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Project Entropia's Universe Solidifies

Psyiode writes "Swedish interactive entertainment developer MindArk today announced the virtual universe Project Entropia is going gold on January 30th 2003. If you'll recall, Project Entropia is a MMORPG where everything is purchased with real money and slowly degrades during use. Could this be the way most online games will be played (and paid for) in the future?"

23 of 333 comments (clear)

  1. Sliding feet by nukey56 · · Score: 5, Interesting

    Last time I checked the beta out, it lacked certain prerequisites for a good game environment, including the ability to walk. Seriously. The character models had no walk animation, and instead, just slid around. I have serious doubts about this game, mostly because it seems that more effort has gone into the complex systems (read: economy) than into the user experience. Just my 2 cents.

    1. Re:Sliding feet by tangledweb · · Score: 5, Funny

      Remember that the whole game funding model is based on selling you shoes that slowly degrade.

  2. Until.... by GoRK · · Score: 5, Funny

    Yep, they're purchased with real money until someone figures out how to steal them or counterfit them.

    Welcome to the world where you pay for the privilege to be cheated and robbed!

    Anyway, it better be a blast otherwise it's just going to suck ASS

  3. What about the laws? by Anonymous Coward · · Score: 5, Funny

    Will PK & loots be treated as real murder & robbery?

  4. Hyperbole? by Ratface · · Score: 5, Interesting

    They're saying that they've invested over 15 million USD in the game already and will continue to invest over 5 million USD/year! That sounds like a horrific amount of money for them to try and make back. Expect a virtual cup of coffee to cost 10 bucks real money!

    Also, I live in Sweden and work in the Internet industry here and I've never heard of this company. If their investment has been as large as they say it has, I would expect to have heard something about them. (I would also expect them to build a website that *doesn't* crash my browser (IE 6!) every time I visit the site!).

    Just my 2 Entropian cents!

    --

    A little planning goes a long way...
  5. I'll tell you how this is going to turn out... by danny256 · · Score: 5, Informative

    ok, so the way the game works is that if you kill and steal from someone, you become an outlaw, and then people can kill/steal from you without becoming an outlaw, so you're going to be a target. What is going to happen is a gang will form of the top 10-20 players who will just go around killing, stealing from and dividing up the goods of every other player in the game. As far as I know, there is no reason this wouldn't happen. Its like living in a world with no police, it would just be large gangs.

  6. I don't understand...... by mrshowtime · · Score: 5, Insightful

    Why would I want to pay for something that does not exist and "degrades" over time, just like the real world. I am curious as to how this economy is going to work. Is it going to be setup like "paypal," where one dollar is worth one "Entropia" dollar, or will there be an exchange rate? On the surface this concept is neat, but I fear that someone will crack this really quick and leave all the suckers who paid real money out in the cold. I think this concept would work better in a "Sims" type environment, not a space epic. Is little timmy going to have to save up to buy that "Millenium Falcon" in Entropia?

    --
    "Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
  7. Re:cash back by cyborch · · Score: 5, Interesting

    In game you have a vitual wallet. You are able to make transfers to and fom your real bank account at any time. So if you earn money in the game you are earning money in real life too.

  8. Real money theft by Cat_Byte · · Score: 5, Insightful

    Wow..and people were doing drive by shootings and other acts of violence in Japanese internet cafes over EQ. Imagine what it will be like when someone takes items worth $100+ in real money.

    --
    Two roads diverged in a wood, and I - I took the one the bus load of girls just went down.
  9. some sort of paradox... by deft · · Score: 5, Funny

    in the game can i buy a character that will go, buy a computer, with my real money in his virtual world, then play a stupid game he has to pay for in the game with his 'real' money... that he can pay for his damn self, because ill be dammed if some game character is going to bum a dime off me after i paid for him to exist.

    stupid leech characters.

    --

    There's nothing Intelligent about Intelligent Design.
    1. Re:some sort of paradox... by Plug · · Score: 5, Insightful

      That almost sounds like the movie "The Thirteeth Floor", a great movie which got put into the B-movie category because it came out in the same year as a movie with much the same theme, and more money. The Thirteenth Floor tells us that humans created a virtual world - a 'simulation' - only to find out that they were simply characters in a simulation themselves. Or, if you follow, this particular simulation that humans of the future indulge in trips into, was the first to actually develop simulation technology themselves.

      That's a scary thought. As soon as we can simulate life (any life) completely, we have no way of proving we are not a simulation being run by a higher life form.

  10. Calypso by atomicdragon · · Score: 5, Insightful

    How appropriate of a name for the planet: Calypso. She put her efforts into distracting Odysseus from his real goal to go home. I don't think this game is going to distract me and keep me from my real life for seven years like Odysseus though.

  11. Can we set up a Trust? by foniksonik · · Score: 5, Funny

    if they want this to work like the real world, as far as economy goes at least, tehn we should have financial protection as well.

    I want life insurance policies, FDIC insured bank accounts, credit fraud reimbursement, and a living trust, not to mention offshore accounts, holding companies and tax havens.

    If this was set in the middle ages or ancient babylonia i'd understand why you could only carry around your wealth to insure it's safety but that's why we developed all these other paradigms, to protect ourselves from bandits, outlaws and thieves. Just cause it's sci-fi doesn't mean it's post apocolyptic! Where's the civilization?

    Also how do these things degrade? Can we repair them? or can we just buy Good(TM) stuff that doesn't degrade? I know people who buy cheap stuff and yeah it's pretty much crap before it degrades but it also degrades much much more quickly than most of the stuff I buy, like furniture, clothing, electronics, appliances, etc. Any of the rest of you people out there still have something you bought even five years ago that is in mint condition? ten years..

    I do.

    --
    A fool throws a stone into a well and a thousand sages can not remove it.
  12. My experience says otherwise... by raehl · · Score: 5, Interesting

    I played a MUD when I was in HS/college, and I was arguably the best player in the game, and my clan was definitely the best clan in the game. The game also had an outlaw system similar to this one, and sure enough, everyone in my clan had outlaw flags.

    However, we wern't outlaws - we WERE the law. If you were nice, you were treated nice, and if you killed and stole from people, we'd hunt you down. Most people gave us a wide berth, but some would think they could take us on, and they'd get beat down too. The rest wanted to join the group.

    Not saying it's not possible the top 10-20 players won't form an outlaw group, but it's also possible that the top 10-20 players form a more benevolent power structure.

  13. exactly by Anonymous Coward · · Score: 5, Insightful

    Isn't one of the large advantages of the RPG's out now that you can be anyone you want? If real world classes and poverty extend into the online realm, why would anybody want to take part.

    If you are just going to get fragged by the 15 year old who's parents bought him the best gun in the game, why play?

    ??

  14. Ummmm.... by Sycraft-fu · · Score: 5, Insightful

    "Could this be the way most online games will be played (and paid for) in the future?"

    No.

    Most gamers would get real tired of having to shell out tons of money just to have a powerful character, and having to put up with little shits with too much money and attitude ruining it for everyone else. The achievement of advancing a character is what makes it so much fun for most people. I mean it's just bits, a non-reality, yet peopel enjoty the accomplishment. Hell D&D really showed this. It was all pen and paper and a story told among friends. You could cheat if you wanted, it's not like you couldn't just write down whatever character you wanted (provided the group was ok with it), the DM could jsut tell a story such that noone was ever in any danger. That's no fun, the risk and advancement of the interactive adventure is the appeal.

    If you want a game where you just start out and don't have to worry about that shit, just compete, play Quake, UT or the like. No leveling, no building, just combat. I love games like that for that, but tring to say you ought to just be able to buy your way to the highest levels in an RPG just defeats the purpose.

    1. Re:Ummmm.... by fusiongyro · · Score: 5, Insightful

      Most gamers would get real tired of having to shell out tons of money just to have a powerful character, and having to put up with little shits with too much money and attitude ruining it for everyone else.

      It worked for Wizards of the Coast.

      I've had friends that have spent upwards of $500 on Magic cards, and that probably is a small figure compared to what some people here have spent. One of them said, "If I saw a $500 game in the store, I would back away slowly and make sure not to touch it." But since it was just $8 here, $8 there, a couple expansions for $3 or $4... it added up quickly. Also, there was always a new "killer deck" that could be made by combining certain rare cards in interesting ways, at great cost.

      I haven't seen their scheme (the website is down) but if their smart about it, they can make a deal no power-addicted gamer can refuse. It's happened before and it will happen again. People are always willing to pay a premium for their entertainment.

      --
      Daniel

  15. Offices raided by MS by Cpt_Corelli · · Score: 5, Interesting
    I have heard about them when their offices were raided by 70 officials of the Swedish court, acting on behalf of Microsoft and three other software companies.


    Read more on this link.

  16. Re:Well, this isn't that bad really.. by Flounder · · Score: 5, Funny
    Would you like to play a D&D game where you get +3 swords just by slipping the DM a $20?

    Well, I always found that the DM could be bribed with Mt Dew and a pizza. And as he's in a grease and caffiene induced stupor, whisper in his ear "The ranger really could use a Vorpal Sword +4."

    Well, it worked for me. But the fact that I was nailing the DM's younger sister seemed to insure my untimely demise occured more often than any other players did. It was a fair trade. She was worth a few resurrection spells.

    --

    No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova

  17. Re:zerg by rblancarte · · Score: 5, Insightful

    But if the game succeeds with those with disposable incomes, will that be enough to make the game go? Sure those with a money will (or I should say MAY) play, but if the game is only limited to that market, then:
    1- won't a huge market (poorer gamers) be left out
    2- won't this smaller pool of players lead to a less than fulfilling game, which causes players to leave which results in even LESS fun which ...
    The game sounds interesting, but I think that they are trying to get way to close to true reality, and in games, that might be the line that you don't want to break.

    RonB

    --
    It is human nature to take shortcuts in thinking.
  18. The other audience by Snaller · · Score: 5, Interesting

    This is probably going to attract people who hope to be able to make money from the being in the game (we see this in just about all other online games, where they sell items and equipment for real life money) - it may also be a way for nolife nerds to make a living without leaving their sofa!

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    1. Re:The other audience by Kraft · · Score: 5, Insightful

      It remains to be seen if you can build a world for addicts, with no gain but "make money".

      You are joking, right? Just look out the window.

      --

      -Kraft
      Live and let live
  19. Money laundering? by JPelorat · · Score: 5, Interesting

    Sounds like a great way to launder large amounts of cash. Rocco spends a ton of money in-game from a non-extraditable country, and 'sells' it all to Vinnie's character, who cashes out, happily legal and flush.

    --
    Hokey statistics and ancient misconceptions are no match for a good thought in your head, kid!