Slashdot Mirror


Open Source, Real Media Mega-player?

chill writes "CNN is reporting "RealNetworks on Monday will unveil a new open source version of its streaming media software that supports multiple file formats for audio and video, including those that use Microsoft's Windows Media technology." and "RealNetworks did not formally license the ability to offer Windows Media software, but instead re-created the technology based on data streams sent between the server and player software, The New York Times reported. A Microsoft representative told the newspaper that the company would need to determine whether RealNetworks licensed the software before taking action. " I can't wait to see the actual license." Update: 07/22 19:10 GMT by T : The software can be downloaded from the Helix site, if you're interested.

350 comments

  1. I hate by geekoid · · Score: 5, Funny

    when something I hate does something I like.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:I hate by EyesWideOpen · · Score: 3, Interesting

      I hate when something I hate does something I like.

      Ditto. Though I'm not entirely sure that I'm going to like what Real is planning on doing.

      I find Real's software (Jukebox, Realplayer) to be very annoying in that it registers itself in the [Windows] taskbar more persistently than another software I've seen and that it's also very persistent about ensuring that you register the product. Besides that, the display of the player is riddled with advertisements by default. And the new RealOne thing they have going on turned me away from the company for good, I think.

      --

      As with the sun's light
      My mom was magnificent
      Unquestionable
    2. Re:I hate by MrHat · · Score: 1

      Better than when someone you like does things to you that you hate.

      Amazing how software licensing can be like a really bad relationship, isn't it?

    3. Re:I hate by Anonymous Coward · · Score: 0

      me too...except when it's my girlfriend ;)

    4. Re:I hate by Anonymous Coward · · Score: 0

      >Better than when someone you like does things to you that you hate.

      But it makes me nervous when companies I hate start to do things differently.

      Its just so much easier to deal with them when you _know_ they're going to add more advertising into every version instead of useful features...

    5. Re:I hate by geekoid · · Score: 2

      true, but for some reason I can forgive someone I like.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    6. Re:I hate by Cnik70 · · Score: 0

      I hate when something I hate does something I like. describes my ex-wife perfectly...... Then again she's just like M$... she also wants all of my money, provides inconsistant service, and blows up for no apparent reason.....

      --
      -Cnik
    7. Re:I hate by uncoveror · · Score: 3, Interesting

      Once the source code for the new real player is available, someone is sure to strip out the crap, and make a spyware free version of it that doesn't bog your computer down. Until then, real player will continue to suck.

      --
      The Uncoveror: It's the real news.
    8. Re:I hate by Holi · · Score: 1

      Wow, I didn't know my ex-wife was married before

      --
      Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
    9. Re:I hate by Anonymous Coward · · Score: 0

      Don't worry, RealNetworks holds tons of patents on their software. Just because its open source doesn't mean much when the company hold a patent on its use.

    10. Re:I hate by Anonymous Coward · · Score: 0

      For me it's someone I hate doing something to someone else I hate about something that's crap to begin with.

    11. Re:I hate by Anonymous Coward · · Score: 0

      where is that sig from? sounds damn familiar!

    12. Re:I hate by Rick+the+Red · · Score: 3, Insightful
      Does this mean I'll finally get to see Real videos? I refuse to install their software as long as their license means I grant them the "right" to load anything they please on my computer. The relevant section of their license is "6. AUTOMATIC COMMUNICATIONS FEATURES." where they say stuff like "RN may match the user id to personally identifiable information" and "However, as we describe above, certain updates to RealOne Player functionality will happen automatically and without advance notification." Naturally, I can't provide a link as this license is not on-line, and naturally I'm not allowed to copy it here:

      "REALNETWORKS, INC.

      "END USER LICENSE AGREEMENT

      "REALNETWORKS PRODUCTS

      "REDISTRIBUTION NOT PERMITTED"

      Yeah, whatever. But your crap ain't go'n on my PC under those terms, buddy!

      So, how soon before we see a spy-ware free, non-self-"updating" version?

      --
      If all this should have a reason, we would be the last to know.
    13. Re:I hate by HalfByte · · Score: 1

      The interesting bit is: How are they going to update somethin in /usr/lib/RealPlayer?

      Anyway, I don't care. Real is just getting on my nerves when confronted with the Windows part - they're almost taking over the machine.

      --
      Linux - where do you want to be tomorrow?
    14. Re:I hate by MrHat · · Score: 1

      <bitter angst, non-software related>
      Up to a certain number of times, and then it begins to wear you down.
      </bitter angst, non-software related>

    15. Re:I hate by Anonymous Coward · · Score: 0



      Listen you, we don't want your real-life related bullshit here... bash some software or get out! :)

    16. Re:I hate by Anonymous Coward · · Score: 0

      If you just fly through the install and just click the next button as fast as you can then YOU and YOU alone are telling RealOne to take over the extensions and send you all the spam and ads.

      After install tell RealOne to startup "Player only (no minibrowser)" and then never ever use the minibrowser to view real.com. It takes less and a few second to make RealOne ad/spam/spy free using its own settings.

      Granted, though, it shouldn't be set to defaultly (is that a word?) send you spam or take over you extensions.

  2. Reverse engineered? by Marx_Mrvelous · · Score: 2, Redundant

    Ok, so they supposedly reverse engineered the MS protocol, then? It surely sounds like they did. The article says they are offering the client source immediately, and then the server source in a few months. Maybe they're waiting to deal with MS first.

    --

    Moderation: Put your hand inside the puppet head!
    1. Re:Reverse engineered? by tapped_spine · · Score: 1

      Maybe they're ready to trade licenses with M$...

    2. Re:reverse engineered? by MrFredBloggs · · Score: 1

      In the case of a dispute about whether or not the `virgin` team got contaminated (laid?!), does the plaintiff have to prove they were, or does the defendant have to prove they werent? I imagine its the former, but thats got to be pretty hard.

    3. Re:reverse engineered? by Skyshadow · · Score: 3, Interesting
      Maybe my understanding of the DMCA is a bit off, but couldn't MS insinuate that, since an OSS media player that decodes Media Player could be used to circumvent someone's copyright protection (regardless of who), the reverse engineering was in violation of the DMCA?

      Of course, this is *assuming* that they did as you suggest and had isolated virgin programmers, which I hope they did for their sake (that said, I've seen companies do this on a couple of occassions for whatever legal reason).

      --
      Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    4. Re:reverse engineered? by pieterh · · Score: 3

      Assuming that RealNetworks did spend the extra money on making a legal reverse engineering of the MS protocols, this is an excellent way of distributing that information in such a way as to do some damage to Microsoft.
      However... it's probably a waste of time. MSFT will simply change their protocols. Any OSS player based on RealNetwork's code will remain a niche player. Sorry for the pun.
      History shows that you cannot fight MSFT head on. You have to invent a new game. Streaming video and audio in the classic manner is dead. Long live P2P TV!
      RealNetworks would have done better to invest their money in an open source P2P TV product.

    5. Re:reverse engineered? by curunir · · Score: 5, Funny

      a team of "virgin" programmers

      Is there any other kind?

      --
      "Don't blame me, I voted for Kodos!"
    6. Re:reverse engineered? by linzeal · · Score: 1, Funny

      Programmers getting laid would be difficult to prove regardless.

    7. Re:reverse engineered? by Anonymous Coward · · Score: 1

      Moderation Totals: Overrated=1, Total=1.

      All right, who gave a virgin programmer mod points?

      Oh, right, it's slashdot. nvmnd.

    8. Re:reverse engineered? by Our+Man+In+Redmond · · Score: 2

      They don't actually have to sit and talk. In fact, IMHO, IANAL, ETC, it's probably better if they don't, just because information might leak out that could taint the clean team.

      Much better is for the reverse engineers to fully document the protocol on paper, then for the clean team to implement the protocol from that document, along with a statement that they did not do the reverse engineering and have not seen the original code.

      This is how Phoenix did their clean-room clone of the original IBM BIOS.

      Documenting the protocol on paper gives you two additional benefits. First, it gives you a written snapshot of the protocol at the time the implementation was done, and second, it can be used as documentary evidence in case of a lawsuit. Portions of the clean code can be compared to the spec, and to the original code, to show the differences in implementation.

      --
      Someone you trust is one of us.
    9. Re:reverse engineered? by ethereal · · Score: 2, Insightful

      Of course, if Microsoft has patents on any of this, it's likely that Real is out of luck even if they did a complete "clean room" implementation of the software.

      --

      Your right to not believe: Americans United for Separation of Church and

    10. Re:reverse engineered? by MobyDisk · · Score: 1

      Why does it have to be done that way? If I personally wanted to make a media player clone, why could I not reverse engineer the protocol, then implement it too?

    11. Re:reverse engineered? by jstott · · Score: 2, Insightful
      Maybe my understanding of the DMCA is a bit off, but couldn't MS insinuate that, since an OSS media player that decodes Media Player could be used to circumvent someone's copyright protection (regardless of who), the reverse engineering was in violation of the DMCA?

      IANAL, but assuming RealMedia did a proper clean-room implementation, what they've done is an independant creative work. Microsoft's copyright has not been violeted because nothing of the new implementation belongs to Microsoft.

      There are also passages of the DMCA that deal with reverse-engineering for the purpose of inter-operability, but it will probably take a real lawyer to say anything intelligent about how applicable they may be to this situation.

      -JS

      --
      Vanity of vanities, all is vanity...
    12. Re:reverse engineered? by Anonymous Coward · · Score: 3, Informative

      In 1997 I worked for VXtreme as a developer on the server end. At the time there was a nice little market contest going on between Real and VXTreme to send video over the Internet, and Microsoft had a stupid thing called Net Show they were pushing but it required too much bandwidth.

      In the middle of 1997 I went into work one day, and we were all called, a company wide meeting, into the lunch room. A bunch of chairs for us as audience, and a row of chairs up front containing Microsoft people. They (M$oft) bought the company, and the software became Windows Media Player and the server component whose name I don't know.

      Over the course of the purchase it was disclosed that at the same time as M$oft bought VXtreme, they also did deals with Real and a couple other video companies. The deal with Real was some kind of cross licensing, and over all the deal was to change the whole market from this little competition to M$oft owning it and all the other players being tools vendors supporting M$oft. Of course Real and M$oft later had a falling out.

      My point is, that in 1997 Real and M$oft made a deal. I certainly don't know what was involved in that deal, and didn't care to look and find out more.

      Real may be in trouble.

      - David Herron

    13. Re:reverse engineered? by Cardhore · · Score: 2

      How, exactly, would the prosecution (microsoft) prove any of this???

    14. Re:reverse engineered? by Anonymous Coward · · Score: 0

      Releasing an OSS version of MS codecs would be too cool. The open source part is the transport (which had already been reverse engineered). Real isn't open sourcing any codecs as far as I can tell; not theirs OR microsoft's. Nothing to see, move along, thats all folks, false alarm, etc etc...

    15. Re:reverse engineered? by TriCCer · · Score: 1

      Programmers getting laid would be difficult to prove regardless.

      Even if the guy can stream 'Titanic' over his 56k modem?
      in NEAR VHS quality?

      --
      c0w goes moo.
    16. Re:Reverse engineered? by Verizon+Guy · · Score: 1

      Hmmm.... It was my understanding that the reason MS Windows Media Player can't play Real Streams (the old one used to play up to Real 4.x) is because of licensing issues with Real. What a bastardized, underhanded move by none other than... Real, Inc!

      --

      Aw, fuck it. Let's go bowling. - The Big Lebowski

    17. Re:reverse engineered? by Anonymous Coward · · Score: 0

      ? The VxTreme client Died. NetShow merged back into DirectX Media, and that client became Windows Media Player.

      NetShow bandwidth usage sucked because the codecs used originally were piggy (Cinepak, MSN Audio), as the NetShow team was the Internet streaming version of the Tiger / MPEG Video On-Demand / Interactive Television team. It took a while for people to refocus and good codecs to come along for use within NetShow.

    18. Re:reverse engineered? by Anonymous Coward · · Score: 0

      Yeah, they're known as "johns".

    19. Re:reverse engineered? by Anonymous Coward · · Score: 0

      Do what I did. Get laid plenty and *then* take up programming.

    20. Re:reverse engineered? by davecb · · Score: 1

      Just FYI: you don't. The Samba team reverse
      enginers SMB and implements it directly.

      --dave

      --
      davecb@spamcop.net
  3. RIAA responds with... by slycer9 · · Score: 0

    A new suit due to the fact that this'll make it even easier for more people to pirate even MORE content.

    --
    Don't park drunk, accidents cause people.
  4. All I care to know is by Anonymous Coward · · Score: 1, Interesting

    what licence what licence what licence is it under !? If they've put it out under and unfree 'open source' licence, I'll ... not be happy :)

    1. Re:All I care to know is by stuuf · · Score: 2, Informative

      They probably wouldn't think of using the GPL. RealNetworks is definitely not 'free'.

      --

      Everyone is born right-handed; only the greatest overcome it

    2. Re:All I care to know is by mmurphy_helix · · Score: 4, Informative

      The open source pieces will be released under the RealNetworks Public Source License (RPSL). We have posted the license on the Helix site at http://www.helixcommunity.org. We will be sending it to the OSI for certification shortly, and we're looking for feedback now.

      --
      ----------
      Mark Murphy, Helix Community Manager
      CollabNet, Inc.
      http://www.helixcommunity.org
    3. Re:All I care to know is by rainwalker · · Score: 2, Informative

      The license itself is here, if you are too lazy to look for it.

      I just read through the license, and really I don't see anything that restrictive or unusual here. It seems to hold to the spirit of OSS; namely, that you can modify & release your modifications to your hearts content, and they can do the same. I don't see anything where they can release your modifications under a different license. Any release of modified code would fall under the license itself, which prohibits releasing non-open code. So, feel free to correct me if I'm wrong, but this looks pretty legit.

    4. Re:All I care to know is by Anonymous Coward · · Score: 0

      Thanks for the informative link. Looks like a pretty good license...

    5. Re:All I care to know is by blowdart · · Score: 2

      Pieces? "Aye, now there's the rub"

      Looking at the server page, it's hardly ready to go. Note the open server page mentions nothing about streaming Windows media, QuickTime, MPEG2 or 4, simply Real. All it seems to support is RTSP/RTP/RTCP/SDP. No MMS support? Well that's kind of useless then, as it the lack of HTTP streaming support.

      Believe me I'd love to have a central streaming system, my business is all based on streaming, but forgive me for not expecting much from a company that releases what has to be the worse media player, which drops advertising icons on your desktop and hides it's advertising engine by calling it evntsvc.exe, and which drops the start up code back into the registry each time you remove it.

    6. Re:All I care to know is by fuerstma · · Score: 1

      Ok, I read through it, and I must be dumb... from what I read, you can only download and use the source for Research Purposes? I got this namely from this section here:
      2.1 Original Contributor Grant. Subject to Your compliance with Sections 3, 8.10 and Attachment A of this License, Original Contributor grants to You a worldwide,

      royalty-free, non-exclusive license, to the extent of Original Contributor's Intellectual Property Rights covering the Original Code, Upgraded Code and Specifications, to do the following:

      (a) Research Use License: ...
      (b) Other than the licenses expressly granted in this License, Original Contributor retains all right, title, and interest in Original Code and Upgraded Code and Specifications.

      IANAL, what does that mean? Research only?

      --
      www.jackasscritics.com
    7. Re:All I care to know is by Anonymous Coward · · Score: 0

      It looks quite a bit like the Mozilla Public License.

      In that case, why was there a need to invent a new license, instead of using the MPL?

    8. Re:All I care to know is by Ross+Finlayson · · Score: 1
      "Note the open server page mentions nothing about streaming Windows media, QuickTime, MPEG2 or 4, simply Real. All it seems to support is RTSP/RTP/RTCP/SDP

      You seem to be confusing codecs and protocols. It turns out that the (open IETF standard) RTSP/RTP/RTCP/SDP protocols are those that QuickTime uses for streaming. These protocols are also widely used for streaming MPEG-2 (and MPEG-1), and are the protocols that everyone will be using to stream MPEG-4.

      OTOH, some codecs that QuickTime and RealNetworks stream (using RTSP/RTP/RTCP/SDP) remain closed, and (presumably) won't be included in the Open Source release.

    9. Re:All I care to know is by blowdart · · Score: 2

      Ah, I am indeed, my apologies. It's been a long day here. However, in my case, it doesn't help. None of my clients use quicktime for delivery to end users. They all want Windows and MMS. Without MMS, the "open" Real is simply a replacement for the horribly expensive Real Server. Of course, without real's full range of codecs, even that function is severly limited.

    10. Re:All I care to know is by Anonymous Coward · · Score: 0
      what licence what licence what licence is it under !? If they've put it out under and unfree 'open source' licence, I'll ... not be happy :)

      Who give a shit whether you're happy or not? I'll be nobody at Real does, so shut the fuck up.

    11. Re:All I care to know is by sfjoe · · Score: 1

      I am wondering if RealNetworks will be open sourcing the portions of the code that handle the spyware functions of the player? It will be interesting to confirm what information has been surreptitiously gathered by the player.

      I don't have anything against Real - I just wish I could get off of their spam lists.

      --
      It's simple: I demand prosecution for torture.
    12. Re:All I care to know is by Anonymous Coward · · Score: 0

      Uhm.. I don't get spammed and I gave RealOne my *real* unmunged unfiltered full tilt email address. Nothing, Period.

      If you just flew through installation clicking the Next button as fast as you could..... The spam is their default, er your fault!

      Anyway, open RealOne click on View, click on message center, and remove the checkmarks from everything.

      That's it. No spam, no "special offers", and no popup ads UNLESS you view real.com with the RealOne minibrowser.

    13. Re:All I care to know is by jdavidb · · Score: 2

      Please consider also the opinion of Richard Stallman and the FSF. While most on this site are quick to dismiss Stallman as an idealist, his opinion still carries quite a bit of weight. For maximum success in the community, shoot for satisfying both the OSI definition of Open Source and the FSF definition of free software.

  5. Isnt it against the DMCA? by nurb432 · · Score: 1

    Thats reverse enginering of a copyrighted ( or patented ) protocol.. thought that was no longer legal in this country thanks to the far-sighted *cough* leaders we have.

    --
    ---- Booth was a patriot ----
    1. Re:Isnt it against the DMCA? by hyperturbopete · · Score: 1

      Article says they did a "clean room" implementation, which i guess shows that they didnt just copy MS's work.

      As for DMCA... even if the MS protocol has security features, making software to emulates the protocol isnt necessarily the same as making software that would defeat its security features... EXCEPT that releasing their source would defeat the SECURITY BY OBSCURITY method! I wonder if the DMCA covers this :-)

    2. Re:Isnt it against the DMCA? by B.+Vhalros · · Score: 2, Informative

      Reverse Engineering isn't illegal, the DMCA 'merely' (the quotes mean sarcasim) makes it illegal to distribute something which would 'circumvent an effective copyright control mechanisim.' Now, reverse engineering was probably involved in the production of that something, but the reverse engineering aspect of it is not itself illegal (well, atleast not as a result of the DMCA).

      If the releasing of this code allows the circumvention of some stupid DRM thing in windows media player and associated formats, then MS might actually have a case with the DMCA. Which would put me actually agreeing with Real about something, which would be damned weird. I haven't used WMP in years though, so I have no idea if it actually implements any DRM things or not.Any one care to enlighten me on this?

    3. Re:Isnt it against the DMCA? by Anonymous Coward · · Score: 0

      There was all the noise recently about the new WMP license containing clauses that it could download new DRM stuff from the internet without asking your permission first. So I guess the answer to your question is, "it either does now or will soon."

    4. Re:Isnt it against the DMCA? by Mysticalfruit · · Score: 1

      But aren't you doing exactly that? So I use some MS application to rip a cd track into a .WMA file. Now it'll only play on my machine, but if I use the Real media mega player I can play it on other machines. Doesn't that make the Realmedia player a curcumvention device?

      Or am I missing something?

      --
      Yes Francis, the world has gone crazy.
    5. Re:Isnt it against the DMCA? by Anonymous Coward · · Score: 0

      The Real Media player will probably enforce all of the same DRM garbage as the Windows Media one.

      The only difference is that you will be able to view the offending source code ...

    6. Re:Isnt it against the DMCA? by Progoth · · Score: 1

      ok you say player, the article says player...but all I'm seeing on the site is a server.

      the unix player link takes me to the old regular realplayer for unix page....

    7. Re:Isnt it against the DMCA? by yog · · Score: 2

      The question is, why on earth would Microsoft be opposed to this? It expands their empire by letting non-Windows users take advantage of the WMP standard, and on top of that someone else did all the hard work for them.

      If MS were serious about promoting their technologies as standards, they would be glad to see them ported to other platforms. If anything, setting WMP loose on unix platforms may help bury Real Media.

      I just don't get it, but then lawyers work in mysterious ways.

      --
      it's = "it is"; its = possessive. E.g., it's flapping its wings.
  6. Will it be vaporware? by strredwolf · · Score: 3, Interesting

    License, smishence. We need the code. Give us the code. If it's going open source, it's going to get rewritten.

    --

    --
    # Canmephians for a better Linux Kernel
    $Stalag99{"URL"}="http://stalag99.net";
  7. Part Open Source, Part Not by Bruce+Perens · · Score: 5, Informative

    About the RealNetworks Release
    Bruce Perens
    Free Software Evangelist
    22-July-2002

    RealNetworks is announcing today that some of their software will be
    released as Open Source or Free Software. While RealNetworks is making a
    significant contribution to Open Source, today's release does not include
    the "crown jewels" -- their "codecs", the encoding and decoding software
    for their proprietary RealAudio and RealVideo formats. I will go into more
    detail regarding what they are proposing to release, and when, in this
    message.

    I'd also like to say what my role is in this. It is not to endorse, but
    to explain what's going on from an Open Source perspective. Some of the
    pieces announced today will be Open Source, but many will not be. Thus,
    I can't fully approve of what is going on. I will continue to lobby
    RealNetworks to follow today's step by going fully open, and I urge you to
    continue to use fully open codecs in preference to the RealNetworks ones.

    It was entertaining to see the first sentence of the invitation that
    RealNetworks sent to some of the press:

    > On Monday at 10am in SF, Eric Raymond, Bruce Perrins, Brian Bellendorf
    > etc. will all be attending a press conference with Real Networks and 30
    > other top industry companies for a significant industry announcement.

    I am flattered by their enthusiasm, especially since I'd told them
    repeatedly that I'd not be making an endorsement. This shows that
    RealNetworks may actually be able to deal with the Open Source community
    on the community's own terms. That will be essential if a real partnership
    is to come of today's announcement.

    So, what is RealNetworks proposing? They plan to release code in 90
    days. Some of the details of that code, including what parts are included
    in the release and how they are licensed, may change before then.

    RealNetworks "client engine", the thing that lives in the desktop or the
    web browser and drives the client half of their codec, will be available
    under a license that is derived from the Apple Public Source License, but
    with goals much closer to the GNU General Public License. The license text
    includes a patent grant. Like the APSL and the NPL licenses, it grants
    RealNetworks a right to relicense your code under any license of their choice.
    So it is unlike the GPL in that it gives one party more rights than all
    others. This license has yet to be approved by the Open Source Initiative
    board, or accepted by the Free Software Foundation, or even fully reviewed by
    yours truly. It may have to be modified before it is worthy of acceptance by
    the community.

    The Open Source client engine will probably include:

    > - RTSP/RTP/RTCP/SDP network playback
    > - UDP support
    > - Local file playback
    > - Single source A/V
    > - A/V data type interface
    > - file format interface
    > - some A/V codec support (TBD; standards-based, probably MP3 and 3GPP
    > codecs)

    I have an even longer list of other features that the Open Source client
    _may_ include, which I can't show you until they decide. On the list of
    functions that most likely won't be included, besides the codecs, there's
    a lot of utility and user-interface code.

    So, we're getting some network protocols that go on top of IP and UDP,
    and do their best to provide continuous playback despite the fact that
    the Internet doesn't guarantee throughput or latency. On top of that are
    file formats and data objects, and other pieces necessary to make an Open
    Source player for some already-open file formats. It is likely that many
    of the client pieces will be applicable to servers and encoders as well,
    although RealNetworks is not placing their server and "encoder engine"
    in Open Source. Combining the Open Source player with RealNetworks
    proprietary codecs will produce a player for the RealAudio and RealVideo
    formats on new platforms where no player existed before.

    Perhaps the greatest beneficiary of RealNetworks contribution could
    be the Ogg Vorbis audio format. Ogg is a fully Open Source codec,
    unencumbered by patents or royalty payment requirements, which
    offers audio quality comparable to, or better then, its proprietary
    competition. The Ogg encoder and servers, not just the client, are
    available as Open Source. The addition of RealNetworks network protocols
    and other utilities might make Ogg even better, and might facilitate the
    inclusion of Ogg as an option in RealNetworks proprietary products.

    RealNetworks server and "encoder engine", without the actual codecs,
    will be under a "community source" license. This means that source code
    will be disclosed to people who sign an agreement, and those people will
    get a lot less than the full set of rights that come with Open Source
    licensing. Since other streaming servers and encoders are already fully
    Open Source, we can't expect the Open Source community to have much to
    do with this part of RealNetworks code. However, community source does
    make life easier for RealNetworks partners, whose business depends on
    this code and who might not have had source code until now.

    The RealAudio and RealVideo codecs will be available in compiled form, as
    proprietary software that can be linked into a larger product. Again, no joy
    in the Free Software camp. However, these codecs will be available for use
    along with various Open Source pieces that Real is releasing, and thus it will
    be easier to for third parties to produce a half-proprietary Real-format player
    under Linux and on other operating systems where one is not supported today.

    Why is Real doing this? Obviously, they are under pressure from
    Microsoft's Media Player, and would like to prevent that product
    from achieving market domination. Increasing open-ness is a weapon in
    that battle, because a perception of open-ness will make more people
    consider RealNetworks products as standards rather than just products.
    But RealNetworks may not be able to afford to be open enough - their
    revenue today depends on licensing fees for the use of their software, and
    unless they can change their business model somewhat, it will be difficult
    for them to achieve a real partnership with the Open Source community.
    That community has little to gain by replacing Microsoft's proprietary
    audio format with RealNetworks still-proprietary audio format. The Free
    Software folks will continue to develop Ogg Vorbis and other solutions,
    although perhaps in a way that is more compatible with RealNetworks
    proprietary software. Thus, I consider todays announcement to be only a
    first step for RealNetworks, with additional steps necessary if they are
    to succeed. On behalf of the Open Source and Free Software developers, I
    hope to be able to help RealNetworks take those additional steps.

    Respectfully Submitted

    Bruce Perens

    1. Re:Part Open Source, Part Not by buzzdecafe · · Score: 5, Informative

      The Reg has digested this stuff here:

      http://www.theregus.com/content/6/25690.html

    2. Re:Part Open Source, Part Not by Phil+Wilkins · · Score: 2

      >On the list of functions that most likely won't be included, besides the codecs, there's a lot of utility and user-interface code.

      Which is a pity, as their user-interface is terrible, and could do with some external inspection (although admittedly open source doesn't have the worlds greatest track record on that front either ;).

    3. Re:Part Open Source, Part Not by SpatchMonkey · · Score: 1, Flamebait
      • This license has yet to be approved by the Open Source Initiative
        board, or accepted by the Free Software Foundation, or even fully reviewed by
        yours truly. It may have to be modified before it is worthy of acceptance by
        the community.
      You say 'acceptance by the community', but what you really mean is acceptance by the dictatorship that is the FSF and the OSI. Everyone else interested in whatever sort of 'free' or open source software there might be can do what the hell they like.

      I detect gross misuse of the words 'community' and 'free' here.
    4. Re:Part Open Source, Part Not by timeOday · · Score: 1
      Extremely informative. Thank you.

      What about the reverse-engineered Microsoft codecs though? Will those be open-sourced? That would be a great contribution to Open Source, especially since Real would then be volunteering to take on the inevitable legal battle.

    5. Re:Part Open Source, Part Not by liquidsin · · Score: 5, Interesting

      So if they have the right to take any derivative code and relicense it as they see fit, does that mean that once someone makes a usable version of their client software (which they seem unable to do themselves) they will just take it away and return it to a closed-source license?

      --
      do not read this line twice.
    6. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 2, Interesting
      Don't get your dander in a huff :-)

      It's not a dictatorship if nobody has to do what they say - and they have no way of compelling anyone to do so. What FSF and OSI do is leadership. And you know that I am not always happy with the leadership that either organization exercises. Like FSF and OSI, I take the trouble to review companies approach to the community and tell people whether or not I find them acceptable. If I were totally in left field, nobody would listen. Same with FSF and OSI.

      Bruce

    7. Re:Part Open Source, Part Not by NetMasta10bt · · Score: 1

      What he is saying here is where this software release can hold the trademarked name "OpenSource". In order to use this trademark the license must be accepted as, lets say it together 'open source'.

    8. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 3, Informative
      Well, you have a lot of the guts other than the UI, so you can rewrite the UI.

      Bruce

    9. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 0, Flamebait
      Yes. And that was the case with the original Netscape Public License, too. So, consider that before you invest your effort. Some people will. Some people like the BSD license, which lets people go private with your work as well. I'm more in the GPL camp.

      Bruce

    10. Re:Part Open Source, Part Not by MrAl · · Score: 1

      This shows that RealNetworks may actually be able to deal with the Open Source community on the community's own terms. That will be essential if a real partnership is to come of today's announcement.

      What kind of a partnership is he suggesting if one half defines it's own terms? Sounds more like a dictatorship to me.

    11. Re:Part Open Source, Part Not by Elwood+P+Dowd · · Score: 3, Informative

      According to Bruce's post, under the current plan, yes and no. They could take it and release it in a closed source license, but you would still be able to distribute the modifications you made as OSS. They would not be able to take your rights away, they would just have special rights with your modifications.

      Of course, he also pointed out that their license has not been given careful review, and could change for better or worse before release of any software.

      --

      There are no trails. There are no trees out here.
    12. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 2
      I'll ask. I'm sitting in the audience at the press conference right now.

      If nothing else, they could be getting into the patent battle, but it may be that they and MS are cross-licensed.

      Bruce

    13. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 2
      I too would prefer the equality of the straight GPL. When you don't have that, you have to consider very carefully what you are investing into the "partnership", simply because of what the other partner could do.

      Bruce

    14. Re:Part Open Source, Part Not by Anonymous Coward · · Score: 0

      does it say they reverse-engineered the codecs? I missed that. They aren't even releasing their OWN proprietary codecs, let alone someone else's.

      I took it to mean that they reverse engineered the Windows Media server-client protocol. yawn.

    15. Re:Part Open Source, Part Not by Anonymous Coward · · Score: 1, Interesting

      Ugh... posting as AC cuz I can't find my password and Mozilla forgot my cookie.

      Your main problem seems to be that Real isn't open-sourcing all of their codecs. Please, correct me if I'm wrong, but:

      - doesn't Real makes it's money off of it's encoder and serving software? If they were to release the source to the RealMedia encoder and serving software, wouldn't they be kissing their revenue stream goodbye? Really, is there any reason to believe that if the source to their codec were available, Microsoft and Apple wouldn't include working RealMedia codecs in their own software as quickly as possible?

      - isn't it highly likely that, besides their own codec, the codecs for other formats that the player can recognize may be licensed software, for which they do not have the right the open the source?

    16. Re:Part Open Source, Part Not by Anonymous Coward · · Score: 0

      Since when has 'open source' been a trademark? I find it shocking that two regular words in the Queen's English can be so rudely snatched away from beneath our faces!

      If I want to declare a product as being open source, having decided for myself that the source is indeed open to me, then I will do so. No-one can take my right to free definition of objects away from me!

    17. Re:Part Open Source, Part Not by Elwood+P+Dowd · · Score: 1

      - doesn't Real makes it's money off of it's encoder and serving software? If they were to release the source to the RealMedia encoder and serving software, wouldn't they be kissing their revenue stream goodbye? Really, is there any reason to believe that if the source to their codec were available, Microsoft and Apple wouldn't include working RealMedia codecs in their own software as quickly as possible?

      Under their current license, this would mean that Apple and Microsoft would have to release their software as OSS as well, but give Real special rights to distribute their clients as closed source. That's probably not Real's biggest concern.

      --

      There are no trails. There are no trees out here.
    18. Re:Part Open Source, Part Not by Frequanaut · · Score: 1

      Well, I modded you up because I had the same thoughts reading perens.

      Too bad others thought you a troll.

    19. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 4, Informative
      The answer from Real's president was rather confusing. It sounds as if they have reverse engineered Microsoft's transport and not their codec. I'll follow up.

      Bruceg

    20. Re:Part Open Source, Part Not by SpatchMonkey · · Score: 1, Offtopic

      Interesting point.

      But this reminds me of a girl I used to know way back in '97. She was a nice, caring person, and damn cute. Intelligent and creative too, but unfortunately far too guillible for her own good. Her name was Rachel. I have to admit, I kind of fancied her.

      And in the November of that year, she starting hanging around with what I can only describe as a cult. Through careful manipulation of her most vulnerable points, she was slowly sucked in to their bizarre culture. We saw her less and less as she spent more time with the other cult members, and what we did see of her .. well, she changed. She became quiet and withdrawn whereas before she was relatively carefree and happy. And then there were the cases of the unexplained bruises.

      She's dead now, you know. Died in a car crash last year. We didn't know her at all then, really.

      I think I had a point somewhere .. oh yes ..

      She could have left at any time, she didn't have to do what they said, right?

    21. Re:Part Open Source, Part Not by SpatchMonkey · · Score: 2

      I noticed it earlier - thanks. Unfortunately when you then posted to the article, the mod point was removed. But I appreciate the thought.

      Unfortunately, insightful comments that don't 'toe the party line' here do tend to get moderated down as 'Flamebait', or even 'Troll'.

      Such is Slashdot, eh?

    22. Re:Part Open Source, Part Not by Kaya · · Score: 2, Informative

      This is *not* true - see section 11 of the RPSL at http://www.helixcommunity.org/content/rpsl.html

    23. Re:Part Open Source, Part Not by Anonymous Coward · · Score: 0

      That was my guess. Server - client transactions should just be the MMS protocol, which is currently pseudo-implemented by stuff like ASFRecorder. ASF (Windows Media Format) and the codecs are patented...

    24. Re:Part Open Source, Part Not by Florian+Weimer · · Score: 2

      They could just sue for patent infringement:

      No patent license is granted separate from the Covered Code, for code that you delete from the Covered Code, or for combinations of the Covered Code with other software or hardware.

      You may create a derivative work under copyright, but you don't have the right to run the code for profit (or whatever use can infringe a patent in your legislation).

    25. Re:Part Open Source, Part Not by Yohahn · · Score: 1, Offtopic
      Bah..

      Cults involve manipulation of personality,
      and usually some kind of "accountability" mechanism that usually favors the leader of such cult. (usually some kind of pyramid/tree structure)
      Their indoctrination usually has something to do with group think. Groups I've known of hold "bible studies" and stack the group with member of the cult so that the potential members may be easily pressured.

      While software "religons" tend to have these kind of groups of people with heavy beliefs (I've never been to an industry conference that really balances a set of views.. that's not what they're for)

      It is interesting to note that advertisers/sales people use many of the same techniques to sell that cults use to recruit.

    26. Re:Part Open Source, Part Not by SpatchMonkey · · Score: 1, Offtopic

      Actually it is quite possible for a cult to be accidental. That is, an organisation of people develops cult-esque behaviour without the intent of doing so.

      Any group with the intention of 'converting' new people over to join them has that danger. Of course, it is very difficult to detect intent in such situations.

      I liked your advertising / marketing comparison, by the way. Reminds me of when I was talking with someone defending the cult I mentioned earlier, and he claimed they just had 'good marketing techniques' for their religion.

    27. Re:Part Open Source, Part Not by Kaya · · Score: 2, Informative

      See section 11 of the RPSL at http://www.helixcommunity.org/content/rpsl.htm

    28. Re:Part Open Source, Part Not by Steve+Franklin · · Score: 1

      Why is it every time somebody expresses an opinion that is the least bit controversial, some dunderhead mods him down to troll? The guys running this thing need to take note of this kind of nonsense or they are going to end up with a forum with the interest of a bowl of homogenized oatmeal. I'm talking to YOU Cmdr Taco-for-brains.

      --
      Hic iacet Arthurus, rex quondam rexque futurus.
    29. Re:Part Open Source, Part Not by Anonymous Coward · · Score: 0

      It's because they are too weak to respond with a counter-argument, knowing that its illogicality will get beaten to the dust. So they take the cowardly option and slap a -1 on it to show they disagree.

      They are the *real* Anonymous Cowards.

    30. Re:Part Open Source, Part Not by _Sprocket_ · · Score: 2

      For what its worth...

      I found the comment interesting, though I completely disagree with it. Whats more interesting is watching Bruce respond to it. But unfortunately, you started drifting off about cults and the whole thing starts to get trollish.

      BTW - I always find the "troll" tag rather interesting. The trouble is that people with honest opinions they feel that are important but obviously against the "party line" get mixed up in it. After all, a troll is an expression that is designed to instigate argument. Sometimes its hard to tell the difference between honest opinion and calculated attempt to get a negative reaction. Not that trolls don't have a place - I fully support the idea of playing Devil's Advocate to hash out an issue and challenge one's position. But when the same "ignorant" (I hesitate to use the word - its emotionally charged and a matter of perspective) opinion is expressed again and again... it gets old. And thus moderated as 'troll' burried down in to the bottom of the conversation with the other noise.

    31. Re:Part Open Source, Part Not by David+Price · · Score: 1

      False. "Open Source" is not a trademark; it has been ruled too generic to use. I think you're talking about "OSI Certified", which is a trademark of the Open Source Initiative.

      You can call anything you want Open Source without legal trouble, because Open Source as yet has no legal definition.

    32. Re:Part Open Source, Part Not by Anonymous Coward · · Score: 0

      Why is it every time somebody expresses an opinion that is the least bit controversial, some dunderhead mods him down to troll?

      In this instance, it's because the "opinion" was a troll.

      He said "FSS is a dictatorship", without any basis for the label other than "HA!" If he'd posted an intellegent explanation of exactly WHY he feels this way, then MAYBE he would have been taken seriously.

      Sorry, when someone posts what amounts to "The FSF is a dictatorship! Umm, no, it's a cult! Yeah, that's it! Umm, oh, no they're Nazi's! Yeah! that's it! And I declare Godwin's law invalid for this post! Yeah! AYBABTU!", then it is a troll. And not even a very good one.

    33. Re:Part Open Source, Part Not by Sunnan · · Score: 2, Funny

      What does unexplained bruises have to do with free software? RMS isn't going to beat you. ...very hard.

    34. Re:Part Open Source, Part Not by Anonymous Coward · · Score: 0

      Note, that opensource player for realmedia files using the closedsourec codec plugins is already available for most x86 platforms some time ago: www.MPlayerHQ.hu
      So, releasing the file format, codec interface and demuxer details is a bit late now. They were revererse engineered years ago by opensource developers. It's like Microsoft releasing ASF 1.0 specificartion a year after it was reverse engineered, with a license which disallow using the specification for creating opensource products. They did the same with SAMBA, do you remember? It seems that Real Networks has learnt this "technology" of anti-reverseengineering too.

      A'rpi / MPlayer team

    35. Re:Part Open Source, Part Not by ThaReetLad · · Score: 1

      I use RMJ's for ripping my CD's because I find it quicker and more reliable than any other free (as in beer) encoder. What I really want to be able to do is then play them through winamp because real one stinks as playback software. Can we expect RMJ plugins for other players?

      --
      You can't win Darth. If you mod me down, I shall become more powerful than you could possibly imagine
    36. Re:Part Open Source, Part Not by goodEvans · · Score: 1
      I am flattered by their enthusiasm, especially since I'd told them
      repeatedly that I'd not be making an endorsement.

      It's ok dude, they don't need you, because look here:

      > On Monday at 10am in SF, Eric Raymond, Bruce Perrins, Brian Bellendorf
      > etc. will all be attending a press conference with Real Networks

      They got one of your Slashdot imposters to do it!

    37. Re:Part Open Source, Part Not by bogado · · Score: 2

      In your letter you urge us to keep using open source codecs. While I couldn't agree more with you, I would like to remember that many of the codecs used by linux are not yet open-source, both xine and mplayer use codecs from windows in the form of win32 dlls. Maybe if realnetworks give us a choice of having those codecs natively it would be a prgress, woudn't?

      --
      []'s Victor Bogado da Silva Lins

      ^[:wq

    38. Re:Part Open Source, Part Not by Steve+Franklin · · Score: 1

      From my own personal experience, nonprofit organizations tend to be oligarchies run like the Chinese Communist Party. The members don't get to vote for the officers--or they get to vote for either of one possible choice the way the Soviets did things, and the only function of the paying membership is to provide funds for the ruling elite.

      Now I can't honestly say this about the FSF because I haven't studied them in particular, but I'd bet you dollars to donuts that the original poster was sure enough of his ground and the obviousness of it that he didn't feel it necessary to spell it all out.

      Whether they are thus oligarchies, or actual dictatorships where their boards are appointed by the president (or pope), these organizations have entirely too much power in what purports to be a democratic society.

      Now get out from under my bridge! ;o)

      --
      Hic iacet Arthurus, rex quondam rexque futurus.
    39. Re:Part Open Source, Part Not by Brett+Glass · · Score: 1
      Mr. Perens appears upset that RealNetworks -- which has already suffered greatly due to predation by Microsoft -- isn't giving away the entire farm.

      RealNetworks is having enough trouble staying afloat already. Bruce appears to be aiding Microsoft by suggesting that RealNetworks (which already gives away its client) put itself in even greater jeopardy by giving away its codecs. If it does so, then the company -- having lost its last source of revenue -- will surely fold, leaving us with no practical choice of commercial players. Microsoft will win, and we all will lose.

      Bruce appears either to be blinded by zeal for open source or determined to persuade RealNetworks to put itself out of business. Perhaps he should consider the inevitable consequences that would ensue if his unsolicited "advice" was followed.

  8. Will it play by Idimmu+Xul · · Score: 1

    DVDs though? :)

    RealNetworks will begin offering Helix's client source code within 90 days

    It doesn't mention linux/etc though.. so is this an OpenSource Windows app? And what will the license be like? Will we beable to port it?

    Questions questions questions!

    --
    The problem with slashdot is that most of its users were bullied and stuffed into lockers as kids!
  9. "CNN is reporting" by larry+bagina · · Score: 1, Troll

    the news is posted on "netscape.com.com", is "Special to ZDNet News", and was first reported by "New York Times". Where does CNN report it?

    --
    Do you even lift?

    These aren't the 'roids you're looking for.

    1. Re:"CNN is reporting" by aengblom · · Score: 1

      netscape.com.com. Netscape "makes" browsers. It's doesn't report it. CNN is owned by AOL Time Warner which ownes CNN. CNN's content (probably just a wire story anyway) is probably on netscape.com.com. Sheesh how could you get confused. I mean it's just a $multi-billion media company!

      --


      So close and yet so far from the world's perfect ID number
  10. question by anthrax_spork · · Score: 0, Funny

    My computer runs AOL. Will this media player work on AOL?

  11. But.. by iONiUM · · Score: 5, Interesting

    but instead re-created the technology based on data streams sent between the server and player software,

    Dare I say it, however isn't this exactly what BnetD did with Battle.Net? Why can Real media get away with it but not BnetD? This makes no sense at all.

    1. Re:But.. by SpatchMonkey · · Score: 0, Flamebait

      Success in this industry isn't about following the rules, son. It's about greed and deviousness.

      You'll go far if you learn to be a complete bastard sooner rather than later.

    2. Re:But.. by elefantstn · · Score: 2

      Who says they're "getting away with it?" In the write-up, Microsoft makes some thinly-veiled threats of upcoming lawsuits. This was just announced, they haven't gotten way with anything yet.

      --
      If it ain't broke, you need more software.
    3. Re:But.. by Mahtar · · Score: 1

      BnetD is in trouble because it allows users to play with pirated copies of the software, not because the re-created Blizzard's code.

    4. Re:But.. by Anonymous Coward · · Score: 0


      My ethernet card allows me to play pir4ted copies on my lan, my amd and intel chips don't seem to mind. Same with my video card or cd-rom.

      My Maxtor HD doesn't object to the material I store on it.

      Why aren't they illegal ?

    5. Re:But.. by Anonymous Coward · · Score: 0

      Because the companies that make them have more money than the bnetd developers. Duh.

    6. Re:But.. by Citizen+of+Earth · · Score: 2

      Why can Real media get away with it but not BnetD?

      The BnetD case has very little merrit. RealMedia can get away with this because they are big enough not to get pushed around lightly. Plus, their opposition would be a convicted predatory monopoly attemtping to foil interoperability, something that could be viewed dimly by a court.

  12. The Player War? by Knacklappen · · Score: 4, Interesting

    Maybe we will soon wittness an updated version of The Player War (I still hope for a new Browser War...). If M$ can find a hair in RN's soop, they will almost certainly pick it up and make a big deal out of it, either as patent infringement or as proof that they indeed do *not* have a monopoly. Either way, it's going to be ugly...

    Good news is if the thing is waterproof and 100% Open Source... Maybe time to rejoice after all...

    --


    Excellence: Moderate (mostly affected by comments on your karma)
    1. Re:The Player War? by Rivard · · Score: 5, Insightful

      This might be great, you're right. But it won't be: this is Real we are talking about, the pioneer of the clunky-as-all-hell media applications that do nothing for anyone but barely stream audio and crash when the juices start flowing.

      On the one hand, it is nice that Real is doing this for Open Sourcers, but, on the other, what other choice did they have?

      So, before anyone wets their skeeves with dreams of Open Source-everything, be prepared for this to be the first in an unwieldy trend of crap being released to be saved by open sources, with no credit given back to them.

      Some people say don't look a gift horse in the mouth, well this isn't a gift horse, it is just another media dinosaur waiting in the bushes to rip everyone off.

      But hey, I could be wrong.

    2. Re:The Player War? by hyperturbopete · · Score: 1

      This might be great, you're right. But it won't be: this is Real we are talking about, the pioneer of the clunky-as-all-hell media applications that do nothing for anyone but barely stream audio and crash when the juices start flowing

      You might be right, but this is also Real, who market quite aggressively, whose products obnoxiously make themselves the default player for everything, and who sign agreements with lots of content providers for things that streaming actually IS used for a lot (sports and news).

      However, even a "community" license will improve the interoperability of their products, however good or bad or annoying they are.

    3. Re:The Player War? by Anonymous Coward · · Score: 0

      You guys forgot about the spyware.

      An Open Source client must have the spyware easily removable or preferably already removed.

    4. Re:The Player War? by bilbobuggins · · Score: 2

      Sorry, but no 'player war' that isn't already going on is about to happen.
      If Real open sources some of MS's obfuscated protocol will it tick them off? Yes.
      But saying it would start a 'player war' would imply they aren't already competing for market share, which of course they are or they wouldn't be businesses.
      Furthermore, in the market share battle, being open source won't make a drop of difference, they're both free to the consumer and in the end it will inevitably just come down to prettier graphics or how much easier one is to use .

    5. Re:The Player War? by hiroko · · Score: 1
      applications that do nothing for anyone but barely stream audio and crash when the juices start flowing.
      Yeah, ok. We don't need to know about your Realmedia pr0n collection
      --
      Just because you can't, doesn't mean you shouldn't.
    6. Re:The Player War? by Anonymous Coward · · Score: 0

      Real has it's problems with it's player technology, just like netscape had problems with it's netscape technology. Netscape scrapped the old technology because they were unable to fix it. However, by real Open sourcing the code, they're essentially alowing anyone to take mature code, and fix it around. Compared to mozilla which had to start from the ground up. Software design takes at least 10 years to get a mature product out there, it's just fundamental to design. Depending on what they open up, and the terms of the license this could be a real boon for the media player market. It also means that virtually every player derived will support real meadia, if the (closed) source codecs are available.
      Yes they're trying to 'use' open source to survive in a crowded market, but the point of open source isn't to prevent evil corperations from making a profit, but rather, to put the source where it belongs, in the hands of every programmer (or wanna be programmer) out there. If they manage to put a signifigant amount of mature code out there under a truly open license this is a very good day. If the license they're using doesn't see to the needs of the community properly then this is nothing more than a publicity stunt.

  13. Good news and bad news by charlie763 · · Score: 1

    This is great news. I don't know of any OSS that will play .rm files. It's just too bad that Real makes crappy software. There is a lot of work ahead for the OSS if they want to make it any good.

    --
    Welcome to the land of the free...pay toll ahead...no photography...please open your bag...
    1. Re:Good news and bad news by minus_273 · · Score: 1

      actually the new realone for linux is quite nice

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    2. Re:Good news and bad news by Anonymous Coward · · Score: 0

      MPlayer can play some .rm files now:

      http://www.mplayerhq.hu/

      It doesn't stream, though.

  14. Truly OSS by Ashcrow · · Score: 1

    If it is truly OSS I'll be extreamly happy. I really want to believe it's open, but other big companies with 'open' software don't actually conform to the open source communities ideals.

    1. Re:Truly OSS by j-beda · · Score: 2

      Apple's license is OSI Certified, and is quite close to being "Free Software" as defined by the FSF with the only "flaw" according to the FSF being "any modified version "deployed" in an organization must be published". I don't really understand why so many seem to be bothered by the APSL.

  15. reverse engineered? by Lxy · · Score: 5, Interesting

    The article was light on details, but it sounds like RealNetworks was sniffing the data stream and reverse-engineering the Media Player protocol. I'm really hoping they did it the correct way, or Microsoft could literally sue them into oblivion.

    AFAIK, you can reverse engineer the protocol correctly. What you need to do is have a programmer or team of programmers reverse engineer the stream and create a working replica. Once they've successfully created a Windows Media streaming program, they sit in a conference room with a team of "virgin" programmers who haven't seen the source or any data from the stream. The virgin coders then talk with the team that reverse engineered the stream, but don't actually see the source or the technical information. The virgin coding team then takes that data and creates a new software component.

    I just really hope they took that vital step, otherwise RealNetworks is violating Microsoft's IP and will get sued off the face of the earth.

    --

    There is no reasonable defense against an idiot with an agenda
    :wq
  16. Sounds like apple finally has competition by mAIsE · · Score: 0

    http://developer.apple.com/darwin/projects/streami ng/

    Welcome to the party REAL

  17. Hacking RealOne Superpass by Anonymous Coward · · Score: 0

    If it goes open source, won't that make it
    easy to hack around the RealOne Superpass
    that keeps me from all those juicy videos
    on CNN, etc.?

    1. Re:Hacking RealOne Superpass by Anonymous Coward · · Score: 0
      If it goes open source, won't that make it easy to hack around the RealOne Superpass that keeps me from all those juicy videos on CNN, etc.?

      OpenSSH is open source. Does that mean you can hack OpenSSH and thereby gain access to any SSH server on the internet?

    2. Re:Hacking RealOne Superpass by Anonymous Coward · · Score: 0

      ummm...yes. before they fixed the buffer overflow at least...

  18. So does this mean... by dr_beno · · Score: 1
    So Real reverse-engineers the Windows Media format and open sources it.

    Do we now get all kinds of players on all kinds of platorms, thereby releaving M$ of any advantage they have (had) by controlling Windows Media?

    --
    Don't get me wrong!
  19. The Register also has an article about it by some+guy+I+know · · Score: 4, Informative
    --
    Those who sacrifice security to condemn liberty deserve to repeat history or something. - Benjamin Santayana
  20. Interesting Comparison by RazzleFrog · · Score: 5, Insightful

    The article compares Microsoft's battle with Real to their past battle with Netscape. It is an intersting comparison since both battles I believe were a combination of Microsoft's maneuvering and the other companies failure to put out an adequate product. Real has consistently put out bloated, resource-hogging, spywaring, bug-ridden software.

    RealOne is a huge improvement over previous products but you still have to be careful with it re-associating itself with certain file types. I think what has helped Real, though, is the fact the Windows Media Player really peaked at 6.4 and has itself become bloated.

    1. Re:Interesting Comparison by Malcontent · · Score: 2

      I believe the comparison was made because in both cases MS started "dumping" software for free thereby cutting off the other companies air supply. Since MS can not actually make a decent 1.0 product they dump and force people to install it. You can do that when you have a monopoly.

      --

      War is necrophilia.

    2. Re:Interesting Comparison by RazzleFrog · · Score: 1

      a) I know why the article made the comparison. If all I did here was rehash what the article said then I might as well not post. I merely added my insight into the situation.

      b)Real has given away its basic player since the beginning so I don't see how they can make the claim that Microsoft undercut them.

      c)99.999% of all software is not very good at 1.0. That is why we have 1.1's,1.5's and 2.0's. One could argue that Mozilla is good at 1.0 but even they have released 1.1 beta. The hope is that they get it right eventually. Microsoft got it right with 6.4. It is by far a superior product to anything Real has put out. Unfortunately, Microsoft went the route of most commercial companies and didn't let a good app lie.

      d)When I installed AOL on my girlfriend's computer it forced me to install Real. Real then took over her file associations. Now how Real compensated AOL for the placement I don't know but the point is that Microsoft enemies can work together to fight the behemoth.

    3. Re:Interesting Comparison by Malcontent · · Score: 2

      "Real has given away its basic player since the beginning so I don't see how they can make the claim that Microsoft undercut them. "

      real sells it's server MS gives their away. In any other industry and for any other company this would be illegal. Several companies were fined by the US govt for doing the same thing. Bill Gates and MS are above the law so they get to do whatever they want as long as they continue to grease the palms of the politicians.

      "When I installed AOL on my girlfriend's computer it forced me to install Real. Real then took over her file associations."

      1) AOL is not a monopoly.
      2) AOL is free
      3) Installing AOL is a free choice.
      4) Just because someone else does something evil it does not excuse your evilness.

      --

      War is necrophilia.

  21. MS doesn't know if they have the license? by BlackMesaResearchFac · · Score: 1
    I find it odd that Microsoft has to put any research into figuring out if RealNetworks licensed the software. Perhaps it was on the spot and they weren't sure? Or do they have to be assisted by their lawyer cronies in order to figure it out?

    MS is going to crap bricks if they aren't getting a piece of this pie.

    --
    -- Scientist: You aren't going to leave me here, are you? Boagh! Thump...
  22. Dreamcast, PS2 and Xbox ports ??? by H3XA · · Score: 1

    Now I am just waiting for Dreamcast, PS2 & Xbox ports based on the open source code..... all my anime was leeched or converted by me to .rm format and hopefully I will be able to watch them on TV with my PS2.

    - HeXa

    1. Re:Dreamcast, PS2 and Xbox ports ??? by paradesign · · Score: 2
      why real in the first place, there are many other codecs with much better sound/video support?

      this is not a flame, i just want to know the logic behind your decision.

      --
      I want 2D games back.
    2. Re:Dreamcast, PS2 and Xbox ports ??? by anotherone · · Score: 2

      If you set everything up right, RM can be as good or even better than DivX with a smaller filesize.

      --
      Username taken, please choose another one.
    3. Re:Dreamcast, PS2 and Xbox ports ??? by vranash · · Score: 1

      I just wanted to point out, while not totally certain, it's very likely the codecs in question, which are not open source, are compiled into x86 asm, or PPC asm, or whatever other formats Real natively supports, so don't get your hopes up on game system ports.. with the exception of the xbox, and *POSSIBLY* the Gamecube, it's very unlikely the codecs will run on either Dreamcast or PS2 due to their 'non-PC' processor architecture.

    4. Re:Dreamcast, PS2 and Xbox ports ??? by Ilgaz · · Score: 1

      You must hate Real to be 133t.

      than dual boot to Windows to watch a streaming windows media or.. use some sort of emulator (oh,not emulator,wine) to watch while Real was kind enough to code a application for your favorite platform.

      Oh don't forget to call Real "spyware" over and over while its just a standalone application on Linux...

      Oh, bite me...

      "You must first log into passport to use MSN Music"

      "You must first log into passport to use Windows Media".... coming soon or later. :))

  23. Parallels with Netscape? by jvmatthe · · Score: 5, Interesting

    Step 1: Make a name for yourself in the market
    Step 2: Microsoft steps in and begins to eat up your market with their desktop integration
    Step 3: Struggle. Squirm.
    Step 4: Release source to your application.

    Granted, this might not be all of Real's assets in the way that Netscape released their browser source, but it could be the leg up that free software needs to get into the streaming and streaming client market. Also, it bears noting that Netscape (i.e. AOL/TW) invested tons of money to make the product work after they released the source. The Mozilla project certainly wouldn't be where it is today without that investment.

    Now, how would it proceed?

    Step 5: Company is marginalized, possibly dies.
    Step 6: Free software product lives on.

    We've already seen Nautilus from Eazel do this on the GNOME desktop (although some people seem to dislike the bloated desktop). It certainly is a possibility with Netscape, given the recent troubles at AOL/Time Warner. And I can't remember the time I read a positive article about Real, but then again, I might just be missing out.

    Now, I guess I should read the CNN article... ;^)

    1. Re:Parallels with Netscape? by Anonymous Coward · · Score: 0

      Now, how would it proceed?

      Step 5: Company is marginalized, possibly dies.
      Step 6: Free software product lives on.


      That's what I'm hoping for.

    2. Re:Parallels with Netscape? by Rogerborg · · Score: 5, Funny
      Step 1: Make a name for yourself in the market
      Step 2: Microsoft steps in and begins to eat up your market with their desktop integration
      Step 3: Struggle. Squirm.
      Step 4: Release source to your application.

      Now, how would it proceed?

      • Step 5: ...
      • Step 6: Profit!
      --
      If you were blocking sigs, you wouldn't have to read this.
    3. Re:Parallels with Netscape? by Anonymous Coward · · Score: 0

      You need to reword step 2 as "Step 2: Microsoft steps in and begins to eat up your market with their superior product". Then yould have it. IE (integration or no) kicked NS's ass 6 ways from sunday as a quality product. Don't try rewriting history by denying it either. Look for yourself. IE beat NS in every test and consumer rating at the time. Netscape 4.7 is and always was a crock of shit.

  24. DMCA Violation? by MadFarmAnimalz · · Score: 2

    RealNetworks did not formally license the ability to offer Windows Media software, but instead re-created the technology based on data streams sent between the server and player software

    I'm not American, so my details on this would be hazy. But this is reverse engineering. And you're in trouble of the DMCA kind when you perform such an operation, I've observed.

    Am I correct?

    --
    Blearf. Blearf, I say.
    1. Re:DMCA Violation? by strags · · Score: 2

      Depends on whether or not you view ASF stream protocols as containing copy-protection, which non-DRM'd streams certainly don't. If there's no copy-protection to "circumvent" then surely the DMCA doesn't apply?

      The bigger problem for Real, I would imagine, is the (insane!) patents that Microsoft was able to obtain for the ASF protocol. Despite the fact that ASF is basically very simple, MS was able to obtain a patent, thus effectively preventing anyone from producing anything compatible with it unless they license the Windows Media Format SDK.

    2. Re:DMCA Violation? by donutello · · Score: 3, Informative

      IIRC the DMCA explicitly allows reverse-engineering for the purpose of interoperability. It only does not allow reverse-engineering when it is used to circumvent a security mechanism.

      --
      Mmmm.. Donuts
    3. Re:DMCA Violation? by hyperturbopete · · Score: 1

      Lesson Learned here:

      If you're a big company and you develop software, make sure you include a security mechanism that is rendered useless if reverse engineered (i.e., a shitty security mechanism). That way your technology is safe from reverse engineering.

    4. Re:DMCA Violation? by MadFarmAnimalz · · Score: 3, Interesting

      Fair enough. What then when the security mechanism is there to protect against reverse engineering?

      --
      Blearf. Blearf, I say.
    5. Re:DMCA Violation? by civilizedINTENSITY · · Score: 2

      For copyright purposes: if the security mechanism is there to protect against reverse engineering, then it might me harder to reverse engineer, but thats all. *If* the purpose is legal (DMCA) then reverse engnineering is just legal, yes? If not DRMed, then reverse engineering is also just plain legal. The only problem is patents.

    6. Re:DMCA Violation? by Henry+V+.009 · · Score: 1

      So why isn't DeCSS legal for getting a DVD to play on Linux?

    7. Re:DMCA Violation? by LedZeplin · · Score: 1
      Welcome to "Who's Line is it Anyway, the show where everything is made up and the points don't matter. That's right the points are alike enforcing the DMCA".

      Am I the only one who thinks of Drew Carey Opening the show anytime I hear somebody mention the DMCA?

    8. Re:DMCA Violation? by Anonymous Coward · · Score: 0

      DMCA doesn't exempt circumvention of effective access control for interoperability. The cuecat weenies harassed third-party decoder maintainers over this (XOR with a constant string is "effective" for DMCA purposes because you can't just ignore it).

    9. Re:DMCA Violation? by Anonymous Coward · · Score: 0

      The DMCA says nothing about reverse-engineering for circumvention, it's the circumvention tool itself that is illegal, whether it was created by reverse-engineering or not.

  25. The New York Times article. by adastra · · Score: 2, Informative

    Reg required, etc, but this NYT article, besides getting the scoop, is longer and better with details than CNN. Shocking, I know.

    1. Re:The New York Times article. by Anonymous Coward · · Score: 0

      Why is that shocking ? Because you consider CNN to be a reliable source of information maybe ? I sincerely hope you don't.

  26. The License by Anonymous Coward · · Score: 0
    Read the RealNetworks Public Source License (RPSL) and RealNetworks Community Source License (RCSL) here at the Helix Community website. Quote "This license will be submitted to the Open Source Initiative for certification as an open source license. We believe it follows the Open Source Definition. It contains some "copyleft" provisions along the lines of the GPL, but also clears up patent issues and allows contributed changes to be put back into the pool for the entire community."

    We'll see...

    Trying to understand the conference which is streaming now... but it's hard to listen trough the market-speak...

    Overall, I'm feeling excited, not sure why.. but it's something new... refreshing

  27. What of it? by Anonymous Coward · · Score: 0

    So RN reverse engineering some of Microsoft's video formats? I hope they made sure to catch the part that allows an asf file to open IE, because that's important to me. The best thing that could come of this is a rash of video converters so that everyone can convert their files out of asf/wma/rm/etc into something better.

  28. NY Times link by hoowee · · Score: 2, Informative

    similar article posted at NY Times: http://nytimes.com/2002/07/22/technology/22REAL.ht ml

    --

    Comic Book Guy: "There is no Groening in my store."
  29. Deeper Pockets? by Anonymous Coward · · Score: 0

    and vested interests?

  30. DCMA showdown? by Jason+Levine · · Score: 1, Redundant

    Since the DCMA has provisions disallowing reverse engineering, might MS sue Real under the DCMA? Could we have a DCMA showdown between the two companies? Might prove interesting.

    --
    My sci-fi novel, Ghost Thief, is now available from Amazon.com.
  31. I have the feeling... by Myuu · · Score: 1

    that the DMCA is somehow going to come into play (mostly likely it will be because of M$).

    --

    forget it.
  32. Patent concerns by theLOUDroom · · Score: 1

    Does anybody know if they are any patents that might interfere with this (like that damn patent on mp3 encoding)?
    All it would take is one good patent for MS to shut this down.
    I guess we'll just have to wait for the legal battle to begin. sigh. I wish I lived in a country that allowed intellectual freedom.
    On the brighter side of things, at least I don't live in a country that allowed someone to patent the wheel. Although, we did let IBM get a patent on measuring bra cup size via direct measurement. :(
    I wonder which is worse.

    --
    Life is too short to proofread.
  33. Real's web Site for this release opens. by Bruce+Perens · · Score: 5, Informative
    See helxicommunity.org

    Bruce

  34. Do not support this if... by RhettLivingston · · Score: 2, Insightful

    they release Microsoft's codec and don't release their own codec. We should not become a tool in the wars between these behemoths. That is a road to mediocrity.

  35. Um?! by eddy · · Score: 4, Interesting

    Didn't Real put Streambox out of market because Streambox had reveng'ed the protocol to allow downloads of streaming media?!

    Maybe I'm remembering this wrong, but that would really smell of hypocrisy.

    --
    Belief is the currency of delusion.
    1. Re:Um?! by Anonymous Coward · · Score: 0

      Streambox is pretty much alive: Streambox products

    2. Re:Um?! by VegetariMan · · Score: 1

      Actually, StreamBox didn't reverse engineer anything. I believe they merely embedded ActiveX controls from other media players in their app.

      --
      --Nick
  36. real's ditch effort by spullum69 · · Score: 1

    regardless, most of us here still aren't going to buy a goldpass when we can view windows media in the mswmp. besides, if they are allowed to do this, microsoft will just do it to them and suddenly i'll be able to watch cnn realmedia again ;-)

    --
    Shawn D. Pullum
  37. Marketing hype != OSS by tshoppa · · Score: 5, Informative

    So far, what Real has shown is marketing hype. There is no open source software until they give us the source. And as Bruce and others have pointed out, they're only open-sourcing Microsoft's codecs, not their own; this is not the spirit nor the letter of open-source!

    1. Re:Marketing hype != OSS by VegetariMan · · Score: 2, Informative

      FYI: Real did announce that they are going to be submitting their RealVideo9 for incorporation into MPEG4. RV9 is an outstanding codec and I look forward to seeing MPEG4 being improved by it.

      http://www.realnetworks.com/company/press/releas es /2002/mpeg.html

      --
      --Nick
  38. Articles usage numbers suspect?? by mcwop · · Score: 4, Interesting
    Article states

    In April, RealMedia reached 17 million at-home viewers, compared with Windows Media at 15.1 million and Apple Computer's QuickTime at 7.3 million, according to Nielsen/NetRatings. At work, Windows Media drew about 12.2 million unique viewers, compared with RealMedia's 11.6 million and QuickTime's 5 million.

    In 2001 Quicktime was downloaded about 80 million times. My personal website experience also contradicts Quicktime usage numbers as well. Huh? Are they counting porn in those numbers?

    --

    "I don't think it's selfish, to eat defenseless shellfish." -NOFX

    1. Re:Articles usage numbers suspect?? by NeoTomba · · Score: 3, Insightful

      NetRatings suspect? Maybe...

      You've got to consider certain things...

      NetRatings software availiable only for Windows:
      http://www.macopinion.com/columns/tangib le/00/02/2 4/

      Then, take a look at their website:
      http://pm.netratings.com/nnpm/owa/NRpubl icreports. toppropertiesweekly

      This list seems suspect. Obviously Microsoft tops the list since MSN.com is the default homepage for IE.

      Also, keep in mind that NetRatings is simply tracking its own users. The 7.3 million for QuickTime is amongst those being tracked. Obviously, this number will differ greatly from the actual number of downloads (which is also misleading as I'm sure you've downloaded QuickTime more than once due to re-installs, upgrades, etc.)

      Ratings (like statistics) tend to lie. How can RealPlayer have a larger install base on Windows when Media Player is installed by default? Who knows. Maybe they only track certain versions, intentional usage or something else.

      -NT

    2. Re:Articles usage numbers suspect?? by gehrehmee · · Score: 2

      You're trying to compare # of downloads to # of unique viewers.

      Consider how many times each individual may have downloaded Quicktime, to reinstall, to upgrade, to move to a different computer, to load it on multiple computers...

      Of course how they determine unique viewers is likely questionable.

      --
      "You know, Hobbes, some days even my lucky rocketship underpants don't help" -- Calvin
    3. Re:Articles usage numbers suspect?? by quantaman · · Score: 2

      I believe (though I could be wrong) that all 3 have some sort of viewing network on which you can watch content and these are the likely numbers that the article refers to. Considering that Windows Media is pre-installed on all Windows machines their numbers should be much higher than the other 2 which you have to expicitly download.

      --
      I stole this Sig
    4. Re:Articles usage numbers suspect?? by Epi-man · · Score: 2

      "I don't think it's selfish, to eat defenseless shellfish." -NOFX

      Is there such a thing as "defenseless shellfish?" Aren't the shells their defense? It is things like this that keep me up at night...

    5. Re:Articles usage numbers suspect?? by realdpk · · Score: 2

      Don't discount porn too much. Porn is still a very large part of the Internet, and will always be a large part of Real and Microsoft Media Player's businesses.

    6. Re:Articles usage numbers suspect?? by mcwop · · Score: 2

      Depends on the perspective. The shell may provide defense against smaller fish, but the shell is no match for humans with sharp tools. Anyways, it may be slightly out of context. It is a pretty funny NOFX song though. Don't let it keep you up at night.

      --

      "I don't think it's selfish, to eat defenseless shellfish." -NOFX

    7. Re:Articles usage numbers suspect?? by mcwop · · Score: 2

      My personal experience is that users have all three players. They use the one needed for the particular viewing task. If they are counting paying or non-paying subscribers fine, but otherwise I suspect media player usage is quite different. The installed base has to be bigger than these numbers might lead some to believe.

      --

      "I don't think it's selfish, to eat defenseless shellfish." -NOFX

    8. Re:Articles usage numbers suspect?? by Eric+Smith · · Score: 2

      "Your superior intellects are no match for our puny weapons!"
      -- Kodos and Kang

    9. Re:Articles usage numbers suspect?? by blowdart · · Score: 2

      Judging from client requests, and the end user numbers (over 1 million streams a week) for content that is available in both formats, MS is approx 85% of the end user choice, Real 15%. A lot of my clients don't even bother asking for real encoding, and we do the encoding cheap.

    10. Re:Articles usage numbers suspect?? by lordpixel · · Score: 2

      Fair enough, but if 80 million is the number of downloads

      80 mil / 7 mil = ~11.5

      which seems high, given the original poster said "80 million times in 2001". I don't think Apple released all that many version in 2001.

      Numbers seem fishy...

      --

      Lord Pixel - The cat who walks through walls
      A little bigger on the inside than out

  39. License by Sloppy · · Score: 2
    A Microsoft representative told the newspaper that the company would need to determine whether RealNetworks licensed the software before taking action.
    Heh. Probably because: if they licensed it, then they broke a contract and can be sued. If they didn't license it, then there is no basis for any action. :-)

    Sorta like DVD players. Apex probably broke their contract, but mplayer/xine/etc didn't break anything.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  40. DMCA is toothless without the Bono Act by yerricde · · Score: 3, Interesting

    thought [reverse-engineering a proprietary protocol] was no longer legal in [the United States]

    1. Only if the protocol "effectively controls access to a work protected under this title". If you test the app using Charlie Chaplin movies or other pre-1923 content, you're not triggering the DMCA's circumvention ban (17 USC 1201).

    2. The circumvention ban contains an exemption in 1201(f) for reverse engineering necessary to achieve interoperability. It's not my fault Judge Kaplan ignored this subsection; I consider it an incompetent error.

    --
    Will I retire or break 10K?
    1. Re:DMCA is toothless without the Bono Act by Sloppy · · Score: 2
      If you test the app using Charlie Chaplin movies or other pre-1923 content, you're not triggering the DMCA's circumvention ban (17 USC 1201).

      Oh my goodness, what a beautiful loophole! It couldn't really come up in the DVD case, but WMA has been used on a far wider variety of content. I think you've really got something here. :-)

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    2. Re:DMCA is toothless without the Bono Act by Anonymous Coward · · Score: 0

      IANAL, but a Charlie Chaplin movie published on a DVD would probably be "digitaly mastered" (scratches removed, sound enhanced and whatever) so that version would have a newer copyright.

      But you could always test with your own work.

  41. Seems like an obvious strategy from the start... by drudd · · Score: 2

    I often wonder why format creators don't always do this (i.e. release specs for format into public domain, while maintaining control over servers/encoders).

    If I create/sell tools for a format, and give the players away for free anyway, I want as many people to use the format as possible. If the format becomes standard, I'm in a great position since I control the content creation side (i.e. where the $$$ is).

    So people creating open source players/viewers doesn't hurt me, it helps me enormously, since I don't have to expend resources maintaining all possible platforms.

    Doug

    --
    Venn ist das nurnstuck git und Slotermeyer? Ya! Beigerhund das oder die Flipperwaldt gersput!
  42. SnapStream also does windows media streaming by Anonymous Coward · · Score: 0

    SnapStream (makes TV recording software) also does Windows Media streaming... They have a built-in streaming server that supports Windows Media Video files. But their application isn't open-sourced and it's embedded as a part of their consumer TV recording app (rather than being sold as a streaming server). Does anyone know if SnapStream licenses Windows Media Server from Microsoft or did they develop it independent of Microsoft?

  43. Speaking of reverse engineering protocols . . . by 0bjectiv3 · · Score: 5, Interesting

    Microsoft did precisely the same thing to Novell's IPX/SPX protocol, developing a "clean room" implementation called NWLink. This protocol allowed for critical interoperability with Netware, and played a large role in companies' gradual migration to NT.

    In other words, Microsoft wouldn't be where it is today without reverse engineering.

    The sword cuts both ways, Billy.

    --

    "Saddam Hussein cavorts with terrorists."
    1. Re:Speaking of reverse engineering protocols . . . by Anonymous Coward · · Score: 0



      The sword cuts both ways, Billy.

      What if its a scimitar? :P

    2. Re:Speaking of reverse engineering protocols . . . by _Sprocket_ · · Score: 2


      What if its a scimitar? :P

      Reverse your grip.

    3. Re:Speaking of reverse engineering protocols . . . by TheAwfulTruth · · Score: 1, Offtopic

      Like uh, Samba? I guess "Linux wouldn't be here today without reverse engineering" too then according to you argument. I guess "The sword cuts three ways".

      --
      Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
    4. Re:Speaking of reverse engineering protocols . . . by crivens · · Score: 1

      You mean Samba wouldn't be here today without reverse engineering?

    5. Re:Speaking of reverse engineering protocols . . . by (H)elix1 · · Score: 2

      The sword cuts both ways, Billy.

      Yes, but lord gates probably has one of those +5 black bladed, soul sucking two handers. Don't even get me started on the armor or ring of protection +3 vs DOJ....

  44. Patent problems, not DMCA by strags · · Score: 4, Insightful

    As far as I can see, the DMCA is unlikely to apply here since plain (non-DRM'd) ASF streams do not contain any form of copy protection.

    If I remember correctly, though, Microsoft has a patent on the ASF format scheme itself. The granting of this patent in the first place was ridiculous - (thought sadly commonplace these days) - ASF is a very simple format for multiplexing video/audio/whatever over a single stream. There's nothing innovative about it.

    Of course plenty of patents are issued these days for very unimaginative, uninnovative things - what makes MS's patent so unusual is that it's tantamount to patenting a file format - something that could effectively prevent otherwise legal reverse-engineering.

    The author of Virtual Dub was forced to remove ASF compatibility after pressure from Microsoft regarding the patent.

    Microsoft - boldly leading us back into the dark ages of incompatibility!

    1. Re:Patent problems, not DMCA by stickb0y · · Score: 1

      Here's some information about the VirtualDub case, for those who aren't familiar with it already.

      (Unfortunately, it seems that the VirtualDub author has removed his really old news, so this isn't directly accessible at the VirtualDub web site anymore.)

  45. Strategic move to gain moral high ground by hyperturbopete · · Score: 1

    If MS turns to legal action to fight off REAL's using Window Media, then MS looks evil, and REAL can draw more attention to their OPEN SOURCE efforts. Thus the open source thing is just a tool for REAL to take the moral high ground in their fight against MS :-)

    1. Re:Strategic move to gain moral high ground by Anonymous Coward · · Score: 0

      If Real is found to have stolen anyone's Constitutionally-protected intellectual property, Real should be sued immediately.

      If you want to say "Micro$oft will look evil if they sue Real for that," you better think hard before you say it. YOU'LL look evil for advocating the nullification of the US Constitution...

  46. Sorry to say.. by gerf · · Score: 0

    but you're right. the business mentality is just hitting the internet, just as it hit every other industry in the last couple centuries. think wal mart, mega-steel, railroads, general closures of small businesses...

  47. more details by bryam · · Score: 2, Informative

    REALNETWORKS ANNOUNCES HELIX -- THE FIRST COMPREHENSIVE, OPEN STANDARD FOR DIGITAL MEDIA DELIVERY

    RealNetworks forms the Helix Community with support from HP, Intel, Nokia, Oracle, PalmSource, Sony Corporation, Sun Microsystems and more than 20 Other Companies and Organizations

    read the complete announce

  48. Presentation by iamroot · · Score: 1

    You can watch the live presentation HERE(scroll down, and click on a player link). They aren't really talking much about an open source version though right now.

  49. wtg. by Anonymous Coward · · Score: 0

    from the to-little-to-late dept.

    Kind of like your education, Taco.

    *sigh*

  50. Do you trust RealNetworks? by Anonymous Coward · · Score: 0

    I sure as hell don't. And I've not run their crappy player for several years. And I suspect their "open source" release will be done in the same spirit as their spyware and nagware.

    Rest in peace RealNetworks and take your foul "standards" with you.

  51. Am I really the only one here... by Anonymous Coward · · Score: 0

    ... who believes that stealing codecs, even from Microsoft, is wrong?

    1. Re:Am I really the only one here... by Eric+Smith · · Score: 1
      What evidence do you have that't they've "stolen codecs"?

      But yes, if they had stolen anything (which I very much doubt), it would be wrong regardless of from whom they had stolen it.

    2. Re:Am I really the only one here... by audiokat · · Score: 1

      The article says nothing about tinkering with codecs, in fact the cnet article mentions that this is delivery only. Noone's stealing anything.

      --
      Why is it that it's a penny for your thoughts, but you have to put your two cents in? Somebody's makin a penny. --Steven
  52. GOOD by Anonymous Coward · · Score: 0

    Now I can hack it, and instead of DELETING the media file after it's been played, it will store it in my hard disk!

    I've been waiting for years! At last, "streaming" is actually storing.

    Thanks real networks!

    1. Re:GOOD by SpatchMonkey · · Score: 1

      No hack required. Just run a network sniffer on your PC and recreate your streams from the traffic going over your modem/NIC.

  53. No codecs to be released by benwaggoner · · Score: 4, Informative

    They aren't releasing any codecs. Streaming servers don't parse the underlying video data, they just (well, that's a misuse of the word "just" - it's hard to do right) turn the file into packets, and try to make sure that as many arrive to the client on time as possible.

    For example, today's RealServer can stream QuickTime files, and they certainly don't have source to the Sorenson codecs.

  54. Could this make things worse? by DragonHawk · · Score: 5, Insightful

    One of the major reasons streaming media is used today is not for live productions, but rather, as a misguided and ill-conceived form of copy-protection and content-control. If Real goes open, and that creates a perception that Real is easier to copy, will the media cartel (RIAA, MPAA, etc.) drop Real entirely, in favor of Windows Media or some other more suitably evil technology?

    In other words, could this make the Open Source streaming media situation worse, at least in the short-term?

    --

    dragonhawk@iname.microsoft.com
    I do not like Microsoft. Remove them from my email address.
    1. Re:Could this make things worse? by Bruce+Perens · · Score: 3, Insightful
      Well, this release does not include any DRM, so it is likely that in the future (or even now) thare will be some DRM-protected RealMedia that the mostly-Open-Source player won't play.

      Bruce

    2. Re:Could this make things worse? by krmt · · Score: 2

      Or perhaps it'll be another closed, DRM containing codec that can plug in to the open framework? We'll at least be able to watch things then if we want to make that choice, which is more than we can really say now.

      --

      "I may not have morals, but I have standards."

    3. Re:Could this make things worse? by Anonymous Coward · · Score: 0

      If real cared at all about scoring points in "the community" they would open it up at least enough to allow "the community" to contribute to DRM. Open source does not make PGP less secure, does it?

      Meanwhile, such a move would castrate the DMCA in regards to DRM. That alone might well be enough to spur more widespread adoption.

    4. Re:Could this make things worse? by peter · · Score: 2

      The issue is not with possible bugs in the DRM implementation that would allow it to be hacked to do stuff with the data that the MPAA doesn't want you to. The issue is that for the problem that DRM addresses, restricting access to data except under certain conditions, the owner of the computer is the primary threat. DRM needs to defend against the system administrator who installed the software in the first place.

      If you had an open source DRM implementation, you could defeat it by changing the code to let you do anything you want, instead of limitting you to only watching a movie once, for example. Since the admin is a threat, you can't make it easy for the admin to modify the code. Even worse for the running-dog capitalists, people could redistribute the new implementation to people who couldn't hack the code themselves.

      --
      #define X(x,y) x##y
      Peter Cordes ; e-mail: X(peter@cordes , .ca)
    5. Re:Could this make things worse? by PatSmarty · · Score: 1

      I think what the original poster meant was: By using rtsp instead of http to transfer stuff, this content can not be downloaded and saved as easy. We also remember a cool tool that allowed saving a rtsp stream which was killed by RealNetworks.

      Now that RealNetworks open source both server and client, they essentially open up the rtsp protocol and anybody can create a small app that just saves a rtsp stream.

      With rtsp streamsaving made so easy, will content providers move their streams over to the wmp format?

      I think that this won't be the case since Real is basically just copying what Apple did to Quicktime a few years ago, and QT is still used a lot for streaming, just look at the Madonna website.

  55. Re:Reverse engineered? DMCA? by Anonymous Coward · · Score: 0

    Sounds like a DMCA infraction to me.

  56. CNN is reporting /. moderators are troll happy by Anonymous Coward · · Score: 0

    I am challenging the mod who thinks this is a troll. Respond to this thread NOW, LOGGED IN,
    and tell the world why this is a troll. You want a troll? I think the parent comment was moderated by a mentally unstable degenerate that has had his/her eyelids glued shut from being taco-snotted. Seriously, if the mod has guts, oh wait, if they had guts they wouldn't moderate this chicken shit forum.

    1. Re:CNN is reporting /. moderators are troll happy by Anonymous Coward · · Score: 0

      are you dumb, if the mod responds logged in then the mod disappears, duh

    2. Re:CNN is reporting /. moderators are troll happy by Isle · · Score: 1

      Maybe that was the point? ;)

  57. Real is shooting themselves in the foot on this. by InnovATIONS · · Score: 5, Insightful

    The smartest thing that M$ could do is just let Real do it. Then all M$ has to do is to create a version of Media Player that includes ALL of Real's protocols (after all they have made it clear through their actions that they believe it is perfectly acceptable to reverse-engineer a protocol based on a data stream) give this new version a nice interface with less advertizing clutter and make it available as minor free update available as part of a service patch. Not that we have never seen this done before, right? Do these companies ever learn?

  58. URLs, URLs, URLs... by nmnilsson · · Score: 1

    The actual Helix press release
    and, for developers, the Helix Commmunity site, where the source code release dates are posted.

    --
    No sig to see here. Move along.
  59. Open source, hrm. by autopr0n · · Score: 2

    Well, I suppose we'll have to see the license they use. Hopefully it will mean someone can strip out all the real networks garbage that spawns all over my machine when I install (or even use real player). Theoretically, Microsoft could even take their code and use it to support RM in media player. I have no idea why Real thinks people would want to watch WM stuff in real player, or anything at all in real player.

    --
    autopr0n is like, down and stuff.
  60. "to-little-to-late" by Damek · · Score: 2, Funny

    And if CmdrTaco goes back and fixes the "to"'s in the dept, it'll also be too little too late.

  61. You want to watch .rm ? by Anonymous Coward · · Score: 0

    Seriously, you're one of those mush heads that thinks that RM and QT are good technology. I like my movies with a frame rate of 1 or 2 per second.

  62. There is no such thing as a copyrighted protocol by autopr0n · · Score: 2

    You can't copyright a protocol; if they use Microsoft patents then there might be some problems, even if they did a 'clean room' implementation.

    --
    autopr0n is like, down and stuff.
  63. More on Real;s move, from O'Reilly by Anonymous Coward · · Score: 1, Informative

    O'Reilly has a piece up (http://www.oreillynet.com/pub/a/network/2002/07/2 2/OSCON_day1.html)that looks at "Why now?" and "What took you so long?" Rob Glaser and some Real engineers are coming to OSCON to make their case straight to OS developers.

  64. Helix Encoder by krmt · · Score: 2

    The site talks about open-sourcing the Helix server, as well as the encoder. While the server isn't too much of a surprise, given the success of the Quicktime one, what is the encoder going to be?

    You said that it won't be the Real format, which is fine, but what formats will it encode for? Windows Media? MPEG? Or is it more just a pluggable framework for codecs?

    --

    "I may not have morals, but I have standards."

  65. clean room not nessisary. by autopr0n · · Score: 2

    You don't actually have to do a 'clean room' reverse engineering unless you are probably going to end up with lots of bit-for-bit stuff that looks like it was copied. In the case of Compaq and the IBM bios, you didn't have much space, and you weren't really doing much, so there was a really good chance that lots of the data would be exactly the same if it was going to work. If Compaq didn't use a clean room IBM could sue for copyright violation because the data would be the same.

    Most of the time you don't need a clean room.

    --
    autopr0n is like, down and stuff.
  66. so what? by Anonymous Coward · · Score: 0

    the Real player format is one of the crappiest formats out there? Real player as a format probably peaked around 1998 when no one had broadband. Now people can't be bothered by the pathetic real media format. What Real should do is open up their own codecs so people can finally convert the godawful .rm file into something better

  67. This is not analogous to the Vivendi complaint... by casio282 · · Score: 4, Informative

    ...as their claim is that the BnetD developers actually *copied* portions of Blizzard's code rather than reverse engineering and rewriting it. They have dropped the DMCA component of the complaint, the latest (amended) version of which is here.

    IANAL, but it seems that honest to goodness reverse engineering is still legally safe, for the time being.

    --

    :wq
  68. Streambox Ripper to re-appear? by Adrenochrome · · Score: 1, Redundant

    Does this mean that Streambox will be able to resume development of the Streambox Ripper?

  69. Open source and 'Secure' for Sony? by David+Price · · Score: 3, Informative
    Quoth Sony on the announcement page:

    "Under the Ubiquitous 'Value' Network strategy, Sony aims to create a secure (emphasis added), user-friendly environment where people can enjoy a wide variety of online digital media contents via various networked CE devices and PCs."

    If Sony's definition of "secure" is what I think it is, then that means that they expect that this platform will contain DRM features to "protect" their content.

    DRM is fundamentally incompatible with open source. If, as I am given to understand, the only thing closed-source about this release is Real's codecs, then there are no barriers to arbitrary saving, copying, and redistribution of downloaded streams. There will no longer be such a thing as a 'stream-only' Real feed; the software can be altered to not respect the appropriate bits. There is no security for the likes of Sony when consumers have control over their own computers - it flies in the face of their DRM strategy.

    So what's up? Has Sony et al changed their mind about what defines "secure?" Has this consortium decided to give the content industries the cold shoulder? Or, if this is to contain some form of concession to the ??AAs, what technical shape will it take?

    1. Re:Open source and 'Secure' for Sony? by Anonymous Coward · · Score: 0

      Well, that's true if all your protection is one-bit aka "switch". But, you can always encrypt content. Then, you have to have the key to play itback/decode. In this case, system could be in open source.

    2. Re:Open source and 'Secure' for Sony? by Anonymous Coward · · Score: 0

      That's what Palladium is about. Having the right and ability to modify the source is meaningless (beyond pure research) if they can refuse to interoperate with anyone who's actually exercised them, by verifying your client is a signed build that behaves the way they prefer.

  70. Hey does this mean we can reverse Real? by sudog · · Score: 1

    If they did reverse Windows Media, does this mean that we can reverse Real's streaming technology and make an open-source alternative to their crap?

    Sweeet!

    1. Re:Hey does this mean we can reverse Real? by Anonymous Coward · · Score: 0

      Windows media has been reverse engineered by open source community long time ago (both codecs and steraming part) - there are free, opensource, GPLed decoders and encoders(!) for ms mpeg4 v1, v2, v3 (aka divx 3.11), mp4s (aka iso mpeg4), divx4/divx5 (yes it's not ms) and ms's latest wmv7.
      They were even ported to non-x86 platforms.
      There are opensource GPL players supporting them: avifile, mplayer, xine. They even play streaming video via http or mms://.
      There are opensource steraming servers for these formats.

      So, I wonder what are you talking about??
      Ah, you're using windows... sorry :)

    2. Re:Hey does this mean we can reverse Real? by sudog · · Score: 1

      Uh, no. The programs you mention use the microsoft codecs themselves in a Linux setting, using some binary compatibility tricks.

      And they don't play streaming yet. mms:// can actually be run over a TCP channel, and that's what MPlayer, at least supports. I doubt the udp-based protocol is supported by either mplayer or xine. (Even if they are, big deal.)

      There are no GPL'd encoders for Windows-only media. In fact there aren't very many working (if any) codecs using GPL'd source on Linux either. They all feed the information to the codecs that you strip from your Windows side and plug into your Linux side--that's not a GPL'd solution and it's doubtful this method is even GPL compatible. LGPL maybe, GPL probably not.

      So, quiet you!

  71. No open-source server by Nogami_Saeko · · Score: 2

    Well, that's the reason my company is bailing out of Real's products and going windows media (well, the 2nd reason I suppose):

    1. Real's server license costs and arm and a leg. Thousands of dollars a year. Windows Media server can be installed (for now) for free on MS Server operating systems.

    2. Real's player is an absolute pain in the ass to set up. Have to dodge around dozens of registration pages, email address requests, deselecting "additional bonus spam", etc. Then you get bombarded with advertising, and disabled features.

    Windows media - just doubleclick on the link on MS's web site, and it's installed. Done.

    Real REALLY dropped the ball on streaming media - they used to have a near monopoly on it, but the additional crap they shoveled on us made it useless.

    --
    "Nothing strengthens authority so much as silence." - Charles de Gaulle
    1. Re:No open-source server by Anonymous Coward · · Score: 0

      Since when do you have to double click on a link on any website?

    2. Re:No open-source server by Anonymous Coward · · Score: 0

      You again? How about addresing the *real* concerns instead of being a grammer checker. Right, you know nothing about the subject but had to pipe up anyway. Good little zealot! Here's a cookie...

    3. Re:No open-source server by YoSoy · · Score: 1

      This is a complaint that I often hear about Real, and this is what I have to say: if you don't like all the advertisement, why don't you focus your ire in a more productive manner. The real problem is Microsoft. As long as they are allowed to bundle their software with the OS companies like Real have no chance of competing without resorting to massive advertising tactics.

      I don't know how most open source companies make a profit (do any?) But in the real (lowercase 'r') world companies depend on revenue, and if a monopoly can freely distribute their products and undercut the competition (regardless of the relative merits of either product) then the other guy is going to be forced to practically beg every user for money. If the playing field were level I think you would see much better quality software and fewer ads all around. (This goes the same for Netscape. As they began losing market share to MS I felt that the quality of their software went downhill and that is was likely a result of their revenue stream getting choked by Microsoft.)

      All annoying advertisements aside, when you look at Real compared to Microsoft, I don't see how people can lump the two into the same evil camp. Real tries to promote open standards (rtsp, MPEG4) and Microsoft tries to stiffle competition. Real produces software for all major platforms and Microsoft tries to eternally wed you to Windoze. Real even produces a unix version of their player, despite the fact that there is almost no market for such a thing.

      Now Real is trying to embrace the open source spirit (maybe not as openly as everyone would like, but they are still a publicly traded company that needs to protect their intellectual property and make money) and tons of people on SlashDot are lambasting them. Sure, this maneuver may help them strategically, but it is also going to help the open source movement, so where is the harm in that?

      If everyone in the industry gave away their source code then no one would be making money on the creation of software. That would sound the death knell of our industry. There has to be a sane middle ground where companies are encouraged to release important source code but still allowed to keep their key intellectual property secret.

  72. Raise the flags. by Anonymous Coward · · Score: 0

    Finally the worst media system/ player will be open sourced.

  73. Persistent Startcenter in Startup by JojoLinkyBob · · Score: 1
    Does this mean we may no longer have to deal with StartCenter being in our system tray by default?

    BUT, if they want to still leave the Draconian interface for enabling it, I have no qualms with that. :)

    --
    -jc
  74. cvs diff RealPlayer.c by panck · · Score: 3, Funny
    Index: RealPlayer.c

    RCS file: /usr/cvs/real/RealPlayer.c,v
    retrieving revision 1.1
    diff -r1.1 RealPlayer.c
    68c68
    < get_and_show_banner_ad();
    ---
    > /* get_and_show_banner_ad() */;
    --
    "What thou shalt not, I shalt did!" -Bart Simpson
    1. Re:cvs diff RealPlayer.c by Anonymous Coward · · Score: 0

      > /* get_and_show_banner_ad() */; <------ ACK!!!

    2. Re:cvs diff RealPlayer.c by Tack · · Score: 2

      It's actually fine. The semi-colon will act as a no-op. It will compile and execute as intended, even if it was a mistake.

      Jason.

    3. Re:cvs diff RealPlayer.c by Anonymous Coward · · Score: 0

      If he were to ever uncomment it though, he'd probably accidently erase the semicolon, causing an error.

    4. Re:cvs diff RealPlayer.c by Lao-Tzu · · Score: 1

      ... who would ever uncomment that?

      Granted, someone stupid enough to uncomment it might very well be stupid enough to delete the semicolon too, and might be stupid enough to not be able to figure out the compiler warning stating he was missing a semi-colon. I have co-workers like that. Holy shit, you're talking about my co-workers! If they started touching open source software, I'd have to crawl into a bunker with Woody and never come out.

      Those of us who aren't retarded at the office call her the human bit bucket. Nothing gets stored going in, and random data gets pulled out through her fingers, usually at the painful expense of my time.

  75. Humorous exchange by slagdogg · · Score: 4, Funny

    During the Q&A session of the webcast:

    Perens: I've been reading questions off of slashdot, most of which have been positive.

    Glaser: Are you sure you have the right URL?

    --
    (Score:-1, Wrong)
  76. Re:Reverse engineered? DMCA? by Anonymous Coward · · Score: 2, Informative
    Reverse engineering is not prohibited by the DMCA. In fact, the only section that mentions reverse engineering is this one (stop whining about the legalese and just read it):

    (f) REVERSE ENGINEERING- (1) Notwithstanding the provisions of subsection (a)(1)(A),* a person who has lawfully obtained the right to use a copy of a computer program may circumvent a technological measure that effectively controls access to a particular portion of that program for the sole purpose of identifying and analyzing those elements of the program that are necessary to achieve interoperability of an independently created computer program with other programs, and that have not previously been readily available to the person engaging in the circumvention, to the extent any such acts of identification and analysis do not constitute infringement under this title.

    (2) Notwithstanding the provisions of subsections (a)(2) and (b),** a person may develop and employ technological means to circumvent a technological measure, or to circumvent protection afforded by a technological measure, in order to enable the identification and analysis under paragraph (1), or for the purpose of enabling interoperability of an independently created computer program with other programs, if such means are necessary to achieve such interoperability, to the extent that doing so does not constitute infringement under this title.

    (3) The information acquired through the acts permitted under paragraph (1), and the means permitted under paragraph (2), may be made available to others if the person referred to in paragraph (1) or (2), as the case may be, provides such information or means solely for the purpose of enabling interoperability of an independently created computer program with other programs, and to the extent that doing so does not constitute infringement under this title or violate applicable law other than this section.

    (4) For purposes of this subsection, the term 'interoperability' means the ability of computer programs to exchange information, and of such programs mutually to use the information which has been exchanged.

    * "Thou shalt not circumvent thy neighbor's technological measure."

    ** "Thou shalt not manufacture, import, offer to the public, provide, or otherwise traffic in circumvention devices."

    Do you read me, pooky?
  77. A Quote: by Anonymous Coward · · Score: 0

    "Intellectual property has the shelf-life of a banana." - Bill Gates

  78. Player? by Junta · · Score: 2, Interesting

    I saw no mention of open sourcing the player, or even mention of anything that would necessarily do encoding... It seems the portion being open sourced would be transport and delivery, and even the license to that would be restrictive.

    This is a move to appeal to providers starting to go on the fence regarding Windows Media, not to end-users. This will offer the most tweakable solution to vendors and potentially a way to make the most efficient server in town, without opening the realmedia format. They know full well the minute they do that alternative players will pop up that don't show ads, that don't 'call home' to real, and offer an easy to use interface that is easier to get at than real will allow its player to be, and their player software will fall by the wayside.
    Without the ads/private information provided by their player, their business model would fall apart and they know it. They've been thus far relying on being encumbant to power their usage, and in the face of the Microsoft behemoth, that is going away.

    They are perfectly willing to sacrifice ad revenue and excessive personal info collection for their linux player for the sake of claiming to be more cross-platform (even their developing RealOne player doesn't do ads and doesn't even offer the 'gold pass' option). If they were sure that the information would only be used for linux and other 'fringe system' decoding, they would gladly open up their format. They don't seem to like developing their non-windows versions as they take forever to do so, and that would mean they no longer had to worry. Mplayer has had some success with their binary codecs, and I doubt they could care. The current linux user base would provide more bad than useful data anyway in their forms and not tend to be influenced by Real's marketing. Linux is just a nice platform to say 'look, look, does Windows media or quicktime work natively with linux? we must be better, we are cross-platform!"

    But the second ZoomPlayer had realmedia support, Real could kiss RealOne's popularity goodbye, and then next stop, chapter 11....

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Player? by VegetariMan · · Score: 1

      Something the open source community seems to forget is that as cool as free software is, none of you would have jobs if the companies you actually work for don't have some means of generating revenue. I don't see how RealNetworks can be blamed for trying to make money off of their software. Is it the case that any company that gives away their source code (read: intellectual property) is blessed from up on high by the benevolent gods of the FSF and any company that decides to keep their cards close to their chest is an evil enemy of freedom? (Hey Ashcroft, better investigate nearly every software company in the US!)

      That said, why are you complaining that they make cross-platform products? Doesn't that help undermine Microsoft? Is your complaint that they release their Unix and Mac players after the Windows one? Well, do you have any idea how much revenue those platforms generate compared to Windows? Not much, as most companies that produce *only* Windows software can attest.

      Get off your high horse. They are an innovative company trying their hardest not to get destroyed by the real enemy of innovation, Microsoft. Maybe they aren't perfect, but they are obviously trying to be a good member of the software industry and make a profit at the same time. Their open source announcement and their recent drive for incorporating RealVideo9 technology into MPEG4 is at least a huge step in the right direction.

      --
      --Nick
    2. Re:Player? by civilizedINTENSITY · · Score: 4, Informative
      I saw no mention of open sourcing the player...
      "RealNetworks will begin offering Helix's client source code within 90 days and then release the server source code in "subsequent months," the company said. Details will be further outlined on a special Web site for Helix developers."
    3. Re:Player? by Junta · · Score: 2

      I'm glad they are making a cross-platform effort, but am not glad that their cross-platform strategy comes off as more of a peripheral 'as they feel like it' effort rather than a serious effort. The non-Windows players are hidden from www.real.com and lacking in development effort. RealOne for linux is in alpha, while it has been out for a long time with windows. I only care about this because RealOne will make use of the Xvideo extension. In general, Real's player has bad controls (in terms of keyboard particluarly) and I want an alternative player, or a centralized player that can play whatever I want, be it DVD, avi, mov, mpg, or rm, and Real's (as well as apple's) efforts aren't allowing this sort of solution to gel, particularly with non-windows,non-mac systems. MPlayer and xine and others are trying damn hard to acheive this, Real and Apple be damned, but with a more cooperative approach (as this Helix, on second glance, *might* represent), I could acheive my multimedia dream under linux.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    4. Re:Player? by Junta · · Score: 2

      Perhaps that is promising, but I'm still not sure what Helix is meant to encompass. Wading through the marketspeak doesn't yield anything definite. Is the Helix 'client' a full-featured player, or the client-end of a content delivery framework which feeds retrieved data into a binary-only plugin or codec? I'll wager the core media encodings will remain binary-only, even if/when a good deal of the platform is open. If stripped down to the point where only the codec itself is binary-only and the interfaces to that codec are open, that would be very nice too, but I doubt they can implement a pure, open platform for decoding all media content (Sorenson and Microsoft will allow their stuff to be open when hell freezes over), and since their competitors won't be allowing open codecs, there is little incentive for them to open up their codec...

      I'll wager that even if the 'client' is a media player, a closed core will handle the decoding, but if the player doesn't suck or the interfaces to that core are open, I'll be content...

      --
      XML is like violence. If it doesn't solve the problem, use more.
  79. Too bad this is real by wastedbrains · · Score: 1

    I think the real player has got to be the worst player on the web. It streams like crap. The audio always falls off. It stalls and keeps to audio going all the time. WMV(windows media 8) and quicktime are the way to go. I hope with a opensource reel player perhaps someone will make it work and be a usefull setup.

    --
    Dan Mayer: my blog, essays, art, etc
    1. Re:Too bad this is real by Anonymous Coward · · Score: 0

      Too bad the players (formats) you mentioned aren't available for any worthwile operating systems. That's why I use Real.

    2. Re:Too bad this is real by Anonymous Coward · · Score: 0

      Quite the opposite. But monkeys like you are unable to actually think so I excuse your ignorant statement.

  80. perhaps they are prepared to demonstrate prior art by emil · · Score: 2

    Sounds like all that is necessary is an example of time-division multiplexing. Perhaps they could get somebody from AT&T who was doing this in the 60s.

  81. US Centrism by FreeUser · · Score: 2

    If I remember correctly, though, Microsoft has a patent on the ASF format scheme itself. The granting of this patent in the first place was ridiculous - (thought sadly commonplace these days) - ASF is a very simple format for multiplexing video/audio/whatever over a single stream. There's nothing innovative about it.

    Very true, Microsoft owns this and numerous other rediculous patents, and, to be fair, plenty of other companies own software patents of varying stupidity as well.

    But this only matters to the United States, which seems to be doing all it can to make itself the technological backwater of the world, hamstringing itself with software (and business-method) patents, criminalizing reverse-engineering (DMCA), and now attempting to criminalize general computing itself through government mandated DRM (SSSCA/CBDTPA/BPDG) [the latter of which may happen through the back-door via the FCC, with no new legislation debated or passed, if Senator "Disney" Hollings has his way].

    Once this source has been released (assuming it has been released under a free license) it will be in the wild, so to speak, and remain free in the rest of the world even if those of us unfortunate enough to be living under the American Regime are not permitted to use it.

    Either way, releasing this under a free license would be a good thing. It remains to be seen, however, just how free Real's license turns out to be.

    --
    The Future of Human Evolution: Autonomy
  82. Real Networks Borg by Anonymous Coward · · Score: 0
    Based upon several years of observation of Real Networks, I offer the following opinions about them:

    1) quality audio is not high on their priority list
    2) control of content is high on their priority list
    3) they are customer (encoding tools sales), not end-user ('free' player) focused
    4) they envy MS and have tried to be the audio version of the Borg (they already have a track record for silently collecting data on you habits)

    Neither Real Networks nor MS appear to be friends of open and quality audio on the internet / computer. Both must be resisted at every turn.

    1. Re:Real Networks Borg by jishcat · · Score: 0
      Both must be resisted at every turn.

      Haven't you heard? That's futile!

  83. RealMedia? Open Source? by Anonymous Coward · · Score: 0

    Realmedia already tried to push an open source version of their player, many a years ago. That code *never* worked, and was just a ploy to gain some recognition.

    Hasn't Realmedia also fought and sent out of business anybody who tried to reverse engineer/store their streaming format?

    Nothing good can come from these people...

  84. Warning : Misinformation Troll by sllort · · Score: 2, Informative

    As another poster has pointed out, the Real Player License allows any contributor to retain exclusive rights to their contributions in section 11. The parent post is a Misinformation Troll; do not feed.

  85. Analysing license... by stikves · · Score: 1
    I am not a lawyer or good at legal things. But when I read the license, it seemed like GPL w/ advertisement. (Except for a Real network clause)

    • You have to keep all the "propitary notices"
    • You have to make all your source available under this license. If you distribute binary only then, you must give a way to download the source
    • Also you allow Realnetworks use your code any way they want
    • You cannot restrict any derived work's license.
    The license is at this locations and they claim that all the code will be released under this license.
  86. Re:Real is shooting themselves in the foot on this by Beautyon · · Score: 2

    Then all M$ has to do is to create a version of Media Player that includes ALL of Real's protocols

    Thats why Raal should GPL the source; that scenario would not be possible without M$ being forced to free the source to Mafia Player, which they will never do.

    --
    ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
  87. Slashback will be interesting this week... by Anonymous Coward · · Score: 0

    JPEG becomes patent-encumbered .RA becomes open
    Blender is open-sourced

    Whatever next???

    I imagine that somebody will claim a patent on 9-track tape, and then somebody will wave an 8-track audio tape in the air and shout, "Prior art!!!"

  88. Re:Real is shooting themselves in the foot on this by Anonymous Coward · · Score: 0

    No no no, MS shouldn't include Real's protocols. It's not yet the time to crush Real's client. Now is the time to capitalize on the fact that Real's plans to support MS's format will make MS's format the de facto standard. MS's format is now the safe choice because you know that it'll work with either the MS or Real clients. If I stick to Real's format, I'll only be able to target half that number of clients.

    Once MS has the de facto standard title all wrapped up, they can have Real turned into Netscape, Part II with the snap of Bill's fingers.

  89. catching up to mplayer by akb · · Score: 2

    mplayer can play any of M$'s codecs and file formats (though not transport) and recently has support for Real's codecs in CVS.

    1. Re:catching up to mplayer by andred · · Score: 1

      Not quiet. Mplayer can play only old versions of the Real codec. For anything newer, like RV30, it needs libraries from Realplayer.

      --
      -- André Dahlqvist
    2. Re:catching up to mplayer by akb · · Score: 2

      I didn't claim otherwise. When real releases helix player they will have a player that has some open code and uses binary only libraries to handle real and M$ codecs, just like mplayer does now.

      Perhaps you are unaware that mplayer has suceeded in loading real's libraries? I believe they are the first to do so anywhere outside of Real.

  90. mplayer by Satai · · Score: 5, Interesting

    I really don't know why anyone didn't mention this before, but MPlayer is now able to link to the Real libraries and play Real formats. Those are closed codecs; but Helix looks like it'll be closed as well - so where's the advantage to using a Real sponsored player, when MPlayer uses all the same closed-source libraries, and the base system is GPL'd? If you contribute to MPlayer (which also plays ASF) then Real can't snag your work like they can with Helix...

    1. Re:mplayer by fferreres · · Score: 2

      I don't know if it can be shutdown easily (legal threats). They don't close it, because MS and any big player know that, if possible at all (probably), the legal threating has to come at the right time (when the have installed the monopoly).

      And mplayer can play .asf, but many sites don punt a link to an .asf. They use other extensions an a redirection protocol or somethin that prevents most content from beign played correctly (i speak from my experience with WPM Server based radios).

      --
      unfinished: (adj.)
    2. Re:mplayer by Anonymous Coward · · Score: 0

      which is only usefull if you are on a platform for which said libs are available. Whoop-dee-frigin-doo.

  91. Spyware-free? by Scutter · · Score: 2

    So does this mean I can actually listen to streamed RA content without installing spyware?

    --

    "Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
    1. Re:Spyware-free? by VegetariMan · · Score: 1

      To what spyware are you referring?

      --
      --Nick
    2. Re:Spyware-free? by Scutter · · Score: 2

      The last time I tried installing RealOne, I started getting mysterious popup boxes recommending bands and products I might like to try. This went on for days. I was not able to find any reference to any .dll or executable that might have been producing that popup. There were no registry entries and I couldn't find any way to turn it off. I eventually uninstalled it and chalked it up to "more of the same from Real". I don't want to listen to RA streams bad enough to put up with that kind of crap.

      --

      "Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
    3. Re:Spyware-free? by belg4mit · · Score: 1

      Did you disable the option in the
      preferences to allow content to
      control your browser? No? Well then
      maybe should try that.

      --
      Were that I say, pancakes?
  92. Doesn't Microsoft own Real Networks? by Anonymous Coward · · Score: 0

    Eh?????

  93. Re:hmm i don't know by Anonymous Coward · · Score: 0

    "illegalize"?

    Ouch.

  94. GPL compatible license? by Anonymous Coward · · Score: 0

    If I understand their license correctly, they can relicense any changes you make to their 'open' code under whatever license they want. This doesn't sound too bad at first, but consider if you wanted to integrade a Ogg Vorbis library into their player. You didn't write the ogg library, therefore you cannot grant them permission to relicense it, and thus it can't be used.

    -- jason

  95. Un-legal practices ? by billcopc · · Score: 1

    They say they figured out Windows Media by intercepting communications between clients and servers. Now I know we all like reverse engineering, but isn't this illegal since they're essentially going to profit from it (else they wouldn't be doing it, Real.com is about extorting money and little else)

    --
    -Billco, Fnarg.com
  96. OT: Hey! Yes, YOU! "rediculous" IS NOT A WORD! by Samrobb · · Score: 2

    I have to apologize, but I've seen this misspelling so many times on /. that it's just about driving me up a friggin' wall!

    On top of that, it seems to be spreading across /. like some sort of weird "enfection"!

    Don't ask me why this bugs me so... I can't explain it. Other gammar and spelling mistakes don't faze me. This one, on the other hand, is the visual equivalent of fingernails on a chalkboard, or biting down on tinfoil, or... yet get the idea.

    From the online Mirriam-Webster Collegiate Dictionary:

    Main Entry: ridiculous
    Pronunciation: r&-'di-ky&-l&s
    Function: adjective
    Etymology: Latin ridiculosus (from ridiculum jest, from neuter of ridiculus) or ridiculus, literally, laughable, from ridEre to laugh
    Date: 1550
    : arousing or deserving ridicule : ABSURD, PREPOSTEROUS
    synonym see LAUGHABLE
    - ridiculously adverb
    - ridiculousness noun
    --
    "Great men are not always wise: neither do the aged understand judgement." Job 32:9
    1. Re:OT: Hey! Yes, YOU! "rediculous" IS NOT A WORD! by jalefkowit · · Score: 2
      "Don't ask me why this bugs me so... I can't explain it. Other gammar and spelling mistakes don't faze me... From the online Mirriam-Webster Collegiate Dictionary:"

      I guess other mistakes really don't bother you:

      • "grammar", not "gammar"
      • "Merriam-Webster", not "Mirriam-Webster"
      Just remember, kids... if you're gonna post a spelling flame, be sure to, um, check your spelling :-)
    2. Re:OT: Hey! Yes, YOU! "rediculous" IS NOT A WORD! by Samrobb · · Score: 1

      I guess I could try to claim that it was some fiendishly subtle attempt at sarcasm... but I won't make the attempt. :-)

      It honestly wasn't intended as a spelling flame - it's just that my tolerance for the continual misspelling of the word in recent posts had finally reached a limit, and I felt the need to vent. I mean, come on - I could understand getting the "iculous" part wrong, but how do you mistake "rid" for "red"?

      Sigh. Ah, well. Now that I've gotten it off my chest, at least the next few dozen posts that use "rediculous" won't bother me.

      --
      "Great men are not always wise: neither do the aged understand judgement." Job 32:9
    3. Re:OT: Hey! Yes, YOU! "rediculous" IS NOT A WORD! by FreeUser · · Score: 2

      It honestly wasn't intended as a spelling flame - it's just that my tolerance for the continual misspelling of the word in recent posts had finally reached a limit, and I felt the need to vent.

      That is fine (and frankly I ignored your post until I saw the followups), but until slashdot impliments a spell checker in their web interface you are simply going to have to live with it.

      A lot of articulate people, myself included, can't spell worth shit. For most of us the extra work of typing something into emacs, openoffice, kedit, or whatever and running it through (i|a)spell, then cutting and pasting the result into a web forum's involves a reduculous amount of hassle (*duck*), so we don't bother.

      Sorry, but send your complaints to slashdot ... the rest of us do not take spelling or grammar criticisms very seriously at all.

      --
      The Future of Human Evolution: Autonomy
  97. Re:Real is shooting themselves in the foot on this by elbuddha · · Score: 2


    Thats why Raal should GPL the source; that scenario would not be possible without M$ being forced to free the source to Mafia Player, which they will never do.

    Um, no.

    Perhaps you didn't read all the bits about reverse-engineering-from-data-streams. So what if the code that originally produces the data streams is GPL'd? The GPL won't matter if the new code isn't based on the GPL code, even if both sets of code do the exact same thing. Or are you a fan of AT&T's failed "brain-tainting" argument?

  98. Re:I hate QWZX by Anonymous Coward · · Score: 0

    Sheesh, maybe both of you should not have married a girl that you hate.

  99. An observation on the RPSL draft... by tlambert · · Score: 3
    All in all, this is most similar to what SGI and IBM have done with their XFS and JFS software, respectively. Neither of these companies expects substantial contributions of code back that would bind them to the license they have placed on their code, when taking those contributions back into the commercial versions of their products.

    Some people have claimed that, like the MPL, the RPSL give Real Networks the right to use your code created under that license commercially. This is not true.

    Specifically, if we read section 4 of their license, we see that:
    4. Derivative Works. You may create a Derivative Work by combining Covered Code with other code not otherwise governed by the terms of this License and distribute the Derivative Work as an integrated product. In each such instance, You must make sure the requirements of this License are fulfilled for the Covered Code or any portion thereof, including all Modifications.
    Further, we see that Real Networks does not really expect to get anything of value to themselves from the efforts of Open Source programmers; specifically, in section 11, we see:
    11. Ownership. Subject to the licenses granted under this License, each Contributor retains all rights, title and interest in and to any Modifications made by such Contributor. RealNetworks retains all rights, title and interest in and to the Original Code and any Modifications made by or on behalf of RealNetworks ("RealNetworks Modifications"), and such RealNetworks Modifications will not be automatically subject to this License. RealNetworks may, at its sole discretion, choose to license such RealNetworks Modifications under this License, or on different terms from those contained in this License or may choose not to license them at all.
    The specific effect of the combination of these sections is that they seem to believe that they will not get anything commercially useful from the Open Source community that they are attempting to create, since they are not requiring the ability to commercially distribute the code under terms other than the license... which is not applicable to their commercially distributed code.

    -- Terry
  100. and by extension... by Trepidity · · Score: 2

    ...Linux wouldn't be suitable as a server or client in nearly as many situations as it is today. Believe it or not, lots of people still do use SMB, and support for it on Linux makes it possible to use it in such an environment.

    Much in the same way as support for Novell networking made Windows a more suitable client and server in many environments.

  101. sounds like it could be challenged by Trepidity · · Score: 2

    If it is in effect nothing more than patenting a file format, that sounds like it could be fairly easily challenged in court if someone had the money and time to do so. Patenting a file format is just the computer equivalent of patenting a particular layout of an encyclopedia -- it's one particular scheme for arranging information.

  102. Too late? by Snibor+Eoj · · Score: 1

    I can understand the "too little" part of the "too-little-too-late" comment, but why too late? Don't we want to encourage companies to open up their source code, even if they're not the first to do it? It's quite clear that Real has a significant product, and if they're willing to open up even part of it, especially after all this time, that's better than not at all, right?

    Perhaps this should've been from the "too-little-better-late-than-never" department instead?

  103. Re:Real is shooting themselves in the foot on this by Beautyon · · Score: 2

    From what I understannd, Real are going to release some of the source code for their new player (excluding the codecs).

    The original poster said that M$ could use this source code in Mafia Player, without having to return any code to the public (under the proposed licence, which is not the GPL).

    This has nothing to do with reverse engineering of streams, but rather the source for the new player which anyone can incorporate into other software, without the rest of the source for the new product being subject to release.

    --
    ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
  104. Linux server preferred? by mikeee · · Score: 3

    Just off that page they have a whitepaper on their server performance. Not surprisingly, they claim to beat WM by 125% on NT2K.

    However, they also claim that RM/Redhat 7.3 beats WM/NT2K on the same hardware by 340%, *twice* as fast as WM/NT on the same hardware!

  105. Re:Real is shooting themselves in the foot on this by Anonymous Coward · · Score: 0

    MS doesn't need to.
    RealNetworks publishes their streaming protocols for all to use (just not the codecs).

  106. Cults and their memes by Ungrounded+Lightning · · Score: 2

    Actually it is quite possible for a cult to be accidental. That is, an organisation of people develops cult-esque behaviour without the intent of doing so.

    Any group with the intention of 'converting' new people over to join them has that danger. Of course, it is very difficult to detect intent in such situations.


    According to meme theory it really doesn't matter if a cult is constructed and/or operated by people with a conscious intent to defraud or true believers who are working from the highest of motives. What matters is whether the system of ideas converts those holding them into machines to propagate itself into the minds of others.

    It's just like creating an operating system that is robust against crashing: For this purpose it doesn't matter if a bug that allows a crash is exercised accidentally by an application program bug or deliberately by a malicious user - it still crashes the system, and if the bug is present it will eventually be activated. The only difference between the buggy app and the malicious user is that the malicious user MIGHT trigger the OS bug earlier.

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  107. Yeah... by hackwrench · · Score: 1

    Don't you know they have a word for it: bait.

  108. Re:OT: Hey! Yes, YOU! "Mirriam" IS NOT A WORD! by Anonymous Coward · · Score: 0

    it's "Merriam-Webster," you knob.

    Main Entry: knob
    Pronunciation: 'näb
    Function: noun
    Etymology: Middle English knobbe; akin to Middle Low German knubbe knob
    Date: before 12th century
    1 a : a rounded protuberance : LUMP b : a small rounded ornament or handle
    2 : a rounded usually isolated hill or mountain

  109. Pedantic Nitpick by Sloppy · · Score: 1
    IPX/SPX was never a secret. It is well documented.

    You probably mean NCP.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  110. Is Stealing Wrong ? by Quazion · · Score: 2

    Is stealing bread wrong when you have none ?
    Is stealing codecs wrong when you have none ?

    Into todays world codecs are like bread, within
    now and ten years tv will be dead, everyone will
    use internet streams and if we dont watch out we
    will have to pay M$ even to watch the News,
    which is telling you to hide in a Bunker,
    cause the Media War just broke out, but you will
    never know cause you think stealing is WRONG!

    Stealing is wrong if it hurts real life people,
    like stealing the bread of someone who is nearly
    dieing from hunger. I like Robin Hood ;-)

  111. Realy-open? by rasmithuk · · Score: 1

    Seems a bit strange from a company who's SDK comes with some of the following classics:
    > You can't use the SDK to develope a transcoder.
    > You can't convert to any in-between format on disk in case someone 'borrows' it.
    > You can't use it to add support for real into products that support other formats (E.g. MS, Apple).

    I'm not saying that a players for other OS's is bad, but why do I get the feeling (WARNING PARANOIA MODE ON) that there trying to keep people distracted. "Come and play with our code. Don't bother about those other 'real' open source ones, use ours!"
    Is it just me or is the timing a little too good (E.g. last month Xiph talk about Theora, and last week Vorbis goes gold.)

  112. Thanks! by robla · · Score: 5, Informative

    I'd like to thank Bruce for all of his help in distilling what we are offering. Bruce was in our press conference with his 802.11-equipped laptop helping to put out accurate information from a trusted source. We hope we can still win him over (as well as the rest of the community) when it comes to the value of our offering, which we think is quite substantial.

    Additionally, I'd like to thank Eric Raymond and Brian Behlendorf for also being here today, and for their valuable feedback in making sure we're doing the Right Thing(tm). We've also discussed many aspects of this with Emmett Plant and Jack Moffitt of Xiph.org/Vorbis fame as well as Tim O'Reilly and the folks at O'Reilly & Associates, and we're very excited about the opportunities on that horizon. Last but not least, I'd like to thank CollabNet for their incredible help on the launch, and we're looking forward to working with Mark Murphy and the rest of the crew to make Helix into a success.

    With regards to the business model, I feel I should respond. This is a very deliberately measured approach to joining the open source community. We have a responsibility to our shareholders to continue to make a profit over the long haul. In the short term, this means withholding some technology to continue forward without drastically altering our current business model.

    In the long term, we will be thinking very deeply about how to resolve the business paradox of making money while giving stuff away. It's not new territory for us, but this is certainly a new application of that expertise. Bruce, Eric, Mark Donovan (@RealNetworks) and I had a very interesting conversation at lunch about this, and I'd like to continue this conversation with the them and the rest of the community at OSCON this week.

    At any rate, we're very excited about this foray into what's a brave new world for our company. As with any company shifting away from a mosty proprietary software model, I imagine we'll have the occasional faux pas and hiccup. However, I'm incredibly excited about the step we've made, and
    hopeful that we can have a fruitful partnership with the community (and if someone can come up with a non-nausiating word for "synergistic"...I'll use that too!)

    Rob Lanphier
    Program Manager -- Interoperability
    RealNetworks

    1. Re:Thanks! by Anonymous Coward · · Score: 1, Insightful

      Rob, hope all you want, I doubt it will happen for one very basic reason.

      No part of the code you have suggested opening does the *one* thing I and all other linux on the desktop users need you to do: convert the magical mystical proprietary byte stream of the week back into industry standard byte streams that I can shove into my sound card. Instead it looks like you've suggested open sourceing the bits that we already have implemented in a half dozen different projects.

      Without the magic converter I'll continue to deliver my streaming content on industry standard streams and continue to loudly boycott any streaming content presented in one of the closed formats, such as your RA, or MS' WMA.

    2. Re:Thanks! by Anonymous Coward · · Score: 0
      Here's an analogy worthy of an SAT exam:

      Helix is to Real as:

      A) Steven Tyler is to Mick Jagger
      B) Fred Flintstone is to Ralph Cramden
      C) Mozilla is to Netscape

      The answer is "C." Mozilla killed Netscape and Helix is gonna kill Real.

      The Netscape example sounds a lot like RealNetwork's Helix gamble: Netscape was at the top of the market, Microsoft came out with an inferior competing product, Netscape ignored the threat, Microsoft improved the inferior product, knocked Netscape off of the top and Netscape was forced to open source their software development in a desperate attempt to regain market share.

      How many of you will try replying to this comment with some lame "No, the _REAL_ answer is 'D) None of the above' because information wants to be and must be free" garbage? Probably quite a few. I wonder how many of you tried that same write-in answer garbage on your SAT exams?

    3. Re:Thanks! by Anonymous Coward · · Score: 0
      I wonder how many of you tried that same write-in answer garbage on your SAT exams?

      i did, and got a 1320, but it wasn't really my fault, i forgot about the tests and got wasted the night before. SAT's on hangover, ugh.

    4. Re:Thanks! by Anonymous Coward · · Score: 1, Interesting

      I may be very ill informed here, but does Real even have the right to open source their audio and video?

      atrc is licensed from Sony and RV9 (VP4) is licensed from On2, AFAIK.

      Real's "crown jewles" are not their's to open source, AFAIK.

      Am I right/wrong? Am I far off/close? Horribly uninformed?

    5. Re:Thanks! by saden1 · · Score: 1

      AOL killed Netscape. Netscape really lacked the man-power necessary to continue development after AOL purchased it.

      It's a mute point now seeing how AOL itself is in deep doo doo.

      --

      -----
      One is born into aristocracy, but mediocrity can only be achieved through hard work.
    6. Re:Thanks! by Anonymous Coward · · Score: 0

      I think it would be a great benefit for some of us
      if the decoders would get open sourced.

      Why ?

      As it seems, at the moment the only decoders are
      available for PPC and x86, maybe one or other
      exotic CPU.

      However, as soon the decoder would be open sourced
      we could see support for the rea formats on all
      CPU platforms ! I find this interesting especially
      for the PDA market.

      I think: Being totally free in replay helps you
      gain market-space. You still can pose the encoders
      non-free. Of course, this would mean, that encoders
      can be written from this knowledge, but it still would
      be illegal, thus not marketable.

    7. Re:Thanks! by Anonymous Coward · · Score: 0

      I just hope you come out with a NICE up to date player
      for linux !! people will pay good money for good software.
      But when you have players like yours why would anyone want to send you $19.95 ??? I'm talking about the linux front end here and Not WinBlows .. I sent your company I know at least 5 e-mails asking if you could open the players front end so some one could write a GTK/QT front end that was not slow and buggy as hell like yours !!! I never got one single re-ply and dont plan on getting one at this time ... So write a nice front-end in GTK/QT and againt current libs .. Your current player was written for RH 5.x !!! for Gods sake there up to 7.3 now ....... keep up .....or give up ........

      Thomas

  113. Re:Reverse engineered? DMCA? by AvitarX · · Score: 1

    This sounds a lot like reverse engineering CSS so that the information in the movie may be used by someone?

    Or is it that the DVD is not a computer program, so it is immune from the interoperability part?

    --
    Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  114. REAL has the right to use it by PRickard · · Score: 4, Interesting
    This is from my newsletter, March 20, 2000:

    *Streaming media pioneer RealNetworks last week licensed Microsoft's Windows Media technology, possibly to use in its own products. While Real refused to make any comment about its plans, Microsoft made much ado about the licensing and tried to play it up in the media as a major victory. But assuming Real actually uses the codecs, it could result in a defeat for Microsoft since adding support for another major file format to Real's existing products could make them more popular while Microsoft's own Media Player remains a one-act show. Nevertheless, Real stock dropped by 12 percent on the news. -|

    So the article is incorrect.

    --

    == Paul Rickard, Editor of The Microsoft Boycott Campaign ====

  115. Re:Real is shooting themselves in the foot on this by MisterBlister · · Score: 2
    The original poster said that M$ could use this source code in Mafia Player, without having to return any code to the public (under the proposed licence, which is not the GPL).

    The original poster didn't say that, reread it. What he is saying is that Real can't exactly reverse engineer Microsoft's protocols, release a product that uses those protocols (whether its OSS or not is irrelevant) and then bitch and moan if Microsoft does the same thing to them. By releasing a product that includes reverse engineered WMV/WMA support, Real is giving Microsoft a license to do the same with the .RM/.RAM formats. If Real were to try to sue MS in this case it would look pretty dumb and also be thrown out of court really quickly.

  116. ASF by harmonica · · Score: 2

    IIRC, the author of VirtualDub figured out the structure of ASF, added support to his program (in version 1.2 or so) and was asked by Microsoft to remove it, which he did (so he wouldn't get any legal problems). And he wasn't even trying to access the compressed audio / video data itself directly, because he did that comfortably via the API, just the wrapper file format around it.

  117. Wild, exotic and unexpected... by Anonymous Coward · · Score: 0

    Excellent... Sheer genius... The best corporate battle I have seen to date... Helix will sink Corona, and the only winners are the people at large...

  118. Stop whining by Spunxer · · Score: 1

    Ok, we know Real is a sneeky company. But it must mean something when they use the words "Open source". I mean, come on! This is great news. And any opposing force against M$ is welcome. Real can't go all the way, but it's a step in the good direction. Don't be blinded by idealism. We are not living in a perfect world were sources are open for everybody, nor will it ever be. I wouldn't want my crufty code to be viewed either. :P

  119. RealNetworks sued Streambox for ignoring a BIT. by twitchkat · · Score: 3, Informative

    The streambox vcr client sent the "secret handshake" to a realmedia server, and realmedia sued over this because it was very easy to 'fake out' a streaming server in this way, and then ignore the 'don't save' bit.

    http://www.law.uh.edu/faculty/cjoyce/copyright/rel ease10/Real.html

    24. In order [*11] to gain access to RealMedia content located on a RealServer, the VCR mimics a RealPlayer and circumvents the authentication procedure, or Secret Handshake, that a RealServer requires before it will stream content. In other words, the Streambox VCR is able to convince the RealServer into thinking that the VCR is, in fact, a RealPlayer.

    25. Having convinced a RealServer to begin streaming content, the Streambox VCR, like the RealPlayer, acts as a receiver. However, unlike the RealPlayer, the VCR ignores the Copy Switch that tells a RealPlayer whether an end-user is allowed to make a copy of (i.e., download) the RealMedia file as it is being streamed. The VCR thus allows the end-user to download RealMedia files even if the content owner has used the Copy Switch to prohibit end-users from downloading the files.

  120. Readers' Digest Version by Anonymous Coward · · Score: 0

    "KeyLabs' test results indicate that Helix Universal Server allows more connections to Windows Media 8 content than WMT. For instance, the Helix Universal Server running on Windows 2000 Advanced Server is able to deliver over twice as many (122% increase) 20 Kbps Windows Media Audio streams than WMT. Helix Universal Server running on Red Hat Linux 7.3 is able to deliver over four times as many (344% increase) 20 Kbps Windows Media Audio streams to Windows Media Players than WMT. The same hardware (Dual Intel Pentium III Xeon 700 MHz) was used for the referenced tests. "

  121. Re:Real is shooting themselves in the foot on this by fferreres · · Score: 2

    What if it's easier, cheaper to stream (Server) under Linux + Real Server. Many companies will inmediatelly adopt it.

    If many sources use it (and it will be in their own best interest, after all MS is the player that can take the MOST bucks from companies pockets, and so it's always the worst choice (if OSS erans critical mass)) then it will "just work".

    And Real will make a short term profit and maybe a larger profit in the future. A decent, honest profit I mean.

    The alternative is:

    1) Lose market share
    2) Lose sales
    3) Lose capital
    4) No investment
    5) goto 1 (5 iterations)
    6) file for Chapter 11 and sell IP rights for a few bucks

    OSS is the price to pay if you are not in love with the Monopoly. And even then, when the Monopoly doesn't need you anymore, you are toasted ("extend").

    --
    unfinished: (adj.)
  122. Real Media Accounting Scandal by Anonymous Coward · · Score: 0

    They're going down and, by god, they're taking those sonsabitches with 'em. Or at least a little chunk.

    Course I could be way off on that, but ain't it fun to dream?

  123. Seems good for server runners... by Chemical+Serenity · · Score: 2

    Personally, my focus isn't nearly so much a client-usage issue as it is a server issue. Right now, the only reason we have any MS boxes on our production network is for windows media streaming.

    If I could replace those WM boxes running w2k (which still need frequent rebooting despite the best efforts of what are presumably skilled MS tinkerers) with a couple sturdy linux boxes capable of handling more clients, and more pliable to my security requirements, it's an all ways around win for myself on an headache level, and for the company on a maintenance level.

    Besides, and correct me if I'm wrong here, the helix server has reverse-engineered and therefore emulates the WM media streams... which means that the WMP should be able to play those streams anyways.

    So, all current clients supported, new realmedia 9 format supported, single point for ease of maintenance, future open sourcing (in whole or in part) and I get to yank out the last remnants of microsoft from my network.

    I'm personally having a hard time seeing how this is going to be a negative, unless the helix server is terribly insecure (which I'll mitigate by chrooting et al if possible), doesn't work as advertised or gets yanked by future lawsuitage.

    --
    "People will pay big bucks for the luxury of ignorance."
  124. Payback? by DrSpirograph · · Score: 1

    they're only open-sourcing Microsoft's codecs, not their own
    maybe MS will pay them back by reverse engineering and open sourcing real's codecs? :-)

  125. Re:Real is shooting themselves in the foot on this by Beautyon · · Score: 2

    OK. Lets do it this way.

    The smartest thing that M$ could do is just let Real do it. Then all M$ has to do is to create a version of Media Player that includes ALL of Real's protocols

    M$ will do this by incorporating the Helix source code into the Mafia Player codebase. The post says "includes ... ALL of Real's protocols" NOT "reverse engineers ALL of Real's protocols".

    If the Helix source is released under the GPL, then the source for that new, derivative player must be released. Real have chosen a licence that does not make this happen.

    If Real want to PREVENT the scenario that the poster has laid out, all they have to do is GPL the source of the Helix based player.

    This has nothing to do with M$ separately reverse engineering the protocols belonging to Real, which, AFAIK will be actionable.

    give this new version a nice interface with less advertizing clutter and make it available as minor free update available as part of a service patch. Not that we have never seen this done before, right? Do these companies ever learn?

    Indeed, will they ever learn? Real have a huge amount of momentum behind their player. The majority of the world doesnt care if the source if GPL or not, they just want an app that works.

    If Real think for a second that their player is under attack in the same way that Netscapes browser was under attack, they need to go GPL now, because MS will not touch it if they do.

    M$ will not be able to go into court to and refuse to obey the GPL when they spend hundreds of millions ensuring that everyone obeys the licences that their own software is released under.

    --
    ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
  126. Re:There is no such thing as a copyrighted protoco by almaw · · Score: 1

    FYI, MS do have a patent on the ASF format (United States Patent 6,041,345, which is yet another stupid thing to get past the US patent office), so in theory unless you license it, it doesn't matter that you've discovered the protocol by looking at data on the wire.

  127. Real* by pmsyyz · · Score: 1

    I'm sure others may have commented on this, but WHY dear god create another license, or two in this case? Netscape did this with Mozilla and is still looking for four hackers so that the codebase can be complete relicensed using an NPL/GPL/LGPL "triple license".

    History of the hatred of Real: http://pms.colonpee.com/irc/realplayer.txt

    Will this turn out great in a couple years like Mozilla? I hope so, but I doubt it.
    --
    Phillip
  128. Adding fuel to the patent infringment fire by almaw · · Score: 1

    Microsoft do indeed have a patent on ASF. It's number 6,041,345 and you can read it here. It's yet another tragic example of why the folks at the US Patent Office should all be fired - things like this have prior art written all over them. I also find it interesting that the patent is dated March 2000, which is quite a long time after the format became ubiquitous. Anybody think they got scared about the reverse engineering around about then and saw a good way to stop it? And MS try to claim they're not anti-competitive...

    BTW, I spoke recently with Michael Bohlin (the program manager of Microsoft's digital media division) and he told me that Corona is going RTP/RTSP, so it might well be that by the time anything to do with Helix serving Windows Media files gets dragged through the courts, no one will be using the MMS protocol anyway. This, combined with it not being illegal to reverse engineer stuff on the wire, means that it's extremely unlikely MS will try to nail Real on charges of reverse engineering. I think it'll be this patent if it's anything.

    Patent Abstract
    An active stream format is defined and adopted for a logical structure that encapsulates multiple data streams. The data streams may be of different media. The data of the data streams is partitioned into packets that are suitable for transmission over a transport medium. The packets may include error correcting information. The packets may also include clock licenses for dictating the advancement of a clock when the data streams are rendered. The format of ASF facilitates flexibility and choice of packet size and in specifying maximum bit rate at which data may be rendered. Error concealment strategies may be employed in the packetization of data to distribute portions of samples to multiple packets. Property information may be replicated and stored in separate packets to enhance its error tolerance. The format facilitates dynamic definition of media types and the packetization of data in such dynamically defined data types within the format.

  129. Re:This is not analogous to the Vivendi complaint. by protektor · · Score: 1

    Blizzard mayi claim that someone stole their code for BNETD in legal court documents but that doesn't make it a legal find of fact, or in other words the truth. That is just what they are claiming, and to a degree what they have to claim to make the court believe that the lawsuit has some merit and isn't totally bogus to be thrown out before it even starts. Think of it as a claim to prevent their lawsuit from being tossed out as a totally frivilous lawsuit that clog the courts these days that judges try to throw out as fast as they can.

    Blizzard may make the claim, but it still doesn't make it true, nor has the court had a chance to rule on it yet.

  130. Re:Real is shooting themselves in the foot on this by Anonymous Coward · · Score: 0


    Well, if you had quoted the relevant part in its entirety you would have included the following:

    (after all they have made it clear through their actions that they believe it is perfectly acceptable to reverse-engineer a protocol based on a data stream)

    So yes the post did, as a matter of fact, say that the protocols would be reverse engineered. Learn to read.

  131. Re:Real is shooting themselves in the foot on this by Anonymous Coward · · Score: 0

    gud thang you pisted that AC cuz that aint not whut it sed u faggio.

  132. Re:The Player War - Helix=Mozilla by Anonymous Coward · · Score: 0