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Sony Crushes UK PS2 Mod Chip Developers

SukebePanda! writes "UK mod chip developer Channel Techonology finally had their day in court with Sony, and lost big time. This judgement could have far reaching implications, with the judge implying that even playing original imports was illegal. This also wipes out any chances of seeing home brewed software on the Playstation 2 anytime soon, as well. "

42 of 506 comments (clear)

  1. Sweet Day for X-Box by z84976 · · Score: 1, Insightful

    That's right, Sony... alienate those customers of yours who are most enthusiastic about your product... that'll make you irrelevant faster than anything else.

    1. Re:Sweet Day for X-Box by JimPooley · · Score: 3, Insightful

      'Customers' who pirate games aren't really customers, and I doubt Sony give a flying frogstar fart about alienating THEM.
      The main reason anyone ever fits a mod-chip is so they can pirate games. And all consoles follow the Gillette model. Sell them the razors, and they'll buy the blades from you for years to come.

      --

      "Information wants to be paid"
    2. Re:Sweet Day for X-Box by mvanhorn · · Score: 3, Insightful

      Actually, I live in the US, and I speak Japanese, and enjoy Japanese games. I modded my PS1, and I have many foreign games, but no pirated ones. Not because I'm particularly moral, just that none of the games my friends have pirated really appeal to me. So some of us really do just want to avoid region-coding. Now if there was a way to do this without allowing piracy, do you think Sony would allow it? IMO, probably not.

    3. Re:Sweet Day for X-Box by Zara2 · · Score: 3, Insightful
      I can think of several uses for a modded playstation besides piracy. ALl of them very legal.

      1. Back-ups of games that you currently own. Especially if you have kids this should be a neccesity.

      2. While not legal changing the region of your DVD to play foriegn movies should be.

      3. Playing Japanese and other language imports. Alternately taking a German or French system and allowing it to play american games. (note, this is what me and the roommates modded our PS1 for. You cannot get a lot of games in america.)

      Anybody who is going to go to the big ass hassle of modding a playstation probably has bought a plethora of games as well. So yes, Sony is alienating thier most die-hard customers.

      --

      Pithy, yet ultimately meaningless, phrase expressed with gusto!

    4. Re:Sweet Day for X-Box by Jace+of+Fuse! · · Score: 4, Insightful

      And all consoles follow the Gillette model. Sell them the razors, and they'll buy the blades from you for years to come.

      That highly spread misconception really annoys me. First off, it's not ENTIRELY true.

      Everyone likes to think game consoles manufacturers make ALL of their money on software sales, and ALWAYS take a loss on the system. It quite simply isn't all there is to it.

      Normally when a system debutes all of the real profit comes from software sales, this is true. The system still "Costs" more than it sells for because the R&D revenue hasn't been made back. The first two years of console sales tend to make that back. After that, continued sales tend to lean more and more towards the profit side, simply because the costs of manufacturing fluctuates and most companies that make a whole lot of something are constantly trying to cut costs in one form or another.

      So while software sales ARE the most important factor in the end, the company STILL generates a lot of it's revenue from hardware sales as well because when selling systems you also get the bonus of selling controllers and accessories which have very high profit margins.

      If console manufacturers didn't make profit on the consoles, there wouldn't be any console manufacturers. They would ALL be concentrating on software like Sega did.

      It took two consecutive lost battles (32x and Saturn) to weaken Sega enough that they were in a state to give up so quickly on the Dreamcast. Had they been able to endure another year, they could've easily been profitable while making consoles. However, with the Gamecube and XBox adding to the Playstation 2 threat, Sega didn't have much hope.

      But don't think it's because there's no money in hardware, that simply isn't true. There's PLENTY of money in hardware, even Nintendo claims they never take a loss on hardware sales (though that's hard to believe considering the Gamecube only costs $199). I think it simply stands true that while there is money in hardware, there is MORE money in software, and that will probably always be the case.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    5. Re:Sweet Day for X-Box by sql*kitten · · Score: 3, Insightful

      'Customers' who pirate games aren't really customers, and I doubt Sony give a flying frogstar fart about alienating THEM

      No, but it should be worried about alienating customers who love the product so much they'll pay extra to import games from Japan as soon as they're released, and rave to friends about how good they are, generating more sales when the games are released in Europe.

      Any brand-oriented company in a commodity market knows, you piss off trend-setters and early adopters at your peril. Especially if you're competing against other very strong brands who can do most of what you can, and more of their own.

    6. Re:Sweet Day for X-Box by schtum · · Score: 2, Insightful

      I can think of several uses for a modded playstation besides piracy. ALl of them very legal.

      2. While not legal changing the region of your DVD to play foriegn movies should be.

      3. [identical to 2]


      So, really, you were only able to come up with one reason, albeit a good one. But i'd guess that the number of people "backing up" games they actually paid for is dwarved by the number of people just pirating them, in which case it's in Sony's best interest to disallow it.

      As for the idiot who started this thread ("Sweet Day for X-Box"), are you implying that Microsoft will go easy on pirates? Does the Business Software Alliance ring a bell? Then again, since the X-Box is really just a trojan built to get into people's living rooms, they might turn a blind eye if it means increased console sales. But the hammer will fall, as always, once they've achieved a comfortable monopoly.

    7. Re:Sweet Day for X-Box by Zara2 · · Score: 3, Insightful

      While I see your point 2 and 3 are different. There is a large difference between breaking copy protection illegally (a la DMCA) to play a out of region DVD and Modding a system to accept out of country games which I believe is still legal. My understanding is that the reason the american ps1 could not play japanese games was due to hardware incompatabilities and not a region coded lockout. Which should make importing a japanese game legal while a japanese movie would be illegal.

      --

      Pithy, yet ultimately meaningless, phrase expressed with gusto!

    8. Re:Sweet Day for X-Box by NighthawkFoo · · Score: 3, Insightful

      No, the American PS1 could play Japanese games just fine. Sony put a hardware lockout that checked the region code of a CD before booting it to prevent console onwners from importing games. A mod chip disabled this lockout, allowing original Japanese and European games to be played on a US system.

      In fact, there exists a mod chip for the PS1 that only allows original imports to be played - NOT copies.

      Whether this is any different is left as an exercise for the reader.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it."
      - Evelyn Beatrice Hall
  2. Huh? by cavemanf16 · · Score: 3, Insightful

    So why is PS2 letting us fiddle with Linux based PS2's if no one is allowed to modify the normal PS2? Who is it hurting if I purchase one extra game from overseas and play it with a mod chip attached to my US PS2? Oh that's right, it makes baby DMCA cry.

  3. This is a good thing by RC514 · · Score: 1, Insightful

    What's worst is when big business manages to keep the balance, stopping the general public from using their fair rights without causing much of an outcry. It helps if they overshoot, this way people realize what is taken away from them and how they are milked by separating the world into regions for consumers while opening it for the big players.

    --

  4. Hmmm by ZaMoose · · Score: 5, Insightful

    Why can't I legally play an imported PS2 game (which I probably paid a goodly premium for) on a modded PS2? I've voided my warranty if I mod the PS2, Sony still gets their money from the original software sale, the reseller gets their money from the sale to me, and I get to try to decipher the hirigana and kanjii in a vain attempt to understand just what the heck it is I've bought. Seems like everyone gets what they want in this circumstance.

    Now, modding my PS2 to play CD-R games is a bit of a different matter. Most of the games are coming out on DVDs these days, anyways, so I don't know how big of an impact this would have.

    --
    I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    1. Re:Hmmm by ZaMoose · · Score: 3, Insightful

      Well slap me and call me Sally.

      "Globalization", my arse. "We want a global economy, but we don't really want you to participate in it. No, what we mean by 'Global' is that we (the companies of the world) will be free to sell our crap world-wide and determine who gets it, for how much, and just when/how they can use it."

      Hey, that's a good idea! If caught with a modchip, simply claim "I was just trying to be a good Global Citizen and do my part to support Japan's economy, as well as our own!"

      I just hope no judges here in the States get any cute ideas from this ruling.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  5. UK courts foul up again by Lewisham · · Score: 5, Insightful

    It's a typical judgement for the UK courts to rule to the absolute letter in cases such as this. Problem is, the judges don't appear to have a firm grasp of the implications caused by these rulings. Most law has always been one step behind technology, but the problem we have now is that tech is a truly global market.

    Marketing suits have been trying for years to stifle shopping internationally, in case people begin to realise that their countries are being screwed in comparison to others. This case affects games importing (because we aren't allowed to buy what we want say the suits) but DVDs as well (because it would absolutely *crush* the movie sector, say the suits) and anything else the marketing guys want to stifle. It's not like dealing contraband, it's off-the-shelf products.

    My worry is that this trend will continue, even though it, in some cases, directly contravenes law. Here in the UK, our car prices are drastically higher than on the continent, and certain car manufacturers make it very difficult to buy your car abroad. This is despite the face the EU trade laws explicitely say otherwise. If companies are flauting the *law*, how exactly can we stop them?

    1. Re:UK courts foul up again by Nemesys · · Score: 5, Insightful
      This is an outrageous misrepresentation of
      Mr Justice Jacobs.


      I was present in the courtroom (I'm the Martin
      mentioned on Channel's website), and the judge
      was extremely skeptical of Sony's claims,
      as he knew that the technology could be used
      to prevent fair uses and the development of
      PS2 games by people who couldn't licence Sony's
      system.


      The judge had a perfect grasp of the implications
      of the rulings, and made sure that Sony couldn't
      stifle people from talking about the case or
      about the chip, and prevented Sony from getting
      the bank details of the people who had ordered
      the chip.


      Do you expect the judge not to apply
      the law?

  6. Sony of Japan vs. Sony of America by yerricde · · Score: 4, Insightful

    Sony still gets their money from the original software sale

    Sony of Japan Inc does. Sony of America Inc doesn't.

    Most of the games are coming out on DVDs these days, anyways, so I don't know how big of an impact this would have.

    Stripping away the movies helps shrink most games down to under 700 MB.

    --
    Will I retire or break 10K?
    1. Re:Sony of Japan vs. Sony of America by Dragoness+Eclectic · · Score: 5, Insightful

      Sony of Japan Inc does. Sony of America Inc doesn't.

      So? It's NOT the business of the government or of me to guarantee any particular business a profit, or indeed that it stay in business. The producer of the original game gets the money from the sale of their product.

      Just because Sony of America would rather you give your money to them rather than to Sony of Japan rates a big "Waah-fucking-Waaah!" in my book.

      I am so sick of these dipshit corporations and anti-competitive trusts like the RIAA and MPAA who have so *little* confidence in their own products that they twist the legal system to try and force consumers to pay them "entertainment taxes". What they are doing is screaming at the top of their lungs via their actions that "OUR PRODUCTS REALLY SUCK AND WE KNOW YOU WOULDN'T BUY THEM OF YOUR OWN FREE WILL BECAUSE THEY ARE SO BAD!"

      Why else are they so afraid of honest competition?

      --
      ---dragoness
    2. Re:Sony of Japan vs. Sony of America by FauxPasIII · · Score: 4, Insightful

      > > Sony still gets their money from the original software sale

      > Sony of Japan Inc does. Sony of America Inc doesn't.

      If Sony of America Inc can't compete in terms of price and
      availability with Sony of Japan Inc, then they SHOULDN'T be
      getting any money. The market segmentation that digital content
      providers have put into place through region codes is quite
      illegal, at least in the U.S. It's just done in a way that
      confuses most judges to the point that it can be dismissed with
      a waving of hands by a lawyer in an expensive suit.

      --
      25% Funny, 25% Insightful, 25% Informative, 25% Troll
  7. Japanese games and backups by gpinzone · · Score: 3, Insightful

    Stop, stop, stop. While I believe there are people who legitimately want to play Japanese games and backups using their mod chips, this isn't what the overwhelming majority of people intend to do with it. The real reason these devices are popular is because people want to play some mediocre game, but don't want to shell out $50 for it. Considering that Sony DOES make a profit on the console, mod chips are a great way to keep pumping the numbers of PS2s out there. MS has already tipped their hand with the HomeStation. It's not about games anymore, it's about whose hardware is in the most homes. If successful, they could end up driving PS2 sales down.

  8. Smart Judge by RichMan · · Score: 4, Insightful

    I can't read minds. This to me looks like the Judge actually favours the rights of end consumers to use purchased goods any way they like. Granted the judgement in this case goes the other way, but the judge is hampered by existing laws and must rule as they say. This is an overly strict reading of the laws and most of us are cringing. I think that is what the judge wanted.
    It looks like a T-ball setup for a great public outcry and movement to get the politicians off their buts and give back some rights to end users. Or maybe just a great appeal case to go up the judiciary path. The quicker this judge makes his ruling the quicker it gets up the appeal path.

  9. Re:The reason this is done by Lord+Hugh+Toppingham · · Score: 0, Insightful
    Damn right.

    Consider this DSL router/hub. In the USA it costs $139+tax. In the United Kingdom, it costs the equivalent of $300 inc tax. For the same bit of hardware. And when we look at bestsystemdirect.com, we find to our "surprise" that they don't ship outside the USA.

    Draytek is clearly charging an enormous premium to its European customers. Its just another example of the way capitalism fails us.

    Never mind, it will be very easy to get one brought back from the USA :-)

  10. this isn't about by Gehenna_Gehenna · · Score: 3, Insightful

    keeping people from playing games, it's about keeping people from illegally pirating games. True, many people in the Slashdot community have the respect for the artists and companies involved in video game production to pay for the games they play, and curcumvention devices such as mod chips are used as GOD intended, to view the work in it's original Japenes, etc.
    Unfortunately, illegal copyiers force companies like SONY to take these steps to protect the profits of their company and the artisits that produce games. I am unahppy that this action was necassary, but untill the piracy stops SONY and others will take steps like this to keep it to a minimum.

    Just my 2 cents.

    --

    1. Re:this isn't about by liquidsin · · Score: 3, Insightful

      You're right. Without a modchip I can't play pirated games. I can't play them without a TV either, so is that next to go? The TVs original intention wasn't to let me play pirated PS2 games, but it's certainly an integral part of the process. Same with DVD burners. I'm glad to see Sony trying to reduce piracy and keep costs lower for those of us NOT stealing thier games, but I think this is the wrong way to go about it. Setting a precedent of banning something that *could* be used to pirate software is all bad.

      --
      do not read this line twice.
    2. Re:this isn't about by Guppy06 · · Score: 3, Insightful

      "it's about keeping people from illegally pirating games."

      1.) Having the ability to pirate and being a pirate are two very differen things.

      2.) We may have two very different definitions of "piracy."

      I have a mod chip on my original PSX. If I wanted to, I could play ISO images off of CD-Rs. But I don't. I got the chip solely for the purpose of playing import games. Now, whether you think that playing an import game on a domestic system is piracy, then yes I'm a pirate by your definition. But I had better not be one by the law's definition.

      "Unfortunately, illegal copyiers force companies like SONY to take these steps to protect the profits of their company and the artisits that produce games. I am unahppy that this action was necassary, but untill the piracy stops SONY and others will take steps like this to keep it to a minimum."

      The ends do not justify the means. If they want to try to stop illegal copying, fine. But they have no right to impose on my right to use what I have legally purchased while trying to do it.

  11. Realize that PS2 is Sony's Closed Architechture by KwamiMatrix · · Score: 1, Insightful

    People, you all are not realizing this one important fact: That the PS2 architechture is Sony's closed architechture, and that other companies( mod chip companies) DO NOT have any legal right to make modifications to Sony's PS2 architechture without legal consent fron Sony. How hard is this for you people to understand?? If you were Sony, how would you like it if some other company modified you computer architechture without your consent? I would be pretty upset. Also, realize that the main goal behind this law suit against PS2 mod developers is to stop the piracy of games, and the ability to play copied PS2 games, whether on CD-R, CD-RW, or DVD-RW, on the PS2. If you purchase forign games and need a moded US PS2, to bad. You suffer because the main reason people mod their PS2's are to play copied games. If you don't know by now, COMPANIES loose massive amounts of money on copied software. How hard is this to understand. Also, if you want to develope on your PS2, just try to obtain a PS2 Linux Kit like me. It is comming to the US and Europe also. No need to mod and void your warrenty. I hope that Sony works extremely hard at preventing people from modding PS3 when it comes out. With PSX, there was the development PSX, a.k.a Net Yaroze. With PS2, there is PS2 Linux. With PS3, Sony will continue their trend and release some form of hobby development for PS3. Relax.

    1. Re:Realize that PS2 is Sony's Closed Architechture by goldspider · · Score: 1, Insightful
      "Yet with software and, increasingly, hardware, we tolerate buying "licenses" instead of buying the product, and being tied down to restrictive agreements that would be null and void or even illegal in most other cases."

      I hope this isn't modded Redundant, but bear with me.

      The problem I have with this statement is that this argument doesn't take the other side into consideration.

      Imagine, if you will, buying the product instead of a lisence. Having outright ownership to the product entitles you to do with it whatever you want, up to and including making hundres of copies of the product (a PS2 game, in this case) and freely distributing it at no charge.

      While many Slashdotters would consider this a Good Thing(TM), they fail to realize that such a scenario would mean the quick demise of the software industry. Revenue (let alone profits) would plummet; who would buy software for $50 when they can just copy it from John Smith for free? Sooner or later (most likely sooner) there wouldn't be any new games for John to copy.

      This is why lisencing as it exists today is the norm. Unfortunately, such a system is also prone to abuse, but I think the good (the continued existence of the software industry) outweighs the bad (unreasonable EULA's and overzealous attourneys).

      --
      "Ask not what your country can do for you." --John F. Kennedy
    2. Re:Realize that PS2 is Sony's Closed Architechture by Tim+C · · Score: 3, Insightful

      Having outright ownership to the product entitles you to do with it whatever you want, up to and including making hundres of copies of the product (a PS2 game, in this case) and freely distributing it at no charge.

      No it doesn't. That is already illegal under copyright law. The licences on software merely impose further restrictions on you, they are not the copyright holder's sole protection.

      Cheers,

      Tim

  12. The Funny Thing is .... by Ransom342 · · Score: 2, Insightful

    That you dont actually need a modchip to play imports, but it does make it a little nicer. Plus the code and schematics are readily available on the internet for those people who are technically inclined.

    This wont effect Homebrew software since they are still going to make the Linux Kit available. Even though it is going to cost an arm and a leg.

    So really the only people this effects are the people profiting from the sale of the modchips.

  13. I don't get this... by Em+Emalb · · Score: 5, Insightful

    from the website: 'Judge Jacob stated that Sony licensed games for the territory that they were issued, the licensing of these games did not allow for their use in other territories, therefore whether they were imported for private and domestic use by personal purchase for instance via the internet, or purchased abroad on holiday, they were not allowed by Sony to be played outside of the licensed territory, this argument should be upheld.' Ok, so now I am not allowed to leave where I live and play my games where I travel to? I don't understand this. Maybe I am just being dense, but could someone please show me where it says you aren't allowed to move somewhere and play your game? Also, how big are these territories he's talking about? Anyone? Bueler?

    --
    Sent from your iPad.
  14. what about PS1? by ilsie · · Score: 5, Insightful

    This also wipes out any chances of seeing home brewed software on the Playstation 2 anytime soon, as well.

    PS1 has the largest installed userbase of any console in the world, besides game boy.

    Mod chips for the PS1 cost almost nothing, are widely available, and are installed in many units.

    The Yaroze was released in the US by Sony- essentially a PS1SDK.

    There are countless emulators for the PS1, allowing you to play burned and/or copied software on your computer

    Despite all this, I don't think I've ever seen a homebrew PS1 game, ever. Has anyone else?

  15. Re:In Europe? by liquidsin · · Score: 4, Insightful

    Isn't crap like this covered in the warranty? Like, if you screw with it, you void the warranty. It's the same as GM telling me that if I decide to put an aftermarket stereo in my car then it's my own problem if it shorts out the whole electrical system. They don't really care what I do to the car because they're no longer obliged to fix it for me once I've voided the warranty. If I'd been warned before purchasing my PS2 that even though I *purchased* it, I had no right to do with it as I saw fit, I probably wouldn't have bought it. This isn't about software or IP or any sort of difficult grey area, this is a tangible product. I buy it, I own it. That's how it's always been, and I don't see how they can change that.

    --
    do not read this line twice.
  16. Re:Oh, well . . . by King_TJ · · Score: 3, Insightful

    Sony has *always* been big on proprietary devices! What they're doing now with PS2 is pretty consistent with what they've always done.
    Look at their digital cameras, for example. While everyone else in the market standardized on one of two memory cards, Sony had to be different and require their own "Sony memory stick" instead.

    When it comes to camcorders, they do things differently too. Everyone else sells DV capable camcorders that use "DV tape". Not Sony. Instead, they sell DV camcorders using Hi8 tape, and write to it in a proprietary fashion to achieve the same results. (Granted, they allow backwards compatibility *playing* normal Hi8 tape, so you don't feel too non-standard.)

    People who used to sell home and car audio can attest to their tactics too. Quite often, Sony will go out of their way to use a proprietary connector or cable to attempt to lock you into using only Sony authorized accessories.

    They get away with all of this for one big reason; the stuff is good quality. When it comes down to it, Sony sells all manner of electronics and does a damn good job of it. If you try to boycott Sony, you only shoot yourself in the foot at some point. Often-times, they have the best product for a particular item and price-point.

  17. Missing the point here... by zTTTz · · Score: 2, Insightful

    You are only missing one little point in your logic. Broadband was designed to allow people to surf the web faster. Mod chips were specifically designed to override copyright protection of the Play Station. When you go to ModChip sites and the first thing you see is a flashing red banner that says, "Play any copied PlayStation game for the cost of a $19 USD chip and .50 cent CD" it is obvious what the intended use of the device is. If you don't believe me, try opening a gun store called A$$hole Removal Systems, LLC. and see how long it remains open.

    Should someone create a chip that checked the copyright bit of the CD and the checksum and if these were true THEN still did not allow the CD to play but allowed home-grown CD's to play, I bet that chip would at least have a chance in standing up in court.

    The documentation I was able to find on how to make home grown PlayStation games was very rare and horribly sketchy (sketchy = ModChip sites didn't have it in their FAQ or HOWTO). I was able to get the Psnes emulator with some NES ROMS burned onto a CD and playable in my Playstation, so it *is* possible to make homegrown games.

    As for the backup issue, most companies that produce playstation games claim that if you send them your scratched, shattered, melted or otherwise expired CD, they will send you a replacement copy. I think we can all agree this is BS, and as games age, and as companies that produce them fold, merge, and otherwise, it is impossible to be assured that you will get a replacement. Only way to fight this is to file a class action suit that claims infringement of personal rights because they do take away your backup rights, claim to provide replacements and do not do so in a timely or reasonable manner.

    In all, create a ModChip that allows home grown Playstation games to work but not copyrighted ones, then have your friend (or wait two weeks), create an application that changes the copyright bit and checksum on the CD to *fool* your ModChip into thinking it is not copyrighted. Then you can sell them in every drug store around the country risk free.

  18. Re:DVDs and the ruling by DrTentacle · · Score: 2, Insightful
    Another thing I'm wondering about it copying data to memory can be considered "illegal copying". If this is the case for imported games, I do not see how this would make it "not illegal" (for lack of a better phrase) to load PS2 games of your home region (as it is still copying).
    The key issue in the argument is whether you do it with permission or not. From the article (highlighting added):
    The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony.
  19. Re:17 USC 117 keeps this from happening in USA by ivan256 · · Score: 3, Insightful

    While you license the software, you still own the physical manifestation of it. I.E the media and box and such. This would likely be enough to qualify you for protection under this law.

  20. Re:Wow, that's tough ... or not by MrIcee · · Score: 2, Insightful
    While I agree with your overall tone of your comments... there are a couple of areas where I just have to disagree:

    ...legal way for you to [write software for PS2] (without alienating their licensees, who pay money to be allowed to write for the console).

    The problem with these game consoles is that unless you work for a multi-million dollar company... and pay SONY ultra-big-bucks... you can't write for them. This greatly limits the number of fun games and useful products that could exist for PS2 and other devices.

    Case in point... we would like to port our tranquility game (tqworld) to PS 2 -- but Sony won't even return our calls - why? because we arn't a BIG COMPANY with a BIG NAME and a BIG SAVINGS ACCOUNT from which to write SONY BIG BUCKS.

    What this means is that we are held at bay by a limited number of games - in a limited number of genres - from a limited number of manufacturers.

    The OLD BOYS CLUB.

    Now sure... it's SONYs right to decide who can and can not create games for their devices... but their devices would be *oh so much more popular* if they opened up the game interface and allowed us regular joes to throw our programming talents at it.

    Additionally... SONY seems to prefer to fund companies who create extremely violent games -- while ignoring companies who create games that are non-violent -- a highly unbalanced playing field.

    Think, a moment, what would happen if MicroSoft, or Apple... removed the ability for you to put compilers on their computers and write your own code. What if the computer manufacturers would ONLY allow code from *licensed* companies to run. That would not only kill the entire programming profession, it would create a huge unbalance of software and capabilities.

    Now consider what happens when Game Consoles MERGE with computers... will this be the outcome? Only writing programs for Microsoft if you PAY MS big money to be the privledged one to do so?

    ...I didn't think so :)

  21. RAM by rootmonkey · · Score: 3, Insightful


    The technical reason for the decision being based upon the fact that a game that is run without permission makes a copy of copyright material in memory, this copy is 'infringing' because it is an unauthorized copy argued Sony.


    So its ok to have the imported game, but the act of loading the game into the PS2's RAM is where the actual illeagal copying occurs. So I can make n copys and distribute them to all my friends, but the "real" copying (and infringement) doesn't occur until the disc is copied once more, but this time into the RAM of the PS2. Isn't this just semantics. This doesn't make sense.

    --

    Yes but every time I try to see it your way, I get a headache.
  22. Re:Oh, well . . . by baxissimo · · Score: 2, Insightful
    They get away with all of this for one big reason; the stuff is good quality.

    The amusing thing is that they have exactly the opposite reputation in their home country. I don't know why, but for some reason it seems that Japanese folks tend to think of Sony as synonymous with shoddy workmanship. Maybe they have a history of releasing a lot of duds in Japan that they just don't bother trying to export, so we only see the good stuff over here. Anybody know more about why that is?

  23. Wait a goddamn minute. by Da+w00t · · Score: 2, Insightful

    The manufacturer of a device, is telling me what I can, and cannot do in my own home, with software I purchased for it?

    wait a minute, this sounds familiar.

    Oh right, it was that blockhead who's the head of the MPAA. Jack Valenti. Once again, another company wants to set rules on private use of their product. What if I do want to use a fork to brush my hair? Maybe that butter knife actually is a screwdriver! (sorry mom)

    How the fuck can the place of purchase of an item, used in your own home, make it illegal being used on the product it was designed to be used with?

    Aslong as I paid for the product, $MANUFACTURER of both $DEVICE and $PRODUCT shouldn't give a damn.

    --

    da w00t. mtfnpy?
  24. PS 1 is most popular _BECAUSE_ of pirate software! by SomethingOrOther · · Score: 3, Insightful

    I can't see this as being good for PS2 sales

    Agreed!
    The reason the PS became the best selling console in the UK was because people could easliy pirate games onto a CD and play them with a mod chip.

    No way could you easily pirate a Nintendo/sega cartrage.
    Any market will have a stall selling dodgey pirate games, and any (indipendent) games shop will happily chip a PS for you.

    In stopping this illegal trade, Sony are harming themselves not helping themselves!

    --
    Anyone quoted by a reporter knows how little they understand
    Don't believe what you read is the truth.
  25. Your argument is with the government, not Sony. by Ungrounded+Lightning · · Score: 4, Insightful

    So? It's NOT the business of the government or of me to guarantee any particular business a profit, or indeed that it stay in business.

    But it IS the business of government to see that, when a person or organization has played by the government's rules and has something of value, they do not lose that value to someone who has NOT played by the government's rules.

    You may have an argument with the rules - whether they're proper, or whether they're consistent with the rest of the rules - especially those that override lower-level rules. But that argument is not with Sony, but with the government: With the legislature (for constructing the obnoxious rule), or with the courts (for not resolving the inconsistency with other rules of the same or higher precedence).

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  26. YES!!!! by TheBoquaz · · Score: 2, Insightful

    In the UK (US too) a legal system of precedent is used. This means that judges and juries should follow what was set down before.

    When a case comes to court that challenges an old way of thinking, or would have NEGATIVE consequences, the judge or jury is well within thier rights to rule AGAINST the law. A poor judge is one who refuses to do his moral job and simply upholds the letter of the law.

    This is the advantage a precedent system has over a penal system. There is a flexibility so that a single ruling can change the face and scope of the law.