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Glider PRO Becomes Freeware for the Mac

sasha328 writes "Original developer of Glider PRO releases the game as freeware. This has come about from the collapse of Cassady & Greene. I wonder if he'll consider releasing the code for the games." Ah, I used to love this game. It's still good.

46 comments

  1. oh well by Tirel · · Score: 5, Informative

    For those who have never seen the game before; the purpose of this game is to guide a glider through various rooms in order to collect the 6 magic stars. In order to do so, you must avoid obstacles, such as enemy gliders, bouncing basketballs, jumping goldfish, water drips, and running into walls, shelves, or falling on the floor. The glider moves by trading height for distance. It is controlled by the direction keys (default), or you can define the key control. Floor vents and candles give you the chance to increase your height. The candle causes special problems; if you get too close, you'll catch on fire. Besides collecting the stars, you also collect points. Points are collected by running into clocks (they actually work and tell the correct time), and also by passing through rooms. It was a really good game too (sigh, I miss my mac, had to sell it ;()

    1. Re:oh well by analog_line · · Score: 2, Informative

      There's a windows version listed at the bottom of the site. I'm currently playing that, and putting the OSX vesion on my laptop. Woo hoo!

  2. Great News by rastachops · · Score: 1

    This has made my day, I played Glider PRO for a bit and thought it was a cool game but a bit aged and not worth buying. But now it's freeware,...

    yipeeeee!

  3. Open Source? by 0x0d0a · · Score: 4, Interesting

    Having it freeware is awfully nice, but it'd be even neater if he decided to open source it so that it could be ported to Linux and other operating systems.

    John Calhoun (author of Glider PRO) used to use a nude as his logo back in his Soft Dorthy Software days.

    1. Re:Open Source? by Znonymous+Coward · · Score: 2, Insightful

      I email a request to him.

      calhoun * mac.com

      --

      Karma: The shiznight, mostly because I am the Drizzle.

    2. Re:Open Source? by subuni · · Score: 5, Interesting

      Back in the late 80's / early 90's, john calhoun did release the source for his various games. So there is a possibility that he may release the sources for these updated versions, who knows. Somewhere around here on an 800k disk, I have the LightSpeed Pascal source for Glider v2.02.

      <cheap plug>And there is an open source clone, written in Java at http://sourceforge.net/projects/jglider/. It's currently playable, although it is lacking some features (enemies -- toasters, fish bowls, helocopters, etc). It certainly needs new graphics as it's using the old black&white images. And the ability to read in existing House files would be great. Someday, I'll get around to fixing/implementing all of that :)</cheap plug>

    3. Re:Open Source? by tritone · · Score: 5, Informative

      John Calhoun is one if the first shareware game developers for the Mac. A lot of programmers, including myself, derived inspiration and source code from him. His code for Glypha IV, a Joust-like game, is here.
      A carbon port of Glypha III is here.

    4. Re:Open Source? by dave1212 · · Score: 5, Interesting

      John Calhoun (author of Glider PRO) used to use a nude as his logo back in his Soft Dorothy Software days
      ---

      That was in the first Glider. Inspired by thoughts of the boss cat clawing my plane out of the air, I opened it in ResEdit on one of my old machines (a IIci) and grabbed the PICTs.. copy and "Create New Document from Clipboard" in GraphicConverter. Over the LocalTalk network to my Power Mac 7500, then over ethernet to my G4 and the web, here's the pics for your enjoyment.


      The info screen,

      and here's the loading screen (the girl in the image, quite beautiful, ended up on one of my early bands' tape covers, no worries John, it was never sold): Soft Dorothy Software

    5. Re:Open Source? by Splash86 · · Score: 1

      John Calhoun's email is: calhoun1@aplle.com I emailed him about open source (out of curiosity from the Glider PRO club), he said "No, there are no future plans for updating the game.....blah, blah, blah" and he's not releasing the source code. Pity, coz a bunch of us wanted to edit the program and add some more bad guys..... Visit http://groups.yahoo.com/group/penguin127sgliderpro club or http://wake-up.to?gliderpro for more info -Splash

      --
      Jesus is my rock!
  4. Runs under XP Pro! by jezor · · Score: 5, Informative

    The older version of Glider 4.0 actually runs fine under Windows XP Pro, notwithstanding the warnings on the site.

    Looks like a fun distraction. Now, if someone would port it to PalmOS 5.0... :) {Jonathan}

  5. ... and W2K Pro by NTT · · Score: 2, Informative

    It also works on Win2K Pro

  6. wine? by wscott · · Score: 2, Interesting
    I can't get the Windows version to work on Wine.

    Anyone else have any luck?

    It is a fun game.

    1. Re:wine? by bobthemonkey13 · · Score: 5, Informative

      You could always set up Basilisk II and run the older Mac version (4.0, listed at the bottom of the page) inside an emulated 68k Mac.

    2. Re:wine? by Pius+II. · · Score: 1

      Why not run the newer Mac version (Glider PRO) in Basilisk?
      Glider 4.0 is only black-and-white, while the non-carbonized version of Glider Pro even looks much better than the OS X version. Someone bleached out the interior rooms in that one. Ugly.

    3. Re:wine? by bobthemonkey13 · · Score: 1

      I'm not sure, but I believe that Glider PRO is PowerPC-only, wheras Basilisk only emulates 68k Macintoshes. By the way, Glider 4.0 will run in 16-color mode, at least on my Powerbook.

  7. a fond memory from my monochrome youth by krog · · Score: 5, Funny

    can't beat 2-bit nudie splash screens!

    Glider+ 3.1.2 ruled my ass, although not quite as hard as Falcon.

    1. Re:a fond memory from my monochrome youth by Anonymous Coward · · Score: 5, Funny


      "Glider+ 3.1.2 ruled my ass, although not quite as hard as Falcon."

      Hope you used protection.


      "a fond memory from my..."

      Dude! Have you talked to anyone about this?

    2. Re:a fond memory from my monochrome youth by acrollet · · Score: 1

      wow, that brought back memories seeing that splash screen - glider was a cool game.

    3. Re:a fond memory from my monochrome youth by weatherboy · · Score: 1, Funny

      Actually that's a 1-bit image (black & white), unless you were making a pun on "two bit".

  8. Crystal Quest by Areeves · · Score: 1

    Crystal Quest came from this company too right? It came out on the mac as well as the Apple IIgs. I WISH that game would be released as well too.

    --
    I read at -1 So you don't have to.
    1. Re:Crystal Quest by Halo1 · · Score: 4, Informative

      Long live The Underdogs: Crystal Quest and its follow-up, Crystal Crazy

      --
      Donate free food here
    2. Re:Crystal Quest by Richard+Bannister · · Score: 1

      While the Crystal Quest series was also published by Casady & Greene, it was nothing to do with John Calhoun.

      --
      http://www.themeparks.ie
  9. What is that music? by bobrk · · Score: 2, Informative

    I've played Glider for years, and was impressed that there was an OS X version.

    But the big question for me is "What is the name of that song?"

    1. Re:What is that music? by ZackSchil · · Score: 3, Interesting

      I don't know but I made an MP3 to enjoy on the go. 1:33 of pure auditory bliss. Soothing action action action....

    2. Re:What is that music? by Anonymous Coward · · Score: 3, Informative

      It's original. FWIW, I play around a bit with keyboards, guitars, etc. At the time Glider PRO was coming together, I think I had maybe a dozen little "pieces" on tape. I listened to all of them while playing the game and it was pretty clear right away which one "fit". I chopped it into four "stanzas" or whatever and then had the basic music. Empty segment (bass prominent) idles until you move room to room, then the music rolls up on the next stanza. Moving between floors (or via vents I believe) causes it to break into full song....

      john calhoun-

    3. Re:What is that music? by bobrk · · Score: 1

      Interesting. My son has a Fisher-Price toy toy that has the same song in it!

  10. Serial number by MacGod · · Score: 4, Funny
    The Application is still the original one, and thus it asks for a serial number. This number is included in a serial number.txt file.

    Man, that filename looks familiar.... I'm pretty sure most of my software comes that way!

    For all you lawyers reading this, yes that was a joke!

    --
    "Reality is merely an illusion, albeit a very persistent one " -Albert Einstein
  11. Java Glider by Pius+II. · · Score: 4, Interesting

    Just in case you want information regarding the house file format or the way the Glider is to move (exact pixel values), mail me. I decrypted the house format and built an GliderHouse->XML converter (hey, just 'cause I could :-).
    Never had the nerve to actually finish implementing the actual game, what with those 144 types of objects and all.

  12. The B+W version was beautiful by Anonymous Coward · · Score: 1

    I remember playing glider on a friend's old mac plus- it was one of the great old, elegant Macintosh games, along side Dark Castle and one called Manhole (no goatse comments, please). The color version doesn't look as pretty, but it's fun, and it was the first piece of software I bought for my first mac. Isn't there a level editor out there for Glider? This seems like one of those games that could age very well as freeware.

    1. Re:The B+W version was beautiful by Thom-in-NC · · Score: 3, Interesting

      Yes, there was an editor that shipped with an earlier version of Glider.

      The first game I bought for my Mac IIsi was Glider 4.06. The disk included a little application called Room Editor 1.04. You could create your own house using the Room Editor. It took quite a bit of time to create a series of rooms that was as playable as those that shipped with the game.

      Thank you John Calhoun for releasing this as freeware!

      --
      -- Signature withheld by popular demand.
  13. Worth it just for the original Mac startup sound.. by dpbsmith · · Score: 4, Informative

    I bought it, ages ago. I always loved the style and the artwork--would you call it Preraphaelite, or maybe just faux Rider-Waite Tarot card style?

    I haven't doublechecked to make sure this is in the downloadable freeware version, but one of the lovely things in the original Slumberland house was a room containing a Mac Plus. By directing the glider properly you can turn it on--and you hear the original Mac "department-store chime." That will bring back memories for those who recall how exciting it was to hear that instead of the typical dull square-wave "beep" that was then the norm.

  14. glider isn't everything by MrFreak · · Score: 5, Interesting

    This is all well and good, but when am I finally going to see a Mac OS X version of Stunt Copter?

    (Here;s a link to the Classic version.)

    1. Re:glider isn't everything by Large+Green+Mallard · · Score: 3, Informative

      The guy who wrote Stuntcopter died in the 1990s, so I suspect you might be waiting a while.

    2. Re:glider isn't everything by Millennium · · Score: 2, Informative

      There is someone working on a port, actually. However, he is still trying to get permission from the author's parents to release the port. I hope he succeeds, though; StuntCopter rocks.

    3. Re:glider isn't everything by MrFreak · · Score: 2, Funny

      I always thought Chris Espinosa's Pro Stunt Copter would be a great idea for a game.

  15. Forget about Glider Pro... by bennomatic · · Score: 3, Interesting

    What about Armor Alley? Now that was a great game!

    --
    The CB App. What's your 20?
    1. Re:Forget about Glider Pro... by Splash86 · · Score: 2, Informative

      Never forget Glider PRO! It's freeware now! lol Though I do agree that Armor Alley is a good game... You can get downloads for a heck of a lot of [Macintosh] games at http://mac.the-underdogs.org Ah, freeware games.... You gotta love 'em! Armor Alley's there if you want to download it.... -Tash

      --
      Jesus is my rock!
  16. Yay by luekj · · Score: 4, Funny
    YAY DUKE NUKEM FOREVER IS FINA......

    Oh wait. Nevermind.

    I just get jumpier and jumpier these days...

    --
    Many Thanks,

    Luke

  17. Re:Worth it just for the original Mac startup soun by Anonymous Coward · · Score: 0

    Actually, a lot of rooms had Macs in them :)

  18. Don't think it's PPC by Anonymous Coward · · Score: 0

    The version I bought was published in 1994 and ran on System 7.

  19. aged? BAH! it's timeless! by johnpaul191 · · Score: 1

    would you call PacMan aged?

    it's possible people don't realize this glider is not *that* improved over the one i spent many hours playing (and creating boards for) on my Mac SE way back when. The most obvious evolution to the game is..... color?

  20. no OS X level editor..... meow by johnpaul191 · · Score: 3, Informative
    from the link above:

    Glider PRO for Mac OS X does not have a house editor (it was never ported to OS X). The Mac OS 9 version is still the only way to create new Glider PRO houses (sorry).


    that's a shame... the level editor was indeed much fun.