The Long-Awaited MOO!
Number13 writes "Quicksilver's Master of Orion 3,
declared vaporware by Wired magazine, has gone gold! Set to hit the streets on Feb. 25, MOO3 is the the successor to what many consider the best space strategy game series."
Then you must have never played Trade Wars 2002.
That is the biggest question. I mean, as long as people have waited for it, will it be all that? So far I don't think any game that has been awaited THIS LONG has ever really lived up to it all.
RonB
It is human nature to take shortcuts in thinking.
With a little luck maybe it's finished too! ;-)
So close and yet so far from the world's perfect ID number
The article said "best space strategy game SERIES". Methinks your little Trade Wars is a but a speck compared to the glory that was MOO and MOO II. Bring it on, we can't wait any longer...
This game has been in development a _long_ time.
"A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
My fingers are crossed that it is not the type of sequel that MythIII was. They've had a lot of time...hopefully they played the first two to get an idea of what worked...
Now all we need is Duke Nukem Forever and some flying cars.
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Reply or e-mail; don't vaguely moderate. Ex-O'Reilly/MIT employee, now a full-time Google employee.
That said, I can hardly wait to get my hands on it!
The Raven
Man, it really has been a long time. They should have researched Automated Factories or something.
I hope this game's released before my Colony Ship is finished.
"Derp de derp."
On other news:
3DRealms has announced that in order to meet the expectations of fans for Duke Nukem Forever, and to give them a better idea of WHEN it will be ready, it will stick to its promise to deliver a flying car with every box of the game.
"Actually, the game has been almost ready for some time..." said an anonymous insider source, "we've just been trying to bring down the costs of this flying car thing for the last couple of years."
Freedom is the freedom to say 2+2=4, everything else follows...
Thanks Slashdot for killing the site :) But you can still get to the communities to hear from the dev's themselves...
Anyways, I saw an incredulous comment above that the system requirements are Pentium II @ 300 MHz... the game has been in development for so long, that the game engine is not based on modern 3D-accellerated engines. Instead, the engine is voxel-based, which has angered some in the past because the game's "smoothness" is software speed based, not add-on hardware or slickness of video card.
The game supports 8 human players, with up to a total of 16 (assuming the other 8 are computer AIs). Human players can drop connections and re-connect without reloading from a saved state (like Moo2 makes you do). Battles between players are executed in real-time, and multiple battles between two exclusive sets of players will happen simultaneously. Between turns, when battles are resolved, non-battling players are forced to wait.
Sorry, maybe it's just me.. but I find it hard to get excited about any newly relesed PC game. It's pretty much a guaruntee that it will have at least one major bug, and many minor ones. I'll get excited when the first patch is released.
Especially with a game that has been in development a long time. That generally means they want to get it out as soon as every major feature is in, and don't have too much time for bug testing and the smaller things.
It's a pity.
The original Master of Orion came out about a decade ago, and has always been referred to as "MOO". It (along with the sequel) are probably the best selling turn based strategy games of all time.
MUDs were in their barest infancy back then, I don't think the Object Oriented sort even existed yet.
But anyway, who cares? Acronyms can stand for more than one thing. Unless you're the WWF. Nice shamless plug for your site though.
"Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
"Isn't Windows that MS OS? And isn't MS the company that does really bad and illegal stuff, undermining yours and my rights, bribing it's way around every law that apears in sight?"
Well it is ironic that the point of the game is to be like Microsoft.
... another 2 years worth of weekends in front of my computer. *sigh*
Knock Knock? .....
Who's there?
Interupting Cow.
Interupt
MOOOOOOOO
Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
And the first patches to fix critical game-limiting bugs should start rolling out in June. ;-) Just because it's gold doesn't mean it's finished anymore in the gaming industry. That's what 100 meg patches are for. Nothing pisses me off more than opening a brand new game and having to download a bunch of updates before I can play it.
Stupid job ads, weird spam, occasional insight at
...my preciousssss.......!
If it's released in late February, I'm betting the NASDAQ will be down in March.
Sell shares! Buy MOO3!
-SurturZ
Good! Maybe those of us who've been following the game's development can finally find out what exactly the Harvesters are. The Harvesters have been kept under complete wraps throughout the development process, and no one outside Quicksilver and Infogrames knows anything about what they are. All we know is that they like cold planets, that they have "the Need" as one of their traits, that they can't join the Orion Senate, that they don't strongly cling to belief systems, that they can't have a representative government, and that they communicate "wetly" according to a cryptic reply by the art designer on the message boards.
I'm going to be hitting the message boards for the next few weeks occasionally to see if they finally give in and let people know what they are.
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
10 years ago.. 1993... MUDs were already out of infancy by then.
Lambdamoo had already been around for a few years, and so had FurryMUCK. Both of them started in 1989-1990 or so, and quickly became popular. There were many other systems around too, and some people consider this to be the "good old days" of MUDs, IE, before everyone and their mother could get on the Internet.
Heck, when I first read the headline I thought a new version of MOO had come out.
There are some reviews on amazon that may be of interest(one who claims to be a beta tester) and many useless reviews.
Remember that? I'm not the only one who forked over $14 to Tim Wisseman for that game just to play on a BBS. It was one of the best I've ever played, addictive as all heck.
Just about every turn-based, galactic conquest game has been a pale shadow of that one. I had a brief email discussion with the author when he decided to do the Windows version (I was among those who wanted a new DOS version or a port to *Nix) and found him to be a really cool guy.
VGA Planets Home
Maybe I should dig out that floppy disk and load up freedos.
- technik
Preview can be found here:e ws/0,10 869,2902095,00.html
http://gamespot.com/gamespot/stories/previ
Enjoy
a war on terrorism? How can we end a war on a method?
are you sure that they mean "gold" as in "the code is done"?... that alien's jewelry puts Mr. T to shame.
For those of you who have Macs (and consider Masters of Orion only the second best space game), the classic Spaceward Ho! version 5.0 shipped recently. Think of it as the core essential fun gameplay elements of MOO without all the extra complicated junk. Main attractions of the new version are TCP/IP Internet play, and it's now MacOS X native. This is my second-favorite computer game of all time.
Now if they made THAT game playable over the net.. woah... /DaBj
"GNU's not Unix....it's Linux" / Kami "kokamomi" Petersen
Sure MOO and MOO2 are fun games and hopefully this one will even better, but I always prefered Master of Magic to Master of Orion(1 or 2). It's going on about 9 years now that I've been waiting for a sequel to MOM. Hopefully now that Quicksilver has finished MOO3 they can start on one of the most requested sequels ever. If you think I'm exagerating just search Google for "Master of Magic 2" and you'll get a whole slew of petitions and editorials saying we need this game. If nothing else I'd like just a port to a modern OS with perhaps some graphical updates and possibly some multiplayer support.
While I've never played any other MOO game, I doubt that it has anything to do with Dragonball Z. So why does the Yahoo article say this?
And I was agast to find this pimpin' gangsta alien with the big ass chains. I couldn't help to think to myself "sO-k'mu talata!" (translated to english as "whaddup mah niggaz!?")
Why bother.
Lawrence Person (lawrencepersonh@gmailh.com (remove all "h"s to mail)
http://www.lawrenceperson.com/
I worked so hard to get a life, only to hear that it will be shortly taken away.
"And this is my boy, Sherman. Speak, Sherman." "Hello." "Good boy."
From the "Official Master of Orion III FAQ":
Will there be a Linux version?
I hope to e lucky.
They should all follow the same code of ethics. Any place where they're serious about selling, they should be talking to people and helping them. Unhappy customers aren't customers anymore.
Granted, he was just following the letter of the return policy, but the spirit of it is a little different. I learned that doing sales for a while. Maybe this guy just hadn't learned yet. Getting extra angry at them won't help, it only makes them defensive. You should just ask to speak to a manager, the know how to handle such situations.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.