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Could Doom 3 be a Xbox Exclusive?

acehole writes "Doom III, id's latest and greatest in the realm of first-person shooters, may be coming out as an Xbox exclusive... if Microsoft has its way." This story is very brief, has no real evidence, and should be treated as entirely speculative. I'd be sad if Doom 3 required me to use the X-Box's controller. It's just not right without a mouse!

68 of 402 comments (clear)

  1. Id would never do that by Progman3K · · Score: 2, Insightful

    I am sure Id will make it available for other platforms.

    --
    I don't know the meaning of the word 'don't' - J
    1. Re:Id would never do that by Hangtime · · Score: 4, Insightful

      Don't be too sure. id knows how powerful its games are in the computer world. When a new game is released Doom, Quake, Quake 2, Quake 3, a mini-worldwide upgrade in hardware generally comes as well. I got to talk with Todd Hollenshead one time and he seems like a pretty shrewd dude in terms of business. They will weigh the pros and cons of only releasing to one console platform and it come out a little something like this.

      ((Total Projected Sales of units between each of the other consoles) * 25%??? exclusivitiy bonus for the XBox) - (Development Costs to Port to other systems)

      If MS is offering more then that then they probably do it. id is powerful enough to demand that sort of deal and MSFT is rich and desperate enough to make that kind of deal. Guarantee you they hit a number like that, they would make it an X-Box exclusive.

    2. Re:Id would never do that by EpsCylonB · · Score: 3, Insightful

      As somebody already ported out ID were unlikey to port it to the PS2 as the number of comprimises they would have to make wouldn't justify it being connected to the PC version. (Not to start a flame war or anything but the PS2 can't really compete graphics wise with the GC or xbox anymore).

      An xbox version would be easy to port due to the fact that it basically a pc and uses directx.

      A gamecube version might possibly be worthwhile but it is very different architecture from the PC and Xbox, and chances are that MS will offer up more than enough money than could be realistically made by a GC port.

    3. Re:Id would never do that by kesuki · · Score: 4, Informative

      You're forgetting one thing, a GC port is possible, because the CPU is very similar to the Mac. True, it has a custom ArtX (now owned by ATI) gpu, but, assuming that Doom 3 supports macs, porting it to GC is plausible. And the other question is how long is the deal that Id has to sign with microsoft. they could have an exclusive xbox port for a year or two, and maybe then port to GC, which will still be around, as nintendo won't drop support until after they have a next gen console established to replace it.

  2. hmm by abhisarda · · Score: 5, Informative

    Where Is Doom III Going?
    07-APR-03
    An article in the current issue of Wired magazine confirms what a lot of gamers were suspecting already: Microsoft is actively courting id Software for the exclusive console rights to Doom III. According to the article--a feature on current developments in the jaw-dropping PC FPS--the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)
    The folks at id reportedly haven't made a decision on the matter yet--it seems a reasonable enough assumption (lead programmer John Carmack has made comments in the past that seem to show a preference for the Xbox), but we'll see how it turns out. The PC game will likely be playable at the Electronic Entertainment Expo next month in Los Angeles.

    The Wired article also had one more interesting bit on the PC version: in addition to the multiplayer expansion pack Carmack hinted at earlier, plans are also in the works for a new single-player expansion pack, due to be released some time after the final product hits stores. We'll have more details for you soon, so stay tuned.

    1. Re:hmm by los+furtive · · Score: 4, Informative

      An article in the current issue of Wired magazine confirms what a lot of gamers were suspecting already: Microsoft is actively courting id Software for the exclusive console rights to Doom III.

      That's what I figured. Thanks /. for getting peoples panties in a knot for nothing.

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    2. Re:hmm by Paladin128 · · Score: 4, Insightful

      Frankly, I don't know if either the PS2 or GC could handle Doom III. The PS2 doesn't have as much horsepower, and the GC's graphics core is rather fixed-function. Frankly, even on the XBox, the graphics will be diminished, as the XBox's GF3 core is a far cry from the GeForceFX and the Radeon 9700/9800 cores, which are more or less required to have decent performance with all the options on. Doom III has a ridiculous list of features, including stencil shadows, which generally triple the polycount of a given scene.

      I personally could care less if ANY of the consoles get Doom III. I'm a big console fan, but some genres (namely FPS's and RTS's) are just better with PC-style input devices. By the same token, I'd probably never buy Soul Calibur or DOA or Zelda for the PC, if they ever came out.

      --
      Lex orandi, lex credendi.
    3. Re:hmm by Anonymous Coward · · Score: 2, Interesting

      Metroid Prime proves that the Gamecube easily is up to par with the XBox, but frankly, I don't think that any of the consoles will be able to do an adequate job with a Doom 3 port.

      Give me the PC version... And the Linux port. ;)

    4. Re:hmm by Glyndwr · · Score: 4, Informative

      Go and read Carmack's .plan file, archived here; he's already said the Xbox can run Doom3 equivalently to a PC. Doom3 only has no support for high level shaders used in DX9 class hardware.

      --
      You win again, gravity!
    5. Re:hmm by Anonymous Coward · · Score: 5, Informative

      Carmack has said a few things in regard to this:

      1. He can increase performance by 50% by optimizing for a fixed plattform (Xbox)
      2. Doom3 was designed with NV20 (GeForce 3) level features as the baseline--the NV20 rendering path has all the eye-candy of the ARB2 or NV30 rendering path (see this interview with JC over at Beyond3D).
      3. A NV20 (GeForce 3) will be able to run Doom3 at 30FPS with max detail at 1024x768. It's a single-player game as well, so 60FPS+ isn't that big of a concern. With R300/350/NV30/35, you'll be able to get much higher framerates and use of anisotropic filtering and antialiasing. BUT, the game will be playable on a GF3.
      4. The only thing that would have to be cut for an Xbox version would be some of the higher-res textures because of the Xbox's memory constraints--however, those textures would also be completely unnoticeable because of the much lower resolution on a TV compared to a PC (unless you're playing on an HDTV, of course).

      So yeah. Xbox IS a PC, and not an altogether bad one at that. Plus the NV2X core in the Xbox is faster than a GF3, or so most people believe (but not as fast as a GF4).

    6. Re:hmm by MWelchUK · · Score: 2, Interesting

      You only read the first article and no further huh?

      From the link in the article:

      The PC version of Doom III was running all over the QuakeCon floor on 2.3GHz Pentium 4 systems equipped with ATI's next-gen Radeon 9700 card. However, Carmack commented that the game was designed more for the GeForce2 generation of cards and will likely require a 1GHz machine at the very least.

      So the XBox's graphics engine will probably (unfortunately) be sufficient and the processor no doubt will be able to cope once the code has been stream-lined especially for the XBox architecture.

      However I will be more interested as to whether there will be a Linux port.

    7. Re:hmm by drew · · Score: 2, Interesting

      3. A NV20 (GeForce 3) will be able to run Doom3 at 30FPS with max detail at 1024x768. It's a single-player game as well, so 60FPS+ isn't that big of a concern.

      not to mention, if you're playing Doom3 on an XBox, you're probably only playing at around 500x350 resolution at 60Hz, seeing as that is your standard TV resolution. you get a HUGE performance increase in games like that by cutting the resolution in half...

      --
      If I don't put anything here, will anyone recognize me anymore?
  3. Read the article by Anonymous Coward · · Score: 4, Informative

    It's coming to PC no matter what, this is just for exclusivity on consoles. Perhaps you should have read the article...

  4. RTFA -- Console exclusive only by SeanTobin · · Score: 2, Redundant

    These are in regards to console rights only. Doom 3 will of course be released on the pc. You will be able to play it with your mouse. Sheesh.

    --
    Karma: SELECT `karma` FROM `users` WHERE `userid`=138474;
    1. Re:RTFA -- Console exclusive only by SecretMethod70 · · Score: 3, Insightful

      I feel terrible having to say this, as I have long given the slashdot editors the benefit of the doubt, but CmdrTaco's comment here about using the mouse just goes to prove that they don't even read the articles that they're posting. It was said numerous times, as the poster above pointed out, that it would still be out for PC, and if the article was read before being posted on slashdot, CmdrTaco's comment would not be as it is now. I've lost a lot of confidence in this site today. That said, it'd be terrible if Doom III came out for XBox only as far as console is concerned. Still, how many people actually play FPS games on console compared to PC? I don't think it would be a drastic thing.

    2. Re:RTFA -- Console exclusive only by EpsCylonB · · Score: 5, Funny

      Reading the articles is cheating.

      It's easy to get loads of karma by reading the articles and then making well thought out comments about them.

      Be a man and do it the hard way.

    3. Re:RTFA -- Console exclusive only by wheany · · Score: 2, Insightful

      CmdrTaco's comment here about using the mouse just goes to prove that they don't even read the articles that they're posting.

      This is CmdrTaco we are talking about. He is the king of dupes, he doesn't even read his own site.

  5. Arrgh by luna1ix · · Score: 2, Insightful

    the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.) Please! At least the Submitters should read their stories!

    --
    Really, I'm not out to destroy Microsoft. That will just be a completely unintentional side effect. -- Linus Torvalds
  6. Not Xbox exclusive! by Galvatron · · Score: 4, Informative
    All Microsoft is negotiating for are the exclusive console rights. Dooom 3 will still be on PC, it's just that the Xbox may be the only console it's released for. In fact, the article specifically mentions that 2 expansion packs are planned for the PC version.

    This makes a lot of sense, as the Xbox is the most like a PC of the 3 consoles. It won't take as much work for id to port, and if Microsoft is willing to pay them a bunch of money on top of that, all the better.

    --
    "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
  7. Very misleading writeup. by poulbailey · · Score: 2, Insightful

    They want XBox to be the only console that gets DoomIII. It would still be available for the PC. It plainly says so in the article.

  8. Could other consoles handle it? by PinkoHeretic · · Score: 2, Insightful

    I wouldn't believe for a minute that the PS2 could handle graphics anything like what Doom III is supposed to have. That even the XBox can handle it without significantly reducing the detail would supprise me. So MS is trying to keep Nintendo from producing a crippled port of their own. We care again...why?

    1. Re:Could other consoles handle it? by emotionus · · Score: 2, Insightful

      Sorry, it seems to be he (Carmack) said it at Quakecon. "Carmack confirmed DOOM III is on its way to Xbox. The development of the Xbox version won't start untill the PC version is out and he also said that DOOM III for the Xbox will feature sound hardware acceleration, which the PC version lacks." http://www.teamxbox.com/news.php?id=3572

  9. I don't think so by MoZ-RedShirt · · Score: 2, Informative

    1) No Mouse
    2) No Keyboard
    3) Slow GFX Chip
    4) Slow CPU
    5) No Hires GFX

    If it comes out for xbox it will have nothing to do with the alpha version we have seen ... errr .. heared of.

    RedShirt

    --
    Microsft spel chekar vor sail, worgs grate !!!
  10. Xbox console exclusive != Xbox only by CaseyB · · Score: 4, Informative
    "Console Exclusive" is the term used in the industry for excluding other consoles from a game. It doesn't include the PC. GTA3 is "console exclusive" on the PS2, and but there is a PC version.

    It may well be the technology that dictates where DOOM3 can play, as it's going to be very dependent on hardware pixel and vertex shaders. It could likely only make it to Gamecube and Xbox anyway, unless they cripple the engine just to get it running on PS2.

  11. Did you fuckheads try reading the article? by abelsson · · Score: 5, Informative

    It talks about *console* version only being for the xbox and even says: "It'd still come out on the PC, of course."

    Hey, I got a novel idea: How about if the editors acctually read the linked article before they post stories?

  12. RTA by Arker · · Score: 4, Insightful

    Don't trust the slashdot editors, they usually screw it up. If you RTA, which in this case takes only a few seconds, you'll see that the rumour is only that it will be available on X-Box and no other *consoles* - the deal MS is supposedly offering concerns exclusivity in the console market and nothing else. And if the rumour is true, it's basically free money for id, since they were not planning to port it to any other consoles anyway.

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  13. If this turns out to be true ... by j1mmy · · Score: 2, Funny

    ... I will personally assassinate Bill Gates and firebomb the entire campus at One Microsoft Way.

  14. Re:Does this seem weird? No by Erwos · · Score: 4, Insightful

    I hardly see anything wrong with buying exclusive rights for games and development houses in order to make your console more attractive to the consumer. Nintendo did this (bought Rare), and I thought Sony did something similar with Square. This is hardly new behavior, and there's nothing inherently wrong with this. See it as a method of adding value by buying rights to things.

    If you want Doom3 on a console, you'll have to buy an Xbox. That's the plan. It's not monopolistic, nor is it morally wrong. It's just a good way of doing business.

    -Erwos

    --
    Plausible conjecture should not be misrepresented as proof positive.
  15. I agree with you by RolandGunslinger · · Score: 2, Interesting

    It's quite obvious where Id's market lies...not with Microsoft products...I don't think this posting was necessary on Slashdot, it insults the reader's intelligence.

    1. Re:I agree with you by saden1 · · Score: 4, Insightful

      If Microsoft splashes enough money id would bite. Like everyone id has it's price. When money comes into play everyone is a whore.

      --

      -----
      One is born into aristocracy, but mediocrity can only be achieved through hard work.
    2. Re:I agree with you by Cromac · · Score: 3, Insightful
      It's quite obvious where Id's market lies...not with Microsoft products.

      You mean MS products like Windows? Id's main market is on Microsoft products.

  16. Re:Does this seem weird? by Techiegeeks · · Score: 2, Interesting

    Sony did that with GTA3. Bought the exclusive console rights. No one seems to have a problem with that.

  17. The result by handsomepete · · Score: 5, Funny
    The result of such a move would be that hundreds of slashdotters would change their .sigs to:

    Carmack: Bad (mostly due to giving exclusive Doom 3 rights to Microsoft)
  18. Re:It won't even run on it by Erwos · · Score: 5, Insightful

    Considering that John Carmack wrote a ways back that the XBox probably _did_ have the hardware to handle Doom3, albeit cut down a touch, I don't really see your theory having much support in reality.

    Remember, the console only has to run it at 640x480, no AA, and on only one set of hardware. Hand-tweaked assembly isn't going to happen for each computer platform, but I certainly could see it for a single console. How the leaked Doom3 alpha runs on your P4 2.4ghz is not really a good measure of how the final version might run on an XBox (or PC, for that matter).

    -Erwos

    --
    Plausible conjecture should not be misrepresented as proof positive.
  19. Doom III use OpenGL.. by MrNop · · Score: 3, Funny

    So, do you mean Doom III will only work on xbox linux ? :-)

  20. Re:Does this seem weird? by villain170 · · Score: 3, Interesting

    If you own an Xbox, you do. :)

    It just seems like saying that companies have done it in the past isn't a good argument of why it should be allowed. Just because something is the way it is doesn't make it right or proper even if it is good business practice.

    I guess we should just let Microsoft be and buy up all the companies and rights that they want to.

    --

    I am over here... now I am back over here!
  21. This story was meant to be a April Fools Joke! by Utopia · · Score: 2, Interesting

    Too bad GamePro, Slashdot and other sites feel for it.



  22. how about... by hpavc · · Score: 2, Funny

    1) sell (exclusively license) doom3 to microsoft
    2) profit
    3) change intro screen
    4) release doom4
    5) profit

    --
    members are seeing something, your seeing an ad
  23. Well... by 0x0d0a · · Score: 4, Insightful

    Keep in mind that Microsoft has a long and rich tradition of buying anyone that makes better products than they do that they can't otherwise quash.

    Remember Bungie, once pretty much the only significant Mac-only gaming company?

    IIRC, id is a privately-owned company, but what if *you* were Carmack and MS offered to fund *your* rocket-making experiment, plus more Ferraris? Would you at least consider an exclusive license on one game?

    I mean, here's what I'm saying. Carmack is a really damn good software engineer, and id is a really good company. Carmack's done tons and tons of work for Linux and other platforms -- he's been a powerful OpenGL ally, he's pushed Linux gaming, wrote large portions of the XFree86 GLX 3d driver for my Matrox card as volunteer work, has released all his games crossplatform (and I think id has consistently lost money on Linux releases). Lots of interest in Linux gaming came about *because* of his work, so he's indirectly responsible for much Linux gaming.

    Yet, does him doing all this justify everyone expecting him to say no to lots of money *again*?

  24. Taco comments without RTFA by Hellkitten · · Score: 4, Informative

    And even better yet:

    "money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)"

    I can live with people commenting without having read the articles, but now the editors add their clever comment without having read (or understood) the article

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    1. Re:Taco comments without RTFA by Jahf · · Score: 5, Funny

      I fail to understand what is new about this ... you do realize this is Slashdot, right?

      --
      It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
  25. Re:id should take the deal by D'Arque+Bishop · · Score: 4, Informative

    ... and I highly doubt that Nintendo, with its reputation as a for-kids console maker, would like the idea of making Doom III (which is likely to be the goriest first-person shooter ever created) available on their console anyway.

    As opposed to games like Resident Evil, Resident Evil 0, Eternal Darkness, and others?

    Christ, just because Nintendo's core titles are pretty much geared for all ages doesn't mean they're not going to go for mature titles as well. Hell, they stopped censoring their games back in 1994, after they tried censoring the original Mortal Kombat and got spanked by Sega in sales as a result.

    As far as the subject matter goes, though... this really is a non-story, as Carmack's been saying for a while that the X-Box was pretty much the only console he was planning to release Doom III on. Nothing to see here, folks...

  26. Re:Well... by drzhivago · · Score: 4, Interesting

    But this rumor isn't that they are buying id Software, it is that Microsoft wants Doom 3 exclusive to the Xbox. It would be no small coup if it happens, either.

    This happens ALL the time in the console world. Sony is particularly fond of this tactic, paying off companies like Square and Eidos (Tomb Raider) so that these companies' games will be released first for the Playstation/PS2 and 6-months later if at all for competitors' systems.

    In fact, I'm pretty sure that Microsoft has already engaged in this practice with Konami for Metal Gear Solid 2:Substance. Just now is the game being released for Playstation 2, yet it has been available for the Xbox for a long time.

  27. If he would take the money... by Krapangor · · Score: 2, Insightful
    ...for his rocket experiments, then he would be doing the right thing.

    Exploration of space is much more important than monopoly issues on the entertainment market.

    --
    Owner of a Mensa membership card.
  28. Re:RTFA -- Microsoft Bashing by telstar · · Score: 5, Funny

    Yeah, but if they had actually reported what the article said, they would've missed the chance to bash Microsoft.

  29. itd be beter on teh CUBE anyways by paradesign · · Score: 2, Interesting
    the cube has better texture support, and doom 3 relys heavily on texturing for its graphics. also the ppc architechture of the cube would make it more efficient for running the game, better than that x86 generocrap in the xbox.

    /ends fanboy rant

    i dont plan on buying it for console, but i will purchase both the OSX and PC versions, cause you DO need a mouse and keyboard.

    --
    I want 2D games back.
  30. Re:Still MS-Exclusive by OldMiner · · Score: 5, Interesting
    Does it make sense for id to create software for one console, when there are several choices out there? Microsoft would have to pony up a lot of cash to make up for lost revenue from other consoles, which we are all well aware that they can certainly do.

    Having not pried into the numbers of this field which are what ultimately determine whether any of your or my points are valid, allow me to offer a converse assertion.

    Porting costs can be very high. Each additional platform Doom3 goes on will require (1) rewriting potentially large chunks of graphics code, if not other things if it turns out some things have to be squeezed a little extra to fit inside the console; (2) perhaps more expensive, extensive play testing to confirm the new hardware doesn't cause strange new problems; (3) creating a production line for creating media and packaging; (4) negotiating with stores shelf-space for an additional title; (5) providing tech support for yet another platform.

    You seem to assert that for every additional platform the game is available for will mean more incoming revenue. Whether you meant this or not, it is not the case. Many people have multiple platforms -- XBox and a PC, PS2 and a GameCube, etc. Once more, some people may buy a new console simply for the newst, hot game out. And Doom3 will be coming out with a rather large amount of fan fare. If these two groups are a significant portion of the purchasers of Doom3, you start seeing diminishing returns very quicly -- perhaps even after supporting only two platforms (e.g. Windows and XBox)

    Further, the game is already going to run in a Windows environment, doubtlessly. This means that XBox will be the easiest to port to, both because of a minimal amount of code rewrite being necessary and because the mostly stock hardware means that not as much XBox specific testing would be necessary.

    --
    You like splinters in your crotch? -Jon Caldara
  31. Here are Carmack's own words by John+Siracusa · · Score: 4, Informative

    From the May 2003 print edition of Wired, page 153:

    "We're being offered a pretty significant amount of money to sit on it until an Xbox port is done." -- John Carmack

    "It" meaning Doom 3, of course. So MS is trying to get Id to delay Doom 3 for all platforms until an Xbox port is done. (Presumably, it'd come out for the PC first without any outside influence.) Do you really want to sit around while Id finishes the Xbox port, knowing that the PC version of Doom 3 is done?

    1. Re:Here are Carmack's own words by G3ckoG33k · · Score: 2, Insightful

      As long as that clause does not also include "no Linux version" or something similar, I really don't care.

    2. Re:Here are Carmack's own words by Jagasian · · Score: 4, Interesting

      It would be smart for Id to sit on Doom 3 until the XBOX port is done because they will still be making money, cuz Microsoft is paying them, AND during that time, they can tweak, fix bugs, and add more polish to the PC version of Doom 3. It would be bad to delay the game for a long peroid of time, but if it is just a few months... Microsoft is basically paying them to add more polish to the PC version of Doom 3.

  32. Re:I don't think so by Screaming+Lunatic · · Score: 2, Informative
    1) No Mouse

    2) No Keyboard

    FPS suck on consoles because of this. But it can be done. Halo, Goldeneye, and Metroid Prime are good examples. Although you can successfully argue that MP is not an FPS.

    There isn't supposed to be a huge multiplayer element to Doom3. So computer gamers blowing away Live! users won't be a concern.

    3) Slow GFX Chip

    4) Slow CPU

    I'm not sure what's sitting in your boxen, but I have an Athlon 1333 and an NV22 (GeForce3 Ti 500). But a game on the XBox should be able to outperform my machine. Mostly because it is easier to optimize for a fixed platform. My machine should be able to play Doom3 at "full impact". Here are a few statements by Carmack himself to that effect.

    http://slashdot.org/comments.pl?sid=33453&cid=3619 372

    http://slashdot.org/comments.pl?sid=38207&cid=4091 191

    Personally, I'll probably get a GeForceFX when Doom3 comes out. Unless ATI drastically improves their Linux drivers.

    5) No Hires GFX

    I'm assuming you mean High Resolution. Console gamers are weird like that. They call Halo beautiful. I find it butt-ugly because of the crap-assed resolution.

  33. OpenGL by alphapartic1e · · Score: 4, Interesting

    Umm... id Software games have always been OpenGL based. Seeing how the XBox only supports Direct3D, and I don't seen why John Carmack would waste the time porting the entire codebase to Direct3D.

    1. Re:OpenGL by MisterFancypants · · Score: 3, Informative
      Umm... id Software games have always been OpenGL based. Seeing how the XBox only supports Direct3D, and I don't seen why John Carmack would waste the time porting the entire codebase to Direct3D.

      The XBOX supports whatever software is on the DVD. It would be trivial for Microsoft and NVidia to port NVidia's OpenGL drivers from Win2000 to the XBOX and stick them on the DVD.

      DirectX *isn't* built into the XBOX. It is just software libs on the DVD of each game. The OpenGL driver would work exactly the same.

      This isn't an issue that Microsoft couldn't fix (with NVidia's help) in the span of a week.

  34. Re: I WOULD THINK... by op51n · · Score: 2, Insightful

    That this is like Sony making GTA PS2 exclusive. It means X-Box will be the only console it is sold on, but come on, the x-Box just doesn't have the gfx card for it. This is bullshit. If it does make it out on X-Box then it's going to look pretty nasty.

  35. DNF by stud9920 · · Score: 2, Funny

    Is this also the reason Duke Nukem Forever is being delayed ?

  36. Re:AN xbox exclusive by Archfeld · · Score: 2, Funny

    no no NO in English, it would be AN Xbox, in American it is Da Xbox.

    Note : Heavy usage of sarcasm can be too difficult for the average slashdot reader to understand :)

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  37. John Carmack by Jagasian · · Score: 5, Insightful

    Exactly! Id Software is John Carmack and John Carmack is Id Software. John Carmack is the kind of guy that has his games ported to Linux out of the goodness of his heart, not because it is making him money.

    Furthermore, John Carmack is also the same guy that releases his game engines under the GPL, once they are past their prime. Finally, John Carmack has also worked on open source projects... if I remember correctly, he helped develop Matrox drivers for Linux.

    Also throw in the fact that the openness of the PC allows and the openness of Id Software's previous games veritably created the mod scene that spawned such things as Threewave CTF, Team Fortress, Rocket Arena... and arguably Half-Life, Counter-Strike, etc... Not releasing a PC port would kill this aspect of the community, or at least it would leave Id Software out of it.

  38. Re:Does this seem weird? No by Milo77 · · Score: 3, Insightful

    Well, it *is* monopolistic, but that doesn't implicitly mean it is illegal (moral is another question altogether). Unless of course, the monopoly is *illegal*, and in this case it has been shown that microsoft has used illegal tactics to protect its monopoly from free and fair competition.
    It wouldn't even be illegal for MS to take all its profits from selling its OSs and give it to id in order to seal the exclusive console deal - unless MS is shown to have an illegal monopoly in OSs (which they have). Even with the illegal OS monopoly, they could make the deal as long as the funds came from a product where an illegal monopoly wasn't held. For example, if the funds actually came from their console business (which is impossible since it hasn't made any money). The whole point is, are they using the unfair/illegal advantage they have in the OS market to enter markets they would otherwise be unable to enter. And I think it is safe to say that without their OS business they would be unable to continue to fund a console business that has been nothing but a money hole.

  39. Re:Ok Taco by 1g$man · · Score: 5, Insightful

    What makes you say it's not true? Did you read the article at all anyway? The article states that Microsoft is courting id Software to get Doom 3 to be a console exclusive on XBox. What's so unbelievable on that? I wouldn't doubt that Microsoft is courting them. Why wouldn't they? The game will obviously still be out on PC (as the article also states). Regardless, XBox is the only logical console to port the game to as it would look like ass on a PS2. And id would make a pretty penny off of it from MS, as well.

  40. I'd still say no.. Never support Microsoft... by Viewsonic · · Score: 2, Interesting

    If anything, i'd ask Nintendo or Sony if they want to give me money for the rights just to stuff it in Microsofts monopolistic face. Carmack has enough sense to see the poor monopoly marketing MS is doing with the XBox (Selling at a huge loss, posting lame announcements bashing other consoles whenever possible, giving away free consoles everywhere trying to artificially inflate their numbers, etc) .. He knows if he gives them exclusive rights he'll be directly supporting a monopoly.

  41. Re:I don't think so by BuckaBooBob · · Score: 2, Informative

    I doubt MS would attempt to lock the engine down to Xbox. The Offsetting cost would too large to make it worth ID's time. But I could see it happening though.. MS still needs to get a better market share to compete with the other consoles.. but once they are really in the ring and on par with the other consoles (as far as unit sales go) I could see them really toss down the gauntlet when it comes to licencing to obtain a monopoly on the market. I don't think the Xbox is anywhere near mature(significant enough of a market share) to make licencing for a game engine Xbox concole exclusive. But I think one of the big purposes of the Xbox was to maintain thier Monopoly on OS's... look at the power of todays consoles... They can easily be Usable computers.. if MS totally let the console market run away and not get into it they would have a serious pontial problem.. as they would have a bunch of platforms which people could compute on that they don't have a foot hold in.. The Xbox gives them 2 advantages as i see it. Firstly Its establishes a foothold in the console market which is another market they can exploit. Secondly it gives them added security of the PC as well as games will still be released on the PC which is thier cash cow since porting from Xbox to the PC is pretty much a no-brainer with virtually minimal cost to the software company. Which will slow down/eliminate the vast ammount of games geting released for consoles only. But in general exclusive licencing is not healthly for a market when done in excess. But when you get down to it... Truely unique games are pretty much unheard of these days.. What makes games these days are pretty graphics, game play and genre.. for the largest pay its game play (Playability.. how fun it is/control setup/game detail ect..) which is the largest factor if a game is successful or not. The only real thing about Doom III is that the title has a history of ground breaking quality of innovation in the FPS genre of games. Any game built on that engine should be able to obtain equivilant sales figures.. Which that is the only thing that MS or 99.9999% of the software development industry really cares about.

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  42. Re:Ok Taco by operagost · · Score: 3, Interesting

    The PS2's tech is about a year behind XBox, so I would expect it to at least look worse.

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  43. Re:Ok Taco by Mupp252 · · Score: 3, Interesting

    I believe he's trying to point out that one could read the article and be deceived into thinking that the game is only going to the Xbox especially with the "It's just not the same with the mouse" statement. I think we should be asking Taco if he read the article.

  44. VCS? by yerricde · · Score: 2, Funny

    In other words, [John Carmack claims that Doom 3] should be playable on [an original GeForce card] if you turn down the resolution and a lot of the effects.

    And end up with 40x64 pixels and 1-bit color? In other words, Atari 2600, right?

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  45. jc by Flunitrazepam · · Score: 2, Insightful

    Doesn't J.C. post here? Might he not be a little miffed at the unnecessary backlash and flood of emails he will likely get due to the editor's inability to RTFA? I hope so.

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  46. Re:Well... by TC+(WC) · · Score: 4, Insightful

    If you actually read things, you'd realize that people are talking about the exclusive console version of the game. It's getting released on the PC no matter what. id isn't stupid.

  47. Consider a Linux-only port by Trogre · · Score: 2, Interesting

    I wonder what the outcome would be if iD released Doom3 exclusivly for Linux.

    I know that Linux ports have never been profitable for iD in the past, but that seems to be primarily because there was a more accepted alternative: buy the Windows version and then patch it to run on Linux.

    It's a given that Doom3 is going to be immensly popular when it comes out, regardless of what platform it's, so I would reason that this move would cause a massive surge in popularity of Linux among gamers.

    It would be a good way for Carmack to give MS the big finger once and for all.

    Besides, I'm not sure how OpenGL compliant the XBox drivers are. The only OGL software I've seen on the XBox is under Linux (which of course doesn't require the MS drivers). Wouldn't that be a kicker - you can play Doom3 on the XBox, but only if you install Linux on it.

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  48. Re:Ok Taco by damiam · · Score: 2, Insightful
    John Carmack has said that you can usually get twice the performance from a fixed-hardware platform (the Xbox, for example) as a PC. The Xbox has a P3/Celeron and a GeForce 3.5, which is quite decent to run a game like Doom3 at TV resolution with sufficient optimization.

    The PS2, OTOH, is about half as capable as the Xbox, and has a graphics system with almost nothing in common with the PC cards Doom3 is programmed for.

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