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Anachronox Movie Finished

Sim9 writes "Recently, Anachronox: The Movie released its final episode. The movie is based on the PC game, and is actually rendered using the Quake II engine! (Note that the official mirror is usually full, so also try: Fileplanet, The Archive, AusGamers, and Fileshack. Enjoy!" Update: 04/12 04:58 GMT by T : You can also find BitTorrent files at f.scarywater.net.

104 comments

  1. BitTorrent by gordyf · · Score: 4, Insightful

    I emailed the webmaster of the site requesting a BitTorrent link, hopefully they provide one. Anyone else able to put one up? The servers are going to be totally swamped.

    1. Re:BitTorrent by Anonymous Coward · · Score: 0

      Ya there is a +5 comment with a link below. I'll take advantage of the real estate here (being the message most at the top) and post the links:

      http://207.44.142.96 (eg http://f.scarywater.net)
      http://207.44.142.96/ana chronx.torrent (eg http://f.scarywater.net) /anachronx.torrent

    2. Re:BitTorrent by Chmarr · · Score: 1

      The BitTorrent files pointed to by the torrent file at f.scarywater.net are slightly corrupted; parts 5 and 6 are 'short'.

      I've create a new torrent at http://onca.catsden.net/~chris/anachronx.torrent that people are welcome to point to. The guy at scarywater is going to replace the torrent there with mine, but you can get in early :)

    3. Re:BitTorrent by Chmarr · · Score: 1

      Scarywater has the new torrent file. Get it from there, please :)

  2. yeah by quantaman · · Score: 1, Funny

    13 parts, over a gig total and about to be ./ed?

    "Enjoy" indeed!

    --
    I stole this Sig
    1. Re:yeah by whereiswaldo · · Score: 1


      Whew! Just finished downloading the full set via BitTorrent. The kb/s wasn't too impressive. Strangely, now that I'm done, my upload rate is only 2-3 kb/s.

      Knowing that the Quake II engine was used to render this movie, it makes wish I could just run into the Anachronox virtual world and kick some butt! Thought I wonder what frame rate you would get running the movie in real time through the engine..?

    2. Re:yeah by b1t+r0t · · Score: 1
      Whew! Just finished downloading the full set via BitTorrent. The kb/s wasn't too impressive.

      (Damn, this thing is almost a whole freaking gigabyte?!) You should've sprung for the good pipe, then. Right now I'm getting around 400KBytes/sec. Love that full speed DSL, baby! (I have 6Mb/384Kb.) It also helps when your upload side doesn't choke, because dropped ACKs are a leading cause of sucky bandwidth. (Right now the upload is a little less than half of my max.)

      Strangely, now that I'm done, my upload rate is only 2-3 kb/s.

      It all depends, but keep in mind that some of the people who are into upload-only mode aren't on asymmetrical pipes, so even the downloading/completed ratio isn't a good indicator. All it takes is a few folks with real T1s to make a torrent zip along. Now this is the kind of slashdot effect that I like to see.

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
  3. this is a dead link by Stinson · · Score: 1, Informative

    the jesusgeeks like is a dead one.

    1. Re:this is a dead link by Sibshops · · Score: 0

      Kinda just like jesus, this friday.

  4. Down with Fileplanet! by Travoltus · · Score: 4, Insightful

    You have to stinking register just to get access to their files.

    If everyone avoided that server, they'd go away and perhaps everyone else would take the hint and stop this BS... otherwise, very soon, you'll have to register AND pay in order to download these free files.

    Stay AWAY from Fileplanet!

    --
    --- Grow a pair, liberals... stop letting the Republicans bully you!
    1. Re:Down with Fileplanet! by deadsaijinx* · · Score: 4, Interesting

      That's kinda a difficult situation to address. After all, Fileplanet and Fileshack have their place and provide an important service. They have ALWAYS up access to files. To get these files, you have to sign up (bleh), but sign up is free. No hard feelings there, just give them a hotmail address and wam!, you have access. They also host a wide variety of files from most popular games, even older ones like tribes. However, the real pain in the ass is waiting in line, a necessary, yet extremely aggrivating affair. So, if you can spare a hotmail address (you can), and don't mind waiting inline (have patience young one ^^), then fileplanet isn't so bad.
      Granted, i HATE waiting inline, but if it bugged me that bad i could PAY for their premium service (i know you don't want to pay, but it's only optional, not mandatory), and have instant access to the game related files I want.
      Course, it's your choice

      --
      YOU SUCK BALLS!
    2. Re:Down with Fileplanet! by Anonymous Coward · · Score: 0

      I agree. I stopped using them a long time ago when trying to get half-life updates and they tried to make you register. They can eat shit.

    3. Re:Down with Fileplanet! by Anonymous Coward · · Score: 0
      Why pay for a needless centralized download server when decentralized P2P is finally proving to be faster, cheaper, and more scalable?

      It's time to put FilePlanet and ilk to pasture.

      You see, in the beginning of the Internet, each node was more equal than today, and thus p2p communication was a given, and then came the days of the asymetrically connected masses (on modems) that gave birth to the rise of the Client->Server power imbalance. Now, with broadband (and eventually IPv6), we're moving back to the original spirit of the net (which is just TOO fscking bad for Command & Control businesses who can't survive without centralization).

    4. Re:Down with Fileplanet! by f0rt0r · · Score: 1

      I agree also. The Internet is for sharing information freely with _everyone_. Adding any other requirements is just plain lame. Power to the P2P'ple!

      --
      I can't afford a sig!
    5. Re:Down with Fileplanet! by Anonymous Coward · · Score: 0

      Jesus Christ. You're using a FREE service, costing them potentially thousands of megabytes in throughput and you want to cheap out by giving up a hotmail address? ShackNews has never sent out emails or sold their lists. Get a spine asshat.

    6. Re:Down with Fileplanet! by CaseyB · · Score: 1

      How is it "cheaping out" giving them an inactive address, if the address isn't going to be used for spam?

    7. Re:Down with Fileplanet! by y4h0oo · · Score: 1

      from Fileshack.com :
      "Unfortunately for us, bandwidth does not grow on trees. Because of this we require people to have a Shack account to prevent our bandwidth being chewed up by people who dont even visit our website to help support it."

      Is it that hard to understand ?

      --
      I'll change my sig when I have the time...
    8. Re:Down with Fileplanet! by Darth+Hubris · · Score: 1

      No one ever said to you had to give them correct information, nor your real name. The only accurate information I ever give is that I live in a particular area code.

      --
      The party's over ... the drink ... and the luck ... ran out
  5. wow. by Satai · · Score: 4, Interesting

    I loved this game... In fact, I think it's the last game I've played to completion, and the first one I had in several years. It was funny, the engine didn't overshadow the game, the characters were likable, it had a really cool premise, and even good voice acting.

    Too bad they never made the sequel that it set up at the ending...

    Then again, this movie looks promising. :-)

    1. Re:wow. by TheDanish · · Score: 2, Insightful

      When they fire the team that works on the project, it's kind of hard to work on a sequel, let alone patches for the game they're supposed to be supporting in the first place. That is one buggy game.

      Don't get me wrong, I LOVE that game, but it needs to crash less.

      --
      Danish != nationality
    2. Re:wow. by Moofie · · Score: 1

      Sure wish I could have finished it. I played about 3/4 of the way through, and got stuck with a mis-set game flag in the plot. I was trapped in the spaceport of the first city you start in (don't remember the name) behind the police cordon with the on-fire guy.

      I got to see the on-fire guy this time, though. That was fun.

      Paying $60 for a game I couldn't finish, and couldn't get support on...well, that's what I get for buying Ion Storm products.

      --
      Why yes, I AM a rocket scientist!
    3. Re:wow. by rpillala · · Score: 2, Informative

      It's also too bad that the whole team was fired as soon as the game shipped. Who gets the money when we buy Anachronox now? Eidos? Screw that. One of the fired devs recommended on some forum somewhere that people pirate the game, since he wasn't going to get any money even if they did buy it. If I hadn't bought it the day it shipped, I would have done that instead. I hope at least some of my money went to the devs. These are, after all, the people who released a patch after they were fired to allow me to play under Windows 2000. Something even Eidos wouldn't do.

      Being that it is, at its heart, a console RPG, Anachronox is a really great PC game. I think it just took too long to develop and ION had its own problems at that time. Anybody know what Tom Hall is up to now? PocketPC games. I'm sure they enjoy making those, but I'd much rather see a second Anachronox game. Sorry about this being offtopic :|

      Ravi

      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    4. Re:wow. by Schnapple · · Score: 4, Informative
      It's true that the people who made Anachronox were all fired once the game came out but your post makes it sound like they were singled out.

      To recap, Ion Storm at this point in time (circa 2001) was two different houses, Ion Storm Dallas and Ion Storm Austin. Ion Storm Dallas gave us Anachronox and Daikatana. Daikatana's story has been chronicled as a textbook case of what can go wrong with game development, but the game itself took some five years and $30 million to make. Obviously it didn't move enough boxes to justify that, and with Eidos losing money on that and the deteriorating Tomb Raider franchise, someone had to get the boot, so Ion Storm Dallas was disbanded.

      Ergo, it wasn't so much the Anachronox team that got fired as it was entire developer getting the boot for an unrelated game.

      Ion Storm Austin is still around though - they made Deus Ex and are working on the sequel as well as a new Thief game. They attempted to change their name to something else without a stigma, but almost every name they thought of was copyrighted, so they ditched the "Austin" and became Ion Storm.

      Ergo, if you buy an Ion Storm game you're buying a game from a company with little to do with the Daikatana legacy.

    5. Re:wow. by rpillala · · Score: 1

      You're right my post does make it sound like that. I don't blame ION so much as Eidos for letting Daikatana drag things down the way they did. In their mind. I mean, couldn't they have pulled the plug? If the "internal memos" I read during the Daikatana debacle were anything close to true, Eidos should have pulled the plug. Games have been cancelled for less.

      And I blame them generally for just being Eidos :D

      Ravi

      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    6. Re:wow. by mink · · Score: 1

      AFIAK the lead developer has been building patch on his on in spare time.
      I saw a link in the massage area of planetanachronox about a mod/patch that improves stability till the real patch is done.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  6. IT WILL RETURN by Anonymous Coward · · Score: 1, Informative

    Greg just emailed me saying hes got several transfers going already. The mirror will be back up in just a few hours.

    Keep trying

  7. 3d game engines for movies? by UnixRevolution · · Score: 0, Offtopic

    This isn't the first movie/film type thing i've seen using a 3d engine for it's effects. Do you think Hollywood may catch on to using game engines for it's CG effects or movies? do you think this could be a way for amateur film geeks to do cheap SFX movies? As long as we're talking about amateur movies, check out Star Wreck. It's brilliant.

    --
    You like your new Mac more than you like me, don't you, Dave? Dave? I asked...She said Yes.
    1. Re:3d game engines for movies? by lvdrproject · · Score: 2, Funny

      Um... is my thread listing messed up? If i'm seeing this correctly, you replied to a post about Fileplanet and talked about using 3D game engines for movies. Did i miss something?

    2. Re:3d game engines for movies? by neurostar · · Score: 1

      Um... is my thread listing messed up? If i'm seeing this correctly, you replied to a post about Fileplanet and talked about using 3D game engines for movies. Did i miss something?

      Yeah, I'm missing it too. Let me know if you find out, so I can stop being confused. That way I can go back to happily wasting my time on the internet. (Thank goodness I'm not an employee, otherwise I'd have been fired by now :-/ )

      :D

      neurostar
  8. Ah, progress... by Lazyhound · · Score: 1

    From Final Fantasy: The Spirits Within to the Quake II engine... Won't those crazy animators ever decide enough is enough?

    But seriously, I loved Anachronox, and I'd download the movies if I were actually finished the game.

  9. Plumful by OldMiner · · Score: 5, Interesting

    I don't need to mention that those of us who subscribe to Slashdot saw this thing about a half hour early but I can say honestly that I don't feel like I gained terribly much in this case. The server was still happily yielding files at the time I connected and I downloaded part 13 of 13 to determine if it would be worthwhile to check parts 1-12 once the inevitable Slashdotting finished, shortly after I downloaded that one piece.

    Now, I'm a critical sort, but the graphics on this video were about the quality of the cut scenes on the N64 with similar levels of subtelty in the expressions. The characters had faces textured on that simply did not move. So when one of the characters yelled "No!" when the apparent villain did some evil thing, he looked just as passive and stoic as ever, and it seemed dramatically out of place. He could have at least temporarily had his texture switched to one of a slightly shocked look -- something akin to the sudden face changes you saw from the female villain in Reboot.

    The effects animation weren't terrible, but, let's face it, a glowing white fountain of energy shooting into the sky is (1) relatively easy to produce and (2) somewhat cliche.

    This is all terribly critical, and I realize that these people don't have the resource of a studio like Mainframe let alone Pixar, but I would recommend those of you currently saturating this link:

    • Don't waste your bandwith. It's not all that good.
    • Don't waste their bandwidth. They need the money to hire artists.
    --
    You like splinters in your crotch? -Jon Caldara
    1. Re:Plumful by BadmanX · · Score: 5, Informative

      Um...excuse me while I completely disagree. While the movies you're getting have been reduced down to about 320x240 and therefore aren't going to look as sharp as the in-game graphics, the main reason to watch this movie is for the excellent plot, the interesting situations and plain ol' funny dialog. I think you did yourself a grave disservice by downloading the last movie first.

      I watched the first nine or so movies and then stopped and ran out and bought the game, so I could both see all these cutscenes in their full 1280x960 glory and also so I could get the WHOLE story (the movie naturally has tons of stuff cut out). I certainly did not regret the purchase. The movie is worth the download.

    2. Re:Plumful by Anonymous Coward · · Score: 0

      This is all terribly critical, and I realize that these people don't have the resource of a studio like Mainframe let alone Pixar...

      Dude. You got to see the post half an hour early and you still didn't read it?

      This was made with the motherfucking Quake II engine -- that's like, old and shit. Like N64-old. Of course you're not going to be impressed by the graphics -- we've come a long way since Quake II (hell, Quake III is getting ho-hum these days.) You're supposed to be impressed that some people made a fucking movie with it.

    3. Re:Plumful by mink · · Score: 1

      They didnt just "make a fucking movie with it" they made a game, that due to ION Storm never was patched enough.
      This is what the game (for the most part) boils down two, tho a LOT of the subplot is not in the Movie.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  10. FileShack link by Steve+Gibson · · Score: 5, Informative

    The link on the frontpage isnt quite right, here's a link to all the movies that makes a bit more sense.

    Although we're a bit full tonight with the release of a couple of big demos.

    --
    -Steve Gibson
    Shacknews.com
    1. Re:FileShack link by Anonymous Coward · · Score: 0
      God... every fucking website requires you to create a login in nowadays. I can understand logins for message boards like Slashdot, sites containing sensitive personal info (online banking for example) or sites where you have a paid account, but these days every damn site requires "free registration" just to be able to use the goddamn thing! New York Times.com, Download.com, fucking FilePlanet, Shockwave.com, Real.com, TerryTate.com! And this one is no exception. I probably already have 100+ "accounts" on various websites, and at this point I am done. Never again! Stop the maddness! Start the download! I don't want to have to give every fucking website on earth my real name and marketing info just to be able to download their bullshit files or read their bullshit articles. Who started this trend? When I find them they shall die! I'm sick of it!

      Perhaps Microsoft's Passport isn't such a bad idea. One login for everything!

    2. Re:FileShack link by Anonymous Coward · · Score: 0

      Shut the fuck up.
      Fileshack is an extension of Shacknews, a major gaming news site (used to be called shugashack).
      And, they don't ever sell your info.

  11. Re:fp? by Anonymous Coward · · Score: 0

    you got that straight

  12. try something original by Anonymous Coward · · Score: 0


    I wish they could have come up with a plot that wasn't so rehashed. I mean really, just because Hollywood does it doesn't mean new artists have to put out the same dialogues.

    e.g.

    the blue vortex into space(HALF-LIFE) it was orange.
    the squigley, space bad monsters(THE MATRIX)
    "I'm hungry, let's get some breakfast." (RESERVOIR DOGS) "I'm hungry, let's go get a taco."
    The six good guys(POWER RANGERS)... ...on and on. HOW ABOUT SOMETHING NEW!!! It was like watching every sci-fi episode ever made all at once. sheesh!!!

    It was just rehashed cheese-o-rama!!!

  13. Great by GiMP · · Score: 0, Flamebait

    Like anyone has ever heard of that game? It isn't even ported to Linux.

    1. Re:Great by mfos.org · · Score: 1

      It runs just fine under Wine. I even fixed a problem with the OpenGL in wine to get it to work perfectly.

    2. Re:Great by Anonymous Coward · · Score: 0

      Hey! That was my patch, you fucker. Quit trying to take credit for other people's work, you fucking jerk. I was about to submit a major dx8 rewrite, but I suppose you'll just want to take credit for that too.

  14. One of the best games; one of the worst games by StupidKatz · · Score: 2, Insightful

    Anachronox had one hell of a story, lovable characters, a suck-ass combat system, a very cool universe, and some great plot twists.

    It also was the most unstable game I ever had the misfortune to play. Even with all the fixes/patches, I crashed several times an hour, on average. I grew to dread quitting because it would mean I would have to try to load my saved game again, which was where most of the problems occurred. The only problem was: I was drawn too far into the game to even think of quitting.

    So, there you go. Sounds like I'm going to go through the same feelings all over again while trying to get this movie. :/

  15. You may not have gotten first post by Best+Post · · Score: 1

    But you sure got BEST POST.

  16. My beef with Fileplanet ... by StupidKatz · · Score: 1

    ... is that their silly site and login schema does not work with Opera; it is not W3C compliant. Pisses me off.

    1. Re:My beef with Fileplanet ... by Anonymous Coward · · Score: 0

      It's a good thing that nobody uses Opera then, isn't it? :P

    2. Re:My beef with Fileplanet ... by StupidKatz · · Score: 1

      Hi, I'm nobody. Nice to meet you.

  17. Test my shields, Mr. Gibson? by StupidKatz · · Score: 4, Funny

    My firewall's IP is 192.168.0.1! C'mon, probe my ports! You know you want to... *sultry wink*

  18. Mirror here by Anonymous Coward · · Score: 0


    Please note that it about 12:10 so Freaky Friday is offically over.

  19. Re:Wtf? You wouldn't have this problem if you.... by Anonymous Coward · · Score: 0

    I give you these words of wisdom, slashbot karma whore.

    Linux is only free if your time is worthless

  20. BitTorrent Link by mxs · · Score: 5, Informative

    is here, along with all the others ...

  21. What do you expect? by Osty · · Score: 1

    The movie is rendered in-game, and Anachronox was based on the Quake 2 engine (as mentioned in the story) with some Ion Storm modifications (like a better particle system, thus the gratuitous energy fountain). I should say at this point that I haven't watched the movie, but I did play the game. Of course the graphics aren't state of the art. The engine is going on six years old now. The game was fun, though, and the story was pretty good (well, as far as I got into it), and so I would expect the movies to be the same -- good story, somewhat bland graphics by today's standards. However, you can't fault these movies for that, as much as you can't fault the old Dank & Scud comics for having crappy graphics (if you're too young to remember, the comics were taken from in-game shots of Quake 1). Enjoy the movie for what it is, and keep in mind the technical limitations they had to deal with.

  22. So true. by Anonymous Coward · · Score: 0

    but i wouldn't call it a democracy, that implies that everyone gets a fair say in matters and that the will of the people is represented. As you have stated, this is not the case, the government represents corporate interests and big media brainwash working class folk into thinking all is fair in the USA. Democracy, no, I would say plutocracy.

  23. Don't sell? by StupidKatz · · Score: 1

    Right now, maybe they don't sell your info. In a year? When the money's tighter than ever? Who knows?

    That's why I have a whole list of "profiles"; aliases with fake names, fake addresses; some are mix and match - the name of a ficticious person with the address of a real business (never a residence) complete with matching fake phone number (with proper area code). Yup, sell it all you want, boys! Muahahahaha!

    1. Re:Don't sell? by Steve+Gibson · · Score: 1

      Welp, we've been around for over 7 years and have in excess of 1 million accounts.

      At no point have I ever or will I ever consider adding to the already disgusting amount of spam on the internet.

      Of course I'm sure a lot of people say that just to get your address, but perhaps the fact that it's been all these years through the thick and thin of the internet economy that I still refused to sell those accounts (and yes there have been offers) will account for something.

      --
      -Steve Gibson
      Shacknews.com
  24. Anachronox Movie Finished by ramzak2k · · Score: 4, Funny

    So are some servers..

    --

    Siggy Say, Siggy Do
  25. WHAT by xihr · · Score: 0, Offtopic

    D00D AQUANOX SUCKED

    1. Re:WHAT by Cruciform · · Score: 1

      Hmm. I can't tell if this is humour or ignorance :)

      Aquanox is a game too. Tell us if it's funny so I can laugh :P

    2. Re:WHAT by biscrage · · Score: 1

      laugh regardless, either way this is funny, D00D

    3. Re:WHAT by xihr · · Score: 1

      Yes, I know, I was being deliberately difficult. (And yes, Aquanox was awful. Phew, what voice acting.)

  26. And did I mention the MUSIC? by StupidKatz · · Score: 1

    Holy mind-blowing, Batman! Now I remember why I still have the thing on my drive. :D I'd love to get OGGs of the soundtrack...

    1. Re:And did I mention the MUSIC? by iceburn · · Score: 1

      Maybe you already know, but the soundtrack and the dialog is in the game directory as mp3 files, look under Anachranox\anoxdata\MUSIC\MP3 and Anachranox\anoxdata\SOUND\DIALOG. At least that's where it is on my computer. And yeah, the soundtrack is probably the best I've ever heard in any game. Especially the Sender "Cold Sweat Sex Machine" theme ;)

      --
      A sphincter says what?
  27. Ah, now for the downward spiral! by StupidKatz · · Score: 1

    Now we must find out why my private, personal details are needed. Why must you know who I am to tell me something? On that note, do you care if I give false information? If so, what can you do to prevent it (aka email alias I use for account activation, then remove once account is active)? If not, why bother me?

    I'm not trying to provoke a reaction... I'm just in a position I'd never thought I'd be in: getting to ask someone "why?". :)

    1. Re:Ah, now for the downward spiral! by Jah-Wren+Ryel · · Score: 1

      Yes, inquiring minds want to know. If you aren't going to use it for targetted marketing, exactly what value is it to you? If you need demographics, you don't need that level of detail. Age, zip code, gender - that pretty covers it.

      Meanwhile, consider this. In the age of just incredible anti-american laws like the patriot act, merely keeping this kind of data around is an invitation for a subpoena. But if you make it a policy to not keep this kind of data and in fact to destroy any identifying data (e.g. records of IP addresses) as soon as feasible, then if you get subpoenaed, it won't matter because you won't have the data anyway. And, if for some reason you are a civil rights hating person, think of the business case, no data, no work to satisfy a subpoena. But if you do keep records then you are obliged to produce them when asked, and sometimes that can be a herculean task.

      --
      When information is power, privacy is freedom.
    2. Re:Ah, now for the downward spiral! by Steve+Gibson · · Score: 2, Interesting

      Well here ya go

      It's a pretty simple business tactic. If you create an account, you've invested time in the website and are more likely to return for returns on your investment. Obviously it scares off some people who wont bother but surprisingly not as many as many think. Yes, there are obvious downsides, but the upside has proven to be greater.

      In addition, in the event that you'd like to actually subscribe to the pay service you get to keep that username you've already established and (hopefully) become attached to.

      Shack is a business (although as far as businesses go, its more of a labor of love), there's no denying that.

      I pay for that bandwidth, but I'm playing the odds that my asking you to create an account will make you more likely to do more than just use that bandwidth I pay for and never come back. So that is why I 'bother you' in hopes of you returning. This is actually noted on the account creation page.

      Yes I'm sure there are millions of other ways to accomplish this, but really if spam isnt an issue with creating an account then I guess the only other issue is your time. Considering the service that I'm providing to you though I hope you dont think a few minutes of your time is asking so much in return for that bandwidth bill that I pay?

      Yes, the entire business model of FileShack is just like the guys in the supermarket aisle. We give out free samples in hopes that you'll buy a box which of course also includes webspace/email/cdw discounts/etc. That's probably a pretty futile model though in a crowd like Slashdot. :)

      --
      -Steve Gibson
      Shacknews.com
    3. Re:Ah, now for the downward spiral! by StupidKatz · · Score: 1

      Psst... I don't even know what sort of info is being collected by him. ;) If it's just email, then I suspect its a measure of control to be used to control jackasses. (Which is kind of moot, as jackasses will be jackasses... browse at -1 sometime.)

      If it's more than that, though, then we have something here.

  28. Re:Wtf? You wouldn't have this problem if you.... by Anonymous Coward · · Score: 0

    Linux is only free if your time is worthless

    *AND* if there is no value in education.

    Because once you learn how to do something in linux, you understand the principles, not just the interface.
    But I suppose willfully ignorant fucks like you like going through life knowing as little as possible.

    So what do you keep in your head where your brain should be? Is it your own excrement, or someone elses?

  29. Re:Wtf? You wouldn't have this problem if you.... by Anonymous Coward · · Score: 0

    Linux is only free if your time is worthless

    Oh my fucking God, you even get your arguments spoonfed to you from other people. I guess you are completely incapable of independent thought. You really do have shit for brains.

  30. FYI by StupidKatz · · Score: 1

    There's nothing wrong with providing a service and hoping someone pays for it. I'm perfectly willing to shell out cash for a good service. The problem is, it's got to be one heck of a service when there are free alternatives available. :)

    I paid for Opera. I plan to pay for v7 as soon as they fix that !@#$ flash lock-up bug. I don't contribute to Mozilla... because Opera kicks its tail. I'll give mozilla.org fake info. (Heh, in fact, I'm using a shared "serial" on Opera, even though I paid for it... that's another story, tho.)

    On the other hand, I really don't feel the need to pay for /.

    The real problem with requiring live e-mail addresses and other info is that it gives someone opportunity. Now, I don't know you from Adam, but I bet that if I gave my credit card number to a dozen strangers (about the number of reg-req'd sites I frequent), someone would try to charge something on it. So, even if you really do stand by your word, there are thousands who don't. Whom to trust?
    But, if all you're after is time, I guess you win; in my case, you probably win more, due to the time it takes me to think up another "profile."

    1. Re:FYI by mathfreak · · Score: 1

      As a paying member of the Shack, I have to say that it's worth every penny. I've never gotten a single piece of spam and never had anything charged to my account I didn't explicitly OK. As for free alternatives, I don't know many (any, actually) that have such a huge selection of downloads, consistent 200 KB/sec download speeds, and wget support.

    2. Re:FYI by Boone^ · · Score: 1

      If I hadn't given Fileshack my info, I'd never have gotten a T-shirt or a mousepad!

    3. Re:FYI by filterswept · · Score: 1

      If there's ANYTHING worth paying for on the intarweb, it's the shack.

  31. A question, wise ones, since machinima is /.ed... by Txiasaeia · · Score: 1

    ...is _Anachronix_The_Movie_ just the cutscenes from the game, or is this entirely new? The /. doesn't mention, and the server, of course, no longer exists... anyway, is this movie of any interest to someone who's completed the game? That's all, great show, Laslo.

    --
    Condemnant quod non intellegunt.
  32. Machinima by Anonymous Coward · · Score: 0

    So, if its a machinima, and made with the quake2 engine, why dont they distribute a pak file and the demo within; it might weigh less than 1GB; and one could watch it in higher detail...

    1. Re:Machinima by Anonymous Coward · · Score: 0

      Because if you want that, you go buy the game, you stupid fuck.

  33. Reminds me of Seal of Nehara by Chokma · · Score: 3, Interesting

    The idea to use the Q2-Engine to create an animation reminds me of The Seal of Nehara, done completely with Quake1 :)

    http://www.planetquake.com/nehahra/download.html

  34. bad quality by El_Muerte_TDS · · Score: 1

    Sorry to say but the movie is in pretty bad quality. It's too dark. Also some segments diffir in dimensions so it's not easy to combine all 13 segments to one big file. Hint: XViD and Ogg For the rest, pretty nice they made a movie from the game I loved. I don't agree on some parts that they cut out, but I guess it's just way to much to fit into a single movie. If you like the movie you must buy the game, it's much better.

  35. Quake source? by JonoPlop · · Score: 1

    Is it possible for things like this to be distributed as 'source' format, i.e. runnable in Quake 2, rendered in real-time? Kinda like the demo format; I remember seeing some Quake 1 demos a while ago that were edited together and then rendered on the user's machine. This would make the file hugely smaller...

    1. Re:Quake source? by Anonymous Coward · · Score: 0

      The movie is a mix of cutscenes and in-game scenes (for example, the battle sequences) edited together. The "Quake 2" engine used was the original game itself.

      But yes, Quake Done Quick was originally a series of Quake 1 demo files. Same for all of the other Quake1 movies from that time.

  36. Quake2 engine? by xZAQx · · Score: 1

    Huh? Why? The Quake2 engine is so outdated...if you were making a film, why not use the Quake3 engine, which has better dynamic lighting support, and true curved surfaces?

    Sounds like another "cool project, it would have been cooler five years ago," sort of thing to me.

    --

    We dance to all the wrong songs.
    --Refused.
    1. Re:Quake2 engine? by Anonymous Coward · · Score: 0

      Anachronox was released using the heavily modified Q2 engine. it contains APE and Planet, a scripting language and a cinematic engine... they, some of the creators, used this engine for their in-game cinematics... and now they rerelease those cinematics as a standalone movie (just like Shenmue).

  37. what a breakthrough... by Anonymous Coward · · Score: 0

    90% of this "movie" is just a screen grab of the in-game cut scenes (hence the quake 2 graphics). Just how any one can record a game's cut scenes and publish it as their own "movie" is beyond me...

  38. Re:A question, wise ones, since machinima is /.ed. by Gunslinger47 · · Score: 1

    Its a collection of cutscenes with a few walking sections to fill in the holes. Its fairly continuous. It does a great job of showing of the beauty of this game. Two hours long.

  39. Umm by Anonymous Coward · · Score: 0

    The story had some real potential, but some of the scenes in it felt like watching someone play a game of final fantasy, and the transitional cutscenes watching badly modeled characters run down hallways was really disapointing.

    I expected a lot more out of the combat sequences, but the wasted no time letting the viewers down there.

  40. Re:New open source game! by Anonymous Coward · · Score: 0

    Fork() you.

  41. Parts 5 and 6 via BitTorrent are 'short' by Chmarr · · Score: 1

    For people's information, parts 5 and 6 from the BitTorrent link on ScaryWater are 'short'. Ie, they cut off way too soon.