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The Hundred-Year Language

dtolton writes "Paul Graham has a new article called "The Hundred-Year Language" posted. The article is about the programming languages of the future and what form they may take. He makes some interesting predictions about the rate of change we might expect in programming languages over the next 100 years. He also makes some persuasive points about the possible design and construction of those languages. The article is definitely worth a read for those interested in programming languages."

117 of 725 comments (clear)

  1. Seymour Cray said it best by grub · · Score: 5, Funny


    I do not know what the language of the year 2000 will look like, but it will be called FORTRAN. -Attributed to many people including Seymour Cray, John Backus

    --
    Trolling is a art,
    1. Re:Seymour Cray said it best by syle · · Score: 3, Funny

      "Real programmers can write FORTRAN in any language."

      --

      /syle

    2. Re:Seymour Cray said it best by Chinthe · · Score: 2, Insightful

      No!

      FORTRAN programmers can ONLY write FORTRAN in any language.

      Real programmer write real programs in languages that fit the task.

      You know it's the truth!

    3. Re:Seymour Cray said it best by ralico · · Score: 3, Funny

      Is that like all restaurants are Taco Bell?

      --

      SCO to Hell
  2. I predict... by Jack+William+Bell · · Score: 4, Funny

    I predict that in 100 years someone, somewhere, will still be running COBOL applications.

    And I will still be refusing to maintain them. Six years in the COBOL mines was six years too long...

    --
    - -
    Are you an SF Fan? Are you a Tru-Fan?
    1. Re:I predict... by $rtbl_this · · Score: 5, Funny

      I predict that in 100 years someone, somewhere, will still be running COBOL applications.

      And I will still be refusing to maintain them.

      Surely that depends on whether you're damned or not. I imagine there's a whole circle of hell devoted to maintaining COBOL apps.

      --
      "Are you being weird, or sarcastic?" said Emma. I said I didn't know because I get the two feelings mixed up.
  3. Cobol is back. by sokkelih · · Score: 4, Funny

    I guess that programming languages are like cycles. Ah, COBOL is all coming back to me. This object orientation is way too appreciated, it is time get back to the days when VAX-admins ruled the universe of COBOL :)

  4. how long by xao+gypsie · · Score: 2, Insightful

    .... until programming languages begin to resemble spoken languages very closely? well, at least those languages with power, not BASIC and its friends. or, is it even possible to concieve, at this point, that there will be languages with the power of C but the syntax of English, SPanish...etc....

    xao

    --


    xao
    http://TheHillforum.hopto.org
    1. Re:how long by GnuVince · · Score: 5, Interesting
      Forth can be used a little bit like that (example taken from "Starting Forth", by Leo Brodie):

      \ Word definitions : convicted-of 0 ; \ To convict someone : murder 25 + ; : arson 10 + ; : robbery 2 + ; : music-copying 40 + ; : sentenced-to . ." years of prison" ;

      And to use it:

      convicted-of music-copying robbery sentenced-to

      Output: 42 years of prison This looks quite like english. Of course, you can do that in many languages, but it feels more natural in Forth I think.

    2. Re:how long by avandesande · · Score: 4, Funny

      I hope it never is like spoken languages. I can hardly understand what my wife wants when I talk with her, why would a computer. Spoken languages are ambiguous.

      --
      love is just extroverted narcissism
    3. Re:how long by yasth · · Score: 3, Interesting

      As any one that has worked on Natural Language Processing can tell you, natural language is a bugger. It is very context driven, and too top it all off has a good deal of redundant syntax (a, the, sv agreement, etc.) Human language is a very nice protocol for transfering ideas (It is in many ways a system designed to transmit through noisy environments by many users all of whom differ in thier individual implementation of the standard). Natural spoken form language is less good at commands, and is particularly bad for unsupervised commands.

      For unsupervised commands humans tend to create something not all that different from code. A fixed set of grammar and vocabulary come into play (i.e. little slang, and very normalized style). For example:

      Employees will update thier status on the In/Out board in the lobby when they will be gone for more then 15 minutes.

      which is roughly:
      (if (> (expected-completiontime task) 15)
      (update-status out))

      So the need and utility isn't there.

      --
      I'd do something interesting, but my server can't handle a slashdotting.
    4. Re:how long by KDan · · Score: 2, Funny
      Yeah, but think of the potential:

      "Computer! Make l33t website!"


      Daniel
      --
      Carpe Diem
    5. Re:how long by Waffle+Iron · · Score: 2, Funny
      However, I've never heard anyone say anything in English that sounds even remotely like:

      dup over . rot + , swap if tuck else 42 then drop
    6. Re:how long by Anonymous Coward · · Score: 3, Interesting

      I thought Chomsky had a lot to say about this.

      Structurally, spoken languages and computer languages are very similar:

      Phonetics: sounds
      Phonology: sounds in relation to one another
      Morphology: words
      Syntax: structure (words in relation to one another)
      Semantics: meaning
      Pragmatics: meaning in context.

      Morphology, Syntax and Semantics are shared by human and computer languages. Arguments could be made about phonology, too, but not by me. Some computer langauges might even have pragmatics. (Example of pragmatics: when one says "it's hot in here" one means, 1) it's hot in here and 2) somebody get off their ass and open the damned window). I'm not familiar enough with computing languages to say if a command means one thing in one instance and means something else in another instance, or has two meanings simultaneously.

      Human language is full of redundancies. Some computing languages have some redundancies. Perl springs to mind (no wonder... Larry Wall was a linguist) with its "there's more than one way to do it" creed.

      I don't think computing languages will reach the full complexity and redundancy of human language. One main reason is because human language is an extension of the human though process. Now, if you want to read the previous posting about the Turing Test, please, feel free....

    7. Re:how long by grumpygrodyguy · · Score: 4, Insightful

      Spoken language is far too full of grammatical bodges and fixes to become a structure logical enough for a programming language

      This is a false and limited conception of the original poster's intent. Imagine having an A.I. on a PDA-type device that you carry with you from the age of 4. The PDA has a 100Terabye HD, and records/monitors your spoken words, actions, etc. After 20 or 30 years of this, your PDA probably knows you better than anyone. So if you tell your PDA "make a cool program that looks like this, and does this" there's a very good chance it understands what you mean.

      Think about police sketch artists. They take vague, half remembered information...and turn it into a very accurate rendering of the original image. You have a vague idea in your mind of what you are describing, and you can't see what he/she is drawing. So you describe the person...and 5 minutes later the artist shows you a rather remarkable portrait of what you described. Which in many cases later turns out to very closely resemble the suspect. The missing link here is context. The context of shared culture and language.

      If you can sit at a table and describe the basic functionality of a program, and describe its interface using words. Then your magic PDA will do the rest. It will even give you demos and visual feedback on the fly as you describe the program. It would serve as a layer between the absolutely massive context of your personal history, and the "structured" programming language required to build said program.

      Please don't limit the future, it's bigger than you are.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    8. Re:how long by Simonetta · · Score: 4, Insightful

      I believe that programs should read like novels; there should be long paragraphs of text that describe what and how the code is working followed by short bursts of actual 'dialog' that is the actual source instruction to the computer.
      The actual source code (i.e. the instructions to the processor) should be surrounded by quote marks or other delimiters, and the comments (i.e. the extended code description and documention) should be the part of the source surrounded by white space characters (space, tab, cr/lf).
      I never cease to be amazed at how little programming has changed since the 1960's. It really seems that the only innovation in compilier user-interface design has been that (some) compiliers will actually allow you to put your keywords and comments in color! (duh!)
      If we are ever going to increase the productivity of programmers to even remotely match the vast increases in price/performance of the the hardware then we must be willing to spend large amounts of time energy and money to develop new and better approaches to writing software code.
      We must abandon our kilobyte mentality to gigabyte technology!
      As an example of a different approach, has anyone considered using Chinese characters arranged in a three-dimensional grid as a method of doing syncronous parallel programming? Have each character represent a complete function and have their placement in the 3-D grid space represent the point in the algorymthic process that the function should be complete. The compilier would either create the machine language or suggest other arrangements of the parallel process by rearranging the Chinese characters in the 3-D user interface.
      (The fact that it sounds weird is not important. What is important is that any new idea that can help improve the productivity of programmers should be considered, regardless of how strange it may sound at the present time)

      Thank you,

    9. Re:how long by jonadab · · Score: 2, Interesting

      Morphology? In computer languages? Name an instance. The closest
      thing I've seen to that are the sigils in Perl (where %foo can
      become $foo when you access an individual value and @foo when you
      access a slice), and even that is going away in Perl6. Besides,
      that's not really even morphology so much as inflection. Real
      morphology would be if spellings of words mutated not based
      on meaning but on the adjascent words, or if attaching an affix could
      cause changes in the spelling of the rest of the word. This happens
      quite a bit in natural language, but I don't know of a single case
      of it in any computer language.

      Actually, I'm now trying to imagine what that would be like...
      and I think I'm getting the willies.

      --
      Cut that out, or I will ship you to Norilsk in a box.
  5. Aliens by GnuVince · · Score: 3, Funny
    I liked the part about aliens:

    Presumably many libraries will be for domains that don't even exist yet. If SETI@home works, for example, we'll need libraries for communicating with aliens. Unless of course they are sufficiently advanced that they already communicate in XML.

    Let's hope it's not Microsoft's XML, because that could cause a problem with communication:they might say "We come in peace" and start shooting at us with lasers and everything!

  6. No current languages will exist.. by SystematicPsycho · · Score: 4, Funny

    When quantum computers come into the picture a new type of programming language and way we think about computers will emerge. Bit shifting will especially be different, it will be called... QBit shifting.

    --
    Analytic & algebraic topology of locally Euclidean meterization of infinitely differentiable Riemmanian manifold
    1. Re:No current languages will exist.. by Dethpickle · · Score: 2, Funny


      Right.... What's a QBit?

  7. Re:I know! by joeblakethesnake · · Score: 4, Funny

    that's VisualJavaC++.Net#

  8. Re:I know! by `Sean · · Score: 3, Funny

    that's VisualJavaC++.Net#

    That's what I was going to post, but I didn't want to give Microsoft any ideas!

  9. Convergence by archetypeone · · Score: 2, Insightful

    The evolution of languages differs from the evolution of species because branches can converge...

    For species branches can converge too - it's just kind of weird...

    1. Re:Convergence by the_consumer · · Score: 2, Funny

      For species branches can converge too - it's just kind of weird

      So you've been getting that xxx farm girl spam too...

      --
      "If you're thinking what I'm thinking, you're right." -
  10. dead-end? by xv4n · · Score: 2, Insightful

    Java will turn out to be an evolutionary dead-end, like Cobol.

    dead-end? Java has already spawned javascript and C#.

    1. Re:dead-end? by Billly+Gates · · Score: 4, Informative

      javascript was orignally called livescript. Sun licensed java to Netscape for free under the condition that they change the name livescript to javascript.

    2. Re:dead-end? by shemnon · · Score: 4, Insightful

      Sorry, Wrong and Wrong.

      Comparing JavaScript and Java is like comparing a Shark to a Dolphin, quite different actually even though both animals live in the sea, and both languages use the letters J A and V. Both have cariovascular systems and both use variables and control structures. But that is basically where the similarities end.

      JavaScript actually started life inside of Netscape as LiveScript, and durring the Netscape 2.0 time frame was re-named to JavaScript to ride the Java bandwagon, but thre is no realtionship at all beyond that. Compile-time type saftey? Java yes JavaScript no. Prototypes? JavaScript yes Java no. eval() of new programming code? One but not the other. Interface inheritance? Again. First Class Methods? yep, not both. Bones? Sharks no Dolphins yes (teeth don't count).

      Now C# and Java, they are at best siblings but java did not beget C#. The namespace structure is straight from Ansi C++, and the primative types include Cisims like signed and unsigned varieties. You don't shed a tail and then grow it back further down the trail. The comparison here is alligators and crocidiles. Very similar but one did not beget the other, it was a closer common parent than the sharks and dolphins.

      --
      --Shemnon
  11. AI by Anonymous Coward · · Score: 2, Interesting

    In 100 years, I would expect computers to be writing it's own code. And rewriting it agian to evolve.

  12. Best quote from the article by SeanTobin · · Score: 4, Insightful
    Who will design the languages of the future? One of the most exciting trends in the last ten years has been the rise of open-source languages like Perl, Python, and Ruby. Language design is being taken over by hackers. The results so far are messy, but encouraging. There are some stunningly novel ideas in Perl, for example. Many are stunningly bad, but that's always true of ambitious efforts. At its current rate of mutation, God knows what Perl might evolve into in a hundred years.
    --
    Karma: SELECT `karma` FROM `users` WHERE `userid`=138474;
    1. Re:Best quote from the article by SeanTobin · · Score: 4, Funny
      What will perl look like in 100 years?
      #/usr/bin/perl
      #
      # Hello_world.pl
      #

      use uberstrict;
      use all_warnings;
      use diagnostics_and_repair;
      use linux::registry;

      use language_id qw(language);
      use DBI;

      my $dbinfo=new linux::registry;
      my $dbh = DBI->connect(
      "DBI:"
      . $dbinfo->{database}->{type} . ":"
      . "hello_world"
      . ";host="
      . $dbinfo->{database}->{host} . ";",
      $dbinfo->{database}->{username},
      $dbinfo->{database}->{password}
      )
      or die "Severe configuration error: " . DBI->errstr;

      my $lang_query=qqq(SELECT `translated_text` from `hello_world` where `language`=? LIMIT 1;);
      my $query=$dbh->prepare($lang_query);
      $query->execut e(&language);

      $output=$query->fetchrow_array();

      print $output[0];

      exit or die "exit failed";
      --
      Karma: SELECT `karma` FROM `users` WHERE `userid`=138474;
    2. Re:Best quote from the article by lostboy2 · · Score: 3, Informative
      What will perl look like in 100 years?

      Ha. I always thought it would look more like:
      #!/CowboyNeal/bin
      use CowboyNeal;

      my $CowboyNeal;

      foreach $CowboyNeal (@ARGV) {
      $CowboyNeal || die "You insensitive clod!";
      $CowboyNeal =~ s/[^CowboyNeal]/CowboyNeal/gi;
      push @_, $CowboyNeal;
      }
      print @_;
  13. Why Change? by jetkust · · Score: 2, Insightful

    Languages will change when computers change. Languages are driven by machine instructions which are mathematical operations done in sequence. If this doesn't change in 100 years, why would we not use C in 100 years?

    1. Re:Why Change? by GnuVince · · Score: 2, Insightful
      The world is getting faster and faster and faster (and so are computers) and people want things faster. So the speed of C will not be as important as the speed of development of a software:

      Boss: I want this software written in 2 hours!
      C programmer: Hum... 2 hours on Pluto?
      Blub programmer: It'll be done in one hour!

      Also, we will want safer languages, because more and more things will rely on software and we don't want crackers to mess things up, do we?

    2. Re:Why Change? by Arandir · · Score: 2, Insightful

      If we look at the last 100^H^H50 years of programming, we can predict what the next 100 years will bring:

      Safer languages. Forget typesafe languages, we'll have typeless languages. And then the algorithms will be intensely abstracted as well. We'll have functional composition with a usable syntax. We'll create GUIs by overloading the + operator to handle components. And of course, automatic runtime code reuse will be an assumed feature of the language.

      And of course, the past fifty years teaches us that it won't be free. The personal computer of 2100 will have 100 Zigs of RAM, with 1024 parallel SMB processors running at 100.33 Zigahertz, and a display with 128Zps framerate. But the languages of the future will suck up those resources faster than you can upgrade your box. And .NET2100 applications will still run like a dog.

      And the college kids of 2100 will wonder how they ever managed to fit a Linux distro in a 5 DVD set, or how people ever managed to communicate over a 8Gbps connection.

      --
      A Government Is a Body of People, Usually Notably Ungoverned
    3. Re:Why Change? by __past__ · · Score: 2, Insightful

      Still trying to get the same old program to run without coredumps, probably.

  14. The horror by Chagatai · · Score: 4, Funny
    If the children are our future, then they will be designing the future languages. This is horrible. Can you imagine the future code?

    VIOD THING (OMFG!!!1 LOLOLOLOOL!!!)
    INIT HAX0R N00B!!!
    WHIEL STFU DO
    GOTO 10
    DOEN

    --
    --Chag
  15. Awareness... by dmorin · · Score: 4, Insightful
    I know that's a scary word because it sounds like "self-aware". But I expect that in 100 years one of the inherent aspects of any computer language will be in detecting and working with other devices in a robust manner. In other words, being aware of what is around the programmed device. Not requiring a mandatory connection of type X. Instead I'm thinking about a device that can run just fine by itself, and then if another device of the same sort happens to come within 10 feet, then maybe they automatically attempt some sort of handshake (with encryption up the wazoo, of course) and then have the option of communicating. This would be useful for automatic transmittal of business cards, appointment schedules, and so on. Or it could be more of a client/server thing, where devices that do not have the power to get a certain job done will just naturally plug into "the grid" and request more power. The device won't have to deal with where the computing power comes from or how it is distributed.

    Imagine cars that, before changing lanes, signal to the surrounding cars' navigation systems and they work out for themselves how to let the car into the lane. A computer can be told to slow down, rather than speed up, when someone wants to change lanes. Or detectors in the dotted yellow lines that sense when you changed lanes without signalling, and alert the traffic authority to bump your points (ala Fifth Element).

    I always liked the idea of my PDA phonebook being more of a recently-used cache of numbers instead of a local store. I just punch up a number. If it's one of my commonly used ones, it comes right up (and dials, of course). But if it's not, then my PDA connects to the phone company, gets the information (and probably pays the phone company a micropayment for the service) and now I have that number locally on my PDA until it gets scrolled off if it's not used much.

    Also I expect lots of pseudo-intelligent content filtering software. You'll get 1000 emails a day and your spam filter will not only remove 99% of them, but it will also identify and prioritize the remaining ones. In order for this to be useful there needs to be languages that deal with expression of rules and logic in a meaningful way (far more than just and or not). No one 100 years from now will say "if subject ~= /*mom*/" (or however the hell you say it), they will expect to say "Give email from mom a higher priority", or sometihng very close.

    1. Re:Awareness... by ekephart · · Score: 2, Interesting

      Imagine cars that, before changing lanes, signal to the surrounding cars' navigation systems and they work out for themselves how to let the car into the lane. A computer can be told to slow down, rather than speed up, when someone wants to change lanes.

      Can we not do this now? All planes have systems that direct them away from other planes when they get too close. If you mean that this will be done without a connection between said objects, then there must be some set of rules that are followed. Very similar to those that we "intelligent" beings use when we drive. For instance:
      -I signal to change lanes
      -Person in lane over decides whether to let me in
      -If I see them back off a bit then I proceed, if the speed up then I get behind them

      Everything is logic based. In addition, today we do deal with logic in meaningful ways. What's worth remembering is that all logic is based on AND OR NOT. You can derive any logical expression from these operators. For instance:

      R - S = R AND (NOT S).

      Essentially "Give email from mom a higher priority" would boil down to the same logic as "if subject ~= /*mom*/" in the same way that printf("Hello World\n"); is just a bunch of instructions and addresses is just a bunch of 0s and 1s.

      --
      sig
    2. Re:Awareness... by Kallahar · · Score: 4, Interesting

      If you're going to have the cars sort themselves out, why bother with signals at all? If everything is guided by GPS, why have headlights? If it's not the human doing the driving, why have traffic laws that are there to punish human errors?

      Travis

  16. Evolutionary dead-end? by Mxyzptlk · · Score: 3, Interesting

    When I say Java won't turn out to be a successful language, I mean something more specific: that Java will turn out to be an evolutionary dead-end, like Cobol.

    Er... I don't think that Cobol is an evolutionary dead-end; in the best world, it would be extinct, but it isn't. What makes a language widely used is something that we can't predict right now - we have to watch it evolve over time, and as it grows and matures look at different aspects.

    Take architecture for example - new buildings are loved the first five years because of their freshly introduced ideas. After that, all the problems start to appear - mildew problems, asbestos in the walls, and so on. During the next ten years, the child diseases are fixed. It is only a HUNDRED YEARS after the new building (or in our case, the new programming language) can be properly evaluated. The language/building then has either been replaced, or it has survived.

    So - the only proper way to measure the successfulness of a programming language is to measure its survivability. Sure, we can do guesstimates along the way:

    During introduction: Does the language have a good development environment? Is the language backed/introduced by a market leader?

    Somewhere during the "middle years" (after about ten years): Does the language have a large user base? Does the language have a large code base?

    After twenty/thirty years: ask the programmers if it really is maintainable...

    Well - you get the picture! Predicting the survability of something more than five years into the future is impossible, I'd say.

    1. Re:Evolutionary dead-end? by cthlptlk · · Score: 2, Insightful

      [OP]When I say Java won't turn out to be a successful language, I mean something more specific: that Java will turn out to be an evolutionary dead-end, like Cobol.

      Er... I don't think that Cobol is an evolutionary dead-end; in the best world, it would be extinct, but it isn't. What makes a language widely used is something that we can't predict right now - we have to watch it evolve over time, and as it grows and matures look at different aspects.

      "Extinct" & "evolutionary dead-end" aren't quite the same; the dinosaurs are extinct, but there are species today evolved from dinosaurs, like birds.

      Maybe nobody uses algol now, but algol has living descendants. Cobol doesn't, and I think it's pretty safe to say that there won't come a time when someone says "hey, let's use the cobol paradigm!"

  17. Quantum Packages? by Anonymous Coward · · Score: 2, Funny

    Imagine debugging a quantum package - it could exist and not exist at the same time. probably.

    You'd get errors like :

    error in com.quantum.package:453 - classProbablyNotFound exception

  18. VB Problems by nigel.selke · · Score: 2, Interesting
    Smarter compilers and more powerful hardware will definitely negate the need for strongly typed and down-to-the metal languages that we've seen in the past to some extent, but VB has several limitations that will prevent it from taking over other languages:
    Lack of portability This will become increasingly important as companies and inviduals move away from Microsoft as Microsoft pushes its luck further and further by strangling the market. Basic sytax, hacked OO The use of Basic syntax can cripple larger projects, add to this the lack of proper OO in VB, and you have a problem. Too many power-user addons VB has become a language for people who just want to buy third party addons and plug them in. While this is fine theoretically, it makes the program segment's modules difficult to integrate with the rest of the project, as well as encouraging lazy practices or even lack of knowledge in the programmer.

    The only way VB will retain any large number of its current userbase is by being completely committed to the .NET infrastructure.

    Meanwhile, languages like Java, Python, Perl and PHP will continue to grow and gain more and more users amoung tech savvy individuals.
    --

    We hang the petty thieves, but appoint the great ones to public office. - Aesop

  19. Waste of Time by tundog · · Score: 3, Insightful

    The author starts be describing the effect of moore's law on computing power (i.e. computers will be wicked fast)and then starts ranting about how today's constructs are so inefficient, then admits that inefficiency won't really matter because computers will be wicked fast (And it takes him half the article to impart this wisdom).

    huh!?!?

    This is the kind of mental constipation that is better left for blog sites.

    Somewhere there is parallel between the logic in this article and the dot.bomb busniess model.

    --
    All your base are belong to us!
  20. Re:Quantum Language by NetSettler · · Score: 4, Insightful

    I def. think that a new languange based on quantum computing will be at the forefront.

    If after generations and generations of computers, we are still teaching people to talk in computer terms and not yet teaching computers how to talk in people terms, we'll have gone the wrong direction.

    It doesn't matter if quantum technology is used or not, for the same reason as it doesn't matter whether a brain is a parallel or single threaded machine, whether it's made of carbon-based or silicon-based technology, etc. What matters is that it can talk to you, can understand you, and can improve life.

    If you want to know what computer languages should and hopefully will look like in the future, you have only to watch Star Trek. I'm not kidding. The desire to pack computer use into a short TV program has led the authors of that show and shows like it to pare out all but the absolute essentials of describing what you want the computer to do. That is what computer programming should be like, since that's what people programming is like. People don't put up with excess verbiage, and neither should computers.

    --

    Kent M Pitman
    Philosopher, Technologist, Writer

  21. History and Future by AbdullahHaydar · · Score: 5, Interesting

    This is a really interesting paper on the history and future of programming languages. (Check out the history chart in the middle....)

    --


    Suicide Booth: You are now dead! Thank you for using Stop and Drop, America's favorite since 2008.
    1. Re:History and Future by AbdullahHaydar · · Score: 4, Informative

      I forgot to mention that it was written in 1972 and predicts a few of the occurences since then...

      --


      Suicide Booth: You are now dead! Thank you for using Stop and Drop, America's favorite since 2008.
  22. I wouldn't read too far into this article... by Pollux · · Score: 4, Insightful

    I think that it would be better to call this article "Where Programming is headed" rather than "The Hundred-Year Language". He tries to justify how he can predict the language 100 years into the future...

    It may seem presumptuous to think anyone can predict what any technology will look like in a hundred years...Looking forward a hundred years is a graspable idea when we consider how slowly languages have evolved in the past fifty.

    Hmm...funny, fifty years ago, if I remember my history (since I wasn't alive back then), those relay computers needed rolls and rolls of ticker-taped punch holes to compute math. The language was so-low-level...even x86 Assembly would have been a godsend to them. And he considers something like Object-Oriented Programming a slow evolution?

    All he's doing in the article is predicting what languages will be dead in the future, and which languages won't be. For example, he says Java will be dead...

    Cobol, for all its sometime popularity, does not seem to have any intellectual descendants. It is an evolutionary dead-end-- a Neanderthal language...I predict a similar fate for Java.

    I'll not go there, because predicting the demise of Java is opening another can of worms. But let's just say that he really doesn't support his argument with anything other than anecdotal opinion.

    I say read his article in jest, but don't look too deep into it.

    1. Re:I wouldn't read too far into this article... by eMilkshake · · Score: 2, Informative
      From http://www.legacyj.com/cobol/cobol_history.html:
      In 1952, Grace Murray Hopper began a journey that would eventually lead to the language we know as COBOL.


      Fortran dates to 1954.


      So, there are 50 years of computer language.

    2. Re: I wouldn't read too far into this article... by Black+Parrot · · Score: 2, Informative


      > And he considers something like Object-Oriented Programming a slow evolution?

      When you consider that it is just a metaphor for refinements of pre-existing ideas such as data hiding, which in turn are refinements of pre-existing ideas such as structured programming, which in turn are refinements of pre-existing ideas such as "high level" programming languages, ...yes, it has been a slow evolution.

      See past the hype.

      --
      Sheesh, evil *and* a jerk. -- Jade
    3. Re:I wouldn't read too far into this article... by Anonymous Coward · · Score: 5, Insightful

      no, you don't remeber your hist very well at all.

      using round numbers, he is talking about the fifties, although really he probably wants to include the sixties.

      So what did we have? Among others: Fortran, which is still around and has influenced many designs. Algol, which begat c, java, c++, c#. Lisp, which introduced FP and most (certainly not all) of the interesting ideas that somewhat mainstream languages like python, ruby, perl are starting to pick up on 30+ years later.

      I know you weren't paying attention, but OO came in the 60's, and was developed *far* beyond anything seen today in mainstream production languages by the early 80's. (smalltalk, New Flavours, CLOS)

      Most of what mainstream programmers think of as the history of language ideas is complete drek, because they make the mistake of thinking that the first time they see a company hyping an idea has any relationship to when the idea was arrived at.

      If you had actually read the quoted sentenc fo comprehension, you would understand that he didn't say that Java would be dead, he said that it was an evolutionary dead end.

      Not the same thing. Java is a fairly direct evolutionary descendant of Algol. Cobol, a contemporary of Algol, has no evolutionary descendants.

      What he said is that the languages of 100 years from now will not *descend* from Java, any more than the languages of today descend from Cobol. I wouldn't be surprised if there were Java programs around in 100 years, but that is the nature of legacy systems, not an interesting insight.

    4. Re:I wouldn't read too far into this article... by MobyTurbo · · Score: 3, Insightful
      It may seem presumptuous to think anyone can predict what any technology will look like in a hundred years...Looking forward a hundred years is a graspable idea when we consider how slowly languages have evolved in the past fifty.
      Hmm...funny, fifty years ago, if I remember my history (since I wasn't alive back then), those relay computers
      Actually, relay computers were 1930s. They were using vaccum tubes in the late 40s, and were less than a decade away from transistors fifty years ago; not that they weren't just as primative.
      needed rolls and rolls of ticker-taped punch holes to compute math.
      Punch cards were a limit IBM placed on the technology because IBM thought compatability with their previous non-computer automated machines that used punch cards would be a big plus in selling them to existing clients. Actually IBM's competition, using magtape, had a better form of input/output; IBM set back the computer industry years in doing this.
      The language was so-low-level...even x86 Assembly
      One thing you've got to understand about Paul Graham is he is, for better or for worst, a big fan of LISP; a language that began in 1958 and is still used in Artificial Intellegence and other things (like Orbitz and Paul Graham's own Yahoo! Store) today. Since LISP has a lot of ability to use abstraction, and object oriented programming is a narrower level of abstraction, it does seem that OO isn't so revolutionary. (Even if you go by OO history alone specifically without recourse to comparing it with LISP, it is over 30 years old - Simula was written in the late 60s.)
  23. Re:Aliens and XML by damas · · Score: 2, Insightful

    well, I believe XML was invented by aliens... and not very sane ones

    what's wrong with

    alien.language = "ptuh"
    ptuh.language.family = {"ptuh", "XML"}

  24. On natural language... by dmorin · · Score: 4, Insightful
    I think that the question of whether natural language is the "way to go" misses out an important distinction. There will always be users of technology, and creators of new technology, and they must speak different languages. I do not need the same skills to drive a car as I do to build an engine. Being able to type does not make me a novelist. There are two different cultures at work.

    Having said that, I expect that the user language should certainly be natural language -- the "computers should understand people talk, not the other way around" argument. People know what they want out of their machines, for the most part. Whether it is "change my background to blue and put up a new picture of the baby" or "Find me a combination of variables that will result in the company not failing with a probability of greater than 90%", people want to do lots of things. They just need a way to say it. Pretty much every Star Trek reference you'll ever see that involves somebody talking to the computer is an input/output problem, NOT the creation of a new technology.

    It's when you build something entirely new that you need a new, efficient way to say it. Anybody remember APL? Fascinating language, particularly in that it used symbols rather than words to get its ideas across (those ideas primarily being focused on matrix manipulation, if I recall). Very hard for people to communicate about APL because you can't speak it. But the fact is that for what it did, it was a very good language. And I think that will always hold true. In order to make a computer work at its best, speak to it in a language it understands. When you are building a new device, very frequently you should go ahead and create a new language.

    1. Re:On natural language... by Kazoo+the+Clown · · Score: 2, Interesting

      People know what they want out of their machines, for the most part.

      Dang, what dream-world do you live in? I work with people all the time that have NO idea what their computer is capable of doing for them, and feel the need to conform to what they think it expects because they have no idea what *they* can expect. In the future this may change somewhat, but even besides that, most of them don't really know what solution they need because they really don't understand the problem to be solved (just that there is a problem to be solved) and must *discover* more information about the problem.

      Let's explore the implications of this a bit. Suppose we have a scenario:

      1. Human states problem: "I need an accounting system for new company XYZ that is starting up. It is a widget manufacturing business that should be able to grow to the size of, say-- IBM with sales, parts supply and support offices all over the world."

      2. Computer says "OK, done."

      3. Human either spends months discovering what the computer's assumptions are about how the company is to operate and then either adjusting the companies operations to conform (thus making it just like every other equivalent business in the world), OR correcting the programs misconceptions so that it will conform with the companies operation (thus preserving some value added that the companies founders have with regards to new ideas of how to run the business) OR some combination thereof.

      Frankly, I don't see any version of step #3 to be particularly effective. Of course, how effective it is may be less of the point than how easy it is to use, but it doesn't strike me as being particulary easy to use either. And this is just a scenario including a relatively common and (presumably) understood problem. What happens when the nature of the problem is not such that there are preconcieved assumptions regarding it that can be leveraged as in this case? I can tell you what happens, the human spends all kinds of time discovering more about the nature of the problem and possible solutions and their implications and side-effects, pretty much like things are today. Sure, new tools will make the process easier and may include spoken input, but all this talk about "human language" interface is mostly utopian ignorance-- you'll have to fix the problems in human language first, in which case you're still "making" the human conform to the computer. Humans can't even talk to *each other* with much understanding, when the misunderstanding a computer is capable of is in the mix it is not going to be a very useful way to solve problems.

      Some people may prefer an English interface, but those will be the novice users for the most part. I can type faster than I can speak, and my typing isn't affected by the level of background noise and interruptions I may receive. As much as some tried to invent alternatives for the keyboard (such as the mouse), virtually none have eliminated the need. I have 10 fingers, not just *one* and know how to use them, and alternative inputs must compete with that. The novice who can't type may prefer using a mouse or some other alternative to do everything. "Ease of use" is desirable for novices, and will always be there, but it's not equivalent to "most efficient interface" between a computer and a knowledgable and/or trained user. And the thing about novices is, they don't all stay novices forever-- though some apparently, may prefer to.

  25. Not long... by MosesJones · · Score: 3, Informative


    In fact never. Because while its okay human languages have a few problems

    1) Redundancy, far to many ways to say or do one thing

    2) Ambiguity, "1 may be equal to x" "Sometimes allow the user to do this if they aren't doing something else that might conflict"

    So what you might get is a restricted language with restricted terms that could help. But even these tend to fall down, the first UML spec was written using such a language but this was abandoned for the more formal UML language as the inherent ambiguities of languages couldn't be overcome.

    So basically you might have some mechanism of translating from formal into informal but the real work will be done in a formal manner, as now, as ever because at the end of the day....

    Who wants to rely on a system that implements "sometimes" ?

    --
    An Eye for an Eye will make the whole world blind - Gandhi
    1. Re:Not long... by bmj · · Score: 3, Insightful

      In fact never. Because while its okay human languages have a few problems

      Well, yeah, but doesn't a computer language suffer from the same pitfalls? If that isn't the case, why do languages tend to "evolve" over time? Why are new languages that borrow elements from other languages so prevelant?

      1) Redundancy, far to many ways to say or do one thing

      Isn't one of the driving principles of Perl "There's more than one way to do it"? Some say this is one of Perl's best feature, other's say it sucks.

      I won't argue with the point of ambiguity. You can remove ambiguity from a "spoken" language by applying rules to it. I do think we're quite far away from being to "speak" a program, but that's because we as a culture have moved away from a _grammar_ of English. Check the courses in a university and see what first year English and Linguistic students are taking. It's not Grammar, it's Grammars. Standard written English is a thing of the past. So we won't base a language on how we actually use our language, but we could base a language on certain grammars of the language. And, isn't that something else that languages like Perl and Python try to do? They try to create more "readable" programs?

      --
      Whereof we cannot speak, thereof we must be silent. --Ludwig Wittgenstein
  26. Types by jameson · · Score: 2, Interesting

    "For example, types seem to be an inexhaustible source of research papers, despite the fact that static typing seems to preclude true macros-- without which, in my opinion, no language is worth using."

    This bold statement is not only wrong (cf. Peyton Jones' latest work on macros in Haskell), but also misleading. Let's start off with some opinion: In my opinion, no language without static typing is worth using. The reason is simple: Because I am human. I make mistakes. And I don't want to spend the rest of my life writing test suites to check for errors which even trivial type systems can detect.

    I agree with one thing: Languages will become simpler on a mathematical level. Anyone who has used ML or Haskell will have noticed how much easier these are to understand in comparison to any imperative language out there (and, by the way, in Haskell, Strings are lists of characters). But, at the same time, I truly hope that mechanisms for proving properties about programs will become not only more powerful, but also more widespread. I would like to have static verifications of my pre- and postconditions. I would like to verify that the result of my 'sort' function returns a permutation of its input for which each element is less than or equal to its successor. These are the things I'm looking forward to seeing in the future.

    1. Re:Types by William+Tanksley · · Score: 2, Insightful

      I'm not sure whether I agree with you or not. On the one hand, I really like strong static typing; it's worked well for me. On the other hand, my experience and the experience of others I've seen is that dynamicly typed languages are not only more fun to program in, they produce good results faster.

      My theory is that this is just bad implementation on the part of the static languages (this is obvious with C++, less obvious with ML, subtle with Haskell); but I don't know this, it's only a suspicion.

      I don't want to spend the rest of my life writing test suites to check for errors which even trivial type systems can detect.

      Put that the other way around -- do you want to spend the rest of your life working against strong typing systems which only detect errors that even the simplest test suite would automatically find?

      You ARE writing those test suites anyways, right? Because there are errors that NO static type system can ever find but a simple test can.

      -Billy

    2. Re:Types by jameson · · Score: 2, Insightful

      On the other hand, my experience and the experience of others I've seen is that dynamicly typed languages are not only more fun to program in, they produce good results faster.

      Hmm, my experience is slightly different. The 'fun' part is, of course, rather subjective-- I find dyanmically typed languages more frustrating, which is why I personally wouldn't agree with that, but, of course, YMMV-- but I definitely disagree about the part with "good results being produced faster".
      They do produce results faster, often even reasonable results. But good results (i.e. stable code) take much longer to achieve, in my experience.

      Put that the other way around -- do you want to spend the rest of your life working against strong typing systems which only detect errors that even the simplest test suite would automatically find?

      I've rarely had to "work against" strong type systems in the past. Sufficiently expressive type systems are important for this to make sense, I'll admit that; it requires a certain kind of thinking to be able to make use of strong typing effectively. This restriction on "free thought" may be what people find most offensive, but I'm not sure.

      Regarding test suites: It is very hard to construct (for a non-trivial program) a test suite that achieves complete code coverage (recall that you'll want to check all of your error and special case handlers). Right now, test suites are the most reasonable approach to handling properties beyond the capabilities of type systems in languages we can come up with ("Does this function terminate? Does the sequence of file system updates it performs correspond to what I want it to do?"), and they are certainly a good complement to static checkers. But they rarely test all of the relevant properties of a program; as such, the neccessity for implementing a test suite can be considered as a sign of weakness of static checking. (That doesn't mean they should be omitted if static checking fails-- that'd be dishonest.)

      There are errors which no static type system or static checker will be able to find (thanks to Goedel ;-) but that doesn't mean that we should give up on static checking-- simply because no test suite writer will ever be able to test for all the things that fall out of a static checker for free.

      In conclusion, I believe that we need static typechecking, static checking in general, and test suites for everything we cannot formalise (for whichever reason) if we want to ever resolve the "software crisis". Without any of these, we'll just keep inventing more crappy code.

  27. Re:Lisp... by NetSettler · · Score: 3, Insightful

    I don't think it's the first order functional nature of Lisp that has allowed it to survive, but rather the "late binding" nature of it.

    Static, strongly-typed languages, make the assumption that everything that needs to be known about the world is knowable at compile time. Such programs need to be recompiled (at least) and rewritten (often) because the world changes and either the source program itself or its compiled form needs to accomodate that change.

    Lisp, because it delays many decisions until runtime, and because its runtime tagging accomodates datatypes that are not among the set that was declared at compile time, naturally accomodates changes in the environment around it, and naturally survives well during transitions between old and new ways to do things.

    Static languages often breed static ways of thinking, and often need new static specifications at regular intervals to accomodate the mismatch with how the world really is. Dynamic languages breed dynamic thinking, which (I claim) is more robust over time.

    --

    Kent M Pitman
    Philosopher, Technologist, Writer

  28. OOP by samael · · Score: 2, Insightful
    I don't predict the demise of object-oriented programming, by the way. Though I don't think it has much to offer good programmers, except in certain specialized domains, it is irresistible to large organizations.


    Where OOP comes into it's own, in my experience, is with GUIs. The ability to say:

    If ThisScreen.Checkbox.IsTicked
    ThisScreen.OkButton.Disabled = True
    Endif

    is immensely useful. Similarly, the ability to change the definition of your master screen template and have all of the other screens take on it's new properties is something that OOP is designed to allow you to do.

    Similarly, anything where you tend to access things that act like objects in the first place suit it. Being able to say

    CurrentDocument.Paragraph(1).Bold= True

    or

    Errval=MyDatabase.SQL("Select * from mytable where name='Andrew'")
    Print MyDatabase.RecordCount

    has made my life easier on numerous occasions. There are certainly non OO methods of doing the same thing, but I've never found them as flexible.

    People who insist on making _everything_ an object, on the other hand, are idealists and should be carefully weeded from production environments and palced somewhere they'll be happier, like research.
  29. Notation by hey! · · Score: 3, Insightful

    Lisp was a very early, successful language, because it was close to a mathematical notation and easy to implement on primitive computers. I think the uathor expects Lisp to remain a vital evolutionary branch because of its mathemtical roots.

    I'm not too sure though.

    A programming language is a notation in which we express our ideas through a user interface to a computer, which then interprets it/transforms it according to certain rules. I expect that a lot will depend upon the nature of the interfaces we use to communicate to a computer.

    For example, so far as I know people never programmed in lisp on punch cards; it doesn't fit that interface well. It was used on printing terminals (for you young'uns, these were essentially printers with terminals). Lisp fit this interface well; Fortan could be programmed either way.

    If you look at languages development as an evolutionary tree, Python's use of whitespace is an important innovation. However it presupposes havign sophisticated syntax aware editors on glass terminals. It would not have been convenient on printing terminals. Perhaps in 2103 we will have "digital paper" interfaces, that understand a combination of symbols and gestures. In that case white space sensitivity would be a great liability.

    In my mind the biggest question for the future of languages is not how powerful computers will be in one hundred years, but what will be the mechanics of our interaction with them? Most of our langages presume entry through a keyboard, but what if this is not true?

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    1. Re:Notation by rabidcow · · Score: 4, Insightful

      I think the uathor expects Lisp to remain a vital evolutionary branch because of its mathemtical roots.

      I think he expects it to remain a vital branch because recent languages have been more and more like lisp. If lisp doesn't directly beget new, highly popular languages, lisp's features will be (and have been) absorbed into whatever does become popular.

  30. What about ASM? by siliconwafer · · Score: 2, Interesting

    Upper level languages will change. But what about Assembly? What about programming for embedded systems?

    1. Re:What about ASM? by BenjyD · · Score: 2, Interesting

      In a hundred years time, the cost of processing power will be likely be *much* lower. The price difference between putting a 1 MIPS or a 10 GigaMIPS processor in a toaster will be in the order of a fractions of a pence.

      The few remaining areas for ASM programming - embedded, SSE-like optimisations - are being eroded gradually as processors and compilers get better.

  31. My prediction. by An+Onerous+Coward · · Score: 3, Interesting

    Try this on for size: In 100 years, computer languages won't exist, or at least won't be used for anything but toy programs. Programs will be created, tested, and debugged through genetic algorithms. Nobody programmed them, nobody is exactly sure how they do what they do, and it works so well that nobody really cares to find out.

    We're already to the point where it's absurd for a single person to understand the whole of a software project. Things are only going to get worse from here, and the only way out is to let the computers manage the complexity for us. As computers become faster, they'll be able to test out an ungodly number of permutations of a program to see which ones perform the fastest, or give the best results.

    Just a speculation. I don't wholeheartedly believe what I just said, but I think it's a bit silly to simply assume that programming languages will be around forever.

    --

    You want the truthiness? You can't handle the truthiness!

    1. Re:My prediction. by zCyl · · Score: 2, Insightful

      In 100 years, computer languages won't exist, or at least won't be used for anything but toy programs. Programs will be created, tested, and debugged through genetic algorithms.

      I think this is sort of like saying 50 years ago that programming won't exist in the year 2000 because almost no one will use machine code anymore.

      I fully expect that in 100 years, computers will be able to do much of what we currently consider programming faster than humans can. The act of programming, and thus programming languages in general, might evolve into a higher level way of describing the specifications and behaviors of a program, without directly specifying what are now considered implementation details. In this way, a 10 year old could write a bug-free web browser in an afternoon, simply by specifying what the features should be and what type of layout it should have.

  32. Abandon complex structures? Never! by unfortunateson · · Score: 2, Interesting

    The article seems a bit naive about data structures and their evolution into objects.

    Strings aren't lists, they're structures.

    Most strings use in programs is a holdover from teletype-style programming, where all you could display is a short (ahem) string of characters. Today's string use is a label to a data item, a menu item on a menu, a data object in a domain.

    XML -- as clunky as it can seem -- and XUL in particular, are ways of describing user interface to a system as a tree of objects.

    So I don't want lists of characters, I want associative structures of objects which can be of many different types, used in the manner required by the program (it's a string, it's a number, it's a floor wax, it's a desert topping).

    I'm trying really hard to avoid saying "object-oriented," but objects will become more complex and more abstract. Computers of the future may not have to worry about pixels in an image, but rather know the object itself, where a bitmap is just an attribute of the thing.

    Perhaps driver- and compiler-writers will still need stripped-down languages for efficient access to hardware, but as an app programmer and end user, I want the computer to handle statements like,

    BUY FLOWERS FOR ANNIVERSARY

    Currently, that would be something like
    event("Anniversary").celebrate.prepare.purch ase($f lowers)

    That's not nearly abstract enough.

    --
    Design for Use, not Construction!
  33. Methinks he was wrong on one point by MickLinux · · Score: 3, Interesting
    The evolution of languages differs from the evolution of species because branches can converge. The Fortran branch, for example, seems to be merging with the descendants of Algol. In theory this is possible for species too, but it's so unlikely that it has probably never happened.

    Ummm... how about lichen? our mitochondria? What about the parasitic relationships that become mutually beneficial, such as the numerous bacteria in our gut and on our skin, and then eventually become necessary for life?

    Merging actually does happen -- it just doesn't happen in the way he was thinking, that DNA become identical and cross-species fertility occurs. Rather, the two organisms live closer and closer, until they merge.

    Come to think of it, although it isn't on the species level, the concept of merging species isn't too different than sexual reproduction.

    --
    Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
  34. Gaping Hole - Design Languages by Saige · · Score: 2, Interesting

    Interesting article, but I think it had a serious flaw - by assuming that programming languages in the future are just going to extend the current model even further.

    Some of us working in the telecommunications industry are already familiar with SDL (Specification and Description Language) as a tool for designing and auto-coding software. Yes, auto-coding. The SDL design software lets us design a system graphically, breaking it up into sub-components and specifying message flows between those components, and defining state machiens for handling these messages.

    Developing software in such manner usually requires a very little coding, as the design tool will turn the design into code. Coding may be required for interfacing with the OS or other entities, though that's improving also.

    I'm starting to think as such tools mature, they're going to be the next step up, like the way programming languages were the step up from coding in assembly. They are less efficient, just as BASIC or C is less efficient than pure assembler, but they allow greater focus on a solid and robust design and less requirement to focus on repetitive details.

    Imagine being able to take out the step of having to go from a design to code - focus on the design, and you're done.

    --
    "You know your god is man-made when he hates all the same people you do."
  35. In the future... by mattsucks · · Score: 3, Funny

    In the world 100 years from now, you don't program the computer ... the computer programs YOU!

  36. Reductionism, you kidding? by Jagasian · · Score: 4, Interesting
    I think it's important not just that the axioms be well chosen, but that there be few of them. Mathematicians have always felt this way about axioms-- the fewer, the better-- and I think they're onto something.


    To anyone that has studied theoretical computer science and/or programming languages knows that such reductionism is a fallacy. "...the fewer, the better..."

    It turns out that its better to strike a balance, where you make the formal mathematical system (what a programming language is after all) as simple as possible, until you get to the point where making it more simple makes it more complicated. Or in other words, making it more simple would cloud the mathematical structures that you are describing.

    Here are some examples of reductionism gone too far: Sheffer stroke, X = \z.zKSK, one instruction assembler, etc...

    The only logical connective you need is the sheffer stroke... but thats of no use to us as it is easier to more connectives such as conjunction, disjunction, implication, and negation.

    The only combinator you need is X, and you can compute anything... but making use of other combinators... or better yet the lambda-calculus is more useful.

    Point is that we need more powerful tools that we can actually use, and there is no simple description of what makes one tool better than another. Applying reductionism can result in nothing special.

    The true places to look for what the future brings with regards to programming languages are the following:

    1. Mobile-Calculi: pi-calculus, etc...
    2. Substructural Logics: linear-logic, etc...
    3. Category Theory: It is big on structure, which is useful to computer scientists.

    1. Re:Reductionism, you kidding? by sapped · · Score: 2, Insightful

      The point he was trying to make was that the building blocks used to build up the language must be as simple as possible.

      Thus, in the core of the language you don't need to build in the ability to do multiplication if you have built in the ability to do addition. Multiplication is just a special case.

      However, you then add another layer to this simple core. In that layer you provide functionality for multiplication, subtraction etc.

      The key here being that the layer will have been written in the language itself. There is no need to go "outside" the language syntax to some kind of machine language.

      If this was adhered to in a strict enough fashion then it would probably make porting of the compilers to different platforms a lot easier as we would only really need to port the core. The rest of the language simply consists of layers that will just need to be recompiled within the language again.

  37. English and Grammar... by MosesJones · · Score: 3, Informative


    English actually doesn't really have a written Grammar BTW, English was the language of the poor people not of the gentry therefore it evolved as a loosely ruled language rather than as a language with definate constructs like proscribed Latin or modern German.

    Basically English is the language of plebs, the rich and diplomats spoke French. The idea of a grammar was retro-fitted by the Victorians who applied Latin rules to English which just don't fit.

    Lets put it this way, in English you can screw with the language as much as you want and it continues to change every year. This is fine as it makes it a rich communication tool.

    What other languages can use one word to make an entire sentence ?

    F*ck's F*ckers F*cking F*cked

    --
    An Eye for an Eye will make the whole world blind - Gandhi
    1. Re:English and Grammar... by William+Tanksley · · Score: 2, Interesting
      What other languages can use one word to make an entire sentence ?

      Latin:

      Malo
      malo
      malo
      malo


      The colloquial translation:

      "Oh I would rather be
      In an apple tree
      Than a naughty boy
      In adversity."


      And, although Latin is inflected but English is only partially inflected, all of the words are identical!

      So HAH. ;-)

      This sort of poetry is common in obfuscated C contests, although the visual lack of distinction between 0 and O and I and 1 is also commonly needed.

      -Billy
    2. Re:English and Grammar... by prestonmarkstone · · Score: 2, Insightful

      English actually doesn't really have a written Grammar BTW
      Um, not really. Read any first-year linguistics textbook - all languages are grammatical. Without grammar, you don't have a language.
      The idea of a prescriptive grammar was retro-fitted by the Victorians, yes, but English had grammatical rules of its own long before nineteenth-century grammarians attempted to enforce Latinate rules upon it. wrt the topic at hand, one way to think of human language is to call it ambiguous; another way to think of it is to call it flexible or even extensible. There's the denotative layer of a lexicon, in which words are more-or-less set in their definitions, but there's also a dynamic connotative layer in which words can shift meaning within a certain variable range (e.g., the word 'house' can take on connotative meanings that may or may not correspond with definitions of 'home'; a "house of ill repute," for example, is never referred to a "home of ill repute").
      The advantage of the flexibility of human language is pretty significant. We get to do things like pun, allude, infer and imply, and most importantly, we get to extend the language on several levels, by creating new words ("meme," "slashdotted") and by creating new definitions for a word ("mouse," "root").
      The downside of all this flexibility, of course, is the enormous and inherent possibility for ambiguity and poorly-formed statements. This is the case with any language, including classical languages in which grammar and syntax have been comprehensively analyzed and documented. But it's a trade-off; reduce a human language to zero ambiguity, and you compromise some of its core features.

      --
      I put the "wry" in "riot."
  38. strings by roskakori · · Score: 3, Interesting
    from the article:
    Semantically, strings are more or less a subset of lists in which the elements are characters. So why do you need a separate data type? You don't, really. Strings only exist for efficiency.

    i think strings mainly exist because of usability considerations - from the developers point of view. they provide a compact notation for "list of characters". furthermore, most languages come with string routines/classes/operators that are a lot more powerful and flexible than their list-equivalent.

    efficiency definitely is a consideration, but not the main one.

  39. Re:Bah, did you not get the press release? by Anonymous Coward · · Score: 2, Funny

    SuperPlusGoodVisualJavaC++.Net# v6.0 Premium XP Gold PRO Enterprise Edition

  40. LISP in 100 years by axxackall · · Score: 3, Interesting
    in 100 years, LISPers will be finally agree with different shapes of brackets. In fact they will accept that something like (defbracket {} metafunctor ...) will let possible something like this (abc {x y z})

    No need to mention they will agree with operators: (defop + a b (+ a b))

    That was a joke and you can do similar thing even today. Seriously, I very agree with these three quotes:

    • "Lisp is a programmable programming language." - John Foderaro, CACM, September 1991;
    • "Lisp isn't a language, it's a building material." - Alan Kay pad;
    • "Greenspun's Tenth Rule of Programming: any sufficiently complicated C or Fortran program contains an ad hoc informally-specified bug-ridden slow implementation of half of Common Lisp." - Phil Greenspun;
    Thus, I think that if underlying language for the most of OS components would be something like LISP than the whole concept of programming would be different. It could not happen before being limited by available hardware performance and quality of LISP implementations. But samething was about Java.

    So, if there will be a commercial effort to push LISP again to the market as underlying metalanguage then, if not in 100 then in 2 or about years, we may see all programming languages being "LISP-derived". Add here that LISP syntax is semantically much better than XML, but still same parser-unified. The only problem with LISP today is that it's not so "distributed" like Erlang. Fix it and you'll get the language of the nearest future.

    ---

    I don't know the future. I barely remember the past. I see the present very blur. Time doesn't exist. The reason is irrational. The space is irrelevant. There is no me.

    --

    Less is more !
    1. Re:LISP in 100 years by stanmann · · Score: 2, Funny

      SO, what you are saying is that in 100 years, we will still be using E-macs for everything but typing source code and word processing.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
  41. "Fundamental Operators" concept is flawed by billtom · · Score: 3, Insightful

    Hey, I actually read the article and there's a key point that Graham makes that I don't agree with.

    He makes the point to separate the details of a language into "fundamental operators" and "all the rest" then goes on to say that languages which last and have influence on future languages are the ones that minimize the number of fundamental operators. And then gives examples of things that are fundamental operators in many languages that he feels we don't need (e.g. strings, arrays, maybe numbers).

    He doesn't have much to say about "all the rest". Presumabily he would move strings into "all the rest" since we would still want our languages to have functions to manipulate strings (if you think that I'm ever going to write a string tokenizer function again, you've got another thing coming).

    But, I think that the basic concept of splitting up a language into these two parts is fundamentally flawed. The line between the core of the language and all the accompanying libraries of code has broken down completely. It was already falling apart in C (does anyone program C without assuming that the standard I/O library is available?). But with Java and C# the distinction is almost completely gone. Programming languages have become complete environments were you can assume that tons of libraries are naturally going to be available. And separating out a language's "fundamental operators" and it's "all the rest" is an artificial division that doesn't really work.

    1. Re:"Fundamental Operators" concept is flawed by lpontiac · · Score: 3, Insightful
      (does anyone program C without assuming that the standard I/O library is available?)

      Off the top of my head: Palm applications, Win32 applications, operating system kernels, plugins for various programs, libraries with no business doing I/O..

  42. 2100: No computer Languages. by cosmosis · · Score: 3, Insightful

    Well, nothing like what we have now. Assuming we survive the coming nanotech era, by 2100 computers and human brains will have totally merged. Thought itself will be the computer language of the future. Of course these 'thoughts' will be as far beyond both our current consciousness and computer languages, as we are beyond an insects.

    Planet P Blog

  43. Re:You know nothing! (exclusive) by borgdows · · Score: 2, Funny

    VisualJavaC++.Net# v6.0 Premium XP Serial-Key: RFA978-137D40-DFERA-AE-7897

    VisualJavaC++.Net# v6.0 Premium XP Gold Serial-Key: 78YCA2-997FZC-RAJN-AE-0564

  44. Totally wrong by Srin+Tuar · · Score: 2, Interesting


    If you ever listen to the types of commands they give to their computers in star trek, they are subjective and ambiguous. Any computer capable of understanding such commands would have no need for the crew (as it would quickly realize).

    As an alternate prediction, assuming that AI does not compute, is that we will always need people who know how to use computers, and we will always need people who know how to think.

    Future languages may free you from pecadillo's, give you greater code reuse and portability, improve the mapping down to machine language, reduce the amount of time/space it takes to express algorithms, and possibly allow a larger degree of algorithmic analysis. What they will not do is free you from the need for programmers.

    I seriously doubt that idiots with powerful computers can accomplish anything.

    Being able to use a computer is the equivalent of using a weapon such as a sword or spear. Its a weapon for your mind.

    Weapons are called force multipliers by the military for good reason: a totally out of shape clumsy slob with a sword is less dangerous than a fit and well trained warrior with a dagger. The same goes for computers, they are force multipliers, but not forces themselves.

    Eventually, all our warriors (thinkers) will also be programmers. Not all at the same level or using the same languages and tools, but some sort of programmers for sure.

    1. Re:Totally wrong by Srin+Tuar · · Score: 3, Funny

      So, an episode of stark trek for you goes like:

      Picard> Computer, calculate the time needed for repairs.
      Computer> What?
      Picard> Calculate the time needed to repair the impulse drive.
      Computer> The impulse drive cannot be repaired.
      Picard> I mean to patch it up sufficiently such that the ship can move.
      Computer> The ship can already move, we are being accelerated by nearby gravity well.
      Picard> (In frustration perhaps) Calculate the time needed to recalibrate the impulse generation coils, considering that ion capacitor was functioning within normal parameters. (or some other jargon)
      Computer> (Finally having an answerable question) Recalibration will require 14 minutes. (This does not mean that they will be fully "repaired", just they they will be enough to perhaps be usefull )

      And as for Asimov's silly laws: they are a contradiction in terms. Any routine capable of enforcing such rules upon the AI would have to be AI itself. Therefore such rules are a paradox in that they cannot be implemented. Any working AI would be fully subject to its own volition.

      All other checks and balances are MEANINGLESS. No matter how well built a fortress is, with zero sentient creatures guarding in, it is defenseless.
      No matter how strong a weapon, unwielded, it is powerless.

  45. He seems to be reversing cause and effect... by Anonymous Coward · · Score: 2, Insightful
    I think he may have put the cart before the horse here:
    "It's especially useful for language designers to think about where the evolution of programming languages is likely to lead, because they can steer accordingly. In that case, "stay on a main branch" becomes more than a way to choose a good language. It becomes a heuristic for making the right decisions about language design."
    One shouldn't make decisions to try to "stay on the main branch". Rather, language designers should make languages that are useful to programmers and which lead to better software for users. If they do that, then the main branch will choose them.
  46. Microsoft Neural Basic by dtabraha · · Score: 2, Insightful

    People have been predicting the end of MS BASIC since the days of
    10 PRINT "HELLO"

    But you know what?
    While Pascal, C, C++, Perl, LISP, Java and all the other languages have been sipping tea in high OOP geek society chatting about their superiority over it, BASIC has undergone the most evolution of any language.
    Not evolution of IDEs and libraries, but actual evolution of the syntax, operation, compilation, OOP methodologies, interoperabilities, inheritance, polymorphism, threading, (insert your favorite programming buzzword here).

    BASIC gave way to QuickBasic, which gave way to VB1,2,3,4,5,6,7(.NET) with simple changes in some versions, and extreme changes in others.

    I've programmed in plenty of languages: Assembly (SPARC-RISC, INTEL-CISC), BASIC, C, C++, COLDFUSION (If you can call it programming), FORTRAN, J++, Java, JavaScript, Pascal, PHP, PLC, MSSQL (Stored Procs, etc), VB3, 4, 5, 6, 7.NET, VBScript (Yuck), not to mention far too many proprietary languages that thankfully died along the way.
    And I can say with confidence that the most improved, from inception to present is Visual Basic.
    Even if you were to start VB off at QuickBasic or VB3, they still have made the most improvements to the language itself.

    Now I'm not going to get up on any high horse and say that VB will be the language of the future that handles all of the flying cars or whatnot.
    But I will say that the precedent in the computing world is: Evolve or die.

    Texas Instruments once had a powerful computing platform (TI99/4A) and then chose not to continue developing any more personal computers. The DEC VAX was hailed as a wonderful OS. It's now been purchased by HPaq and discarded. Dead languages litter the floor of every university: FORTRAN, COBOL, Pascal, Java^H^H^H^H

    VB.NET still has some problems, but every version of BASIC has fewer problems and more functionality than the last.
    Microsoft may win in the end, simply because they're not afraid to change the language they own, and they don't have to argue with anyone else whenever they want to change it.

  47. Java bad? by MrBlue+VT · · Score: 3, Interesting

    I found it interesting that right at the outset he dismissed Java as an "evolutionary dead-end" with no explanation of that comment in the whole article.

    The points he makes about what the good languages are seem to show that Java is indeed a good language. Specifically it has an additional layer that allows for abstraction from the hardware/operating system for portability. It takes care of mundane details for the programmer (garbage collection, no need to worry about dealing with memory directly, etc).

    Basically the article seemed to repeat itself a lot and show that Java does indeed have a lot of good qualities that he thinks will be in future languages. He also dismisses Object-Oriented programming as the cause for "spaggetti code" without giving any justification for that statement. Finally, he slips in a nice ad hominium attack there by saying any "reasonably competent" programmer knows that object-oriented code sucks.

    I think the author's own biases hurt his argument greatly.

  48. I've said it before, and I'll say it again... by Anonymous Coward · · Score: 2, Interesting

    Lisp damages the brain.

    Having spent a year in University temporarily attached to the cult of Lisp (I'm better now, thanks), I can now spot the tell-tale signs of Lisp-induced brain damage in this "article". Among its more tell-tale signs:

    • Obsession with mathematical axioms
    • Dissing object-oriented programming as having "no future" or "usefulness". This is only true if you program in Lisp. Otherwise, we've all, in one way or another, been using an OO approach the programming even when it was just Abstract Data Types (ADT) with a library.
    • A pathological, unhealthy obsession with language orthogonality. Having a couple odd-ball cases in your language is OK as long as it improves expressability in the language. A couple, not the hundreds in Perl. :-)
    • "There is no logical need for a programming language to use numbers or strings!" This is something that drives Lispers nuts that Lisp still has special number and string behavoir. Their like an artist who is upset that there's a fleck of black on their "Polar Bears Wrestling in a Snow Storm" magnus opus.
    • Computing Power makes programming language ineffeciency irrelevant. That's how we got the Java Runtime!

    I'm thinking we need to establish a de-programming group for Lisp cult members. Maybe a de-bracketing instead of de-programming?

  49. He is already wrong about Java by Sanity · · Score: 2, Insightful

    His claim that Java will be an evolutionary dead-end is already wrong - since Microsoft's C# is clearly heavily inspired by Java.

  50. What a load of waffle.. by MrBandersnatch · · Score: 2, Insightful
    However its interesting waffle and does have some good points. I have to disagree that if we had the languages of 100 years hence that programmers would be able to use them. I still remember just how hard C++ was for those used to C and I am amazed at just how hard peeps find XSLT to be due to its lack of modifiable variables. Recursion just doesnt seem to come naturally to many.

    Basically the problem isnt going to be with the languages - the problem will be with the concepts that created those language features.

  51. Not GA, specifically. Re:My prediction. by WolfWithoutAClause · · Score: 2, Insightful
    If the computer generates the runtime code automatically (I don't necessarily agree with using GAs in fact, it seems there's lots of search algorithms out there that usually outperform GAs, but GAs do seem to work); then the question becomes one of testing it. Therefore, the programming becomes not, writing the code, but specifying what code has to do in some way, and then the computer writes the code to match.

    So say you want a chess program. You feed in the rules of the game in a special language, and it generates a program to play by searching for the program that successfully implements that.

    That sounds fantastic! You'll never have to write another line of code ever again!

    Hold on, don't get excited, it's not that simple.

    First, just because it plays a game of chess, doesn't mean it plays a good game of chess, so you might still have to tell it in quite high detail what 'good' means in terms of your program specification.

    Secondly, it's very easy to tell it the specification incorrectly. Specification errors are very common in computer software already, and having the highly precise specification language that you'll need doesn't make it easier, although the machine is less likely to screw up the implementation, so you're still better off than coding by hand.

    Still, in some cases, where the problem is easy to state, you should have a solution program in just a few minutes; whereas now it could take hours or days.

    Anyway that's where I see it go. There are some existing implementations of this kind of thing out there already, but they tend to be small. For example somebody wrote a program to find the shortest program to perform certain operations for gcc backends. You pretty much just point the compiler at a new processor and optimum code pops out, it's kind of neat. But currently this is limited to maybe 15 instructions long. I think that this will grow enormously, particularly if you throw away the constraint of having to be completely optimal, and allow 'only slightly suboptimal' programs; and faster and faster processors are coming down the pipe; so 'searching for code' is becoming more practical.

    Oh yeah, and the idea probably works for parallel and quantum computers too. Parallel searching for optimum parallel code, and so forth.

    --

    -WolfWithoutAClause

    "Gravity is only a theory, not a fact!"
  52. Re:Zero Ambiguity... by OGmofo · · Score: 2, Insightful


    A friend once asked me, "When will computers be so easy to program that a six year old child can do it?"

    I replied, "When six year old children can specify a task with zero ambiguity."

    Its perfectly fine to have some english like programming, it simply must be as unambiguous as possible:

    Computer, load memory location 40343 into register 6.
    Computer, add register 6 to register 8.
    Computer, if overflow, jump to address 52895.

    I'll stick with C++.

  53. Java and the Future by SoupIsGood+Food · · Score: 2, Interesting

    The author's claim that Java is a dead-end language like COBOL is patently ludicrous, and by dismissing Java out of hand, he undermines the rest of his article.

    Java is essentially a re-implementation of C; it's a very C-like language in syntax and semantics. The goal was to do an OO language based on a familiar paradigm. In addition to eliminating some of C's less endearing traits, it brings two things to the table, both of which which will shape future languages:

    1. Re-usability. Sun offers you a crapload of very usefull re-usable objects in their JDKs, and people like the Apache project offers you even more. The ability to do insanely complex prrojects with tiny amounts of effort is one reason why Java rules the corporate enterprise. Future languages will start looking more and more like a big box of legos: find the parts you need and plug them together.

    2) A universal computing environment: you can't write to the metal in Java, but it's not as slow as interpreted languages like Python and TCL for gigantic computing tasks. Any project, no matter how monolithic and task-optimized, is as portable as the VM is. Anyone who's had to manage a platform migration for key buisiness applications, from VAX to Solaris, say, or worse, from S/360 to Windows, knows the pain of re-implementation. That pain is gone when you use a VM-based language like Java.

    Projects like Squeak are looking more and more like Java these days, in terms of re-usability and VM-based platform independance. The only missing piece of the puzzle are popular VM environments not tied to any one vendor: Java needs to cut its dependancy on Sun JDKs, or it will be supplanted by another language that is independant and standards based.

    This isn't to say that other languages aren't going to evolve, too, or are useless because they're not like Java. Ayone who programs in the new interpreted scripting languages: PHP, Python, Perl, Ruby, TCL, Scheme, etc, etc, can attest to the power of the that approach to modern computing.

    On the other hand, I really don't see any new compiled-to-the-metal languages emerging. Fortran is used for high-performance computing, Forth is used for tiny computers, and C/C++ is used for system programming. It will very likely be the same way in another 20 years, or another 50. The difference is that applications will slowly drift to either VM languages or interpreted languages from binaries compiled from source.

    1. Re:Java and the Future by Raffaello · · Score: 2, Insightful

      "Projects like Squeak are looking more and more like Java these days, in terms of re-usability and VM-based platform independence."

      Wow, do you know anything about the history of programming languages?

      Java's OO is based on Smalltalk, quite intentionally, not the other way around.

      Smalltalk ran on cross platform virtual machines long before Sun decided to foist it's failure of a set-top box language (i.e., Java) on the internet in the mid '90s.

      Squeak is a deliberate attempt to recreate the original Smalltalk from ca. 1970.

      So, yes, Java is an evolutionary dead end because it badly implements only some of the features that Smalltalk had 30 years ago, and contributes nothing new, unless, of course, you consider the exalted levels of marketing hype.

  54. Functional languages will be the survivers by Anonymous Coward · · Score: 2, Interesting

    because they can take advantage of parallelism by virtue of the fact that each function call does not produce any side effects. So a grossly inneficient Lisp program on a uniprocessor can be made to be blindingly fast on a million CPU machine. Erlang would also benefit since it uses this same model. Non-functional languages like C and Java don't have a snowball's chance in hell of scaling to a million processors.

  55. Article Summary by Mannerism · · Score: 2, Insightful

    Here's what I got out of it:

    Nobody really has a clue what programming languages will be like in a hundred years, but if all the Perl and Python weenies would learn LISP then maybe we could get somewhere within the next decade.

  56. Wrong question is being asked. by AxelTorvalds · · Score: 3, Insightful
    These "language discussions" are always flawed. There are zealots who like one hammer for every nail and then there are these other zealots that are so far from the actual problems that their ideas are kind of hoaky.

    Heirarchy will continue to exist. It's the only concept the human brain has to deal with complexity, call it what you will but you classify and associate things in to hierarchy whether you're aware of it or not. I see no reason to believe right now that processors will have more advanced instructions than they currently do now; they may be very different (like optmisitic registers that know values before they have been calculated or something) but they will be on the same order of complexity. The atomic operations will probably remain at the same order of complexity in biological processors, quantum, or SI/GAAS/whatever based transistor processors. I don't see how sort a list will be done without some sort of operations to look at elements in it, compare them, and then change their ordering. Even with quantum computers you have to set up those operations to happen and cause results. That being said there will always be an assembly language.

    On top of that there will always be a C like language, if it's not C, that will be a portable assembly language. Then there will be "application" languages built at a higher level still. That won't change, for good reasons, it's just too complex to push the protection and error checking and everything down a level. I'll give examples if you want them. The easiest one that comes to mind is something like Java garbage collection and how programmers assume that it has mystical powers and are shocked when they fire up a profiler and see leftovers sitting around, it's a very complex piece of software and you expect it to go down to a lower level? The lower levels have their own problems keeping up with Dr. Moore.

    I think the other biggest area is that reliability needs to go up by several orders. Linux, BSD, Win2000 and WinXP are pretty reliable but they aren't amazing. I've seen all of them crash at one point or another, I may have had hand in making it happen and so might have hardware; either way it did. To really start to solve the issues and problems of humanity better we need to have more trust for our computers, that requires more reliable computers and that require different methods of engineering. The biggest thing going on in programming languages now to deal with that is Functional Programming. In 50 years I could see some kind of concept like an algorithm broker that has the 1700+ "core algorithms" (Knuth suspects that there are about 1700 core algorithms in CS) implemented in an ML or Haskell like language, proven for correctness, in a proven runtime environment being the used in conjunction with some kind of easy to use scripting glue. And critical low level programming will be proven automatically by an interpreter at compile time, they are already making automatic provers for ML.

  57. That won't make your grandma a programmer by matvei · · Score: 2, Insightful
    Learning the syntax of a language is trivial compared to problem solving itself. Joe User will make the same logical fallacies (= bugs) using English that he would if he was using Python/C++/COBOL.

    Besides, the syntax of English language is a lot more complex than that of most common programming languages. Because of that it would be easier for non-native English speakers to learn some simple scripting language than to learn English well enough to avoid syntax errors on line XX.

  58. Monkees in 100 years by axxackall · · Score: 2, Interesting
    That's b/c most of managers are "smart" enough to give the job to many monkees thinking that the quantity is more important than quality. Such management style is the main consumer for procedural (imperative) languages. Non procedural languages are good to describe the problem, but who need them if no one know the problem. Just try the procedure and see if it works.

    You know what, on a second thought I realize that 100 years is not enough for the humankind to move away from being monkees. Thus, Java forever!

    --

    Less is more !
  59. Re:Lisp... by hding · · Score: 2, Informative

    Well, for starters I'd look here (make sure to look at the links in the navigation bar on the left) and here.

  60. Yep, dead end by Anonymous+Brave+Guy · · Score: 3, Informative
    dead-end? Java has already spawned javascript and C#.

    ...Neither of which has done anything to advance the state of the art in programming languages, even if your claim were true.

    The one thing I have confidence in about programming in the future is that sooner or later, the tools and techniques with genuine advantages will beat the "useful hacks". Java, C++, VB and their ilk are widely used today because they can get a job done, and there's not much better around that gets the same job done as easily.

    Sure, there are languages that are technically superior, but they're so cumbersome to use that no-one really notices them, and when they do, you don't have the powerful development tools, the established code base of useful libraries, the established user base of developers to hire, etc. When we get to the point that languages with more solid underlying models catch up on ease of use, then we'll relegate the useful hacks to their place in history as just that. Until then, we'll keep using the useful hacks because we have jobs to do, but don't expect the tools of the future to be built on them.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  61. There will be THREE new languages by Clod9 · · Score: 3, Interesting

    Language structure is determined by two things:
    1. the target machine architecture
    2. the range of expression required by the programmer and/or workgroup

    Java is "successful" but it really looks a lot like Algol and Pascal,
    as does C++. The range of expression is greater in the newer languages
    (object-orientation in Java and C++) but the forte is still that of
    expressing algorithms in written form to be used on a stored-program
    digital computer.

    WILL WE STILL BE PROGRAMMING?
    Take one example -- genetic programming. If you had a programming system
    where the basic algorithm could learn, and all you had to do is set up
    the learning environment, then you'd be teaching rather than programming.
    In fact I believe THIS is what most "programmers" will be doing in 100 years. The challenge
    will be defining the problem domain, the inputs, the desired outputs; the
    algorithm and the architecture won't change, or won't change much, and the
    vast majority of people won't fiddle with it.
    But if HAL doesn't appear and we aren't all retrained as Dr. Chandra,
    I believe we'll still be handling a lot of text on flat screens.
    I don't think we'll be using sound, and I don't think we'll be using pictures.
    (see below)

    So predicting what languages will be like in 100 years is predicated
    on knowing what computers and peripherals will be like. I think progress
    will be slow, for the most part -- that is, I don't think it will be all
    that much different from how it is now.

    HOW WILL OUR RANGE OF EXPRESSION CHANGE?
    If we relied primarily on voice input, languages would be a lot more
    like spoken natural languages; there would be far less ambiguity than
    most natural languages (so they'd be more like Russian than like English,
    for example) but there wouldn't be nearly as much punctuation as there
    is in Java and C++.

    If we rely primarily on thought-transfer, they'll be something else
    entirely. But I don't think this will come in 100 years.

    How is a 24x80 IDE window different from punched cards and printers?
    Much more efficient but remarkably similar, really. It would not surprise
    me if we still use a lot of TEXT in the future. Speech is slow --
    a program body stored as audio would be hard to scan through quickly.
    Eyes are faster than ears so the program body will always be stored as
    either text or pictures.

    Pictures - well, pictorial languages assume too much of the work has
    already been done underneath. "Programming isn't hard because of all
    the typing; programming is hard because of all the thinking." (Who
    wrote that in Byte a couple of decades ago?). I don't think we'll be
    using pictures. When we get to the point that we can use hand-waving
    to describe to the computer what we want it to do, again we'll be
    teaching, not programming.

    HOW WILL THE ARCHITECTURE CHANGE?
    If the target architecture isn't Von Neumann, but something else,
    then we may not be describing "algorithms" as we know them today.
    Not being up to speed about quantum computing, I can speak to that
    example...but there are lots of other variations. Analog computers?
    Decimal instead of Binary digital machines? Hardware-implemented
    neural networks? Again, I don't see much progress away from binary
    digital stored-program machine in 40 years, and I think (barring
    a magical breakthrough) this may continue to be the cheapest, most
    available hardware for the next 50-100 years.

    SO WHAT DO I THINK?
    I think IDE's and runtime libraries will evolve tremendously, but
    I don't think basic language design will change much. As long as
    we continue to use physical devices at all, I think the low-level
    programming languages will be very similar to present day ones:
    Based on lines of text with regular grammars and punctuation,
    describing algorithms. I predict COBOL will be gone, FORTRAN will
    still be a dinosaur, and Java and C/C++ will also be dinosaurs.
    But compilers for all 4 wi

  62. Re:Somebody mod this back up by __past__ · · Score: 2, Informative
    It's no surprise that he feels future languages 'will be list-based' and 'arrays will be obsolete'.
    You do realize that Lisp has arrays just as it has lists, structures, objects etc?
    He wrote another article in 2001 which declared Java a 'bad technology,' and not because he knew Java or had ever used it, but because his 'Hacker's radar' detected it.
    No he did not. He wrote an essay about why Java has no appeal to (a certain kind of) hackers. He wrote about the Java culture, not the Java[TM] Programming Language, explicitly saying so.

    Believe it or not, but there is a reason why Lisp users are more often also Lisp lovers than Java users are Java lovers: Lisp has very few primitives, and very many high-level tools built upon it. While you have a productive toolset from the beginning, you are always able ot change everything if it doesn't happen to fit your problem exactly, using the more basic tools.

    For example, Lisp object systems are implemented in Lisp itself. Take that together with Lisps ability to redefine programs at runtime, you get something way more powerful that Java's object system. If you don't like an object system, change it until you do, or write your own. Everything in the language not only makes this approach of programming by language-tweaking possible, but encourages it - don't like the default way multiple inheritance is done in CLOS, the standard Lisp object system? Use the meta-object protocol to implement a metaclass that implements your weirdo inheritance rules.

    Conventional languages like Java don't allow you to do this, instead they force you to think the way it's invetors wanted you to (which is not neccessarily the way they like to think themselves, as in the case of COBOL or Java). Lisp is not a single language - it is a toolkit to easily build a language that is perfect for your task.

  63. Re:Well said! by pHDNgell · · Score: 2, Insightful

    I'm a professional java programmer. I also do objective C (before Cocoa), Smalltalk, python, C, scheme, Haskell and a few other languages reguarly. I've managed large perl based projects, written high-performance data processors in Ocaml, written a billing system in C++, a monitoring system mostly in tcl, games in assembler, data processing systems in eiffel, and hell, I even did a CueCat decoder in javascript a while back.

    While I've still got quite a bit to learn, I can say you're missing the point if you don't understand what he's saying about java being a dead end on the evolution of languages.

    What does java have to offer to evolution? I can't think of much that java as a language has brought us that's new.

    Being VM based? It's more acceptable now, but it's not new. OO? It barely does that well at all. Hmm... Libraries. JDBC is ODBC with a touch of sanity. The collections look very much like the collections of Smalltalk finally (which also appear in objective C).

    Overall, without doing something revolutionary, I don't see how it can contribute that much to evolution.

    Revolutionary languages are languages like lisp (which is a sad story in that it's still capable of doing everything any other language can do, often with less effort), smalltalk (actual OO is a lot more simple than partial OO), Haskell (smaller change, but you can be terse without being cryptic...almost a common language for design and specification), etc...

    Many languages have made some contributions to programming in general and will change the way people think about development. Python may not hold the influence of lisp or smalltalk, but it does do some things that future language designers will consider (for example, yield for generators vs. call/cc is an excellent improvement in helping expressing what you mean).

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  64. Re:Quantum Language by NetSettler · · Score: 2, Interesting

    The problem is that English is *not* very precise... When lawyers attempt to make English be more precise, look at the messes they make ... I don't know about you, but I don't want that.

    But it's what we've got. Human language is, alas, imprecise. But we have more than 50 years of experience with that and we know nothing better is on the horizon. I think you'll be lucky if between now and a hundred years from now, you can teach 10% of the world's population the meaning of the world algorithm, much less the use of an algorithm.

    But take heart -- while the computer has been called a relentless judge of incompleteness, the fact is that some of that incompleteness is just due to their bad schooling. Lack of common sense. Lack of context. If we can add that stuff in, maybe the kinds of problems computers give us won't sound like the whinings of a small child, ill-informed about the things in the world that we collectively agree should be 'obvious'. That won't fix everything, but it will fix some things.

    For example, most non-computer people are able to take showers in finite time even with "Lather, Rinse, Repeat" written on shampoo bottles. They don't loop infinitely. Maybe in a hundred years, computers won't either because someone will have filled them in on the joke.

    And legalese is not inherently required to be expressed as badly as it commonly is, that's just a fashion. Like doctors having bad handwriting. Social pressure would fix that if people were willing to tell their lawyers to go back and rewrite a text in prettier form. (Some probably are too cheap to pay by the hour to have that happen. Then again, if they did, they could perhaps read the result. The lawyer is probably just as happy you can't, just like a high paid computer consultant is often just as happy his clients can't understand the script he's written them, so they'll have to call him for upgrades. Again, not a technical problem, but a social one.)

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    Kent M Pitman
    Philosopher, Technologist, Writer

  65. my grade by bob+dobalina · · Score: 4, Insightful

    The signal to noise ratio in this piece is high. There's lots of metaphors and similes to explain his otherwise very facile points.

    He also seems to be contradicting himself. " Semantically, strings are more or less a subset of lists in which the elements are characters. So why do you need a separate data type? You don't, really. Strings only exist for efficiency. ", he says at one point, then a few paragraphs later says "What's gross is a language that makes programmers do needless work. Wasting programmer time is the true inefficiency, not wasting machine time.". The efficiency in implementing strings in programming languages is for the programmer, who doesn't have to use said "compiler advice" and carefully separate his strings from his other, non-string list instances and keep the two distinct in his programming model. Apparently it's "lame" to simplify text manipulation for programmers, but at the same time the efforts of programming language design should be towards making the programmer's life easier. Which is it? I know strings and string libraries have made my life a whole lot easier.

    Nevertheless, I'm willing to accept the notion that eliminating strings and other complex, native datatypes and structures serves to make a programmer's use of time more efficient. But how does it do it? Graham doesn't say, he just waxes nostalgic about lisp and simpler times and languages.

    I don't think the slashdot crowd needs it explained why data manipulation by computer needn't be simplified; it already is, as machine code is binary in the common paradigm. What ought to be simplified is data manipulation by humans, and on this point Graham nominally agrees (I think). This has been the thrust of the evolution of programming from machine code to assembler to high level language. Simplifying high level languages into more and more basic, statements -- getting closer to the "axioms" that Graham calls tokens and grammars -- simply reverses that evolution. It makes it easier and more elegant to compile programs, but it does absolutely zero to make the programmer's life more efficient, or easy. The whole reason high level languages were developed was precisely to get away from this enormously simple, yet completely tedious way of programming.

    The overarching fallacy in this article is Graham's reliance on what is known about computation theory now to determine what programming languages would (and should) look like then. And while it's interesting to prognosticate on what the future would be like 100 years from now based on what we have today, it's not a reliable guide. Like Metropolis, A Trip to the Moon, and other sci-fi stories from the distant past, they're entertaining and no doubt prescient to the people of the time, but when we reach the date in question, the predictions are largely off the mark. It's somewhat laughable to think that despite our flying cars and soaring skyscrapers, we use steam engines to power our cities and make robots with eyes and mouths. Likewise, I don't think an honest, intelligent prediction or forecast of (high level) programming languages 100 years hence can occur without a firm basis, or even idea, of what assembly code would look like then. This, in turn, relies on a firm idea of what computer architecture will look like. Who knows if five (or fifty) years from now a coprocessor is designed that makes string functionality as easy to implement as arithmetic. Such an advance would completely invalidate Graham's point about strings and advanced datatypes, and in fact possibly stand modern lexical analysis on its head. Or if an entirely new model of computation comes to the fore. Even Graham himself admits that foresight is foreshortened: " Languages today assume infrastructure that didn't exist in 1960.", but he doesn't let that stop him from making pronouncements on the future of computing.

    Graham seems to be spending too much time optimizing his lisp code and not enough on his writing. This piece of code could have been optimized had he used a simile-reductor and strict idea explanations. But it's definitely a thesis worth considering, if for no other reason than mild entertainment. C-

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    B

    "I'm payin' taxes, but what am I buyin'?" -- James Brown

  66. Re:Interactivity by ichimunki · · Score: 3, Informative

    We do already have some primitive forms of this conversation idea via versioning systems like CVS. The problem is writing a program that recognizes patterns in the changes and learns to do that stuff on its own.

    Also, think about languages like Ruby or Lisp where the interpreter can alter a program while it's running. As an example I wrote a small text editor in Ruby/Tk in which you could modify the source code to the editor in a buffer, then choose "eval buffer in application", and that code would run in the context of the application. Once you have the core of such a program, with proper error handling, you need never turn the program off again (as long as you don't redefine the core engine with a bug). I was able to add menus, menu items, rewrite existing routines, etc, all while executing the original code. Of course, emacs has been doing this same thing for years...

    Using both CVS and live eval you get much closer to code being a conversation between the programmer and the system.

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  67. None at all is the logical choice by gelfling · · Score: 2, Interesting

    Languages are tools that are used to organize sytactic rules that are then converted into machine usable representations of the same general purpose.

    Languages as you understand them will be as dead as the steam powered loom in 50 years. We will have non letter/symbol typed tools to do that in as much as the DVD has 'replaced' live theater as the only way to 'reproduce' entertainment.

  68. Re:Not long... You are missing the point. by s88 · · Score: 2, Insightful

    The objective is to create a syntax which is the simplest way to convey the semantics of the program.

    Do you see mathematicians "evolving" into using natural language?
    "Four plus four times two divided by three"

    I highly doubt it. Natural language is not the best way to describe math, nor is it the best way to describe computer programs.

    While I am positive we will have excellent natural language user interfaces for programs in the future, this is only because the end user doesn't want to learn a new, more expressive language, he wants to use what he knows (English).

    This is the very nature of abstraction. Abstraction inherently causes loss of expressiveness.

    I don't want to "speak" my program to my computer, I want to describe the algorithm in the most expressive and elgant way.

    Scott

  69. Re:Evolution != Revolution by pHDNgell · · Score: 2, Insightful

    The popularity of a language has little to do with its contributions to the evolution of future languages. Sure, popularity means that more people get to see it and what-not, but many people who write languages tend to know more than the one they just wrote.

    To call languages like lisp, smalltalk, objc, etc... ``barely usable'' is to make it clear you've barely used them.

    While you may not believe that C is much different from fortran or pascal, it's not derived from either. C's father is a language called B. Algol 60 and 68 also influenced the development of C. I can't speak too much on the history of C++, but it's misleading at best to say that C inspired Objective C. Smalltalk inspired Objective C. C was the default system programming language for quite a while (i.e. people were having to use it anyway), and Brad Cox wanted to add the features of smalltalk to it to make application development easier. Not to say that C didn't play a major part in this development, that'd be stupid, C is clearly the father. Objective C, however, is the mother who stayed at home and took care of it while the father was out working on bigger and more bloated things.

    Javascript is in *no way* related to java. Javascript existed before java and shares only a few items of syntax.

    So, you never said what Java brought other than popularity. If you design a language that has the collections API of java, you've just modeled a language after smalltalk. If it's got RMI, then I hope you at least get it close to as good as objective C did (which was doing it before java). If you plan on using java as a reference for a reflection API, then please, use it as a bad one, because it was done much better in...I don't know, just to pick something, let's say python. Cross platform UI? I was writing cross-platform perl apps using Tk before I did any UI work in Java (and it was easier, though I find it still yet easier in tcl, which is the only language in which I've actually deployed cross-platform UI)...etc...

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    -- The world is watching America, and America is watching TV.
  70. 25-year language? by karlm · · Score: 2, Insightful
    We really have no idea what the computing environments will be like in 100 years, nor what the core uses of computers will be. I think hoping to use languges "along that evolutionary path" is putting the cart before the horse. I think 25-years is about as far ahead as you can reasonably hope to predict. It's like a 1-week forecast. Nobody asks the weather channel for a 1-month forecast, as the margin of error becomes astronomical.

    One poster claimed quantum computing will make current languaes useless. This is false. Any reasonably flexible language has space for new data types and operators. You would have to be careful not to prematurely branch based on a quantum value, as this may force you to opserve its value, destroying the superposition. However, I don't doubt Fortran will be one of the first languages used in quantum computing once they get past the assebly language stage.

    What will languages be like in 25 years (and maybe 50 years)?

    Well, there will be a Fortran and a Lisp and a C (maybe a C++). Lisp has always had automatic garbage collection. The Fortran and the C will have optional garbage colletors. Fortran, Lisp, and C are all decent attempts at languages that are pretty easy to grasp and have huge legacy backings.

    Hopefully all of the main languages will be less machine depenent. Fixnums, ints, longs, floats, and doubles will be the same size across platforms, wasting a few cycles if this doesn't fit the underlying hardware.

    In terms of new novel languages, I see languages simultaneously going three ways. I forsee languages that resemble formal proofs and/or formal specifications for use where reliability is critical. I forsee languages specialized for Scientific/Engineering disciplines. (Maybe Fortran, Excell, and Matlab cover all of the bases well enough, but I hope there is enough room left for improvement to drive innovation and adoption. Having a CS background, I didn't appreciate LabView's "G" language until I had an opportunity to see the ugly ugly code scientists and engineers tend to write in Fortran.) (I can also imagine efforts to use sytaxts that better express parallelism and other features for optimimizers/compilers so we finally have a widely used scientific/engineering language that is faster than Fortran 77. I can also see more languages like the Bell Labs Aleph, designed for parallel/cluster environments.) The third direction I see languages going is scripting/prototyping-like languages that will look more like natural language. (It's too bad there isn't a cross-platform open-soource AppleScript-like language yet.)

    What do I think languages should have? Languages should have garbage collection and bounds checking enabled by default (of course, optionally turned off if you really must have the performance).

    Langages should have very clean and consitent APIs. Having few orthagonal types helps make a language clean Languages should merge character arrays and strings (arguably the Algol languages have had this for a while). If a language wants to be able to have immutable strings, it should provide a way to declair an immutable variant of each fundamental type. (This is actually very useful in writing less buggy code.) Languages should strictly define the size of fundametal numeric types. (I really like Python, but it seems a huge mistake that an integer is "at least 32-bits". Allowig variations in size of fundametal numeric types adds cross-platform bugs. If I wrote a language, the types would look like "int32" "int64" "float32", "float64", "complex32" and "complex64". We got rid of 9- and 12-bit bytes. We should further get rid of these headaches.) Having worked with lots of engineers and scientists, I would love to see complex numbers as basic numeric types that all of the normal operators work on. Wrapping two doubles in an object adds a function call overhead for each numeric operation. Performance with complex numers (and numbers in general) is one big reason a lot of the code I see is written in F

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  71. Re:Quantum Language by NetSettler · · Score: 2, Insightful

    I hold the best computer languages for actually programming the computer will still be analytic, logical languages.

    I guess this is the fundamental point on which we just have to agree to disagree. I think that analysis and logic are critical operations, but I hope to find that the computer languages of the future will cease to be pedantic about the specific mode of expression, perhaps building in a sense of redundancy of expression so that no matter what language you express the idea in, it ends up with effectively the same internal representation.

    One of the biggest differences right now about how computers do things and how people do things is that computers do not "degrade gracefully" when you go outside the ordinary way they expect to receive things. They tend to "fail catastrophically" on the least little deviation from the expected. In a hundred years, I hope they learn to be more laid back about what doesn't really matter (the manner of expression) and to focus more on what really does matter (the goal of the expression).

    It might be that they will fail at the goal for the first few revs. But if we don't at least deploy them with the intent of trying, we won't get there.

    Sometimes the path toward the future is a crooked one. For a further illustration of this phenomenon, search for (and read) 'A Personal Footnote' at the end of my 2001 paper on error handling in Lisp.

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    Kent M Pitman
    Philosopher, Technologist, Writer

  72. Check your facts, please by voodoo1man · · Score: 2, Informative

    Please check your facts. Development on Lisp started long before the 1960 paper.

    We do not know which translation rules McCarthy used in the end of 1958 ... When McCarthy was working on this function S. Russel saw it and suggested translating it by hand - as he had done so often - and adding it to the program system . McCarthy recalls (22): "... this EVAL was written and published in the paper [I think this is referring to AI memo number 4, where apply first appeared] and Steve Russell said, look, why don't I program this EVAL and you remember the interpreter, and I said to him, ho, ho, you're confusing theory with practice, this EVAL is intended for reading not for computing. But he went ahead and did it. That is, he compiled the EVAL in my paper into 704 machine code fixing bugs and then advertised this as a LISP interpreter which it certainly was, so at that point LISP had essentially the form that it has today, the S-expression form ..."
    PS -
    Anyone who's done more than a little programming knows that strings need to be "first class" objects. The lack of genuine strings is one of the worst problems in the C language, and the source of most of the published vulnerabilities at CERT.

    You do know that Lisp (unlike C) includes higher order procedures that make data representation irrelevant, or are you just speaking out of ignorance?

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  73. Re:Somebody mod this back up by voodoo1man · · Score: 3, Interesting
    If you want to build complex systems fast, nobody is going to turn to LISP for a solution. There isn't one. LISP is a beautiful language which I think any programmer would benefit to learn, but its not a language to get things done with.
    Yeah, nobody writes large systems software in Lisp.
    LISP is a powerful and interesting language and as a language has its merits. I don't mean to pick on LISP.
    Stop contradicting yourself. Also, nowadays the preferred spelling is "Lisp."
    What irks me is not that Paul Graham is saying this, but that he might get listened to
    So because Graham is promoting Lisp, it's not ok for him to spout off BS? Gosling says some pretty dumb things when evangelizing Java, but I don't see anyone complain (and a lot of people sure seem to listen to him). At least Graham has the decency to admit it's BS.
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    In the great CONS chain of life, you can either be the CAR or be in the CDR.