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Games in the Workplace?

Anonymous Coward asks: "Back in the day it was not uncommon for games to contain 'Escape Buttons' and other commands to quickly exit a game. These games appealed to the Geek at Work as he could fill in his Friday afternoon and as soon as he heard his boss' shoes approaching, he could escape from the third dungeon and return to his spreadsheet. Yet games today are not allowing such activities to occur. Most games are requiring so much dedicated action that it is impossible to play a game and still switch back and forth without long delays. Where are the games for the worker?"

125 of 420 comments (clear)

  1. More like: Where's the Work? by Anonymous Coward · · Score: 3, Insightful

    As much as I like playing games at work when there is nothing to do, I would be just happy having a job at this point. 4 months of unemployment are enough for me!

    Why was it I went to college again?

    1. Re:More like: Where's the Work? by Anonymous Coward · · Score: 2, Interesting

      Try a year, I'm working with the mexicans doing gardening work. And I have a CS degree from Georgia Tech! No shit!

    2. Re:More like: Where's the Work? by Lemmy+Caution · · Score: 4, Informative
      People don't like to be reminded that Supply and Demand giveth, Supply and Demand taketh away.

      I was just reading a history of the potato that made an interesting observation: how rare and new wages that allow one to get more than just food and a tiny bit extra really are. The debates during the 17th through 19th centuries in England and Ireland about the potato involved questions of morality: by introducing a subsistance crop that was cheaper to produce and had little market value, it drove down the price of labor to where the peasants had less market clout than before. The enclosure act already had reduced the food-gathering options of the peasantry.

      The realities of the situation were pretty complicated: there were landlords, reformers, Irish, and English on both sides of the potato debate; it ended up involving Malthus and Ricardo, for whom the potato had symbolic force (for Malthus, it represented the minimal human, the man of appetites who would, despite all enculturation, follow those appetites to the detriment of the common good; for Ricardo, it represented a breakdown of the market economy by being a foodstuff outside the market.) Actually, I don't know what this has to do with the post I'm replying to. I'm kind of delerious: I just got Virtua Fighter 4 and Pac-Man World 2, and haven't been sleeping much. But it was a very interesting article.

  2. At my work by Kasmiur · · Score: 5, Interesting

    Its a call center.

    They allow the night crew to occupy themselves with games. Often they go a hour or so without any calls so it gets dull.

    We have 15 people employed to work from 10pm to 6am and they take maybe 8 calls that last for 10 minutes each at most.

    What do they do??

    Well they each have several high level characters in diablo II. The work place took the stance that if it doesn't interfer and you can quickly jump back to your desktop to actually work they don't mind. Many games they have tried to see which ones work and some simply wont let you alt-tab out of it. Those games are not played and others are. Also the option to use the computer besides you is used if that computer is empty.

    I wish more work places would take this example.

    --
    -THIS SPACE FOR RENT!
    1. Re:At my work by nomadic · · Score: 2

      Damn, that sounds good. Any job openings there? The last night IT job I had we had NT, so nothing really that good could be loaded...

    2. Re:At my work by Luminous · · Score: 2

      You mean its the middle of the night and I want to watch the 'Salty Wench' on ppv.

      The money that is being wasted is in the hardware sitting on the desk. They have systems that allow Diablo II to be played and the software needed to do business at the same time. It's your company's call, I just know if I was in charge, I'd be making different decisions.

      --
      This is not the way to build a lasting empire.
    3. Re:At my work by Fat+Casper · · Score: 2
      As long as those decisions are in the purchasing and staffing areas, I'd make the same decisions you would. But as long as you have the staff sitting at the hardware not doing anything constructive...

      You can't have them vacuuming or dusting because they need to be at their desks, not to mention that they are professionals. Let them play, if the hardware can do it. If it can't, then let them read or something. Hell, board games wouldn't be out of line. As long as they answer their calls promptly, let them do whatever they need to to stay awake and alert.

      --
      I spent a year in Iraq looking for WMD and all I found was this lousy sig.
    4. Re:At my work by vegetablespork · · Score: 2, Insightful
      With all due respect, perhaps if you don't want to work in a call center for the rest of your natural life, you might spend that time bettering yourself in some way rather than playing games.

      --

      Call (206) 338-5780 COLLECT for information about a genuine BA, BS, MA, MS, MBA, or Ph.D.

    5. Re:At my work by Shiny+Metal+S. · · Score: 3, Funny

      We have 15 people employed to work from 10pm to 6am and they take maybe 8 calls that last for 10 minutes each at most. What do they do?? Well they each have several high level characters in diablo II.

      Excuse me, do you maybe need a 16th employee? I haven't played Diablo II yet, but I learn very fast. I have a long experience in RTS's and FPS's, as well as with MMORPG's. I also know the older technology like Sierra and LucasArts early software very well, some people say I'm an expert in that field. I am very laborious, I can play video games for 10 hours non-stop for very affordable prices. Learning new knowledge and skills is my hobby, when I was in primary school and in high school I learned how to play games all the time.

      I wish more work places would take this example.

      Yeah, tell me about it! Unfortunately most of my employers said that their companies need to be profitable or some other bullshit, greedy bastards! So anyway, where can I send my resume?

      --

      ~shiny
      WILL HACK FOR $$$

  3. Ah - the secret is to.. by 56ker · · Score: 5, Interesting

    have a Windows key on your keyboard - then you can just Windows+D to get back to the desktop quickly.

    1. Re:Ah - the secret is to.. by Anonymous Coward · · Score: 2, Informative

      that dosent always work, and in games it only works with about half of them, and usually there is a long delay, and it ends up crashing, or freezing in the game which would make the situation even worse

    2. Re:Ah - the secret is to.. by JPriest · · Score: 2, Informative

      and Windows+M = Minimize all

      --
      Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
    3. Re:Ah - the secret is to.. by EboMike · · Score: 3, Informative

      [Windows + M]
      All open windows are minimized.
      Perhaps its a new "feature."


      Actually, this "new" feature has been in all Windows versions since 98, possibly even since 95. There's several more, like Windows + R (Run), Windows + E (Explorer), etc.

    4. Re:Ah - the secret is to.. by freeweed · · Score: 3, Insightful

      Been there from Win95. It's how I managed to IRC all day at my former work :)

      Basically, you can have mIRC minimize to the system tray. AND you can change the icon it minimizes to. I just made up a blank grey square. Boss walks in, alt-space-m makes mIRC disappear - it's amazing how adept one gets at this :)

      Considering how full of crap the average system tray is, a bit of blank space in it never aroused suspicions :)

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    5. Re:Ah - the secret is to.. by nlh · · Score: 2

      My god. This is actually be some of the most useful information I've gotten about Windows in a long time.

      Finally I've realized the friggin' Windows key has a function other than messing up lots of games when I accidently hit it instead of Alt.

      nlh

    6. Re:Ah - the secret is to.. by PurpleBob · · Score: 2

      You're assuming that games run under VMware. They don't. Sure, you hear about the occasional successes getting one game to run, but not the multitude of people who try to get a game to run, find that it doesn't run or is slow as ass, and give up.

      --
      Win dain a lotica, en vai tu ri silota
    7. Re:Ah - the secret is to.. by Dahan · · Score: 2
      Why doesn't MS document this stuff in an easy-to-find place?

      Have you checked Windows' online help? At least in WinXP, the list is only three clicks away once you open Help: Click "Windows basics", "Windows keyboard shortcuts overview" under "See Also", then expand the "Natural keyboard shortcuts" item.

      I haven't checked the Win95 help in a long time (like since 1995 :), but I seem to remember the shortcuts being pretty easy to find there too.

    8. Re:Ah - the secret is to.. by GregWebb · · Score: 3, Informative

      Ahh, no, you've just used the system menu (the one which comes from the icon in the top left of the window) and you've also just moved not minimised :-)

      Alt-space-R - restores (unmaximises)
      Alt-space-M - moves (use the cursor keys or mouse, enter or click to confirm)
      Alt-space-S - sizes (cursor to grab edge, scroll in and out, enter to confirm)
      Alt-space-X - maximises
      Alt-space-C - closes. Yes, that's a destrictive shortcut next to another key, not bright...

      This is saying there's a bunch of other keyboard shortcuts triggered by the Windows key. Off the top of my head:

      Windows M - minimises all active windows.
      Windows D - shows the desktop. Toggles.
      Windows E - open windows explorer
      Windows F - open Find Files
      Windows R - open Run dialog
      Windows Pause Break - opens System Properties
      Windows F1 - opens Windows help.

      There's probably more, they're just the ones I know :-)

      --

      Greg

      (Inside a nuclear plant)
      Aaaarrrggh! Run! The canary has mutated!

    9. Re:Ah - the secret is to.. by Dwonis · · Score: 2
      That didn't work:

      Broadcast message from root (pts/0) (Sun Apr 21 09:23:33 2002):

      The system is going DOWN for reboot NOW!

    10. Re:Ah - the secret is to.. by nlh · · Score: 2

      Mostly I'm thinking about Empire Earth & Warcraft III, where Ctl+# and Alt+# are used to mark a group of units and call those units up. Your point, referring to FPSs, is quite valid though...I'm in the same boat as you.

      Kudos, btw, on the left-hand-on-the-mouse ... lefties unite!

      nlh

    11. Re:Ah - the secret is to.. by GregWebb · · Score: 2

      My computer doesn't have one ;-)

      Actually, I'm a trackpad user (reduced shoulder pains), I just find that I'm faster when I can focus my input on a single device rather than have to continually switch and reorient my inputs. Hence I learn keyboard shortcuts and instintively penalise any app which requires me to use keyboard and mouse simultaneously - well, except FPS games ;-)

      --

      Greg

      (Inside a nuclear plant)
      Aaaarrrggh! Run! The canary has mutated!

  4. Also a couple of Work friendly games by Kasmiur · · Score: 3, Informative

    Emulators!!!
    Many of the NES and SNES emulators will run in windowed mode or will let you freeze the game and alt tab out of it.

    Also there are a few emulators with network enabled so you can play multiplayer with other people.

    Also Diablo II works good.
    Destruction Zone a old tank combat game from the old days of 94(still quite fun to play)

    feel free to add to the list.

    Also I imagine many people at work wont be useding win98. they are forced to use something along the lines of Windows NT or 2K based upon thier job.

    --
    -THIS SPACE FOR RENT!
    1. Re:Also a couple of Work friendly games by Kasmiur · · Score: 2, Informative

      scorch2000.com
      What a fun website. Me and some friends spent many hours playing a networked version of the game.

      --
      -THIS SPACE FOR RENT!
    2. Re:Also a couple of Work friendly games by RealityThreek · · Score: 2, Insightful

      Heh. Forced to use Win2k over Win98.

      I've had better luck getting most games to run under Win2k than I did with any version of Windows before that.

      WinNT 4.0 and under were a different story though. ;)

      --
      :wq
    3. Re:Also a couple of Work friendly games by blibbleblobble · · Score: 3, Funny

      Emulators? We don't need no damn emulators! Just get a job at a games company, and you can have a real SNES on your desk...

    4. Re:Also a couple of Work friendly games by freeweed · · Score: 3, Funny

      I don't think there are too many game dev companies still producing software for the SNES... :)

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  5. Suggestion by athakur999 · · Score: 4, Funny

    Suggestion to all game writers. Allow your game to have a customizable title bar name. That way, when someone glances at your computer, they don't see "Minesweeper" in the task bar. Instead, they see "Q3 Earnings Report.xls".

    --
    "People that quote themselves in their signatures bother me" - athakur999
    1. Re:Suggestion by 56ker · · Score: 2

      It is possible to hide the task bar - just tick auto hide in properties (after right clicking with the mouse to bring up the menu). Then it only appears when you have the mouse over it.

    2. Re:Suggestion by (void*) · · Score: 5, Funny
      I can see it now ...


      Boss: Hey, Jeff, Let me use your computer for an email - I left my laptop back in HQ.


      Jeff the sys-admin: Ehhh ... (Quickly hits minimized) OK - here you go.


      Boss (sitting down): Sorry to stop your working.


      Jeff (smiling ironically): No problem.


      Boss: What is this - Quarterly Expense Reports. Why would a Sys-Admin like you have anything to do with Quarterly Expense Reports?


      Jeff: Errrr ...


      Boss: Come to think of it - I thought Accounting was still preparing them in confidentiality.


      Jeff: Errr ..

      .
      Boss: What's the meaning of this? You must that corporate spy from our rivals, MeAc Corp!


      Jeff: Nononono ...


      Boss: You're fired!

    3. Re:Suggestion by AntiNorm · · Score: 2

      Instead, they see "Q3 Earnings Report.xls".

      Quake 3 Earnings Report?

      --

      I pledge allegiance to the flag...
      of the Corporate States of America...
  6. Comment removed by account_deleted · · Score: 5, Informative

    Comment removed based on user account deletion

  7. Be honest, now by Da+Schmiz · · Score: 2
    If you're being paid to work, you ought to at least try to put on a semblance of working. If you legitimately have nothing to do, go ahead and play your game in the open.

    If you're trying to put off finishing the boring project that you've been staring at until your eyes glaze over, don't fire up a game. Do something intellectually stimulating.

    Like reading slashdot. :-)

    --

    "Anything is better than IE, and you can quote me on that." -- Wil Wheaton.

  8. PQ by dragonfly_blue · · Score: 4, Funny
    Well, as a matter of fact, I'm playing Progress Quest right now, and I'm at work. What's cool is I can keep playing if the boss walks by, but by switching to another task on my screen I can make it appear that I am actually working! Alas, it is Windows only, right now.

    The other cool part is if I forget to switch back to the game, my character just keeps pluggin' away, on some sort of strange magickal "autopilot", which liberates me from having to pay attention that often.

    Also, it's all online, and you can compete against up to 65,536 other players simultaneously. Can't beat that! Can you? Can you?!?

    --
    Free music from Jack Merlot.
  9. Why game at work anyway? by wilkinsm · · Score: 4, Interesting

    If your employer is not enlightened enough that you have to hide your gaming from them, the you probably should not be doing it in the first place.

    I personally never game at work, but I do pursue other extra ciricular activities, like playing with the latest mozilla or kde builds, resurrecting old hardware (currently an 8mm tape library) and learning new programming languages.

    Besides, the machines at my work don't have good enough graphics cards to play anything interesting anyway.

    1. Re:Why game at work anyway? by J�r�me+Zago · · Score: 2, Informative
      Besides, the machines at my work don't have good enough graphics cards to play anything interesting anyway.

      There are some very interesting text games like Nethack and GnuGo. Both are free and run on several platforms. And without graphics you're less likely to get caught ;)

    2. Re:Why game at work anyway? by advid · · Score: 2, Informative

      What about Nethack? Low system requirements, but incredably playable.

      --
      - "I'll probably get modded down for this."
  10. The way we got around it... by sjehay · · Score: 5, Interesting

    At my school there is an absolute no-games-on-computers, ever policy in force; at the end of term though we all felt desperately in need of some BZFlag action. Being the Computer Society, we decided the way ahead was to set up a USB QuickCam connected to a Linux machine with motion detecting software (apt-get install...) aiming right at the bottom of the door; we then wrote a quick app to be executed when motion was detected which would send a specific broadcast packet on the network and a daemon to run on the client (also Linux) workstations which, on receiving the packet, would execute 'chvt 1' immediately. Having set all of this up (in about half an hour - frenzied coding!) and opened emacs/top/something-important-looking on virtual console 1, we all got down to playing BZFlag - and lo and behold, as soon as anybody walked in the door every single screen simultaneously switched to the text console and we all looked deeply studious... Worked like a charm :-)

    1. Re:The way we got around it... by signe · · Score: 3, Interesting

      The university I went to had a similar policy. No games on the lab computers. Of course, as you said, around finals, most of us needed a break, and at the time the game of choice was Doom (damn, I've been out of school for a while). The problem we had wasn't really with people walking in and catching us. We played in the lab in the freshman dorm, and noone ever checked on that lab unless there was a problem.

      Our problem was with storage of the game so that it could be accessed by the computers in the lab. I was making a hobby out of finding places on the network to hide the game where we actually had write privileges. We had a big Novell network running all the systems, and it was amazing how many places we had write privileges. We started, of course, with storing it on the local systems, but that didn't last long. So we started finding all the little nooks on the network where we could store something. Naming and renaming directories. Making hidden directories.

      Damn, I miss that time. Well, not really.

      -Todd

      --
      "The details of my life are quite inconsequential..."
    2. Re:The way we got around it... by rbeattie · · Score: 2


      BZFlag sounds cool, if I could only try it...

      What's the deal with this game. It crashes my Dell Lattitude PIII 650Mhz / ATI RAGE MOBILITY-M1 AGP2X /Win2k machine whenever I try to run it...

      I know that Win2k isn't the world's stablest freakin' OS, but it rarely LOCKS UP so hard that I need to unplug it and take the battery out to reboot...

      -Russ

      --
      Me
    3. Re:The way we got around it... by (void*) · · Score: 2

      And then some idiot decides to run the game on tty01 and everyone gets busted! Damn!

    4. Re:The way we got around it... by HeUnique · · Score: 2

      Hmm, any suggest for a good Linux motion detecting program?

      --
      Hetz (Heunique)
    5. Re:The way we got around it... by Anonymous Coward · · Score: 5, Interesting

      As a former university admin who had to spend hours at a time hunting down hidden copies of pirated Warcraft II on our Windows machines, I learned to properly hate you guys.

      It drove me nuts to get a call that half the machines in the NT lab weren't working only to find they had run out of disk-space from the 50 different installs in C:\TEMP of Warcraft. I ended up have to write something that used Perl to MD5 checksum things to find files and flag them.

      And its not like we had a no games policy, since I had no issues with the massive Xpilot games that would take place, I just had an issue with pirated games and the lengths people would go to in screwing up a machine to get them to run.

      And also, because sometimes I'd get complaints from students trying to finish projects at the end of a quarter, only to find the entire lab occupied with people Warcrafting away. You may need a break from studying (although, I'd say probably getting the heck out of the University would have been a better break than sitting in same computer lab you spend 90% of the rest of your time in) but you don't need it at the expense of someone elses time. And despite all the calls of "oh, we'll get off the machine if someone really needs it" that never seemed to happen without someone having to call in a lab monitor who had to call me or my boss in.

    6. Re:The way we got around it... by signe · · Score: 3, Interesting

      Bah. I worked both sides of the fence. I worked in the computer center maintaining the labs for more than 3 years. It was never that bad. That's the nice part of having a few people who were "responsible" for installing the game and making sure it stayed there, and letting anyone else know where it was when they wanted it. We didn't end up with multiple copies of games on the system.

      Oh, and we never did have a problem with people wanting to do work and not having a computer. At least not that I knew of (and as I said, I was one of a few people "responsible" for the games). Mostly because use game players were polite and understood that the games always came second.

      It's interesting, though. For some reason, Bolo on the Macintosh side was more or less sanctioned. Not sure why.

      -Todd

      --
      "The details of my life are quite inconsequential..."
    7. Re:The way we got around it... by The+Cat · · Score: 2

      Sounds quite ingenious. :)

      The sad part is that there is so much intelligence and know-how like this that is being wasted by risk-allergic, dull, no-imagination corporations that would rather have a second plate of sandwiches for the catered lunch meeting than invest in anything truly new or useful.

      Anything really cool will require a 50-page "business case." Which, if completed, will be thrown in the trash and the idea still rejected.

      It would be really nice if a job could be as rewarding as some of these spare-time (and brillian) projects we read about, but it seems jobs like that are so rare.

    8. Re:The way we got around it... by Jenova · · Score: 2, Funny

      well, that reminds me. Having to do my school project with a bunch of people screaming their lungs off playing Quake really got me cheesed off -- so I had my own games to play with them.

      Wrote a remote shutdown program that responded to ping and installed it in the labs with help from fellow classmates. The minute someone plays games, his PC would mysteriously shutdown.

      What great fun :)

    9. Re:The way we got around it... by dstone · · Score: 2

      soon nobody will ever do any work!

      Seems like this problem should work itself out then.

    10. Re:The way we got around it... by Indras · · Score: 2

      At my school we hid all our games in the start menu on the local computers. They got deleted from time to time, because they would restore from backup periodically, but I always saved my characters to floppy every night. We would make a hidden directory in c:\windows\profiles\%login%\start menu\programs\, so it wouldn't show up in the start menu, and if the extra space looked suspicious there, they would assume it was actually in the desktop\ folder.

      The game? Castle of the Winds by Epic Megagames. It was a great game to just sit down and play in windows, the entire game fit on a floppy, and it was easy to cheat if you knew how to use a hex editor. I miss those days (seriously). It's hard to find a good RPG now.

      --
      The speed of time is one second per second.
  11. Heroes of Might and Magic IV... by MonkeyBot · · Score: 2

    ...is a brand new turn-based strategy game. It definitely allows for a quick alt-tab back to something that appears to be work. Unforutunately, you are sort of locked into turn-based strategy games when you are looking for something that allows a quick escape. For just about everything else, quick escapes put you at a serious disadvantage because losing track of where you are could spell death (or the equivalent in the game).

  12. Why not just... by Greyfox · · Score: 2

    Bugger off early on that Friday Afternoon? If your company has dial-in access, just claim you're going off to work from home. Or as we like to call it, "Work from Home." You have to say it with the quotes. What you neglect to mention is that you plan to stop at the pub on your way home and might dial in to check your E-Mail if there's anything particularly important that might be going on. The video cards they install on work machines tend to not be able to push the pixels fast enough for the really good games anyway.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  13. How my bosses used to caught us by philipx · · Score: 5, Interesting

    Well, first of all we had (have) quite a lax policy on games. Do your job and do whatever you like. However, most of the time games we're allowed after hours only.
    Here are three funny stories about getting caught playing.

    At this company I used to work for, the boss had a harsh policy on games and it started by refusing to buy accelerated cards. So much for Q3A... Well, however, we eventually elude him and tricked him into buying some. Six hours a day games were then not so uncommon, especially since we had a multiple floor building, the management on the last floor :). But the boss had an ace up the sleeve. He used to scan the network for Q3 servers with that tool from GameSpy that is otherwise used to "lawfully" find servers :). He said nothing, but at the end of that month penalties poured in :))

    Another funny story. We we're CTF-ing, all in the same room, a 4-4 game. I don't think a normal person could have resisted the shouts and yells that we're going on. On that particular day we thought our boss was out for the day, so we had an early start at around 4 pm. The truth was that he was out, but only to get out CEO from the airport. And most of us quickly exited the game when they entered our office when returning, except for this guy who keps on shouting : "Get the flag, get the f*ckin' flag!" with our boss and our CEO in the room. And when finally he saw we exited, he shouted, still not noticing the new commers, with his headphones still on his head: "Hey, whadda f*ck you exited now that I finally got the flag"... He turned blue two seconds later when he saw why we had exited.

    At my latest company UT was the game of the day. And since our CTO played with us most of the time, we quite often broke the "games after hours" rule and played even in the middle of the day. On one of this occasions, out CTO joined the game with the nick of another casual player (thus we didn't noticed him), took the Sniper rifle and shot of on the guys in the head. Then the message flashed on the screen : "You're busted!"...


    Well, however, I loved Q3 because you could do "bind ENTER quit" and it exited the game sooooo quickly. It saved me on more that a couple of boss-raides :)

    --
    __________
    Don't belong. Never join. Think for yourself. Peace!
    1. Re:How my bosses used to caught us by Shiny+Metal+S. · · Score: 2

      Well, however, I loved Q3 because you could do "bind ENTER quit" and it exited the game sooooo quickly. It saved me on more that a couple of boss-raides :)

      I remember a DOS program Game Wizard. It was used to stop the game any time and save the game memory, find the address where is your energy and increase it, etc. It had to be quite an intelligent program to stay as TSR and interrupt games in a single-tasking OS (games which were often normally running in their own protected mode, with CLI (interrupts turned off), etc. taking over the whole computer). It had an option called "boss" and you could set it up like this: first you took a screenshot of some program, then you set a password, and then when you hit some key combination anytime later to "boss the screen", the screenshot apeared instantly (it was done really good, in text mode even the cursor was blinking), and the computer was halted until you typed the password (nothing was happening while you were typing it, only when you finished you were back in the game). You couldn't work when the screen was "bossed" but you could always pretend that the system crashed. And what's the most important, you could continue the game where you left it. Great program, I wonder if it is still developed.

      --

      ~shiny
      WILL HACK FOR $$$

  14. Green Screen with Envy by echucker · · Score: 2, Insightful

    From the number of nasty replies, I have to wonder how many ppl are at work as they reply to this, while I sit home on my PC with the NHL playoffs on the TV in the background. Simple fact is, everyone needs a little break now and then. Look how many people spend hours a day here on slashdot. Gaming or looking at slashdot- either way you're still not doing "work", so get off of your high horses already.

  15. Re:Fire some people by MoneyT · · Score: 2

    Obviously you never worked end-user support for a certain well know big name company (who shall remain nameless). Most of the time, we had exactly enough work for 3 people. But there was at least 1 if not 2 people for every floor in the building.

    --
    T Money
    World Domination with a plastic spoon since 1984
  16. As a network administrator... by DocSnyder · · Score: 3, Insightful
    ...I don't see games improving security and stability on user workstations, especially on w1nd0z3 boxes. The worst things are multiplayer games which demand quite some bandwidth or even require alterations on the network infrastructure - yes, some people are smart enough... So if possible, please stay with rather non-intrusive games like Freecell or Pinball.

    For *n?x people, text mode MUDs are great games to play. They don't affect any security issues (they run on an external host), and if you really hear your boss coming in too late, it's just one out of a dozen xterms on your desktop, so switching to a different one won't be suspicious at all. ;-)

    1. Re:As a network administrator... by Siva · · Score: 2

      For *n?x people, text mode MUDs are great games to play.

      i was wondering if anyone else shared this idea. half of my work week is spent on an NT workstation, but i open an xterm from one of our unix boxes and login to my MUD from there (there are win32 MUD clients will all kinds of fancy features out there, but i like the old-school feel of ANSI telnet :). it only takes up about 1/4 of the screen, and it's easy to alt-tab something on top of it if someone walks my way. it's also usually easy to take extended breaks, although getting interrupted while fighting someone or something is somewhat annoying...

      of course, the ultimate source for finding a MUD you like is the MUD Connector. the site indexes over 1700 MUDs and features advanced searching and user reviews.

      --Siva

      --

      Keyboard not found.
      Press F1 to continue.
  17. PS-XDoom by ulbador · · Score: 4, Funny

    My favorite game to play at work is always PS-Xdoom. If my boss happens to walk around the corner, all I need to do it shoot a RPG into the group of process monsters, and wh00p, my X session gets killed, and I'm at a terminal looking like I was actually doing something

  18. The Sims by mrm677 · · Score: 3, Interesting

    The Sims is a perfect game for the workplace. Why? Because you can enable your Sims to have some intelligence for themselves and the game proceeds while you answer that phone call or speak with the boss. Granted, this intelligence isn't very high, but you don't need to babysit them and the game doesn't require total concentration. Just queue up some actions for your Sims every 20 minutes or so, and you are good to go.

    A friend of mine at my former workplace was very good at this. He had a laptop running the Sims all day while he sat in his cubicle pretending to work. The laptop was hidden by a stack of engineering equipment. It was funny watching the boss stop at his cubicle to discuss things. He had no clue what was going on!

  19. Depends on the job and the boss by pvera · · Score: 5, Interesting

    Quick look back:

    Job #1: Satellite Communications Controller for the US Army Space Command. Lots of night shifts with nothing to do. Certain shift supervisors tolerated games as a way to keep people awake as long as the mission was not affected.

    Job #2: Civilian Satellite Communications Controller (the former American Mobile Satellite, now bankrupt as Motient).
    Again lots of shift work and hours upon hours of nothing to do. Lots of 3D shooters and Diablo. IT folks tolerated us as long as we did not screw up the PCs. Boss played stupid, he was only interested in people not getting in trouble.

    Job #3: Web Applications Developer, the employer shall remain nameless. Boss-approved 3D-shooter games at lunch almost every day as long as it did not impact a project deliverable. Full cooperation from the IT folks. We would rotate between Quake III, Half-Life and Kingpin. Some high execs were popular for their Age of Empires games at lunch. The day the Sega Dreamcast was released we had ours FEDEXed to the office and paid for by the company (only console, controllers and memory cards, they told us we could buy our own $#^& games).
    Workplace started eroding and then one day some guys got yelled at for playing Dreamcast at lunch. Eventually everybody left the company.

    Current job: Another web shop that shall remain nameless. No gaming whatsoever, the corporate mentality is BILL BILL BILL (if you have read Grisham's The Firm you know what I am talking about). People prefer to bail out of the office for Starbucks or good food instead of eating in front of the PC just to play Quake III or whatever.

    I personally tolerate one of my employees. He is a total slacker but he is a total genius on what he does, so if he wants to play a bit of Shockwave Pool at lunch then I could care less as long as he delivers on time.

    There is a project manager that likes to play Shockwave games whenever a customer puts her on hold, which is fine since the clock is ticking and the customer is paying to keep her on hold.

    I personally believe that with such high stress levels in my workplace an everywhere else, it is necessary to give employees some breathing room. Let them play a little bit. Let them take a walk around town and maybe grab a cappuccino on the way back upstairs. And don't count their lunch minutes. If the guys want to hit a restaurant once a week and spend over an hour there instead of the institutional 30 minutes (which is a retarded concept) then by God let them relax and eat something a bit tasty than a freaking burger.

    Also, if the employees are done working and they want to stay after hours for a Quake III shootout across the network, then I am not only going to look the other way but I am going to make sure the IT folks leave them alone too.

    Of course, notice that I keep saying it is OK as long as the deadlines are met. If we don't meet the deadlines we lose business and we all lose our jobs. Also, if you know a certain Project Manager is a total asshole, don't let him catch you!

    --
    Pedro
    ----
    The Insomniac Coder
  20. Uplink! by Renraku · · Score: 2

    Uplink is a great workplace game. Its fun, adds stress to a stressless job, and is rewarding at the same time. Hell, even bosses would like that game.

    --
    Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
  21. Reintroduce the boss key by vjzuylen · · Score: 5, Interesting

    As games are starting to require more memory all the time, you can't simply save & exit or minimize one without a significant amount of waiting and/or rattling from your hard disk. By the time the game has disappeared from view, your boss may already be onto you. And then there's the Windows taskbar, prominently displaying the game's minimized icon.

    Back in the days of DOS, most Sierra adventure games came equipped with a solution in the form of a 'boss key' - F5, if I remember correctly. Quickly pressing the key when you heard your boss approaching wouldn't exit or minimize the game - this is 640k DOS, after all - but it would bring up a mockup screenshot of a spreadsheet.

    Something similar could be used in modern games. It wouldn't actually exit the game, but it would very quickly display a fake workscreen without the telltale taskbar icon. It could even have a limited amount of interactivity or animation. If your boss asked you to punch up a different document, for instance, it could display a fake BSOD the moment you touched the Start button.

    Then, you could make a big scene out of it, claiming that this always happens because your computer has far too little memory and the video card has no 3D capabilities...

    --

    Hee-hee. Dying tickles!
    1. Re:Reintroduce the boss key by LoonXTall · · Score: 2

      Four minutes later, you could have a spreadsheet embedded in the nearest zombie. How convenient!

      Software expands to fill the hardware market. Microsoft is good at that game...

      --

      ~~~LXT~~~
      Life is like a computer program: anything that can't happen, will.

  22. Terminal Games... by denzombie · · Score: 2, Informative

    Nethack is the best.
    No one at my call center knows what it is.Also if you stop playing, you don't get killed.

    --
    --- Evil robots don't kill people, Mad scientists kill people.
  23. Just don't play by famazza · · Score: 2

    Don't play, even if your employer says that you can do so after your work-time. Employers always change their mind after seeing an employee playing computer games inside the company dependencies.

    I saw this happen with me, and with other friends of mine, so don't ever plan to play games inside the company dependencies. If possible avoid to tell anyone that you don't really trust that you like games, officially you hate computer games, and only your closest friends knows what you really like to do after leaving the company.

    Too drastic? After passing through the acusations I have passed, and after two of my supervisors blame me and lie about what they allowed and didn't allowed me to do during work all I can say is, don't trust your boss.

    --

    -=-=-=-=
    I know life isn't fair, but why can't it ever be un-fair in MY favor!?
  24. Two things by gmhowell · · Score: 5, Interesting

    First, it's called Solitaire.

    Second, don't you have a fucking job to do, you dirty hippy? I ain't paying you to frag the doofus in the next cubicle over.

    First it was checking mail at work. Then getting around the proxy server. Now it's this bullshit. Christ, grow up. You wonder why you get downsized? You wonder why your company's stock is in the toilet? It's because you are doing everything at work EXCEPT work.

    If the lazy SOB's who post around here spent half as much time working as they do bitching, complaining, playing games, posting here, etc. there never would have been a recession, pets.com might have survived, and Gnome and KDE would be fully compatible with packages completed for everything from Debian to Red Hat to *BSD.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
    1. Re:Two things by dillon_rinker · · Score: 2

      It may not be your fault that you can't find anything else to do; I've worked in environments where you do what you're told and keep your mouth shut or else.

      That said, though, can't you find something productive to do with your 45 minutes of downtime?

    2. Re:Two things by realdpk · · Score: 3, Funny

      "You wonder why your company's stock is in the toilet"

      That's it, I quit! Oh look, the stock is up 75 points!

      Yeah!

      "Gnome and KDE would be fully compatible with packages completed for everything from Debian to Red Hat to *BSD"

      I wonder how much of Gnome/KDE and other such packages were written at the workplace during breaks. ;)

    3. Re:Two things by Sycraft-fu · · Score: 3, Interesting

      Depends on what you are doing. For programming, teh answer is often no. You write an app, you test it, big bug that breaks the whoel thing. Ok, fine, you fix the bug. Now you have to recompile, except that this is a huge app, and the recompile is going to take 30 minutes. You can't test anything else since this bug is a total showstopper and can't try anything till it's fixed. Guess what? You have 30 minutes to burn.

      Or take my job (Systems/Network admin), plenty of times where I just have to wait on something to finish. Like cutovers to faster connections (ie upgrading closets from 100mbit to gbit). It often goes something like this: I go to the BET and sit down near the switch that feeds the building. The other guy goes to the individual closets with the gear. He sets up what is necessary, calls me, and then we switch the fibres from one thing to the next. Now while he's walking around and getting things ready (this can take 15-20 minutes), I can't really do anything productive. It's not like I can leave, I need to be there to make the switch when he's ready. So I talk on the phone, or play games on an iPaq or something.

      There are times when you just have to wait on something to finish and you really can't do anything else productive while you wait.

    4. Re:Two things by nodrama · · Score: 2, Insightful

      Trying to ignore the fact that this is a total troll...

      The good thing about playing games at work is that it is obviously not work. Why is this good? The most dangerous people spend a lot of time at work not being productive, while they self delude themself into thinking they are making contribution. At least when someone is playing a game they cannot avoid knowing they are slacking off.

      As an employer I much prefer someone who gives me 7 hours solid work, and takes 1 hour for gaming. The shits I hate are the ones who "go slow" for 8 hours, giving me only 4 hours of value. Work hard, play hard, it's the intensity I want.

      The first time I "catch" someone gaming I tell them:
      a) don't hide it
      b) don't charge me for it (i.e. don't count it as time worked)
      c) never ever ever let it risk a deadline

      Of course if someone is slack when the heat is on than they are out the door. But I'm yet to have to do this.

      In my experience the guys who game are the same guys who can be relied on to work weekends and mega weeks when the pressure is highest. They appreciate a no bullshit rule environment, and respect the fact that when I ask for extra effort it really is important.

    5. Re:Two things by Dwonis · · Score: 2

      and Gnome and KDE would be fully compatible with packages completed for everything from Debian to Red Hat to *BSD.

      You assume Slashdot is full of skilled developers, which I highly doubt.

  25. Yahoo Games by LoudMusic · · Score: 2

    It seems the masses have flocked to Yahoo Games for worktime leisure. I've played many games of spades (at work or at home on my off days) with people who keep insisting that the play get a little quicker because they're at work and need to get back to productivity. I just laugh and tell them to get a job like mine where they pay me to do nothing (:

    ~LoudMusic

    --
    No sig for you. YOU GET NO SIG!
  26. play QUAKE at work! by theCURE · · Score: 4, Informative

    There is a new version of xquake that allows you to set a variable fastquit. a simple config like:

    fastquit 1
    bind F12 "quit"

    and you're golden. the screen goes back into windows very quick, and no trace of the game is left. It works, trust me :)

    --
    "i can never say no to anyone but you"
  27. People who play together create together by rufusdufus · · Score: 3, Interesting

    I am a firm believer in playing games in the workplace. As a manager of software engineers, I want people working for me to really be into computers, to be the type that notice every little thing. I want them to be people who know how to have fun. I want them to be creative people.

    I also want them to be productive, and certainly would not let game playing get out of control. But I would much rather my reports not wince and hit the Boss key when I 'catch' them goofing off [heh, do you think you actually fool us with that quick alt-tab?]. As long as they are getting work done, why not let them blow off some steam? Maybe even have team building exercises where teams compete against each other.

  28. The perfect game for work: by VistaBoy · · Score: 2, Insightful

    NetHack. The levels are randomly generated, there are surprises at every corner, and most importantly of all, you can minimize it. Also, if your boss has poor eyesight, he may just see that it's a text console and actually say, "Keep up the good work." Don't try to play Q3 or UT at work, as they are impossible to keep hidden on the computer since they're 600+ megabytes each. Hovever, NetHack fits on very small media, including a floppy.

  29. Games for who? by prakashj79 · · Score: 5, Funny
    Where are the games for the worker?

    For the non-worker you mean...

    There is a thin line between laid back and laid off

    --
    With profound apologies to whomsoever this sig originally belonged.
  30. True story by Weasel+Boy · · Score: 2, Informative

    Back in the day, we used to rename our binaries so that when we ran 'tf' (TinyFugue, a MUD client) or 'nethack' or 'slirp' (a user-mode PPP tunnel for dialup users), the sysadmin running 'top' would see 'emacs', 'gcc', and 'spice', etc.

  31. Re:Games on PDA! by motardo · · Score: 2

    I play Scorched Earth and Sim City on my palm, sometimes bejeweled! (but bejeweled! got old).

    -motardo

  32. this is why the economy is so bad now by alphasmurf · · Score: 4, Insightful

    I fully understand overstaffing call centers, so that peak time is handled well. This is good customer service, and on the surface it's not a bad idea, especially when the customer is paying for it anyway.

    Letting your staff waste their free time 7 hours (or whatever) a night of vid game playing is a corporate strategy that will eventually land your company out of business, and all of your happy nightshift guys out of jobs.

    One of four things will happen to you.
    1) your client will tighten their belt, and go with a strategy that only has the 3 people working, and deal with the reduced customer service level.
    2) your client will hire a smaller group of people to handle the business themselves, and bring it inhouse
    3) another company who staffs 15 people will make a bid to only charge your customer for 4 or 5 people, and your customer will leave.
    4) your customer that is stupid enough to pay you for bloat staff will go out of business

    How does #3 work ? By making your call center staff DO SOME WORK while not taking calls. If there literally isn't anything for them to do but sit around and wait, then you have bloat in other areas.

    Who is your customer ? The firm I work for is large and has our fingers into all sorts of stuff, I am sure we could service them better than you are ...

    `let him who hath understanding reckon the number of the smurf`

    1. Re:this is why the economy is so bad now by cxgd · · Score: 3, Insightful

      If you want a good response time, then you have to have people sitting around ready to take calls. How many times have you been on the end of the phone for 90 minutes listening to 'we value your call' crap.

      --
      just my 2 cents worth. you now owe me 2 cents.
    2. Re:this is why the economy is so bad now by Phroggy · · Score: 2, Insightful

      2) your client will hire a smaller group of people to handle the business themselves, and bring it inhouse

      This assumes the client can figure out how to manage support themselves. If they knew how to do that the first time, they wouldn't be outsourcing.

      3) another company who staffs 15 people will make a bid to only charge your customer for 4 or 5 people, and your customer will leave.

      No, they'll make a bid to charge for 15 people cheaper. The client believes they need 15.

      4) your customer that is stupid enough to pay you for bloat staff will go out of business

      Overstaffing a callcenter is far from the dumbest thing they're probably doing. Companies that understaff are probably more likely to go under, as all their customers leave.

      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
    3. Re:this is why the economy is so bad now by gad_zuki! · · Score: 4, Insightful

      4) your customer that is stupid enough to pay you for bloat staff will go out of business

      I know of one Chicago ISP that markets itself as being high-end. Not in a geek way, but in a customer service way. They're a little pricier, actually last I checked they were MSN/AOL priced for dial-ups and they have a call center just like the one described. Who would you rather give you 20 dollars a month to? 90-minute wait times to a stressed call center or to a place that gives its workers some leeway.

      Lastly, how much do you think night-time tech support workers make? Trust me, it ain't enough to bankrupt any company and your customers will be thankful they can get a human voice on the phone who knows more than what the "troubleshooter script" says at 4:30am.

    4. Re:this is why the economy is so bad now by Mahonrimoriancumer · · Score: 2, Informative

      Companies that understaff are probably more likely to go under, as all their customers leave.


      Not only will their customers, but the employees that work there will also. I work in a call center and I am almost ready to quit my job because of that reason.

      --
      So climate's changing. So what? It has always changed. The big news would be if it wasn't changing. - Dr. Philip Stone
    5. Re:this is why the economy is so bad now by macshit · · Score: 2

      Who would you rather give you 20 dollars a month to? 90-minute wait times to a stressed call center or to a place that gives its workers some leeway.

      I'll bet those workers are positively giddy with enthusiasm when they (instantly) answer a call ... `How may I help you dear customer -- dear lovely customer who makes it possible for me to get payed for playing games all night? What seems to be the problem? Would you like your feet licked? Blowjob?'

      [hmmm, maybe it's not such a good idea after all...]

      --
      We live, as we dream -- alone....
    6. Re:this is why the economy is so bad now by Matthew+Weigel · · Score: 2, Redundant
      I fully understand overstaffing call centers, so that peak time is handled well. This is good customer service, and on the surface it's not a bad idea, especially when the customer is paying for it anyway.
      Letting your staff waste their free time 7 hours (or whatever) a night of vid game playing is a corporate strategy that will eventually land your company out of business, and all of your happy nightshift guys out of jobs.

      Yeah yeah... this is why Apple went out of business a decade ago - they charged more for a better product, and since people never want anything but the lowest price product, nobody bought Macs in the previous dip in the economy.

      What's that you say? Apple is still in business, and is the only computer manufacturer that has so much demand they're having to increase prices!? Surely that's not possible...

      The one thing that bugs me more than all the libertarian geeks is the libertarian geek that doesn't understand economics. It might just happen that the time wasted waiting for an understaffed help center to get around to the customer is actually costing that customer more than the extra cost of helping to pay for an overstaffed help center. It might just happen a lot, actually... or at least enough that there will always be enough customers who are saving money by spending it intelligently.

      --
      --Matthew
    7. Re:this is why the economy is so bad now by Sycraft-fu · · Score: 5, Insightful

      Ummmm, saying that the call centre staff should be doing something else while not taking calls is a silly idea. What are they supposed to do? It's not like employees are magical robots that can do any task you tell them, they are trained to do something, that's what they know what to do. You can't tell a call centre tech to go do something like a router upgrade, they don't know how. When dealing with things like customer service you just have to accept that you need to have people that, at times, will sit around and do nothing. That's just part of the job. I'm sure 3am techs don't get much work in general but know what? I've called in at 3am when my net connection went down, and I expected (being that it's a bussiness line) that someone would be there to take that call and to resolve the issue.

      If you think cutting back on customer service is a good way to save money, think again. It's one of the reasons Qwest is going down in flames.

    8. Re:this is why the economy is so bad now by Drakantus · · Score: 2

      You don't seem to get it. Maybe 99% of the time the late night call staff is being underutilized, but what happens when there is a real outage, and the calls start flooding in? Under your genius idea of reducing the workforce to 3 people, you get a lot of pissed off customers who switch services, which in the long run costs much more than having a couple $12/hour employees "not doing work". Oh, you do want to keep 15 employees, you just want them to do other work as well. What exactly are they going to do? If they were skilled at other tasks, they would probably be doing them, call center work isn't exactly fun.

      --
      I love going down to the elementary school, watching all the kids jump and shout, but they dont know I'm using blanks.
    9. Re:this is why the economy is so bad now by osgeek · · Score: 2

      What are they supposed to do?

      I ran a staff of about a half dozen ISP support engineers, and managed to find plenty for them to do while they weren't on a call. Having your support people just sit there and play games all day is a disservice to the company and to those people.

      I found that most support employees responded positively when encouraged to improve themselves through taking on more and more difficult tasks, as well as self-education.

      A good number of my employees may have started off as only being capable off answering the phone for simple support, but ended up getting much better paid engineering and IT jobs.

    10. Re:this is why the economy is so bad now by osgeek · · Score: 3, Interesting

      What's that you say? Apple is still in business, and is the only computer manufacturer that has so much demand they're having to increase prices!? Surely that's not possible..

      Actually, Apple came fairly close to going out of business because of a severe lack of work ethic. I worked there in around 1992, and I found the place to be disgusting for anyone like myself who wanted to actually accomplish something. You could never find engineers at their desks, they worked 10, 4 & 2's (That's where you get to work at 10am, leave at 4am, and have a 2 hour lunch break in the middle).

      That lack of work ethic showed itself to the public in a string of poorly conceived ideas that were poorly implemented -- almost destroying the trust in Apple's fanatic user base.

      It wasn't until Jobs came back and started handing out pink slips left and right to all of the dead wood, that things started to change for the better.

      As an Apple insider, I find your analogy to be without merit, and actually almost making the opposite point of the one you were attempting to make.

    11. Re:this is why the economy is so bad now by Fastolfe · · Score: 2

      I look at it this way -- if a call center tech wants to use his "free" time playing games, he will never get a raise and he will never be promoted out of that position.

      If, on the other hand, he wants to spend his free time doing something else, like studying for a Cisco certification, doing some development or even just writing up technical documentation or building web pages, that tells me that's the direction he wants to go in and I will consider that when it comes time to do promotions or fill vacancies.

      Another approach to this whole problem is for companies to *not* simply hire call techs, but to hire people for other positions that require them to do handle calls for part of their time as well. That way you *do* have something for them to do: their "real" job. (And if they do their real job really well, maybe they don't need to answer the phones so much.)

    12. Re:this is why the economy is so bad now by Sycraft-fu · · Score: 2

      You know, in a great many settings, espically large settings your approach would work like not at all. Sure, when a company is small it's perfectly feasable to have the normal staff take the phone support too. Things get lare, it isn't. I'll give you some examples from where I work (a large university).

      We have a switchboard, which is the main call centre for the university. If you don't know the direct dial number for who you want, you call them. There are about 8 of them there during the bussiness day, we don't staff it after hours. Now I've been down there to fix computer problems and know what? When they aren't taking calls, most are playing silly little shockwave games or solitare, or just surfing the net. That's fine, but it's not like we can put them to work on anything else. They can't leave their desks. Even if we could find cordless phones that could mimic the functionality of their consoles (large phones that can make the 7/RE do all sorts of neat things) they need their computers to get at the phone directory. Also, we can't give them much in the way of desk work either since you are literally getting interrupted by calls all the time, usually once a minute or more. Hard to give any real concentration to a difficult job in spurts like that.

      Or how about our customer service people? They do have other jobs than just answering the phones, they do all the related documentation and so on (for new line requests, trouble tickes and so on). So why not give it right to the staff that does the work? Simple, the customer service would suck if you did. We aren't at our desks all day, we are often out actually doing the things that these tickets call for, or attending meetings, or going to a conference, or what have you. You call us then, we can't help you. We'd have to tell the customer to try someone else or call back later because we aren't at our computer and so can't help them. And even when we are at our desks, we are often doing something that requires concentration. You don't want to be interrupted every couple minutes.

      Worker specilisation is a necessary thing for real efficency. Even though it leads to people sometimes having nothing to do it is more efficient than trying to have all people do and be all things, even if they are capable of that.

    13. Re:this is why the economy is so bad now by osgeek · · Score: 2

      Umm, oops. Should be "leave at 4pm".

  33. The soulution is... by BigMucho · · Score: 2, Informative

    I used to be an "alt-tab" slave myself, but its WAY to obvious... the boss materializes in your doorway and you fumble for the right keys, that's rookie ball... the pros know that mapping the depression of your mouse wheel to "alt-tab" is far more efficient and less conspicuous. Works great for the occasional pr0n fix as well :)

  34. BG and Hiding windows from prying eyes... by gabec · · Score: 5, Informative
    OK, I would feel insanely uncomfortable playing a game at work (well, during work hours and without the consent of the work community), but here's an option for those that don't...

    First, Baldur's Gate has a great option... in the Options tab you can set BG to run in a window instead of full-screen. This can kill the playability on older PCs but BG isn't an action game so it's still a viable option.

    Also many games support the (on windows) ALT+ENTER hotkey to switch between normal and full screen mode (like if you're watching a DVD or MPEG you can switch this way).

    But whatever your game of choice, if, unlike at Kasmiur's, your workplace does not allow games, you might want to look into an insanely useful program called "Watchcat." First of all, it's FREEWARE. The program, either by clicks or hotkeys, will hide any or all applications currently running... so if you're a Solitaire freak and you hear someone coming up, smack that hotkey and not only is the game off the desktop, it's off of the taskbar too. This program ROCKS.

    Here's a small article about the program on Tech TV

  35. Well, this may be a little skewed by Dixie_Flatline · · Score: 3, Interesting

    ...But here at BioWare, we're always playing games. I don't just mean the games that we're working on, I mean that we're allowed to play games. We have a foosball league, and several of us are currently involved in an NHL '96 (yes, for the Genesis) tournament. Of course, when we're in crunch, we're discouraged from playing games too much, but even then it's generally accepted that the less stressed out we are, the better we work.

    If you're playing a couple games of solitaire at your desk, or maybe something from Popcap games (http://www.popcap.com), nobody should care. If you're trying to make it through Baldur's Gate II (or, coming soon, Neverwinter Nights! :D) at your desk, you should be questioning what value you're bringing to your job, or what satisfaction you could possibly derive from a job that leaves you so bored.

  36. Re:Tiny Windows games for workers by jcsehak · · Score: 3, Interesting

    I could be wrong, but I've heard you can play a lot of games (even FPS ones) in the dock in OS X.

    --

    c-hack.com |
  37. there's only one way to play games at work by glwtta · · Score: 2

    and that's on fridays, after work, and against most people you work with, including your boss.

    --
    sic transit gloria mundi
  38. Companies I have worked for... by Junta · · Score: 2

    At a job I had a while back I would spend tons of time playing znibbles with cowowrkers. On the day before everyone got off for 4th of july, a bunch of people played half life on the 5th and 6th floors. Great please to have fun, but unfortunately the site was closed down at the onset of the dot-com bubble burst. Guess it made since, not only were people playing way too many games, but we would buy a couple of 60,000 dollar tape jukeboxes so we could be lazier, and sun enterprise servers to do work that coul dbe done much cheaply on other systems.

    I then killed a few months as a network admin for a industrail magnet research company. They primarily used office and autocad on their windows boxes, a cake walk of a job but they needed a relatively cheap administrator in case their server went down, so I killed quite a bit of time there with games. Of course, bein a cheap windows admin was only a holdover, so I quite and now work for a company where I don't ever play games. Get a lot more money, but still it is sad I don't get to cut back as much. of course the fun still comes in when servers go down. I think in the right context games can be very important in the geek work environment. Boost morale, build teams. It's worth sacrificing a little bit of productive time in order to reduce turnover and make people much more cooperative.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Companies I have worked for... by Junta · · Score: 2

      Ah, I would have agreed, but when the company goes under because they spent too much money, then our jobs go away :)

      --
      XML is like violence. If it doesn't solve the problem, use more.
  39. Back in the old days of the Commodore Pet... by SIGFPE · · Score: 2

    ...you used to be able to get games on EPROM. To execure the game you just did a SYS ???? where ???? was the address of the code in the ROM. No need to boot a program off disk (which took an eternity those days). Nobody had any clue it was there as it was tucked away in an unobtrusive part of the memory. Nobody could accidentally stumble on it. I think it even returned your screen to its previous state as soon as it quit.

    --
    -- SIGFPE
  40. Re:Tiny Windows games for workers by limbostar · · Score: 2, Funny

    No kidding. A lot of that site is designed under the assumption that everyone has Javascript enabled.

    <noscript> motherfucker, do you speak it?

    --
    this is a sig.
  41. I am a mindless drone. by piecewise · · Score: 2

    Oh, but working where I work is more fun than any computer game could ever be! I get my entertainment from my positive work environment, grey Lexus, and cult-figure nerd/Chairman!

    My is Redmond beautiful today, too!

    --
    The next comment I write will be ready soon, but subscribers can beat the rush and see it early!
  42. Re:Dont forget about the video card by motardo · · Score: 2

    they're installing 32MB GeForce cards in the pc's here at the hospital i work at :)

  43. This is a great game! by Hard_Code · · Score: 5, Funny


    <read slashdot>
    <read slashdot>
    <quickly switch to code editor with complicated source file loaded>
    <read slashdot>
    <read slashdot>
    <read slashdot>
    <quickly switch to terminal and enter a frenzy of mundane 'ls', 'grep' and 'vi' and 'find' commands.>
    <read slashdot>
    <read slashdot>
    <read slashdot>
    ...

    --

    It's 10 PM. Do you know if you're un-American?
  44. In other news... by wadetemp · · Score: 2

    ... all the .COMs who could afford to hire programmers who sat around playing games all day at work have passed on. And you wonder why they don't make games like this anymore?

  45. games for the worker? by primus_sucks · · Score: 2, Funny

    Where are the games for the worker?

    Don't you mean games for lazy bastards:)

  46. Re:Not at MY work by nlh · · Score: 2

    Your company sounds miserable -- do you like it? I'd never _ever_ tolerate working at or running an organization that has such a draconian attitude towards its workers. Firing people for playing games (unless they didn't do their jobs ever) is wrong.

    Likewise, web surfing is a tool -- not just a waste of time (though there are plenty of ways to waste time). If the company _really_ wants to prevent time wasting, they can install censorware that blocks the commonly-used time-wasters (match.com, lotsoftimewastinggames.com, etc.).

    Anyway, sorry...I just hate reading about companies that still think that the stick is a more valuable tool than positive motivation.

    --noah

  47. Re:Work is for Work by Random+Feature · · Score: 2

    Well Adam, let me tell you a little story...

    I was consulting a few years back and we had just finished a project. Now, the way it works when you're a consultant in demand is that if the company you're at lets you go, someone else snatches you up.

    So... they refused to let me go while they waited - for FOUR DAMN MONTHS - to start up the next project.

    I sat with nothing but a shitty ass NT machine and no rights to do anything but surf the web.

    I memorized PI to 101 significant digits. I studied for a Java certification. And in general I was bored shitless.

    If I could have played games, I would have. And since there was nothing and I do mean nothing for me to do but wait, I would have been glad if the company had decided to ditch me. I spent tons of time surfing and doing nada. I went days in between even seeing anyone. Ack!

    It depends on the company, as well. Some companies have a policy of "as long as you get your job done, we don't care where/how/what you do."

    Those are the best companies to work for because

    1. They have less attrition
    2. They can also reduce the increase in compensation. (lower percentages for raises) After all, who's going to leave such a great culture? That's where the savings come in.
    3. When it's time to bust ass, almost everyone does.

    --
    I don't have a solution, but I certainly admire the problem.
  48. Re:One Word: Bejeweled by British · · Score: 2

    FUnny you should mention that. Our entire QA lab one day consisted of 99% of the QA staff playing Bejeweled during lunchtime.

    The popcap games are addictive, and wiht many of them on PDAs, you can do something during boring company meetings!

  49. Reminds me of the time I went to the Capitol by Skim123 · · Score: 2
    in Jefferson City, MO. There's one part where there is this room for various clerical type employees, and they all have their backs to the hallway, and there's a long glass wall, so you can see them all. There must have been about 8 of them, all lined up at their computers, each and every one of them playing solitaire.

    Your tax dollars (if you live in Missouri) hard at work.

    --

    I could not justify my existence if I were a turkey farmer. Would I terminate myself? Undoubtably, yes.

  50. Magic the Gathering by scubacuda · · Score: 2, Informative

    Magic the Gathering is always a fun one. You can download a free graphical tabletop based freeware program that allows one to play with anyone over the Internet.

    The program contains a working database of every Magic card ever created as well as a means to keep track of all the information required to conduct a full game, so you don't have to spend money on tons of cards in order to create an asesome deck.

    Apprentice requires Windows 95, 98, NT, or 2000. Development for Macintosh, Linux, and BeOS will begin after Apprentice 2.0 is completed.

  51. but when things go wrong all are needed by DABANSHEE · · Score: 2

    Ie, it never rains but it pours.

    You have no idea what the back shifts are about do you?

    they are only there for when something fuckups.

    90% of 90% of nights they only need 1 person, nut when things fuck up they'll all of a sudden get 50 cals a minute, that's why they have 15 people on.

  52. Yup. Nethack rocks.... by billstewart · · Score: 2

    C'mon, the very name implies "These aren't the games you're looking for, you can move along".

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
  53. The ultimate boss key by interstellar_donkey · · Score: 2

    Is working from home. The hardest thing to do is remember to shut the sound off whatever game you're playing when somebody calls.

    --
    The Internet is generally stupid
  54. Re:Tiny Windows games for workers by Shiny+Metal+S. · · Score: 2

    http://www.tinywindowsgames.com/tiny/ has really small games perfect for workers, play chess at 74x74 pixels. Hours of fun instead of work, and you wont get cought!

    Wait a minute, I'm not sure if I understand... You won't get cought, because these are really small games? Are they so tiny that nobody will see them? Is it safe for the eyes?

    --

    ~shiny
    WILL HACK FOR $$$

  55. Re:Tiny Windows games for workers by Shiny+Metal+S. · · Score: 2

    No kidding. A lot of that site is designed under the assumption that everyone has Javascript enabled. <noscript> motherfucker, do you speak it?

    A lot of that site is also designed under the assumption that everyone can see fonts smaller than pixels (which is actually quite a sane assumption, considering the fact that they provide games 4x4 pixels large). That said, as I am unable to read their website without getting my lazy ass off the chair and staring from the distance of 2mm from the screen using a magnifying glass, so my question is: are they available only for Windows? As for the Javascript, I enabled the damn thing, but I still can't see their screenshots. But then again I probably wouldn't be able to see them even if I could display them, if they are as small as fonts... Oh, well, it's only my own fault that I bought a 15" monitor having problems with sight. I should've bought 50" projector instead, then I wouldn't complain about incompetent web designers, like I always do...

    --

    ~shiny
    WILL HACK FOR $$$

  56. Leisure Suit Larry Pinball by wo1verin3 · · Score: 2

    Had an ALT-H command and you could choose the icon it minimized as. ALT-H minimized my game and made it look like a Lotus 123 spreadsheet icon. I wish they had this for everquest :(

  57. MUD by Kidbro · · Score: 3, Insightful

    'nuff said.

  58. Here is why I don't by eberry · · Score: 2, Insightful

    If I was an employee of a company I wouldn't play games, even if it was sanctioned in the company handbook. Two reasons:

    1. First time your project slips, guess what (or rather who) is to blame?

    Me: "I haven't completed the importing of the blah, blah data into the new system. It will be done by Friday."

    Boss: "Well you seemed to have enough time to play Quake III all last week"

    2. I could never look my boss in the face at a review and say "I deserve to make this much or this position", if he know I was playing games. (Even during lunch.)

    Bottom line is I never give them anything to hang over my head. Even if they want me to go to a conference in Florida during the middle of winter I act like I am getting screwed. Work should be as painful as possible (or look that way at least if you want to get an edge over your boss.)

    Of course I like that employees typical burn company time and equipment. It makes selling myself that much easier. I am successful as an independent contractor because I try my hardest not to waste time. I have been well trained by the Army to avoid distractions.

    I am not going to say grow up and all that. But I do think if you have time to waste like that, you're not balancing your time correctly. And as for talking to co-workers and snack runs as being just as time wasting. Rubbish! Talking to co-workers builds relationships which helps at the workplace (as long as it's not hours at a time.) Casual conversion while working can be mentally stimulating. And who can work without sugar and caffeine? If I feel I can't concetrate, I grab another Mt. Dew.

    Not preaching, just my thought on the subject.

    --
    Whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa. Lois, this isn't my Batman glass. - Peter
  59. Re:Not at MY work by osgeek · · Score: 2

    Why don't you do what I did, and take your life's savings to start a company. Pay people out of your own money while you don't make a salary for a year while you build your company up.

    Then, let your employees spend 90% of their time playing games and screwing around. When you consciously realize where employment comes from and how it affects you personally, I think you'd change your shallow attitude.

  60. In-browser games! by adamp3 · · Score: 2, Insightful

    In-browser games are easy to hide and are good for short-term distractions that won't totally kill your "productivity".

    Multiplayer Mini-Golf
    NetbabyWorld (not Mozilla-friendly)
    Orisinal (little Flash games)
    Spaced Penguin! (fun with gravity)

    ...at least they're better than solitaire.

    Just wish there was more out there.

  61. quake 3 by diesel_jackass · · Score: 2

    \bind * quit

    thats what i use.
    works great.

  62. There are a gazillion other stuff to do. by chris_7d0h · · Score: 2, Interesting

    Gaming at work?
    Sounds very foreign to me. In today's competitive business culture, you need to stay on the front line. Having some spare time? Fine, read Sun's latest Java specs, or W3C's XML specification.
    There are always stuff to learn and the more you know, the better you will perform.
    Playing games will hardly lead to any promotions nor more interesting job assignments.

    --
    In a society that believes in nothing, fear becomes the only agenda ~ Bill Durodié
  63. Re:Tiny Windows games for workers by Shiny+Metal+S. · · Score: 2

    I have always found it strange that people in the computer industry tend to be some of the most backwards when it comes to exploiting technology.

    This

    <font FACE="COURIER NEW" SIZE="-2"><b><i>Arcade Machine Emulators for download...</i></b></font>

    is not new technology. It's actually very outdated way to control text appearance. If you want to exploit technology, use XHTML Strict and Cascading Style Sheets.

    But I wasn't talking about the way how the fonts are made smaller than the default size (size="+1" is the font larger than the user default and size="-2" is font smaller than the user default font, i.e. this size which I find the most readable - see my web design rules if you're not sure what I mean). I was only commenting the idea of using fonts smaller than the size which I have chosen as the best size for me.

    Incidentally, you can zoom in to view the text better using menu options, or in IE you can hold down the control key and use the mouse wheel.

    Of course I can set my default font so large that when the size is decreased twice the result will be my favorite size. But this way the correctly designed websites would have fonts too large and it's completely backwards and doesn't make much sense.

    I'm sorry if you found my comment offensive. I was mostly joking because I visited a website with tiny games and I found the fonts so tiny that I couldn't read anything, which kind of made sense, because people who play so tiny games obviously has to have great sight, unlike myself. The first thing I thought was that you may have set the fonts so small, so the people with poor sight (those who wouldn't be able to play those games anyway), won't waste your bandwidth downloading games to small for them to play, because they won't find the download links. I found that kind of funny.

    As for the Javascript, as I said (please read my comment), I couldn't see the screenshots even after I enabled Javascript, so something is just broken. (JavaScript Error: http://www.tinywindowsgames.com/tiny/: document.all has no properties.)

    Most people have JavaScript enabled and that helps us to create sites in a quick and useful way.

    Yes, most of people, but not everyone. Unless you use the <noscript> tag, you have to understand that those who don't have Javascript enabled, or those who don't use Javascript browsers at all, will complain that your website simply don't work, which is true however great working with Javascript it may be.

    Just use <noscript> tag and your website will work great for everyone. People with working Javascript interpreters won't see <noscript>this code</noscript> at all, so your site will be exactly the same for those who can use it today. The only difference will be to those people who can't use it today. Please read my web design rules, I believe you'll find quite a few good points there.

    I'm glad that you answered and I'm honored that you probably made your account just to answer my comment. The main reason I posted my comment (other than a joke about tiny games and tiny fonts correlation) was to ask if these games are available only for Windows, because I don't have Windows (I use Debian) but I'd like to check them out. So please tell me: what platforms do you support? Are those games released as free software (in the FSF sense)?

    If your games work under GNU/Linux systems, then I'll be glad to check them out. If they are written only for Windows but they are released as free software, then I'll maybe try to port some of them when I find any time for that. Please tell me where I can find the working screenshots, I'd like to see how do these games look like in the first place.

    Thanks and, once again, I'm sorry if you misunderstood my intentions, I really didn't want to offend you. Please don't confuse my post with the somehow more offensive parent post by limbostar.

    --

    ~shiny
    WILL HACK FOR $$$

  64. Re:Not at MY work by ScuzzMonkey · · Score: 2

    People who are just screwing off and not getting their job done should get axed. But over-focusing on where each minute of an employee's day goes and trying to account for every single penny of productivity is counter-productive as well. There are intangibles involved here; loyalty, effort, enthusiasm. And I've found, time and again, that companies that have happy employees who feel that they are trusted and valued get better results than companies that try to squeeze every last ounce of non-work related activity out of their zombies.

    I'm at a place like that now (obviously there not very good at it, or I'd not be posting here right now). They do everything in their power to ensure that everyone knows they are here to 'work, not have fun' so they can get every possible ounce of useful work out of each of us. But if backfires, badly. I hate being here, I spend my time not being productive, but counting the minutes till I go home. I'm out the door right on time, every day. I never skip lunch. I never go that extra mile--it's been made clear that work is work, and so I make sure it doesn't impinge in the least on the rest of my life. Got a major systems problem at 4:58PM? Too bad, it'll have to wait till tomorrow.

    Contrast this with the last place I was at. Man, I loved that job. We played Half-Life half the time, spent hours talking about trivia and tech, wandered in and out at random hours, and generally did a lot of things that would give more traditional business owners a heart-attack. But if there was a problem, we were all over it. I've never worked harder on anything in my life; I've never put in more hours anywhere. And I did it for a fraction of what I make where I'm at now. I would have done anything to keep that place afloat, and so would most of the rest of the staff, and consequently, we were extremely profitable. We got rid of dead wood, but having fun on the job did not necessarily equal a bad investment in someone. What it taught me is that you should be measured by what you accomplish, not how much time you spend doing it.

    I left there for other reasons and I've regretted it ever since. But I see this phenomena with all sorts of different companies. The ones with happy, dedicated employees do better than the ones with mindless drones. You may be able to justify drones more easily to the accountants, but if you're really concerned about doing well, take the chance and try building a workforce that enjoys what it is doing enough to do it well and cheaply.

    --
    No relation to Happy Monkey
  65. Re:Not at MY work by nlh · · Score: 2

    Sorry -- I'm a bit ahead of where you think I am. I did start a company, with my own money. I did pay my employees with my own money, and I did work for no salary for the first year. I grew the company to 31 people and sold it in February for a lot of money.

    And you know what? I never ONCE considered implementing draconian policies like this. My employees played games (after hours, when they knew it was OK), used IM, surfed the web, and got all of their work done. The ones that didn't got canned (usually for more complex, but similar issues), and you know what else? My former employees constantly tell me that they'd work for me and my partners again in a SECOND and that they wish all jobs were as great as the ones they had.

    I think my attitude is not shallow in the slightest.

    --noah

  66. Re:Tiny Windows games for workers by Shiny+Metal+S. · · Score: 2

    Sorry if I took offense rather too quickly. It was more the thread I was replying to, not your post in particular.

    OK. No problem.

    The games are Windows only for the moment (Hence the domain name), but a tinyworkbenchgames site is in the works for Amiga fans. There are currently no plans to develop on Linux, although if anyone wants to give it a shot, be my guest ;)

    I don't have much of free time right now, but I could take a look at the source of a simple game and see if I could port it. I don't know how your games are written but if it's standard C or C++ and if you have some internal frame buffer, than it shouldn't be hard to output that buffer to SDL window. Even if it had to be converted to different format with every frame, the overhead shouln't be high with small screen.

    Actually, you may want to take a look at the Simple DirectMedia Layer (SDL) library. Using SDL, you could write portable games working under Windows, Linux, MacOS, MacOS X, Solaris, IRIX, FreeBSD, QNX, OSF/True64. Here's a short summary from SDL website:

    Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power." Simple DirectMedia Layer supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, ML, Perl, PHP, Python, and Ruby.

    I really recomend SDL. It's developed mostly by Sam Lantinga, who worked in Loki porting Kohan: Immortal Sovereigns, Tribes 2, Heavy Gear II, Heretic II, Heroes of Might and Magic III, Railroad Tycoon II, Civilization: Call To Power and few other titles, and is now working in Blizzard on the World of Warcraft - in other words, he knows how to code games, and it shows with the SDL. Check out the games, demos and other applications which use SDL.

    For the portable sound code you can use SDL_mixer and for more advanced effects I recommend the OpenAL which takes care for you about the 3-D sound effects in a similar fashion as OpenGL with graphics.

    What language and libraries do you use anyway?

    --

    ~shiny
    WILL HACK FOR $$$