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Human Markup Language

emc3 writes: "This article at InternetNews says that OASIS, the XML interoperability consortium, has announced the formation of a committee to develop Human Markup Language, 'to promote a specification for conveying human characteristics through XML.' The idea is to codify psychological, emotive, cultural, and physical characteristics in a standardized way. They say that the most obvious application would be for describing phsyical characteristics and actions in virtual reality environments. Other real-world uses could include describing a patient's psychological state for medical records. The OASIS press release is here. No more :-/ for me. From now on, it's <smirk>!"

224 comments

  1. Just another tool for Big Brother by O · · Score: 1

    Great, now we can all be cataloged with a unique ID and all of those wonderful spy cams can have an even easier time keeping track of us. Why does it suck so much to be alive?

    --

    1, 1, 2, 3, 5, 8, 13, 21 -- Mathematics is the Language of Nature.
    1. Re:Just another tool for Big Brother by Anonymous Coward · · Score: 0

      Great, now we can all be cataloged with a unique ID and all of those wonderful spy cams can have an even easier time keeping track of us. Why does it suck so much to be alive?

      The reason it sucks so much for you to be alive may be that you are capable of (perhaps even inclined to) seeing faults in things. A "glass is half empty" type of person, if you will. Many if not most technical people are, for the ability to discover faults (mistakes, shortcomings, etc) is the key to engineering good fixes and new/better solutions.

      I am such a person, and I would certainly agree, it does frequently suck to be alive. For so very many things are screwed up... there are so very many injustices in the world... and when you tend to quickly recognize and focus in on the faults you end up being overwhelmed by the surplus of negative things in life. Ignorance is bliss, as they say.

      Even though HumanML could be put to many, many good uses and applied in ways which benefit us all, I too immediately thought of the ways in which it would be abused. In particular, how corporations would use it to describe profiled consumers and use it to more easily share consumer profiles with other companies. If you can't tell, I consider corporations to pose the greatest threat (practically speaking) to privacy on and off the net. Big brother may still be the most powerfull of the two, but little brother seems to be out there doing harm on a far more regular basis.

    2. Re:Just another tool for Big Brother by Anonymous Coward · · Score: 0

      Dude, see a doctor. Now. Before you take 10 other innocent bystanders with you on your way to hell.

    3. Re:Just another tool for Big Brother by The+Dodger · · Score: 2

      You think you already aren't?

      I've worked on systems used by police and other organisations to catalogue people. They've already got all the classification methods they need for describing people - height, build, hair colour and length...

      You get mugged, you walk into a police station to report it. They can sit you down in front of a computer, ask you a bunch of questions about your assailant and bring up mugshots of the people on their database who match that description.

      Sounds terrible, doesn't it? Well, one day, I got a call because the system had gone tits-up just as a witness positively identified a man who had carried out a racially-motivated murder. I had no qualms whatsoever about delving in and pulling out the guy's details so they could send a car around to arrest him.

      It's not the technology that's at fault when it comes to invasion of privacy - it's the manner in which the technology is used.

      Jack

    4. Re:Just another tool for Big Brother by Anonymous Coward · · Score: 0
    5. Re:Just another tool for Big Brother by Frank+T.+Lofaro+Jr. · · Score: 2

      Blame the abuse of the tools, not the tools themselves. That's what we say regarding DeCSS, and that is what we should say here.

      --
      Just because it CAN be done, doesn't mean it should!
    6. Re:Just another tool for Big Brother by Bobo+the+Space+Chimp · · Score: 1

      Who says you have to describe yourself accurately?

      "& brainsize -IQ:350>"
      "& weinersize -units:"inches" -length:25 -girth:40 -numweiners:4>"

      etc.

      --
      I am for the complete Trantorization of Earth.
    7. Re:Just another tool for Big Brother by beynos · · Score: 1
      A "glass is half empty" type of person

      Man I agree with you too! The glass is half empty. Sure, there are a whole bunch of people out there telling me that I should see that it is half full... But then, a half-full glass is not completely full either...



      It seems to me that people who think that the glass is half-full are living in denial of the fact that whoever is pouring their drinks is a cheap bastard.

  2. I think you meant by hey! · · Score: 4, Informative
    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    1. Re:I think you meant by Streiff · · Score: 2, Funny

      That is the comment I was going to use. Oh well, I suppose I'll have the come up with another funny comment. hmmm....

      <idea>I know I'll just say this:<inspired>I've always liked <smirk /> better myself.</inspired></idea>
      </comment>

    2. Re:I think you meant by Anonymous Coward · · Score: 0

      ok i give up, why is this funny?

      If you this error seems to be incorrect, please provide the following in your report to Source Forge:

    3. Re:I think you meant by Myopic · · Score: 1

      xml tags must be closed. so old html tags like
      , which aren't normally closed (ever see a
      ?) must be written in self-closing fashion (in xhtml, anyway -- an xml application), with a trailing slash: so becomes />.

    4. Re:I think you meant by groomed · · Score: 1

      Yeah, I think the original poster knew that. So why is this funny?

    5. Re:I think you meant by geomcbay · · Score: 2

      Its really not all that funny, but I'm guessing the guy who asked why it was funny actually didn't realize the XML tag had to be specifically closed if it wasn't a tag that encloses something else. Otherwise he wouldn't have asked "Why is this funny?" he would have just said "That's a dumb geek joke that was moderated way too high. Get lives people." or something similiar.

    6. Re:I think you meant by dostick · · Score: 1

      In case you didn't knew- valid break is ,
      but not !

    7. Re:I think you meant by dostick · · Score: 1

      ops..
      In case you didn't knew- valid break is <BR/>,
      but not </br>!

    8. Re:I think you meant by Anonymous Coward · · Score: 0

      Actually, the tags make your post suprisingly lucid.

    9. Re:I think you meant by abdulwahid · · Score: 1

      ok i give up, why is this funny?

      It is not funny at all. It is just the most obvious thing that any geek reading this posting would have responded. I mean, the poster should have realised that what he was writing, by itself, isn't valid XML.

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10);'
    10. Re:I think you meant by Bagpuss101 · · Score: 2, Funny

      Perhaps we should develop InvalidML for use in medical files!

    11. Re:I think you meant by angelo · · Score: 2, Informative

      No, it's not
      . It's
      .
      xHTML is case sensitive and all elements are lowercase. Of course, you technically need to use <br /> if you want it to render correctly in most browsers.

    12. Re:I think you meant by Bobo+the+Space+Chimp · · Score: 1

      > with a trailing slash: so /&gt

      It takes far fewer <'s to do a smile than a smirk.

      --
      I am for the complete Trantorization of Earth.
    13. Re:I think you meant by chris_mahan · · Score: 1
      just don't use the
      tag. Let the browser size the right size of the screen. Modify the

      tag instead with a css if you don't want a large line break.

      --

      "Piter, too, is dead."

    14. Re:I think you meant by chris_mahan · · Score: 1

      dang, what I meant was

      Just don't use the <br> tag. Let the browser size the right size of the screen. Modify the <p> tag instead with a css if you don't want a large line break.

      --

      "Piter, too, is dead."

  3. Fluff by Swaffs · · Score: 2, Interesting

    This seems like a whole lot of fluff, a romantic idea that will just end up being emotes in tags, and pretty lame.

    --

    --
    "Karma can only be portioned out by the cosmos." - Homer Simpson [1F10]

    1. Re:Fluff by jgerman · · Score: 1

      Actually it's the other way around, emotes didn't come first, they're relatively recent, I've been using since the mid eighties. Actually I refuse to use emoticons at all, I think they're pretty lame.

      --
      I'm the big fish in the big pond bitch.
    2. Re:Fluff by zpengo · · Score: 2
      This seems like a whole lot of fluff, a romantic idea that will just end up being emotes in tags, and pretty lame.

      You forgot to cite your quotation:

      "This seems like a whole lot of fluff, a romantic idea that will just end up being emotes in tags, and pretty lame."

      -- Tim Berners-Lee's mother.
      --


      Got Rhinos?
  4. Uhh... by Bryce · · Score: 2

    Shouldn't that be ?

    1. Re:Uhh... by Bryce · · Score: 2
      Shouldn't that be

      Damn slashdot's tag filtering...

    2. Re:Uhh... by Bobo+the+Space+Chimp · · Score: 1

      That really should be fixed. Text mode really isn't text mode, is it?

      They could add <strike&gt, for humour's sake.

      --
      I am for the complete Trantorization of Earth.
  5. Does this mean by Tachys · · Score: 2

    We will have a tag for :)

  6. Now I don't mean to go off on a... by DeltaStorm · · Score: 3, Funny

    Maybe now we'll finally get that long sought after tag...

    --
    .sdrawkcab si gis siht
  7. Obviously by jdavidb · · Score: 1

    The idea is to codify psychological, emotive, cultural, and physical characteristics in a standardized way. They say that the most obvious application would be for describing phsyical characteristics and actions in virtual reality environments.



    So, since describing physical characteristics is the most obvious application (not to mention probably the easiest), we say "physical" last and throw in "psychological, emotive, cultural" in front of it, just so everybody wonders what this is all about.

  8. Nothing new by locutus074 · · Score: 1
    Are there so few old-time BBSers out that that remember ? :)

    Although perhaps that should now be <grin />...

    --

    --
    We have fought the AC's, and they have won.

    1. Re:Nothing new by Myopic · · Score: 1

      No, no, no! now you're making a rookie mistake. You don't have to harken back to BBSs to remember . I mean hell, I still use it in email, doesn't everyone else, too?

      Anyway, the point is that html/xml stole the computer science standard characters which denote an encoding. So saying <grin> is a textual representation of some greater description of a grin. That is, the <> characters MEAN "an encoding of what lies within". <grin> was never a TAG, it was a contextual clue suggesting a real grin on the face of the author.

      One so often missed...

    2. Re:Nothing new by randombit · · Score: 1

      Are there so few old-time BBSers out that that remember <grin>? :)

      I think it's mostly been replaced by <g>

      Easier to type, I guess. Or maybe I'm just lazy.

      Of course this whole thing is pure silliness. They seem to be expecting that everyone is just going to switch over this weird system over current net-speak. I mean XML is nice and all, but... I kind of doubt a small group of people can come up with a better method of actually communicating emotion/intention than has evolved over the last 15-20 years by literally millions of people. For medical stuff, VR, etc, it could end up having some decent applications, however.

      To put it simply, I read the article, and... LOL. :P

    3. Re:Nothing new by davburns · · Score: 1
      They seem to be expecting that everyone is just going to switch over this weird system over current net-speak.

      Well, I once thought that this http protocol would never catch on (since it was less versitile than ftp), and all that extra typing of a URL was silly because you really just had to give the hostname of the ftp site and, if it wasn't obvious, the directory to cd to in order to find all your files.

      Net-speak changes (and changes very rapidly).

    4. Re:Nothing new by randombit · · Score: 1

      Well, I once thought that this http protocol would never catch on (since it was less versitile than ftp)

      Um... how, exactly? Keep in mind in your response, I was using archie and gopher before the web was around. I tried out the web a little bit back around that time, and was not particularly impressed (because at the time all the content was on gopher). But anyone could see the system was much more flexible than FTP; it supported, even then, a much more interactive experience than was available on anything else I used at the time, at least.

      and all that extra typing of a URL was silly because you really just had to give the hostname of the ftp site and, if it wasn't obvious, the directory to cd to in order to find all your files.

      I think we're talking on slightly different scales here. Yeah, an HTTP URL might be more verbose than an FTP URL (though not usually, since FTP sites usually have a deeper directory structure, making them longer to type than HTTP URLs). In any case, it's a factor, of, what 3x expansion? Tops? Versus:

      <skeptical>
      <amused>
      I think this is a load of bull
      </amused>
      </skeptical>

      I will be truly shocked if I ever see even one person use this system in a non-sarcastic manner.

      Net-speak changes (and changes very rapidly).

      I can't say I agree with you here. Net-speak changes, but not in the sudden, total break manner that this would imply. Reading Usenet and mail archives from 1992, it's still perfectly readable and understandable.

  9. How to crash an HML enabled VR environment by Anonymous Coward · · Score: 0


    <name = "Anonymous Coward">
    <weight = 1e30>
    <height = 1e30>
    </hml>

  10. tear drop by jonMC · · Score: 1
    why do I feel the urge, more than anything at this moment, to cry just the tiniest bit for each of us, and for the rest of the populace not yet hip to this development.


    The codification of laws was a great advance for humankind.


    The codification of of humankind offers no such benefit.

    --
    -=-=-=-=-=-=-=-=-
    wookin' pa nub in all the wrong pwaces ...
    1. Re:tear drop by Anonymous Coward · · Score: 0

      Um. The codification of humankind is a great advance for law.

  11. As if emoticons were not bad enough.... by DESADE · · Score: 1

    I can see it now. They will come out with a few feel good gestures and then the offensive gestures will contaminate the net. Can you imagine chat programs with these things?

  12. it's all becoming clearer why HXML.... by Anonymous Coward · · Score: 0

    human markup language will be used in the implanted biochip , mark my words

  13. Bot programming... by Agent+Green · · Score: 1

    Quake/UT/HL bots work fine all by themselves without markups...and some of them are reasonably intelligent (for game bots that is). How is some kind of markup language going to describe the complex interactions or persona that actually makes up an individual??

    --
    // Agent Green (Ian / IU7 / KB1JQO)
    // IEEE 802.3: All 10base Are Belong To Us
  14. Uhoh... by gatesh8r · · Score: 1

    You mean that I may get the tag ? And if so, what's the emoticon for it? ;-)

    --
    Karma whorin' since 1999
    1. Re:Uhoh... by reddeno · · Score: 1

      }:->

  15. Wayne's VR world. by Ukab+the+Great · · Score: 2

    Check out that hot babe

    1. Re:Wayne's VR world. by Ukab+the+Great · · Score: 3, Funny

      whoops. I meant to say

      SCHWING Check out that hot babe /SCHWING

    2. Re:Wayne's VR world. by Anonymous Coward · · Score: 0

      Hey, yeah she's great. Wonder if she's got a boyfriend?

  16. Great! by enigmabomb · · Score: 1

    Fabulous, now all those internet pedophiles can lie about themselves easier! "Sure baby, gigantic....

    -enigmabomb-

    --
    Some people tell me I am sleeping my life away, I simply tell them I am living my dreams.
  17. Oasis by smallpaul · · Score: 3, Informative

    It is important to understand that OASIS is more of a standards body framework than an ordinary standards body. In other words, any OASIS member can decide to start an OASIS group on any idea, no matter how strange it may seem and no other OASIS member may prevent that. Few OASIS resources are used per group so the only real cost is in keeping tabs on all of the groups that are created.

  18. real world uses by Pilferer · · Score: 1

    Other real-world uses could include describing a patient's psychological state for medical records.

    uhmmm..

    <phobias>cats; 2010 a.d.</phobias>

    1. Re:real world uses by Anonymous Coward · · Score: 0



      errrr... 2101.

      duh.

  19. I have this wonderful thing for describing myself. by Jin+Wicked · · Score: 1

    It's called a .jpg. Maybe you've heard of them?

    --
    My Webcomic: Asylum on 5th Street
  20. SlashCode... by Dutchie · · Score: 0, Offtopic

    It would be interesting to do this 'moderation' thing some time. I had hoped that the new SlashCode would accidentally give me moderation points every now and then, but gee, even though my 'karma' now is at 35, I've yet to see any moderation points. I'd email CmdrTaco... oh wait, I *have* emailed CmdrTaco, but he never replied, silly me.

    --
    • Imagination is more important than knowledge.

      • -- Albert Einstein
    1. Re:SlashCode... by Dutchie · · Score: 2

      You know, modding down the above raises an interesting question. If you don't get any
      replies on emails asking why you never get
      moderation points, even when you have indicated
      to be willing to moderate, and questions about
      it on this board get modded down... How
      ARE you supposed to find out what's wrong?

      --
      • Imagination is more important than knowledge.

        • -- Albert Einstein
    2. Re:SlashCode... by Anonymous Coward · · Score: 0

      you sound like an eternal virgin. "It would be interesting to do this 'sex' thing some time ... I ask girls if they want to touch my weiner, but they just laugh...'

      Get a fucking life, bitch.

  21. electronic medical records face similar issues by SlideGuitar · · Score: 1

    In a sense this is like the problem of medical informatics and the electronic patient record... how do you organize data about a person so that is private and accessible, and captures all of the important facts about a person.... I can see where this project would have a lot to learn from the effort to create an electronic medical record, and vice versa.

    for stuff about that....

    http://www.healthcare-informatics.com/index.htm

  22. Awe inspiring implications for posterity by The_Messenger · · Score: 1

    I can think of no better use for such a technology than immortalizing the honorable visage of Mr. Gary Oatse in a universal data format. I weep when I think that even after I am long departed, my people will be able to gaze upon Gary's tribute to eternal horror, squeal "Ewww!" and close their HML browsers before their coworkers notice.

    --

    --
    I like to watch.

  23. I never expected by Jin+Wicked · · Score: 1

    a link from /. to submit me to a big ugly Microsoft XP ad. For shame...

    --
    My Webcomic: Asylum on 5th Street
  24. Ummm... by bendude · · Score: 4, Funny


    <EMOTIONAL>
    <A LITTLE DRUNK>
    <PRETTY STONED>
    <DANGEROUSLYCRANKY>
    <SARCASM>
    <SNEER>
    This isajoke,isn'tit?
    </SNEER>
    </SARCASM>
    </DANGEROUSLYCRANKY>
    <SUDDENLYCURIOUS>
    Whydon'tLiam & Noel Gallagherlookaftertheirown emotionsbeforeworryingabout anyoneelse?
    </SUDDENLYCURIOUS>
    </PRETTYSTONED>
    </A LITTLEDRUNK>
    </EMOTIONAL>
    <TIRED>

    --


    Get the Hell off my planet, you slimy mobster Bush!
    1. Re:Ummm... by Anonymous Coward · · Score: 0

      indeed, to be well formed, it should probably look like:

      <tired/>
      <emotional/>
      <alittledrunk/>
      <prettystoned/>
      <dangerouslycranky/>
      <sarcasm>
      <sneer>This is a joke, isn't it?</sneer>
      </sarcasm>
      <suddenlycurious/>
      <question>Why don't Liam & Noel Gallagher look after their own emotions before worrying about anyone else?</question >

    2. Re:Ummm... by MindStalker · · Score: 1

      Hmm, being drunk and stoned, I would assume would almost mandate messing up the nesting of the tags, like half the websites out there do.
      You got them all right though. HMM

    3. Re:Ummm... by DJerman · · Score: 2
      Really? It looks like that would create an entirely different DOM.

      What I want to know is if you perk up when you close the <tired/> tag.

      Hey, it works!

      --
    4. Re:Ummm... by Anonymous Coward · · Score: 0

      This is a lie!! This person can't be drunk & stoned - he closed all his tags.

      Hey, it's pretty hard to pull one over on me.

      DOH!!! Something's wrong here....hmmm....oh....

    5. Re:Ummm... by harmonica · · Score: 2

      Still, the ampersand must be escaped.

    6. Re:Ummm... by Anonymous Coward · · Score: 0

      Please escape my ampersand.

    7. Re:Ummm... by doom · · Score: 1

      But he *didn't* close the tag off,
      he forgot the forward slash.

      I took a look at these comments just to see how
      many people were hassling him about it, but
      *no one* has even noticed it.

      Slashdot is really going downhill

    8. Re:Ummm... by bendude · · Score: 1

      Hooray - First prize to Doom!
      Imagine my embarresment when I noticed that, then there was all the praise and my head was like "You know they're going to catch on sometime and it'll all come crashing down on you."

      At least I can now say I managed to pull a Homer (for a while).

      --


      Get the Hell off my planet, you slimy mobster Bush!
  25. Dumb question... by wrinkledshirt · · Score: 1
    Maybe I'm not understanding the whole concept of a Human Markup Language, but what's the difference between developing HML, and just coming up with a DTD for human characteristics tags and make it XML?

    My point is, aren't projects like these the sort of thing XML was made for?

    --

    --------
    Bleah! Heh heh heh... BLEAH BLEAH!!! Ha ha ha ha...

  26. NEVER MIND -- I GOT IT by wrinkledshirt · · Score: 1

    Sorry, have to read more closely next time.

    --

    --------
    Bleah! Heh heh heh... BLEAH BLEAH!!! Ha ha ha ha...

  27. Geekcode by Lionfire · · Score: 1

    This sounds just a little bit like the geekcode, although more buzzword compliant.

    And yes, I really wanted to post a link, but it seems that the geekcode site is missing.

    1. Re:Geekcode by catsidhe · · Score: 1

      Try Here for Geekcode. I don't know how many more recent versions there are, however.

      --
      "This is a Hollywood movie: when it comes to the Laws of Physics, they're lucky if they get Gravity!" --- my wife
    2. Re:Geekcode by Lionfire · · Score: 1

      There have actually been a number of revisions since then. The most recent (official) version was 3.12.

      I guess no one wants to be a geek anymore :(

    3. Re:Geekcode by catsidhe · · Score: 1

      Hmm. A bit more of a search around, and I found this.

      --
      "This is a Hollywood movie: when it comes to the Laws of Physics, they're lucky if they get Gravity!" --- my wife
  28. neat! by OnyxRaven · · Score: 2

    me and my friend were actually just having a conversation over icq in psuedo-xml. we need to make sure that the tags are quite flexible (ie or )

    Oh well. now people will be able to display their emotion icons how ever they want, no more of this silly :-] vers :-) crap hehe.

    --
    --onyx--
    1. Re:neat! by OnyxRaven · · Score: 1

      stupid not hitting submit. i swear. screw it i'm goin to bed.

      --
      --onyx--
  29. Bleh by Anonymous Coward · · Score: 0

    They can start by putting everything under [gay]

  30. HumanML abuse by Morbid+Curiosity · · Score: 2, Funny

    Great, I can just imagine the guys now:

    "Cor, 'ave a look at the HumanML on that one! I bet she validates as well-formed, eh? Eh? *nudgenudge* I wouldn't mind parsing 'er markup, nah wot I mean?"

    1. Re:HumanML abuse by bmf033069 · · Score: 1

      And in her VR implementation, she's well rendered, to boot!

  31. A thousand times NO! by BierGuzzl · · Score: 2
    This sort of thing only comes about as a result of our ever deteriorating ability to use written words to effectively communicate. Instead of adding to the language we currently use, we should learn to use what we have more effectively.

    Think of Shakespeare! He had way less words to work with than we do now, yet no amount of human markup language can hold a candle to the richness of content presented in his tragedies.

    I shudder to think of how the graduating class of every subsequent year is more illiterate than the one before it.

    1. Re:A thousand times NO! by Compuser · · Score: 2

      Actually, AFAIK, Shakespeare had a tremendous
      vocabulary, far greater than an average speaker
      at any time. We have more words today because of
      techno-speak but that has no relation to describing
      states of human existence. For that, most nobody
      can even come close to Shakespeare in richness of
      expression.

      Your last line (sig?) is so true. It also happens
      to reinforce my point.

    2. Re:A thousand times NO! by tester13 · · Score: 1
      why does a changing lexicon equal illiteracy? If the usage of the English language (or any other) evolves, what is wrong with that? I can not understand why when anyone alters the language a little people get so uptight. Almost all of us /. posters use abreviations to more quickly express ideas. I think this is a good thing,

      In my humble opinion

    3. Re:A thousand times NO! by Anonymous Coward · · Score: 0
      Well shudder away, pal. You know there's a saying 'every time you lose something, you gain something else'. We don't read as much because we don't have to or don't have enough time. This huge flow of information forces us to choose and for many of us, WS's plays aren't winners.

      Who cares about Shakespeare anymore? We got Linus, Cox, RMS and others instead and they're much more interesting and valuable than some medieval mouldy geek! :) There was a time once when it was considered 1337 to remember quotes from WS's plays, not anymore!

    4. Re:A thousand times NO! by alasdair · · Score: 1

      But Shakespeare is often ambiguous or very difficult, and requires either very smart people or good actors to understand. That's no good for email or chat. Do you have to parse an entire play to depict a VR HAMLET?

      Besides, Shakey used simple markup too: bad people are ugly, good people are cute.

      PS "way FEWER words", and don't split your infinitives. Illiteracy is quite relative sometimes.

      Alasdair

    5. Re:A thousand times NO! by uchian · · Score: 1

      I think Shakespeare's vocabulary was about 10 times that of a normal person.

      Though I have to wonder sometimes if he just used to make a lot of words up :-)

    6. Re:A thousand times NO! by uchian · · Score: 1

      PS "way FEWER words", and don't split your infinitives. Illiteracy is quite relative sometimes.

      "To Boldy go where no man has gone before"

      or should that be,

      "To go boldly where no man has gone before"?

      or even :

      "To go where no man has gone before boldly"?

    7. Re:A thousand times NO! by Skwirl · · Score: 1

      >Though I have to wonder sometimes if he just used
      >to make a lot of words up :-)

      Methinks he invented quite a few. (e.g. critical, monumental, obscene, majestic)

    8. Re:A thousand times NO! by Tungz10 · · Score: 1


      "To go where no man has gone before boldly"


      Who's this guy Boldly I keep hearing about lately?

  32. oh no, that's going to be HARD by cygnus · · Score: 2
    They say that the most obvious application would be for describing phsyical characteristics and actions in virtual reality environments.

    this sounds like it's going to run into some problems. as far as politically correct langauage is concerned, it's going to be hard to come up with a DTD that doesn't offend a particular minority... are we going to have short or fat tags? do we skirt the issue by leaving those out (and making the standard less descriptive)?

    --
    Just raise the taxes on crack.
    1. Re:oh no, that's going to be HARD by DaRkJaGuaR · · Score: 1



      etcetc....

      i just want my tag

    2. Re:oh no, that's going to be HARD by errxn · · Score: 1


      <edited/>
      <cleansed/>
      <prohibited>
      <johnRocker/>
      </prohibited>
      </censored>

      --
      In Soviet Russia, Chuck Norris will still kick your ass.
    3. Re:oh no, that's going to be HARD by jesterzog · · Score: 2


      I haven't thought it through properly, but "short" and "fat" don't seem to describe physical characteristics much to me anyway. They're relative terms, because you can't know what short is without having a baseline average height to measure it against.



      Maybe you'd have objective attributes or elements like height and waist diameter.



      Otherwise it beats me, though.

  33. What about tag for ... by Anonymous Coward · · Score: 0

    slashdot favorite animal

  34. people with too much time on their hands by S.+Allen · · Score: 1

    where's the research into really necessary new XML markup languages:

    SBML (standards body markup language)
    FDBML (front door bell markup language)
    MSML (markup submission markup language)
    PML (penis markup language)? (oh, wait, that's slashdot)
    WOTPDML (waste of tax-payers dollars markup language)

    I was hoping the one upside to a crappy economy would be the death of all this useless academic research into (ab)uses of XML.

    1. Re:people with too much time on their hands by Anonymous Coward · · Score: 0

      after all, we don't even need XML when we have LISP - it is essentially the same structurally IIRC. I wouldn't know, I haven't had a legitimate use for XML that I couldn't solve with cLISP.

      oh well, back to the freshly erased drawing board.

    2. Re:people with too much time on their hands by mini+me · · Score: 1

      FDBML:

      <doorbell>
      <door location="front" />
      <ring>
      <pitch>10</pitch>
      <duration>5</duration>
      <volume>22</volume>
      </ring>
      <release hounds="1" />
      <release killerbees="1" />
      <release houndswithkillerbeesinthiermouth="1" />
      </doorbell>

  35. Will the simpletons please stand up by jgp · · Score: 1

    What an utterly naïve proposal. These people must surely have spent a little too much time between tags.

    The act of expression is *designed* to be primed with meaning and inference. If you want to distinctly express a feeling, emotion or cultural concern, how you go about it is just as important as the idea itself as far as communication is concerned.

    If you choose to mark up your meaning using this non-sensical and fundamentally worthless tag system, you are declaring nothing save that you have a mark-up hammer and your ignorance of the world is your nail.

    'He speaks four languages and has nothing of value to say in any of them.'

  36. The only kind of humans... by Anonymous Coward · · Score: 0

    a Human Markup Language would be able to describe are the retards that think XML is an amazing technology.

  37. example geek by Myopic · · Score: 1


    <physical>
    <head>
    <face>
    <eyes color="hazel" />
    <nose nostrels="huge" />
    <skin freckles="few" type="greasy" />
    <chin type="protruding" />
    </face>
    <hair color="brown" />
    <hairline position="receding" />
    </head>
    <torso length="175cm">
    <clothes cost="minimal>
    <pants type="jeans" />
    <shirt type="button-down" color="white" sleeves="short" />
    <belt color="brown" />
    </clothes>
    <bellybutton type="innie" />
    </torso>
    </physical>
    <emotional>
    <intelligence>152</intelligence>
    <religion>emacs</religion>
    </emotional>
    </human>

    1. Re:example geek by kwallace01 · · Score: 1

      You forgot the closing " on the clothes tag... tsk tsk... :)

      --

  38. Nothing to say... by KupekKupoppo · · Score: 1

    'He speaks four languages and has nothing of value to say in any of them.'

    YOU WANT TO BE FAMOUS AND RICH AND HAPPY
    BUT YOU'RE TERRIFIED YOU HAVE NOTHING TO OFFER THIS WORLD
    NOTHING TO SAY AND NO WAY TO SAY IT
    BUT YOU CAN SAY IT IN THREE LANGUAGES

    --kmfdm, Dogma (Nicole Blackman)

  39. RTFM! by vulg4r_m0nk · · Score: 1

    You might consider reading the moderator guidelines, which explain in detail how moderators are selected.

  40. Re:IHBT! by Anonymous Coward · · Score: 0
    OMG! IJHBTFHGYEKJVNFFFHGIEUHGFY@#!$@!

    LOL!!!1!1!!

    You're going to Federal pound-me-in-the-ass prison!@@!!1

  41. Re:got to be well-formed by Anonymous Coward · · Score: 0

    What do you expect? Slashdot "editors" don't know anything, but they claim to know everything. Remember timothy's commentary on the XP book review? What an incompetent idiot..

  42. There's been a notation for this for years. by Animats · · Score: 2
    There's always RPG character notation:
    • Level: 57
    • Race: Erudite
    • Reputation: Great. No enemies, and he has not been played in over 4 months.
    • Guild: Disbanded so you can build your own alliances.
    • Gear: Manna Robe (Same effect as mana stone 60 hp for 20 mana 3 sec cast time) Great for a wizard, Venril Sathir Staff, Eye of Innurrok, Solist Icy Wand, J-boots, Staff of Temperate Flux, Sorcerer's Head, sleeves, pants, and bracer -- and all the extras including resist gear, fishbone earring, and a 10 slot 0% eight bag -- 200 int + 300+ mana gear.
    • Skills: Defense is maxed, Swimming is high, Spell skills are all very high except divination which is almost 200
    Hurry, only one at this price.
  43. HML error by kwallace01 · · Score: 1

    When I load up my HML prog, all i get is "ERROR: TAGS ON LINES 2 AND 3 DO NOT MATCH"
    Here is my code:
    <HML>
    <GEEK/>
    <GOODLOOKING/>
    <SMART/>
    </HML>

    Can anyone help me???

    --

    1. Re:HML error by James+Foster · · Score: 2

      Upgrade your interpreter, the tag should nullify the previous instance of .

    2. Re:HML error by James+Foster · · Score: 2

      Uh, that should have been:
      Upgrade your interpreter, the <GOODLOOKING/> tag should nullify the previous instance of <GEEK/>.

  44. ohoh.. by jlemmerer · · Score: 1

    i think the idea of generalizing human speech sucks. why should we make a standard how people have to speak and so on?

    --
    ".Sig Stealer" was here
  45. Nice idea!!! by anonymous+cupboard · · Score: 1
    This would make it a lot easier for the vocalisation of text, or the use of a synthesised figure Max Headroom? to present it.

    Think of it as stage directions. I can image a number of quite legitimate uses for such a tool.

  46. They need 2 languages (or refinements) by Jeppe+Salvesen · · Score: 1

    human-male.dtd

    and

    human-female.dtd

    while the range of emotions is close, the causes of different emotions are - ehm - quite different. i assume they'll be marking up emotions stemming from a previous state of mind..

    --

    Stop the brainwash

  47. Manson style... by Anonymous Coward · · Score: 0

    x:-|

  48. Funny by Anonymous Coward · · Score: 0

    *giggle*

  49. Re:trading pics by Anonymous Coward · · Score: 0

    Please use this thread only to respond to my origonal message. I am worried that there may be people attempting to contact me through this bulliten board system that may be getting blocked by some sort of a busy signal.

    Thank you.

  50. speech markup language by martyn+s · · Score: 1

    I think what is more relevant right now than a "human markup language" is a "speech markup language." Just recently we read about at&t's supposed breakthrough (hype) that will lead to artificially generated speech.

    Think about that though. How are we going to effectively communicate to the program exactly how we want the voice to sound? What needs to be developed is a speech markup language which takes any and every aspect of speech into account, like tone, volume, inflection. Even if a computer voice sounds perfectly pleasant, it won't sound natural if it doesn't stress the proper words. And sometimes stressing another word isn't necessarily wrong, it just means something else.

  51. funny text by Aapje · · Score: 1

    funny text

    --

    The Drowned and the Saved - Primo Levi
  52. It has no future by slasho81 · · Score: 1
    The initiative has, IMHO, no future, because:

    XML is, but some will disagree, a static representation format unfit to represent dynamic human motions.

    psychological traits vary so much that psychologists can't agree on which is what. a standard representation won't solve this at a blink and be widely accepted.

    the actual specs has too much covered under them. characterizing every human trait under one specs is ambitious, but also unrealistic. physical, psychological, motion are very different traits, each should be taken on individually.

  53. Funny text (correct one) by Aapje · · Score: 1

    < :) > funny text </ :) >

    --

    The Drowned and the Saved - Primo Levi
    1. Re:Funny text (correct one) by Bobo+the+Space+Chimp · · Score: 1

      < :) >funnier text< :( &gt

      --
      I am for the complete Trantorization of Earth.
  54. doesn't validate by Atrax · · Score: 1
    <hml>
    <name="Anonymous Coward" />
    <weight="1e30" />
    <height="1e30" />
    </hml>


    that's better. aaaaaaaaaaah.

    --
    Screw you all! I'm off to the pub
  55. Insightful by Anonymous Coward · · Score: 0

    and funny too

  56. hmm by savrinor · · Score: 1

    hmm, I'm not too sure about this. what about my beloved smilies? ⌢
    <resigned>oh well</resigned>

    <face action="puzzled" method="human://savrinor:1337/face.cgi">
    <expression type="eyebrow" left="normal" right="raise">
    </face>

    1. Re:hmm by flumps · · Score: 1

      lol mod this guy up

      --
      "So there he is, risen from the dead. Like that fella, E. T." - Father Ted Crilly
  57. And what about the Geek Code ? :o) by Thomas+Miconi · · Score: 2

    The second I read this, I had "Geek Code" blinking in big, red, flashy letters in my head.

    This thing will be to the Geek Code what XML is to DB file format !

    Thomas Miconi

  58. Investors in XML companies - sell your stock now by Anonymous Coward · · Score: 0

    This is absurd. In about 6 months all the XML hype will be proven to be as worthless as the dotcom hype.

  59. Maybe it's just me... by Jayde+Stargunner · · Score: 1

    ...but do the standards boards seem to be kinda out of hand nowdays? I mean, sure. I can see the reason for standards. And, yeah. XML is just the neatest, niftiest, coolest thing to hit the planet since Apple ][e BASIC... But, really, is stuff like this really needed?

    I'm sure if someone actually had a use for this, they wouldn't want to wade through some standard to implement it. Standards take forever to hash out. VR programmers are likely to want to extend things beyond what the standards are... And you know where that got Microsoft. ;-)

    Really, what's next? An XML-based markup language that defines life? (And, no, that's not an XML version of /. <smirk />) Just think, you could categorize your life into tags! Yay!

    <life>
    <years value='2001'>
    <months value='8'>
    <days value='23'>
    <hours value='0'>
    <minutes value='48'>
    <seconds value='22'>
    I thought LML (Life Markup Language)!
    </seconds>
    <seconds value='25'>
    Maybe this is a waste of time...
    </seconds>
    </minutes>
    </hours>
    </days>
    </months>
    </years>
    </life>

    Sorry to sound cynical or anything... But converting the world into XML is only going to waste everyone's time in the long-run. It's great for what needs it... But, as the saying goes, just because you CAN doesn't mean you SHOULD.

    --
    What's a sig?
    1. Re:Maybe it's just me... by hankwang · · Score: 1
      >And, yeah. XML is just the neatest, niftiest, coolest thing to hit the planet since Apple ][e BASIC... But, really, is stuff like this really needed?

      No, Commodore-64 basic was better! No, ZX-Spectrum BASIC was the best! No, Tandy! No, IBM's GWBasic, because it had an ELSE statement! No, INTBASIC on the Apple ][!

      Why would one want standards if it's perfectly clear which is the best?

  60. It's really amazing by Anonymous Coward · · Score: 0

    It constantly surprises me the kind of things people get money to develop, like this piece of shit. The people working on this CAN'T be happy... look at yourselves losers!

  61. Ethics.... by the+endless · · Score: 1

    Personally, I think this raises severe moral and ethical considerations... for example, is it morally acceptable to write an XSLT sheet to transform one human into a completely different human?

  62. HumanML Member Looking for Feedback by kurt_cagle · · Score: 1

    I am on the OASIS Human Markup Language committee, and I find a lot of the comments here quite fascinating. I would very much be interested in hearing what people have to say concerning their concerns about misuse of the standard as well as where people see potential applications that should be considered by the committee. I'll try to pass on as many of these concerns as possible. Kurt Cagle, Co-Author, Professional XSL, Wrox

    1. Re:HumanML Member Looking for Feedback by Anonymous Coward · · Score: 0

      It is not misuse that bothers me at this stage, since every form of registration is open to misuse.

      What bothers me is that you seem to have the idea that this kind of thing is possible. There is no other description of someone's psychological or emotional (by the way, can you make a difference between these two?) state other than giving a complete description of the state of each and every particle in this person's body. Cultural information could require a complete dump of the universe.

      How dare you even propose anything like this? The "psychological" terms used in DSM are wildly inadequate for anything else than an attempt at diagnosis. Please consult with experimental and cognitive psychologists before making suggestions like that again.

      "HumanML offers the potential to reduce misinterpretation and allows people to express themselves more deeply" is a quote from the chair. Well, the tags described make this citation a chutzpah. How does "<smile>" reduce misinterpretation? And how does it achieve a deeper way of expression?

      Did either of you ever look at the (scientific) literature on e.g. speech acts (and its critique), non-verbal communications, etc? I am tempted to think that is not really the case.

      If all you guys are trying to achieve is some way of making an agent/atavar smile in a VR environment like a game or whatever, by all means go ahead, but please: drop the pretense.

    2. Re:HumanML Member Looking for Feedback by Pathetic+Coward · · Score: 1

      Your idea has enormous potential and can make you billions if you have the proper management team behind you. Fortunately, Stephan Paternot and Todd Krizelman are available for work. Call them today!

    3. Re:HumanML Member Looking for Feedback by Anonymous Coward · · Score: 0

      Just enabling software to be able to parse sentence structure would be a great assist to AI projects. Identifying subjects, verbs, and objects, whether 'cool' is a verb or adjective, whether it refers to temperature or sociality. Certainly natural language translation would be greatly assisted with this kind of information, especially if it could be largely automatically generated given the source language of the text. Syntactic and semantic analyzers could be built providing language processing facilities to much simpler data handlers for automating email responses for technical support for example. Speech recognition software may be able to record this annotation in textual result streams for assistance in understanding it as well as reproducing it in some manner, as the VR models already suggested.

  63. Alrighty then by HongPong · · Score: 2
    ...codify psychological, emotive, cultural, and physical characteristics in a standardized way.

    How can you standardize the conveyance of culture? Huh? For that matter, what's wrong with using regular language to describe someone? I don't see how a computer could usefully apply this info, except for... mmm... blood type and height and stuff.

    1. Re:Alrighty then by Anonymous Coward · · Score: 0

      I am a student working as a transcriber in a psychology lab studying conflict resolution. I often run into the problem of trying to transcribe gestures and movements that are communicative, yet non-verbal. HumanML might be more complex then what I need at this point, but a standardized system for coding bodily communication would be helpful. And add another variable to their analysis.

      If someone has background on this topic, it would be great if you could point me toward a system already established/published in psychological literature. If not I will definitely compile one for at least my lab.

      Discussion List (HumanMarkup Comments)--
      mailto:humanmarkup-comment-request@lists.oasis-o pe n.org?body=subscribe

    2. Re:Alrighty then by anticypher · · Score: 2

      I can't get around /.'s tag filters, and they get lost in my browser, so you get square brackets instead.

      For cultural tags, it would be handy to delimit which nationality you are stereotyping
      [/politically correct]
      [french]I weeel beee wiz yoo in a meeenoot, monsieur[/french]
      [british]Bloody frogs, ignorant of the fact that The Queen's English is the international standard language[/british]
      [scots]Dae ye unnèrstaun, spake, or scrieve tha quains inglais?[/scots]
      [german]This is NOT funny[/german]
      [politically correct]

      the AC

      --
      Hemos is like...sci-fi fans;he thinks technology is cool, but he hasn't bothered to understand the science it's based on
  64. Not to be pedantic... by flumps · · Score: 1

    Not to be pedantic, but its actually not just :)

    --
    "So there he is, risen from the dead. Like that fella, E. T." - Father Ted Crilly
    1. Re:Not to be pedantic... by flumps · · Score: 1

      Damn this HTML stuff.. I posted in POT, but it still didnt show it.

      What I meant to say was:

      Not to be pedantic, but its <smirk/> not just <smirk> cause its malformed :P

      --
      "So there he is, risen from the dead. Like that fella, E. T." - Father Ted Crilly
  65. Bean me up Scotty! by Codeala · · Score: 1

    "...specification for conveying human characteristics through XML" eh? I think they should incorporate this into future transporter technology (a la Star Trek) to cut down on all those crazy transporters "accidents" of the week.

    First "convert" all your crews into well formed HML, then armed with a fully validating HML parser/transporter there is no chance of beaming up those all those shapeshifters, evil twins, etc by mistake all the time :-\

    --

    Codeala - Just another mindless drone
  66. How tall are you? by Anonymous Coward · · Score: 0

    Your torso is 172cm? Are you 350cm tall?

    1. Re:How tall are you? by Myopic · · Score: 1

      yes. yes i am.

  67. I18n? by MadEagle · · Score: 1

    Hm, I don't know ... i think almost everybody understands :-) but <smile/>? What about <grins/> (the German word for smile). Isn't this overcomplicating something that works quite well already?

    MadEagle

  68. Hey Moderators! by vulg4r_m0nk · · Score: 1

    Why the hell is the entirely non-sensical parent modded up? Please don't waste our time by recommending comments that don't make sense b/c the author didn't care enough to get it right the first time (Never mind the extra karma). And by the way, comment 2206763 suffers the same idiotic moderation.

    1. Re:Hey Moderators! by Anonymous Coward · · Score: 0

      You seem humour impaired.
      Both this and 2206763 were obviously intended as jokes. Incidentally, both of them also made a mistake with the tags not showing up, but noones perfect. Try them whilst in a humourous mood, you might even laugh!

    2. Re:Hey Moderators! by vulg4r_m0nk · · Score: 1

      Incidentally, both of them also made a mistake with the tags not showing up, but noones perfect

      This is what I was objecting to, since the punchlines were the tags.

    3. Re:Hey Moderators! by Anonymous Coward · · Score: 0
      Obviously you're pretty clueless about moderation too. Not that that's a bad thing, but you shouldn't go shooting your mouth off about things you don't know much about because you will look like an idiot. Hint: neither post was moderated at all.


      Although frankly what really irritates me is the guy you're replying to. NO ONE is TWO WORDS. HOW MANY FUCKING TIMES DO YOU IDIOTS NEED TO HEAR THIS.


      Thank you.

  69. What this will actually be used for. by Anonymous Coward · · Score: 0

    Great, a method for low-bandwidth computer-generated porn -- the .pml file.

  70. almost correct by Anonymous Coward · · Score: 0

    shouldn't that be:

    (XML requires all tags to be paired correctly)

  71. Oops... by Codeala · · Score: 1

    I guess it is pretty obvious I didn't read the actual story...

    <hang_head_in_shame>

    --

    Codeala - Just another mindless drone
  72. bah by Kike+Meister · · Score: 0

    this is just fuckin intellectual masturbation

  73. DoD Distributed Training Application of HML by guygee · · Score: 1


    One possible application of an HML specification not mentioned is to provide a basis in which to solve the aggregation/disaggregation problem in distributed interactive battlefield training simulations used by the DoD. The problem involves attempting to correlate human group (brigade/batallion) behaviors represented in high-level constructive simulations used to train officers, such as WarSim , with lower-level computer generated forces ( CGF ) applications that represent human behaviors at the level of the individual battlefield entity (infantrymen, tank, aircraft, etc.), such as OneSAF .

    Of particular interest to many /.'ers is that these technologies always find their way into the gaming industry, eventually. For example, much of the distributed gaming technology that is used now was developed (or at least anticipated) by DoD distributed training programs dating back to the SimNet program begun in the early 1980's. I know of many cases of people that have acquired their initial training by working in this field that have moved on to work in the gaming and entertainment industries.

  74. Pointless by scott1853 · · Score: 2

    Have we all lost our creativity. Do we really need to encode everything in XML just for the sake of using a buzzword. This may be useful in text-to-speech translators for the blind, but is anybody going to fill their webpage with this stuff. Is anybody going to type in Ha ha ha into an IM program. No.

    XML is a great FILE FORMAT that can be used to exchange hierchical information. Yes, I'm sorry to all the disallusioned out there, XML is ONLY A FILE FORMAT. It's not a programming language. And don't give me the argument that it's "eXtensible Markup LANGUAGE". There's still no "PROGRAMMING" keyword in there.

    So unless you're a congressman gunning for re-election and the major issue is accessibility for the disabled, the standard acronyms and emoticons that have been used for about a decade are fine. Hell, even my parents use LOL and :)

  75. high-tech geek code? by fidget · · Score: 1

    What's this? XML meets the geek code? (real site down)

  76. Deletions, Distortions & Generalisations by Arashi · · Score: 1

    The concerns I have with this are that most of the tags are either nominalisations, or passive.
    A nominalisation is a verb that has been turned into a noun - an example being "I am in a relationship". This is also passive, and as such has cognitively mixed inaccuracies loaded into it.

    You can check a nominalisation very simply - is the noun in question something you could carry in a wheelbarrow? If so, no nominalisation. If you can add the descriptor "ongoing" to the noun, as in "an ongoing relationship". Non-nominalisations fail a sense test when this is applied "I am in an ongoing pencil"

    When statements such as "Dr Zhivago is a butcher" are made, they represent an opinion of the speaker, with the originating reference deleted. Listener A may take the above statement to mean that Zhivago is a mass murderer, Listener B may believe that Zhivago is a poor medical practioner, and the original meaning of the content may have been that Zhivago owns a butcher's shop.

    Labels such as Tired, Lazy, Angry, Fearful, Happy, are all at least level removed from the exact physiological experience. In order to communicate effectively and to eliminate misunderstanding we need to communicate at a level which elicitates exactly the things that we see, hear and feel in the person we are communicating with.

    In order to communicate really well, it is essential that we meet the other person in their model of the world - to do that, we can check the response we are getting to our communication - this gives us the received meaning of our communication. If the response you are getting isn't working, do *anything* else. Doing the same thing but louder/sadder/angrier/brighter will give you more of what you've already got.

    If we are talking about the vision of a Human Markup Language, how will we know that the labels that we have chosen out of the rich variety of human experience will effectively match in our target communicatee the thoughts, feelings and expressions we wished to elicit?

    --
    Thinking alters Thinking.
  77. tattoos by rakerman · · Score: 1

    I thought tattoos were human markup language.

  78. This link provides the draft version by Anonymous Coward · · Score: 0

    This link provides the draft version and an actual Human-XML word processor for Windows machines:
    http://www.humanmarkup.org/work/index_work.asp

  79. And I thought I was the only one by DataSquid · · Score: 1

    ripping off memepool. Oh well, at least I felt a little guilty even if I didn't credit my source either.

    --

    DataSquid.net, a little about me.
  80. MPEG4 Facial Animation Parameters by wodelltech · · Score: 1

    The MPEG4 design includes the ability to convey facial descriptors (FAPs) that can be used to render facial experessions.

    You can see an abstract at: http://www.mpeg4.engr.scu.edu/abstracts/ab1301.htm l

    (The URL seems to be broken because it extends beyond the column width of the /. text entry box...There shouldn't be a space between the 'm' and 'l'.)

    --
    Your monitor is staring at you.
  81. Can you imagine porn sites ? by chrysalis · · Score: 5, Funny

    What if porn sites were moving to this ?

    <sylvia>
    <brain></brain>
    <hole>*</hole>
    <hole>*</hole>
    <hole>*</hole>
    </sylvia>

    It'd be so boring !

    --
    {{.sig}}
    1. Re:Can you imagine porn sites ? by Anonymous Coward · · Score: 0

      you should write the tag as ""

      It would be more terse and elegant.

    2. Re:Can you imagine porn sites ? by Anonymous Coward · · Score: 0

      you should write the tag as />

      It would be more terse and elegant.

  82. Effective racial descrimination by Anonymous Coward · · Score: 0

    This sounds too much like a mechanism that could effectively be used to filter content along racial lines. Hell, anonymity is the great thing about the internet (check my nick). Imagine the sad state of affairs if we could filter the slashdot comments to include only those with the "" tag. Well... that may not change to much right now.

    Anonymous

    1. Re:Effective racial descrimination by Anonymous Coward · · Score: 0

      that should be "nerdy white boy" tag...

  83. This sounds incredibly useful by sid6581 · · Score: 1
    No, it doesn't. How can they justify spending time on this crap? What could it possibly be used for that would justify the development of something like this?

    I'm starting to dislike the tech sector more and more because of all the flawed or useless technologies floating around. Not least because clueless leaders buy into them, forcing me to use them.

    Sigh.. I'm as much a geek as the next guy, but I feel more and more like just moving out into the wilderness and get away from all the hype and stupidity.

  84. An open note to Cagle and other spec groupies. by Ars-Fartsica · · Score: 2
    I think the general problem Kurt is that the W3 and OASIS are spending huge amounts of time and energy on mental masturbation projects that meet no real need and have no other target audience outside of technical publishers. Without a doubt this project has got to be one of the greatest feats of mental masturbation the standards folks have pushed yet. I would have sworn it was an April Fool's joke you were cooking up.

    Its like some bizarre movie plot where you'll all die if you stop passing standards and specs.

    Look at almost every TR on the W3 site other than XML that starts with X, and you'll find technologies that no one asked for and no one cares about, including your own favorite XSL, which maybe takes the cake as most retarded technology ever devised.

    Congrats! you committee-crazy folks are killing XML that same way you killed SGML, with ridiculous over-specification and needless standards. You should all work for the government.

    Please respond to this here, I would like to know if you understand how ridiculous people think the XML standards groupies have become.

    1. Re:An open note to Cagle and other spec groupies. by Thorson · · Score: 1

      I'm an author of an XML standard being used by the court systems in several states, and under development in several others.

      I say that standards for describing physical characteristics are important. In the courts and criminal justice arena being able to exchange information regarding suspected criminals and criminal activities is quite important, e.g., a serial killer moving from state to state.

      Describing cultural and psychological characteristice may be a stretch. But, there is a standard dictionary for many of those terms and so, perhaps, a value in encoding those terms.

      XML is for the exchange of information between two dissimilar systems. If an agreement can be reached as to what information is worth exchanging, then it seems to me that enclosing that information in standard tags is worthwhile.

      Peace
      Marty

  85. HumanML Write by volts · · Score: 1

    There's a simple editor on the humanmarkup.org site called HumanML Write. The output is kind of bizarrely interesting, e.g. When I see things like I wonder what the debates about enumeration values will be like.

  86. ROM Yourself by airship · · Score: 1

    I've been fascinated for quite awhile now with the concept of putting a person into ROM. How much info do you really need? How unique are we? It's obvious you don't really need a holographic image of a person's entire brain to capture that person's individuality. Most of us are pretty much alike, driven by biological and psychological needs. The difference is mostly in degree. I get hungry, you get real hungry. I like sex, you really, really like sex. Etc. Then there's the case of generic knowledge, which could be pretty much simulated by indexing into a universal database. I know a lot about airships, you know next to nothing about them, but know a lot about TV shows of the sixties. Etc. It's possible that this markup language would allow the average person to be adequately simulated with a couple of hundred pages of markup. At least to a reasonable degree of accuracy. I'm reminded of the mice in Hitchhiker's Guide to the Galaxy, who wanted to mince up the guy's brain and leave him with a control unit that would shuffle his body from place to place and ask for tea at 4PM daily. In truth, is there much more to most of us than that? :)

    --
    Serving your airship needs since 1995.
  87. Back here again? by Anonymous Coward · · Score: 0

    Funny, this type of system was big 100 years ago, came before fingerprints to identify people.

    The problem is, we're going to see listings like this:

    Hair: Brown
    Face: Normal
    Ears: Adverage
    Eyes: Blue
    Marks: Scar on forhead.

    That describes me, and about 500000 other people, and that's the why this type of information get's filled out. Vague and useless to provide any kind of ID for a person.

  88. *Please* consult with psychologists!!!! by kriemar · · Score: 1

    The last thing we need is some technology body reifying poor descriptive models of psychological state and trait.

    One of the biggest problems right now in psychology is determining how to accurately describe psychological variation. There really currently isn't any system for describing human psychological variation that is consensually accepted by psychologists. The only exception to this is affective description, where most seem content to admit there are two orthogonal dimensions people can be described by, positivity and negativity, but even that isn't accepted by everyone (some prefer to prefer to describe affect by arousal and valence).

    Any attempt to codify anything will probably have to be changed eventually if it's to be used by behavioral professionals. My guess is that the best thing for them to do is to over describe, provide more descriptors than is necessary.

    I hope they really talk to experts on behavioral classification before they go forward with this. And I don't mean neuroscientists--I mean clinical psychologists and psychiatrists, personality psychologists, etc., those who specialize in phenotypic description. This could be really useful for a number of groups, but only if they do it right.

    Of course, at this point, they can't, cause even the psychologists don't know what's going on. Anything that would be settled on right now would be rejected by huge segments. So maybe the best thing for them to do is to make their own markup language for virtual reality modeling or whatever, and leave the professionals to their own markup language when they're ready.

    So what's my point? They're walking into a psychological quagmire. I hope they don't have too many ambitions for it.

  89. Needs To Tie In With HAnim and X3d by istartedi · · Score: 2

    This ought to be tied in with H-Anim and X3d.

    Otherwise, the will be re-inventing the wheel and conflicting with existing standards.

    --
    For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
    1. Re:Needs To Tie In With HAnim and X3d by cindy · · Score: 1

      Why does this idea keep coming up? I'm sure Code Red is responsible in some way.

      HumanML is a much higher level concept than H-Anim. Higher level technologies can easily connect with H-Anim to drive avatars. Some kind of middleware would be needed to convert HumanML tags into reasonable data than H-Anim can read. This is actually how it would work...
      HumanML -> middleware -> H-Anim
      H-Anim should not be burdened with the bloat of having to directly support specific higher level technologies!

      Most of the HumanML people who understand H-Anim agree with this.

      We just had this discussion on the H-Anim list yesterday. <yawn emotion="bored"/>

    2. Re:Needs To Tie In With HAnim and X3d by vrmlguy · · Score: 1
      I don't see this as competing with H-Anim, it's more of a compact alternative representation.

      Regarding thedisplay of emotions, see this article. Here's a quote:

      Emotions and the Face

      Research has shown that people recognize six universal emotions: sadness, anger, joy, fear, disgust, and surprise. There are other expressions that we have that are more ambiguous. If you mix the above expressions together, people offer differing opinions on what they suggest. Also, physical states such as pain, sleepiness, passion, and physical exertion tend to be harder to recognize. So if you wish to make sure that the emotion you are trying to portray is recognized, you must rely on the overall attitude or animation of the character. Shyness, for example, is created with a slight smile and downcast eyes. But this could be misinterpreted as embarrassed or self-satisfied.

      Emotions are closely linked to each other. Worry is a less intense form of fear, disdain is a mild version of disgust, and sternness is a mild version of anger. Basically blending the six universal emotions or using lesser versions of the full emotions gives us all the nuances of the human face.

      Emotions and the System

      Creating the emotions on your base skeleton is the next step. Which emotions should the system incorporate? We use the six universal emotions, some physical emotions, a phoneme set and a whole load of facial and head movements. The system inside Maya runs off the back of three locators. Each locator controls a different set of Set Driven Keys. A locator in Maya is a Null object that can have attributes added.

      The first locator controls expressions. Each of the following is an attribute on the locator: sadness, anger, joy, fear, disgust, surprise, shock, perplexed, asleep, pain, exertion, and shout. Each attribute has a value which ranges from 0 to 10.

      The skeleton is set to a neutral pose which is keyed at zero on all the emotion attributes. Then the joints are scaled, rotated, and translated into an expression, for example, "sad." Using Maya's Set Driven Key, this position is keyed onto a value of 5 on the sadness attribute. Then at a value of 10, "crying open mouthed" is keyed, giving us a full emotional range for sadness. Now the face is set up so that Maya can blend from a "neutral" pose to one of "sad" and then continue on to "crying."

      For each emotion attribute, several different keys are assigned as above. This gives the character a full range of human emotions. These emotion attributes can then be mixed together to achieve subtle effects.

      A mixture of joy and sadness produces a sad smile, while anger and joy produce a wicked grin. The process is additive, which means that mixing emotions over certain values starts to pull the face apart. A good rule of thumb is never to let the total of the attributes exceed the maximum attribute value. As we have keyed ours between 0 and 10, we try never to exceed 10. If you mix three emotion attributes together and they have equal values then each cannot exceed 3.3. There are attributes that can be mixed at greater levels, but trial and error is a great way of finding out which you can mix and which you can't.

      --
      Nothing for 6-digit uids?
    3. Re:Needs To Tie In With HAnim and X3d by cindy · · Score: 1

      I don't see this as competing with H-Anim, it's more of a compact alternative representation.

      No. H-Anim is not about the display of emotion or other specific types of behaviors. H-Anim is a mechanism through which technologies like HumanML (or game engines, or MU worlds, or motion capture systems, or whatever) can express information on human avatars built to a standardized format.

      HumanML (as I understand it) is (or will be) a standardized notation for human expression, but it will not have a specific means of display.

  90. Could have uses by trust_no_one · · Score: 1

    I initially thought that this was a tremendous waste of time. But I remembered all the misunderstandings which have arisen in email or IM because the words on the screen didn't convey an emotional context. Sarcasm in particular is very tricky. A tag would be a tremendous help.

    I'm not sure that anyone would use such a tool for informal communication. It seems like a lot of overhead. But perhaps those developing natural language interfaces could use this to understand the emotional state of the user, and to respond appropriately.

    --
    I'm not an actor, but I play one on tv.
  91. And the conclusion is..? by WowTIP · · Score: 1

    Seems to me they just say that it would be nice to have some standard emotional tags, but nothing about how to implement them?

    My point is... Ok, fine they want them, but how will they show them in a way that is better than smileys or acronyms? How will they visualize <smile>???

    That would be interresting reading.

    --

    --

    "I'm surfin the dead zone
    In the twilight, unknown"
  92. isn't valid w/ no close. by IIOIOOIOO · · Score: 1

    Try

  93. Please review the state of the literature... by kriemar · · Score: 1

    Also, consult with professionals in psychological description (clinical psychologists, psychiatrists, personality psychologists, affective psychologists) on this topic.

    I am a graduate student who specializes in psychological description and classification (or tries to at least!), and I can say that at least with regard to certain things, this markup language could be heading into dangerously foggy territory.

    As I tried to note in a another post, if you're interested in the ML for virtual reality, whatever, fine. Figure out what those people need, and implement it. I know nothing about such things, but it would probably be useful and feasible.

    However, if you're interested in this being something more broadly useful, say for psychological classification of actual human beings, realize that no one really agrees on any system of classification yet. The DSM, one of the most widely used systems for classifying psychopathology, has certain problems that I suspect will lead to changes in the next decade or so; it's a moving target not good for a standard markup language. Affective psychologists have more consensus, but not complete consensus. Personality psychologists don't have much of a consensus, except with regard to a few (but important) things.

    Anyway, what I'm trying to say is that whatever you came up with probably would probably be rejected by much of the psychological community, unless you had them _heavily_ involved. Even if that were the case, however, it would probably still be rejected my large segments because the psychometric community doesn't currently agree on a lot of things--at least not enough to adopt a standard markup language.

    Psychologists largely think in terms of specific measures or tests, and while you could develop XML for each test, I think you'd have a more difficult time talking about fundamental psychological characteristics.

    In any case, if all you want to do is develop a good system of describing people for virtual reality, or games, or whatever, I still recommend consulting psychologists. It might be interesting and useful (e.g., I certainly wish the designers of the Sims had consulted a psychologist or read reviews before coming up with traits to use in the game! I would have really appreciated it, and it might have made for a more complex gaming experience.)

    I'll stop ranting now and get back to work.

  94. IMHO by chegosaurus · · Score: 1

    this

  95. what I meant to say was by chegosaurus · · Score: 1

    <blows>this</blows>

  96. br tags by Frank+T.+Lofaro+Jr. · · Score: 2

    Web browsers nonsensically treat
    exactly like a
    . So

    gives one 2 newlines. /> works right, but Slashdot won't let you use it, it removes the whole thing. So much for XHTML compliant comments.

    Perhaps I should post a rant to Source Forge? ;)

    P.S. Why doesn't Slashdot do HTML unescaping on the Subject when you select Extrans mode? < and > get eaten up, and so do their contents.

    --
    Just because it CAN be done, doesn't mean it should!
  97. Frink by cheezit · · Score: 1

    Why does this make me think of Professor Frink?

    Frink: Uh, bleah, guh, everyone says that scientists are not good with emotion, bluh huh. My new invention will prove them wrong! It is a computer language for classifying human interaction, with the smiling and the laughing and the turning me down for a date, bluh AAGH!

    --
    Premature optimization is the root of all evil
  98. Reminds me of "A Fire Upon the Deep" by vrmlguy · · Score: 1
    There's a scene near the end of the book where someone is communicating with another spaceship and they are using a "Star Trek"-like viewscreen that is showing the bridge of the other ship. The captain starts wondering if they are talking to whom they think that they are and so asks his computer to show an "uncorrected" view. At that point, the viewscreen turns into what's basically an IRC session.

    <SPOILER&gt

    The point was that under normal circumstances the ships' computers would use avatars instead of a full video feed to reduce the bandwidth required for communications. The captain realized that if his sister ship had been compromised, then the bad guys could use the system to make it appear that he was having a face-to-face with the other captain.

    </SPOILER&gt

    A great scene, and one that Human Markup Languare would facilitate.

    --
    Nothing for 6-digit uids?
  99. Good luck to them. by megaduck · · Score: 2

    I think the most interesting use of this would be in research psychology. There's been a movement to come up with a good descriptive model for personality for some time now. There's some giant obstacles to overcome, though.

    First of all, the study of personality and human behavior is incredibly young. Freud got the ball rolling little more than a century ago, and he set us off on the wrong foot. Like any new science, we're still at the "darts at a dartboard" exploratory stage. It's really hard to come up with a universal descriptive model when we're still drowning in the data.

    Secondly, what (human) language are they going to base this on? Language is culture, and different languages describe the world (and people) in very different ways. We might come up with a descriptive markup that works very well when applied to Americans in American society but totally breaks down in Japan. How are they going to make sure that it's broad enough to be global without being so vague that it's useless?

    I wish them well, though. Psychology has been badly in need of something like this for a long time, and even if version 1.0 sucks it gives us something to build off of.

    --
    This .sig for rent.
  100. How about text-to-speech? by Toddarooski · · Score: 2
    My first impression was that this is kind of a waste of time. But I suppose this could be useful if you were feeding text into that nifty next-generation text-to-speech tool that was posted on Slashdot a while back.

    After all, there's a difference between...
    <sincere>That's a great idea</sincere>
    ...and...
    <sarcastic>That's a great idea</sarcastic>
    ...that no text-to-speech program would be able to figure out without some hints.

    Not to mention all the different ways to say "Dude".

    --

    "Do you expect me to talk?" "No, Mr. Bond. I expect you to die!"

  101. ? NOT XML COMPLIANT YOU NIMROD! by Anonymous Coward · · Score: 0

    or remark

    Jesus, I wish people who find something on the internet research it before submitting these posts. you make us all look dumb.

  102. Re: HTML is for bozos. by Anonymous Coward · · Score: 0

    /> or <smirk>remark</smirk> is proper XML.

  103. *laugh!* by ericvids · · Score: 1

    My best friend and I talk in e-mail (and sometimes IRL) with tags like , , , , , etc. without using smileys. It's about time they've standardized these stuff!

    But now that this is going to be standard fare, we lose our unique vocabulary to the rest of the world. What will become of us geeks?

    Oh well ... <sob> ... at least we still have the jargon file.

    --
    Pet peeve: Profane people propagating perfunctory pedantry.
  104. Balancing Standards and Need by Master_Flash · · Score: 1

    If you create a standard before it's needed it is forgotten. If you create it after systems are in place it is too late. So the trick is creating it at the right time.
    My company is working on human interaction over the Internet using highly customizable avatars. Some of the types of data that you describe could be useful right now (race, height, clothing, accessories, emotional responses, actions). We considered using XML, but the lack of a known open source C++ engine, and the size of the messages (bandwidth is money) lead us to use our own proprietary format.

    Bob Flesch
    www.prototerra.com

    --
    The home of the 3D Socialization and Interaction Engine
  105. Don't forget by Anonymous Coward · · Score: 0

    smurfcode, bearcode and twinkcode ;-) which are much more practically useful

  106. is this the algorithm that stallman will use? by Anonymous Coward · · Score: 0

    hates blacks =
    hates whites = <leader>
    advocates violence against whites = <leader>
    dislikes racism = <depends>
    against racist affirmative action quotas = <racist>

  107. well, if its in your DTD by Anonymous Coward · · Score: 0

    then by itself is valid. It is RECOMMENDED that you use a unencapsulating tag with a trailing '/'

  108. WOW, you're my hero by Anonymous Coward · · Score: 0

    You said stoned... and DRUNK! You sir are my hero!

  109. Psychological Markup Language? =8^P by Randym · · Score: 2
    For instance, Ranjeeth Kumar Thunga, chair of the HumanMarkup TC and the motivating force behind HumanML, told InternetNews.com that in psychology, HumanML could be used to:

    Sort, index, and file patient psychological records based on cultural background, personality, type of pyschological disorder

    Provide containers to embed culturally, contextually specific information that may be relevant in psychological diagnoses

    Provide recommended specifications to express both culturally specific, neurolgically specific, belief specific, DSM-IV specific breakdowns.

    • I don't know what [paranoid]you[/paranoid] think about this but
    • [multiplepersonalitydisorder]I[/multiplepersonal it ydisorder] don't think it's a good idea.
    • No, wait, [multiplepersonalitydisorder]I[/multiplepersonalit ydisorder] do think it's a good idea.
    • [dependentpersonalitydisorder]What do you all think about this[/dependentpersonalitydisorder]?
    • [antisocialpersonalitydisorder]I[/antisocialpers on alitydisorder] really don't care what you think! 8^D

    --
    DNA is a Turing machine. You, however, being dynamic and emergent, are not.
  110. The Ghost of Artificial Intelligence by sv0f · · Score: 2

    I must say that I'm little impressed with these XML folks. Markup -- bid deal. It's been around for decades in various forms. The question is: Which tags, exactly? HumanML? Give me a friggin' break. The AI guys have been making such ontologies for decades. It works, but only to a degree. You can't pre-tag everything because the tags you have now aren't quite right and the tags you don't have...well, you don't have them yet! That's why this article deserves a big YAWN.

    And if this is just a bunch of programmers with no input from psychologists, anthropologists, etc., it's simply doomed to be obvious, groundless, and thus useless.

  111. About bloody time... by Aexia · · Score: 1

    I've been bugging(or maybe that should be "buggering") Yahoo for chat sex icons for years!

  112. Big Brother by queenb**ch · · Score: 1

    Big Brother has been out and about for a very long time now. Only an utter fool doesn't realize this. What did you think Carnivore was about? Maybe you thought it was about looking at "bad people's" email? What if you are considered to be one of the "bad people"?



    Corporate Entities are wanting to own you. Our court system has already decided that whoever collects information about you owns the information. They own information about your drivers license, your address, your criminal history, and a thousand other things you wouldn't necessarily want your boss looking at. For the whopping fee of $25.00 per year, I can look up all kinds of things about you at www.publicdata.com.



    My current campaing is against Motorola. They have ordered their resellers to provide them with all the information they have on people who purchase specific Motorola products. Motorola then sells the data to Dun & Bradstreet. You get issued a DUNS number and then other companies start to accumulate information about you. Information to which you have no access and no recourse to correct. I suggest that you boycott any Motorola product or any item made with a Motorola chip. Vote with your dollars. Corporations understand the bottom line

    --
    HDGary secures my bank :/
  113. cowardness is the way to go by Anonymous Coward · · Score: 0


    Looks like a major
    No in sight.

    Emerging tag-economy: youll be busy buying, selling, consuming and producing predicates. It is your citizenship.

    Will they ever really compete with old-fashioned green tags ($$)?

    Truth will meet ownership, finally.

    Repetitive tag injury?

  114. Example by Anonymous Coward · · Score: 0

    <anus diameter=40cm> http://www.goatse.cx/

  115. New Scientist story by waterbiscuit · · Score: 1
    This news is also written about in NewScientist here.

    I submitted the story yesterday but obviously I was beaten to it, sigh, so people might also be interested in the HumanMarkup.org website dedicated to the language also.

    1. Re:New Scientist story by waterbiscuit · · Score: 1

      oops! k it's written here instead! Sorry- I er...copied the address from the wrong window...

  116. I think you mean by Anonymous Coward · · Score: 0

    we finally get that long sought after />
    tag.

    Moron.