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Gaming Sites Sum Up E3

Now that E3 is done and the press have gone home, they're consolidating all their E3 reports into handy indexes. Here's the massive Gamespot index listing all the titles they covered, here's the IGN index for E3, and you can also try the Gamespy E3 index or a multitude of others via Gametab News. Do you have a 'best in show' for E3, or at least a roundly ignored game that people may have missed amidst the hype?

22 comments

  1. Awesome by Anonymous Coward · · Score: 0

    I thought Duke Nukem Forever was even better than Doom III when I saw the screen shots.

    Then going through the playable demo, it just blew my mind away. Everything they had going through, the graphics, the sound, I could just go on forever. about that game.

    1. Re:Awesome by junkgrep · · Score: 1

      Wow: they had DNF on display at e3? Even though they released it months ago ahead of schedule? That's dedication, man.

  2. ESPionage by Anonymous Coward · · Score: 0

    Needs some work... but definitely shaping up to be a great game. I'll be interested to see a playable demo.

  3. What surprised... by Anonymous Coward · · Score: 3, Interesting

    Waht surprised and impressed me most was the Half-Life 2 Tech Demo, I had a URL to an 200 mb rar file with a high res version of that movie, but I accedentily erased it. but I was able to watch the first part, it was so cool. It seems that the V-Source engine created for Half-Life 2 will bring in some big bucks and make the modding community drool. Especially the physics and the use of materials (so that wood behaves like wood) are going to make this engine something special.

    As a Metal Gear Solid fan (i don't mind cinematics) i'm afraid that part 3 will move too far away from the already established storyline and will have just more of the same gameplay in a diffirent enviroment. I suppose woodlands would create some options instead of straight rectangular hallways.

    Doom III looked very nice too but the gameplay it self looked rather dull, just have to wait until it's out.

    1. Re:What surprised... by junkgrep · · Score: 1

      Valve really is the tip-top of the FPS community, not just because they have the most well-selling game and online prescence, but because they really seem to care. As of this weekend, they were actually returning emails to individual people who had written in asking questions about the HL2. That's cool: all this power and money hasn't gone to their heads: it's apparently all gone into making the new games. This is likewise apparent from the interviews with Valve members: they've really obviously been up late at night thinking about how to make the best game experience they can: dreaming big and then taking the time to make it happen. They're incredibly lucky to have the luxury to do this, and, amazingly, they don't seem to be squandering it.

      I also think you have to give D3 its due. This really looks like the first game since the original Doom where id has taken to heart the need to have a real progressing sequence of interesting and creepy events, rather than just room after room of monsters and key hunts. So I have high hopes that they'll be able to redeem themselves in the SP FPS genre, instead of just always making the best graphical engines and some of the best netcode. The engine is already an incredible sight to behold.

  4. My personal favorite games at E3 by Blackwulf · · Score: 4, Insightful

    This was my 7th E3. That being said, I'm pretty much immune to the hype and lights, the smoke and mirrors. And I guess this is why each E3 seems to get a little bit less impressive each year.

    I'm not a big FPS gamer. I could care less about the Big Three (Doom 3, Halo 2, Half-Life 2) so those are automatically out of my Favorite Thing at E3 list.

    But I will say what I WAS impressed with - the GBA->GCN Connectivity games.

    Yeah, you heard me.

    This was something new that nobody had seen before, and that nobody expected. The Pac-Man game was great, great fun. It was a game of tag - three people used the Gamecube controllers and played as ghosts on the screen, while one person used the GBA and played the arcade version of Pac-Man. If a ghost caught Pac-Man, the two switched controllers - that ghost became "It" with Pac-Man and the old Pac-Man became a ghost. It ran on a timer and then at the end, the scores were tallied up.

    Tetra's Trackers and Four Swords (both Zelda titles) were fun too, but required a GBA for each person. I'm not sure how many times you'll find people with 4 GBA's with the Link Cables, but if you can find them these are really great party games. In Tetra's Trackers (at least in the demo we played - the training level) you raced the other three people to collect stamps from pirates in numerical order. On the Gamecube would have an overhead map showing the location of the other players and circles representing the pirates. At times, they would how the number of the pirates (so if you needed Pirate #3, you could see which one he was on the map.)

    Four Swords plays the same as the GBA version, except the main board is on the Gamecube - you use the GBA as your controller, unless you fall into a pit. If you fall into a pit, you fall into your Gameboy, where you have to climb back up into the Gamecube.

    Final Fantasy: Crystal Chronicles used the connectivity, but it wasn't required. If you used a GBA as your controller, you could see a map and your status without flipping to another screen. It was a real-time 4-player battle game, much like a Gauntlet Legends type of thing.

    And Splinter Cell used it for a map of some kind - I never really looked at it closely, but it was a cool feature. You basically kept the GBA next to you and looked at it when you needed it (such as in Wind Waker with Tingle.)

    I was also impressed with the GBA Camera Tech Demo they were showing. They took a picture of your face, uploaded it to the Gamecube, and it mapped your face onto a polyginal naked person. Then, it asked you a series of questions, and determined who you were by your answers. (It actually pegged me correctly - said I was a programmer) So, it had my face, with long hair, glasses, and tshirt and shorts dancing around with other Mario characters. It even blinked the eyes and changed the expression of the face, too. Very, very cool technology that was in it's early stages.

    Everyone else pretty much seemed like...eh...But Nintendo blew me away this year. Let's hope they actually do this stuff right - because I was impressed with the E-Reader last year, and the lack of software for it made it stumble in my eyes.

    1. Re:My personal favorite games at E3 by Anonymous Coward · · Score: 0

      I thought Nintendo had the most creative and interesting games at the show. Everyone else was showing regurgitations of the same old stuff we've been seeing for the past 3 years. Boring. It's really a shame that everyone is stuck on PS2, because Nintendo makes such cool and innovative stuff...

    2. Re:My personal favorite games at E3 by junkgrep · · Score: 1

      I agree. I think, in part, it's actually because of their "kid" focus. Other systems, looking primarily after the older and more adult market, just fall back on the same bloody battle games. Nintendo, however, can't rely on that crutch too much without losing the parent-approved youth purchases, and so it has to come up with really fun game concepts that aren't just another shoot-em up. The result is lots of really nutty, out-there stuff that breaks the mold.

    3. Re:My personal favorite games at E3 by startled · · Score: 1

      "I thought Nintendo had the most creative and interesting games at the show."

      Really? I thought Nintendo had a disastrous showing. Wario World is terrible. Kart was a disappointment-- everyone came away saying "it feels soooo sloooow". The next Rebel Assault looked very nice, but I didn't get up to play it-- if it controls better than the last one, it could be very nice. Pikmin 2 isn't going to get anyone excited except the people who played Pikmin 1, who were unfortunately very few. I didn't get used to Starfox's control after over 10 minutes of play, maybe Metroid's control scheme would be a better choice.

      I'm not sure which games were all that innovative in Nintendo's booth-- aside from that interesting FF coop game with the "bad air" and the air purifier you have to carry around on your head, which might be cool. Most of their titles were graphical improvement sequels.

      Creative and interesting? Fable looked it, also looked like if it's not done right it could totally suck, but it'll be different. The next Hawk (Underground) has some neat ideas.

      Overall, there were a lot of generic beat-em-up/shoot-'em games, and too many formulaic MMORPGs.

  5. This Year's E3... by Baron_911 · · Score: 5, Interesting

    Although there was a gigantor amount of games shown at E3 this year, it didn't seem like there were any huge groundbreaking games shown, at least nothing that got websites' panties in a bunch. Lots of part 2's and 3's... Overall, though, lots of good showings. Here are some of the games I thought stood out: (Besides the obvious HL2, Doom3, etc..)

    Evil Genious: Sounds really good. I have this wanna-be-evil bug in me since Dungeon Keeper, and this looks to fill it. Although it would be nice to see a villian game minus the humor. I wanna be a serious evil genious!

    Prince of Persia: Sands of Time: Big fan of the original, so I hope the new one does it justice. Although the remaking old games trend is wearing a bit thin, this one seems rather exceptional.

    Sam & Max: Freelance Police: OMG! A new Sam and Max!!! This was one of my all time favorite PC Games back in the day, and the trailer for the new one seems to keep the same themes and witty banter that i've come to know and love (and randomly quote on a regular basis)(side note: new Full Throtle looks good too :)

    Star Ocean:Till the End of Time: Gotta give respect to the non-SquareNix RPG's showing. This game looks especailly promissing. I played the previous Star Ocean, and liked it, but this game seems to be bringing the series a bit more up to date. The real-time battle system sounds pretty good, and graphics are great! Definatly one to watch for RPGamers.

    CUSTOM ROBO!!!: Big Robots. You build em. Fighting! *drooool*

    Tony Hawk Underground: Hrm... could be really cool, or could be GTA with skateboards... Although I was really curious when I read 'create-a-trick' mode! WTF! Could be really cool. Must have Online mode though!!! Plus it's acronym is THUG... sweet...

    River City Ransom EX: YESYESYES!!! River City Ransom was THE BEST Nes game! Hands down! Nothing equates to the sheer pleasure derived from beating enemies sensless with a body at like 30 times a second! FWAPFWAPFWAP!


    Well those are some titles I thought deserved some more attention. I left out some obvious choices (FF Tactics Adv, MGS3 + TS, etc...) but those games will rule as well.

    --
    Polaroid. See what develops!!
  6. Half Life 2...Counter Strike 2? by Ese+L0C0 · · Score: 2, Interesting

    So when will the new Counter Strike mod be out for HL2.... Do you think that the gameplay will be significantly different from the current CS..? I think that a new CS would be awesome...better graphics better physics...what more could you ask for..?

    --
    jC - sweet sweet squirrel on sheet metal
    1. Re:Half Life 2...Counter Strike 2? by psyco484 · · Score: 1

      While it remains to be seen if gameplay will be significantly different, it will be significantly better. The new engine is nothing less than stellar, the in-game physics are just amazing, as are it's rendering abilities. Everything looks incredibly smooth and as more and more graphical technology comes out it will be increasingly hard to tell if you're looking at a FMV cut scene or something the engine is rendering. Counter Strike thrives because it's playable and because it's relatively realistic. It doesn't take place in space, nor do your enemies look like demonic creatures, the added realism will make the game that much better. Not to mention the materials aspect of the engine could make it possible to kill your opposition by actually taking out physical structures. I can only imagine the full possibilities until I see some mods in action, but so far I'm immensly impressed. What would be great to see in the next one would be much more realism in completing goals. Perhaps instead of pretending to plant a bomb and waiting a few seconds you could actually plant the bomb, run away and watch something actually get destroyed...now that would be cool. I for one can't wait to see how it comes out and the full capabilities of the hl2 engine.

    2. Re:Half Life 2...Counter Strike 2? by Zed2K · · Score: 1

      "what more could you ask for..?"

      Less cheaters

    3. Re:Half Life 2...Counter Strike 2? by uncle_ben · · Score: 1

      play strike-force. better in every way.

      --
      # everything zen? don't think so.
    4. Re:Half Life 2...Counter Strike 2? by junkgrep · · Score: 1

      According to what Gabe wrote back to an inquiring user, most physics events can be set to either happen client or server side. That is, larger objects that affect gameplay (like tables and doors) can be controlled on the server side so that they are the same for all clients, while smaller detail objects (like coke cans) can be rendered purely on the client side. You can thus control what will be universal and what will be client side effects. I have a feeling, however, that environments still can't be anywhere as interactive as they appear in the SP game: that would require huge amounts of bandwidth (essentially keeping track of the position and orientation of every major object in the game, not just the player characters). We'll see. And... we'll mod.

    5. Re:Half Life 2...Counter Strike 2? by Anonymous Coward · · Score: 0

      "While it remains to be seen if gameplay will be significantly different, it will be significantly better."

      Sorry, but that has to be about the goofiest fanboy quote ever. It may be exactly the same for all we know: but we know for sure that it'll be better!

  7. From what I've seen... by Iammadmak · · Score: 2

    Sony's new handheld doesn't really excite me as there is no price tag and little about launch titles, though many would probably still buy it

    The N Gage doesn't look good at all to me. It has blue tooth which is cool, but it looks like too many buttons and a bad way to put in game cards.

    Half Life 2 looks good, Halo 2 looks alright even though I'm not a fan of the original, and Doom3 doesn't affect me. It will have nice graphics I'm sure, but I probably will stick with Half Life 2 instead.

    X Box Live updates seem cool, but not enough for me to buy the system as it seems to be a selling factor for some. Conker does look good though.

    Gamecube seems to have some impressive new titles, just I'm not crazy about getting an GBA to use all the new functions.

  8. Overlooked shooter by n0wak · · Score: 1

    The big three shooters were getting a lot of attention, but one PC FPS game (and engine) that seems to have been overlooked (likely because it's no-name title right now, as opposed to sequel) is Far Cry. Looking at the demos they have on GameSpot, it does look pretty impressive and I'm surprised it's getting little press. Anybody see this in person?

    1. Re:Overlooked shooter by MajorCatastrophe · · Score: 1

      I've not seen it in person but I agree this game looks awesome and has been quite overlooked. I think that's good though cos too much hype is a bad thing. I'm looking forward to this much more than Doom 3 cos it appears to offer so much more. Half Life 2 is still top of my list though.

  9. Kentia See the Truth by Fusty · · Score: 2, Informative
    I've been to E3 four or five times. This year I went as a freelance writer. I was most interested in mobile technology and massively-multiplayer games in Asia, since the awesome asskicking alien sequel games are more of a sure thing, and I'm still trying to learn about new stuff.

    The best stuff I saw was in Kentia Hall, the night market underbelly of the high-profile action upstairs. I wrote about it here, with photos:

    E303: Kentia - Where Gamers Fear to Tread

    1. Re:Kentia See the Truth by Anonymous Coward · · Score: 0

      Kentia did have interesting stuff but you got it all wrong. Yeah, MMORPGS. Woo frickin' hoo. Despite the fact that they're making some really nice MMORPGS over there, they all look the damn same. I saw 4 of them in one corener and can't tell the difference between them.

      One of few things the Hall did have going for it was the AM3 booth which had a way for you to play videos on your GBA. You could buy cartoons in 30 minute blocks and watch 'em on your GBA. Now THAT was something. If I wanted to just see a different set of conformity than I was going to get from the Main Hall, then the booths in Kentia you suggested were the place to go.

      You also seemed to ignore the one non-Asian MMORPG developer Mutable Realms, who had the only theme booth in all of Kentia Hall with their big, and yet, very cheaply assembled castle. They were handing out t-shirts or mugs to advertise their game, Wish.

      It seems like you wrote this article for the sheer fact that you would be different. That "indie" sort of mentality that is just the exact opposite of what makes things popular, and at the same time is just as stupid. You're trying to tell us that Square Enix's line-up of Drakengard, Final Fantasy X-2, Final Fantasy XI, Final Fantasy Crystal Chronicles, Star Ocean III, Sword of Mana, and Final Fantasy Tactics Advance were bested by a bunch of Asian-themed MMORPGs that you couldn't tell apart from one another?

      Bullshit.

      Hopefully someone will post a link from a site that isn't weaning on the breasts of the game comanies, and someone who isn't just desperately trying to be all avant-garde. Go watch an Academy Award nominated film that sucks, and stop trying to review video games.

      By the way, you spelled "wields" wrong in your picture caption, and you also fail to mention that "Mu" was on display in the MAIN HALL and NOT in Kentia. Apparently all that good stuff was so good that you couldn't be bothered to actually use a picture that was from inside Kentia.

  10. Netjak Coverage of E3. by Alkaiser · · Score: 1

    Check out Netjak's coverage here. Never hurts to have more coverage.

    --
    Netjak.com independent reviews of domestic & import video ga