Moore Dissects State Of The Xbox
Thanks to an anonymous reader for pointing to the C+VG article interviewing Peter Moore, Xbox VP and former Sega of America boss. This long, detailed, and intriguing interview covers a lot of interesting ground, such as Microsoft's online service versus Sony's ("Do they [Sony] have a service? Don't they just sell adaptors?"), the longer-term strategy of buying developers Rare ("If I thought by acquiring Rare we'd make all the money back in 12 months, that wouldn't be right"), and even a little more detail about why Microsoft aren't getting into portable gaming right now ("..we believe that the future is the social element of gaming, and that's going to be done through a console, not through a handheld gaming device.")
hahahahahahahahahaha, he said "Social" and "Gaming" in the same sentence. hahahahahahaha
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I think Microsoft in general is still far too biased to expect a revoultion.
Handheld gaming is not competition for the console market. I actually think that Nintendo is on the right track with the GBA, especially with the connectivity with the Cube. Not for playing games together, oh no.
Imagine a handheld system with a good flash memory, enough to capture a 16-bit game. Furthermore, imagine connectibility with a CD-based system, and the ability to download a game to the portable system. Not to mention, every company throwing an old game or two for downloadable play. Konomi offering the old Contra games, or maybe Laser Assault (remember that?) Maybe with the new TMNT game include one of the NES or SNES games. With Metal Gear Solid, include Metal Gear 1 and 2.
Furthermore, have the ability to copy over full multiplayer versions of games, to allow full multiplayer with one cart. Not a reduced version of the game, but a full multiplayer-only version.
Furthermore, I still contend that the purchase of Rare was a mistake. Rare is most certainly a great company...however, I wonder how much Microsoft is going to let Rare be Rare. Just a thought.
Fable and Halo 2 do not a system make. Of course, MS tends to want to put games like that silly volleyball game or Tao Feng on the same level. Whatever that means.
"..we believe that the future is the social element of gaming, and that's going to be done through a console, not through a handheld gaming device."
I have to say that this is an excellent excuse to give on the matter -- bravo. I mean, sure there are real (good) reasons why MS isn't coming out with a handheld device right now, but Mr. Moore's made-up excuse makes them sound much more confident and visionary.
Really, I could not come up with a respose like that. I wonder if he wrote it himself.
[PowerPoint] is a tool for capitalist presentation
- The Playstation was significantly better than the SNES.
- Sony signed with many game developers. Many good titles were released early with the console. BTW Final Fantasy VII was the deciding factor for my PS purchase.
- Sony's marketing and brand recognition.
The Xbox has better hardware than the PS2, however not significantly, at least not in the average users point of view. Although Microsoft spent a lot of money to buy some developers, it is still not getting enough good games. I think the key to Xbox's success would be online gaming, however I think the market is still not enough to make it profitable yet.
I thought the Iraqi Information Minister was working for SCO, not MS. This interview was such a puff piece. Gimme a break. Let me bitch about a few things specifically.
First, the guy claims to have almost no knowledge of what Sony is up to, and seems nearly proud of that fact! For shit's sake, that's your number one competitor. You think the head of GM doesn't know EXACTLY what Ford is up to? He's either lying (Iraqi Information Minister) or incompetent.
He claims that MS has 'knocked Sony on its feet'. Uhh... How? You're number two in the US, number three in the world. From what I've read/heard, the only reason so many people bought the Live! thing from MS is that it's just about the only reason (other than Halo) to have the damned thing. One peripheral doesn't make up for a lack of decent games (relatively speaking). Then he speaks of vendor lockin (go through MS's service or piss off) like it's a good thing.
We're just fine without EA sucking our dick. Yeah. Right.
We're in a five year or longer development cycle. Hoo, boy, I hope for your sake that you won't be taking much longer than five years for your next console. It's clear from pricing and talking, especially by Sony, that the next consoles are clearly in the works.
Karaoke is going to be a huge thing. Even thought I just heard on NPR last Friday (on morning edition if you are curious) that that business is hurting. Hard.
He says the company never backs down. Yeah, why can't I get MS Bob XP?
"I have bigger fish to fry [than Sony's PSP]" Yeah. Sure you do.
I'm not saying things are 100% in the shitter for the Xbox. Far from it. But things are not as rosy as this guy presents. The interviewer was about as tough as Barbara Walters.
Jesus was all right but his disciples were thick and ordinary. -John Lennon
I contest his notion that console gaming is more social. Handhelds have the ability to be taken anywhere, while the console remains at your home, where it can only be enjoyed by a small group of friends. For more evidence, look at Nintendo's Pokemon, which allowed to kids to battle against each other. Now look at Legend of Zelda: The Four Swords. There is immense social potential in the handheld market; it just seems that Nintendo is the only developer currently trying to exploit it.
Xbox gives you a headset microphone. People talk to each other the way they like to, with their mouth and their ears. Meanwhile, none of the big MMORPGs for the PC supports voice chat at all. I think including that headset was a VERY smart move.
Console game machines have generally had a big head start on PCs at being social, anyway. They're often in the living room, a socializing room with a sofar, while PCs are usually tucked away someplace for one person to use. Consoles generally support two or more game controllers, and most games support them. Even when playing single player games, it's more common for people to gather around and watch, take turns playing, etc. Hardcore games do that sort of thing with PCs too - but with console games it's common.
Play is fundamentally a social act, too. Just watch two kittens doing it (or two lion cubs). The amount of solo-gaming we have these days is a fairly recent historical phenomenon, enabled by the invention of the computer. It's a good thing, but playing with other humans will still occupy the majority of human play - it's just more interesting.
Furcadia - A free online game with user created content, DragonSpeak scripting, & more.
"So if you're competing on NFL Fever, do you want to do that on Xbox Live with a controller, or do you want to somehow interact your PC and Xbox together? We believe it's the latter, so things change."
"Someone's yet to explain to me the value of hooking up your handheld device to your console. If somebody can tell me what the value of that is, I'm all for it."
I mean, the first one certainly seem to be saying that connectivity between the PC and the XBox is an innately good idea, regardless of application. And then the second one seems to call for applications... and, I mean, I have to point to Animal Crossing here as an example of connectivity's virtues... to say nothing of everything I've heard about Crystal Chronicles...
Oh, and while we're at amusing quotes, I offer this exchange from the article:
Therefore, can we expect further extensions like a keyboard or MSN messaging functions?
Moore: If it's core to games, we're constantly looking for ways to innovate.
Is karaoke core to games?
Moore: Yes, because it's core to the social aspect of what you do.
God, I think that interview may be more entertaining than the console itself...
Philip Sandifer's academic website
Step 1: Hire an ex-Sega man and assign him a high-ranking job in your console division.
... problematic.)
Step 2: Unknown. (The rapid and ultimate effectiveness of Step 1 renders any futher testing
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"An MMORPG for a console, which the Japanese market is dying for, and we'll be the first to do it."
Guess he's never heard of a little company called Square Enix and their little game called Final Fantasy XI.
I don't know about you, or anyone else, but personally I feel uneasy about sat playing a game with a headset on and chattering away. For anyone that walks in, they're going to think you look like a total muppet. And, it's talking to complete strangers.... it just makes me feel... uneasy. I mean, talking on the phone is different, you more than likely know the person at the other end.
But as I said, sat playing a game shouting "oh my fuckin god, he's cheating, admin!!, admin!! kick ban!! now!!" just seems... silly.
"Dre don't get as high as me.... I'm Cheech and Chong" - Snoop Dogg
..was to the Dreamcast what Bernie Stolar was to the Saturn. I give him or the Xbox another year, tops.
"..we believe that the future is the social element of gaming, and that's going to be done through a console, not through a handheld gaming device."
With everyone living on their mobiles now, why does MS think we need a console for socializing?
Peter Moore's been there for less than 6 months and already he's talking out of his ass.
If I commented on all the innaccuracies he made, I'd be writing a thesis paper.
Something he's ignoring is PROFIT. Why do you make a product? For PROFIT! For as much as you mock Nintendo for, they still make MONEY. Have they gotten so far into this they've forgotten that CORE ideal? Rare will NEVER, mark my words, make a return equal to a 1/3rd of a billion. Enter The Matrix hasn't yet, and probably WON'T.
further proof that ms just doesn't get the gaming subculture.
("..we believe that the future is the social element of gaming, and that's going to be done through a console, not through a handheld gaming device.")
sounds good to the uninitiated though.