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New Gameboy Announced

Xenex writes "From Planet GameCube: Nintendo today announced a US March 23rd release date for their Game Boy Advanced SP system. The GBA SP features a clamshell design that when folded is 3-inch square and an inch thick. The unit will also be also front lit, and totally backwards compatible with all previous Game Boy software." As any GBA owner can tell you, the screen in earlier models sucked pretty terrible. I'm looking forward to trying this one out.

128 of 344 comments (clear)

  1. Link by BJH · · Score: 5, Informative

    Here's a link to a photo from the Japanese announcement.

    1. Re:Link by SmasKenS · · Score: 5, Informative

      Some more images. Image. Page. Front, buttons, ports.

      --
      -- - e.m.p.t.y - --
    2. Re:Link by psxndc · · Score: 5, Funny
      [dubbing]
      Japanese citizen: What creature has destroyed our server?
      Japanese citizen 2: Look, it's Godzilla!
      Japanese citizen: No, it's... it's.... slash-dot
      [/dubbing]

      A big green and white web page crashes through downtown Tokyo, laying waste to all servers in it's path...

      psxndc

      --

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    3. Re:Link by Zigg · · Score: 2

      So we have this additional port, looks like power or something. Does this mean that a GameCube link cable will be designed that can actually power the GBA? Because the current model doesn't; you need to leave your GBA on batteries when playing linked games. Annoying as all get out.

  2. awesome by tps12 · · Score: 4, Funny

    Now all someone needs to do is port Linux to it, and it'll make a nice little PDA.

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    1. Re:awesome by SpoonMeiser · · Score: 2, Interesting

      4 buttons and a 4 way pad... writing notes on it might be a little tricky.

      --

      --
      Hollywood representatives have publicly stated that skipping commercials is "stealing."

    2. Re:awesome by tps12 · · Score: 2, Insightful

      Not really. 4! * 4 = 96, more than enough chord combinations to cover all of the letters and digits.

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      Karma: Good (despite my invention of the Karma: sig)
    3. Re:awesome by PeDRoRist · · Score: 3, Informative

      Well maybe you should have a look at this It's not a GBA it's a GPi, a GP32 (korean handheld by Gamepark) merged with a cellphone. It uses Linux 2.4 kernel, can run GP32 games/utilities and homemade software (including stuff like ScummVM), play divx and mp3s, connect to the internet, etc etc The only drawback is that it hasn't been released yet, at least to my knowledge.

      --

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    4. Re:awesome by .pentai. · · Score: 2

      Umm, that's 6 buttons and a 4 way pad...
      A, B, Select, Start, L Trigger, and R Trigger...

  3. Front lit? by Paladin84 · · Score: 5, Insightful

    Bah, for years us gamers have been asking for a backlit system like the Gamegear.... It's taken Nintendo what, 6 years to answer this simple request? I have to support them on the price tag however, it's the same price as the GBA was when it was origionally released, and much better looking. I do wonder if this thing will accept the "backup" cartridges floating around, or if they've built in copy protection of some sort... any thoughts? Maybe I'll hold out just a little longer, the Gameboy Color just isn't cutting it these days :)

    1. Re:Front lit? by DaBj · · Score: 5, Insightful

      Thats the Nintendo trademark. Ever since Gunpei Yokoi invented the Game & Watch and the original GameBoy (and the little + for controlling them) people think nintendo when they see it (I wouldn't be surprised if it was trademarked).

      My first thought when I saw the GBA SP was "Wow, looks like an old Game & Watch Multiscreen" (think Donkey Kong), which is a plus for me, beeing a collector of those things. =)

      Retro or not, the GBA SP doesn't have the usual "This is just for kids" feeling that Nintendos products usually has. And why not, it's not just for the kids, as they say in the pressrelase.

      --
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    2. Re:Front lit? by benzapp · · Score: 5, Interesting

      absolutely. My favorite game is still F-zero, and you absolutely *need* the L/R buttons on the top of the unit. Even if this new GBA has these buttons, the width of the unit is going to make accessing them awkward.

      --
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    3. Re:Front lit? by iapetus · · Score: 5, Informative

      Actually, some hands on impressions have said that the L/R buttons are actually more comfortable than those on the original GBA. From the EDGE forums, posted by ste_EDGE:

      "I'm not sure about the shoulder buttons yet. First impression - on seeing it - was that they're going to be useless. Second impression, on playing it, was significantly better. I find the ones on the GBA at the moment very uncomfortable, and the fact that these are on the corner means you can press them with the bottom of your finger, rather than the tip, and it seemed OK. But I was playing Advance Wars, really, so it wasn't like it got a work out."

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    4. Re:Front lit? by Tofuhead · · Score: 3, Informative

      The + pad was patented by Yokoi Gunpei/Nintendo. That's why the PC Engine and all subsequent game systems couldn't use that design; everybody used 8-way pads that were either circular or squared-off. It's the reason the Sony d-pad on all official Playstation controllers is so bad (hiding the center of the pad underneath plastic makes the pad feel unresponsive and shallow).

      The Dreamcast is the first non-Nintendo console to have a standard controller with a "+"-shaped pad, but the pad is elevated so high from the base of the controller that it's not very nice to use. Sega was able to use this design because Nintendo's patent on it expired 15 years after the launch of the Famicom, just in time for the Dreamcast's launch.

      I myself miss the big + pad on Nintendo's consoles and the original GameBoy. Nintendo's current + pad size on the GameCube and GameBoy Advance is too small to use, and my hands aren't that huge, either.

      < tofuhead >

      --
      It is still the dark of night.
    5. Re:Front lit? by Guppy06 · · Score: 2

      "Bah, for years us gamers have been asking for a backlit system like the Gamegear"

      Maybe you have, but I haven't. I've actually used a Game Gear and I remember how it gobbled up batteries because of its backlight. By comparison, it made the battery life on the original 4xAA Game Boy look like the life from a GBA.

      "It's taken Nintendo what, 6 years to answer this simple request?"

      It's taken "6 years" (Game Boys have been around for a little longer than that) for the prices of Li-ion batteries to come down. Consider how expensive they were when the first Game Boy came out.

      That, and waiting until the device had acceptably low power requirements had something to do with it as well.

      "it's the same price as the GBA was when it was origionally released"

      The MSRP is ~$100. IIRC, the original GBA came out at around $90 (I want to say $80).

      "I do wonder if this thing will accept the "backup" cartridges floating around, or if they've built in copy protection of some sort... any thoughts?"

      At worst, you'll have to get a new accesory for your Flash Advance Linker.

  4. Pictures of the new GBA by TheWickedKingJeremy · · Score: 5, Informative

    ... as provided by Gamespot

    --

    my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    1. Re:Pictures of the new GBA by cfulmer · · Score: 2

      What are the ports on the back? They appear to be RJ11 and RJ45 connections, which would imply phone and/or ethernet. Could this actually be the world's smallest laptop?

    2. Re:Pictures of the new GBA by TheWickedKingJeremy · · Score: 5, Informative

      What are the ports on the back? They appear to be RJ11 and RJ45 connections, which would imply phone and/or ethernet. Could this actually be the world's smallest laptop?

      ... I am no expert, but I know the current GBA has ports on the back of it, too. One of them I use to connect my GBA to my Gamecube... And I know GBAs are capable of being linked together via a cable, so that probably explains it. I pretty sure there is no added functionality to this new GBA in terms of network/internet capability.

      --

      my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    3. Re:Pictures of the new GBA by Jace+of+Fuse! · · Score: 5, Informative

      Actually, you're partially correct. There is no ADDED functionality, but there are link cables for Gameboy Advances to allow them interconnectivity with Cellphones in Japan. This was a huge selling point for the GBA when it was first introduced, but as I understand it game developers never really warmed up to it so it's something of a dud.

      I would provide links, but searching Japanese sites is kind of hard for me, not being a Japanese speaker. Still, Google search does find several kind of relevent links, and then there was this photo.

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    4. Re:Pictures of the new GBA by Hadlock · · Score: 2

      the "RJ45" is the power, while the "RJ11" is the game link, to link to the gamecube, or other GBAs, or maybe even a regular GB, if you have the proper crossover cable (my little cousin has this cable for pokemon and backwards compatibility with older GBs, so they do exist). i think you can do video out using the game link port somehow, too. nintendo sells some sort of adapter

      --
      moox. for a new generation.
    5. Re:Pictures of the new GBA by SlipDisc · · Score: 3, Informative

      One port is for the old link cable, and the other is for the new battery recharging pack

    6. Re:Pictures of the new GBA by Guppy06 · · Score: 2

      "but there are link cables for Gameboy Advances to allow them interconnectivity with Cellphones in Japan."

      Actually, that's a Game Boy Color accessory. Its flagship game was Pokemon Crystal.

      http://pocket.ign.com/articles/089/089273p1.html

  5. More to come... by GweeDo · · Score: 5, Informative

    There is another press conference coming in NY between 9am-11am EST. It isn't know at this time what they are announcing. It is believed that the GBA SP will be announced for the US (since this conference is being held by NOA). Hopefully we hear more than just about GBASP (though I can't wait to buy one of um!)

  6. So fast by thing_from_space · · Score: 5, Insightful

    Due March 23rd? Of this year? That's less than a quarter away. I'm not some industry insider, but I try to keep up with the new gadgets like this and I've not heard a word about this device.

    Could this be some cheap, quick alternative for those of use that have complained so loudly about the shortcommings of the GBA (like the lack of some kind of lighting)?

    1. Re:So fast by mccalli · · Score: 3, Informative
      I've not heard a word about this device.

      It was announced at Nintendo's anniversary bash (70th anniversary?) recently. Or at least, that's what I remember from reading the UK Gamecube newsgroup.

      My fiancee bought an Advance in the first couple of weeks after launch - she took it back the same day as the screen was entirely unusable. Looking forward to this one - GBA seems to be the last refuge of 2D games (besides MAME, of course). And I like 2D games.

      Cheers,
      Ian

    2. Re:So fast by SpoonMeiser · · Score: 2, Informative

      There was actually an article about this in Edge magazine in November, and they were saying that they had conformation of online stories... so supposedly it's been reported on the net somewhere

      They did say it'd have 2 new face buttons though, and also that they hoped the actual thing would have a bit more wow factor then their artists sketch, when in fact it has decidedly less.

      --

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      Hollywood representatives have publicly stated that skipping commercials is "stealing."

    3. Re:So fast by Dark+Paladin · · Score: 4, Informative

      There have been rumors for a little while (see Gamers.com for examples), but nothing concrete until this moment, and Nintendo was in "denial" mode. (This is where they deny all rumors for 4 months, then come out with a press release validating all the rumors - standard for most of the game industry.)

    4. Re:So fast by iapetus · · Score: 2
      Besides, there were rumours of some "MEGATON" announcment floating around for the last month -- I guess this is it.

      No. This is not the 'Megaton' announcement. Megaton is largely a creation of fertile minds on message boards getting over-excited about an announcement in V-Jump magazine. The actual 'megaton' story was revealed in V-Jump a while ago: a GC game based on the comic Naruto. Exciting stuff, huh?

      --
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      Elrond says "No.". Elrond gives you some lunch.
    5. Re:So fast by digidave · · Score: 2

      I don't believe that Nintendo-the-good would slap a silly new case on a GB and make no technological changes. Clearly, this is all-new technology. Probably 256-bit, or something.

      --
      The global economy is a great thing until you feel it locally.
    6. Re:So fast by ThrasherTT · · Score: 2

      Take a look at the history of the Game Boy... there were plenty of minimal-change iterations, and none of them affected gameplay or development. The only ones that did make a difference were the Game Boy Color's release, and the GBA's release... oh, you were joking :p

      --

      All Your Memory Are Belong To Java
    7. Re:So fast by Jagasian · · Score: 2

      If you love 2D games, then I suggest the following two top quality opensource emulators in addition to MAME:

      FCE Ultra is an opensource Nintendo Entertainment System (NES) emulator.

      ZSNES is an opensource Super Nintendo Entertainment System (SNES) emulator.

      I have MAME and the two emulators above installed on my computer, and I went to Radioshack and bought two Playstation to USB adapters, so that I could use standard Playstation controllers to play the games emulated by these applications.

      I have over 10,000 2D games that I can play on my computer now. Out of those, I probably play 30 on a regular basis. Great fun!

  7. Interesting by captainclever · · Score: 2, Insightful

    The design is somewhat different to the previous two models, but looks pretty snazzy. I'd quite like a tiny computer/PDA that looks like that, just stick a keyboard on instead of the D-Pad and buttons :) I Wonder if it will have an IP stack, bluetooth/3G/WiFi games anyone? that would be cool

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  8. Wait for GameBoy XP by katchins · · Score: 2, Funny

    I wonder how long till the GameBoy XP comes out?
    It will run old games in GameBoy9x mode.

    Seriously, have they not learned from M$ that staying compatible with older stuff limits you?

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    if (!sig) { printf("Signature Unavailable\n"); }
    1. Re:Wait for GameBoy XP by Transient0 · · Score: 5, Insightful

      Are you joking?

      This is videogaming we're talking about. Legacy support is one of the most important features you can offer. The Playstation 2 owes a large portion of its success to its ability to play the massive library of existing PS1 games. Ditto for the Game Boy Advance. What's more, Nintendo would have to be insane to release an entirely new handheld system with an entirely library of completely incompatible games so hot on the heels of the wildly successful GBA. Introducing a new game format without legacy is a certain death notice for the old format(games are still developed for PS1, but there are no developers i know of working on the N64). The backlash from angry GBA users would be deadly to Nintendo.

      Even if what you are saying is true and including legacy support limits your ability to progress in unexplored directions(and i'm not admitting it does until you show some pretty convincing evidence. I see no reason why an entirely new format couldn't be defined and then have an emulator which runs the old format inside the new scheme. Considering that each new console generation includes large hardware advances it is a necessary truth that games in the previous format will be less demanding and so emulation is a viable option). Even then, providing legacy support would still be the right choice in the video game industry. Now that Sony has pushed the envelope, I doubt you will see many future consoles without legacy support.

    2. Re:Wait for GameBoy XP by Jace+of+Fuse! · · Score: 5, Interesting

      It should be pointed out that the Gameboy Advance does some trickery to accomplish Gameboy Classic compatibility. It's both a software and hardware based backfall, and it's not perfect but it works well enough to cover the vast majority of the games.

      Still, if for some reason you feel the need to EMULATE a Gameboy Classic on a Gameboy Advance without resorting to it's built in capability then feel free to put your roms on a Flash Advance cartridge and run those Gameboy roms under GBonGBA. It's still slow and beta, and there's some question as to if it will ever run full screen, but then -- on future Gameboys, it just might. ;)

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    3. Re:Wait for GameBoy XP by Guppy06 · · Score: 2

      Mega Man 6 and I believe 5 were both released for the NES well after the launch of the (non-backwards-compatable) SNES. IIRC, there were a number of other high-profile games released for the NES during the SNES' life-cycle.

  9. Adult audience by edwilli · · Score: 2, Interesting

    It look to me that these are designed for adults. It looks a lot slimmer and inconspicuous. Could this mean Nintendo is moving toward a more adult audience?

    1. Re:Adult audience by me0wner · · Score: 2, Funny

      Or as Bush would say "go after this marketer more directer"

    2. Re:Adult audience by Anonvmous+Coward · · Score: 2

      "It look to me that these are designed for adults. It looks a lot slimmer and inconspicuous. Could this mean Nintendo is moving toward a more adult audience?"

      Yes for the same reason that pink GBA's mean that Nintendo is focusing on female players.

  10. *SNAP* by psyconaut · · Score: 2

    Wonder how many kids will snap the clamshell hinge? I remember my first Motorola Startac phone and the problems I had with that...

    Does look cute though. And thank God it has a lit screen.

    Does it have the same specs as the GBA? (Wasn't clear to me).

    -psy

    1. Re:*SNAP* by Hadlock · · Score: 2

      man. are you a decendant of Bam Bam (flintstones)? i have at least 8 friends who have one of those motorola flip phones, including the originals, and i've never seen them break, be it from dropping or opening them. i can't imagine nintendo's child's device would be more fragile than that. yes, it has the same specs, AND a rechargeable battery. this is the most important thing to me, as it means no more AA batteries to buy, just pop it in the cradle and you're good to go.

      --
      moox. for a new generation.
  11. When will Nintendo catch up with the 90's? by Kombat · · Score: 3, Insightful

    This is great and all, but it is still frontlit. When will Nintendo realize that people want a backlit, colour LCD display. They're cheaper than ever nowadays, and Sega had such a beast in the early 90's (or was it even the late 80's?) with the GameGear.

    --
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    1. Re:When will Nintendo catch up with the 90's? by DanMilburn · · Score: 5, Interesting

      People want a backlit colour LCD? So that'll be why the Gameboy was a huge success, and the GameGear and Atari Lynx failed, despite both being technically superior, and having some great games.

      Do you suppose this might have had something to do with battery life? As I recall, you were lucky to get a couple of hours out of the GameGear.

    2. Re:When will Nintendo catch up with the 90's? by Hrothgar+The+Great · · Score: 2

      Well, if the games are the best, people will put up with the device's shortcomings. It doesn't mean they don't want a backlit screen, though.

      The decision not to do this definitely has to do with battery life. I've heard that the Afterburner kit (backlight mod for GBA) really sucks down the power.

    3. Re:When will Nintendo catch up with the 90's? by toriver · · Score: 4, Insightful

      GameGear

      failed becase it ate batteries like a fire eats fuel. Also, the Gamecube had Tetris - end of contest.

      The Lynx failed because of, well, Atari.

    4. Re:When will Nintendo catch up with the 90's? by radish · · Score: 5, Informative

      Afterburner is a frontlight, not a backlight.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    5. Re:When will Nintendo catch up with the 90's? by radish · · Score: 5, Interesting

      What's wrong with frontlit? My PDA is a frontlit colour screen (like most these days) and it looks fine, and is easily readable in all but the most extreme circumstances. It also lasts much longer than it would if backlit.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    6. Re:When will Nintendo catch up with the 90's? by clontzman · · Score: 2

      GameGear was a great unit, but it took SIX AA batteries. Count 'em. SIX.

      Nintendo's always placed a premium on battery life, so this isn't that surprising. I would have thought they would have done a sidelighting, like an iPaq, but this is an interesting development for them.

      Parents across the country are, I'm sure, breathing a sigh of relief about the rechargable battery pack (while Duracell's stock takes a dive)...

    7. Re:When will Nintendo catch up with the 90's? by Anonvmous+Coward · · Score: 4, Interesting

      "When will Nintendo realize that people want a backlit, colour LCD display."

      What people want is a small game system that runs for hours on a couple of batteries with plenty of games. Backlit color LCD displays are only a consideration when the first goals are met.

      Game Gear: Crappy color screen. Decent library. Not very portable and 6 AA's got you 3 hours of game play. System failed.

      Atari Lynx: Crappy color screen. Not much in terms of games. Not very portable and 6 AA's got you a whopping 3 hours of game play. System failed.

      Turbo Express: Best color screen ever on a portable. Good library of games. TV Tuner. High price. 6 AA's got you a whopping 3 hours of game play. System failed.

      Neo Geo Pocket... Dare I continue?

      Nintendo, the only company that has been successful with two portable systems is unaware of what people want?

    8. Re:When will Nintendo catch up with the 90's? by Chris+Canfield · · Score: 2
      This is great and all, but it is still frontlit

      Still frontlit? They have never been frontlit. The original Gameboy used a fairly standard LCD screen. The Gameboy Color, a TFT. The GBA uses a widescreen TFT. Using a TFT with an LCD frontlight allows the GBA (with afterburner, a product created by a frustrated consumer... Nintendo could do better) to achieve 6 hours or more on a pair of AA batteries.

      More people than sega had color handheld systems. Sega's GameGear and their 16 bit Nomad, along with NEC's Turboexpress and Atari's Lynx, all used backlit, color LCD displays in their system. They were also incredibly thick (backlites take much more space than frontlites), and ate through a set of 4x AA's in 2 hours or less.

      I'm sorry, but I can't see the "insightful" in your statement. People don't want backlit, color LCD displays, and the GameGear is not a good system to support such a claim. People want easy to see, pretty displays. People want their displays light, with low battery requirements, and with a high degree of visibility in all conditions. People at heart are technology-agnostic when you give them what they want.

      --
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    9. Re:When will Nintendo catch up with the 90's? by zsazsa · · Score: 2

      This is great and all, but it is still frontlit.

      Have you seen recent frontlit screens? Walk into any place selling any sort of color PDA, and see for yourself. They're absolutely gorgeous, especially on the iPAQ. Even the Afterburner GBA frontlight looks great.

      When I installed the Afterburner, I was amazed at how thin it was. Perhaps frontlights are so popular these days because they contribute almost nothing to the thickness of the unit.

    10. Re:When will Nintendo catch up with the 90's? by Anonvmous+Coward · · Score: 2

      "Define what a "Crappy color screen" is. The Atari Lynx and Sega Game gear were both minature 8-bit systems able to only display a certain amount of colors on screen. "

      I'm a little surprised that you think I'm referring to the number of colors on the display. I'm talking about the screen itself. The Lynx and the GameGear had blurry, low-brightness, un-evenly lit screens. Their only redeeming factor was that they had color.

      The Nomad had a wonderful screen. I forgot about it. It wasn't something you could put in your pocket, though.

      And for the record, I've had *all* the machines mentioned in this and my previous post. I used to be quite the portable gaming enthusiast.

    11. Re:When will Nintendo catch up with the 90's? by Babbster · · Score: 2
      When I installed the Afterburner, I was amazed at how thin it was. Perhaps frontlights are so popular these days because they contribute almost nothing to the thickness of the unit.

      They also contribute far less to the COST of the unit which, besides battery life, would be Nintendo's biggest concern. They don't want to wait for people to buy a bunch of games to make their profit - they want it right from the start.

      Nobody can stop me from buying two of these bad boys the day they're released despite having gotten Afterburner for my GBA AND my mother's GBA...The damn things are just too pretty and integrate three features I love: Lighting, screen protection and rechargeable battery. I know a few people who would buy the old ones for a few bucks to defray the cost of buying the new ones. :)

  12. its a little small, aint it? by LordYUK · · Score: 5, Insightful

    The GBA was a very nice size, it was comfortable to hold and all the buttons were easily accesible. Now, if I were 6, I wouldnt have a problem with a smaller design, but I am not 6, and my main reason for upgrading past the GBA is the backlight, but if I cant get to the shoulder buttons (judging from screenshots, no hard facts obviously) then its worthless. Smaller is not necessarily better if functionality is lost as a result.

    Still, this IS nintendo we're talking about, and I've gotten used to all their controllers so far, so I guess we'll see. Of course, the controllers have kinda gotten bigger as I've gotten older, so that might be a reason why they are always comfy...

    The backlit sure sounds nice, though. =)

    --
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  13. Re:Two Buttons by sqlrob · · Score: 2, Informative

    Did you ever use one?

    It has four, not two. (The two by the pad, two on the back)

  14. GBA rules with the backlight mod by Lumpy · · Score: 2

    I modded my daughters GBA.. and now it's amazing. and it gave her the edge in school as NOBODY else has a backlit GBA.

    If nintendo would simply pull their heads out of their arse and just put the backlight mod on the existing product it would increase sales on it's own.

    --
    Do not look at laser with remaining good eye.
    1. Re:GBA rules with the backlight mod by radish · · Score: 2

      That'd be the Afterburner I guess, which is a FRONT light not a BACK light.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  15. front lit?!? by IIRCAFAIKIANAL · · Score: 3, Funny

    FRONT LIT?!?!

    Words fail me. I hope it works better than I think it might. It's ugly, probably going to cramp my hands up worst than the GBA does, and the fucking thing isn't even backlit?

    From a business standpoint it makes no sense either. Cell phones are big in Japan. Why not make a combo cell-phone/gba (and make it backlit of course).

    ARGH!!!! WHAT ARE THEY THINKING? IT'S UGLY!!!

    No, wait, must recover... remember, Nintendo good, do no wrong....

    *Remembers virtua-boy*
    *explodes*

    --
    Robots are everywhere, and they eat old people's medicine for fuel.
    1. Re:front lit?!? by Darth+Maul · · Score: 2

      Shut yer yap, whiner. I added a frontlit (yes, frontlit) mod to my GBA and it looks AMAZING. And, it doesn't suck down the juice like a full backlit LCD screen does, so I have about 8 hours of play time even with the light on. I think frontlit it the way to go completely.

      For those with the "old" GBA, check out the Afterburner kit. I got one when they were first released, and for $35, it's a great improvement. So, go buy a $50 GBA, and the $35 Afterburner kit. Plus you even get to void your warranty to install it!

      I have a Game Gear, too. That thing was way ahead of its time (1990), but it went through batteries like crazy because of the backlit screen.

      --
      --- witty signature
    2. Re:front lit?!? by IIRCAFAIKIANAL · · Score: 2
      Dude, it was a joke. I was making fun of the typical fanboy and how many of them will probably react. Seriously, I mostly dislike the clamshell design. Looks fragile.

      Anyone that doesn't know, front lit means that there is a piece of clear plastic film over the lcd screen that lights up:
      ------- plastic
      ....... clear plastic film that lights up
      ======= lcd screen
      The articles actually kind of make it sound like it's going to light up around the edges of the LCD, which is wrong :)
      --
      Robots are everywhere, and they eat old people's medicine for fuel.
    3. Re:front lit?!? by Darth+Maul · · Score: 2

      I agree about the design; doesn't look ruggedized enough for the typical 10-year-old ;).

      The nice thing about the Afterburner frontlit mod is that the screen looks great in both sunlight and total darkness. If there's sunlight around, then it just looks like a normal reflective LCD since the sunlight is much brighter than the provided frontlit light film. But in total darkness it looks about the same with the lit plastic film. I prefer it to the backlit look of the GameGear which looks *fab* at night but not that great in natural light.

      --
      --- witty signature
    4. Re:front lit?!? by finkployd · · Score: 2

      (1) Afterburner is a front light and it works fine.
      (2) backlit LCDs suck battery like an old Toshiba laptop. The Sega Gamegear had a great looking backlit screen on which you could play games for almost an hour and a half
      (3) virtua-boy did in fact suck, you are correct to explode.

      Finkployd

    5. Re:front lit?!? by evilviper · · Score: 2
      and the fucking thing isn't even backlit?


      Paper is front-lit.

      Flourscent lights (like computer monitors) are back-lit.

      Which would you rather do hours of reading on?

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  16. GBA News by randomErr · · Score: 4, Informative

    Nintendo updates GBA
    Much as sources including reputed UK gaming mag Edge have been speculating over
    the last few months, the GBA SP boasts an updated clamshell design, improved ...

    Nintendo announces Backlit GBA
    Dubbed GBA SP, the new model comes in a redesigned clamshell case with
    a screen that flips up (think cellphone) to reveal the control pad. ...

    New Game Boy Advance revealed ... conditions. Partly to offset the demands of the internal light, Nintendo
    has added rechargeable batteries to the GBA SP. And to ...
    The Next Game Boy Is Here
    Nintendo to sell premium model of Game Boy Advance

    --
    You say things that offend me and I can deal with it. Can you?
  17. weight distribution by haa...jesus+christ · · Score: 2, Interesting

    i wonder how this thing 'feels' in your hand, meaning - it has a hinge, and a portion of the weight is hanging off at an angle - will it get too heavy, or at least awkward, after a while?

  18. A quick analysis looking over it by Dark+Paladin · · Score: 5, Informative

    The Good:

    "Backlit" screen - it's really more like the Afterburner, but probably of a higher/clearer quality (without the "blue tint" the Afterburner sometimes gives - not trying to knock the Afterburner, it's a great hack).
    Long battery life - 10 hour with light on, 18 with light off.
    Clamshell - as someone who games "on the go" and with a 9 month old son who likes to eat Daddy's GBA, this is a good thing.

    The Bad:

    Rechargeable batteries - would be nice if we could put AA as a "backup" or something. But Nintendo was against a rock and a hard place - if they allow any third party rechargeable batteries to be put in, there could be compatibility issues (really a non-issue except from a legal "we won't support it if it breaks" kind of thing - kind of like some MP3 players that have their own brand of AA rechargeables).

    Form factor: Hm. I'm not sure on how comfortable this will be. Once nice thing about the GBA is while it's a little too small for my 1.5 octave spanning hands, the shape is more forgiving. Here, we have...a square shape. Looking at it, I'm not sold on "long hours with Metroid Fusion without finger cramping". We'll see.

    Otherwise, for $90 ($100 after taxes, etc), it looks like a nice evolution for the GBA. Remember your history - Nintendo made several changes to the original GameBoy over it's 10 year life (colors, slimmer, one backlit system, color screen), and Nintendo still has around 50% of the software console market sales locked down (at least when you include that nice sized 35%-40% hold the Gameboy/Gameboy Advance has).

    1. Re:A quick analysis looking over it by Aggrazel · · Score: 3, Funny

      I agree with you on the bad form factor.

      The regular GBA isn't really that hard to tote around, the thing slips into my coat pocket, my pants pocket, the pockets in my car door, its slim factor is a lot easier to tote around I think than a cube would be. Try fitting a 3" cube in your pocket. "Is that a SP in your pocket or are you just a pervert?" hehe.

      There are however a couple reasons people will want these.

      1: The oh cool! factor. This will work for a while until they become more popular.

      2: Lighting. One of my biggest complaints on the GBA was the fact that it was incredibly difficult to see the screen very well. Of course, now there's hacks all over to fix this, but most people don't want to mess with aftermarket hacks.

      As for me, I'm a pretty big guy. My hands are about 4 sizes too big for a regular GBA as it is. If I got one of these little cubes I'd look like a giant trying to crush a pea. ;)

    2. Re:A quick analysis looking over it by Hadlock · · Score: 2

      i think the decision to use a built in rechargeable has to do with

      1) much slimmer than AAs

      2) you need the extra battery life for that front light.

      personally i'd like to see the normal form factor GBA use a slimline battery, the only reason the GBA is as thick as it is is to accomidate for those huge AA's. make a slim rechargeable battery pack and boom, you've got a GBA half the thickness and longer battery life.

      --
      moox. for a new generation.
    3. Re:A quick analysis looking over it by Anonvmous+Coward · · Score: 3, Funny

      "Otherwise, for $90 ($100 after taxes, etc), it looks like a nice evolution for the GBA..."

      NO! You are 100% completely wrong!! Stop spreading FUD!!! I live in Oregon, we have no sales tax, so it'll be $90! GEEZ!

      There, I proved somebody wrong, mod me up.

      (Disclaimer: The previous was my impression of a good deal of responses I see on Slashdot. It's meant as a joke, laugh.)

    4. Re:A quick analysis looking over it by runderwo · · Score: 2

      He's probably a keyboard player.

    5. Re:A quick analysis looking over it by CSG_SurferDude · · Score: 2

      Stop spreading FUD!!! I live in Oregon, we have no sales tax, so it'll be $90!

      But that's the problem, you live in Oregon, and since nobody in Oregon will be selling these, you'll still have to pay $10 shipping and handling, so IT'S STILL $100!

      Note to moderators: It's a joke, Laugh!

    6. Re:A quick analysis looking over it by Anonvmous+Coward · · Score: 2

      "But that's the problem, you live in Oregon, and since nobody in Oregon will be selling these..."

      That might be funny if Oregon was known for not selling stuff.

  19. Umm, no. by Xner · · Score: 2, Insightful

    The buttons have two states, so it's 4*2^4

    --
    Pathman, Free (as in GPL) 3D Pac Man
  20. Aiiiigh!!!! by El+Camino+SS · · Score: 2


    I just got one! And they didn't say any mainstream word about it until a quarter before it comes out? I own a Nintendo everything (well, except a "Virtual Boy," that is if anyone remembers it). Still, the GBA is a little too small for my hands, and if you look at the new one, I don't think I could even hold it.

    "Bad Nintendo! Bad, bad, bad, Nintendo!"

    Looks like I'm going to have to have the tattoo of Princess Peach lasered off of my bum in disgust.

    1. Re:Aiiiigh!!!! by Anonvmous+Coward · · Score: 2

      " I just got one! And they didn't say any mainstream word about it until a quarter before it comes out?"

      Heh you could have worded that more carefully. I originally thought you were claiming to have bought the new SP model.

  21. Still has shoulder buttons, though. by 2Flower · · Score: 5, Insightful

    Very nice design (I love the square clamshell approach) but I still can't play it as easily as I could play the original Game Boy. I may be one of the only people on the planet that this affects, but there's no way I can use the shoulder buttons on the GBA -- and lo and behold, they've carried over to this new one, despite a generally boxy-flat design.

    Shoulder triggers of any kind are very difficult to use for physically disabled gamers, such as LPs or other syndromes which deform the hands. Face buttons, no problem; you brace the controller against a flat surface like a table and you can mash away in Marvel vs. Capcom 2 to your heart's delight.

    But when you have to wrap your fingers around to reach the 'ergonomic' buttons, well, then you have problems. Dreamcast controllers gave me all manners of trouble since the triggers were analog, underneath the thing, and in some games unmappable and mandatory. Nintendo 64 controllers were just a joke, with buttons all over the place including a trigger on the bottom of the thing -- even a joypad shaped controller a friend offered me had a trigger UNDER the joypad! Insane!

    For portable systems, you have no choice of simply plugging in a new controller that meets your needs. It's an integrated unit. It's not economically feasible to make an alternative unit which has four face buttons instead of two face + two shoulder just to accommodate a small percentage of your gaming audience. Understandable, but it's a shame, really. I'd kill to have Advance Wars and Tony Hawk handy for long trips.

    1. Re:Still has shoulder buttons, though. by Hadlock · · Score: 3, Interesting

      if a disabled person wants front facing buttons, there's no reason he/she couldn't get his/her EE-ish friend to disassemble it, and move the shoulder buttons to a more accessable spot with some solder+wire in one of those radio shack project boxes. probably a 2 hour hack or so. parts and (probably free) labor would add maybe 20% of the cost to the box, which is a hell of a lot less upmark in price than a disabled computer system would run.

      just curious, but what is an LP syndrome? louis parkinson's or somthing? my medical knowledge is weak at best. if you have a similar syndrome or somthing, get in contact, and i can probably build you somthing to use all the buttons easily for your GBA in a relatively compact case.

      --
      moox. for a new generation.
    2. Re:Still has shoulder buttons, though. by (trb001) · · Score: 3, Interesting

      You read my mind. Find one of your friends who's into hacks like this (like me :) and get him to reposition buttons...typically, they're just momentary spst switches, which are easy to either move or replace or duplicate using parts from radioshack. If you want to go a little nicer, order some custom buttons off the web.

      --trb

    3. Re:Still has shoulder buttons, though. by NickFusion · · Score: 2

      Nope....just on/off.

      --
      What were you expecting?
    4. Re:Still has shoulder buttons, though. by Boglin · · Score: 3, Interesting

      You reminded me of an old project that Nintendo had back in the 8-bit days, the nintendo hands-free controller. You moved a little ball with your chin to handle the direction keys, and sucked and blew on a straw for the A and B buttons. I never actually used one myself, so I can't say how you did start of select, or how long you could play the game without hyperventilating, but I was always impressed that they had made it at all. I wonder if they've tried similar projects for later systems?

  22. A decent picture comparison by phoenix_orb · · Score: 5, Informative

    Yahoo Picture

    Here is a decent picture of the new unit next to the old unit

    --
    Blah Blah Blah.
    1. Re:A decent picture comparison by ciupman · · Score: 2, Insightful

      Am i the only one who notices that the new model is ugly?

      --
      I fuse with Mercer every single day...
  23. Questionable ergos? by binaryDigit · · Score: 2

    Yikes the control area of the thing looks tiny! Someone mentioned if Nintendo is going after the adult market due to the more "sophisticated" design. I ask the opposite, is Nintendo potentially alienating their adult market by making the controls too small to use confortably by anyone over the age of 15.

    Also, in the shot of it next to the "old" GBA, doesn't it look like it's actually a little bigger when it's opened up? It's probably a lot thinner, but I think it has a bit of a clunky/chunky prototypish look to it.

    1. Re:Questionable ergos? by Kintanon · · Score: 2

      Primary market for Nintendo is Japan. People in Japan like incredibly tiny electronics. Their cellphones are not much bigger than my credit card. So I imagine Nintendo cares fuckall for whether you think the thing is too small or not. One of the reasons the Xbox is losing money so badly is that the controllers are too big for the Japanese market.
      The Japanese gaming market makes or breaks systems. Period.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    2. Re:Questionable ergos? by Kintanon · · Score: 2

      The "S" type controllers that I saw were still quite unwieldy compared to the PS2 controllers or the Gamecube controllers. The size decrease was significant from the original X box controller but still not enough for the average Japanese gamer to be comfortable using them for long periods of time.
      And notice I did say it's only one reason. So don't go trying to misconstrue me as claiming the xbox isn't selling solely because of the controller size.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
  24. Re:backlit lcd by taxman_10m · · Score: 2
    But that was at least 6 years ago. Haven't things improved at all since then?

    I'd rather 2 hours on a backlit screen than 8 hours on a non-backlit screen that I can't see anything with. Use recharable batteries anyways. The Game Gear even had a rechargeable battery pack that you snapped onto it.

  25. Ugly by airrage · · Score: 2

    Somehow the design sets me off, it reminds me of the first cellular handhelds, blocky, and unwieldy. But just my opinion...

    --
    "This isn't a study in computer science, its a study in human behavior"
  26. Looks hard to hold by mccalli · · Score: 2
    Thanks for the link.

    Those shots don't reveal an obvious hand position to me. Where would you hold it? You'd want your left thumb on the direction pad, your right on the buttons...that's quite some contortionist act if you also need to balance the device.

    Hmm. Unsure. I think I would've preferred them just adding a decent screen to the current model.

    Cheers,
    Ian

  27. Front Lit and Size... by redink1 · · Score: 5, Insightful
    Some people seem to think that front lit is evil, and back lit is some sort of necessity. But, back lit LCD displays drain batteries really, really, really fast... way beyond what Nintendo's 10 hour general guideline for Gameboy products.

    And it isn't like they are sticking light bulbs in the thing for their front lit display... it looks like the Afterburner's transparent light-emitting polymer.

    As for the size... I was concerned for a bit too, even before i saw the pictures. But then I was reminded that the old Gameboy and Gameboy Color models weren't that hard to hold, and this seems to be a return to that kind of form factor. But those L and R buttons do look hard to press...

  28. In related news... by El+Camino+SS · · Score: 3, Funny

    Mirosoft announces its foray into the portables with the new X-boy gaming system, allowing users to have all the portability of playing such fast-paced and unconfusing Microsoft favorites like Age of Empires and Flight Simulator with all of the kiddies in the neighborhood.*

    *Included in the system is its own rechargeable power supply, backlit screen, co-op cable, and pull cart.

  29. GB Screen... by Jace+of+Fuse! · · Score: 5, Insightful

    As any GBA owner can tell you, the screen in earlier models sucked pretty terrible.

    I think most gameboy owners would disagree with that statement at least partially.

    The original Gameboy had bad smearing as the pixels moved, and let's face it, black and white is still black and white no matter how many shades of baby-shit-green you make it.

    So here, yes, the Gameboy screen sucked.

    But then the Gameboy Pocket moved on to an actual more "black and white" BW screen, with much faster pixel updates and screen visibility was never an issue unless you used the thing in the dark. At this point, the Gameboy screen didn't suck too bad for the time.

    The Gameboy Color game along and I couldn't have been happier. It's pixels were big enough that they reflected just enough of the light from the environment that you were in that any well lit area provided plenty of light. Anybody who doesn't know this never had one. This screen didn't suck.

    The Gameboy Advance comes along, and using the same type of screen, only larger with higher resolution pixes, and suddenly everyone things the Gameboy Screen is "notorious for shitty screen"? I don't get this. The majority of the Gameboy's life has been spent as the Pocket and Color, not the Classic and Advance. If you ask me, all things considered, the Gameboy has always been an EXCELLENT design, and still is.

    If you don't like the Advance screen? Use a GB color. They still sell them. Definately want those ADVANCE games? Get a Afterburner modified Advance from YourHappyPlace. It's around $150 shipped to you with the lighting and the dimmer chip installed, but it's an excellent investment and the screen looks great.

    I'm sorry, I just can't agree that the Gameboy screen has always sucked. I just think Nintendo made a pretty bad mistake not lighting the GBA themselves.

    As for this new Clamshell design, I hope that's a prototype, because rumors have been talking for a while about 4 face buttons, and that one still only has two.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
    1. Re:GB Screen... by Jace+of+Fuse! · · Score: 3, Interesting

      It has A, B, Start, Select (and one other button - probably on/off for the screen). The two shoulder buttons are on top. That's not really four "Face" buttons, since everyone was expecting X and Y to join A and B, like the SNES.

      It should be easy to see that this is no change over the existing GBA. Nothing has been added here except for the screen ligth and a new form factor.

      This means the rumors for the Clamshell Design, Lighting, and Smaller design are true. Just look at the picture here where you can clearly see the cartridge port. MAN that thing is tiny!

      The rumors about 4 face buttons are obviously not true. At least, not with this upgrade.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    2. Re:GB Screen... by Daetrin · · Score: 2
      As for this new Clamshell design, I hope that's a prototype, because rumors have been talking for a while about 4 face buttons, and that one still only has two.

      This is just an interim stage for the Gameboy. It's the Gamboy Advance SP, it's not a whole new system. As such, they're not going to add something fundamentally new like extra face buttons.

      However they are supposed to be working on a _real_ next generation of gameboy. Since it was announced at the same time that they announced that they're working on a next generation console, i really doubt this is what they were talking about.

      _That_ system may be where the rumors about four face buttons came from.

      --
      This Space Intentionally Left Blank
  30. The screen sucked? by festers · · Score: 2, Interesting

    As any GBA owner can tell you, the screen in earlier models sucked pretty terrible.

    Well, as a GBA owner, I can tell you the screen only sucks for 13 year olds trying to play their GBA under the covers past their bed time. For everyone else able to use their GBA in proper lighting, the screen is just fine. I love my GBA and have no plans to buy a new one because of the screen.

    --


    -------
    "Every artist is a cannibal, every poet is a thief."
    1. Re:The screen sucked? by iapetus · · Score: 5, Insightful

      As a GBA owner I can confirm that the screen sucks in many situations. Poorly lit hotel rooms (and I've been in a few), train corridors, cars, outside in the evening.

      I'm sick and tired of being told that there isn't a problem with the screen, and that it's fine in good lighting or in sunlight. This is a *portable* gaming system - it should work where *I* go. I shouldn't have to go where it works.

      Afterburner was a neat solution, but to have things addressed by Nintendo directly is even better. I'm looking forward to picking up a GBA with a screen that actually allows me to play Castlevania without a full lighting rig.

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    2. Re:The screen sucked? by wadetemp · · Score: 2

      I second this. I've never found the GBA's screen to be a problem in any of the places I've taken it. It would be nice to have a backlight so it would be possible to play in the dark, but I can list alot of other more important things I can't do in the dark either (reading for one) that make the need to play handheld video games in it pretty shallow. Get a lamp already!

    3. Re:The screen sucked? by Babbster · · Score: 2
      Just because YOU don't feel there's a problem, it doesn't mean there's not a problem. For example, if someone is running Internet Explorer 4.0 with no security updates and nothing bad ever happens to their system because of it, it doesn't mean that there aren't security problems.

      Speaking for myself, I hated the GBA's screen but I bought one anyway because there were games I "needed" to play. The same goes for every one of my friends. We all love our GBAs in SPITE of the fact that the screen is abyssmal and requires the perfect light (one friend resorted to spending most of his GBA time in the bathroom because it just happened to have the perfect light for the little bugger).

      Hey, if you haven't had a problem with the GBA's screen, that's great - more power to you. But, instead of feeling somehow put upon because you don't have the same problem, you should feel a little sympathy for poor, addicted gamers who are in pain.

  31. Damm, no keyboard! by JohnFred · · Score: 2, Funny


    I want to play text adventures on that thing!

    --
    /usr/games/fortune > ~/.signature
    1. Re:Damm, no keyboard! by Mprx · · Score: 2, Informative

      Download GBA Frotz and install it on a flash cart and you can play text adventures on the GBA. The interface isn't great, but it's usable. You can download many free games in the z-machine format at The Interactive Fiction Archive, and almost all the Infocom text adventures will work.

  32. Re:I remember.. by slantyyz · · Score: 2
    Man, the GameBoy had nothing on the Game Gear.

    Yeah, it did. The Game Boy had infinitely better battery life and a much larger selection of games. While better in the A/V department, the Game Gears still sucked juice from batteries so fast it wasn't funny.
  33. More Buttons, Dammit! by FroBugg · · Score: 2

    I love my GBA, but I still completely fail to understand why Nintendo built this system, launched it with a number of SNES ports, continues to port SNES games to it, and still gave us fewer buttons than the SNES controller.

    How hard would it have been to add the X and Y buttons? Front-lit or not, there's no way I'm buying another GBA until it comes with more buttons.

  34. Wait by The_Shadows · · Score: 2

    A new GBA?

    Does the new one still cut through a tomato and exorcise Daemons? Also, I need to be sure that the new one still won't cause leprosy and blindness.

  35. Normally I would be pissed. by Timmeh · · Score: 2
    but! Yhis isn't too unreasonable. This is obviously the 'Megaton' rumour, the two biggest ones floating around were the "Nintendo buys Campcom/Sega/Namco/whoever so they make games exclusively on the 'Cube", the other being "Nintendo gets shitloads of money from Sony for the PlayStation trademark." When people started talking about the idea of a new gameboy it was thrown out more or less because no one could imagine that Nintendo wanted to piss off all of their customers, but I don't think this is so bad. The only real advantage this thing has is size, the rechargable battery and backlight. If you were going to be a vanilla GBA and then all the accessories needed to match the specs of the GBA "SP" it would run you well over the GBA SP pricetag of $100. And hell, if you don't want it, it's not like it plays any games you can't play on your old GBA.

    The only thing I'm worried about is the size, I mean, maybe they took the problems people had with the GBA into consideration when they made this one and there's some nifty ergonomics that make it fit perfectly, but it's like they don't realize Americans have bigger hands. I know Nintendo makes a killing in Japan with every system, especially recently with consoles: N64 sales in Japan is what kept them afloat-- scratcth that, not entirely true, I'm pretty sure they have large enough cash reserves to weather a bad console launch, no link tho' cause I'm lazy, let's say it kept them profitable. Same with the GameCube, it may not be doing well in the States, but it sells very well in Japan.

    Does the same hold true for GBA sales as well? Is the US that big a market for Nintendo or do not even need to please us to make a tidy profit? I supposed this is all a crazy rant until we get to play with it, it just looks kinda cramped. I can't wait until my local $elecStore has this out for people to play with,

    1. Re:Normally I would be pissed. by Kintanon · · Score: 2

      You are correct. Nintendo has halfway surrendered the US market to Sony. Sony cares a lot more about what the US buyers think that Nintendo does. Part of that reason is that Nintendo has been gaining marketshare over Sony in Japan. So while Sony still sells a LOT of consoles in Japan their big market is starting to be more and more the US, whereas Nintendo cares fuckall for the US because they make most of their money on Japan now. They know a decent portion of people in the US will buy their stuff if they design it to get the most marketshare in Japan. And even if the launch fails in the US, Japan will still snap it up.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    2. Re:Normally I would be pissed. by Babbster · · Score: 2

      As someone who has had large hands for many years now (since that puberty thing), I never had a problem with the original GB's form factor (or that of the Pocket GB for that matter) unless I played for three or more hours without a break, which is something one shouldn't do anyway. I guess if the form factor is a deal breaker for people, they won't buy it - fortunately, there IS still the old-GBA/Afterburner/after-market battery route to get the functionality with the traditional size. Myself, I like the looks and features of the new unit enough that I'll pick up two on day one since tradition dictates that I buy one for my mom - so far, I've bought her two original GBs, a Pocket GB, a GBC, a GBA and Afterburner...more portable gaming than I've had for myself. In Soviet Oregon, Nintendo owns me...

  36. Yay! by sebi · · Score: 4, Interesting

    Glad that this was rumored for quite a while, so I didn't get a GBA yet. But I read something that kinda annoys me:

    The unit will not have a headphone jack; Nintendo has created a special adapter for the GBA SP that plugs into the link port which enables users to plug in standard headphones. Sold seperately, of course.

    That is evil. Is the link port the one you use to connect to the GameCube, or the one you use to play against others?

    1. Re:Yay! by wadetemp · · Score: 2

      Yeah, that link port is one and the same. But why would one use headphones while the GBA is plugged into the cube?

    2. Re:Yay! by sebi · · Score: 2

      You wouldn't. You might want to when playing against others though. That's why I asked. Well, having to pay extra for a dongle still is evil.

    3. Re:Yay! by NintenDoctor · · Score: 2, Informative

      Wrong.

      Straight from IGNpocket: "The unit will not have a headphone jack; Nintendo has created a special adapter for the GBA SP that plugs into a brand-new multi-access port (also used for the AC adapter) which enables users to plug in standard headphones."

      So you can use your headphones and link at the same time, because they are in two distinct ports.

      Or check the image here - you see the old link port on the right, and the new multi-access port on the left.

      --
      I've moved on.
  37. I envy your eyesight... by psxndc · · Score: 2
    Because the GBC and GBA have, IMHO, damn dark screens. I play mine using the worm light unless I'm either outside (at which point the screen is great) or directly beneath a light in my house. I don't mean ceiling lights either, I mean directable lamps. Also, I think the reference to notorious screen is mainly aimed at only the GBA. When it came out everyone, and I mean everyone, was like "This is sooooo awesome. Except the screen is too dark". It was the one real flaw with the system (well that and that they stayed with only two front buttons).

    psxndc

    --

    The emacs religion: to be saved, control excess.

    1. Re:I envy your eyesight... by clontzman · · Score: 3, Interesting

      Worm Light is a nice add-on, but I was never able to deal with the glare. You'd always get this really hot spot of light near the top of the screen. If you play with the angles enough, you could get it so that it didn't interfere, but it always seemed a little half baked. Directable lamps are definitely the only way to go.

  38. Re:Finally! by 13Echo · · Score: 2

    In regards to the portables from the last ten years (Lynx, Game Gear, etc.)

    I always thought that the Turbo Express was a well designed device. They just chug on batteries pretty fast. I always wanted one when I was growing up, in the early '90s. Finally, about two years ago, I ordered one from http://www.tzd.com/
    . You can still buy brand new games from them (though the selection gets thinner and thinner after 10 years), and up until 2001 they still did system repairs.

    Still. It is probably one of the crown jewels of my videogame collection. It's a fabulously designed, backlit portable with a great selection of import and domestic games. Even to this day, it still tops the GBA in many ways.

  39. Re:woohoo, recycled SNES games! by eingram · · Score: 2, Insightful

    they're still games I played a DECADE ago.

    And they're still fun, too. Nintendo games tend to have excellent replay value. Plus, there is a whole new generation of gamers that might not have played these games yet and it gives them a chance to experience yesterdays great games.

  40. I just though tof something... (GASP) by Jace+of+Fuse! · · Score: 3, Interesting

    Some of us are fanatical about games in general, and since we carry our Gameboys with us everywhere, toting around many cartridges is a chore...

    Now, there are devices out there such as the Game Wallet and the Flash Advance, devices which essentially let you copy Gameboy Advance games. But more importantly, they let you consolodate your games onto a single cartridge, and yes it works really well.

    What I've been wondering is does this new Gameboy detect such carts and prevent them from working? I was giving it some thought and one of my basic problems with the Flash Advance is the fact that it will mostly be used for piracy. That's something of a shame too because Gameboy cartridges are dirt cheap at most used game shops. I picked up a handful of great games not long ago for about $25 total. Still, Nintendo needs to protect their system and the 3rd party developers so I'm wondering, do the Flash Advance cards WORK with the Gameboy Advance SP? (GASP hah hah)

    Hmmm.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  41. Re:Metallic? by Zigg · · Score: 2

    Looks kind of like my Platinum GameCube. I'm guessing it's plastic. Not to mention magnesium wouldn't come cheap.

  42. Pissed off by Spankophile · · Score: 2

    Anyone else pissed off that they got a GBA for Xmas and Nintendo releases this news the week after?

    Pretty slimy tactic if you ask me.

    The only time you should have to replace a console is when it breaks. It should have been designed properly the first time. What do we do with our *old* GBAs now?

  43. Re:woohoo, recycled SNES games! by pommiekiwifruit · · Score: 2
    Don't forget Kelly Slater's Pro Surfer :-)

    I'd like to see you do that on a SNES without a fancy FX chip.

  44. What Nintendo REALLY did wrong. by pecosdave · · Score: 3, Interesting

    The GBA is a nice system, it's at least as powerfull as the old SuperNintendo therefore all the good old games are being ported. Where Nintendo screwed up isn't the physical look/size of the GBA, but the fact that they left out the X and Y buttons. This is only a problem due to the number of ports being made, such as the port of SuperMario world. The ability to bail off of Yoshi's back easily mid jump was one of the best tactics Mario had, the GBA kinda lacks that. I don't see why the new version couldn't have included them for furture ports. The older GBAs would still be able to play the games but like the old Sega Genesis when it went to six button controls from three they wouldn't have quite the same functionality. Nintendo are you listening? Not to late to stop the manufacture.

    --
    The preceding post was not a Slashvertisement.
  45. Nope by Wind_Walker · · Score: 2
    This isn't an alternative to the GBA, this is the replacement for the GBA. And do you know where all the old GBA boards are going? That's right, into the Gamecube GBA Player.

    For those of you who don't follow the gaming industry, Nintendo will be launching (in May, I believe) an adapter that will let you plug GBA cartridges into the Gamecube. Wide-screen GBA, using either the Gamecube controller or a GBA controller.

    It's quite smart of Nintendo - design and market a new design of the GBA without the shortcomings of the predecessor. Build the new GBA and support that as your primary handheld. Use the old GBA boards that you're stuck with in the new hardware that also enhances the GBA games.

  46. Much fewer combos by MountainLogic · · Score: 3, Informative

    The cross pad has a pin in the middle such that you can have at most two contacts closed at one time

  47. GameSpot Posts Hands-On Review of GBA SP by TomHandy · · Score: 2, Informative
    http://gamespot.com/gamespot/stories/news/0,10870, 2908150,00.html

    Pretty good hands on review of the GBA SP at GameSpot, includes reports on the backlight (looks good from almost any angle), the comfort-level of it (more comfortable than they were expecting, including the shoulder buttons).

    Just figure this is interesting since I think some people are jumping too quickly to conclusions just based on photos, and it helps to consider the difference between how something looks and how it actually feels.

    -Tom

  48. Square? by Control-Z · · Score: 2

    Would it have been so hard to make the case like the origonal GBA?

    And can we poor sightless bastards who squinted at the origonal GBA screen get credit for a trade-in? :P

  49. GBA screen problems by drivers · · Score: 2

    The problem with the GBA screen is not so much that it wasn't lit (unless you play in the dark of course) it was that the front window was built like a mirror so your face would be brighter than the screen behind it. I think if they could have reduced the glare the screen would have been much better right off the bat.

  50. WTF by almightyjustin · · Score: 2
    The Gameboy Color game along and I couldn't have been happier. It's pixels were big enough that they reflected just enough of the light from the environment that you were in that any well lit area provided plenty of light. Anybody who doesn't know this never had one. This screen didn't suck.
    Sir, what flavor of crack are you on and where can I get some?

    The GBC screen works great if you have *direct* sunlight on it or if you're no more than two feet away from a light bulb shining at it, but in any other situation, forget it. You may be able to see some of the screen but forget about any kind of vibrant colors. Believe me, I know--I've spent many a cramped hour trying to worm myself into an angle where I can see what the hell I'm doing in Zelda. I have a wormlight but it only seems to work in near darkness; it's essentially useless on a cloudy day or with ambient lighting.

    This screen sucked.

    --

    Omnes arx vestrum sunt adiuncta nobis.

  51. Ehhhh... by Guppy06 · · Score: 2

    From the looks of it, other than the new look, it's still just a GBA. The difference between this and the old GBA are like the differences between the original Game Boy and Game Boy Pocket. Shiny new shell, slightly different button layout, a light, but nothing terribly exciting beyond that. No new color capabilities, no new polygon-pushing hardware, just the same ol' same ol'.

    I'm going to save my money for the GBA Player for GCN instead. The GCN controller fits more comfortably in my hand (I miss the size of the original Game Boy), and my TV screen is over 20 inches.

  52. GBA sound vs. Super NES sound by yerricde · · Score: 2, Informative

    but the most obvious is sound (it cannot play the same number of instruments as the SNES could)

    The Super NES could mix eight channels in stereo. Most TVs of the era were mono, and few people connected their consoles to a stereo system. Therefore, we might as well consider Super NES sound mono.

    I am a GBA developer. I have written a mixer that, for eight mono channels, takes about 16% of the CPU. In addition, for another 1% of the CPU, I can use the four tone generators from the Game Boy side to add even more voices to the music. A good composer can make nice sounding music with four PCM channels and four GBC channels.

    But the nice thing about the GBA sound hardware vs. Super NES sound is that because the samples fed to the GBA hardware are uncompressed 8-bit signed PCM, it's possible to generate samples in real time. Applications include tightly compressed voice and drumloop samples and realtime synthesis such as TB303 emulation.

    --
    Will I retire or break 10K?
  53. Re:I just though tof something... (GASP) by Babbster · · Score: 2
    Obviously (since it hasn't been released yet), I haven't heard whether or not Flash Advance cards work. However, I'll stray out onto a flimsy limb and give my prediction that it's 99% likely that they will work fine. Why? Because adding new security features could really affect the compatibility with older games (GB and already released GBA games). One other reason they would be unlikely to try to screw the Flash Advance is the most obvious one: They already own the portable market and are making money hand over fist with GBA hardware and software. Thus, they likely have few worries about GBA piracy...besides, cartridge piracy has never gotten to the level of disc piracy on any console.

    On a slight tangent, I think the people who are going to be hit the worst when this thing comes out are the third-party accessory folks like Interact and MadCatz. This GBA already has integrated lighting, a rechargeable battery and even screen protection. That knocks out 80% of the accessory market leaving only the market that Nintendo already controls - link cables, card reader, etc. Consider: I paid $60 for my GBA; I then bought a rechargeable battery for $20; finally, I bought the Afterburner kit for $35. That's $115, $55 of which didn't go to Nintendo (maybe a little less if the battery was done under license). With the new $90 box, Nintendo gets $30 more and the other two companies get bupkis...

    Damn, Nintendo is SMART! :)