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New Gameboy Announced

Xenex writes "From Planet GameCube: Nintendo today announced a US March 23rd release date for their Game Boy Advanced SP system. The GBA SP features a clamshell design that when folded is 3-inch square and an inch thick. The unit will also be also front lit, and totally backwards compatible with all previous Game Boy software." As any GBA owner can tell you, the screen in earlier models sucked pretty terrible. I'm looking forward to trying this one out.

47 of 344 comments (clear)

  1. Link by BJH · · Score: 5, Informative

    Here's a link to a photo from the Japanese announcement.

    1. Re:Link by SmasKenS · · Score: 5, Informative

      Some more images. Image. Page. Front, buttons, ports.

      --
      -- - e.m.p.t.y - --
    2. Re:Link by psxndc · · Score: 5, Funny
      [dubbing]
      Japanese citizen: What creature has destroyed our server?
      Japanese citizen 2: Look, it's Godzilla!
      Japanese citizen: No, it's... it's.... slash-dot
      [/dubbing]

      A big green and white web page crashes through downtown Tokyo, laying waste to all servers in it's path...

      psxndc

      --

      The emacs religion: to be saved, control excess.

  2. awesome by tps12 · · Score: 4, Funny

    Now all someone needs to do is port Linux to it, and it'll make a nice little PDA.

    --

    Karma: Good (despite my invention of the Karma: sig)
    1. Re:awesome by PeDRoRist · · Score: 3, Informative

      Well maybe you should have a look at this It's not a GBA it's a GPi, a GP32 (korean handheld by Gamepark) merged with a cellphone. It uses Linux 2.4 kernel, can run GP32 games/utilities and homemade software (including stuff like ScummVM), play divx and mp3s, connect to the internet, etc etc The only drawback is that it hasn't been released yet, at least to my knowledge.

      --

      Anything you do can get you slashdotted, including nothing.
  3. Front lit? by Paladin84 · · Score: 5, Insightful

    Bah, for years us gamers have been asking for a backlit system like the Gamegear.... It's taken Nintendo what, 6 years to answer this simple request? I have to support them on the price tag however, it's the same price as the GBA was when it was origionally released, and much better looking. I do wonder if this thing will accept the "backup" cartridges floating around, or if they've built in copy protection of some sort... any thoughts? Maybe I'll hold out just a little longer, the Gameboy Color just isn't cutting it these days :)

    1. Re:Front lit? by DaBj · · Score: 5, Insightful

      Thats the Nintendo trademark. Ever since Gunpei Yokoi invented the Game & Watch and the original GameBoy (and the little + for controlling them) people think nintendo when they see it (I wouldn't be surprised if it was trademarked).

      My first thought when I saw the GBA SP was "Wow, looks like an old Game & Watch Multiscreen" (think Donkey Kong), which is a plus for me, beeing a collector of those things. =)

      Retro or not, the GBA SP doesn't have the usual "This is just for kids" feeling that Nintendos products usually has. And why not, it's not just for the kids, as they say in the pressrelase.

      --
      "GNU's not Unix....it's Linux" / Kami "kokamomi" Petersen
    2. Re:Front lit? by benzapp · · Score: 5, Interesting

      absolutely. My favorite game is still F-zero, and you absolutely *need* the L/R buttons on the top of the unit. Even if this new GBA has these buttons, the width of the unit is going to make accessing them awkward.

      --
      I don't read or respond to AC posts
    3. Re:Front lit? by iapetus · · Score: 5, Informative

      Actually, some hands on impressions have said that the L/R buttons are actually more comfortable than those on the original GBA. From the EDGE forums, posted by ste_EDGE:

      "I'm not sure about the shoulder buttons yet. First impression - on seeing it - was that they're going to be useless. Second impression, on playing it, was significantly better. I find the ones on the GBA at the moment very uncomfortable, and the fact that these are on the corner means you can press them with the bottom of your finger, rather than the tip, and it seemed OK. But I was playing Advance Wars, really, so it wasn't like it got a work out."

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    4. Re:Front lit? by Tofuhead · · Score: 3, Informative

      The + pad was patented by Yokoi Gunpei/Nintendo. That's why the PC Engine and all subsequent game systems couldn't use that design; everybody used 8-way pads that were either circular or squared-off. It's the reason the Sony d-pad on all official Playstation controllers is so bad (hiding the center of the pad underneath plastic makes the pad feel unresponsive and shallow).

      The Dreamcast is the first non-Nintendo console to have a standard controller with a "+"-shaped pad, but the pad is elevated so high from the base of the controller that it's not very nice to use. Sega was able to use this design because Nintendo's patent on it expired 15 years after the launch of the Famicom, just in time for the Dreamcast's launch.

      I myself miss the big + pad on Nintendo's consoles and the original GameBoy. Nintendo's current + pad size on the GameCube and GameBoy Advance is too small to use, and my hands aren't that huge, either.

      < tofuhead >

      --
      It is still the dark of night.
  4. Pictures of the new GBA by TheWickedKingJeremy · · Score: 5, Informative

    ... as provided by Gamespot

    --

    my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    1. Re:Pictures of the new GBA by TheWickedKingJeremy · · Score: 5, Informative

      What are the ports on the back? They appear to be RJ11 and RJ45 connections, which would imply phone and/or ethernet. Could this actually be the world's smallest laptop?

      ... I am no expert, but I know the current GBA has ports on the back of it, too. One of them I use to connect my GBA to my Gamecube... And I know GBAs are capable of being linked together via a cable, so that probably explains it. I pretty sure there is no added functionality to this new GBA in terms of network/internet capability.

      --

      my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    2. Re:Pictures of the new GBA by Jace+of+Fuse! · · Score: 5, Informative

      Actually, you're partially correct. There is no ADDED functionality, but there are link cables for Gameboy Advances to allow them interconnectivity with Cellphones in Japan. This was a huge selling point for the GBA when it was first introduced, but as I understand it game developers never really warmed up to it so it's something of a dud.

      I would provide links, but searching Japanese sites is kind of hard for me, not being a Japanese speaker. Still, Google search does find several kind of relevent links, and then there was this photo.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    3. Re:Pictures of the new GBA by SlipDisc · · Score: 3, Informative

      One port is for the old link cable, and the other is for the new battery recharging pack

  5. More to come... by GweeDo · · Score: 5, Informative

    There is another press conference coming in NY between 9am-11am EST. It isn't know at this time what they are announcing. It is believed that the GBA SP will be announced for the US (since this conference is being held by NOA). Hopefully we hear more than just about GBASP (though I can't wait to buy one of um!)

  6. So fast by thing_from_space · · Score: 5, Insightful

    Due March 23rd? Of this year? That's less than a quarter away. I'm not some industry insider, but I try to keep up with the new gadgets like this and I've not heard a word about this device.

    Could this be some cheap, quick alternative for those of use that have complained so loudly about the shortcommings of the GBA (like the lack of some kind of lighting)?

    1. Re:So fast by mccalli · · Score: 3, Informative
      I've not heard a word about this device.

      It was announced at Nintendo's anniversary bash (70th anniversary?) recently. Or at least, that's what I remember from reading the UK Gamecube newsgroup.

      My fiancee bought an Advance in the first couple of weeks after launch - she took it back the same day as the screen was entirely unusable. Looking forward to this one - GBA seems to be the last refuge of 2D games (besides MAME, of course). And I like 2D games.

      Cheers,
      Ian

    2. Re:So fast by Dark+Paladin · · Score: 4, Informative

      There have been rumors for a little while (see Gamers.com for examples), but nothing concrete until this moment, and Nintendo was in "denial" mode. (This is where they deny all rumors for 4 months, then come out with a press release validating all the rumors - standard for most of the game industry.)

  7. When will Nintendo catch up with the 90's? by Kombat · · Score: 3, Insightful

    This is great and all, but it is still frontlit. When will Nintendo realize that people want a backlit, colour LCD display. They're cheaper than ever nowadays, and Sega had such a beast in the early 90's (or was it even the late 80's?) with the GameGear.

    --
    Like woodworking? Build your own picture frames.
    1. Re:When will Nintendo catch up with the 90's? by DanMilburn · · Score: 5, Interesting

      People want a backlit colour LCD? So that'll be why the Gameboy was a huge success, and the GameGear and Atari Lynx failed, despite both being technically superior, and having some great games.

      Do you suppose this might have had something to do with battery life? As I recall, you were lucky to get a couple of hours out of the GameGear.

    2. Re:When will Nintendo catch up with the 90's? by toriver · · Score: 4, Insightful

      GameGear

      failed becase it ate batteries like a fire eats fuel. Also, the Gamecube had Tetris - end of contest.

      The Lynx failed because of, well, Atari.

    3. Re:When will Nintendo catch up with the 90's? by radish · · Score: 5, Informative

      Afterburner is a frontlight, not a backlight.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    4. Re:When will Nintendo catch up with the 90's? by radish · · Score: 5, Interesting

      What's wrong with frontlit? My PDA is a frontlit colour screen (like most these days) and it looks fine, and is easily readable in all but the most extreme circumstances. It also lasts much longer than it would if backlit.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    5. Re:When will Nintendo catch up with the 90's? by Anonvmous+Coward · · Score: 4, Interesting

      "When will Nintendo realize that people want a backlit, colour LCD display."

      What people want is a small game system that runs for hours on a couple of batteries with plenty of games. Backlit color LCD displays are only a consideration when the first goals are met.

      Game Gear: Crappy color screen. Decent library. Not very portable and 6 AA's got you 3 hours of game play. System failed.

      Atari Lynx: Crappy color screen. Not much in terms of games. Not very portable and 6 AA's got you a whopping 3 hours of game play. System failed.

      Turbo Express: Best color screen ever on a portable. Good library of games. TV Tuner. High price. 6 AA's got you a whopping 3 hours of game play. System failed.

      Neo Geo Pocket... Dare I continue?

      Nintendo, the only company that has been successful with two portable systems is unaware of what people want?

  8. its a little small, aint it? by LordYUK · · Score: 5, Insightful

    The GBA was a very nice size, it was comfortable to hold and all the buttons were easily accesible. Now, if I were 6, I wouldnt have a problem with a smaller design, but I am not 6, and my main reason for upgrading past the GBA is the backlight, but if I cant get to the shoulder buttons (judging from screenshots, no hard facts obviously) then its worthless. Smaller is not necessarily better if functionality is lost as a result.

    Still, this IS nintendo we're talking about, and I've gotten used to all their controllers so far, so I guess we'll see. Of course, the controllers have kinda gotten bigger as I've gotten older, so that might be a reason why they are always comfy...

    The backlit sure sounds nice, though. =)

    --
    This is my sig. Its pathetic.
  9. front lit?!? by IIRCAFAIKIANAL · · Score: 3, Funny

    FRONT LIT?!?!

    Words fail me. I hope it works better than I think it might. It's ugly, probably going to cramp my hands up worst than the GBA does, and the fucking thing isn't even backlit?

    From a business standpoint it makes no sense either. Cell phones are big in Japan. Why not make a combo cell-phone/gba (and make it backlit of course).

    ARGH!!!! WHAT ARE THEY THINKING? IT'S UGLY!!!

    No, wait, must recover... remember, Nintendo good, do no wrong....

    *Remembers virtua-boy*
    *explodes*

    --
    Robots are everywhere, and they eat old people's medicine for fuel.
  10. GBA News by randomErr · · Score: 4, Informative

    Nintendo updates GBA
    Much as sources including reputed UK gaming mag Edge have been speculating over
    the last few months, the GBA SP boasts an updated clamshell design, improved ...

    Nintendo announces Backlit GBA
    Dubbed GBA SP, the new model comes in a redesigned clamshell case with
    a screen that flips up (think cellphone) to reveal the control pad. ...

    New Game Boy Advance revealed ... conditions. Partly to offset the demands of the internal light, Nintendo
    has added rechargeable batteries to the GBA SP. And to ...
    The Next Game Boy Is Here
    Nintendo to sell premium model of Game Boy Advance

    --
    You say things that offend me and I can deal with it. Can you?
  11. A quick analysis looking over it by Dark+Paladin · · Score: 5, Informative

    The Good:

    "Backlit" screen - it's really more like the Afterburner, but probably of a higher/clearer quality (without the "blue tint" the Afterburner sometimes gives - not trying to knock the Afterburner, it's a great hack).
    Long battery life - 10 hour with light on, 18 with light off.
    Clamshell - as someone who games "on the go" and with a 9 month old son who likes to eat Daddy's GBA, this is a good thing.

    The Bad:

    Rechargeable batteries - would be nice if we could put AA as a "backup" or something. But Nintendo was against a rock and a hard place - if they allow any third party rechargeable batteries to be put in, there could be compatibility issues (really a non-issue except from a legal "we won't support it if it breaks" kind of thing - kind of like some MP3 players that have their own brand of AA rechargeables).

    Form factor: Hm. I'm not sure on how comfortable this will be. Once nice thing about the GBA is while it's a little too small for my 1.5 octave spanning hands, the shape is more forgiving. Here, we have...a square shape. Looking at it, I'm not sold on "long hours with Metroid Fusion without finger cramping". We'll see.

    Otherwise, for $90 ($100 after taxes, etc), it looks like a nice evolution for the GBA. Remember your history - Nintendo made several changes to the original GameBoy over it's 10 year life (colors, slimmer, one backlit system, color screen), and Nintendo still has around 50% of the software console market sales locked down (at least when you include that nice sized 35%-40% hold the Gameboy/Gameboy Advance has).

    1. Re:A quick analysis looking over it by Aggrazel · · Score: 3, Funny

      I agree with you on the bad form factor.

      The regular GBA isn't really that hard to tote around, the thing slips into my coat pocket, my pants pocket, the pockets in my car door, its slim factor is a lot easier to tote around I think than a cube would be. Try fitting a 3" cube in your pocket. "Is that a SP in your pocket or are you just a pervert?" hehe.

      There are however a couple reasons people will want these.

      1: The oh cool! factor. This will work for a while until they become more popular.

      2: Lighting. One of my biggest complaints on the GBA was the fact that it was incredibly difficult to see the screen very well. Of course, now there's hacks all over to fix this, but most people don't want to mess with aftermarket hacks.

      As for me, I'm a pretty big guy. My hands are about 4 sizes too big for a regular GBA as it is. If I got one of these little cubes I'd look like a giant trying to crush a pea. ;)

    2. Re:A quick analysis looking over it by Anonvmous+Coward · · Score: 3, Funny

      "Otherwise, for $90 ($100 after taxes, etc), it looks like a nice evolution for the GBA..."

      NO! You are 100% completely wrong!! Stop spreading FUD!!! I live in Oregon, we have no sales tax, so it'll be $90! GEEZ!

      There, I proved somebody wrong, mod me up.

      (Disclaimer: The previous was my impression of a good deal of responses I see on Slashdot. It's meant as a joke, laugh.)

  12. Still has shoulder buttons, though. by 2Flower · · Score: 5, Insightful

    Very nice design (I love the square clamshell approach) but I still can't play it as easily as I could play the original Game Boy. I may be one of the only people on the planet that this affects, but there's no way I can use the shoulder buttons on the GBA -- and lo and behold, they've carried over to this new one, despite a generally boxy-flat design.

    Shoulder triggers of any kind are very difficult to use for physically disabled gamers, such as LPs or other syndromes which deform the hands. Face buttons, no problem; you brace the controller against a flat surface like a table and you can mash away in Marvel vs. Capcom 2 to your heart's delight.

    But when you have to wrap your fingers around to reach the 'ergonomic' buttons, well, then you have problems. Dreamcast controllers gave me all manners of trouble since the triggers were analog, underneath the thing, and in some games unmappable and mandatory. Nintendo 64 controllers were just a joke, with buttons all over the place including a trigger on the bottom of the thing -- even a joypad shaped controller a friend offered me had a trigger UNDER the joypad! Insane!

    For portable systems, you have no choice of simply plugging in a new controller that meets your needs. It's an integrated unit. It's not economically feasible to make an alternative unit which has four face buttons instead of two face + two shoulder just to accommodate a small percentage of your gaming audience. Understandable, but it's a shame, really. I'd kill to have Advance Wars and Tony Hawk handy for long trips.

    1. Re:Still has shoulder buttons, though. by Hadlock · · Score: 3, Interesting

      if a disabled person wants front facing buttons, there's no reason he/she couldn't get his/her EE-ish friend to disassemble it, and move the shoulder buttons to a more accessable spot with some solder+wire in one of those radio shack project boxes. probably a 2 hour hack or so. parts and (probably free) labor would add maybe 20% of the cost to the box, which is a hell of a lot less upmark in price than a disabled computer system would run.

      just curious, but what is an LP syndrome? louis parkinson's or somthing? my medical knowledge is weak at best. if you have a similar syndrome or somthing, get in contact, and i can probably build you somthing to use all the buttons easily for your GBA in a relatively compact case.

      --
      moox. for a new generation.
    2. Re:Still has shoulder buttons, though. by (trb001) · · Score: 3, Interesting

      You read my mind. Find one of your friends who's into hacks like this (like me :) and get him to reposition buttons...typically, they're just momentary spst switches, which are easy to either move or replace or duplicate using parts from radioshack. If you want to go a little nicer, order some custom buttons off the web.

      --trb

    3. Re:Still has shoulder buttons, though. by Boglin · · Score: 3, Interesting

      You reminded me of an old project that Nintendo had back in the 8-bit days, the nintendo hands-free controller. You moved a little ball with your chin to handle the direction keys, and sucked and blew on a straw for the A and B buttons. I never actually used one myself, so I can't say how you did start of select, or how long you could play the game without hyperventilating, but I was always impressed that they had made it at all. I wonder if they've tried similar projects for later systems?

  13. A decent picture comparison by phoenix_orb · · Score: 5, Informative

    Yahoo Picture

    Here is a decent picture of the new unit next to the old unit

    --
    Blah Blah Blah.
  14. Re:Wait for GameBoy XP by Transient0 · · Score: 5, Insightful

    Are you joking?

    This is videogaming we're talking about. Legacy support is one of the most important features you can offer. The Playstation 2 owes a large portion of its success to its ability to play the massive library of existing PS1 games. Ditto for the Game Boy Advance. What's more, Nintendo would have to be insane to release an entirely new handheld system with an entirely library of completely incompatible games so hot on the heels of the wildly successful GBA. Introducing a new game format without legacy is a certain death notice for the old format(games are still developed for PS1, but there are no developers i know of working on the N64). The backlash from angry GBA users would be deadly to Nintendo.

    Even if what you are saying is true and including legacy support limits your ability to progress in unexplored directions(and i'm not admitting it does until you show some pretty convincing evidence. I see no reason why an entirely new format couldn't be defined and then have an emulator which runs the old format inside the new scheme. Considering that each new console generation includes large hardware advances it is a necessary truth that games in the previous format will be less demanding and so emulation is a viable option). Even then, providing legacy support would still be the right choice in the video game industry. Now that Sony has pushed the envelope, I doubt you will see many future consoles without legacy support.

  15. Front Lit and Size... by redink1 · · Score: 5, Insightful
    Some people seem to think that front lit is evil, and back lit is some sort of necessity. But, back lit LCD displays drain batteries really, really, really fast... way beyond what Nintendo's 10 hour general guideline for Gameboy products.

    And it isn't like they are sticking light bulbs in the thing for their front lit display... it looks like the Afterburner's transparent light-emitting polymer.

    As for the size... I was concerned for a bit too, even before i saw the pictures. But then I was reminded that the old Gameboy and Gameboy Color models weren't that hard to hold, and this seems to be a return to that kind of form factor. But those L and R buttons do look hard to press...

  16. In related news... by El+Camino+SS · · Score: 3, Funny

    Mirosoft announces its foray into the portables with the new X-boy gaming system, allowing users to have all the portability of playing such fast-paced and unconfusing Microsoft favorites like Age of Empires and Flight Simulator with all of the kiddies in the neighborhood.*

    *Included in the system is its own rechargeable power supply, backlit screen, co-op cable, and pull cart.

  17. GB Screen... by Jace+of+Fuse! · · Score: 5, Insightful

    As any GBA owner can tell you, the screen in earlier models sucked pretty terrible.

    I think most gameboy owners would disagree with that statement at least partially.

    The original Gameboy had bad smearing as the pixels moved, and let's face it, black and white is still black and white no matter how many shades of baby-shit-green you make it.

    So here, yes, the Gameboy screen sucked.

    But then the Gameboy Pocket moved on to an actual more "black and white" BW screen, with much faster pixel updates and screen visibility was never an issue unless you used the thing in the dark. At this point, the Gameboy screen didn't suck too bad for the time.

    The Gameboy Color game along and I couldn't have been happier. It's pixels were big enough that they reflected just enough of the light from the environment that you were in that any well lit area provided plenty of light. Anybody who doesn't know this never had one. This screen didn't suck.

    The Gameboy Advance comes along, and using the same type of screen, only larger with higher resolution pixes, and suddenly everyone things the Gameboy Screen is "notorious for shitty screen"? I don't get this. The majority of the Gameboy's life has been spent as the Pocket and Color, not the Classic and Advance. If you ask me, all things considered, the Gameboy has always been an EXCELLENT design, and still is.

    If you don't like the Advance screen? Use a GB color. They still sell them. Definately want those ADVANCE games? Get a Afterburner modified Advance from YourHappyPlace. It's around $150 shipped to you with the lighting and the dimmer chip installed, but it's an excellent investment and the screen looks great.

    I'm sorry, I just can't agree that the Gameboy screen has always sucked. I just think Nintendo made a pretty bad mistake not lighting the GBA themselves.

    As for this new Clamshell design, I hope that's a prototype, because rumors have been talking for a while about 4 face buttons, and that one still only has two.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
    1. Re:GB Screen... by Jace+of+Fuse! · · Score: 3, Interesting

      It has A, B, Start, Select (and one other button - probably on/off for the screen). The two shoulder buttons are on top. That's not really four "Face" buttons, since everyone was expecting X and Y to join A and B, like the SNES.

      It should be easy to see that this is no change over the existing GBA. Nothing has been added here except for the screen ligth and a new form factor.

      This means the rumors for the Clamshell Design, Lighting, and Smaller design are true. Just look at the picture here where you can clearly see the cartridge port. MAN that thing is tiny!

      The rumors about 4 face buttons are obviously not true. At least, not with this upgrade.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
  18. Re:Wait for GameBoy XP by Jace+of+Fuse! · · Score: 5, Interesting

    It should be pointed out that the Gameboy Advance does some trickery to accomplish Gameboy Classic compatibility. It's both a software and hardware based backfall, and it's not perfect but it works well enough to cover the vast majority of the games.

    Still, if for some reason you feel the need to EMULATE a Gameboy Classic on a Gameboy Advance without resorting to it's built in capability then feel free to put your roms on a Flash Advance cartridge and run those Gameboy roms under GBonGBA. It's still slow and beta, and there's some question as to if it will ever run full screen, but then -- on future Gameboys, it just might. ;)

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  19. Re:The screen sucked? by iapetus · · Score: 5, Insightful

    As a GBA owner I can confirm that the screen sucks in many situations. Poorly lit hotel rooms (and I've been in a few), train corridors, cars, outside in the evening.

    I'm sick and tired of being told that there isn't a problem with the screen, and that it's fine in good lighting or in sunlight. This is a *portable* gaming system - it should work where *I* go. I shouldn't have to go where it works.

    Afterburner was a neat solution, but to have things addressed by Nintendo directly is even better. I'm looking forward to picking up a GBA with a screen that actually allows me to play Castlevania without a full lighting rig.

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  20. Yay! by sebi · · Score: 4, Interesting

    Glad that this was rumored for quite a while, so I didn't get a GBA yet. But I read something that kinda annoys me:

    The unit will not have a headphone jack; Nintendo has created a special adapter for the GBA SP that plugs into the link port which enables users to plug in standard headphones. Sold seperately, of course.

    That is evil. Is the link port the one you use to connect to the GameCube, or the one you use to play against others?

  21. I just though tof something... (GASP) by Jace+of+Fuse! · · Score: 3, Interesting

    Some of us are fanatical about games in general, and since we carry our Gameboys with us everywhere, toting around many cartridges is a chore...

    Now, there are devices out there such as the Game Wallet and the Flash Advance, devices which essentially let you copy Gameboy Advance games. But more importantly, they let you consolodate your games onto a single cartridge, and yes it works really well.

    What I've been wondering is does this new Gameboy detect such carts and prevent them from working? I was giving it some thought and one of my basic problems with the Flash Advance is the fact that it will mostly be used for piracy. That's something of a shame too because Gameboy cartridges are dirt cheap at most used game shops. I picked up a handful of great games not long ago for about $25 total. Still, Nintendo needs to protect their system and the 3rd party developers so I'm wondering, do the Flash Advance cards WORK with the Gameboy Advance SP? (GASP hah hah)

    Hmmm.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  22. Re:I envy your eyesight... by clontzman · · Score: 3, Interesting

    Worm Light is a nice add-on, but I was never able to deal with the glare. You'd always get this really hot spot of light near the top of the screen. If you play with the angles enough, you could get it so that it didn't interfere, but it always seemed a little half baked. Directable lamps are definitely the only way to go.

  23. What Nintendo REALLY did wrong. by pecosdave · · Score: 3, Interesting

    The GBA is a nice system, it's at least as powerfull as the old SuperNintendo therefore all the good old games are being ported. Where Nintendo screwed up isn't the physical look/size of the GBA, but the fact that they left out the X and Y buttons. This is only a problem due to the number of ports being made, such as the port of SuperMario world. The ability to bail off of Yoshi's back easily mid jump was one of the best tactics Mario had, the GBA kinda lacks that. I don't see why the new version couldn't have included them for furture ports. The older GBAs would still be able to play the games but like the old Sega Genesis when it went to six button controls from three they wouldn't have quite the same functionality. Nintendo are you listening? Not to late to stop the manufacture.

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  24. Much fewer combos by MountainLogic · · Score: 3, Informative

    The cross pad has a pin in the middle such that you can have at most two contacts closed at one time