AAC vs. OGG vs. MP3
asv108 writes "Yesterday, Apple unveiled their new music service claiming that the AAC format "combines sound quality that rivals CD." Here is a little comparison of lossy music codecs, comparing an Apple ripped AAC file with the commonly used MP3 codec and the increasingly popular OGG codec. Spectrum analysis was used to see which format did the best job of maintaining the shape of the original waveform." Wish they had WMAs in there too. And for the spoilage, it looks like OGG comes out on top.
I've got a nice pair of Bose headphones, and I listened to an Apple Store AAC file and an OGG version of the same song. I don't consider myself a real audiophile, but it's damn near impossible to tell the difference between the two; though I can definitely hear the improvement from MP3 to AAC or OGG.
Don't forget that Apple's AAC's aren't ripped from 48.8 16-bit AIFF's, but re-mastered directly to AAC.
I hate Grammar Nazi's
Some decent quality properly blinded listening tests would be more interesting than a graph though.
When VHS established dominance of the video market, there were high barriers to change - your player and media were committed to that format.
There are far less barriers to change in the ripped audio format, although there will still be some inertia, but there is nothing* to stop ogg vorbis becoming the dominant format.
Where's my ogg pod then?
* apart from the silly name.
Humorous signatures are over-rated.
Really, these codecs are supposed to change the waveform and spectral content. They are lossy!
The only thing that counts is if they remove the right stuff and keep the stuff we like to hear. Only listening tests are valid to judge a lossy audio codec!
And it's more efficient than MP3.
Their encoder is not particularly good, and AAC is covered by a ton of patents, so there probably are other reasons why they chose it.
For anyone else but Apple I see no reason to use AAC when you can have Ogg Vorbis.
PS: Shameless plug: I wrote a vorbis patch to add SSE support for enhanced encoder and decoder speed. It also contains some 3dnow! optimization for you K6 users, decoder only.
Nothing will every beat Ogg in PhatAudio's eyes. They seem to find evidence of Ogg's superiority where there is none. It's like the lovers of vacuum tubes rather than transistors.
"It sounds warmer!"
Sure. And the incandescent lights in my house have a better smell than the fluorescent ones at work.
I have been pwned because my
What about if I tell someone I'm off to trade some OGGs with my friends, and they think I'm going to throw little plastic discs about?
Hmmm.
"the increasingly popular OGG codec."
sadly, I don't think OGG is *currently* known to anybody except nerds or IT pros.
Does anyone want to add a mirror of the comparison?
Mouse powered Chips, Open source Processors and Lego
Slashdot's first reaction to VMware
Most people who use ogg do not use it for it's quality. All that matters in that respect is that Ogg is comaprable to other formats at similar bitrates.
The important aspect of it is that it's free. There are no patents (at least as far as we know of) preventing anyone from using it, and it's made quite clear that the code can be included in open and closed source software without royalty payments.
I agree that Ogg is a better format, better quality sound for similar bitrates to MP3, but until the portable devices I use, in-car CD/MP3 players, etc. accept the Ogg format as readily as they do MP3, then I (like most people) are stuck with the MP3 format. At least nowdays storage is cheap, so I whack everything to MP3 at a high bitrate.
Please read my Canon EOS tech blog at http://www.everyothershot.com
Nevertheless, I encode into flac now, as 1) it sounds much better than vbr mp3 or ogg, and 2) at 20-30MB per song, it really discourages people from downloading songs from me when I tell them how big they are.
So it's interesting to compare the Apple codec with all the others, but this review doesn't do it.
-mse
Fiat Lux.
Ogg is a container format. I could in theory put an ACC audio file into an Ogg container.
.ogg because it is inside an Ogg container.
The audio format you're babbling about is Vorbis. Usually
Hell, it's not just a silly name problem, it's an entire naming convention issue.
I spent some time last night playing around with the new Music Store feature in iTunes 4. Besides the fact that iTunes crashed on me twice, and 3 never crashed on me, it seems like a very well put together feature.
What kept me from buying the dozen or so tracks I found that I thought were worth a buck a pop was the fact that my Rio Receivers need MP3 or, via "upgraded" software, FLAC, etc... Although the AAC->CD->MP3 route is possible, and I intended to buy a track and see how the quality comes out, has anyone seen anything about how the DRM works on the Apple files?
I'm wondering if there are any libraries out there for decoding them, even within the confines of the DRM... just so I can get them into either a raw data stream or something so I can play them on my Rio Receivers... I'd probably switch to buying all my music (where possible) from them, if thats the case... but if I can't get them into a format I can play using my existing equipment, I'll have to pay the five buck "CD"-tax to get them in a format I can rip to high-bitrate MP3.
I don't think graphs are all that useful for comparing lossy sound compression.
Microsoft likes to show how their wma looks better than the other compression methods... it does look beautiful in graphs, but it sounds all tinny and horrible.
I don't care if the compressed frequency response graph looks nothing like the original frequency graph, as long as my ears are unable to tell the difference between the two.
Will people please stop talking about Ogg as though it were an audio compression scheme. It is not - it is a wrapper format.
I don't care what kind of tests were done, but anything comparing Ogg to a lossy compression scheme is bound to be unfair, as the Ogg family includes a lossless encoding scheme. Not only does Ogg include FLAC and Vorbis, but it also includes Speex, targetted at voice, and Theora, a video codec.
So please, stop trying to compare Ogg to MP3. It's like comparing AVI or Quicktime to MP3.
My portable HD music jukebox, and my car stereo, and tons of other devices out there ONLY play MP3s.
... ew. There's got to be a better way.
But any new music I buy through Apple is AAC encoded, in an m4p "protected" file.
So here's a purely technical question: What's the shortest path to convert these shiny new "protected" ACC files into plain MP3s so that I can take the music that I've just paid for and listen to it on my Archos MP3 Jukebox? I've already successfully gone from AACs to audio CD, and then re-ripped and re-encoded the album as MP3 but
And yes, I know Apple and Big Music and the RIAA and Homeland Security don't want me to be able to do this (easily, or maybe at all) but at this point I'd like to sidestep the politics and focus on a technological solution that works for me- a legit, paying user.
So: what's the closest we can get to "acc2mp3", or better yet "m4p2mp3"?
-Mark
There once was a codec named Ogg,
It's name was peculiar and odd,
It replaced MP3,
Because it was free,
Hey, what the fuck is an Ogg?
Beta-Max!
... hell my grandma even knows what it is.... that means Ogg is screwed!
Ogg = Too little, too late, overmatched and unknown to the masses. Also, too geeky. No hardware support to speak of. Walk down a street anywhere in the world and ask them what Ogg is, then ask them what MP3 is..... I guarantee you 1000 more people will know what a MP3 is compared to Ogg. It may be smaller, but in the age of 200 Gb harddrives for $200 size is no longer an issue.
MP3 = Widely known, was first on the scene, its everywhere, tons of hardware on the market, good quality, reasonable size
AAC = Already has an installed user base, sounds just as good as Ogg or MP3, plays nicely with the best known\most widely sold MP3 player on the market. Promising, but probably the lesser of the three unless this thing takes off.
You may not like what I have to say, but it is the truth.... and you all know it!
My personal experience with Ogg is that it takes forever to rip a CD using the format. I personally don't know why this is (perhaps just a problem with the software I was using?) but if it's going to take 20 minutes to rip three tracks on a 48x CD-ROM drive connected to a 1.8 (don't laugh, it's fast enough for piracy!) gig processor, then I might as well just rip to mp3 at 192 kbps. Storage is cheap as hell nowadays, and most people (myself included) don't need 40 gigs on their hard drive but somehow ended up with it.
HI, MY NAME IS ISAAC.
Arguably the best resource for audio compression information can be found at Hydrogen Audio. Visit the various forums, check out the excellent Foobar2000 win32 multiformat audio player, and learn.
I have also written a guide on ripping high-quality MP3s using CDex, aimed towards beginners. If you know people who use Musicmatch, help them switch to a decent, easy-to-use CD ripper.
Cheers,
CD
Use ISO 8601 dates [YYYY-MM-DD]
The Xiph folks have signed up to add Ogg support on the Neuros audio handheld. Its a firmware upgradable handheld which currently supports mp3, but will probably have Ogg support by mid-late summer.
Check out the highlights.
http://www.neurosaudio.com/
Any explanation on *why* it's better? Better compression / algorhythms?
I've found that 64khz OGG (3MB) ~= 128khz WMP (3MB) ~= 128khz MP3 (4MB). Admittedly the WMP is *slightly* better, but I thought that's only because of the extra sampling rate...
Also for some reason when ripping from CD to ogg there's very little difference between 64khz and 128khz, but then 44khz is utterly unlistenable.
> If someone would like to come up with a different format that can actually compete, I'd be happen to lend you my expertise and objectively analyze it for you.
Why not just help improve ogg? Are there any major problems that would need a total rewrite to get past them?
I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
Well then that bolsters my original reaction, which is that regardless of the original source of these 'test samples', you'll be hard-pressed to lease the master and rip directly to .ogg or .mp3 like Apple has done with the AAC's available off their service.
I hate Grammar Nazi's
I you have a really good system (probably anything over 3k nowadays) then it is not worth it to use any lossless compression.
In my system we can hear the difference between mp3 320 and wav files. That said, the difference is small and you have to be listening critically... so
it comes down to cost. If compression is 10% worse, and you spent 5k on a system, then using compression costs you $500 of system quality. $500 at $.90 per gb for a hdd can give me plenty of capacity.
Also, with WAV I know I won't have to re-rip my music when the next new compression algorythm comes out.
Of course for a portable with anything but highquality headsets it is unlikely you could tell the difference between a good compression and lossless...
You can get an ogg pod here. ok, it's a little rough, but it's getting better.
HIV Crosses Species Barrier... into Muppets
MP3 this, OGG that, AAC somewhere in the middle... Sorry, I don't use any of the above. I encode all of my music into Musepack. At high bitrates, it's the best lossy audio codec, period. For more information on Musepack, see Case's Musepack Page</a>, or <a href="http://www.hydrogenaudio.org/index.php?act=S T&f=11&t=1927&">List of Recommended Musepack Settings</a>.
Musepack encoders and decoders are available for both Windows and Linux, with Winamp plugins available. The only real downside to Musepack is there is currently no hardware support. But having tried each of the codecs mentioned in this article as well as Musepack at the Quality 8 setting, Musepack is music to my ears each time.
"We are all in the gutter, but some of us are looking at the stars." - Oscar Wilde
Mp3 doesn't have to mean lower audio quality. A lot of tests have been done by audiophiles and mp3's encoded correctly are indistinguishable from the wave files even for most audiophiles. In a lot of cases mp3's are better than ogg's as the LAME mp3 encoder has been tuned at high bitrates to ensure good audio quality while ogg format is only now being tuned at high quality settings. See hydrogenaudio for info on various codecs, chrismyden for info on how to create high quality mp3's and Ubershare for info on how to share your high quality mp3's, ogg's, MPC's with other people who only share high quality files. And until there are some descent harddisk players with ogg support most of us will keep trading mp3's because they are more useful. In the only real advantage that makes me want to use ogg's is the fact that they support gappless playback, which is still lacking in all the harddisk mp3 players.
Understandably, most of the discussion here is about the pros & cons of various compression formats. But the first thing that jumped out at me when I clicked on the apple.com link was:
"Preview any song for free, when you find a song you want, buy it for just 99... It's what music lovers have been waiting for: a music store with Apple's legendary ease of use, offering a hassle-free way to preview, buy and download music online quickly and easily."
FINALLY, a business model for downloading music that makes sense! (Now if only I could afford to switch to Apple products.)
let's compare video codec image quality by streaming the data thru a hex editor in realtime. :)
Just raise the taxes on crack.
...and I gotta tell you, having played that trumpet and serving as Music Director for the Celestial Choir since the Dawn of Time, I know Audio, and MP3 is the way to go. I've analyzed OGG, WMV, AAC, and this cute l'il analog thing which that wack job Orpheus put together Back in the Day, and I must say, nothing beats MP3, in your or anyone else's universe.
Of course, I'm logging in here under a pseudonym, so you'll just have to trust me. But hey, would a member of the Heavenly Host lie to you?
son, if you were an audio expert, you wouldn't be working for Real.
> Is it that difficult to grasp! Ogg is a container file! Vorbis is the audio codec!
IT DOESN'T F'ING MATTER!
Just like Linux isn't an OS, (it's a kernel) no one aside from you and some other geeks (not meant as an insult, I am a geek too, obviously) will ever convince others of the truth.
More importantly it doesn't even matter. The details are subtle and by continuing the geeky "I'm better than the stupid lusers" all you are doing is keeping Vorbis from becoming more popular -- people will become pissed off that they get hassled every time they mention it, and then ignore it in the future.
Two points:
1) Apple does not explicitly mention how their Music Store songs are encoded (neither what the source is nor what encoder they are using)---they very well could be using a higher quality AAC encoder than what ships with QuickTime, which has reviewed poorly. There exist, it should be noted, other professional level encoders that have reviewed much better.
2) That being said, Apple released QuickTime 6.2 at the same time as iTunes 4 yesterday, and one of the headlining new features is an enhanced AAC encoder. It is entirely possible that Apple has addressed problems with their encoder, and perhaps the new version would stack up better in blind listening tests.
Of course, it would have been nice if Apple could step out of the Reality Distortion Field for ten seconds, and do the "Right Thing". They had to have known that AAC--because of current, community-reviewed blind listening tests--would be a controversial choice. Why they didn't undertake/commission prior subjective testing and why they haven't bravely taken their encoder to the "street" and up against OGG and MP3Pro, I don't know...if they had, we wouldn't be arguing about how crappy their encoder was, we'd be arguing subjective listening differences. Now, this potentially great new service will suffer from a 3 to 6 month "shake out" in the more discriminating audiophile community (the people who recognize that CD is better than cassette, and can hear that 128 CBR MP3 is NOT CD quality) because of the technical merits of the quality of the encoder. No new service needs such hesitancy to overcome, much less one from Apple. I predict that the stigma of the quality demon is going to be a major adoption speed bump for this service among the group most important to its widespread adoption--the audiophiles.
Once again Apple (read Steve Jobs) makes the mistaken assumption that just because they SAY their stuff is better, everybody should just accept that--it is a clear misread of their (new) market demographic, which is proving to be growing more and more into a Slashdot crowd. If they keep ignoring the fact that their fastest growing fanbase is a fairly technical, information hungry group, they will certainly lose them as fast as they gained them...if there is one thing I have learned in my years of being a Slashdotter is that we are a fiercely loyal, but not easily fooled community, and we certainly don't suffer fools gladly.
Scott
"Hokey religions and ancient weapons are no match for a good blaster at your side, kid."
Have you ever HEARD a good speakter????
Bose IS crap soundwise, they pumpt tons of bass into the sound in order to "fill the room" and drown out anything else.
The Cubes are pouplar with a lot of people because they are "neat" but there is only so much sound you can squeeze out of a small can. Turn the sub off on your Bose and tell me again how well it sounds.
Don't believe me? Go to a high end store in your area and listen to some speakers that cost the same as the Bose (and if you're "lucky" they sell Bose as well) and compare them. You'll be amazed, unless of course you belong to the group of people who think that all you need is bass.
If you want to e-mail me, use my PGP Key.
Last night I downloaded a bunch of tracks off of Apple's Music Store Service. I then played them (along with several tracks I already had in OGG and mp3) through my computers $9.95 speakers while holding my portable cassette recorder very, very close to the speaker (For the technical out there I was holding it close to the LEFT speaker and even turned the TV down some to get the best possible sound) and then replayed them all back on the same portable cassette recorder.
My conclusion is that all three sound like complete shit.
Appended to the end of comments you post. 120 chars.
First, the subwoofer + satellite model is fundamentally flawed. 20Hz is directional. Bass doesn't "fill the room like fog" -- when a train's coming, you can hear the direction, right?
If you bought Bose, you overpaid for consumer grade stuff and the Circuit City man swindled you out of your money. Big 3-way cabinets produce a flat signal, but, granted, they take up space. Those tiny cubes sound like fluorescent lights -- almost white noise, not quite, but in a cheaper package. Sticking a subwoofer under the table doesn't make up for it.
If you want to listen to music, you should be prepared to make space for the equipment it takes to do it.
Why was this modded as flamebait?
WMA7 was a joke, sure, but WMA9 *is* very nice. Granted, you can't play it on anything but windows, but it sounds damn good even at 128kbps. I do need to spend more time with it on "tough" material (orchestral, opera, etc.).
I've also been playing with their latest video codec at HD resolutions, and frankly, it's wiping DIVX and XVID's butt at everything except encoding speed. Damn, they've actually done something almost right (the encoder app sucks, however).
AAC/MP3/OGG are all based on psychoacoustic models. Comparing their decoded spectrums is pointless. The spectrum isn't supposed to be faithfully reproduced. Frequencies that your brain wouldn't fully hear aren't fully stored.
The only value I can see in a spectrum comparison would be to find obvious errors in the encoder or decoder. Like the 16kHz spike in the Xing encoder. But how likely is that going to be these days?
The only proper comparison involves a good hi-fi, a sensibly furnished room, and a comfortable chair. It is called "golden ear" testing and it's the ONLY way to compare psychoacoustic models.
Or at least it's the only way until the research scientists work out how the human brain works.
My favorite part of this discussion is where slashdotters believe that they, the open source community and Ogg in particular are foremost in the minds of people like Steve Jobs as he unveils his new music service.
Get a clue already. Apple went with AAC because it's great quality, supports the (fairly mild and necessary to get the RIAA onboard) DRM restrictions for the service, and is a subset of the excellent MPEG4 video codec.
Even if Ogg is better quality at lower bitrate (a point that I am not convinced of, "waveform comparisons" notwithstanding), Apple has legitimate reasons for going AAC that have nothing to do with The Man trying to keep you and the open source community down. Jesus, it's not always about you, mkay?
You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
Learn why you shouldn't use spectral analysis to determine lossy codecs' quality.
The most respected technique is double-blind testing using an ABX tool such as PC ABX, WinABX or ABC/HR.
More info on conducting blind tests can be found at the PC ABX site.
Use ISO 8601 dates [YYYY-MM-DD]
"and the increasingly popular OGG codec."
Amongst who? Slashdot readers? It's certainly not consumers. Everyone uses mp3 (mpeg 2 layer 3). Apple's AAC (mpeg 4) does sound amazing. I've bought several songs already in that format.
OGG may sound good, but I wouldn't know. It's going to be relegated to the nerd community (which I am a proud member), but I just don't see it breaking through.
"Politicians find new names for institutions which under old names have become odious to the people."
Modern compressions schemes are supposed to make sound that sounds as much like the original as possible, not looks like the original on an FFT.
The only way to test this is to use double-blind listening tests. The spectral analysis stuff is absolutely useless for finding out how good the music actually sounds.
autopr0n is like, down and stuff.
all 15 ogg listeners are getting together to 'rally' at apple trying to get them to support ogg. they have each committed to buy at least 5 ipods each if ogg is implemented, so then apple would sell at least 15*5 ipods, and it will definately be worth the effort to port ogg to ipod.
fools. its a 'mass-market' device. no one in the mass market even knows what ogg is. (do you use ogg? yeah i like em over-easy.)
At low bitrates, AAC is very weak, at 128kbps it was the worst of all:
Study
I was one of the 3000 participants, btw. And my ranking which I gave (blind, I did not know which sample was which) confirms pretty much the results, at 64kbps, AAC was unbearable, while ogg was not distinguishable (by me anyway) to the original.
The only test where AAC didn't fail miserably was the "expert test" with only 8 listeners.
OGG has beaten all other codecs consitently at all bitrates.
CDs have flat sound to begin with when compared to analog masters. So in order to get "better than CD" quality you would have to rip from the master tape. Also, file size would have to be less than 60mb per song. (size of a 5 minute uncompressed song from a CD) :)
While most master-to-CD transfers sound fine, classical music tends to lose its "warmth." I am no audiophile but I noticed a big difference when I listened to Crux Shadows live and on CD. Speaking of audiophiles, by the time they can afford to buy their must-have equipment, they've already lost their hearing. Give them 128kps mp3 file stamped on vinyl and will swear it sounds better than your original CD
Let's see. Given the task of creating a codec de novo and the financial and political means to have access to the original source material rather than a version sent through a horribly non-linear sampling mechanism out of your control and beyond your specification, which would you choose?
I'm sure most Slashdot readers will be familiar with the Nyquist limit and understand the complete inability to represent information above the limit, but how many are familiar with the degradations that occur near the Nyquist limit when you have non-infinite signal lengths? This is why oversampling is so important. In general, if you have a signal at frequency f that you want to accurately capture, you should be sampling (by rule of thumb) at 5f or greater. If you sample at lower frequencies, the distortions in phase and amplitude are difficult to predict and statistically analyze as they tend to have uniform rather than Gaussian distributions.
So again, I re-pose the rhetorical question: given the task of creating a new codec rather than rewriting an old one, wouldn't you want to use the least-filtered signal possible as a source, especially when the extant filtering is non-linear, and be able to select by design which parts to encode and which parts to ignore? I sure would.
Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
I bought about 10 songs from Apple's music service yesterday, and they all sound great. When I got home, I ripped Would? from Alice in Chains's Dirt and compared it to the 182kbps VBR MP3 I already had. The AAC sounded about the same as the MP3. It didn't sound worse, and I was running this through my iMac G4's audio system and then a pair of Polk bookshelf speakers I have on my desk (and a Pioneer receiver/amp). I'll stick with AAC, and I'll stick with the iTunes Music Store. For my money, it's a good deal.
from macslash:
AAC comes with a significantly lower number of b*tching [\.] users than ogg
Sure he's flamebait, but he's right. When I decided to rip all of my CDs and store them on my computer, I tried various formats. MP3, MP3pro, WMA, and yes OGG. In all honesty I could not hear the difference between any of them whether I played them via headphones or through my Sony STR-DE475.
Thus the choice was easy because only one factor remained: ubiquitousness.
Will it work with any portable player I buy, or will my hardware choices be limited?
Will I be able to share them with friends without having to explain how to play them?
Will it work with programs such as Nero without decoding the files to a different format first?
One format fit that criterion and it was MP3. Sure it's proprietary. But so is my car. I'm not going to stop using something that works merely because its proprietary. Computers are tools, not a religion!
If someone says he and his monkey have nothing to hide, they almost certainly do.
They simply can't be compared. The reason for this statement is that AAC "supports" or "is encumberd by" (depending on what camp you are in) digital rights management. While they are all formats for redistributing music, OGG is not an option when trying to negotiate with record companies who need some assurance that their music won't be redistributed.
A better comparison would be WMA vs. AAC and OGG vs. MP3.
So, instead of people doing the intelligent thing and switching to something that is unencumbered by patent liability, people stand around with their pants down and get bent over.
It sure is painful to watch...
Sticking feathers up your butt does not make you a chicken - Tyler Durden
If you love free as in sunshine software, and pride yourself on using open protocols your allowed to : STOP COPYING MUSIC. If you want free music, accept your ripping people off, and do the whole job
It just seems to me that with all the self-praising of opensource slashdot does, it's shooting itself in the foot - haven't you seen any of the rocky films ; it's always the underdog who wins ; free software can only improve while people will admit it needs improving, and thats not going to happen with all the brown-noses on slashdot.
The quality of an AAC file very much depends on the encoder (it's the same with mpeg4 video or mp3 audio). The test you are refering to only shows that the encoder they used (the one present in Quicktime at that time) was quite bad. It doesn't mean that AAC in itself is bad.
Donate free food here
It's an easy install which the average Windows user would perform if so directed.
It's a big plug-in cos it also enables support for Monkeys, ASI and MJPEG. Enjoy.
they dont wear-and-tear well... if yer out spinning, the constant nasty wear and tear and the beating that they take will break sennheisers.
sony-600's fer me babeeee - avoid the 700's, as they will damage your ears.
... hi bingo
First, the subwoofer + satellite model is fundamentally flawed. 20Hz is directional. Bass doesn't "fill the room like fog" -- when a train's coming, you can hear the direction, right?
Umm while I would agree that Bose's implementation of satellites+bass module (to Bose's credit, they don't call it a "subwoofer") has flaws, the subwoofer + satellite principle is not necessarily flawed. If your satellites go low enough (80 Hz is the common figure), a sub/sat system is perfectly workable. See NHT.
Also, it's been pretty well established that frequencies below 80 Hz are non-directional. When you look at the wavelengths of those frequencies when compared with the typical human interaural spacing you can begin to see why. The reason you can hear the direction of a train is due to the high-frequency cues you get from the wheel/rail noise (disclaimer: I spent 7 years working as a noise consultant specializing in rail noise).
In my workflow, I want to keep a big bunch of high data rate files on the home server (about 140 GB of 320 Kbps MP3 files), and then recompress to more portable formats to carry around on the PowerBook or whatever. This used to work fine. I'd use the Import feature of iTunes, and would convert from the 320 Kbps master file to ~150 Kbps VBR MP3 files for the road. While the lower data rates wouldn't work on my home Paradigm speakers, they were fine for listening to on airplanes.
However, this doesn't seem to work in iTunes 4. I see the Import option, but all the MP3 files in my current library are grayed out. Is this operator error, or does this not work anymore? If not, what is the Import function for?
Obviously I'd like to switch to 128 Kbps AAC-LC for my mobile music. But heck, I'd live with being able to make my old MP3 files!
-Ben
My video compression blog
The sound engineers gave a high rank to equipment that produced the sound accurately. The musicians gave a high rank to equipment that made the music clear.
In the same vein, young new-car-owning males gave the highest rank to equipment with the most excessive bass; yuppie parents gave highest rank to equipment that played everything at half speed; and pre-teenagers gave the highest rank to equipment that looped the same four measures over and over again.
Spectrum analysis was used to see which format did the best job of maintaining the shape of the original waveform
Will people ever stop doing that. It's complete bullshit and certainly not the way to evaluate a codec. These codecs use perceptual weighting of the noise. That means that the idea is to distort the signal as much as possible in any region of the spectrum where it won't be heard at a certain time. That means that you see a big distortion in the spectrum and think the codec is worse than the others when in fact it's better because it realized that it doesn't matter.
The only way to correctly evaluate a codec is to listen to it. I write codecs (see sig), so I know a bit what I'm talking about. I use spectral analysis sometimes, but only to identify problems which I've already heard before, not to say that my codec is good.
As a aside, I'd say it probably wouldn't be hard to write a codec that does better than any other on those spectrum analysis. They would sound like crap because their psycho-acoustic model would be all wrong.
Opus: the Swiss army knife of audio codec
Umm, as a musician and music lover, I can say with certainty that if you couldn't distinguish a 64kbps OGG from an original recording, then you have no credibility and shouldn't be making bold statements like "AAC is very weak".
That said, the fact the the "expert test" yielded better results for AAC isn't surprising.
AAC, at least the encoder that ships with QuickTime 6.2 (and iTunes 4 by connection) does a very good job. Ripping from a source disc or even down converting from a 320kbps MP3 into 128kbps AAC yielded a very listenable file in my opinion... more then enough to please me in a decent pair of headphones or through my car stereo.
bash-3.00$ uname -a
SunOS panda 5.10 Generic sun4u sparc SUNW,Ultra-2
The problem here is terminology and the understanding of the application of it.
If I put a subwoofer in a corner, pump 40 Hz through it, and stand blindfolded in the room with it, I can point it out. The omnidirectional nature of low frequency transducers is well documented, but the source point is very distinguishable.
Problems begin to arise with very high frequencies in a reflective environment. If I take a HF horn, pump 12k through it, and stand blindfolded in the middle of a metal or glass room, I'd have a much harder time distinguishing the location.
In both cases, if you use a pulse instead of a constant sine wave, the ability to locate the sound is greatly enhanced.
Having worked on a contract for Neumann about 10 years ago or so developing the kunstkopf, I can tell you from personal experience and exhaustive testing, these observations are well documented, but never referenced by people using the satellite systems.
Additionally, your statement about 80Hz being nondirectional can be easily debunked. Meyer has developed a subwoofer system which creates a cardiod pattern from a subwoofer. Also, placing two direct firing subwoofers in proximity to cause coupling, will exhibit lobing thereby becoming more directional. As a monitor engineer who has to stand close to the stack, I appreciate this phenomenon.
Let's not even get on the horn loaded bass cabinet here. That's very directional although huge (the size being one reason for multiple cabinets or the Meyer rig).
Plant a tree in a developing country.
OK man, you really do have to READ the reports you are referencing first. To quote:
"Ogg Vorbis files were found to be the closest to the reference file by 25% of online testers (as compared to the uncompressed wave file, which was correctly identified as closest to the reference file by 41% of testers)."
This says two things... firstly, that 3000 people didn't actually say "Ogg at 64kbps and CD is identical". It means that of the test group, only 750 people actually thought so. Compare that to the 1500 that weren't deaf and/or retarded and managed to notice the WAV file.
Also, the test itself is completely skewed and clearly biased.
To quote:
"Note that Ogg Vorbis is a variable bitrate format. You can tell it to create files with a certain average bitrate, though. In the test, c't made sure that the different codecs created files of about the same size to give no format an advantage. "
This is a major problem with the test itself. Any VBR file is going to yield better results then it's CBR counterparts when using the same "base bit rate". The fact that they "tried to create files of the same size" demonstrates total misunderstanding of the concept of CBR vs. VBR and nullifies the their "ogg is better" conclusion. I'm not saying OGG isn't a great encoding scheme... but it's not CD-quality-at-64-kbps-great like you've tried to assert.
bash-3.00$ uname -a
SunOS panda 5.10 Generic sun4u sparc SUNW,Ultra-2
The Russians have won. They have made the world a cesspool of distrust, greed, fear and hate.
I found that the iPod does a ghastly job of very high bit rate MP3s (anything abouve 256), where the artefacts become very obvious. This is especially so with classical music with high dynamic range, in the quiet bits.
I confirmed this with several different iPods on different computers, and several listeners. I even got a demo in a Mac store - and even the salesman was surprised.
(I have some sound samples, if anyone wants to offer a mirror for them.)
Richard
P.S. My saga ended up after 6 weeks of technical "support" from Apple concluding that:
1)There is a bug in the iPod - the processor is too slow - and it throws away data it cannot decode.
2)Apple *hate* their customers
3)I got a refund.
We compared all the lossy formats to a wav ripped straight from the CD.
It doesn't matter!
Spectrum analysis of a perceptual coding system is useless. The whole idea behind perceptual coding is that certain types of sounds mask others, so therefore you can avoid encoding the masked sounds.
The waveforms will always be different... the better the psycoacoustic model the more the waveform will differ for the same PERCEIVED quality.
But that's not the point... does it SOUND the same to the average listener? Does the perceived quality diminish? Does the audio suffer NOTICABLE artifacts that irritate the listener?
No matter what scheme you use, the answer to all of these questions will be "yes" to some people. But how many people say "yes?"
Each person's interpretation of audio is different... some people are tone deaf, others have a very high sensitivity to artifacts, and yet others are somewhere in the middle.
Spectrum analysis tells you nothing about how well a codec encodes for the human ear because the analyzer is FAR more sensitive.
All opinions presented here aren't mine.
Taking the bass guitar as an example, depending on the mic, the pickups, the amp, and the cabinet, you're going to have a lot of different possibilities on the sound. I've recorded bass with a "woof" sound and with a "Seinfeld" sound, and everything in between. Regardless, if the HF driver was on the opposite side of the room in any of those cases, I'd be able to tell where the LF unit was.
From that LF unit, the waves (depending of course on the frequency) radiate in basically a circular pattern. Yes, I know there are lobes and a slight reduction at the rear portion of the cone and all that jazz. However, the location of the reproducing LF cabinet is easily located using psychoacoustic principles illustrated by the kunstkopf and the various implementations and understandings of the Haas effect.
The project would have probably been the predecessor. We went to a lot of cathedrals around Germany and one in Holland to record some really funky sounds using various prototypes of the kustkopf.
As for a reverberant chamber, I used the illustration of materials I did to make it more clear for the less knowledgeable people on the forum who wouldn't have a difficult time understanding the concept using something they can easily demostrate has a low absorbtion and transmission factor and a high reflection factor. As you're probably aware, sheetrock will reflect enough at 12k to produce the phenomenon I described (although not as well as glass *GRIN*).
These problems aren't specific to satellite systems, but all current sound reproduction systems. When you take the drivers and remove them from a single source point, you begin to introduce major timing issues which the average Joe can perceive. Look at the Tannoy web site and the Meyer web site about dual-concentric technologies. When you move the drivers away from each other, you introduce timing differences. I've illustrated this to friends and strangers in the local Circuit City or Best Buy. It's not hard to hear when you stop listening to the marketing hype from Bose. (BTW, "böse" in German means "evil"...just another reason to stay away from that company. heheheh)
If you were standing on a forward or downward firing sinlge driver cabinet, you would have basically an equal radiation all around you. However, you'd still be able to tell the cabinet was below you through means other than the fact your feet are vibrating. The studies leading up to and since the naming of the Haas effect will be able to explain to you what I mean.
If you take those same LF cabinets, put them 100 meters away on a giant turntable with you standing in the middle, you'll be able to locate it as it moves around you. You will be able to do the same at 10m and even 1m. So, although the sound coming from the cabinet is for sake of argument, omnidirectional, the source point can still be located. Your brain is still able to determine the location of it in the field around you.
The Haas effect I believe is the ruling factor here. I'd read up a bit on the Meyer site as John Meyer (along with his brilliant staff) has done some amazing studies in their anechoic chamber and in real life situations (Speech Intelligibility Papers) using systems like SIM II where you could acually measure the effect I'm trying to illustrate here.
Plant a tree in a developing country.
That only 41% chose the WAV as the best says to me one of two things:
- the listeners don't know what the hell they're doing
- all the formats are pretty damn good
If the compressed formats are able to fool or confuse over 50% of the testers, then we're probably just splitting hairs here.
"Hot lesbian witches! It's fucking genius!"
Of course, if you want to play with the sound---pump up the bass, effectively remix the music, go for it, but it's a whole lot easier if your hi-fi is uncritically passing the sound through rather than 'helping' at various stages by adding treble or damping extremes.
Protoplasm. Quiet Protoplasm. I like quiet protoplasm.
Ogg is the container, Vorbis in the main Xiph audio codec. If you're evil enough you can make Ogg-MP3 or Ogg-WMA. Ogg only implies Vorbis due to common association.
:-)
Tremor isn't a codec at all, its a Vorbis playback engine.
You made more nits than you picked.
Someone set us up the bomb, so shine we are!
While googling for the name of a magazine I haven't picked up in years in order to refer to it in my previous posting, I ran into this comaprison of OGG vs. MP3 vs. WMA vs. RA. I thought it seemed relevant an might be interesting to some of you guys.
Information doesn't want to be anthropomorphized anymore.