Slashdot Mirror


Atari's 30th Anniversary

Atarian writes "Atari was officially incorporated 30 years ago. While many thought Atari started the video game business, that was not correct, it was Magnavox and its Odyssey console designed by Ralph Baer that would be the first. Atari would be the company that would put videogames on the map right from the start back in 1972 with the release of PONG, its coin-op arcade machine first setup in Andy Capps Bar in California, the game was a smash hit and people begin lining up first thing in the morning at Andy Capps just to get inside and play games on this magic box with a TV inside. Atari would then release its VCS (Video Computer System aka The Atari 2600) and launch Atari from its meager $500 starter capital beginnings into a $2 billion dollars in sales monster in 1982. Atari would later fall to the wayside to be replaced by Nintendo, then Sega, and othes that followed. Atari is still around in a small way, and still keeping the name and spirit alive to this very day, 30 years later. 'Have you played Atari today?'"

124 of 400 comments (clear)

  1. Has anyone noticed? by Apreche · · Score: 3, Informative

    The Atari logo is on the Neverwinter Nights box. Feaky eh?

    Oh yeah.
    Pitfall.
    Word.

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:Has anyone noticed? by Ass-Gas-Istan · · Score: 2, Informative

      Pitfall, though played on the Atari 2600, was created by Activision.

    2. Re:Has anyone noticed? by EyesWideOpen · · Score: 2

      The Atari logo is on the Neverwinter Nights box. NeverWinter Nights is published by Atari.

      --

      As with the sun's light
      My mom was magnificent
      Unquestionable
    3. Re:Has anyone noticed? by crumbz · · Score: 2

      Wierd. I just got my copy in the mail from Amazon. Opened the box about two hours ago and the Atari logo was the first thing I noticed. Just plain wierd.

    4. Re:Has anyone noticed? by tfreport · · Score: 4, Informative

      Freaky eh?

      No, actually it is not freaky. Atari has decended down and been purchased, acquired, or something along those lines by Infogrames. Infogrames is a big software player in Europe but has small brand recognition in the States. They figured for marketing that they would be better of using the Atari name and logo in the U.S. where it would be more recognized than Infogrames.

      So when Neverwinter Nights was going to be released by Publisher Infogrames, what name did they use? Atari of course. Not freaky. Just a sound business decision for those that have never heard of that particular European company.

    5. Re:Has anyone noticed? by gmhowell · · Score: 2

      Damn. That's what I get for responding to another story before posting on this one. I just noticed the Atari logo on the NWN site this morning:)

      I've also seen that Atari has an ad all over TV for some driving game.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    6. Re:Has anyone noticed? by Pfhreakaz0id · · Score: 3, Informative

      Like Pitfall? I loved it. I recently found a java version on the web here

    7. Re:Has anyone noticed? by Reductionist · · Score: 4, Interesting

      Atari now is nothing more than just another brand used primarily to capitalize on the nostalgia associated with the Atari corporation of yore. The only connection Infogames has with Nolan Bushnell's Atari is that they happen to be the latest in a long line of companies since Warner Bros(Jack Tramil, JTS, Hasbro etc) that have bought and sold the intellectual property/trademarks associated with the Atari name.

      Incidentally June 25th marked the 20th anniversary of the release of Blade Runner. Atari's long decline, which began after the great video game crash of '83, has long been associated with the so called 'Blade Runner Curse'. Atari, along with Pan Am, Cusinart, and Ma Bell were just a few of the companies whose logos were prominantly featured in the film only to suffer a complete financial collapse in the 1980s. Other companies, such as Coca Cola, suffered minor setbacks(i.e. New Coke) while others such as Budweiser and TDK emerged unscathed.

    8. Re:Has anyone noticed? by nathanh · · Score: 4, Funny
      Incidentally June 25th marked the 20th anniversary of the release of Blade Runner. Atari's long decline, which began after the great video game crash of '83, has long been associated with the so called 'Blade Runner Curse'. Atari, along with Pan Am, Cusinart, and Ma Bell were just a few of the companies whose logos were prominantly featured in the film only to suffer a complete financial collapse in the 1980s. Other companies, such as Coca Cola, suffered minor setbacks(i.e. New Coke) while others such as Budweiser and TDK emerged unscathed.

      So you're saying some companies did poorly, some did OK, and some did great. SPOOKY!!!

  2. Anyone got a working Atari? by MongooseCN · · Score: 2

    I have an original 2600, but it seems to have degraded or something over time. I can't get it to work anymore. Is there a place that can fix an old Atari?

    1. Re:Anyone got a working Atari? by Apreche · · Score: 4, Informative

      Depends what's wrong with it. Cleaning it out usually works. Open it up and clean all the dust off all the boards and chips. We have a working 7800 here, and quite a few games. Trying to get the 2600 sticks though, they are so much better than 7800 sticks.

      --
      The GeekNights podcast is going strong. Listen!
    2. Re:Anyone got a working Atari? by jonnythan · · Score: 2

      Only a handful? The Atari 2600 had thousands of games...

    3. Re:Anyone got a working Atari? by gmhowell · · Score: 3, Interesting

      eBay is your friend. About a year or two ago, I got two systems, a ton of controllers, and a big pile of games for about $45 or so.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    4. Re:Anyone got a working Atari? by gmhowell · · Score: 2

      7800 sticks suck. Sounds like something I heard about 17 years ago:)

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    5. Re:Anyone got a working Atari? by NanoGator · · Score: 2

      I know this doesn't directly answer your request, but have you considered using an emulator?

      The bright side of using an emulator to play the 2600 games is you may find games you never knew existed!

      I got into SNES emulating a couple of years ago, and I thought it was cool that I could play around with the Japanese versions of games. Very fascinating stuff. You may find something out about your Atari that you didn't know about. :)

      --
      "Derp de derp."
    6. Re:Anyone got a working Atari? by Viperion · · Score: 3, Informative

      Try looking at AtariAge.com. Either the site or their forums should be able to point you in the right direction on where to go.

    7. Re:Anyone got a working Atari? by Darth+Maul · · Score: 2

      My early six-switch Atari is in mint condition and sits in a primary space in my entertainment center. I have 120 games, controllers, etc. I just recently hacked my 2600 to get RCA video and audio outputs; much easier than using that old TV/Game switch on the coax line, so I'm playing it more often now. Pitfall. Best game. Period.

      All were acquired through your friend and mine, Ebay. It is *the* place to find vintage Atari items.

      There is also a store, BEST Electronics, that pretty much only sells Atari stuff. Check out their web page here: http://www.best-electronics-ca.com/

      I've ordered several items from them; excellent shop.

      --
      --- witty signature
    8. Re:Anyone got a working Atari? by Jerf · · Score: 4, Informative

      Another source of joysticks are Commodore 64 joysticks, which can be up to ten years younger, and IMHO many of them were much better designed and more likely to last. They can make River Raid a lot more fun, since it's far less frustrating to crash when you feel more like it was your fault, and not your input device's fault.

      Commodore 64 joysticks can do diagonal, but it doesn't seem to confuse the Atari's too much.

      Also an option are the original Genesis controllers. Use "B" as the fire button, and the pad as the directions. Again, Genesis can do diagonal, but that's OK.

    9. Re:Anyone got a working Atari? by dubiousmike · · Score: 2, Informative

      You would be surprised that contact control spray will "fix" many old electronic parts. It has gotten me out of jams many times and I'd highly recommend it.

      Hardware store usually carry it and brand doesn't really matter.

      I have fixed quite a few Atari joysticks with this.

    10. Re:Anyone got a working Atari? by b1t+r0t · · Score: 2

      Wico sticks all the way, man. Full of leaf-switch goodness. I still need to rewire me a pair for the right button on the 7800 and another pair for the Colecovision.

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
    11. Re:Anyone got a working Atari? by b1t+r0t · · Score: 2
      Only a handful? The Atari 2600 had thousands of games...

      Try more like hundreds. Even if you count bootleg and import versions of games, you're still talking in the 800 or so range, IIRC. It's a major milestone for a collector to pass 300, and expensive to pass 500. Even the NES only has in the 800 range, but most of those are unique games.

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
    12. Re:Anyone got a working Atari? by Yunzil · · Score: 2

      Commodore 64 joysticks can do diagonal, but it doesn't seem to confuse the Atari's too much.

      Um. The Atari joysticks could do diagonal, it's just that the diagonal control was always the first thing to go, so most of the time it was broken. :)

    13. Re:Anyone got a working Atari? by Jerf · · Score: 2

      Really? I guess you can tell I've never owned a new one. ;-)

    14. Re:Anyone got a working Atari? by nolife · · Score: 2

      As others have stated, Atari joysticks could do diagonal. I don't have one around anymore but I believe diagonal was a combination of both directions, there was no specific contact pads for it. The 2600 joysticks were wired and capable of producing quite a few combinations of outputs from the actual 5 buttons it contained. The obvious 4 directions and fire, plus diagonal from two simutanious adjacent buttons, and all of the same + the fire button. I do not know if the 2600 was able to interput all of these but the C64 was. Why back when, I used a donor 2600 joystick to create a custom entry pad for a C64 program I made. It was a dart board scoring system. I tried many ways to get the actual pressure of the darts to signal to specific inputs and failed. I ended up contructing a self contained "scoring pad" using a breadboard, microswitches, and a few diodes and entered the information with that as people threw darts. I was only 14 at the time and it seemed like a good idea. I spent about a month building the unit and writing the program, I probably on used it five times once it was completed. None of my friends were into electronics or computers so I was the only one impressed with it.

      --
      Bad boys rape our young girls but Violet gives willingly.
  3. Have you played Atari today? by LordYUK · · Score: 2, Informative

    Why yes, yes i have... its on each Neverwinter disk, as well as the first screen you seen when you hit "play".

    I am not sure their offical role in the developmental process, however, but I did play Atari today! ;)

    --
    This is my sig. Its pathetic.
    1. Re:Have you played Atari today? by Ooblek · · Score: 2, Funny
      No wonder we haven't seen any new games for the 2600 for so many years. They've been working on Neverwinter Nights all this time!

      I wonder when they'll port it to the 2600....

  4. Damn Shame about Jaguar by Deltan · · Score: 2

    Jaguar had such potential and like previous Atari systems it was ahead of its time. Unfortunately the developer support just wasn't there. I owned a system and I don't think I can even recall the names of 5 games available for it. Maybe one day they'll make their return as a console maker. For now though they've gone the way of Sega and produce/publish games. Not only for consoles but for PC.

    1. Re:Damn Shame about Jaguar by Junta · · Score: 2

      Not to nitpick, but I think it would be more apt to say that Sega went the way of Atari, since Atari got out of the home console business well before the nails went into Dreamcast's coffin...

      --
      XML is like violence. If it doesn't solve the problem, use more.
    2. Re:Damn Shame about Jaguar by Deltan · · Score: 2

      Trudat, my bad.

    3. Re:Damn Shame about Jaguar by AugstWest · · Score: 2

      There was a great version of Syndicate for the Jaguar. I still play it on occasion.

      ...not to mention the new Tempest.

  5. atari was great! by protomala · · Score: 2, Insightful

    At it's time atari was way ahead from anybody else. Too bad Atari brazilian cartridges where low quality and none of the ones I own survived until today, but I can download the roms and play it with stella on linux. Note: downloading roms if you own the original games is legal. (Even that they're broke I still own them)

    1. Re:atari was great! by uncoveror · · Score: 2

      Amen to that! Copyrights last way to long, and rob the public domain. For more info on that from a music angle, check out dontbuycds.org

      --
      The Uncoveror: It's the real news.
  6. Atari, Commodore, Apple.... by crumbz · · Score: 3, Interesting

    The golden age of 8-bit computers. What can you say? Not only was Atari the foremost console manufacturer at one point, but they produced a decent home computer. I still have my 800XL and run M.U.L.E. on it occasionally when I need a fix. Or 7 Cities of Gold.
    Nothing like nostalgia to remind oneself of one's age.

    1. Re:Atari, Commodore, Apple.... by TopShelf · · Score: 2

      *sob* You just brought back memories of my first home computer, the old Atari 400 with the keyboard pad and single cartridge slot. Back then, it cost $200 to go from 8K to 16K!

      --
      Stop by my site where I write about ERP systems & more
  7. Meet and Greet by gej · · Score: 2, Informative

    If you're in Vegas August 10th or 11th, stop by and meet some of the people who made it happen: cgexpo.

  8. Combat? by jhaberman · · Score: 2

    Now tell me... was there a game that ever had as many game play options as the classic Combat? There were DOZENS of them... planes, tanks, mazes, visible, invisible, bouncing rounds, rapid fire, etc. etc. etc.

    I can still remember my little sister and I playing this for HOURS. Good times...

    Jason

    --
    He's totally creeping out the Great One, eh...
    1. Re:Combat? by jhaberman · · Score: 2

      Out... out-side? What is that? You mean like when you're playing QuakeIII on a server not part of your LAN? I just don't understand... :-)

      --
      He's totally creeping out the Great One, eh...
    2. Re:Combat? by gmhowell · · Score: 2

      I think Space Invaders had more options. One or two player. Invisible aliens. Moving shields. Invisible gun. Or any combination.

      Breakout also had a number of options, but not as many as combat AFAIR.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  9. Atari rocks by soulsteal · · Score: 2

    Everyone rejoices the 30th birthday of Atari, home to such great games as Beat 'Em and Eat 'Em! and E. T. - the Extra Terrestrial.


    Thank god I still have my 7800 in working condition....

    1. Re:Atari rocks by SomeoneGotMyNick · · Score: 2

      Several years ago, "Chase The Chuckwagon" was going for $250+ on eBay. It was considered the 'Holy Grail' of a 2600 collection.

      Think of all the dog food you can eat now with that kind of money.

    2. Re:Atari rocks by b1t+r0t · · Score: 2
      Several years ago, "Chase The Chuckwagon" was going for $250+ on eBay. It was considered the 'Holy Grail' of a 2600 collection.

      Only to the unwashed masses. To a serious collector, it's not that important. Crazy Climber or Rubik's Cube or Quadrun are much harder to find. My CtCw cost me a dollar, in a two-pack at a thrift store. Two years ago, no less. My Crazy Climber took two weeks of waiting for a set to go for sale at a computer resale shop.

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
    3. Re:Atari rocks by Wraithlyn · · Score: 2

      ET sucked.

      Now "Raiders of the Lost Ark"... THAT was a great adventure game. :)

      Other fav. Atari games... "Yar's Revenge", "Berzerk", "Asteroids", "Solaris", "Defender", "Ghostbusters", "Gyruss", "Joust"

      Yum.. time to go fool around with an emulator.. :)

      --
      "Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
  10. Excuse for old farts to feel even older by Allen+Varney · · Score: 3, Funny

    Show of hands: How many Slashdotters remember seeing that first Pong game? I would have guessed it closer to 1975, but such is my fading memory. I read that Nolan Bushnell installed the first quarter-operated Pong machine in a Bay Area pizza restaurant, and the next day the owners called to complain that it was broken. He went to check it, and found that the reason it wouldn't work was that the coin box was absolutely stuffed full.

    You young sprats today can't appreciate what a weird feeling it was to twist a knob and see, up on the black-and-white TV screen, something responding to the motion. It was one of those "everything has changed" moments.

    Oh well. Time to order some Geritol.

    1. Re:Excuse for old farts to feel even older by Reality+Master+101 · · Score: 2

      Being one of the "have not's" I had to settle for a *mechanical* pong clone, which actually turned out to be quite cool in and of itself.

      Wow, that brings back a memory that I forgot about! Was this the game you were talking about?

      I had one of those, and it was pretty fun. It actually had a wind-up mechanism and an LED for the ball. The only thing the batteries did was light up the ball.

      --
      Sometimes it's best to just let stupid people be stupid.
    2. Re:Excuse for old farts to feel even older by YeOldeGnurd · · Score: 3, Interesting
      I remember going to Disneyworld with my mom for the bicentennial (1976 -- the 200th anniversary of the Declaration of Independence for those of you non-USAers). I kicked her butt at Pong in the motel lobby in Orlando. That Christmas Santa brought me the garrish yellow Magnavox Odyssey 300, which played three variations of Pong.

      A "hockey" style where each controller controlled two paddles and you had to get the ball through a small "net" opening

      A "tennis" mode where you had to get the ball past the oponents paddle

      A "handball" mode where you took turns hitting the ball off a wall.

      I whined and cried when we couldn't get the darn thing working Christmas night when it had been working earlier in the day. Turns out we had an AC adapter with multiple jacks available, and I had the polarity reversed.

      I still hate hardware to this day.

      Anyone want to buy my old Odyssey? I'll make sure it still works before shipping it.

      --
      ...Nothing interesting here. Just move along...
    3. Re:Excuse for old farts to feel even older by daeley · · Score: 2

      There was a restaurant in Dallas that had a vintage arcade,

      That wasn't Crystal's Pizza was it? Oh Lord I loved that place when I was growing up.

      --
      I watched C-beams glitter in the dark near the Tannhauser gate.
  11. I love the Atari by rice_burners_suck · · Score: 2
    Ah, those were the good ol' days. When video games were still in cartridges and having an Atari meant you were cool.

    I'll never forget how I spent endless hours playing Pac Man, Asteroids, Defender, Tron, or about a zillion other games on the VCS. It is ALL about Atari.

    Nintendo, Sega, the 3D0, the Playstation (or PS2) all suck in comparison to the stalwart Atari game console. Now I'm in the mood to sit on my driveway in a lawn chair, enjoy a Negra Modelo, and reminisce about the good ol' days. Oooooooh well.

    1. Re:I love the Atari by Orangedog_on_crack · · Score: 2

      Amen! An Atari was THE status symbol of that ara. My kid just doesn't have an appriciation of where video games come from. Sure the PS2 and Xbox have all of the flashy 3D graphics and stereo surround sound, but those systems, and a lot of the games that run on them are missing the one thing that the old games had....a soul! The imagination wasn't done for you back then. I think that's what what made our generation feel so connected to those games. The game provided the action and game play. Having to use some imagination was what bonded us with those games.

    2. Re:I love the Atari by rice_burners_suck · · Score: 2

      Exactly! I couldn't have said it better myself. Nowadays, kids get some video game, play it for a while, and throw it in a pile of 600 other video games, all with amazing graphics and sound... but all of them lack imagination! Seriously, it'd be cool if someone released a home-brewed system like that nowadays. Perhaps with one of those 8-bit Atmel processors or something. (They cost meager pennies when purchased in large amounts.) Some games with really crappy graphics (but a LOT of soul) could be hand-assembled. I think I'd be the first to buy one. (And the games, instead of coming on cartridges, would be on paper tape if I could help it!)

  12. "Have you played Atari - today" by dillon_rinker · · Score: 2

    Do Do Do Do Fa Mi - Re Do

    The tune came back INSTANTLY as soon as I saw the words in the story. (sniffle)

    Commodore had Bach's Two-Part Invention. Was there a tune associated with Apple II's advertising? (the Lemonade Stand song doesn't count :)

    1. Re:"Have you played Atari - today" by zulux · · Score: 2

      Better than their other one:

      Under $50 Bucks? Under $50 Bucks! From Ah-Tar-E

      Ugh..

      --

      Moneyed corporations, non-working 'poor' and criminal prisoners are turning productive citizens into tax-slaves.

  13. Some technical information about the atari 2600 by nebaz · · Score: 4, Informative

    can be found at Warren Robinett's Adventure here. Arguably the coolest Atari game of all time, it was one of the first games with an easter egg, and a "Zelda" type interface. Dragons, castles, goblets, and a bat, and it all fit in 4K of memory. The most telling thing about this, they paid him $22,000 a year, and they sold 1 million copies of the game, at $20 a pop.

    --
    Rhymes that keep their secrets will unfold behind the clouds.There upon the rainbow is the answer to a neverending story
    1. Re:Some technical information about the atari 2600 by david+duncan+scott · · Score: 2

      $22, 000 a year? Every year? Christ, Avalon Hill only paid me 10 grand, after starting me at eight! Of course, nobody bought my game, but still...

      --

      This next song is very sad. Please clap along. -- Robin Zander

  14. Re:I wonder... by tommck · · Score: 2
    Definitely! I even scored 1,000,000 on Space Invaders! (Had the T-shirt... kinda outgrew it though.. hehe)

    T

    --
    ---- It puts the lotion on its skin or else it gets the hose again. It does this whenever it's told.
  15. OT: Blade runner curse by GuyMannDude · · Score: 5, Informative

    The Atari logo is also in Blade runner. Maybe Ridley Scott should get Lucas to go in and replace it with an sony logo.

    Interestingly enough, most of the companies that were featured in the futuristic world of Blade Runner have since gone bankrupt. So many, in fact, that this observation has been dubbed The Blade Runner Curse

    GMD

  16. Ahh the Atari ST by fruey · · Score: 4, Interesting
    It was a lesser cousin to the Amiga, both being based on the Motorola 68000 chipset also found in old Macs of course. Amiga had the edge on colours and sound chips, but the ST was a workhorse in a lot of recording studios because it had built in MIDI ports with the 5-DIN jacks which you could plug in with your regular keyboard cables needing no adaptor.

    I had an Atari ST (first series) with :

    • Single sided, double density 3.5" drive (320KB formatted) which I upgraded myself to a double-sided drive, involving cutting the case because it wasn't an "official" upgrade - my first case mod at just 13 years old...
    • 512Kb RAM
    • TV out
    • Yamaha sound chip (4 x 8bit, 44.1kbz samples simultaneously with a bit of luck)
    • 8Mhz clock speed (I think)
    • 16 colours simultaneously from a palette of 512 (RGB values from 0-7 respectively) which you could up to a full 512 onscreen by changing the palette registers several times then waiting for a vertical blank and looping again)

    There were 1, 2 and 4Mb versions as well - studios all had at least 1Mb of RAM because Cubase wouldn't run in 512Kb (except the cracked versions).

    Loads of great games were out for it, and some good cracking crews with much less of the pretension of the new WareZ k1dd1ez... they had to snail mail disks amongst themselves pretty much...

    I learned a lot of my trade on that Atari ST. It was a 16 bit architecture, ahead of its time for its price, and trained my hands on a mouse, touch typing, and of course coding in STOS Basic and later 68000 assembler (remember devpac, anyone)?

    --
    Conversion Rate Optimisation French / English consultant
    1. Re:Ahh the Atari ST by kwashiorkor · · Score: 2

      STOS/AMOS ... wow, that brings back memories. Friend of my had an ST and introduced me to STOS. I had an amiga (several actually), so I got AMOS. What an amazing piece of software.

      Anyone out there know what happened to François Lionet? That guy was my hero for the longest time.

      --
      -- kwashiorkor --
      Leaps in Logic
      should not be confused with
      Jumping to Conclusions.
    2. Re:Ahh the Atari ST by Succa · · Score: 2

      I, too, cut my teeth on the Atari ST...520 ST to be exact, no hard drive. I had an attachment to that machine that bordered on the criminally insane. Remember programs like Degas and Neochrome (paint programs)? How about the great games like Dungeon Master, Bloodwych, Rick Dangerous, Vengeance of Excalibur (I think it was called), Targhan, Switchblade...I could go on and on. I'm surprised at the quality of these games given the hardware capabilities...they were quite impressive graphically and otherwise!

      How about the demoscene...anyone remember Punish Your Machine? How about those old Lost Boys demos? MAN. I'd kill for a PC port of these things...

    3. Re:Ahh the Atari ST by digitalhermit · · Score: 2
      Amiga had the edge on colours and sound chips, but the ST was a workhorse in a lot of recording studios because it had built in MIDI ports with the 5-DIN jacks which you could plug in with your regular keyboard cables needing no adaptor.


      The built-in MIDI was nice, except that the implementation was non-standard. IIRC, they rigged the passthrough to save costs. This worked fine for completely standard MIDI equipment, but failed with others.


      I also had several STs. The first one I'd upgraded by piggy backing 256Mbit (??) *chips* onto the ones on the board. The second one used the EZRAMII upgrade board to get a whopping 2.5M.
      One really cool tool was a device called the Spectre GCR. Along with the rock steady display of the SM124 monitor, it allowed an ST to emulate a Mac Plus. I wonder what ever became of the legendary Dave Small??


      Do you remember GFA Basic? I wrote hundreds of little applications in that interpreter, including several math graphing applications. Back then, a high resolution plot (i.e., 640x400) would take *hours* to complete. That I can do the same plots in under 1 second on my Duron 1.3G is pretty amazing :)...


      I still have software for the ST, including the Megamax C compilers, some version of Pascal and Fortran, GFA Basic, and Dungeon Master...

    4. Re:Ahh the Atari ST by Ereth · · Score: 2

      Ah, but the MIDI port worked wonderfully for the all important MIDI MAZE, a game where smiley faces wandered through a maze in 3d and shot at each other (predating Wolf3d by some time). Up to 16 players, all connected by $5 MIDI cables. We used to get together and play all the time. I even ran permanent cables under my carpet down the hall to my roommates room so we could play in comfort.

      Oh yeah, you built new mazes with a text editor!

      I loved that game!

    5. Re:Ahh the Atari ST by digitalhermit · · Score: 2

      I remember that! You also sparked a memory of using the MIDI ports as a cheap LAN for moving files between machines. Man, that was fun...

  17. Re:Atari Computer Camp by rirugrat · · Score: 3, Funny
    I went to Atari Computer Camp in the early 1980s. Anyone else?

    "...and there was this one time, at Atari computer camp...I took a WICO joystick and stuck it up my..."

    Chris

  18. fore more VG history... by paradesign · · Score: 2
    go here Vidgame0

    its actually my girlfriends collection (and site), but she is a videogame history buff, so theres lots of info here too.

    its gunna /. quick so watch out.

    --
    I want 2D games back.
  19. Here's where you can get one - and a holiday too by WIAKywbfatw · · Score: 2

    On holiday (in Playa del Ingles, Grand Canary, in the Canary Islands recently) I spotted two fully boxed Atari 2600 systems for sale for 15 Euros (~ GBP10/15USD) each. Also on sale were at least four clone systems at 10 Euros a pop.

    I was tempted to buy one - £10 for a piece of history! - but decided not to as I'm sure the one that I had as a kid is lying in the loft right now just aching to be brought down again.

    So, if you want an Atari 2600, and a holiday in the sun to boot, visit Playa. The store concerned is a TV, video and music outlet one the first floor of the "Jumbo Centre" shopping precinct.

    Enjoy.

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
  20. Forget reissues -- just get MAME by GuyMannDude · · Score: 3, Informative

    Reissues of arcade classics (centipede, tempest, asteroids) for my PC.

    Screw the reissues. Just download MAME and you get to play the EXACT SAME game you remember as a child.

    ...but there was something they had which was like a four screen version of asteroids which looked cool has heck, years ago ...

    I always thought a very underrated Atari game was Warlords which was kind of a 4-person cut-throat version of Breakout. You had to defend your "castle" against a bouncing ball and use it to destroy the castles of your 3 opponents. Cool game.

    GMD

  21. Time Warner/AOL/Atari? by Baldrson · · Score: 2

    A friend of mine who worked as a manager in Atari during the biggest revenue period said that the Warner Brothers entry to Atari resulted in a peculiar culture running the show and turning the upper stories of the organization into the biggest party he'd ever seen. Lear Jets, coke and lots of perks. The jokes about "knee-pads" were supplanted with folk lore about how notice of promotion was handed out during that period: You look up at the underside the of the desk while servicing your superior to see the words: "You've been promoted."

    1. Re:Time Warner/AOL/Atari? by YeOldeGnurd · · Score: 2

      I was working for General Computer in 1982, the company that created a hack of Missile Command called "Super Missile Attack". It plugged into Missile Command boxen, replacing the ROM to make the game cooler. Anyhow, Atari sued and we had to build a couple games for Atari as part of the settlement (Quantum and Food Fight [I built the prototype boards for these games]). At the time, I was a huge Devo fan (I mean, what self respecting geek of the time wasn't a Devo fan), and I used to brag to everyone that I was working within the same corporate monolith (Warner Brothers at the time) as Devo.

      --
      ...Nothing interesting here. Just move along...
    2. Re:Time Warner/AOL/Atari? by b1t+r0t · · Score: 2
      I was working for General Computer in 1982

      And you neglected to mention the single most important creation of GCC, the Atari 7800? The Not Invented Here syndrome partly contributed to the initial shelving of the 7800, but it was a pretty capable console.

      The 7800 was also the first console to use cryptographic lockout protection to prevent third party games. (Not surprising, considering it was developed in the shadow of MIT and RSA.) Only in the current generation are consoles again using cryptography in their lockout protection.

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
    3. Re:Time Warner/AOL/Atari? by YeOldeGnurd · · Score: 2
      And you neglected to mention the single most important creation of GCC, the Atari 7800?


      Excellent point. I helped a bit around the company in early 1983, wiring new office space, but I wasn't really there for the 7800. I had a housemate in 1986 who had been a 7800 developer, so I did get to play with the system while it was in limbo.

      Here's an excellent 7800 history.

      --
      ...Nothing interesting here. Just move along...
    4. Re:Time Warner/AOL/Atari? by stripes · · Score: 2
      Only in the current generation are consoles again using cryptography in their lockout protection.

      Er, plus the Atari Jag...which made release of BattleSphere that much more amazing...

  22. Atari ST by Rui+del-Negro · · Score: 4, Interesting

    A lot of musicians still have Atari ST computers in their studios. Thom Yorke (of Radiohead) often wears a t-shirt with an Atari logo on stage. And recently Infogrames bought Atari, so we'll probably be seeing a lot of games released under the Atari brand (Neverwinter Nights being the first of those).

    RMN
    ~~~

    1. Re:Atari ST by linderdm · · Score: 2, Informative

      On the Moulin Rouge DVD, Fatboy Slim, aka Norman Cook, talks a bit about how he uses his Atari Computer to do his electronic music. He said that he uses it because it's all he knows how to use. Plus, it still works great, so why upgrade?

    2. Re:Atari ST by Alkaiser · · Score: 2

      Actually...Atari games have been popping up for a while now. The first I remember seeing recently was that horrible waste of time Splashdown for the PS2.

      --
      Netjak.com independent reviews of domestic & import video ga
    3. Re:Atari ST by Crixus · · Score: 2

      No real studios I have ever been is are using Atari for anything. It's all Macintosh. I'm sure there are some home recording holdouts however. Rich...

      --
      Ignore Alien Orders
  23. The beauty of simplicity by GuyMannDude · · Score: 2

    Combat was the shit! there was something special about being able to play 27 different versions of the same game... all on one low capacity cartridge no less.

    Those old videogames will always have a place in my heart because they were challenging and simple (not to be confused with "easy") at the same time. Today's modern games do not interest me at all. I work hard all day long and when I come home I don't want to read some kind of manual to learn how to play a game. And screw thinking! I just want to lean back in my easy chair and blow up some aliens or eat some power pills.

    Combat is a prime example of the beauty of simplicity. Each of those games was pretty straightfoward. It's immediately obvious what you're supposed to do. And if you get bored with game #17 on the cartridge, just click over to another variation. Combat could keep you entertained for months. And it probably took almost no time to code up. I don't understand why today's games don't make an effort to return to maddeningly addictive, simple games (like Tetris). Wouldn't churning out games like this be more profitable then spending months rendering some photorealistic first-person dungeon shoot-em-up?

    or am i just showing my age?...

    GMD

  24. You're all liars. by Gannoc · · Score: 2
    Seriously, how can you stand playing atari games, even on an emulator? I grew up on the 2600, but dear god how times can you jump over a crocodile or watch pacman move sideways?

    I can play old mame games, and NES roms, and have a good time, but the 2600 is too primitive to enjoy in our modern nvidia-soaked world.

    I still think the Pitfall II music was really cool, though ;)

    1. Re:You're all liars. by Don+Negro · · Score: 3, Funny

      Come, brothers, we shall burn the heretic!!!

      --

      Don Negro
      Perl 6 will give you the big knob. -- Larry Wall

  25. Magnavox did NOT start the video game business by Eric+Smith · · Score: 2
    While many thought Atari started the video game business, that was not correct, it was Magnavox and its Odyssey console designed by Ralph Baer that would be the first.
    Wrong for two reasons:
    1. The Odyssey came after Atari's Pong
    2. The video game business was started in 1971 by Nutting Associates, with the game "Computer Space"
    1. Re:Magnavox did NOT start the video game business by Eric+Smith · · Score: 2
      Nutting Associates was the company for which Nolan designed Computer Space, but it was not "Nolan Bushnell's company". Atari was Nolan Bushnell's company, at least until he sold it to Warner.

      But none of that changes the fact that neither Atari nor Magnavox started the video game business.

    2. Re:Magnavox did NOT start the video game business by Eric+Smith · · Score: 2
      I believe that Baer had sold his video game patents to Magnavox before 1971, so it's an arguable point when the "business" started.
      Perhaps so, but it's not really much of a business until you're selling something, and Nutting definitely entered the market well before Magnavox.

      Nutting wasn't as successful as Magnavox, but that's not at issue here.

  26. Re:Check out this staggering collection of console by paradesign · · Score: 2
    check this one out here

    not fore sale though.

    --
    I want 2D games back.
  27. Re:Still going. Nothing outlasts....Atari by NanoGator · · Score: 2

    "What part did they have in the production of the game? "

    They provided their logo! :D

    --
    "Derp de derp."
  28. Re:Atari Jealousy by Russ+Steffen · · Score: 2

    And I was envious of people with ColecoVisions. All I had was a Coleco Game System, the predicesor to the ColecVision. It had about 6 built-in games, all of them variants of Pong. They were all hard wired in and you selected them with a switch.

  29. Useless bit of trivia... by EvilNight · · Score: 2

    Anyone remember the first RPG/Adventure game ever created?

    No, it wasn't Dragon Warrior. ;)

    This game was also the first game to have an Easter Egg, as placing a certain object in a certain place would cause the programmer's name to pop up.

    So, who still remembers where the secret room in the red castle is and thinks they can find their way through the maze on the first try?

    --
    Hell is being intelligent in a world full of idiots.
    1. Re:Useless bit of trivia... by SomeoneGotMyNick · · Score: 2

      Uh.... Adventure?

      It also included a cool demo mode. You had to get eaten by a dragon then the dragon gets picked up by the bat. You'll be carried off for a visit to nearly every location in the game.

      Then again, being that a bat can pick up a dragon, I'm firmly convinced that swallows CAN carry coconuts, including the African Swallow (obscure reference).

  30. Yup by brer_rabbit · · Score: 2

    Cubase on the Atari ST is a great tool. Still got my TT030, which is basically a beefed up ST. Best part about the TT030 is a it can drive a 1280x960 monochrome display. Excellent for editing in Cubase, back when viewing multiple windows simultaneously was a Big Thing. Except lots of compatibility went out the door with the TT-- Notator, for example, doesn't work. Along with most of the ST games. Still got my VCS 2600 for the cartridge games though. Now if only I could find some joysticks & paddles...

  31. Oh yeah baby!! by SkyLeach · · Score: 2

    My first computer: an Odessy 2000. It had these little paddles with round dials we used for pong and kicked so much butt.

    In addition, it was the first (only?) console to have a baseless mecury joystick for games like Space Rescue. This joystick decided the direction you wanted to go by where you pointed it. It was accurate as hell for that old box too. Only problem was that if you got tired you could just rest the joystick on anything... :(

    --
    My $0.02 will always be worth more than your â0.02, so :-p
  32. Odyssey 1 schematics online by Wesley+Everest · · Score: 2

    Check it out.

  33. Also on Guantlet by qurob · · Score: 2


    They've got some creative people behind the brand name still.

    Guantlet and Guantlet Legends have the ATARI logo.

    1. Re:Also on Guantlet by b1t+r0t · · Score: 2
      Guantlet and Guantlet Legends have the ATARI logo.

      That would be Atari Games, which was the coin-op division, spun off back in the Warner days, or somewhere thereabouts. It was better known in the home video game market as Tengen.

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
  34. Talk about a boom / bust by ch-chuck · · Score: 2

    That company should be a study in how NOT to run a business, 10 yrs growth to build a brand name up there with Coke, then 10 years steady decline to oblivion. Bushnell cashed out just a little too early, Warner couldn't manage it, then Jack Traimel made a valient attempt, and eventually got the Swordquest prize over his fireplace.

    Anyway, I was happy to find a 1979 Sears 'wishbook' with the Atari 400 in it. Also, the way to run a classic Atari 800(XL) system today is use the APE (Atari Peripheral Emulator), run it to your PC serial port, then you can mount disks from a PC and have tons of Atari software (my entire collection fits on a CD) at your fingertips. It also daisy chains with a normal 850/1050 fdd if you need to get data on/off 5.25" floppies.

    Personal faves: Blue Max, Kennedy Approach, etc.

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
    1. Re:Talk about a boom / bust by BigJimSlade · · Score: 2

      Anyway, I was happy to find a 1979 Sears 'wishbook' with the Atari 400 in it.

      Talk about nostalgia! When is Google Catalogs gonna let me search the 1984 Sears Wishbook for the GIJoes, Transformers, and Coleco games I want!

      To quote Homer: "I demand satisfaction!" (slaps Google in the face with glove)

  35. Who remembers Firefox? by EvilNight · · Score: 2

    You know... that !$@$#% annoying game where you were a little spaceship and you had to fly over the pattern of dots on the screen in a certain number of seconds to advance to the next board... which had more dots in a nastier pattern with less time, etc...

    I think I went through about 10 controllers just on that game, I had a bad habit back then of throwing them around the room when I didn't finish a board. That has got to be one of the hardest games I ever played. I have ninjalike reflexes for my age and I give sole credit to that game for them.

    Other favorites... damn...

    River Rage
    Yar's Revenge
    Dig Dug ($30 for a game was a lot back then!!)
    Adventure
    Berserk (guilty pleasure I know)
    Pitfall
    Tron

    Anyone know how many carts were published for the 2600/7800 series of Atari Games?

    --
    Hell is being intelligent in a world full of idiots.
    1. Re:Who remembers Firefox? by smerritt · · Score: 2, Informative

      If you liked that, you should check out Solar Wolf. It's an updated Solar Fox, written in Python, with modern graphics and sound.
      I've spent too many hours playing this game...

    2. Re:Who remembers Firefox? by EvilNight · · Score: 2

      Oh you bastard.

      So much for my productivity /sigh

      --
      Hell is being intelligent in a world full of idiots.
  36. 30 years later... by Lxy · · Score: 2

    Hackers are still going to great lengths, sometimes encountering Dissapointing results, just to get their PONG fix.

    --

    There is no reasonable defense against an idiot with an agenda
    :wq
  37. Atari and Neverwinter Nights? by Quixadhal · · Score: 3, Interesting

    Considering the rough ride Atari has had in recent years, I was quite surprised when I got my copy of Neverwinter Nights last week and discovered that one of the prominant company names on the front (and in the opening credits) was... Atari!

    I wish them well, as without the venerable Atari 2600, I might have never wandered down the home computer path, and then I'd have to find something ELSE to blame my lack of a life on.

  38. Re:ah yes... by SomeoneGotMyNick · · Score: 2

    My brother and I saved up for the Arcadia Supercharger for our Atari instead.

    Much better games were available for this classy add-on.

  39. Yeah, I was there by alizard · · Score: 2
    Atari Corporation, Coin Op Engr. Div., Milpitas, CA - Development Technician

    From my resume. I worked there briefly in late 1982.

    While it was a very comfortable place to work... one could already see the place had no future. In high-tech, complacence = death. I'm surprised the place lasted as long as it did.

    The place had a very nice large hot tub and good food in the company cafeteria.

    I take a certain amount of perverse pride in the fact that I was really there. The people who romanticize the place obviously weren't.

  40. I played an Atari game just now NWN by ryouki · · Score: 2, Informative

    Atari is before woc logo. Just got the linux server running. Life is good

  41. Re:I wonder... by ncc74656 · · Score: 2
    How many here can say they where Atari alumni?

    Never had one at home...my parents thought video games were a total waste of time. That didn't stop me from playing them at other people's houses, though.

    I picked one up off of eBay last year, along with sticks, paddles, a driving controller, and some games. Just like old computers, old video-game machines are dirt cheap—and much more fun than emulators. (A cartridge that could be loaded with downloaded ROMs and played would be nice, though...doesn't somebody make such a device?)

    --
    20 January 2017: the End of an Error.
  42. Ooooo... a curse by Tyler+Durden · · Score: 2

    Here's an idea of companies to be included in an edited version of Blade Runner that could use it...

    Starbucks
    Walmart
    AOL/Time Warner
    Microsoft
    Disney

    Anyone I'm missing?

    --
    Happy people make bad consumers.
  43. T-Shirt by CaffeineAddict2001 · · Score: 2

    Anyone know where you can get atari t-shirts these days? Side note: Isn't atari the equivilent of "check" in the game japanese board game "go". ?

  44. Neverwinter Nights by Cyberllama · · Score: 3, Informative

    I believe NwN is an Atari game. Am I mistaken? Atari doesn't do so much hardware anymore, but they still have a hand in many popular games.

    1. Re:Neverwinter Nights by BigJimSlade · · Score: 2

      I believe NwN is an Atari game. Am I mistaken? Atari doesn't do so much hardware anymore, but they still have a hand in many popular games.

      You could say they have a popular brand on many games. Infogramme bought them out (from Hasbro?) a little while ago. Atari itself is no longer a development shop AFAIK. They are a brand name that (hopefully once again) will be associated with quality games.

      It's been a long, long time though...

  45. Re:"Computer Space" was first, I believe by uncoveror · · Score: 2

    Before Atari, I had a Fairchild Channel F video game system. That one came out at about the same time as Magnavox Odyssey I wish I still had it, but I took Commodore's offer for a $100 rebate for trading in you old video game or computer with the purchase of a Commodore 64. I do still have my C-64, but having the Channel F too would rule. Did anyone else have one of those?

    --
    The Uncoveror: It's the real news.
  46. Atari Arcade Games Rule! by John+Whitley · · Score: 2

    As far as arcade games go, Atari has always produced my favorites.

    From the vector classics such as Tempest and BattleZone (dating myself), to Hard Drivin'/Race Drivin' (the first great driving simulators, IMO), Steel Talons (helicopter simulator), STUN Runner (I *so* want a Shockwave on the freeway sometimes), and the Rush series (San Franciso Rush, Rush 2049)... all have had fantastic game play. Heck, after too much Race Drivin', I finally couldn't play driving games without good force feedback. How else do you know when the wheels are on the edge of losing grip? 8-)

  47. 2600 "Combat" fans might enjoy this link by dstone · · Score: 2

    I've seen other, more sophisticated network tank combat games. But this one is striving to be true to the original...

    The Atari 2600 Combat Project
    http://nehe.gamedev.net/nehegames/combat/ combat.as p

  48. Good name recognition? by Tenebrious1 · · Score: 2

    My heart skipped a beat seeing that logo. I thought to myself "Whoa, what the heck is that? I wonder how Atari messed up the game?"

    Really, my fond memory of Atari games took over, those chunky graphics, monotone sounds, and the endlessly repeating *fun*, and I got a bit nervous. Nostalgia is good for selling something old fashioned, but is not a good marketing idea for selling something new.

    NWN will help build the Atari name, to help push the images of games like ET out of my mind. But does it really matter? I don't buy games just because it was produced by a well known company (not after FF8 that is). I will do what I've been doing for years (with the exception of the aforementioned FF games) which is try to get into the beta test, read the previews, beg my reviewer friends for a copy, download the demos. It doesn't matter to me who's logo is the outside of the box as long as it's a great game.

    --
    -- If god wanted me to have a sig, he'd have given me a sense of humor.
  49. Those who forget history are doomed to repeat it by twoflower · · Score: 2
    Atari would later fall to the wayside to be replaced by Nintendo, then Sega, and othes that followed.
    Actually, the Atari VCS/2600 was replaced by the Intellivision console, which was displaced by the Colecovision console. Please get your history straight...
    --


    --
    Twoflower
  50. The greatest game ever. by Picass0 · · Score: 2


    Star Raiders for the 400/800 computers.

    Coolest. Game. Ever.

    Ever.

    Seriously, Ever.

  51. I once read... by Jace+of+Fuse! · · Score: 2

    I once read that the only original employee from Atari (a few years ago) that still worked for the company was some lady that started off originally as the owner's babysitter.

    She was paid extra to sit around even while not babysitting and answer the phone, pretending to be a secretary. It was done to give the illusion that Atari was more than a small time operation.

    When I read this, a few years back, she was still with the company as it was then though it didn't mention what she did. Perhaps she still answered phones?

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  52. Re:I wonder... by PotatoHead · · Score: 2

    You can dupe the bad sector protected ones, then play them anyway.

    Listen to the beeps as the Atari reads each sector of the disk. After a time, you will hear a different sound, or a pause or something. This is the bad sector!

    When playing your duplicated disk, simply open the drive door at the right time, then close it.

    Most of those games are looking for a disk error, but they don't care which one!

    I remember Ultima ][. Turn Atari on, wait 19 beeps, flip the drive door...one...two...close! The 1040 drive was the best for this because it had the little lever on the front that allowed for accurate timing.

    Was a much nicer time back then.

  53. Still play Warlords once in a while today. by PotatoHead · · Score: 2

    BTW the Mame version has nothing on the 2600 native version.

    Great game! 4 players even!

    1. Re:Still play Warlords once in a while today. by Carlos+Laviola · · Score: 2

      Try Stella. It is great.

    2. Re:Still play Warlords once in a while today. by PotatoHead · · Score: 2

      Got it, running on an SGI no less. It does work well. Need paddles tho.

  54. okay, going way of topic here... by kwashiorkor · · Score: 2

    You're right about TOS, but STOS was something else entirely. STOS was a programming environment/language specifically designed for making games. It looked very much like BASIC but had many built in functions and things for handling various game related tasks. AMOS was the Amiga version.

    --
    -- kwashiorkor --
    Leaps in Logic
    should not be confused with
    Jumping to Conclusions.
  55. Kaboom! by PotatoHead · · Score: 2

    Great twitch game. You had a bucket of sorts at the bottom and an evil guy at the top dropping bombs. (Lots of them.)

    Catch all the bombs and you are golden. Drop one and *flash* (literally) your paddle is one shorter and the game is harder.

    For an old ~1.7Mhz system, this game could easily test the limits of your reflexes.

    Does not go over as well in emulation. Something about the feel of the paddle, and the big graphics....

  56. Re:"Computer Space" was first, I believe by uncoveror · · Score: 2

    I never had the original odyssey, but my friends had Odyssey 2. I remember it's membrane keyboard, and thinking it could have made a decent computer. I also had the airplane dogfight game, and a flying sucer game for Channel F, as well as a few others. It's controller was capable of so much, but needed a trigger button. I think it was an analog control. After I traded it in for the Commodore 64, They finally offered a controller with a trigger, and a space invaders game. Someone should set up a museum for all those old-time game systems, and early computers. I also miss my Amiga 1200, but that's another story.

    --
    The Uncoveror: It's the real news.
  57. Madbomber by dmaxwell · · Score: 2

    Bill Kendrick wrote an excellent SDL version called Madbomber. It can be had from here:

    http://www.newbreedsoftware.com/madbomber/downlo ad /

    There's even a Windows version there but it's older than the current version. It's also in Debian Woody and Sid: apt-get install madbomber. This plays well with optical mice and I suppose a really tight mechanical one would work but I never did well with them.

  58. Re:Odyssey II by RAVasquez · · Score: 2

    The original Odyssey was the one with the cellophane overlays and the Pong clones. The Odyssey II -- or, rather, the Odyssey^2 -- was the one with the keyboard and the computer programming cartridge.

    My family had an O2, and I feebly hoped that it would be able to withstand the juggernaut that was the 2600. Oh, well.

    --

    --- Work, worry, consume, die. It's a wonderful life. -- Bill Griffith

  59. Music, not sound by Rui+del-Negro · · Score: 2

    You see a lot of Macs being used for sound editing (with ProTools), and some these are now being replaced by Windows machines (also running ProTools). Ataris are crap for sound editing, they only have simple FM sound. What gave them a place in most music studios was the fact they all came with integrated MIDI. And a lot of music studios still use them.

    I have an ST 1040, but I'm absolutely incapable of putting more than 3 musical notes in sequence without creating something that's physically painful to hear. :-P

    The program I used the most was CAD 3D, which was written by some of the people who later created 3D Studio and 3DS MAX. It's funny that some features of CAD 3D only made it into 3D Studio by the time MAX 2.0 was released.

    I still run some old games on my ST. Dungeon Master, Kick Off 2, Speedball, etc. 8 MHz of pure fun. :-)

    RMN
    ~~~

  60. Re:Splashdown? by Rui+del-Negro · · Score: 2

    I meant for the PC / Mac. I think Atari released several games for consoles (even before being bought by Infogrames), but I don't remember any Atari games for PCs (although there were some conversions of old Atari games).

    RMN
    ~~~

  61. Re:Apple II marketing by dillon_rinker · · Score: 2

    I remember that...the tune was the old American stanby "Turkey in the Straw"