Sega Cancels Merger With Sammy
After many complicated and confusing rumors, Bloomberg Japan seems to have confirmed that Sega Corp has abandoned plans to merge with Sammy. Apparently, Sega couldn't agree financial terms with Sammy, who specialize in pachinko machines, and also have some home and arcade-based videogame development. The front-runner for a Sega merger/sale is now Namco, but Microsoft and Electronic Arts have also been mentioned as possible suitors. The saga continues..
... but a merger with capcom would be pretty cool
Preferrably Namco would be the one to get Sega.
Microsoft getting them will just kill the fun for everyone else, as you'd never see a Sega game for anything but XBox.
And we all love the XBox, now don't we?
EA isn't much of a choice either, their focus seems to be too much on the sports games, and I fear Sega's other divisions would be pared down in favor of the soccer/baseball/etc. divisions.
Just gotta wait and see.
If you want to know what would likely happen to Sega if EA bought them/"merged" with them(ha ha), take a look at anyone other company that got absorbed by the EA behemoth. OSI/Origin comes to mind in particular, though Bullfrog suffered a horrible fate as well.
I estimate that Sega would add their sports expertise to the dev team in EA sports and the rest of the company would either fold or become a factory for Sonic games(and even then, not for very long).
So . . . maybe we should be sad that Sammy didn't merge with Sega or buy Sega.
Microsoft getting them will just kill the fun for everyone else, as you'd never see a Sega game for anything but XBox.
Because Microsoft does not make a handheld system for under $180 MSRP, Microsoft has published a few games on Nintendo's Game Boy platform, such as this one. Sega's Sonic Advance 3 can't come out on the Xboy if there's no Xboy, that is, unless Microsoft wants to re-brand the Game Park GP32 as the Xboy.
Will I retire or break 10K?
Sega should be able to determine the future of it's franchises
And watch the Virtua Fighter franchise be mutilated into Virtua Tekken. (We just had a big discussion about this in EmuChina boards.)
Will I retire or break 10K?
Pachinko is a load of balls......
(ugh!)
Boffoonery - downloadable Comedy Benefit for Bletchley Park
A Sega-Namco would consolidate into Japan's largest arcade operater and hold 30% of the arcade market. Their consolidated software sales would command 10% of the market (Sega is 9th, Namco is 8th) but they would have some of the most coveted longterm licences on the planet like Soul Calibor, Virtua Fighter, Sonic & Tekken between them. An older news.com article points out. The real hope for gamers is Sega independence from Microsoft and EA so gamers could truly get more platform independent games. It would suck to see another Bungie/Halo exclusive to happen. Here's for Namco's success and gamers being lucky enough to see a Virtua Fighter-Tekken Crossover
I don't know about everyone, but for me, I have switched from being a EA NBA Live fan to NBA 2k fan. From my opinion, I think EA Sports really tear their NBA series apart; given, they really don't have lots of other competitors on other sports games. NBA Live series has turned into "hip" action pact nonsense, while Sega's NBA 2k series are realistic and well designed in many aspect.
It would be interesting to combine these talents and see what the will come up with next. I am not a savvy sega fan, but it would be interesting to see if Sega can bring better games (especially in the RPG section) through EA.
Although as some posters mentioned before, that is if EA doesn't eat Sega for breakfast, just like they did with some previous companies
Sammy is japan's largest pachinko operater, US articles say pinball but its really Pachinko, Japan's equivalent to the slot machine. There was a lot of annalysts questions the merger of Sammy-Sega because both companies don't have a lot in common except the arcade business, and the arcade business has been sliding for years. And yes, Sega is starting to get desperate.
Sega should really survive as they have produced some great sucesses over the years (Sonic the Hedgehog) and some not so great things (32X + MegaCD). But they never gave up and I have very fond memories of Sonic as a kid even if it was a bit easy :)
Rus
Cheap UK and US VPS
- how big are Sammy?
all I get are images of rows upon rows of those little gambling one-arm bandits all over Asia,
are they involved with PC Baangs or something else similerly non-west perhaps?
- do Sega actually do a lot more than you might think now? I know they've shrunk since Megadrive etc and tried Arcades as sideline but have they pushed in a few markets I don't know perhaps?
A blog I run for the wealth
So Sega has cancelled their merger with Sammy. The other options now are Namco, Microsoft and Electonic Arts. I hope Namco wins, or maybe even Microsoft. Microsoft, to be frank, would not be a bad choice at all. Microsoft and EA are kind of polar opposites; they are the two largest entertainment PC software publishers, I do believe, but while EA buys a company and siphons all its talent into what a boardroom wants to see published -- works for earning money, but kills the spirit and originality of the companies like Bullfrog and Westwood -- Microsoft has a tradition of "do as thou wilt" when it comes to its attendant developers. MS gives them money, they give MS good games.
There is, however, one possible problem with Namco merging with Sega -- there would be no more competition left in arcades except between divisions of the same company, and while internal competition can be fierce, it's no replacement for honest to god competition. Witness the WWE. When it bought WCW, it changed its structure to be the Monday show vs the Thursday show. But its quality and ratings have faltered since it lost its real competition.
Dance Dance Revolution was the last great major revolution in arcade gaming. It did what arcades used to do, but haven't done for some time - Provided a gaming experience you cannot get at home. Note the past tense, since I know home pads are now available, but I do believe DDR revitalized a lot of arcades. The atmosphere around a DDR machine is something you simply can't get at home. If I'm not mistaken, DDR had the first new control scheme (used in more than a couple of games) since the light gun.
Arcade competition tended to be between Namco, Williams and Sega. Capcom had its own private war with SNK as well. Then Williams completely folded its arcade division, which leaves Namco and Sega, with Konami running DDR machines. So instead of incrementally improving fighters, racers and light gun games (Tekken vs VF, Time Crisis vs House of the Dead, etc) maybe this would give them a chance to truly compete with the home market and provide games that can only be provided in an arcade setting.
How do you compete with the home market? Present games that the home market cannot handle. Again, I give you DDR. Focus on games that are completely impossible, at the present time, to do at home. DDR did that. A huge eight player fighting game would do that. Daytona's multi-racer network did that. Light gun games do that, for the most part, since the atmosphere is different, which is why arcade light gun games are still being made I suppose.
Instead of trying to increment the quality of competing fighters and racers, how about making them more of an arcade experience? Instead of competing with each other, compete directly with the home market. Gyroscoping shooting games. Masive light gun games. Massive fighting games, with huge screens. Networked arcade games, particularly shooting and driving. And, of course, DDR started this trend, so improve upon that some more.
Make arcades a place to go to to play games you can't play at home. Apart from DDR, arcades haven't been like that for a very, very long time.
(sorry if this rambles a bit, it was originally brainstormed on IRC and reformatted for this post)
"In the end they will lay their freedom at our feet and say to us, 'Make us your slaves, but feed us.'" -Dostoevsky
whatever happened to your SMELL-O-VISION [google.ca] research?
One game released by Sega or Nintendo came with a book with scratch-and-sniff patches. It might have been Nintendo's Earthbound.
But that in and of itself doesn't mean Dr. Gupta isn't a fraud.
Will I retire or break 10K?
Oh great I can see it now - Sonic the Hedgehog replacing the frickin' Paperclip in MS Office.
While I dont like the Merger idea, I think Sega is better of just learning how to run a business. The best company for Sega to merge with would definately be Namco.
Imagine Sega/Namco coming out with a system and games like Virtua Fighter, Tekken, and all that, just dont let the system come out under Segas name, let it be the Namco Dreamcast2 and it might have a chance.
If you use Linux, please help development of Autopac
I dont know where but I've either met you or heard of you from some websitesa while back.
Sadly, our past leadership diverted too much funding towards fighting a war of attrition with Sony and Nintendo in the home space, when our competencies were really arcade machines
I dont think Sega is doing bad because they released Dreamcast, Sega's problem was they released the system knowing they didnt have enough money to go through with the launch. The system sold well, but Sega released way too many games, spent way too much money on games, and released too many new games which while its good for the industry, isnt smart for business, they should have released sonic, nights, virtua fighter 4, panzer dragoon and all this stuff instead of jet set radio and new games. Overall Sega spent more money making games that didnt sell than Dreamcast was worth, other than that Dreamcast was a good system, it sold well, almost 10 million systems in around 2 years is selling well by anyones standards.
Sega needs to stop being so much of a pioneer and focus on making money like other businesses. Sega may have the best developers, the newest technologies and the best franchises, in the end if Sega goes out of business its because Sega didnt properly run their business.
They could have made a fortune on Dreamcast and Seganet if they would have pulled a Nintendo and focused on their big games, N64 survived and didnt sell as well as DC did.
If you use Linux, please help development of Autopac
Segas problem, they release Dreamcast, they spend $100 million on advertisements, they spend make 100+ games a year, and only maybe 5-6 of these games sold over a million copies.
Sega spend a fortune on Shenmue instead of developing Virtua Fighter 4, lost more money, invested in SegaNet, good plan but they just ran out of money. The games werent selling fast enough. What good is buying the system if you dont buy 100 games along with it? (yeah right like a person could buy 100 games)
If you use Linux, please help development of Autopac
Technically they have this. And ::Gasps:: Sammy made it. Here is a review of it, and here are some screen shots from it.
It is actually a halfway decent game and a Hentai game to boot!
Sammy also has some Arcade and Console games. Namely the Street Fighter/MK killer Guilty Gear(and X and XX and XX Reload). To me Guilty Gear is the first fighting game to not really take itself seriously. I mean look at some of the charecters. You have a 9 foot tall doctor wearing a bag on his head that has an instant kill(they aren't very easy to pull off) move where you blow the opponent up after throwing him onto an opperating table.
But the best part has to be that every charecter and background is hand drawn. In an age of rush job video games its good to see something like this.
The atmosphere around a DDR machine is something you simply can't get at home.
Perhaps not in a single-family residence, but at the school I went to, there was a weekly meeting of the DDR club, complete with region-modded PS1 systems, and that was full of atmosphere.
DDR had the first new control scheme (used in more than a couple of games) since the light gun.
Sorry, but Nintendo beat Konami to it: Power Pad. (This cartridge is fake.)
Will I retire or break 10K?
But what really makes Sega what Sega is, is it's arcade machine business. If you go to a real arcade, not like what you find in a mall. But a real arcade like Gameworks, you will be blown away by the sheer number of great and innovative games, nearly all of which will have the Sega logo. If Sega was to just be eaten up and digested by a rival company, the world would have lost one of the most creative companies in the business.
I do not understand why any ./er would buy a PSX2, or PSX anything, and still be capable of living with themselves. If you ask me, Sony is a much larger monopoly and more consumer damaging company than M$ could ever hope to be. They make money off of alot of the movies we watch, the movie houses we go to, the tv shows we watch, and the tv shows we watch them on. Every monitor that was attached to the macs we used in highschool were Trinitrons. Nearly every one's VCR, home stereo, personal CD player, personal cassette player, headphones, DVD player, and Surround Sound decoder sports the Sony logo. How can people who do everything they can to keep Microsoft out of their computers, and are disgusted when they see MSNBC logos be so willing to accept with open arms and embrace products and content from Sony?
==================
Hippie Logger Jock
==================
Microsoft sure would do a good move for themselves if they bought Sega, and launched X-Box2 as Sega in Japan.
That plus all the games. If Microsoft do buy them, I don't think they would close them down, but rather make use of them.
But I am sure someone will stop it before it happens. Best chance for the Sega legacy to live on though.
Sega and Namco already have a long term relationship in a joint venture the two of them went together with Nintendo when they created the Triforce, which is an Arcade Board based on the Gamecube architecture.
This joint venture is not likely to break in the near future, because Nintendo is practically giving them access to a revenue stream using not only the hardware, but also with high-profile franchises such as F-Zero and Star Fox, in exchange of their development expertise. I think this is going to work great and could help to define how things are going to be in the future. (e.g. show executives how things are done right)
It's widely known that merging with Sammy, EA or M$ would actually bring Sega to the black sooner than merging with Namco, because even Namco is not on a very strong financial situation by itself. But Sega developers like Namco the better, because it would be the only way they could stay at the company doing things the way they like.
Meanwhile, Sammy, EA and M$ have the same problem: They don't actually need Sega's developers. They'd basically buy it for the trademarks, branding and IP because they have very different methods on game design, development and marketing.
Mostly every Sega team would be in danger of being disbanded. There are people with different skills, different approaches to gaming and trained in different pieces of hardware. A merger with any of these three companies can only result in the loss of this core philosophy. EA likes very short development cycles with very poor execution, M$ likes exclusivity and Sammy likes amusement machines.
Imagine if Rez, Panzer Dragoon, Shenmue and many other great games could never exist were Sega under any of these three companies' wings. A situation like this can really be an issue for any potential buyer, because it can also affect the buying price, and that's where Sega and Sammy disagreed.
I truly felt something was wrong with this merger when I first heard about it. I remembered another merger Sega planned with Bandai some years ago, which failed miserably, possibly because of the same reasons.
- Otaku no naka no otaku, otaking da!!!
... or does this really read the SEGA continues...??
Actually, that isn't too bad of an idea. I really think Microsoft could do well for themselves by using Sega-named hardware, esp. in markets where the Dreamcast did sell well (asia). Not only that, but perhaps they would see fit to disregard the Microsoft name in the console world as it brings a lot of negative conotations. I would bet slashdotters would not have had second thoughts of supporting the giant if it had "Sega Dreamcast 2" on it instead.
This is my digital signature. 10011011001
For a while Sega joined the few who were putting out arcade machines. Many people thought that arcade games were dieing out. But their coming back hard. I could see many new systems showing up, like the Merit Megatouch systems. Only with Microsofts name on them.
Now games on the Xbox, fine I can deal with that. But it would be strange to see Microsoft throwing their arcade machines around.
I deleted my sig years ago.
Buy the metal balls, put them in the machine, watch them shoot along gaining points you can exchange later more metal balls.
Or, take the metal balls to your friendly ganster outfit round the corner and exchange them for dodgy Chinese cameras and Hello Kittys. Great!
Why on eather could Sega see the marketability of this game?
"It's not your information. It's information about you" - John Ford, Vice President, Equifax
Nintendo and Sega over the last 2 decades have built up the video games business and have got a lot of IP. Rather than Namco, EA and Microsoft get their hands on Sega brand, characters and classics game titles only to release sequels, it would be fitting if Nintendo would move in for the IP atleast. Combining characters and concepts between Nintendo and Sega titles would allow Nintendo to possess a full set of genre titles. Plus it always opens the possibilities of Mario - Sonic adventures etc. The above is highly unlikely... but would be nice to see.
Jet Set Radio Future, Crazy Taxi 3, and Shenmue II are pretty much the reasons I hopped on the XBandwagon in the first place. C'mon, Suzuki, I made the $400^H^H^H^H$299^H^H^H^H$199 commitment. It's, like, H.B.O., man. Help a Brother Out.
"There are some people who, if they don't know, you can't tell 'em." - Louie Armstrong
My friend desperately wanted Shenmue II but waited to get a japanese dreamcast and the Japanese release to avoid having to do so.
Apparently Yu Suzuki was disappointed by the XBox release's performance of Shenmue II, and the next release will be on a more prevalent platform.
I still say EA is the best company for Sega to merge with. EA does good games. EA has the capital. EA has the inovation. Namco hasn't done anything last few years. The keep rehashing the same titles.
You say things that offend me and I can deal with it. Can you?
Sega utterly failed to market the Dreamcast properly here in the the UK, and seemed to just give up as soon as the PS2 was released. Its a shame, it was a great little console with some brilliant games. Certainly the PS2 has a faster release rate, but at the moment I'm finding it difficult to find a single new game that I like. It seems to me that Sega need a business training course rather than a merger.
From my observations, Sega and Nintendo share a very large, overlapping fanbase, which could make for great oppertunities, where it united.
I am under the impression that each is a very different company internally, but they do seem to aspire to a common goal, which is ground breaking game making. Could a company imploying Yu Suzuki, Yuji Naka and Shigeru Miyamoto work in your opinion?
Looks can be deceiving. Or CAN they?
I'm really not trying to troll, I swear. But I have to say that this discussion so far has been pretty painful to see.
Merging isn't like putting together a videogame! If Sega merged with Capcom, as one person suggested, it wouldn't result in all kinds of "Capcom Vs. Sonic" games! In fact, whichever company becomes the parent in any videogame company merger has very little effect on what kind of games get produced, except in the most basic risk-adjustment way.
See, the only synergies achieved in videogame company mergers that can't be achieved through regular partnerships (the ones that produce those "Capcom Vs. Marvel" type games) are publishing or high-level coding synergies. The companies almost always remain very independant, largely because all the intellectual property they all control is up for bid to the highest paying or most promising seller anyway.
So if you want to see Sega produce the coolest stuff possible, you'd better hope that it gets bought by someone like Microsoft, who's willing to throw tremendous amounts of money into somewhat risky ventures because they want complete and utter dominance, and NOT by some random other company that you happen to like!
Read jack phelps dot net
Incredible! Someone that actually shares my opinion! Honestly, I feel only one company even has the right to take Sega into their fold; Nintendo. I remember the fierce rivalry the two companies had, I remember how awesome it was to play the latest killer game for each system, I remember trying to convince my parents why I -needed- both systems. Microsoft, EA... bah! Should either of those companies purchase Sega, I will personally mail letters of apology to the entire Sonic Team staff. The combined talent of Sonic Team and E.A.D. is nothing short of awe inspiring.
Sega has always had vision, and business seems to have taken a bit of a backseat. Nintendo knows where to draw the lines between vision and business, and their conservative business style helps to keep things in check. I do believe Nintendo is the only place where all of the Sega teams can flourish. The benefits to Nintendo are obtaining some of the best developers out there, as well as a good sports franchise, and maybe even creating some new Phantasy Star (not online) games. Nintendo has no reason to throw away anything they would get from this deal.
As an afterthought, Sonic would be really cool in the next Smash Bros. game.
I wouldn't mind seeing a SeXbox
First of all, Sega and Nintendo could never merge. As cool as it would be, Nintendo is on as bad or worse financial trouble than Sega is. That leaves Namco, Microsoft, and EA. EA would do to Sega what they did to Origin, Westwood, etc (destroy it). Microsoft would (almost) hand them a black check and say, go do your thing, but make it XBox only (Sega Xbox?). Namco is where I think most of Sega wants to go. It's the only Japanese company in the hunt, and there is far less risk of things being ruined by them. However they are the least financially able of the three to do it. Is Peter Moore (ex President of Sega of America) going to Microsoft a sign of things to come?
How can people who do everything they can to keep Microsoft out of their computers, and are disgusted when they see MSNBC logos be so willing to accept with open arms and embrace products and content from Sony?
Well, first off, Sony supports Linux on the PS2, they even distribute their own kit for it. That right there probably swayed a lot of people reading that to Sony.
Second, Slashdot does not mean anti-corporate. Most of us realize that our livelyhoods as computer geeks, and the things we use every day wouldn't exist as inexpensively as they do without big corporations.
Third, Sony isn't trying it's hardest to lock down the planet. Sure, they're a huge corporation, and they don't care. Only a fool thinks otherwise. However, they generally play by the rules. They have huge corporate muscle, but as yet they haven't wielded it particularly irresponsibly, or illegally. They aren't the best, but they are by FAR not the worst. Microsoft is doing it's damndest to make it so no one is able to run anything but their system. From "trusted computing" to WMA, to illegal threats. Sony isn't anywhere near a monopoly in any of the areas you mentioned. They're certainly major players, but if you want to avoid them it's trivial. The only Sony product I own is my PS2, not because I avoid them, but because there are tons of different options, many at lower prices.
Please, people. Just look at his previous posts on slashdot. This guy hasn't worked for Sega.
buy Sega, but I know I still miss the Dreamcast.
It could boot regular CD media without any mods. It also still provides a very nice game experience today.
I get the feeling if the timing on the Dreamcast had been just a bit different, Sega would be in a better position today.
Blogging because I can...
So then enter dreamcast. Sega performs a classic overcorrection on the platform support tip by getting in bed with Microsoft. How stupid can you be? They thought they were THE ONE. (Everyone who tried failed? No. They tried and died.) Everyone who gets into bed with Microsoft in any big way (putting your components in their product does not count unless you only sell to them) suffers for it. Sega should have known this. Instead, they used Microsoft for WinCE for Dreamcast (which must have been an easy port; SuperH was already supported, right?) and Microsoft took what they learned from their flirtation with consoles and... built their own. DC died long before Xbox came out but who can doubt that the announcement that Microsoft was bringing out an uberconsole (It is quite good) had something to do with that?
You're right that Sony is pure concentrated evil, but they have one major leg up on Microsoft; Their products actually work. I'm not sure I'd buy one of their PCs, because of poor driver support, though their laptops are SEXAY. I do in fact have a cordless phone, a VCR, two TVs, and a 5.1 receiver made by sony, know why? Because it's all great hardware and it was all cheap! Sure there's stuff out there that looks and/or sounds better but Sony has a good price/performance ratio (And I didn't pay full price for any of it but the phone.) Oh yeah, I have a PSX too. If you want to play Tekken 3, you need one.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Sega dumped by Namco
Namco and Sega have already colaberated on a number of projects, most notably those shooter games like Ninja Assault and Vampire Nights - I've owned them both but I can't remember if those are the titles :/
Anyhoo, the games are smokin, even if the replay value is limited. However, the one problem I see with a Namco/Sega merger is the competition between the Vitua Fighter series and the Tekken/Soul Blade series. This rivaly brought out the deepest, visually stunning video games in the entire industry (Squaresoft being an exception). That competition and one-upmanship will likely be gone, and everyone will suffer.
SEO Copywriter. Just Say ON
Had even half of the people who bought Playstations bought a Dreamcast and four [new] games, Sega would probably be announcing their intention to release a new home console next year in an effort to get a PS2-like lead. They'd be looking around at companies to invest in, rather than looking for mergers.
Actually the average dreamcast owner did buy around 4 games, the problem is they werent 4 Sega games.
Soul Caliber sold millions of copies but it was made by Namco who for whatever reason hated Sega and decided not to make any more games.
Segas best selling Games were Sonic, NBA2k, etc.
If you use Linux, please help development of Autopac
Nintendo is not in bad shape financially. Where did you get that bs from? They have over $5 billion in the bank. I wish I had that 'financial' trouble. You gave me a good laugh. Thank you!
Got the scoop at http://dot.kde.org
Basically, Microsoft has and continues to push out crappy product with nothing but market share behind it.
Windows pretty much sucks.
WinCE pretty much sucks.
Office is an unnecessary hog.
Ditto IE.
Is there any question that these products, if put on an equal playing ground, would have significantly less market penetration?
Now let's look at the Sony items you've listed.
Movies: Well, there are lots of movie studios and they all put out both good stuff and crap. Sony is no exception. Same goes for TV shows (as a matter of fact, Sony is very strongly behind one of the best science fiction shows of recent memory and pushing hard to find it a new home since it was dumped by Showtime (Odyssey 5). So I applaud them for that.
Monitors/TVs. Trinitron rocks. There is plenty of competition out there, but for picture quality and color fidelity Trinitron blows the others away. You may pay a premium for it, but isn't that what premiums are all about? SHOULDN'T you pay a premium for a premium item?!?!?
VCRs. Sony's one misstep in the consumer electronics arena IMHO. There are/were much better VCRs on the market than Sony. And, come to think of it, I can't think of more than one friend of mine that has a Sony VCR. VCRs have really become disposable anyway. Not a prestige item. You buy a cheap one and throw it away when it breaks. No biggie.
Home stereo. While I personally prefer other brands of home stereo to Sony, you have to admit, as long as you steer clear of the ES line, you get an amazing bargain for you money with Sony's home stereo equipment. One could possibly make an argument that there is a Sony tax on this stuff, but look at the prices of the equipment objectively and you'll see there really isn't. Now Yamaha throws a brand tax on their equipment - no question.
Personal CD Player/Cassette player. Yet another market that has become throw away. Still, Sony created this market and still makes a good product in it.
Headphones. Sony does not make the best headphones on the market. People serious about headphones generally don't buy Sony. Most will go with Sennheiser or AKG or the like. Sony doesn't hold nearly a monopoly in the headphone market.
DVD players. Again, there are many brands to choose from, but Sony still makes a damned good product in this arena.
Now, the fundamental difference between Sony and Microsoft is that, contrary to your statement, Sony doesn't hold monopoly power in ANY market you've mentioned. There is a thriving open market in every single area. There's Matsushita, Toshiba, RCA, and a ton of other options for the buying public. That Sony has been able to make their name synonomous with quality is remarkable given the amount of competition. If Microsoft had achieved it's position in the same manner, I doubt there would be nearly as much of a stink about them.
Then I meant the Genesis campaign and not the master campaign.
I didn't even remember the phrase "Genesis does was Nintendo don't", but it makes me cringe in the a way the words alone shouldn't, so some part of me must remember it. As I said the Soul Edge series were my favourite arcade games. I would have bought the DC at launch if it weren't for those genesis commercials setting up a subconscious sega=evil link in my mind. Consciously I liked sega and thought the DC sounded great.
On a related note, 90% of commercials make me less likely to buy the product, 5% don't affect my opinion, and 5% make me more likley. With the "bam" campaign, it will be a lot of years before I buy pop-tarts again, if ever. I can't be the only person who feels this way.
Jason
ProfQuotes
http://story.news.yahoo.com/news?tmpl=story&ncid=1 209&e=5&u=/afp/20030508/tc_afp/japan_game_sega_com pany&sid=96001015
This is getting disturbing, to say the least.
Namco withdrew it's merger offer, which leaves Sega out in the cold with no current offers. There's always the rumors about EA or Microsoft buying them out though, which would be a real disaster in my opinion. Namco or Sammy would have been good, but failing that, maybe Nintendo will decide to play white knight since i'd far prefer them to EA or Microsoft.
This Space Intentionally Left Blank