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Could Doom 3 be a Xbox Exclusive?

acehole writes "Doom III, id's latest and greatest in the realm of first-person shooters, may be coming out as an Xbox exclusive... if Microsoft has its way." This story is very brief, has no real evidence, and should be treated as entirely speculative. I'd be sad if Doom 3 required me to use the X-Box's controller. It's just not right without a mouse!

30 of 402 comments (clear)

  1. hmm by abhisarda · · Score: 5, Informative

    Where Is Doom III Going?
    07-APR-03
    An article in the current issue of Wired magazine confirms what a lot of gamers were suspecting already: Microsoft is actively courting id Software for the exclusive console rights to Doom III. According to the article--a feature on current developments in the jaw-dropping PC FPS--the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)
    The folks at id reportedly haven't made a decision on the matter yet--it seems a reasonable enough assumption (lead programmer John Carmack has made comments in the past that seem to show a preference for the Xbox), but we'll see how it turns out. The PC game will likely be playable at the Electronic Entertainment Expo next month in Los Angeles.

    The Wired article also had one more interesting bit on the PC version: in addition to the multiplayer expansion pack Carmack hinted at earlier, plans are also in the works for a new single-player expansion pack, due to be released some time after the final product hits stores. We'll have more details for you soon, so stay tuned.

    1. Re:hmm by los+furtive · · Score: 4, Informative

      An article in the current issue of Wired magazine confirms what a lot of gamers were suspecting already: Microsoft is actively courting id Software for the exclusive console rights to Doom III.

      That's what I figured. Thanks /. for getting peoples panties in a knot for nothing.

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    2. Re:hmm by Paladin128 · · Score: 4, Insightful

      Frankly, I don't know if either the PS2 or GC could handle Doom III. The PS2 doesn't have as much horsepower, and the GC's graphics core is rather fixed-function. Frankly, even on the XBox, the graphics will be diminished, as the XBox's GF3 core is a far cry from the GeForceFX and the Radeon 9700/9800 cores, which are more or less required to have decent performance with all the options on. Doom III has a ridiculous list of features, including stencil shadows, which generally triple the polycount of a given scene.

      I personally could care less if ANY of the consoles get Doom III. I'm a big console fan, but some genres (namely FPS's and RTS's) are just better with PC-style input devices. By the same token, I'd probably never buy Soul Calibur or DOA or Zelda for the PC, if they ever came out.

      --
      Lex orandi, lex credendi.
    3. Re:hmm by Glyndwr · · Score: 4, Informative

      Go and read Carmack's .plan file, archived here; he's already said the Xbox can run Doom3 equivalently to a PC. Doom3 only has no support for high level shaders used in DX9 class hardware.

      --
      You win again, gravity!
    4. Re:hmm by Anonymous Coward · · Score: 5, Informative

      Carmack has said a few things in regard to this:

      1. He can increase performance by 50% by optimizing for a fixed plattform (Xbox)
      2. Doom3 was designed with NV20 (GeForce 3) level features as the baseline--the NV20 rendering path has all the eye-candy of the ARB2 or NV30 rendering path (see this interview with JC over at Beyond3D).
      3. A NV20 (GeForce 3) will be able to run Doom3 at 30FPS with max detail at 1024x768. It's a single-player game as well, so 60FPS+ isn't that big of a concern. With R300/350/NV30/35, you'll be able to get much higher framerates and use of anisotropic filtering and antialiasing. BUT, the game will be playable on a GF3.
      4. The only thing that would have to be cut for an Xbox version would be some of the higher-res textures because of the Xbox's memory constraints--however, those textures would also be completely unnoticeable because of the much lower resolution on a TV compared to a PC (unless you're playing on an HDTV, of course).

      So yeah. Xbox IS a PC, and not an altogether bad one at that. Plus the NV2X core in the Xbox is faster than a GF3, or so most people believe (but not as fast as a GF4).

  2. Read the article by Anonymous Coward · · Score: 4, Informative

    It's coming to PC no matter what, this is just for exclusivity on consoles. Perhaps you should have read the article...

  3. Not Xbox exclusive! by Galvatron · · Score: 4, Informative
    All Microsoft is negotiating for are the exclusive console rights. Dooom 3 will still be on PC, it's just that the Xbox may be the only console it's released for. In fact, the article specifically mentions that 2 expansion packs are planned for the PC version.

    This makes a lot of sense, as the Xbox is the most like a PC of the 3 consoles. It won't take as much work for id to port, and if Microsoft is willing to pay them a bunch of money on top of that, all the better.

    --
    "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
  4. Xbox console exclusive != Xbox only by CaseyB · · Score: 4, Informative
    "Console Exclusive" is the term used in the industry for excluding other consoles from a game. It doesn't include the PC. GTA3 is "console exclusive" on the PS2, and but there is a PC version.

    It may well be the technology that dictates where DOOM3 can play, as it's going to be very dependent on hardware pixel and vertex shaders. It could likely only make it to Gamecube and Xbox anyway, unless they cripple the engine just to get it running on PS2.

  5. Did you fuckheads try reading the article? by abelsson · · Score: 5, Informative

    It talks about *console* version only being for the xbox and even says: "It'd still come out on the PC, of course."

    Hey, I got a novel idea: How about if the editors acctually read the linked article before they post stories?

  6. RTA by Arker · · Score: 4, Insightful

    Don't trust the slashdot editors, they usually screw it up. If you RTA, which in this case takes only a few seconds, you'll see that the rumour is only that it will be available on X-Box and no other *consoles* - the deal MS is supposedly offering concerns exclusivity in the console market and nothing else. And if the rumour is true, it's basically free money for id, since they were not planning to port it to any other consoles anyway.

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  7. Re:Does this seem weird? No by Erwos · · Score: 4, Insightful

    I hardly see anything wrong with buying exclusive rights for games and development houses in order to make your console more attractive to the consumer. Nintendo did this (bought Rare), and I thought Sony did something similar with Square. This is hardly new behavior, and there's nothing inherently wrong with this. See it as a method of adding value by buying rights to things.

    If you want Doom3 on a console, you'll have to buy an Xbox. That's the plan. It's not monopolistic, nor is it morally wrong. It's just a good way of doing business.

    -Erwos

    --
    Plausible conjecture should not be misrepresented as proof positive.
  8. Re:Id would never do that by Hangtime · · Score: 4, Insightful

    Don't be too sure. id knows how powerful its games are in the computer world. When a new game is released Doom, Quake, Quake 2, Quake 3, a mini-worldwide upgrade in hardware generally comes as well. I got to talk with Todd Hollenshead one time and he seems like a pretty shrewd dude in terms of business. They will weigh the pros and cons of only releasing to one console platform and it come out a little something like this.

    ((Total Projected Sales of units between each of the other consoles) * 25%??? exclusivitiy bonus for the XBox) - (Development Costs to Port to other systems)

    If MS is offering more then that then they probably do it. id is powerful enough to demand that sort of deal and MSFT is rich and desperate enough to make that kind of deal. Guarantee you they hit a number like that, they would make it an X-Box exclusive.

  9. The result by handsomepete · · Score: 5, Funny
    The result of such a move would be that hundreds of slashdotters would change their .sigs to:

    Carmack: Bad (mostly due to giving exclusive Doom 3 rights to Microsoft)
  10. Re:It won't even run on it by Erwos · · Score: 5, Insightful

    Considering that John Carmack wrote a ways back that the XBox probably _did_ have the hardware to handle Doom3, albeit cut down a touch, I don't really see your theory having much support in reality.

    Remember, the console only has to run it at 640x480, no AA, and on only one set of hardware. Hand-tweaked assembly isn't going to happen for each computer platform, but I certainly could see it for a single console. How the leaked Doom3 alpha runs on your P4 2.4ghz is not really a good measure of how the final version might run on an XBox (or PC, for that matter).

    -Erwos

    --
    Plausible conjecture should not be misrepresented as proof positive.
  11. Re:I agree with you by saden1 · · Score: 4, Insightful

    If Microsoft splashes enough money id would bite. Like everyone id has it's price. When money comes into play everyone is a whore.

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    -----
    One is born into aristocracy, but mediocrity can only be achieved through hard work.
  12. Well... by 0x0d0a · · Score: 4, Insightful

    Keep in mind that Microsoft has a long and rich tradition of buying anyone that makes better products than they do that they can't otherwise quash.

    Remember Bungie, once pretty much the only significant Mac-only gaming company?

    IIRC, id is a privately-owned company, but what if *you* were Carmack and MS offered to fund *your* rocket-making experiment, plus more Ferraris? Would you at least consider an exclusive license on one game?

    I mean, here's what I'm saying. Carmack is a really damn good software engineer, and id is a really good company. Carmack's done tons and tons of work for Linux and other platforms -- he's been a powerful OpenGL ally, he's pushed Linux gaming, wrote large portions of the XFree86 GLX 3d driver for my Matrox card as volunteer work, has released all his games crossplatform (and I think id has consistently lost money on Linux releases). Lots of interest in Linux gaming came about *because* of his work, so he's indirectly responsible for much Linux gaming.

    Yet, does him doing all this justify everyone expecting him to say no to lots of money *again*?

  13. Taco comments without RTFA by Hellkitten · · Score: 4, Informative

    And even better yet:

    "money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)"

    I can live with people commenting without having read the articles, but now the editors add their clever comment without having read (or understood) the article

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    1. Re:Taco comments without RTFA by Jahf · · Score: 5, Funny

      I fail to understand what is new about this ... you do realize this is Slashdot, right?

      --
      It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
  14. Re:RTFA -- Console exclusive only by EpsCylonB · · Score: 5, Funny

    Reading the articles is cheating.

    It's easy to get loads of karma by reading the articles and then making well thought out comments about them.

    Be a man and do it the hard way.

  15. Re:id should take the deal by D'Arque+Bishop · · Score: 4, Informative

    ... and I highly doubt that Nintendo, with its reputation as a for-kids console maker, would like the idea of making Doom III (which is likely to be the goriest first-person shooter ever created) available on their console anyway.

    As opposed to games like Resident Evil, Resident Evil 0, Eternal Darkness, and others?

    Christ, just because Nintendo's core titles are pretty much geared for all ages doesn't mean they're not going to go for mature titles as well. Hell, they stopped censoring their games back in 1994, after they tried censoring the original Mortal Kombat and got spanked by Sega in sales as a result.

    As far as the subject matter goes, though... this really is a non-story, as Carmack's been saying for a while that the X-Box was pretty much the only console he was planning to release Doom III on. Nothing to see here, folks...

  16. Re:Well... by drzhivago · · Score: 4, Interesting

    But this rumor isn't that they are buying id Software, it is that Microsoft wants Doom 3 exclusive to the Xbox. It would be no small coup if it happens, either.

    This happens ALL the time in the console world. Sony is particularly fond of this tactic, paying off companies like Square and Eidos (Tomb Raider) so that these companies' games will be released first for the Playstation/PS2 and 6-months later if at all for competitors' systems.

    In fact, I'm pretty sure that Microsoft has already engaged in this practice with Konami for Metal Gear Solid 2:Substance. Just now is the game being released for Playstation 2, yet it has been available for the Xbox for a long time.

  17. Re:RTFA -- Microsoft Bashing by telstar · · Score: 5, Funny

    Yeah, but if they had actually reported what the article said, they would've missed the chance to bash Microsoft.

  18. Re:Still MS-Exclusive by OldMiner · · Score: 5, Interesting
    Does it make sense for id to create software for one console, when there are several choices out there? Microsoft would have to pony up a lot of cash to make up for lost revenue from other consoles, which we are all well aware that they can certainly do.

    Having not pried into the numbers of this field which are what ultimately determine whether any of your or my points are valid, allow me to offer a converse assertion.

    Porting costs can be very high. Each additional platform Doom3 goes on will require (1) rewriting potentially large chunks of graphics code, if not other things if it turns out some things have to be squeezed a little extra to fit inside the console; (2) perhaps more expensive, extensive play testing to confirm the new hardware doesn't cause strange new problems; (3) creating a production line for creating media and packaging; (4) negotiating with stores shelf-space for an additional title; (5) providing tech support for yet another platform.

    You seem to assert that for every additional platform the game is available for will mean more incoming revenue. Whether you meant this or not, it is not the case. Many people have multiple platforms -- XBox and a PC, PS2 and a GameCube, etc. Once more, some people may buy a new console simply for the newst, hot game out. And Doom3 will be coming out with a rather large amount of fan fare. If these two groups are a significant portion of the purchasers of Doom3, you start seeing diminishing returns very quicly -- perhaps even after supporting only two platforms (e.g. Windows and XBox)

    Further, the game is already going to run in a Windows environment, doubtlessly. This means that XBox will be the easiest to port to, both because of a minimal amount of code rewrite being necessary and because the mostly stock hardware means that not as much XBox specific testing would be necessary.

    --
    You like splinters in your crotch? -Jon Caldara
  19. Here are Carmack's own words by John+Siracusa · · Score: 4, Informative

    From the May 2003 print edition of Wired, page 153:

    "We're being offered a pretty significant amount of money to sit on it until an Xbox port is done." -- John Carmack

    "It" meaning Doom 3, of course. So MS is trying to get Id to delay Doom 3 for all platforms until an Xbox port is done. (Presumably, it'd come out for the PC first without any outside influence.) Do you really want to sit around while Id finishes the Xbox port, knowing that the PC version of Doom 3 is done?

    1. Re:Here are Carmack's own words by Jagasian · · Score: 4, Interesting

      It would be smart for Id to sit on Doom 3 until the XBOX port is done because they will still be making money, cuz Microsoft is paying them, AND during that time, they can tweak, fix bugs, and add more polish to the PC version of Doom 3. It would be bad to delay the game for a long peroid of time, but if it is just a few months... Microsoft is basically paying them to add more polish to the PC version of Doom 3.

  20. OpenGL by alphapartic1e · · Score: 4, Interesting

    Umm... id Software games have always been OpenGL based. Seeing how the XBox only supports Direct3D, and I don't seen why John Carmack would waste the time porting the entire codebase to Direct3D.

  21. John Carmack by Jagasian · · Score: 5, Insightful

    Exactly! Id Software is John Carmack and John Carmack is Id Software. John Carmack is the kind of guy that has his games ported to Linux out of the goodness of his heart, not because it is making him money.

    Furthermore, John Carmack is also the same guy that releases his game engines under the GPL, once they are past their prime. Finally, John Carmack has also worked on open source projects... if I remember correctly, he helped develop Matrox drivers for Linux.

    Also throw in the fact that the openness of the PC allows and the openness of Id Software's previous games veritably created the mod scene that spawned such things as Threewave CTF, Team Fortress, Rocket Arena... and arguably Half-Life, Counter-Strike, etc... Not releasing a PC port would kill this aspect of the community, or at least it would leave Id Software out of it.

  22. Re:Ok Taco by 1g$man · · Score: 5, Insightful

    What makes you say it's not true? Did you read the article at all anyway? The article states that Microsoft is courting id Software to get Doom 3 to be a console exclusive on XBox. What's so unbelievable on that? I wouldn't doubt that Microsoft is courting them. Why wouldn't they? The game will obviously still be out on PC (as the article also states). Regardless, XBox is the only logical console to port the game to as it would look like ass on a PS2. And id would make a pretty penny off of it from MS, as well.

  23. Re:Well... by TC+(WC) · · Score: 4, Insightful

    If you actually read things, you'd realize that people are talking about the exclusive console version of the game. It's getting released on the PC no matter what. id isn't stupid.

  24. Re:Id would never do that by kesuki · · Score: 4, Informative

    You're forgetting one thing, a GC port is possible, because the CPU is very similar to the Mac. True, it has a custom ArtX (now owned by ATI) gpu, but, assuming that Doom 3 supports macs, porting it to GC is plausible. And the other question is how long is the deal that Id has to sign with microsoft. they could have an exclusive xbox port for a year or two, and maybe then port to GC, which will still be around, as nintendo won't drop support until after they have a next gen console established to replace it.