The Sims 2 - Evolution, Not Revolution?
Thanks to GameSpot for posting the first in a series of developer diaries from The Sims 2, the sequel to the gigantic-selling PC people-prodding game. In this instalment, senior producer Tim LeTourneau indulges in non-skippable marketing-speak, before divulging fun gameplay details about the added physical, emotional, and mental growth for your Sims: "We decided on six distinct age ranges that make up the classic periods of life: babies, toddlers, children, teenagers, adults, and seniors. Each stage is punctuated by 'big life moments,' rites of passage we all equate with growing up: a toddler's first steps, a teen's first kiss, getting married, and kicking the bucket." There are more details in GameSpot's recent hands-on preview with the game, which is due in early 2004.
I've always wanted to see more ages than baby, child, adult. Now I can accurately portray my teenage self in the game, acne and all.
When you don't have a leg to stand on, don't even get up.
a toddler's first steps, a teen's first kiss, getting married, and kicking the bucket
First accidental pregnancy...
And I seem to have found a web version here.
Here is more on the original version (the c64 version, but whatever works.)
And more.
Dear god...the GNAA virus is mutating.
When The Sims first came out, I was interested enough to pickup a copy. I played for a few weeks, but quickly lost interest. I play games to escape reality and have fun, not micromanage an avatar who can't figure out how to sucessfully his own house.
For The Sims 2 to get me to buy it, they are going to need to let me play as someone else. I live in the subarbs, why should my character have to? Why does he have to work a regularly scheduled job?
I guess what I am trying to say is: Why does the Sims make us live a life that is so average? My life is pretty damn average, why should I pay $50(Plus a couple hunderd in "expansion packs") to live an equally boring life?
certainly that whole first kiss thing isn't going to come into play.
NJ Local Music Scene
unfortunately all of the screen shots that i've seen indicate that every sim will still have the same body shape. no overweight sims or short or tall sims. no left handed sims. i think it would be really interesting to have a sim with a weight problem that you had to try to control (be it obesity or something like anorexia). this is too bad beause it could really open up the play possibilities.
http://www.popularculturegaming.com -- my blog about the culture of videogame players
Vegas odds-makers are busy guessing how many million expansion packs will be made for the sims 2.
Just two of the infinately bad thoughts that ran through my head when I read that article
It's not stupid. It's advanced.
The game ends when your character dies. I seriously wonder how most people will take to this sort fo thing. Would it be emotional to lose a character you seen develop over time? Or rather, would it simply be frustrating to lose a character you've spent time developing their skills, getting them better jobs, and so on...
All the world's a stage, ,
And all the men and women merely players,
They have their exits and entrances,
And one man in his time plays many parts,
His acts being seven ages. At first the infant,
Mewling and puking in the nurse's arms.
Then, the whiling schoolboy with his satchel
And shining morning face, creeping like snail
Unwillingly to school. And then the lover
Sighing like furnace, with a woeful ballad
Madew to his mistress' eyebrow. Then a soldier,
Full of strange oaths, and bearded like the pard,
Jealous in honour, sudden, and quick in quarrel,
Seeking the bubble reputation
Even in the cannon's mouth. And then, the justice
In fair round belly, with good capon lin'd,
With eyes severe, and beard of formal cut,
Full of wise saws, and modern instances,
And so he plays his part. The sixth age shifts
Into the lean and slipper'd pantaloon,
With spectacles on nose, and pouch on side,
His youthful hose well sav'd, a world too wide,
Fir his shrunk shank, and his big manly voice,
Turning again towards childish treble, pipes
And whistles in his sound. Last scene of all,
That ends this strange eventful history,
Is second childishness and mere oblivion,
Sans teeth, sans eyes, sans taste, sans everything.