cameronm writes "A recent article in Slate discusses the value of NASCAR racing as a tool to study Game Theory. You can view the original study at FirstMonday."
I am not a big fan of NASCAR, but I would think that the mechanics and those who design the cars have a more difficult job than the driver's themselves....
Re:NASCAR
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Anonymous Coward
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· Score: 2, Insightful
Different work, different risks, different rewards.
The crew and the mechanics have amazing skillsets.
The drivers are athletes. It's hot in those cars, especially wearing an asbestos suit. The suspension is built for handling, not for comfort, so it's a bone-jarring teeth-loosening experience.
What's next? Studying Wal-Mart shoppers' habits for the cultural development of the Western world???
Hey, this is big stuff. Game theory applies to the fans, too. The tension of a decision such as "Do I throw a beer at the guy in the next row?" have important game theory connotations. If you throw your beer at him, you don't have a beer anymore. Complex stuff.
So that's why NASCAR is so boring ...
by
Snoopy77
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· Score: 2, Funny
it is simply a daytime soap played out on a race track.
p.s If you don't get it then you didn't read the article
-- "She's a West Texas girl, just like me" - G.W Bush
Iraqis
Re:So that's why NASCAR is so boring ...
by
Alien+Being
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· Score: 2, Insightful
"I've always figured the key attraction of NASCAR was 2+ hours to get roaring drunk, a few exciting crashes, then scream your fool head off during the last lap."
In my experience...
Fans at stock car races tend to behave better than fans at baseball, football, hockey and soccer games. Fights and arrests are very rare. It's a good place to bring the kids.
Many tracks allow you to bring your own cooler of beer into the stands. Cookouts in the parking areas are the norm. You'll never meet friendlier people.
Sure, crashes can be exciting, but real race fans hate to see drivers getting hurt. They would rather see clean wheel-to-wheel racing.
Winston Cup is actually far from the best racing Nascar has to offer. Watch the Modifieds at Loudon if you ever get the chance and you'll see what I mean.
Why fans like NASCAR
by
fozzy(pro)
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· Score: 3, Interesting
It's no the complexity or simplicity of the track, that is unimportant. The point is the challenge and the danger involved in NASCAR. Another reasons fans like NASCAR is because everyone drives and everyone can try to make their car faster. The final reason is that the drivers are friendly unlike other sports and aren't paid many millions of dollars for the most part.
Re:Why fans like NASCAR
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Slack3r78
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· Score: 2, Insightful
While my interest in motorsports lies more with rally and road course racing, I believe you're misled if you believe that NASCAR drivers aren't very well compensated. Albeit, earnings are based more upon performance than most american sports, but they are the best paid drivers of any motorsport in the US. Cart and IRL are the only other American racing divisions with anywhere near the financial fortitude of NASCAR, but with nowhere near the popularity. (or number of events, with # of events == greater opportunity to earn more winnings). Internationally, I'd venture a guess that only F1 and maybe WRC drivers make more.
Re:Why fans like NASCAR
by
Chanc_Gorkon
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· Score: 4, Informative
Well, if you don't win, you don't get paid. As it should be. Most drivers, say Dale Jr, Michael Waltrip, Dale Jarett, Tony Stewart and Jeff Gordon win a few times a season and barring winning, finish in the top ten. Plus if you get high in the points race you get paid money too. So saying that they don't get paid millions is not showing much insite there.
On the other hand, most teams and drivers will bend over backwards to do things for the fans. They have appearances, they sign autograph after autograph at special sessions and right in their locker room, the garage area. This has slowed down a bit. It had gotten so bad that they had to issue Hot and Cold passes because asshole fans got in the way (last year, Tony allegedly pushed a fan out of his way on the way to his trailer. Ends up they were just trying to egg him on.). The new rule was made to protect fans from flying tools, cars, and to give the racers some time to get away. Now they can walk from their RV to their trailer without a crowd behind them when it's close to practice times and race time. Imagine if football or baseball was this way even a little. It would never happen.
Very rarely do you hear racers bad mouthing each other and 2 years ago when Dale Earnhardt Sr. Died, there was an outpouring from fans AND drivers.
NASCAR drivers are usually clean cut. OH they may toss back some clydesdales, but that's about it. You don't hear much about this driver is doign this and this driver is doing that. Noone to my knowledge has ever been caught doing drugs and you usually don't hear of them beating their wives either. They are generally alot better then the majority of the public, but human all the same.
NASCAR is more then just getting in your car and going fast. You got to MAKE SURE your car is fast. Tweak the camber hear, round of track bar there...a few tenths of a pound of air in a tire, patching your car so it's still aerodynamic. NASCAR racing can be incredibly geeky and usually is. Races like Daytona and Talledega are like chess matches instead of races. Get the help of the draft to get ya up front. Block the others to stay up front. No when to pit and when to stay out. When to two tire and when to get 4 new tires.....on and on. Crew Chiefs not only have to know alot about cars, they have to be able to interpret the driver and tell the pit crew what to do on a pitstop. They calculate fuel mileage so they know to the lap when they can stop to get tires and gas. They also do quick thinking on the spot when a driver has some damage to his car. NASCAR is one of the most complex sports of all since it's really more then just the driver and the car. Recently, they added crew names to the pit crews uniforms. Without men like Chocolate Meyers and Slugger Labbe, these guys would be driving Go Karts. NASCAR IS A COMPLEX sport as well as a honerable one. One I am proud to show my son and say go ahead and give it a try Not like other sports where you don't need people of high intelligence.
--
Gorkman
Re:Why fans like NASCAR
by
Alien+Being
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· Score: 2, Informative
"Most drivers, say Dale Jr, Michael Waltrip, Dale Jarett, Tony Stewart and Jeff Gordon win a few times a season"
Actually, most drivers are lucky if they win a few races in their entire career.
see for yourself
hmm, they missed an important part
by
lingqi
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· Score: 4, Interesting
once you are in "line" you need to stick your head out once a while otherwise your engines overheat.
I am sure that contributes to a WHOLE other dimension of it - how do you know if the guy's going out for "fresh breath" or passing?
Re:hmm, they missed an important part
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CrayzyJ
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· Score: 2, Interesting
> once you are in "line" you need to stick your head out once a while otherwise your engines overheat.
Sort of. It depends on how much tape the car has on the grill. If the car has too much tape (therefore more front downforce) then he'll need clean air. Less tape (less front downforce) and overheating in the draft is not usually a problem.
Hard to explain to CS people...
by
caferace
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· Score: 5, Insightful
There aren't a lot of people that are hardcore techs and also like NASCAR. There are even fewer that are hardcore techs, like NASCAR and also race themselves (like myself).
Racing is a weird dance between tech and mental, especially on an amateur scale where you are the mechanic, crew chief, transport driver, racer and the lunch chef.
It is indeed a HUGE mental game, but in my case (motorcycle roadracing) it is mostly played with yourself. The organization I race with (AFM) is stricly road courses, and not a lot of drafting is required but the technical challenges are many and varied during a race weekend.
Give it a shot sometimes before you knock it. Racing requires hugely varied skills and a whole boatload of maturity and perserverance.
-jim
Re:Hard to explain to CS people...
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kfg
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· Score: 2, Insightful
It isn't without reason they call it "Chess at 200 mph."
Now that's a *real* game of speed chess.
You do realize that part of your post really set you up for some zingers in this forum, but I'm not going near it with somebody else's ten foot pole.
( By the way, I once did original research on two wheeled vehicle dynamics back in the mid 70's. A much more fascinating field than cars)
KFG
Re:Hard to explain to CS people...
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kfg
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· Score: 5, Interesting
American racing really grew out of the county fair "thrill show." Naturally this led to their being held on horse tracks in front of a grandstand where the audience could always see all of the action.
The basic philosophical premise has always been man to man combat. Ben Hur in the modern age.
European racing grew out of an entirely different concept. There the idea was the "test." Pitting the machines of different manufacturers against each other to see which one could best negotiate its way between two points over the road. The driver was considered largely incidental. There merely because someone had to be there to operate the machine.
While the two styles have converged somewhat over the course of a century, their unique orginal philosophies are still evident as they are performed today.
As well as in their respective audiences.
KFG
Re:Hard to explain to CS people...
by
chunkwhite86
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· Score: 4, Informative
European racing grew out of an entirely different concept. There the idea was the "test." Pitting the machines of different manufacturers against each other to see which one could best negotiate its way between two points over the road. The driver was considered largely incidental. There merely because someone had to be there to operate the machine.
This is incorrect. While european auto racing did stem from testing the superior vehicles that europe produces, the driver has always been a celebrated element. The "checkered flag" which nascar fans seem to enjoy so much was first used by the Germans.
My largest (technology oriented) complaints with nascar are the ancient technology used in the engines (pushrod V8's, what is this the 1950's?) and the fact that it's called "stock car" racing. There is not one single part in common between the nascar ford taurus and the ford taurus you get at the ford dealer. nascar is not stock car racing. Real stock car racing is called "Touring Car" racing, where the cars are basically showroom stock, as they are at any dealership.
-- I'd rather be a conservative nutjob than a liberal with no nuts and no job.
Re:Hard to explain to CS people...
by
Preposterous+Coward
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· Score: 2, Funny
in my case (motorcycle roadracing) it is mostly played with yourself
Hmm, I'm surprised this isn't something that appeals to more slashdot readers, considering how proficient most are at playing with themselves:-)
--
"Biped! Good cranial development. Evidently considerable human ancestry."
Re:Hard to explain to CS people...
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guran
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· Score: 2, Interesting
"It isn't without reason they call it "Chess at 200 mph.""
Probably because nascar is just as boring and slow as chess to watch.;-)
Seriously, I'm not just trying to make take a cheap shot, I do have a line of thought here.
I always find that games and sports, that are fun to participate in are the least fun to watch.
Soccer is incredebly fun to play, but I gladly admit that the game is slow to watch. (Unless you *really* care about the end score)
Hockey is the exact opposite, fun to watch, but just a crowded mess to play.
Me, I'd love to get behind the wheel of a racing car on the oval track and apply some of that game theory. But watching others is (IMHO) just plain dull.
--
All opinions are my own - until criticized
Re:Hard to explain to CS people...
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KingAdrock
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· Score: 2
Anyone who describes hockey as "just a crowded mess to play" has obviously never played.
An Economics Professor..
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ackthpt
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· Score: 3, Insightful
An economics professor goes to the track... Well, that's what sports and video games are all about, isn't it? As my econ prof put it, "economics is the study of scarcity".
Perfect. There's one one winner, so that's unique. There's 3 that place, so that's scarce. There's a handful that get points in the series, so that's common.
Video games stack up about the same, leaving physics and other sciences out of it for a moment. Feed the ego with wins or temorary need for sense of accomplishements with little tokens, like collecting rings in Sonic or a kick that sends a little blood splashing in some fighter game. Yeah, I lose games quite often, but I still try to limit the availibility of pluses to winners, even acting as a spoiler if that's all I can do (which I did very nicely today, thank you very much:-) Nice to see all the dymanics, which I already knew from other racing sports. (even engaged in a little drafting today on the end of my ride, yeah, buddy you didn't lose me, I'm right behind you going just as fast as you and you're starting to huff and puff and I'm fresh, guess what comes next...) I was considering the whole economic model of a couple games a few days ago, considering why some work and some don't. Games have economies, even single player, so a good economic model, besides just how many win, place or show, helps.
--
A feeling of having made the same mistake before: Deja Foobar
Re:Game Theory?
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splatbang
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· Score: 5, Informative
Game Theory (GT) is a mathematical field all about choices: given a set of knowledge, build a set of choices that will lead to the greatest expected outcome.
GT can be applied to games, since games generally consist of a set of choices. But the term is more often heard in economic circles: stock market, insurance calculations, portfolio planning... But don't limit it to that either. GT can be applied to most any sort of competition, such as competition for food sources between predator species, or trying to find the shortest/quickest way through the lines at a supermarket.
A number of different factors influence your choices. How much information do I know? How much information does my opponent(s) know? Do they know I know what they know? Can I influence my opponent's choices such that we both get a better outcome? All these things will change my strategy.
Winner's Circle
by
Adam9
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· Score: 2, Interesting
Usually at the Winner's Circle or whenever the driver gets some time to talk to the camera, they thank their pit crew first. If you've ever seen them change tires, or whatever it's incredibly fast. Not to mention all of the other repairs they have to do at lightning speed.
Re:Winner's Circle
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Slack3r78
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· Score: 2, Informative
Not to mention the fact that the pressure on them during a pit stop is immense. Competition is so tight that a second or less in the pits could make the difference in winning the race.
I used to absolutely abhor NASCAR. The only thing I'd ever watch were the wrecks. Now I'm the type of guy to leave some sort of sports on the teevee while tooling around online or playing games in MAME. But starting last year during a really bad cold I began to watch NASCAR. At first I was like okay this is at least as exciting as soccer. Then I watched some more and the wrecks were fricken awesome. Okay, one more race. More awesome wrecks. Then again. Next thing I knew I actually began to pay real attention (well in the same way I'd watch a BBall game) and suddenly it struck me. NASCAR is a hell of a lot smarter than I was giving it credit for.
Races play out a lot like a chess game, there is an immense amount of strategy involved. Hell there is a concerted effort going on with everyone at very high rates of reaction times... one fuckup and bam they all go down. NASCAR really gets a bum rap because of the stupid commercials, southern drawls and history. But for techies and people willing to look past it's somewhat boring motif there is a somewhat rewarding experience there.
Then again I also like any kind of car racing. Perhaps one too many hours of Gran Tourismo broked my brain.
-- ---
I do not moderate.
Re:Former hater.
by
OneFix
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· Score: 3, Informative
You should check out The History of NASCAR...very interesting read...many ppl know about the moonshine thing, but how many know about the real history of the sport???
There's a lot of science and engineering involved with NASCAR...which is why the modern drivers are more engineers than mechanics...
This is also one reason why I think the current drivers and crews are much better role models than most of our athletes in traditional sports (football, baseball, boxing, etc)...
I think the most interesting thing noted in the firstmonday article was the reason for NASCAR's growth:
Baseball - a slow, serene game played with a wooden bat, a cloth ball, and cowhide mitts on a broad, grassy field - surged in popularity just when the industrial revolution was taking hold, leaving masses of urban workers and shopkeepers yearning for the pastoral peace and quiet of the fabled agricultural age. They could relive this for a day by attending a baseball game. By extension, no wonder stock-car racing - a fast, furious sport contended on a paved roadway with snarling, smelly machines operated by hand - is surging in popularity at the very time the computerized information revolution is transforming our society from top to bottom. Stock-car racing expresses the industrial age more than does any big sport in America.
I think this is interesting, because perhaps these are reasons why people are having a hard time adjusting to the "new" era.
-- This is my digital signature. 10011011001
in the first 37 comments...
by
thunderbird46
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· Score: 4, Interesting
Pretty much all I'm seeing in this thread so far is a bunch of insults of the intelligence of NASCAR fans. (Of course, this is slashdot, and this is the first few posts...)
However, I think one thing that people overlook is the level of creativity the teams have to have to make their car superior to the next team's. This year, all the makes have to fit the same set of templates -- that is, the cars have to be practically the same shape, whether a Chevy, Ford, Pontiac, or Dodge. Meaning no make has a particular aerodynamic advantage over another, and teams can't tweak the shape of their car for more speed. NASCAR has strict rules on engine specifications and suspension setup. There's a lot of engineering work in these cars that, while not necessarily directly applicable to street cars the way, say, World Rally Championship technology is, still helps the automakers develop more efficient, better performing, safer cars. Teamwork matters in NASCAR -- many a race has been won or lost just because of how well the pit crew did their job.
Re:Reminds me of a physics article
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onthefenceman
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· Score: 4, Funny
Shhhhhhh! You're giving away my secret to +5 insightful comments!
-- Have you seen my stapler?
Re:Game Theory?
by
Thomas+M+Hughes
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· Score: 2, Interesting
Game Theory is also often used in Political Science in conjunction with Rational Choice Theory. They use GT to produce formal models of potential choices that an individual rational actor will take when faced with a certain decision. It is often used in attempts to explain political behavior. However, Rational Choice often comes under fire as a mode of operation because of how complex these formal models tend to be. To explain a half page diagram and a good narrative, they will utilize a few pages of greek letters and mathematical formulas in a way to predict human behavior.
Still, despite the fact that its not very readable, its fairly en vogue in Political Science to either use Rat. Choice or to trash Rat. Choice.
This study only concerns drafting tracks.
by
Blaede
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· Score: 5, Interesting
A quick primer in ultra basic physics: Assuming all equipment is equal, two or more cars running nose to tail (starting at about 130 MPH+) can move faster than a single car with the same amount of horsepower, due to the drafting effect.
At two tracks on the NASCAR schedule (Daytona and Talladega), restrictor plates are used (I won't get into the religious war as to why the plates are used). The effect is that due to the cars being "underpowered" as (compared to the circuit's grip and traction potential), the cars do not maximize the track, they are able to negotiate the entire course without having to lift or brake. Due to the artificially enhanced draft effect, no car is able to pull away from the pack. Hence there is a continual chess game using this effect to work your way to the front, for gaining points for leading, and to be at the right spot for the last lap. Part of the chess game is teaming up to create temporary alliances to maximize the draft.
While the draft effect is a crucial part at other high speed tracks on the circuit (Michigan, Charlotte, etc), the effect is the most important aspect at Talladega and Daytona.
Re:This study only concerns drafting tracks.
by
Anonymous Coward
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· Score: 5, Interesting
>Assuming all equipment is equal, two or more >cars running nose to tail (starting at about 130 >MPH+)
I don't think you really need the speed to see this effect. Truckers see more efficiency with a trailer than a cab, and do better with tandem trailers. They like to draft each other, saves fuel.
Re:This study only concerns drafting tracks.
by
delstar+dotstar
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· Score: 5, Funny
Truckers see more efficiency with a trailer than a cab, and do better with tandem trailers. They like to draft each other, saves fuel.
Not just truckers, but regular cars as well. When I'm on the freeway, I get right behind another car so we both can save a little gas. To let them know I'm there, I beep my horn and flash my high beams.
For some reason, though, everyone I do this to gives me the finger. Some people, I swear.
Re:This study only concerns drafting tracks.
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Anonymous Coward
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· Score: 2, Interesting
When the Honda Insight was first introduced, Honda had a little contest with the auto journalists to see who could get the best mileage. All the journalists just drove slowly except those from Car and Driver magazine. They drafted a few feet behind a Ford Excursion SUV with the hatch and dutch doors open. Their MPG was well over 100MPG.
Great Description of Drafting Tactics
by
soundsop
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· Score: 4, Informative
I am not a big racing fan and have never really understood the allure, but the section Basic Dynamics of Drafting is a fantastic read. It gives great insight into tactics used by these highly skilled drivers.
Re:Reminds me of a physics article
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Jerf
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· Score: 4, Insightful
No, I think the article has a good point. It's challenging to come up with another popular sport where cooperation with the opponents is necessary to win. (Emphasis "popular"; yes, I too can reel off video games and odd-ball sports where that's true too, but they don't preempt Futurama to death on Fox.)
Using as a guide what the networks, including ESPN will run (even late at night): Basketball, baseball, soccer, football, tennis, golf, hockey, billiards, chess, various "slam-dunk" style contests, strongman/American Gladiator-type competitions, convention human/bicycle/boat racing, every Olympic event I can think of (though one or two may fit the bill, it's hard to remember them all), the list goes on. None of these things involve cooperation with oppenents. About the only thing I've ever seen on ESPN that might fit the bill is some wierd moves in Poker that might be based on unspoken alliances, but I'm just speculating and that's not as obvious as it is in NASCAR.
In fact I'm not a NASCAR fan but this does give me a new respect for the sport.... interestingly, based on this article I now mentally classify NASCAR as next to Poker, requiring psychological manuevering, "social capital", and some luck (in the form of good pit crews, along with traditional luck) to win. I guess only a game theorist could stick car racing and poker "closer together" then car racing and bike racing and consider it perfectly logical...
Cooperation in competition to win and GT? Check out Tit-for-Tat,
as well as a bunch of other things
for more examples.
My favorite part was:
"It takes two to pass one."
-- "There is no teacher but the enemy."-Mazer Rackham
So it's a science of it's own.
by
Bender+Unit+22
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· Score: 4, Insightful
How often haven't we looked at things we know nothing about, thinking that it can't be that hard, or there isn't much to it.
When videocameras became a household item, we all thought that it would be easy to make quality vacation movies only to discover that watching hours of TV and movies does not give you the skills. As they say in France "pouvez vous avoir la grande honte pour traduire ceci", he who thinks he knows everything, knows nothing.
In the case of Nascar there's is also added a lot of "padding/filling" to make the broadcasts more interesting. This is done in many programs so that people who don't know about the "rules/mechanics/physics" about the actual driving, can be entertained too.
Pro cycling is similar
by
kma
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· Score: 4, Insightful
Most North American sports fans I know assume cycling is just a test of physical fitness, comparable to competitive marathon or track and field. Not so. Drafting in cycling is crucial; at the speeds the pros race, sitting on another rider's wheel saves about 40% in power compared to riding into the wind. Team strategy and tactics more often determine winners than raw fitness.
It's funny that NASCAR and pro cycling occupy almost opposite public images in the North American gestalt: hirsute, homegrown, working class sport vs. effete, Euro, vaguely yuppie-ish sport. But the sports' underlying structures (strategy, tactics, etc.) are surjective.
Re: Pro cycling is similar
by
asciimonster
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· Score: 2, Interesting
In my opinion, cycling is much more intricate than NASCAR. Since theorists like simple things.
Let me give some examples of how cyclng is more intricate than NASCAR: - The person in front of a group is putting in more effort than the rest of the group. Therefore everybody takes turns at the front of the group and the group is constantly rotating ("cycling"). - Although the wind-effect is levelling the field, there are still people who are better (are fitter) than others. As said in the article, the differences between nascars are minimal. Also there are specialists in every team: Sprinters, Climbers, Loners, Rain-people, Coblle, etc. - In a burst effort, you can get clear of your group. But you can only do that a few times, therefore you have to play your cards right. - Not to mention team tactics. Cyclist who are designated as a "helper" (in Dutch "knecht") is obliged to put effort into getting his teammate into a good position, an action which removes all chances of him winning. Sometimes that means thaking the front position in a group. This often escalates to an entire team (about 7 persons) at the front of the pack; racing like mad. But positioning is also vital. When the pack makes a sprint the positioning and timing in the pack is vital. Since the pack is constanly rotating (usually the ouside goes faster than the inside, followed by the outside becoming the inside) it's a question of timeing. Also if the pack makes a turn, the cyclist on the outside has to make a lot more distance than the inside. Being on the wrong side of the curve will cost you 10 places, at least!
I could go on and on and on...
Re: Pro cycling is similar
by
Patoski
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· Score: 4, Insightful
Now I wouldn't say that one sport is more difficult or intricate than the other but everythign you've mentioned here has a parallel in NASCAR.
Let me give some examples of how cyclng is more intricate than NASCAR: - The person in front of a group is putting in more effort than the rest of the group. Therefore everybody takes turns at the front of the group and the group is constantly rotating ("cycling").
This is also often done in NASCAR although its not planned. If you run at the front of the pack all day long unless you have an absolutely peerless car you're going to ruin your car for the end of the race. You won't have anything left for the end of the race and you'll likely end up further back in the pack. Often times drivers will wave other drivers by and let them pass so they'll have something for the mad scamble at the end of the race.
- Although the wind-effect is levelling the field, there are still people who are better (are fitter) than others. As said in the article, the differences between nascars are minimal. Also there are specialists in every team: Sprinters, Climbers, Loners, Rain-people, Coblle, etc.
To say that there aren't many differences between cars ignores the tens of thousands of man hours (not to mention the billions of dollars spent yearly on a single car) setting up, experimenting with and tuning these cars. There are also specialists who only drive road courses and other drivers who do well at superspeedways etc. Everyone has their strengths.
- In a burst effort, you can get clear of your group. But you can only do that a few times, therefore you have to play your cards right.
If you burst free from the pack at a superspeedway the other cars behind you begin drafting. The "train" of cars will gain momentum and blow by you. After that no one will let you back in the draft and you're left there wondering how you've suddenly gone from 1st to 20th place in the space of a few laps.
- Not to mention team tactics. Cyclist who are designated as a "helper" (in Dutch "knecht") is obliged to put effort into getting his teammate into a good position, an action which removes all chances of him winning. Sometimes that means thaking the front position in a group. This often escalates to an entire team (about 7 persons) at the front of the pack; racing like mad.
These types of things happen all the time in NASCAR with people on the same team. Also, many times drivers will make temporary alliances with each other to help one another advance their position. This makes for interesting pit road politics at times.
Again, neither sport is better or harder than the other but... That said there are lots of things a NASCAR driver has to endure that a cyclist will never see. Strapped to a 200mph rocket for two hours at Talladega (Florida) in the summer when the temperature outside can touch 100deg F and engine temperatures run about 300-350deg F and you begin to know the meaning of the word heat inside the car. Drivers have to wear fire suits, helmets and other saftey equiment in this heat. A driver's foot is seperated from the engine only by inches and at the end of the day he/she can have 2nd and 3rd degree burns on their feet when the heat of the engine eventually burns through their fire retardant boots. Thay my friend is hot.
Anyone who's played enough of the game NASCAR 200x will know that there is more to the sport than throwing back Buds and "hollerin'." A winning NASCAR team is a dance of technology, skill, hard work and just plain luck at times. I could go on and on about the many facets of NASCAR but all most/.ers will ever do or know is make redneck jokes. Isn't it a tad ironic that most/.ers are just as close minded in their own way as the rednecks they poke fun of?
-- G. Washington on Government "it is force. Like fire, it is a dangerous servant and a fearful master."
Re:Game Theory?
by
AntiFreeze
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· Score: 2, Informative
I just had the option of modding you down as a troll or replying to your comment. Thankfully for you, I decided to reply.
John Nash is _not_ the originator of Game Theory. John von Neumann is. Do a google search on him.
Nash had many interesting ideas relating to all sorts of fields including economics and game theory, but he did not originate either one. Von Neumann, on the other hand, created an entirely new field of mathematics which is interrelated with economics, political science, sociology and others. If you ever get a chance to read von Neumann's books, I highly recommend it.
--
--- "Of course, that's just my opinion. I could be wrong." --Dennis Miller
Re:NASCAR just more dumbing down of America
by
praksys
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· Score: 4, Insightful
NASCAR racing, along with 'professional' 'wrestling,' country 'music,' and insipid reality shows like "American Idol," "Joe Millionaire," and "Survivor," are the three greatest contributors to the horrific plummeting of the average American's IQ.
I'm not a fan of any of those entertainments, but really they do not strike me as any more insipid or stupid than past popular entertainments. Time tends to filter the stuff we see from past decades - only the (relatively) good stuff survives. If you think back to earlier decades (or visit a museum if you are not old enough to remember more than one or two past decades) then you will see that most entertainment has always been moronic.
You are correct....
by
Blaede
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· Score: 5, Interesting
...but being ultra nitpicky. The draft effect can definitely be measured at those speeds, but for meaningful use during NASCAR races you only can truly utilize it at the speeds I mentioned. When truckers utilize the effect, they have the luxury of long stretches of road. NASCAR drivers have at the most, 1 mile to make use of it (at tracks other than Dega/Daytona) before having to brake. Daytona and Talladega repesent the extreme use of this effect. At the other tracks, there is more emphasis of driver skill and equipment construction. At short tracks like Bristol and Martinsville (1/2 mile total), the draft effect (however tiny and measurable it is) is never something a driver even subconciously thinks to try to utilize.
"I mean we're talking 1970s automotive technology. A riced up Honda civic could probably go faster then these anachronisms."
The 1969 Dodge Daytona Superbird NASCAR version went in excess of 220 MPH on the bonneville salt flats. The most powerful street version was said to be capable of 180 MPH. That is one SERIOUSLY riced up Honda.
Besides, how big of a geek do you have to be to think that technology plays a hand in everything? Even if you ignore the modern suspension that these cars have, racing is against a man and his machine vs another man and his machine. Racing would be racing if they were in steam powered buggies or the latest computer controlled coil-on-plug, solenoid valve super concept cars.
Re:Reminds me of a physics article
by
demi
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· Score: 2, Informative
convention human/bicycle/boat racing,
Drafting is the central feature of bicycle racing, and in a different form temporary cooperation is common in running (though less for drafting and more to prevent yourself from getting jostled). It also happens in adventure racing, which is popular enough that its biggest event (the Eco-Challenge) is fairly well-known.
-- demi
I suspect NASCAR is not an ideal example
by
The+OPTiCIAN
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· Score: 3, Informative
I suspect NASCAR is not an ideal (ie: boundary pushing) example of the sorts of game theory this article talks about.
Most of all: cycling. There's more flexibility for overtaking - a limitation in track racing. Other than that, the nature of the competition is similar - slipstreaming and darfting.
Another comparison I thought of is the board game Diplomacy, because there's more time to think, and betrayal is all but inevitable: in order to win, you will have to screw your allies if you are on the path to success. This is not necesarily the case in nascar where you may be happy to lose now because it's meaningless whether you come fourteenth or fifteenth. In diplomacy, there is a status attached to mere survival. I admit, there is a path to stalemate whereby you honour your agreements. However, it is rare.
However, I found the point of the article - regarding where accidents happen - to be very interesting.
--
Believe with me, my saplings.
First Monday a bunk journal?
by
GMOL
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· Score: 3, Funny
Can someone else confirm or deny this? I've read about 3 papers from that 'peer reviewed' journal and they just seem like little soapboxes for the authors; I could read through the linked paper, it was reading like an editorial....
I thought it was just the author of the papers I was reading but I am begining to think its' encouraged by the journal..
A quick scan of the paper doesn't really show any data..I see words like 'agents' and 'complexity' but not much data...unless someone can give a convincing arguments otherwise I stand by my assertion that it's just a load of bunk.
most common complaint
by
brarrr
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· Score: 4, Funny
The most common complaint from NASCAR drivers:
Just once, can't we turn right?
I suppose they can relate to derek zoolander.
-- to email me: take my/. handle and append.net preceded by charter.
A Parallel With Real Life?
by
beaverfever
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· Score: 4, Interesting
"...it offers an opportunity to study a complexity rarely seen in other sports but much evident in the real world: the tension between cooperation and competition that is necessary for modern victory.
The real world must be a lot simpler than I have always believed, or perhaps they should be studying a sport like european bicycle road racing, which shares the cooperation/competition thing, but has nine or ten guys per team in scenarios where, because of terrain or the type of race, certain teams/riders can excel and have a real chance to win one day, but not the next, and everyone knows what everyone else's strengths and weaknesses are. Also, things like national loyalty, even between riders on different teams, often plays into things, as well as riders "thanking" other teams for giving them a nice contract for the upcoming season, and blowing off their current team.
Not any more...
by
Goonie
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· Score: 3, Informative
"Touring Cars" used to be modified street cars, but these days the major touring car championship rules ensure the cars diverge from street cars almost as much as NASCARs do - at least in the major touring car series like V8 Supercars in Australia and DTM in Germany.
If you want to see cars which bear some resemblance to production race, it's either a production car category like Porsche Cup, or group N rally (the World Rally cars are very heavily modified).
My favourite racing categories are actually motocross bikes or dirt speedway racing, which in terms of spectator entertainment crap all over the open-wheel categories, NASCAR, Touring Cars, and even rallies (you don't get to see enough of the course in a rally, sadly). The other nice thing about supercross is that you can actually buy the bikes the pros use (well, not quite, but very, very close).
--
Any sufficiently advanced technology is indistinguishable from a rigged demo --Andy Finkel (J. Klass?)
Re:Not any more...
by
Slack3r78
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· Score: 2, Interesting
Depends on your definition of "major" touring car series. the speed channel world touring car series and the british touring car series both run cars that are race prepared versions of the street cars.
interesting note on Group N rally cars - these cars actually perform poorer than the street cars in some cases due to the strict regulations placed on these cars. Check out the latest issue of Sport Compact Car for the exact numbers.
Re:A more interesting study...
by
istartedi
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· Score: 4, Insightful
Well, why aren't there more White basketball players? Or, early in the 20th century you might have asked "why are so many basketball players Jewish?". That's right. Jewish.
It's because basketball started in Springfield, MA and took hold first in Northeastern cities that were populated by Jewish immigrants at the time. When that demographic became successful, the inner city became more Black, but the basketball infrastructure (hoops, gyms, cold winters, confined spaces) remained. The Blacks took to it.
Same deal with NASCAR, except that it sprang out of moonshiners outrunning the revenuers. Moonshiners were mostly white, so NASCAR drivers were mostly white. Originally, racism certainly played a part in it too, but probably not as much as we might imagine.
Asking this question is a bit like asking why there are so many Asian guys who like to do martial arts, while so few of them are to be found at quilting bees. It's just part of the culture.
-- For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
Have you tried F1?
by
lpret
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· Score: 4, Insightful
All the qualities of NASCAR that you mentioned, importance of crews, technical detail, gas/air consumption, etc. are even more important in Formula One. If you want to look simply at the cars, F1 has allowed greater flexibility to the design and power of the car, allowing the drivers to have different advantages.
The BMW engine is much better in the straightaway, however the McLaren is better at the corners, and Ferrari are the best at tight spaces. It really makes it multi-dimensional compared to the Ford, Chevy, and Dodge cars that are the only allowed types on the field. NASCAR emphasises the driver, while F1 (any formula racing for that matter) focuses on the car. The nerd will go for F1 any day, while the Sociologist will watch NASCAR.
-- This is my digital signature. 10011011001
Re:Have you tried F1?
by
Azghoul
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· Score: 2, Insightful
I think you're right about most of F1, but the fact is right now Ferrari is just too far ahead of the rest of the guys. After the second or third turn, it's not a question of who will win, it's simply a question of whether or not Schu can avoid wrecks and not suffer any mechanical breakdowns...
Maybe next year will be different.
One reason your "nerds will go for F1" might fail in the U.S. is simply the lack of F1 exposure. Another is the cost: You can find 'stock car' racing all over the states, accessible to anyone who wants to get involved. F1 is quite an exclusive club...
As someone studying political science with a strong interest in game theory, complexity theory, and computational modeling, I have only one thing to say: please don't make me watch--much less analyze--NASCAR!
restrictor plate 'racing'
by
Army+Eye
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· Score: 5, Interesting
It is kind of frustrating to read articles like this because the action seen in the Daytona 500 is not indicative of NASCAR racing in general. Since the Daytona 500 is by far the biggest race and thus picks up the most casual viewers, there are many people getting to see true NASCAR action, but the very ugly restrictor place bastardization instead.
There are 36 races in the NASCAR season. Four of them, including the Daytona 500, are run with restrictor plates on the carburetors (which limits the horsepower). The effects that these plates have on the cars and the race are many, but the net effect is that they equalize the cars to a ridiculous degree. What this means is that the draft becomes the only away to get an advantage on another car and so you absolutely need a 'buddy' to run with you if you want to make a pass. This is the phenomenon that is explored in the Slate article.
Now, there are some interesting things that go on during a NASCAR restrictor plate race: the cooperation with opponents, the constant need of strategy, the frequent teamwork, etc. And hey, the game theory applications in the referenced articles are pretty neat. It is indeed a high-speed chess game. But as someone else already said here, one thing is it NOT, is racing.
Rest assured that most of the races in the NASCAR season still boil down to a good old fashioned "run the car as fast as you can, the best man wins". For sure, drafting strategy still comes into play in some of the other races on the larger tracks, but it's not the one and only thing that determines every position on the track. In this poster's opinion, it's a shame that the great Daytona 500 is sullied by restrictor plates.
Note: Restrictor plates were mandated by NASCAR as a safety measure, but the way they equalize everybody's speed causes extremely congested groups of cars, and that has led to some really huge crashes. One could argue that Dale Earnhardt's death is partly attributable to the restrictor plate rule. It's a very controversial issue.
I don't see how you could do worse than use Walmart as a study basis for sociality theories. Just like Sears made some pretty profound implications for social change with their mail order business, the fact that Walmart has been basically transforming many rural areas they're part of by a flood of mass produced mid-quality goods has got to have some implications as well. Before Walmart many rural areas had to depend on untrustowrthy local distributors and access to urban centers, now they too can get cheaply made crap from around the world exactly like everyone else. In many ways they're like homogenized corporate flea markets.
I'm not saying that Walmart is good or bad. The way they use controls over their distribution and those implications of control are pretty nasty, but on the other hand I can't see how many places in rural America would be better off if there hadn't been a Walmart. It simply gives rural America better access to consumer goods than main street type small businesses could possibly afford to, covering goods that might not otherwise make it into smaller markets.
John Von Neuman - game theory etc..
by
acomj
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· Score: 2, Insightful
John Nash - as well as John Von Neuman and abunch of others. The came up with Game theory. As see prisoner dilemma problem.
In support of parent
by
cgenman
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· Score: 2, Funny
Frisbees. Rambo III. Soul Train. The Twist. Landscape Seating. Horse Shoes. Phrenology. Axe Throwing. Radio Ventriloquism. Cowboys 'n Indians. Baseball. Hula Hoops.
BTW, was the original poster trying to be funny when he claimed that NASCAR racing, professional wrestling, country music, and reality shows were the three greatest contributors to the plummeting American IQ? He should add the level of mathematics in public schools to that list, and bring it up to a round seven.
Seriously, being a devoted NASCAR fan AND a Systems Engineer, I obviously fall into a small demographic. But as several posters have noted earlier, NASCAR is SO much more than hicks in fast cars doing silly beer commercials. The crew chiefs, mechanics and fabricators that work on these cars are "hackers" in the true sense of the word, much more than most of us will ever be. Team work, dedication, commitment, attention to detail, creativity... I image any of these terms will be familiar to coding teams or engineering teams no matter whether you live in the southeastern US, or southeastern India. F1 and Rally Racing are technically challenging and exciting to watch, but if nothing else, NASCAR racing is just plain fun. Envite some friends over, fire up the grill, open up a cold one, put on that Harvick t-shirt and spend 4 hours watching a Bristol or Richmond night race. If nothing else, maybe it will get your mind off coding for a few hours and help improve your social skills all at the same time:) Then again, maybe I'm just weird. I'm from Kentucky and I'm a "rabid" NHL fan, also:)
As one of the few geeks...
by
foxtrot
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· Score: 2, Informative
who enjoys a good stock car race (or, more accurately, I like watching darned near anything race...) I'd like to add in a few notes:
1) Stock car racing isn't always like this; this is the norm at Daytona or Talladega, but smaller tracks have different dynamics. Also, simply saying this is "NASCAR" is also misleading; the "NASCAR Craftsman Truck Series" is just as much NASCAR as the "NASCAR Winston Cup Series" they're talking about here, and the trucks run differently, even at Daytona. (The trucks have unrestricted motors, and instead rely on the fact that they have to punch a bigger hole in the air to keep them at "safe" speeds. This leaves sufficient power to bring back one-on-one moves like a slingshot)
2) NASCAR drivers aren't all "he". Shawna Robinson, Deborah Renshaw, and Tina Gordon would probably argue that point.
3) The comment that racers get more aggressive when they're worried about losing more so than winning is questionable-- it seems more to me that the agressiveness level is a function of how many laps are left, and not position on the track. The reason backmarkers tend to wreck more often is their car isn't handling as well, which is why they're back there in the first place...
On the other hand, the game theory aspect is pretty spot-on, and it gets even better than what the article noted: Many race teams field more than one car. So there are some cars out there that a driver can trust more so than the others, since they're teammates. Finishing second to your teammate isn't nearly as painful as finishing second to somebody else-- pays the same, but if you didn't win, it's much better to have not won by helping your teammate do so. The game mechanics are notably more complex than the article notes, and may even be as complex as the auto mechanics...
Stock Cars vs Open Wheel
by
Amata
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· Score: 3, Insightful
One reason that I prefer stock cars over their many open-wheeled cousins is that you get the door-bangin'. They can bounce off each other, plant a couple donuts, and still be okay. Which makes for more entertainment, IMO.
Also, with NASCAR rules the way they are, the makes have to be manufactured in the US. Which lends the sport a bit of patriotic 100% American-ness. Ok, so that could be good or bad, depending on how you look at it.
Re:complexity of the track??!?
by
CrayzyJ
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· Score: 2, Insightful
You and the parent poster obviously know nothing about NASCAR.
NASCAR tracks vary in size (.5 mile to 2.5 mile), shape (oval, road courses, D), surfaces ( different asphalt compounds) and degree of banking (36 at Daytona, approx 0 at Martinsville).
Watching the engineering changes for each track is quite cool.
-- Holy s-, it's Jesus!
Interesting, But...
by
superdan2k
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· Score: 2, Informative
...I was reading about this exact same subject, as it related to bicycle racing at least 5 years ago, if not more. And it's for the same reasons -- two competitors will need to take turns drafting off one another to get to the finish line before the peleton.
To make matters more complex, those two racers have to have enough guile to draft longer than they pull...so that they have more energy for the sprint against each other for the win.
Still...that racing where drafting is involved (motorsports, cycling, whatever) is extremely complex from a game theory perspective is nothing new...
Restrictor Plate Safety
by
DG
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· Score: 4, Insightful
Before you go getting all bent out of shape over restrictor plates and safety, consider the following:
1) Daytona and Talledega are LONG
2) Daytona and Talledega are HIGHLY BANKED
That combination of the length of the track and especially the high banking (which provides gobs of extra cornering force) means that the cars can sustain astronomical top speeds without needing major revolutions in tire technology or wing-and-undertray levels of downforce. It's the banking that lets 'em run flat out.
NASCAR was running over 200 MPH at Daytona in the 60's, back when the cars really were production based and had stones for tires. With modern (for NASCAR) tires and suspensions, that banking could probably support speeds in excess of 260 MPH before the cars got cornering-force limited and had to slow down on corner entry.
Now with the frontal area that they have, no NASCAR car is going to be turning 260 with even unrestricted engines. The power consumed by aero drag is a function of the square of the speed, so it takes more power for the same delta v the faster you go. There's a limit to how much power you can squeeze out of even an unrestricted motor, so the real top speed would probably be somewhere in the 235 area.
But note that the guy who makes 5 HP more than his neighbor is only going to make a small fraction of a MPH more in terminal velocity.
So guess what pulling the restrictor plates off did? You get the EXACT SAME scenario as you had with the plates on, except now the speeds are 30-50 MPH faster. And kinetic energy (that must be dissipated in a crash) is a function of the square of velocity squared as well....
As bad as a Big Wreck at a buck ninety is, that pales in comparision to the same wreck at 230. And these aren't 1500lb Champ cars, these are 3600lb locomotives.
The problem with restrictor plates isn't that they cause the tight grouping of cars and the inability to pass unassisted - that's the fault of the banking. The big issue with the restrictor plate is that it takes a tremendous amount of engineering to try and coax extra air through that plate, and to get the engine to run in the odd environment the plate creates in the intake manifold. R&D costs for a 'plate engine run easily 10 times higher than a short track motor.
What NASCAR should do is make the actual engine displacement for the superspeedways smaller. Make 'em run a 3 litre V6. That'd bring costs way down while still preserving the safety.
Author is a tool
by
CrayzyJ
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· Score: 2, Informative
"sea of Confederate flags"
I have been to many NASCAR races (both up North and down South) and I have never seen anyone waving a Confederate flag. I *think* I may have seen a sticker of a Confederate flag on a window in TN at a NASCAR event.
NASCAR fans are NOT all southern rednecks. It is a mainstream sport with fans of all races, sexes, and monetary backgrounds.
-- Holy s-, it's Jesus!
It's WAY more complex than you think...
by
Presence1
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· Score: 2, Insightful
[ignore prev post as AC, didn't notice the byline was lost in preview]
I'm both a software designer by profession and a licensed auto racer (I race sportscars, but NASCAR has many similarities, and even runs on road courses several times per year).
We largely agree about 'professional wrestling' and insipid reality shows, which are merely semi-scripted morality plays, not actual sports.
However, auto racing, even NASCAR, is ENORMOUSLY complex, making SW engineering look trivial. Don't take my word for it, take that of Joe Gibbs, a NASCAR team owner and former NFL head coach. He took only three years to win a Super Bowl championship with the Washington Redskins, but over nine in his second career as a team owner to win a Winston Cup championship. Or ask Dodge, which fielded several factory teams two years ago and doesn't yet have a championship.
Working within a strict set of rules designed to keep things as fair as practical, teams must design a vehicle that is safe (can take a hit and come back another day), reliable (gets to the finish line despitet enormous stresses), fast (can put torque and HP to the wheels), and quick (is balanced and turns and brakes well). These involve thousands of devilishly complex tradeoffs; more downforce creates more drag, bigger brakes work better but add unsprung weight, stickier tires wear out quicker, and so forth. The top teams all have fully traind engineers on staff (not like CART teams which may have 20+ engineers, of F1, with 100+, but this is no 'dumb' exercise).
Then, they need to come to each track, run through as many tests as they can in a few hours to get the thing to work on the current track layout, surface, and weather conditions. The data can come off these cars at megabytes per minute, and must be analyzed in hours. Then, the data feed is removed during the race (rules to prevent feedback loops). To see a hint of this complexity, set your Tivo or Replay TV to find the the Speed Channel show called Nascar Tech -- it only scratches the surface.
The driver needs to maintain concentration in an environment that ranges between 120F and 190F, dressed in a three-layer fireproof suit and helmet, with over 100db noise, pulling several Gs of force, just inches from the other competitors, going up to going 190+mph. Aside from all the split-second racing and tactical judgements, he needs to track many operational parameters so he can tell the crew what corrections to make on the next stop. How many tires to change, change tire pressure, add or remove wing or camber, etc...
The fact is: anyone who gets even casually involved with this sport will become involved in an educational process that cannot be completed in one lifetime. Your lumping this in with scripted shows merely displays your lack of knowledge on this topic.
I used to have some similarly snobby attitudes, looking down on this populist form of the sport, but as soon as I looked more closely, I adjusted my attitude. I've also been frequently surprised with the knowledge of some of the 'bubbas' I've encountered. You might want to take a closer look also.
FirstMonday.dk Paper
by
ubrayj02
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· Score: 2, Interesting
No one will read this post (seeing as how it is so late in the game on/. - at the bottom of the page, with almost 400 other posts ahead of it), but I'd like to add my opinion to the mix all the same.
I just spent about an hour reading the paper that Slate reported on here. Likewise, I just spent fifteen minutes reading the +5 posts here. Almost nobody who got moderated up has anything worthwhile to say about the actual paper or topic. Posts are either "Nascar sux0rz" or "a primer in game thoery" (from a mouth breathing k5-er no doubt).
David Ronfeldt (the paper's author) appears to be a well read, and well researched writer on the topic of game theory. He also appears to be a knowledgeable fan of NASCAR racing. I just wish that he had put his modified prisoner's dilemma diagram at the front of his paper! This "main point" was a long time coming in the paper. Having read my fair share of Game Theory papers, I can vouch for the value that readers place on brevity. Likewise, it would have been helpful if the "draft-line" metaphor had been more thoroughly threshed out mathematically.
Looking at his diagram, it seems as though Ronfeldt may have found a metaphor sufficient for explaining the outcomes and impulses of actors in this modified Prisoner's Dilemma. I don't feel that there is much more value than that in this paper.
I am not a big fan of NASCAR, but I would think that the mechanics and those who design the cars have a more difficult job than the driver's themselves....
What's next? Studying Wal-Mart shoppers' habits for the cultural development of the Western world???
There are a huge number of yeast infections in this county. Probably because we're downriver from the bread factory.
it is simply a daytime soap played out on a race track.
p.s If you don't get it then you didn't read the article
"She's a West Texas girl, just like me" - G.W Bush Iraqis
It's no the complexity or simplicity of the track, that is unimportant. The point is the challenge and the danger involved in NASCAR. Another reasons fans like NASCAR is because everyone drives and everyone can try to make their car faster. The final reason is that the drivers are friendly unlike other sports and aren't paid many millions of dollars for the most part.
once you are in "line" you need to stick your head out once a while otherwise your engines overheat.
I am sure that contributes to a WHOLE other dimension of it - how do you know if the guy's going out for "fresh breath" or passing?
My life in the land of the rising sun.
It is a branch of mathmatics.
4 86 251012.html
http://shop.store.yahoo.com/doverpublications/0
KFG
Racing is a weird dance between tech and mental, especially on an amateur scale where you are the mechanic, crew chief, transport driver, racer and the lunch chef.
It is indeed a HUGE mental game, but in my case (motorcycle roadracing) it is mostly played with yourself. The organization I race with (AFM) is stricly road courses, and not a lot of drafting is required but the technical challenges are many and varied during a race weekend.
Give it a shot sometimes before you knock it. Racing requires hugely varied skills and a whole boatload of maturity and perserverance.
-jim
Perfect. There's one one winner, so that's unique. There's 3 that place, so that's scarce. There's a handful that get points in the series, so that's common.
Video games stack up about the same, leaving physics and other sciences out of it for a moment. Feed the ego with wins or temorary need for sense of accomplishements with little tokens, like collecting rings in Sonic or a kick that sends a little blood splashing in some fighter game. Yeah, I lose games quite often, but I still try to limit the availibility of pluses to winners, even acting as a spoiler if that's all I can do (which I did very nicely today, thank you very much :-) Nice to see all the dymanics, which I already knew from other racing sports. (even engaged in a little drafting today on the end of my ride, yeah, buddy you didn't lose me, I'm right behind you going just as fast as you and you're starting to huff and puff and I'm fresh, guess what comes next...) I was considering the whole economic model of a couple games a few days ago, considering why some work and some don't. Games have economies, even single player, so a good economic model, besides just how many win, place or show, helps.
A feeling of having made the same mistake before: Deja Foobar
Game Theory (GT) is a mathematical field all about choices: given a set of knowledge, build a set of choices that will lead to the greatest expected outcome.
GT can be applied to games, since games generally consist of a set of choices. But the term is more often heard in economic circles: stock market, insurance calculations, portfolio planning... But don't limit it to that either. GT can be applied to most any sort of competition, such as competition for food sources between predator species, or trying to find the shortest/quickest way through the lines at a supermarket.
A number of different factors influence your choices. How much information do I know? How much information does my opponent(s) know? Do they know I know what they know? Can I influence my opponent's choices such that we both get a better outcome? All these things will change my strategy.
Usually at the Winner's Circle or whenever the driver gets some time to talk to the camera, they thank their pit crew first. If you've ever seen them change tires, or whatever it's incredibly fast. Not to mention all of the other repairs they have to do at lightning speed.
I used to absolutely abhor NASCAR. The only thing I'd ever watch were the wrecks. Now I'm the type of guy to leave some sort of sports on the teevee while tooling around online or playing games in MAME. But starting last year during a really bad cold I began to watch NASCAR. At first I was like okay this is at least as exciting as soccer. Then I watched some more and the wrecks were fricken awesome. Okay, one more race. More awesome wrecks. Then again. Next thing I knew I actually began to pay real attention (well in the same way I'd watch a BBall game) and suddenly it struck me. NASCAR is a hell of a lot smarter than I was giving it credit for.
Races play out a lot like a chess game, there is an immense amount of strategy involved. Hell there is a concerted effort going on with everyone at very high rates of reaction times... one fuckup and bam they all go down. NASCAR really gets a bum rap because of the stupid commercials, southern drawls and history. But for techies and people willing to look past it's somewhat boring motif there is a somewhat rewarding experience there.
Then again I also like any kind of car racing. Perhaps one too many hours of Gran Tourismo broked my brain.
--- I do not moderate.
Thanks for the information =)
For once, I feel slightly smarter after reading slashdot instead of feeling like someone has attempted a lobotamy on me with a vacuum cleaner.
Baseball - a slow, serene game played with a wooden bat, a cloth ball, and cowhide mitts on a broad, grassy field - surged in popularity just when the industrial revolution was taking hold, leaving masses of urban workers and shopkeepers yearning for the pastoral peace and quiet of the fabled agricultural age. They could relive this for a day by attending a baseball game. By extension, no wonder stock-car racing - a fast, furious sport contended on a paved roadway with snarling, smelly machines operated by hand - is surging in popularity at the very time the computerized information revolution is transforming our society from top to bottom. Stock-car racing expresses the industrial age more than does any big sport in America.
I think this is interesting, because perhaps these are reasons why people are having a hard time adjusting to the "new" era.
This is my digital signature. 10011011001
Pretty much all I'm seeing in this thread so far is a bunch of insults of the intelligence of NASCAR fans. (Of course, this is slashdot, and this is the first few posts...)
However, I think one thing that people overlook is the level of creativity the teams have to have to make their car superior to the next team's. This year, all the makes have to fit the same set of templates -- that is, the cars have to be practically the same shape, whether a Chevy, Ford, Pontiac, or Dodge. Meaning no make has a particular aerodynamic advantage over another, and teams can't tweak the shape of their car for more speed. NASCAR has strict rules on engine specifications and suspension setup. There's a lot of engineering work in these cars that, while not necessarily directly applicable to street cars the way, say, World Rally Championship technology is, still helps the automakers develop more efficient, better performing, safer cars. Teamwork matters in NASCAR -- many a race has been won or lost just because of how well the pit crew did their job.
Shhhhhhh! You're giving away my secret to +5 insightful comments!
Have you seen my stapler?
Game Theory is also often used in Political Science in conjunction with Rational Choice Theory. They use GT to produce formal models of potential choices that an individual rational actor will take when faced with a certain decision. It is often used in attempts to explain political behavior. However, Rational Choice often comes under fire as a mode of operation because of how complex these formal models tend to be. To explain a half page diagram and a good narrative, they will utilize a few pages of greek letters and mathematical formulas in a way to predict human behavior.
Still, despite the fact that its not very readable, its fairly en vogue in Political Science to either use Rat. Choice or to trash Rat. Choice.
A quick primer in ultra basic physics: Assuming all equipment is equal, two or more cars running nose to tail (starting at about 130 MPH+) can move faster than a single car with the same amount of horsepower, due to the drafting effect.
At two tracks on the NASCAR schedule (Daytona and Talladega), restrictor plates are used (I won't get into the religious war as to why the plates are used). The effect is that due to the cars being "underpowered" as (compared to the circuit's grip and traction potential), the cars do not maximize the track, they are able to negotiate the entire course without having to lift or brake. Due to the artificially enhanced draft effect, no car is able to pull away from the pack. Hence there is a continual chess game using this effect to work your way to the front, for gaining points for leading, and to be at the right spot for the last lap. Part of the chess game is teaming up to create temporary alliances to maximize the draft.
While the draft effect is a crucial part at other high speed tracks on the circuit (Michigan, Charlotte, etc), the effect is the most important aspect at Talladega and Daytona.
I am not a big racing fan and have never really understood the allure, but the section Basic Dynamics of Drafting is a fantastic read. It gives great insight into tactics used by these highly skilled drivers.
No, I think the article has a good point. It's challenging to come up with another popular sport where cooperation with the opponents is necessary to win. (Emphasis "popular"; yes, I too can reel off video games and odd-ball sports where that's true too, but they don't preempt Futurama to death on Fox.)
Using as a guide what the networks, including ESPN will run (even late at night): Basketball, baseball, soccer, football, tennis, golf, hockey, billiards, chess, various "slam-dunk" style contests, strongman/American Gladiator-type competitions, convention human/bicycle/boat racing, every Olympic event I can think of (though one or two may fit the bill, it's hard to remember them all), the list goes on. None of these things involve cooperation with oppenents. About the only thing I've ever seen on ESPN that might fit the bill is some wierd moves in Poker that might be based on unspoken alliances, but I'm just speculating and that's not as obvious as it is in NASCAR.
In fact I'm not a NASCAR fan but this does give me a new respect for the sport.... interestingly, based on this article I now mentally classify NASCAR as next to Poker, requiring psychological manuevering, "social capital", and some luck (in the form of good pit crews, along with traditional luck) to win. I guess only a game theorist could stick car racing and poker "closer together" then car racing and bike racing and consider it perfectly logical...
Cooperation in competition to win and GT? Check out Tit-for-Tat, as well as a bunch of other things for more examples.
My favorite part was: "It takes two to pass one.""There is no teacher but the enemy."-Mazer Rackham
How often haven't we looked at things we know nothing about, thinking that it can't be that hard, or there isn't much to it.
When videocameras became a household item, we all thought that it would be easy to make quality vacation movies only to discover that watching hours of TV and movies does not give you the skills. As they say in France "pouvez vous avoir la grande honte pour traduire ceci", he who thinks he knows everything, knows nothing.
In the case of Nascar there's is also added a lot of "padding/filling" to make the broadcasts more interesting. This is done in many programs so that people who don't know about the "rules/mechanics/physics" about the actual driving, can be entertained too.
Most North American sports fans I know assume cycling is just a test of physical fitness, comparable to competitive marathon or track and field. Not so. Drafting in cycling is crucial; at the speeds the pros race, sitting on another rider's wheel saves about 40% in power compared to riding into the wind. Team strategy and tactics more often determine winners than raw fitness.
It's funny that NASCAR and pro cycling occupy almost opposite public images in the North American gestalt: hirsute, homegrown, working class sport vs. effete, Euro, vaguely yuppie-ish sport. But the sports' underlying structures (strategy, tactics, etc.) are surjective.
John Nash is _not_ the originator of Game Theory. John von Neumann is. Do a google search on him.
Nash had many interesting ideas relating to all sorts of fields including economics and game theory, but he did not originate either one. Von Neumann, on the other hand, created an entirely new field of mathematics which is interrelated with economics, political science, sociology and others. If you ever get a chance to read von Neumann's books, I highly recommend it.
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"Of course, that's just my opinion. I could be wrong." --Dennis Miller
NASCAR racing, along with 'professional' 'wrestling,' country 'music,' and insipid reality shows like "American Idol," "Joe Millionaire," and "Survivor," are the three greatest contributors to the horrific plummeting of the average American's IQ.
I'm not a fan of any of those entertainments, but really they do not strike me as any more insipid or stupid than past popular entertainments. Time tends to filter the stuff we see from past decades - only the (relatively) good stuff survives. If you think back to earlier decades (or visit a museum if you are not old enough to remember more than one or two past decades) then you will see that most entertainment has always been moronic.
...but being ultra nitpicky. The draft effect can definitely be measured at those speeds, but for meaningful use during NASCAR races you only can truly utilize it at the speeds I mentioned. When truckers utilize the effect, they have the luxury of long stretches of road. NASCAR drivers have at the most, 1 mile to make use of it (at tracks other than Dega/Daytona) before having to brake. Daytona and Talladega repesent the extreme use of this effect. At the other tracks, there is more emphasis of driver skill and equipment construction. At short tracks like Bristol and Martinsville (1/2 mile total), the draft effect (however tiny and measurable it is) is never something a driver even subconciously thinks to try to utilize.
The 1969 Dodge Daytona Superbird NASCAR version went in excess of 220 MPH on the bonneville salt flats. The most powerful street version was said to be capable of 180 MPH. That is one SERIOUSLY riced up Honda. Besides, how big of a geek do you have to be to think that technology plays a hand in everything? Even if you ignore the modern suspension that these cars have, racing is against a man and his machine vs another man and his machine. Racing would be racing if they were in steam powered buggies or the latest computer controlled coil-on-plug, solenoid valve super concept cars.
Drafting is the central feature of bicycle racing, and in a different form temporary cooperation is common in running (though less for drafting and more to prevent yourself from getting jostled). It also happens in adventure racing, which is popular enough that its biggest event (the Eco-Challenge) is fairly well-known.
demi
I suspect NASCAR is not an ideal (ie: boundary pushing) example of the sorts of game theory this article talks about.
Most of all: cycling. There's more flexibility for overtaking - a limitation in track racing. Other than that, the nature of the competition is similar - slipstreaming and darfting.
Another comparison I thought of is the board game Diplomacy, because there's more time to think, and betrayal is all but inevitable: in order to win, you will have to screw your allies if you are on the path to success. This is not necesarily the case in nascar where you may be happy to lose now because it's meaningless whether you come fourteenth or fifteenth. In diplomacy, there is a status attached to mere survival. I admit, there is a path to stalemate whereby you honour your agreements. However, it is rare.
However, I found the point of the article - regarding where accidents happen - to be very interesting.
Believe with me, my saplings.
Can someone else confirm or deny this?
I've read about 3 papers from that 'peer reviewed' journal and they just seem like little soapboxes for the authors; I could read through the linked paper, it was reading like an editorial....
I thought it was just the author of the papers I was reading but I am begining to think its' encouraged by the journal..
A quick scan of the paper doesn't really show any data..I see words like 'agents' and 'complexity' but not much data...unless someone can give a convincing arguments otherwise I stand by my assertion that it's just a load of bunk.
The most common complaint from NASCAR drivers:
Just once, can't we turn right?
I suppose they can relate to derek zoolander.
to email me: take my
The real world must be a lot simpler than I have always believed, or perhaps they should be studying a sport like european bicycle road racing, which shares the cooperation/competition thing, but has nine or ten guys per team in scenarios where, because of terrain or the type of race, certain teams/riders can excel and have a real chance to win one day, but not the next, and everyone knows what everyone else's strengths and weaknesses are. Also, things like national loyalty, even between riders on different teams, often plays into things, as well as riders "thanking" other teams for giving them a nice contract for the upcoming season, and blowing off their current team.
It's a heartless sport really, much like life.
RTFM; please, I beg you.
If you want to see cars which bear some resemblance to production race, it's either a production car category like Porsche Cup, or group N rally (the World Rally cars are very heavily modified).
My favourite racing categories are actually motocross bikes or dirt speedway racing, which in terms of spectator entertainment crap all over the open-wheel categories, NASCAR, Touring Cars, and even rallies (you don't get to see enough of the course in a rally, sadly). The other nice thing about supercross is that you can actually buy the bikes the pros use (well, not quite, but very, very close).
Any sufficiently advanced technology is indistinguishable from a rigged demo
--Andy Finkel (J. Klass?)
Well, why aren't there more White basketball players? Or, early in the 20th century you might have asked "why are so many basketball players Jewish?". That's right. Jewish.
It's because basketball started in Springfield, MA and took hold first in Northeastern cities that were populated by Jewish immigrants at the time. When that demographic became successful, the inner city became more Black, but the basketball infrastructure (hoops, gyms, cold winters, confined spaces) remained. The Blacks took to it.
Same deal with NASCAR, except that it sprang out of moonshiners outrunning the revenuers. Moonshiners were mostly white, so NASCAR drivers were mostly white. Originally, racism certainly played a part in it too, but probably not as much as we might imagine.
Asking this question is a bit like asking why there are so many Asian guys who like to do martial arts, while so few of them are to be found at quilting bees. It's just part of the culture.
For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
The BMW engine is much better in the straightaway, however the McLaren is better at the corners, and Ferrari are the best at tight spaces. It really makes it multi-dimensional compared to the Ford, Chevy, and Dodge cars that are the only allowed types on the field. NASCAR emphasises the driver, while F1 (any formula racing for that matter) focuses on the car. The nerd will go for F1 any day, while the Sociologist will watch NASCAR.
This is my digital signature. 10011011001
As someone studying political science with a strong interest in game theory, complexity theory, and computational modeling, I have only one thing to say: please don't make me watch--much less analyze--NASCAR!
That thing about cooperation sometimes being necessary in competition... isn't that one of John Nash's discoveries? I forgot.
N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
It is kind of frustrating to read articles like this because the action seen in the Daytona 500 is not indicative of NASCAR racing in general. Since the Daytona 500 is by far the biggest race and thus picks up the most casual viewers, there are many people getting to see true NASCAR action, but the very ugly restrictor place bastardization instead.
There are 36 races in the NASCAR season. Four of them, including the Daytona 500, are run with restrictor plates on the carburetors (which limits the horsepower). The effects that these plates have on the cars and the race are many, but the net effect is that they equalize the cars to a ridiculous degree. What this means is that the draft becomes the only away to get an advantage on another car and so you absolutely need a 'buddy' to run with you if you want to make a pass. This is the phenomenon that is explored in the Slate article.
Now, there are some interesting things that go on during a NASCAR restrictor plate race: the cooperation with opponents, the constant need of strategy, the frequent teamwork, etc. And hey, the game theory applications in the referenced articles are pretty neat. It is indeed a high-speed chess game. But as someone else already said here, one thing is it NOT, is racing.
Rest assured that most of the races in the NASCAR season still boil down to a good old fashioned "run the car as fast as you can, the best man wins". For sure, drafting strategy still comes into play in some of the other races on the larger tracks, but it's not the one and only thing that determines every position on the track. In this poster's opinion, it's a shame that the great Daytona 500 is sullied by restrictor plates.
Note: Restrictor plates were mandated by NASCAR as a safety measure, but the way they equalize everybody's speed causes extremely congested groups of cars, and that has led to some really huge crashes. One could argue that Dale Earnhardt's death is partly attributable to the restrictor plate rule. It's a very controversial issue.
204mph civic. That was with two seconds of googling.
autopr0n is like, down and stuff.
I don't see how you could do worse than use Walmart as a study basis for sociality theories. Just like Sears made some pretty profound implications for social change with their mail order business, the fact that Walmart has been basically transforming many rural areas they're part of by a flood of mass produced mid-quality goods has got to have some implications as well. Before Walmart many rural areas had to depend on untrustowrthy local distributors and access to urban centers, now they too can get cheaply made crap from around the world exactly like everyone else. In many ways they're like homogenized corporate flea markets.
I'm not saying that Walmart is good or bad. The way they use controls over their distribution and those implications of control are pretty nasty, but on the other hand I can't see how many places in rural America would be better off if there hadn't been a Walmart. It simply gives rural America better access to consumer goods than main street type small businesses could possibly afford to, covering goods that might not otherwise make it into smaller markets.
John Nash - as well as John Von Neuman and abunch of others. The came up with Game theory. As see prisoner dilemma problem.
Frisbees. Rambo III. Soul Train. The Twist. Landscape Seating. Horse Shoes. Phrenology. Axe Throwing. Radio Ventriloquism. Cowboys 'n Indians. Baseball. Hula Hoops.
BTW, was the original poster trying to be funny when he claimed that NASCAR racing, professional wrestling, country music, and reality shows were the three greatest contributors to the plummeting American IQ? He should add the level of mathematics in public schools to that list, and bring it up to a round seven.
The ______ Agenda
Hmm, let's see:
:) :)
Fat, beer drinking, rabid fans.
Might be a NASCAR race...
Might be a Linux convention.
Seriously, being a devoted NASCAR fan AND a Systems Engineer, I obviously fall into a small demographic. But as several posters have noted earlier, NASCAR is SO much more than hicks in fast cars doing silly beer commercials. The crew chiefs, mechanics and fabricators that work on these cars are "hackers" in the true sense of the word, much more than most of us will ever be. Team work, dedication, commitment, attention to detail, creativity... I image any of these terms will be familiar to coding teams or engineering teams no matter whether you live in the southeastern US, or southeastern India. F1 and Rally Racing are technically challenging and exciting to watch, but if nothing else, NASCAR racing is just plain fun. Envite some friends over, fire up the grill, open up a cold one, put on that Harvick t-shirt and spend 4 hours watching a Bristol or Richmond night race. If nothing else, maybe it will get your mind off coding for a few hours and help improve your social skills all at the same time
Then again, maybe I'm just weird. I'm from Kentucky and I'm a "rabid" NHL fan, also
who enjoys a good stock car race (or, more accurately, I like watching darned near anything race...) I'd like to add in a few notes:
1) Stock car racing isn't always like this; this is the norm at Daytona or Talladega, but smaller tracks have different dynamics. Also, simply saying this is "NASCAR" is also misleading; the "NASCAR Craftsman Truck Series" is just as much NASCAR as the "NASCAR Winston Cup Series" they're talking about here, and the trucks run differently, even at Daytona. (The trucks have unrestricted motors, and instead rely on the fact that they have to punch a bigger hole in the air to keep them at "safe" speeds. This leaves sufficient power to bring back one-on-one moves like a slingshot)
2) NASCAR drivers aren't all "he". Shawna Robinson, Deborah Renshaw, and Tina Gordon would probably argue that point.
3) The comment that racers get more aggressive when they're worried about losing more so than winning is questionable-- it seems more to me that the agressiveness level is a function of how many laps are left, and not position on the track. The reason backmarkers tend to wreck more often is their car isn't handling as well, which is why they're back there in the first place...
On the other hand, the game theory aspect is pretty spot-on, and it gets even better than what the article noted: Many race teams field more than one car. So there are some cars out there that a driver can trust more so than the others, since they're teammates. Finishing second to your teammate isn't nearly as painful as finishing second to somebody else-- pays the same, but if you didn't win, it's much better to have not won by helping your teammate do so. The game mechanics are notably more complex than the article notes, and may even be as complex as the auto mechanics...
One reason that I prefer stock cars over their many open-wheeled cousins is that you get the door-bangin'. They can bounce off each other, plant a couple donuts, and still be okay. Which makes for more entertainment, IMO. Also, with NASCAR rules the way they are, the makes have to be manufactured in the US. Which lends the sport a bit of patriotic 100% American-ness. Ok, so that could be good or bad, depending on how you look at it.
You and the parent poster obviously know nothing about NASCAR.
NASCAR tracks vary in size (.5 mile to 2.5 mile), shape (oval, road courses, D), surfaces ( different asphalt compounds) and degree of banking (36 at Daytona, approx 0 at Martinsville).
Watching the engineering changes for each track is quite cool.
Holy s-, it's Jesus!
...I was reading about this exact same subject, as it related to bicycle racing at least 5 years ago, if not more. And it's for the same reasons -- two competitors will need to take turns drafting off one another to get to the finish line before the peleton.
To make matters more complex, those two racers have to have enough guile to draft longer than they pull...so that they have more energy for the sprint against each other for the win.
Still...that racing where drafting is involved (motorsports, cycling, whatever) is extremely complex from a game theory perspective is nothing new...
blog |
Before you go getting all bent out of shape over restrictor plates and safety, consider the following:
1) Daytona and Talledega are LONG
2) Daytona and Talledega are HIGHLY BANKED
That combination of the length of the track and especially the high banking (which provides gobs of extra cornering force) means that the cars can sustain astronomical top speeds without needing major revolutions in tire technology or wing-and-undertray levels of downforce. It's the banking that lets 'em run flat out.
NASCAR was running over 200 MPH at Daytona in the 60's, back when the cars really were production based and had stones for tires. With modern (for NASCAR) tires and suspensions, that banking could probably support speeds in excess of 260 MPH before the cars got cornering-force limited and had to slow down on corner entry.
Now with the frontal area that they have, no NASCAR car is going to be turning 260 with even unrestricted engines. The power consumed by aero drag is a function of the square of the speed, so it takes more power for the same delta v the faster you go. There's a limit to how much power you can squeeze out of even an unrestricted motor, so the real top speed would probably be somewhere in the 235 area.
But note that the guy who makes 5 HP more than his neighbor is only going to make a small fraction of a MPH more in terminal velocity.
So guess what pulling the restrictor plates off did? You get the EXACT SAME scenario as you had with the plates on, except now the speeds are 30-50 MPH faster. And kinetic energy (that must be dissipated in a crash) is a function of the square of velocity squared as well....
As bad as a Big Wreck at a buck ninety is, that pales in comparision to the same wreck at 230. And these aren't 1500lb Champ cars, these are 3600lb locomotives.
The problem with restrictor plates isn't that they cause the tight grouping of cars and the inability to pass unassisted - that's the fault of the banking. The big issue with the restrictor plate is that it takes a tremendous amount of engineering to try and coax extra air through that plate, and to get the engine to run in the odd environment the plate creates in the intake manifold. R&D costs for a 'plate engine run easily 10 times higher than a short track motor.
What NASCAR should do is make the actual engine displacement for the superspeedways smaller. Make 'em run a 3 litre V6. That'd bring costs way down while still preserving the safety.
DG
Want to learn about race cars? Read my Book
"sea of Confederate flags"
I have been to many NASCAR races (both up North and down South) and I have never seen anyone waving a Confederate flag. I *think* I may have seen a sticker of a Confederate flag on a window in TN at a NASCAR event.
NASCAR fans are NOT all southern rednecks. It is a mainstream sport with fans of all races, sexes, and monetary backgrounds.
Holy s-, it's Jesus!
I'm both a software designer by profession and a licensed auto racer (I race sportscars, but NASCAR has many similarities, and even runs on road courses several times per year). We largely agree about 'professional wrestling' and insipid reality shows, which are merely semi-scripted morality plays, not actual sports.
However, auto racing, even NASCAR, is ENORMOUSLY complex, making SW engineering look trivial. Don't take my word for it, take that of Joe Gibbs, a NASCAR team owner and former NFL head coach. He took only three years to win a Super Bowl championship with the Washington Redskins, but over nine in his second career as a team owner to win a Winston Cup championship. Or ask Dodge, which fielded several factory teams two years ago and doesn't yet have a championship.
Working within a strict set of rules designed to keep things as fair as practical, teams must design a vehicle that is safe (can take a hit and come back another day), reliable (gets to the finish line despitet enormous stresses), fast (can put torque and HP to the wheels), and quick (is balanced and turns and brakes well). These involve thousands of devilishly complex tradeoffs; more downforce creates more drag, bigger brakes work better but add unsprung weight, stickier tires wear out quicker, and so forth. The top teams all have fully traind engineers on staff (not like CART teams which may have 20+ engineers, of F1, with 100+, but this is no 'dumb' exercise).
Then, they need to come to each track, run through as many tests as they can in a few hours to get the thing to work on the current track layout, surface, and weather conditions. The data can come off these cars at megabytes per minute, and must be analyzed in hours. Then, the data feed is removed during the race (rules to prevent feedback loops). To see a hint of this complexity, set your Tivo or Replay TV to find the the Speed Channel show called Nascar Tech -- it only scratches the surface.
The driver needs to maintain concentration in an environment that ranges between 120F and 190F, dressed in a three-layer fireproof suit and helmet, with over 100db noise, pulling several Gs of force, just inches from the other competitors, going up to going 190+mph. Aside from all the split-second racing and tactical judgements, he needs to track many operational parameters so he can tell the crew what corrections to make on the next stop. How many tires to change, change tire pressure, add or remove wing or camber, etc...
The fact is: anyone who gets even casually involved with this sport will become involved in an educational process that cannot be completed in one lifetime. Your lumping this in with scripted shows merely displays your lack of knowledge on this topic.
I used to have some similarly snobby attitudes, looking down on this populist form of the sport, but as soon as I looked more closely, I adjusted my attitude. I've also been frequently surprised with the knowledge of some of the 'bubbas' I've encountered. You might want to take a closer look also.
No one will read this post (seeing as how it is so late in the game on /. - at the bottom of the page, with almost 400 other posts ahead of it), but I'd like to add my opinion to the mix all the same.
I just spent about an hour reading the paper that Slate reported on here. Likewise, I just spent fifteen minutes reading the +5 posts here. Almost nobody who got moderated up has anything worthwhile to say about the actual paper or topic. Posts are either "Nascar sux0rz" or "a primer in game thoery" (from a mouth breathing k5-er no doubt).
David Ronfeldt (the paper's author) appears to be a well read, and well researched writer on the topic of game theory. He also appears to be a knowledgeable fan of NASCAR racing. I just wish that he had put his modified prisoner's dilemma diagram at the front of his paper! This "main point" was a long time coming in the paper. Having read my fair share of Game Theory papers, I can vouch for the value that readers place on brevity. Likewise, it would have been helpful if the "draft-line" metaphor had been more thoroughly threshed out mathematically.
Looking at his diagram, it seems as though Ronfeldt may have found a metaphor sufficient for explaining the outcomes and impulses of actors in this modified Prisoner's Dilemma. I don't feel that there is much more value than that in this paper.