render Playstation 2 as PS/2) CPUs.
The PS2 needs an adapter to use PS/2 mice and keyboards with it.
From MARCH
5 11 .html
9 68 .html
Sony, IBM, Toshiba team on broadband supercomputing CPU:
http://www.theregister.co.uk/content/archive/17
and
http://www.theregister.co.uk/content/archive/17
Do you realize how much Sony shot itsself in the foot by making the PS2 so imbalanced? I think you will come this time next year.
Someone set us up the bomb, so shine we are!