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The Sims 2 - Evolution, Not Revolution?

Thanks to GameSpot for posting the first in a series of developer diaries from The Sims 2, the sequel to the gigantic-selling PC people-prodding game. In this instalment, senior producer Tim LeTourneau indulges in non-skippable marketing-speak, before divulging fun gameplay details about the added physical, emotional, and mental growth for your Sims: "We decided on six distinct age ranges that make up the classic periods of life: babies, toddlers, children, teenagers, adults, and seniors. Each stage is punctuated by 'big life moments,' rites of passage we all equate with growing up: a toddler's first steps, a teen's first kiss, getting married, and kicking the bucket." There are more details in GameSpot's recent hands-on preview with the game, which is due in early 2004.

23 comments

  1. Good! by aeinome · · Score: 4, Funny

    I've always wanted to see more ages than baby, child, adult. Now I can accurately portray my teenage self in the game, acne and all.

    --
    When you don't have a leg to stand on, don't even get up.
    1. Re:Good! by Anonymous Coward · · Score: 0

      Well, if one of the life moments is losing your virginity, nerds will either flock to or flock away from the game.

  2. rites of passage by Anonymous Coward · · Score: 1, Funny

    a toddler's first steps, a teen's first kiss, getting married, and kicking the bucket

    First accidental pregnancy...

    1. Re:rites of passage by nsideops · · Score: 2, Interesting

      First heroin addiction (possibly related) Yeh, it's a bad joke, but in a way, I'm serious. When I first heard about the sims, all kinds of evil thoughts went through my head. Make a serial killer, guy who runs around the town burning down everyones houses, attack people at random, whatever. This game is so limited in my eyes and there are tons of things that would make it better. Possibly a new expansion for the sickos? :)

      --
      Teach someone to use the net and they won't bother you for weeks; show them Slashdot and you may never see them again.
    2. Re:rites of passage by Slashdot+Insider · · Score: 0, Offtopic

      I'll never forget my first Slashdot post! That's for sure!

    3. Re:rites of passage by trompete · · Score: 1

      I agree. These games are based too much on ideals. They need to crowd a bunch of people in to large cities and allow crimes. Anybody else see Judge Dredd recently? :)
      On the other hand, maybe I just shouldn't play these games. I found myself taking out the ladders on the pools and taking the doors away during a well-fueled fire on the original Sims. I think that if given the chance, people would form arson gangs. I hope they get a systran ebonics translator going by the time all this happens.
      Back to Battlefield 1942, where killing is encouraged.

    4. Re:rites of passage by stubblehead · · Score: 1

      people get so uptight about wanting to play these games to wreck a little havoc, but if i wanted to watch someone walk and talk, i'd go plop my butt on a bench downtown. wheee. i wanna do things in the game that i can't do in real life - punch and kick, steal and loot, anger and dismay. i don't play halflife to take a safe, non-eventful tour of a lab. but then again, HL isn't set up to be played that way.

      --

      Rock!
  3. Sounds like `Alter Ego' ... by dougmc · · Score: 3, Informative
    I recall a game on my Apple ][ called Alter Ego.

    And I seem to have found a web version here.

    Here is more on the original version (the c64 version, but whatever works.)

    And more.

    1. Re:Sounds like `Alter Ego' ... by Luigi30 · · Score: 1

      Someone oughta remake that, update it, Alter Ego is a very classic and innovative game.

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  4. Re:My best experience with the Sims... by Anonymous Coward · · Score: 0

    Dear god...the GNAA virus is mutating.

  5. Its not fun by jbfaninmo · · Score: 1

    When The Sims first came out, I was interested enough to pickup a copy. I played for a few weeks, but quickly lost interest. I play games to escape reality and have fun, not micromanage an avatar who can't figure out how to sucessfully his own house.

    For The Sims 2 to get me to buy it, they are going to need to let me play as someone else. I live in the subarbs, why should my character have to? Why does he have to work a regularly scheduled job?

    I guess what I am trying to say is: Why does the Sims make us live a life that is so average? My life is pretty damn average, why should I pay $50(Plus a couple hunderd in "expansion packs") to live an equally boring life?

    1. Re:Its not fun by reynaert · · Score: 1

      I played for a few weeks, but quickly lost interest.

      You often keep playing games after you lose interest?

    2. Re:Its not fun by Anonymous Coward · · Score: 0

      Gee whiz, the Sims is only the most popular game in history... I bet the folks at Maxis are dying to find out how to get YOU excited about the sequel.

    3. Re:Its not fun by mog · · Score: 1

      You don't have to work a regularly scheduled job. I have an army of gnome-makers that rake it in. They just sit around watching TV all day, and make gnomes when they feel like it. Ah, the life...

    4. Re:Its not fun by digtl88 · · Score: 1

      Well I guess they should create options to choose location and lifestlye/career.

  6. what if you want to play as a slashdotter by chadamir · · Score: 2, Funny

    certainly that whole first kiss thing isn't going to come into play.

  7. changes.. by bigbigbison · · Score: 4, Interesting

    unfortunately all of the screen shots that i've seen indicate that every sim will still have the same body shape. no overweight sims or short or tall sims. no left handed sims. i think it would be really interesting to have a sim with a weight problem that you had to try to control (be it obesity or something like anorexia). this is too bad beause it could really open up the play possibilities.

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
    1. Re:changes.. by Anonymous Coward · · Score: 0

      People don't want their Sims to have a disease or health problem like obesity.

  8. In other news, by corkhead0 · · Score: 0

    Vegas odds-makers are busy guessing how many million expansion packs will be made for the sims 2.

  9. Lesbian Teenagers and Pedophiles by KU_Fletch · · Score: 1

    Just two of the infinately bad thoughts that ran through my head when I read that article

    --
    It's not stupid. It's advanced.
  10. Normally... by Suicide · · Score: 1

    The game ends when your character dies. I seriously wonder how most people will take to this sort fo thing. Would it be emotional to lose a character you seen develop over time? Or rather, would it simply be frustrating to lose a character you've spent time developing their skills, getting them better jobs, and so on...

  11. The Seven Ages of Man (Shakespeare) by Anonymous Coward · · Score: 0

    All the world's a stage,
    And all the men and women merely players,
    They have their exits and entrances,
    And one man in his time plays many parts,
    His acts being seven ages. At first the infant,
    Mewling and puking in the nurse's arms.
    Then, the whiling schoolboy with his satchel
    And shining morning face, creeping like snail
    Unwillingly to school. And then the lover ,
    Sighing like furnace, with a woeful ballad
    Madew to his mistress' eyebrow. Then a soldier,
    Full of strange oaths, and bearded like the pard,
    Jealous in honour, sudden, and quick in quarrel,
    Seeking the bubble reputation
    Even in the cannon's mouth. And then, the justice
    In fair round belly, with good capon lin'd,
    With eyes severe, and beard of formal cut,
    Full of wise saws, and modern instances,
    And so he plays his part. The sixth age shifts
    Into the lean and slipper'd pantaloon,
    With spectacles on nose, and pouch on side,
    His youthful hose well sav'd, a world too wide,
    Fir his shrunk shank, and his big manly voice,
    Turning again towards childish treble, pipes
    And whistles in his sound. Last scene of all,
    That ends this strange eventful history,
    Is second childishness and mere oblivion,
    Sans teeth, sans eyes, sans taste, sans everything.