Slashdot Mirror


Using Cellophane For 3D Displays On Your Laptop

prestidigital writes "From the abstract: [the authors] present a novel, inexpensive, stereoscopic technique for generating 3D displays from cellophane and a laptop computer screen. (Once again my physnews update sends me email that doesn't suck!)"

217 comments

  1. what? by b17bmbr · · Score: 4, Funny

    no duct tape?

    --
    My problem? I was perfectly gruntled, until some numbnuts came by and dissed me.
    1. Re:what? by SmackCrackandPot · · Score: 2, Funny

      You only need duct tape for multi-monitor displays.

    2. Re:what? by the+bluebrain · · Score: 1
      • no duct tape?
      Heh. Believe it or not, that was my exact same first thought.

      /So off-topic it came out the other side.
      --
      yes, we have no bananas
    3. Re:what? by Anonymous Coward · · Score: 0

      > Asking /. readers for legal advice is like asking Saddam Hussein about military strategy. - Me

      It sure seems to me that no ammount of military genius could have allowed Sadam's forces to win. Instead he chose to let us win and then batter at us with geurilla techniques. Clearly this was the best option available to him from a 'military strategy' point of view.

  2. Cellophone by burdicda · · Score: 2, Funny

    Cell o phone ???????

    1. Re:Cellophone by RTFA · · Score: 1

      ... it wasn't Cell-o-fan?

      --
      This comment was written using 100% reused electrons.
    2. Re:Cellophone by Anonymous Coward · · Score: 0

      Jell-o phone ???????

    3. Re:Cellophone by ScottKin · · Score: 1

      Chello-phane?

      Mellow-plain?

      Sell-a-phone?

      --
      I don't give a rat's behind about "karma" here or anywhere else. Don't like what I have to say here? Deal with it!
  3. Nice. by r0de · · Score: 0

    Looks neat, but do you need anything that converts images?

    Site seems a little slashdotted too.

  4. Just cross your eyes! by dschuetz · · Score: 5, Interesting

    Okay, I just had to respond to this. I've been a long-time semi-dabbler in stereophotography, and naturally anything 3-D related on /. just jumps right out at me (sorry about the pun). This article, while organized in a scholarly-looking fashion, really doesn't present anything new whatsoever. In fact, if I'm reading it correctly, you can achieve exactly the same results with no cellophane at all!

    They talk a lot about cellophane having natural polarizing characteristics (I'd never heard that, but okay). Then they talk about how laptops have polarizers built into them -- sure, I've known that ever since the glasses for Starchaser: Legend of Orin made my digital watch look funky. Where their article breaks down is in the actual application of polarizing technology on the laptop.

    They suggest putting the right eye's image on the left half of the screen, and the left eye's image on the right, then using polarizing filters to ensure that each eye only sees what's appropriate for it. Great. No problem. Except that there is one problem -- when your left eye is looking at the right half of the screen, your right eye is looking there, too!!

    In order for your brain to properly "fuse" the images together, your eyes will have to perform some tiresome calisthenics -- that is, your left eye is going to have to turn slightly right, to face the right half of the screen, while your right eyes turns slightly left. Basically, you're crossing your eyes.

    If you're just going to cross your eyes anyway, drop all the cumbersome cellophane goggles and overlays and crap, and simply look at two images side by side.

    Also, I'm not convinced that placing a polarizer over half the screen wouldn't just turn that half of the screen totally black (as shown in figure 2 of the paper).

    The challenge for 3-D image display isn't blocking the "wrong" images from each eye, it's blocking the wrong images when they're displayed in the same space -- overlaid in a single frame. For that, you need colors (anaglyphic glasses), or polarizing filters (again, though, both images displayed in the same space), or lcd shutters (multiplexing the images in time, rather than in color or polarization). Or you can use a lenticular screen, that bends the images left or right and draws them in a series of interlaced vertical stripes.

    But not what they're suggesting here. It all seems pretty useless to me.

    [obCaveat: "Unless I'm missing the point entirely."]

    1. Re:Just cross your eyes! by neosake · · Score: 2, Informative

      RTA (quoting physnews)

      Taking advantage of the fact that light emitted from a laptop display is naturally polarized to begin with, a 3D stereoscopic effect can be achieved by covering half the screen with a cellophane sheet in order to construct orthogonally polarized left and right scenes while the viewer wears eyeglasses holding two polarizers oriented 90 degrees apart...

      --
      "When a ball dreams, it dreams it's a frisbee"
    2. Re:Just cross your eyes! by Christopher+Thomas · · Score: 3, Informative

      Taking advantage of the fact that light emitted from a laptop display is naturally polarized to begin with, a 3D stereoscopic effect can be achieved by covering half the screen with a cellophane sheet in order to construct orthogonally polarized left and right scenes while the viewer wears eyeglasses holding two polarizers oriented 90 degrees apart...

      You appear to have missed the parent poster's point.

      If the images for each eye are on different halves of the screen, then polarizing is pointless. It removes phantom images, but the phantoms are far away from the real image, so there's no advantage to doing so.

      Polarizing filters, as the parent poster pointed out, are useful when you have both images in the same place on the screen (overlapping). As overlapping images can't be distinguished by position, some other method is needed (polarization, colour, light direction, etc). When the images don't overlap, they can be distinguished without aids (just cross your eyes).

    3. Re:Just cross your eyes! by rsidd · · Score: 3, Informative
      You appear to have missed the parent poster's point.

      If the images for each eye are on different halves of the screen, then polarizing is pointless. It removes phantom images, but the phantoms are far away from the real image, so there's no advantage to doing so.

      Actually, there's a huge effect in filtering out the "wrong" image from each eye. The eyes naturally focus much better on separate images if there are no clues that they are separate. That's why stereoscopic viewers have a divider between the two eyepieces for "parallel-eye" viewing (you can equally just place a sheet of paper, if your eyes can decouple well enough without extra optics). Note that images meant for parallel-eye viewing will look "inside-out" when viewed cross-eyed.

    4. Re:Just cross your eyes! by HobNob · · Score: 3, Informative
      Also, I'm not convinced that placing a polarizer over half the screen wouldn't just turn that half of the screen totally black (as shown in figure 2 of the paper).

      No. The cellophane (which is placed on half the screen) isn't a polariser, it's a half-wave plate. That means it rotates the polarisation of any light passing through it by 90 degrees.

      In effect, they're making the left half of the screen emit light with horizontal polarisation, and the right half with vertical polarisation (or vice versa).
    5. Re:Just cross your eyes! by pmz · · Score: 1


      Basically, you're crossing your eyes.

      What would be better would be to find a way to polarize every other column of pixels, so one image is only a fraction of a millimeter offset from the other. On a high DPI display, halving the horizontal resolution wouldn't be that catastrophic...and would be plenty good for wholesome Internet activities that benefit from 3D.

    6. Re:Just cross your eyes! by mausmalone · · Score: 1

      Well, the point of the Celephane is to prevent the left eye from seeing the right eye's image, and vice-versa. It's exactly the same as crossing your eyes, but this way you don't get that ghosting effect. But nevertheless, in the end your eyes will hurt and everything is gonna look really close & small.

      So, you're completely right, all this does is make that annoying ghost image disappear. It also makes looking at water hurt your head.

      But they might also be working with paralell projection (where you try to look as far as you can, instead of as close as you can)

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    7. Re:Just cross your eyes! by anubi · · Score: 1
      This site has some really neat stuff on this.

      Note the "prismatic lorgnettes" about midway through the article which describes a little pair of prismatic glasses designed to trick the eye to view side-by-side images.

      --
      "Prove all things; hold fast that which is good." [KJV: I Thessalonians 5:21]

    8. Re:Just cross your eyes! by Anonymous Coward · · Score: 1, Interesting

      I've been a long-time semi-dabbler in stereophotography...

      But clearly, you've not studied optics. The article is pretty clear about what is novel and what isn't, and rather than scholarly-looking, I'd say it was, in fact scholaraly.

      In order for your brain to properly "fuse" the images together, your eyes will have to perform some tiresome calisthenics ...

      Ah, no, the whole point is that you'll focus in front of the screen where the virual object will appear, as clearly depicted in figure 1. Because your eyes will be crossed, the image to be sent to your right eye will perforce be presented on the left side of the screen, and vice versa for the left eye.

      The challenge for 3-D image display isn't blocking the "wrong" images from each eye ...

      Um, yes, that is exactly what the challenge is: sending the right information to each eye. There are two possibly ways to do this, the first is to emit light at different points in 3d space (eg, with a spining mirror), the second is to send separate images to each eye. Perhaps it's a stretch, but it sounds like you've really not thought through the second possibility.

      It all seems pretty useless to me.

      When you find yourself writing this sort of comment (as opposed to a more authoritative one like, "this is without question wrong") it's a good sign that you've missed something.

    9. Re:Just cross your eyes! by swordboy · · Score: 1

      Ahh... Thank you...

      I see the schooner now.

      --

      Life is the leading cause of death in America.
    10. Re:Just cross your eyes! by dschuetz · · Score: 1

      No. The cellophane (which is placed on half the screen) isn't a polariser, it's a half-wave plate. That means it rotates the polarisation of any light passing through it by 90 degrees.

      In effect, they're making the left half of the screen emit light with horizontal polarisation, and the right half with vertical polarisation (or vice versa).


      Aha!

      Interesting. Thanks, that helps a little. So, then, we're back to how easy it is for the brain to fuse two peripheral images (or one primary and one really-peripheral image), or whether the blocking of the "phantom" images will make it easier for the subject to naturally relax his eyes into a crossed orientation.

      Of course, now that I think about it, they're still wearing glasses? We were to understand there'd be no glasses?

      So, again, you could do this w/no cellophane whatsoever just by crossing your eyes, or, alternately, by putting the images on the "proper" halves of the screen (left eye on left side, right on right), and viewing with a little divider running from the middle of the screen back to your nose. A very high-tech Stereoptican, in effect.

    11. Re:Just cross your eyes! by CyberVenom · · Score: 1

      The one interesting thing I noted in the article is that cellophane apperently has the uniqe property of _ALTERING_ the direction of polarization in light (instead of simply rejecting all non-aligned light like standard polarazers) thus allowing the alteration of the direction of polarization of already polarized light instead of completely blocking it.

      Aside from that interesting fact, the rest of the article reads like Magic Eye (TM) instuctions. The whole polarization scheme presented serves only to aid in focusing the eyes at the right portions of the screen, not to actually decode an image like an interlaced polarizer would.

    12. Re:Just cross your eyes! by mrpull · · Score: 1

      [ Chuckles ] you dumb bastard.
      It's not a schooner;
      It's a sailboat.

    13. Re:Just cross your eyes! by SandSpider · · Score: 1
      If you're just going to cross your eyes anyway, drop all the cumbersome cellophane goggles and overlays and crap, and simply look at two images side by side.


      Well, yeah. The problem with random dot stereography or just unfocusing your eyes is that it's hard. With random dots, once you have it, then the eyes have something to grab onto, but if you lose your concentration, the brain uses the other 20 methods of determining what your plane of focus should be and snaps you back to reality.


      The purpose behind the celophane system is so that you don't have to concentrate in order to get the 3D. As far as your brain can tell, the objects are the proper distance away. Also, you completely different images projected to your eyes via separate lcd screens or what have you. As long as the brain thinks they're similar enough, though, and they overlay in whatever space they're perceived to be, they'll still be seen as the same image. And by completely different, I obviously don't mean, for example, a porcupine and a abstract impressionist painting. I mean that they are separate images, not images overlaid onto each other.


      when your left eye is looking at the right half of the screen, your right eye is looking there, too!!


      Well, the point is that, with the distance between you and the laptop, you shouldn't be looking at just one half of the screen, you should be looking at the screen as a whole.


      Also, I'm not convinced that placing a polarizer over half the screen wouldn't just turn that half of the screen totally black (as shown in figure 2 of the paper).


      That is, in fact, the entire purpose of the celophane. To rotate the light by 45 degrees so it won't be blocked by the polarization.


      It does seem cumbersome, but that's an implementation detail. It could be cleverly modified to be a handly pop-up screen mechanism that neatly slips over the laptop, presuming the demand were there. Cutting the laptop's resolution in half is a bit of a disappointment, but might be okay with the 17" powerbook.


      =Brian

      --
      There is nothing so good that someone, somewhere, will not hate it.
    14. Re:Just cross your eyes! by i_am_nitrogen · · Score: 2, Interesting

      The lenticular screen idea is similar to what I thought of when I read about this; one could possibly manufacture a laptop screen with a strip of cellophane over every other vertical column, or possibly alternating columns with each row for a kind of "dithered" effect. This could allow normal viewing of 2D images without glasses, and 3D viewing with polarized glasses.

    15. Re:Just cross your eyes! by iabervon · · Score: 1

      If the opposite images are filtered out, your eyes will cross automatically, because your brain is convinced that they're just focusing on an object that's closer.

      The real problem is that this technique doesn't allow you to have any objects appear to be outside of a wedge with corners at your eyes and the center of the screen; anything outside of this wedge have one eye or the other looking at the wrong side of the screen. So this is great for objects which seem to hit the user in the face, but is not generally useful. (Actually, it can't get too close to the user's face, either, because that puts the image off the side of the screen, but the user won't look that close anyway)

    16. Re:Just cross your eyes! by Kazoo+the+Clown · · Score: 1

      The challenge for 3-D image display isn't blocking the "wrong" images from each eye, it's blocking the wrong images when they're displayed in the same space -- overlaid in a single frame. For that, you need colors (anaglyphic glasses), or polarizing filters (again, though, both images displayed in the same space), or lcd shutters (multiplexing the images in time, rather than in color or polarization). Or you can use a lenticular screen, that bends the images left or right and draws them in a series of interlaced vertical stripes.

      I agree-- if these guys actually believe they've come up with something they're deluding themselves-- perhaps it's all a joke. Figure 4A says it all-- you don't need the glasses or cellophane at all to sit in front of a laptop with left right images-- you just have to "free view" the stereo to get your eyes to merge the images, the best this will do is to make it a little bit easier as the "wrong" image will be blacked out for each eye (presumably). You could do about the same by putting a piece of cardboard between your nose and the screen to try to block the images and force your eyes to free-view. If you have trouble free viewing, then get one of these: http://www.stereoscopy.com/reel3d/print-viewers.ht ml and dispense with the near-useless cellophane voodoo.

    17. Re:Just cross your eyes! by SubjunctiveSam · · Score: 1

      My understanding was not that cellophane was a polarizer, but that it had the ability to rotate the direction of polarized light by 90 degrees.

    18. Re:Just cross your eyes! by Anonymous Coward · · Score: 0

      A schooner is a sailboat, stupid-head!

    19. Re:Just cross your eyes! by Cytotoxic · · Score: 1
      This is a pretty good point, fatigue would seem to be an impediment with this solution. However, the real headline is using cellophane to rotate the polarization 90 degrees.

      Now all you need to do is develop an interlaced cellophane overlay for the laptop (not nearly as simple as just covering half the screen, but pretty straightforward nonetheless). Then you drive your images in interlaced form and booya! simple 3d game display! Probably adds $5 to the cost of a flat panel (if that) when mass produced.

      Do you think you could sell this product? With a feature set like this: Costs the same as a regular display, looks identical when running normal applications, can run full 3d games and applications with simple polarizing lense 3d glasses (that also cost pennies). Sounds pretty marketable to me!

    20. Re:Just cross your eyes! by brakk · · Score: 3, Interesting

      You've got a lot of responses about what the cellophane is actually doing and random dot stereograph images so I won't go into that.

      Here is a site that lets you see what it's like to just cross your eyes with two images displayed on the screen. (just click on the first icon by each pic, the one with the crossed eyes) What you are doing is trying to line up the two images to meet in the middle to make one 3d image. You will also be able to see an image on each side that if you try to look at you will loose the whole thing. These extra images are what the polarization blocks. It is really a neat effect, but your eyes get tired after a while. This is the same position your eyes are going to be in when you're using the laptop viewer here and you eyes are going to get just as tired just as fast.

    21. Re:Just cross your eyes! by CheshireCat · · Score: 1

      You know what?!? There is no Easter Bunny! Over, there, that's just a guy in a suit!

    22. Re:Just cross your eyes! by dcmeserve · · Score: 1
      In order for your brain to properly "fuse" the images together, your eyes will have to perform some tiresome calisthenics ...
      Ah, no, the whole point is that you'll focus in front of the screen where the virual object will appear, as clearly depicted in figure 1. Because your eyes will be crossed, the image to be sent to your right eye will perforce be presented on the left side of the screen, and vice versa for the left eye.

      You've missed something: yes, you'll be focusing in front of the screen on the virtual object, because your eyes are crossed. But the problem is, you actually need to be focusing a good deal further from you than that -- on the screen -- in order to have the image in focus. To do that, you have to overcome a lifetime of association between how much your eyes are crossed and where your eyes are focused -- and that's the "tiresome calisthenics".

      Not that that's necessarily a bad thing, mind you -- once you get used to it, it's really not so tiresome. Here's a neat little image I rendered that makes use of this technique. It's also a great way to really see faraway scenerey like mountains. For example, I take one picture of Half Dome, then walk 50 feet to the left, and take another; at home, I put the two prints side-by-side, and I can see it in 3D! It also works pretty well out airplane windows, since you're looking perpendicular to the line of travel.

      But anyways, the original poster is right -- the cellophane is really not a significant step beyond the simple eye-crossing technique by itself.

      --
      "Orthodoxy is unconsciousness" - Orwell
    23. Re:Just cross your eyes! by hogarth+hughes · · Score: 1

      Hasn't anyone here heard of the JPS format? Or used the free V-Rex plugin?

      You should investigate:

      http://www.vrex.com/depthcharge/

      (This is a plugin for the Windows platform - fair warning.)

    24. Re:Just cross your eyes! by Anonymous Coward · · Score: 0

      I think their system is pretty hopeless too - but it's not technically wrong. You're correct that the viewer has to cross his eyes, but that's the natural thing to do when you're looking at an object up close. It won't take too much effort to do so (like you suggest) because the real images (not the 'virtual' one we see in 3D) will be blocked from the wrong eye by the polarizers - so it will seem natural for us to focus (cross) our eyes to bring the two images together. You can see this by placing your finger close to your face. Close your right eye - see how your finger appears on the right side of the screen as seen by your left eye - and vice versa. Now is it 'hard' to focus your eyes on the finger you have in front of your face? Not really. Of course trying to focus up close for such a long time will surely cause eyestrain and may cause other optical problems (didn't your parents tell you never to cross your eyes?). You're right that it is a much better solution to be able to have the two images overlap - because it allows a much greater range of depth and object size. One wonders why they don't make LCD's with alternating polarized pixels for simple polarized-based 3D viewing:

      (sorry my ascii art I was going to put here didn't make it pass the lameness filter)

      etc etc. Or do they?

    25. Re:Just cross your eyes! by Anonymous Coward · · Score: 0

      LOL what's wrong with these people? Notice the pictures where you're supposed to look 'behind' the screen, so that your right eye sees the right image, and the left eye sees the left image. Well obviously it can't work if the two images are further apart than your eyes are! Also this points out a problem when your focal range is way off (which is also applicable to the article). There are of course two types of focusing going on: convergence, so that your two eyes see the same thing, and the focusing of your lens to focus each image onto your retina. If you cross you eyes, your brain is trained to simultaneousy focus each lens to be looking 'up close' which makes the images really blurry. One could use thick glasses to make up for the effect (find a friend who is VERY nearsighted and use those when you cross your eyes).

    26. Re:Just cross your eyes! by Anonymous Coward · · Score: 0

      Parallel projection would only work if the images were really close together (closer than the distance between your two eyes), or if they used a random dot method of merging the two images (your standard 3D picutre are the shopping mall). Of course the random dot method would not be compatible with the whole idea with the cellophane, and would require actual work by the viewer.

    27. Re:Just cross your eyes! by bergr · · Score: 1

      1. Cellophane is not polarizing. It rotates the already existing polarization 90 degrees.

      2. If you are looking at an object in front of you, you are _always_ crossing your eyes. The closer the point you are looking at, the more you cross your eyes.

      3. The images don't need to be displayed in the same space. Where they are to be displayed depends on where you want your 3D image "float around". With the solution in the article, you can never present an object that appears to float _behind_ the screen, but that is not always what you want to do and depends on the application.

      What the article DOES present is a way to use cheap cellofane as a large halv-waveplate and an example application of this.

      --
      //b
    28. Re:Just cross your eyes! by paxil · · Score: 1


      [obCaveat: "Unless I'm missing the point entirely."]


      Why yes! you are missing the point entirely, as others have pointed out.

      Also, the they you mention is actually a he who really does know a little something about optics, not a "semi-dabbler."

    29. Re:Just cross your eyes! by aug24 · · Score: 1
      In order for your brain to properly "fuse" the images together, your eyes will have to perform some tiresome calisthenics -- that is, your left eye is going to have to turn slightly right, to face the right half of the screen, while your right eyes turns slightly left. Basically, you're crossing your eyes.

      Actually, that's exactly what you do to view a 'Magic Eye' image - and lots of us out there don't find that tiring at all. Bending your eye's 'outwards' is very tiring, but inwards is easy.

      The cellophane is a pretty neat and cheap way of getting rid of the 'extra' images to the left and right too.

      I think it's clever.

      J.

      --
      You're only jealous cos the little penguins are talking to me.
    30. Re:Just cross your eyes! by g4sy · · Score: 1

      FYI if you're not a dabbler in stereography, and you want to see how cool it is, check out www.lesyeuxenstereo.com . sorry the site is in french, but there is english help for you monoculturalists :)

      --
      somewhere, on a Big Red Sign:
      if(color==blue){speed--;}
    31. Re:Just cross your eyes! by Anonymous Coward · · Score: 0

      Yes, you're missing the point entirely. The proposed technique is to use cellophane to rotate the polarization 45 degrees over each half of the lcd display to produce 90 degree opposed images. Ordinary polarization filters can then be used to separate the images for each eye. The novelty in the research is the use of cellophane as an improved polarization rotation filter.

    32. Re:Just cross your eyes! by Anonymous Coward · · Score: 0
      Vrex already makes such a product. It requires polarized lenses or shutterglasses.

      FM888

  5. Re: err by Gherald · · Score: 0, Redundant

    No, this is science.

  6. Good excuse by Anonymous Coward · · Score: 5, Funny

    Dude1: Hey, you been pr0ning again? Dude2: Erm, no way dude! Dude1: So why you got cellophane over your screen?! Dude2: 3D display man, 3d display Dude1: Aahhhhhh

    1. Re:Good excuse by toddestan · · Score: 1

      ...Dude1: Dude, do you look at 3D porn with that?

    2. Re:Good excuse by lostinchicago · · Score: 1

      thats a really great idea. hats off to the person that thought of this

    3. Re:Good excuse by japhmi · · Score: 1

      Hey, you been pr0ning again?

      There's a verb for 'looking at porn' now? *sigh*

      --
      "Giving money and power to government is like giving whiskey and car keys to teenage boys" P. J. O'Rourke
  7. great by Boromir+son+of+Faram · · Score: 3, Funny

    I can't wait to try this with TuxRacer.

    --

    Boromir, son of Faramir, King of Gondor and Minas Tirith
    1. Re:great by FrodoBagginsOfTheShi · · Score: 1

      Wow, Bromir made a comment. Hey Boromir, why don't you get a more original name. Seriously, just stating some stupid name from your favorite movie? Why not be a more obscure character?

      Perhaps most disturbing, is that your comment got mod'd up. Jeez. Are you servicing the moderator? Is it you?

      Regardless, Boromir, please keep your hands off my ring. Oh wait, your dead. Sorry.

      Frodo

  8. And in case of emergencies... by Black+Parrot · · Score: 5, Funny

    ...you can rip it off your monitor and use it as an ad hoc prophylactic, if your computer prowess makes visiting chicks hot.

    --
    Sheesh, evil *and* a jerk. -- Jade
    1. Re:And in case of emergencies... by Elwood+P+Dowd · · Score: 4, Funny

      And in case of emergencies you can rip it off your monitor and use it as an ad hoc prophylactic, if your computer prowess makes visiting chicks hot.

      As my dad discovered... no, no you cannot.

      --

      There are no trails. There are no trees out here.
    2. Re:And in case of emergencies... by Anonymous Coward · · Score: 0
      As my dad discovered... no, no you cannot.

      I think your dad used it in the wrong spot. Your supposed to wrap it around your head or elsewhere where it will make you look really stupid and drive her away.

    3. Re:And in case of emergencies... by Anonymous Coward · · Score: 0

      Not really, but something that you can use it for is for protection from STDs when giving a girl oral sex.

  9. Re:What the hell by Gherald · · Score: 1

    thats hilarious man

  10. Cool! by gmuslera · · Score: 1
    Now will be my laptop who will wear the glasses (as is shown in Figure 3), not me!

    But, if things will be like is shown in Fig 4, I have to wear two pairs of glasses for work in 3d?

    1. Re:Cool! by Anonymous Coward · · Score: 0

      I reccomend learn speek inglish, before ask question.

  11. Alternate. by Gefiltefish11 · · Score: 5, Funny


    I recommend wrapping the cellophane around your head. It takes very little time after application before things look 3D, an effect that lasts suprisingly long before everything goes black.

  12. Re:What the hell by dreadnougat · · Score: 1

    FYI, cellophane is not a self adhesive phone :)

  13. Re:What the hell by Samari711 · · Score: 1

    cellophane dude, you know saranwrap...

    --

    I never said I was smart, I just said I was smarter than you

  14. Re:Correction by Anonymous Coward · · Score: 0

    Should read:
    "Once again my physnews update sends me email that sucks!"


    Wow, congratulations on removing a word!

  15. How I built a server to withstand /.'ing... by cjustus · · Score: 2, Funny
    With some saran wrap and a more robust server... :)

  16. mirror by tedtimmons · · Score: 5, Informative
    My spidey sense tells me that server is about to die. Here's my mirror:



    http://perljam.net/cache/individual.utoronto.ca/ii zuka/research/cellophane.htm



    -ted

    1. Re:mirror by Jaeger · · Score: 1

      Congratulations -- your server is about to join it in death. :)

      For simple, albeit graphics-intensive, non-commercial sites like this, perhaps using bittorrent to distribute a zip of the site would be indicated. (Maybe one day I'll use my super-special subscriber look-into-the-future ability and save the world. Or something like that.)

    2. Re:mirror by Anonymous Coward · · Score: 0

      Here is another server to take down:
      http://optics.org/articles/news/9/8/5/1

    3. Re:mirror by WwWonka · · Score: 0

      Here's my mirror:

      http://perljam.net/cache/individual.utoronto.ca/ ii zuka/research/cellophane.htm


      Or check out his other mirrors at:

      http://stonedtempleplots.gov
      http://nervana.uk
      http://soundegardn.tv
      http://janezaddction.ag
      ; -)

  17. JUST IN.... by smd4985 · · Score: 2, Funny

    Porn companies have decided to ship Cellophane to their customers free of charge. ;)

    --
    smd4985
    1. Re:JUST IN.... by RevMike · · Score: 1

      Great! It is also useful for protewcting the keyboard!

  18. Heh by Entropy248 · · Score: 0, Redundant

    This technique does not, however, protect your servers from a severe /.ing! 30 comments and already down... Woo hoo! Way to go guys!

  19. Re:What the hell by Chicane-UK · · Score: 1

    Heh.. and if we took that attitude, we'd still be riding in carriages pulled by horses, watching cinema acompanied by live piano or organ music, and looking up at the sky wondering if man would ever take to the skies.

    I don't know - I really don't look on these interim inventions as the real progression, but they all help develop bigger better things later on down the line.

    And besides.. I like that my cellphone can take photos, or play silly music instead of a shrill and bland ringing noise!

    --
    "Hey! Unless this is a nude love-in, get the hell off my property!!"
  20. Re:What the hell by Kethinov · · Score: 1

    lol I knew this would generate some interesting responses.

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  21. Re:What the hell by Anonymous Coward · · Score: 0

    sure.. play it like that and no one will ever know what a degenerate waste of carbon you are

  22. Re:Correction by Anonymous Coward · · Score: 0

    Don't forget the 's'!

  23. Another idea by cybermace5 · · Score: 5, Interesting

    I believe displays that use this technique already exist, but couldn't you print a transparency with a special dot pattern, and place it over the laptop screen? The dots would be arranged so that the parallax from your eye spacing would block the pixels that the other eye can see. Laser printers have much more resolution than LCD screens, so you could adjust for the changing viewing angle from the center to the edges of the screen. You'd have to be able to control the distance from the mask to the screen pretty accurately, and there would be pretty much only one viewing position.

    --
    ...
    1. Re:Another idea by ballpoint · · Score: 1

      I tried this.

      Laserprinting did not work as the resolution and the opacity of the printers at my disposal were not high enough.

      For my second try I had the raster typeset onto a standard transparant foil. While the opacity of the blacks was now nearly perfect, I noticed the unevenness of the pattern even with the high resolution of the typesetter.

      Adjusting the sheet to the laptop LCD proved excruciatingly difficult, and the end result was a strangely colored moire patterns instead of 3D.

      For 3D I prefer to put the left(right) image on the right(left) monitor of my dual monitor setup and use the 'cross your eyes' technique. Works like a charm in full resolution after some time getting used to this (and no headaches) !

      --
      Flourescent (adj): smelling like ground wheat.
  24. Re:Slashdotted (Or very slow) by Mike+Green+Chal · · Score: 0
    People, one of our own has been found. Trapped in the local woods of newtown square. He did not use a 3d display to see the Evil Empire(TM) coming... and was taken away by SCO goons late last evening. Truly a troubling loss.

    They caught him infringing on their IP property by using 12 lines of SCO code in his homebrew linux computer's kernel. Please help us save this young man. Check out The Mike Green Challenge site today, to help rescue this young man from the oppressive clutches of SCO and Micro$oft.

  25. If you put the cellophane over your face... by Anonymous Coward · · Score: 1, Funny

    ...you'll see a 3-d star field. But it fades out after a while.

  26. for those who care! by Anonymous Coward · · Score: 2, Informative

    Using cellophane to convert a laptop computer screen into a three-dimensional display

    Keigo lizuka

    Department of Electrical & Computer Engineering
    35 St. George Street
    University of Toronto
    Toronto, Ontario, Canada M5S 1A4
    Abstract

    We present a novel, inexpensive, stereoscopic technique for generating 3D displays from cellophane and a laptop computer screen. Stereoscopy requires independent manipulation of the left and right eye views.1 Our technique takes advantage of two facts; the first is that the light from the liquid crystal display of a laptop computer is polarized light 2, and therefore we can easily manipulate its transmission with a polarizer sheet. The second fact is that a cellophane half-waveplate can change the direction of polarization of light. The direction of polarization of one half of the laptop screen was rotated by the cellophane half-waveplate. Two images displayed with orthogonal polarization on two halves of the screen become separable by wearing a pair of glasses of orthogonal polarization.

    A distinct advantage of our technique is its simplicity; a laptop screen can be converted into a 3D display with minimal knowledge of optics. An additional advantage of our technique is that we can eliminate the need for the observer to wear special glasses by making the computer wear the glasses instead. This is possible because a laptop computer normally has only one viewer at a time, and the relative orientation of the viewer's head and the laptop screen is sufficiently stationary. A further significant discovery is that we verified that cellophane (costing mere pennies) proved to be a better half-waveplate than a commercial half-waveplate (costing hundreds of dollars for the required size) for rotating the polarization of white light.
    1. Properties of cellophane

    Let us begin by examining the properties of cellophane. Cellophane is fabricated by protruding an alkaline viscose solution through a narrow die into an acid bath. Because of the unidirectional strain during the protruding process, cellophane is an anisotropic material and it behaves like a calcite crystal. The refractive index ny of cellophane measured by a light wave component polarized in the direction of the longer dimension of the rolled cellophane (in the y direction) is larger than nx, measured by a light wave component polarized in the direction of the shorter dimension (in the x direction).

    As a result, the component polarized in the x direction propagates through the medium faster than the component polarized in the y direction. After transmission through such a medium, a phase difference arises between these two light wave components. The difference ny-nx in the refractive index and the thickness of the cellophane determine the amount of the phase difference between the components polarized in the x and y directions. A medium that creates a 180o phase delay is a half-waveplate. The phase difference incurred in plain ordinary colorless cellophane (our sample had a thickness of 25 microns was measured to be 170.2o , which is about 95% of the phase delay of an ideal half-waveplate. These measured results are within acceptable limits for a number of practical applications that do not require a precise 180o phase delay. Having demonstrated the feasibility of using cellophane as a half-waveplate, we now examine what a half-waveplate does and how it can be used to create a 3D display.

    One of the most important functions of a half-waveplate is its ability to rotate the direction of polarization of the transmitted light. We found that cellophane's performance in rotating the direction of polarization of white light was superior to that of a commercially available half-waveplate designed for a specific wavelength. An added bonus is that cellophane is very inexpensive. Before describing the role of a half-waveplate in generating 3D images, we need to introduce some basic stereoscopic principles.
    2. Stereoscopic principles

    Figure 1 explains the basic principle of

  27. "One Eyed People" by Anonymous Coward · · Score: 0

    Damn it all, it don't work for people who are blind in one eye!

    Someone make a 3D thingy for those people!

  28. You know its only a matter of time now by Anonymous Coward · · Score: 0

    Before some idiot invents the "condom phone".

    You have been forewarned.

  29. Re:Slashdotted already! by Gherald · · Score: 1

    Zero comments and it's already slashdotted!

    This means everyone went to read the article before posting. (Gasp!)

    They probably just wanted to figure out what the hell cellphane is...

  30. Re:Slashdotted (Or very slow) by darkstar949 · · Score: 2, Informative
    Ick, sorry about the bad formating, here's a better version:

    Using cellophane to convert a laptop computer screen into a three-dimensional display Keigo lizuka
    Department of Electrical & Computer Engineering
    35 St. George Street
    University of Toronto
    Toronto, Ontario, Canada M5S 1A4

    Abstract
    We present a novel, inexpensive, stereoscopic technique for generating 3D displays from cellophane and a laptop computer screen. Stereoscopy requires independent manipulation of the left and right eye views.1 Our technique takes advantage of two facts; the first is that the light from the liquid crystal display of a laptop computer is polarized light 2, and therefore we can easily manipulate its transmission with a polarizer sheet. The second fact is that a cellophane half-waveplate can change the direction of polarization of light. The direction of polarization of one half of the laptop screen was rotated by the cellophane half-waveplate. Two images displayed with orthogonal polarization on two halves of the screen become separable by wearing a pair of glasses of orthogonal polarization.

    A distinct advantage of our technique is its simplicity; a laptop screen can be converted into a 3D display with minimal knowledge of optics. An additional advantage of our technique is that we can eliminate the need for the observer to wear special glasses by making the computer wear the glasses instead. This is possible because a laptop computer normally has only one viewer at a time, and the relative orientation of the viewer's head and the laptop screen is sufficiently stationary. A further significant discovery is that we verified that cellophane (costing mere pennies) proved to be a better half-waveplate than a commercial half-waveplate (costing hundreds of dollars for the required size) for rotating the polarization of white light.

    1. Properties of cellophane
    Let us begin by examining the properties of cellophane. Cellophane is fabricated by protruding an alkaline viscose solution through a narrow die into an acid bath. Because of the unidirectional strain during the protruding process, cellophane is an anisotropic material and it behaves like a calcite crystal. The refractive index ny of cellophane measured by a light wave component polarized in the direction of the longer dimension of the rolled cellophane (in the y direction) is larger than nx, measured by a light wave component polarized in the direction of the shorter dimension (in the x direction).

    As a result, the component polarized in the x direction propagates through the medium faster than the component polarized in the y direction. After transmission through such a medium, a phase difference arises between these two light wave components. The difference ny-nx in the refractive index and the thickness of the cellophane determine the amount of the phase difference between the components polarized in the x and y directions. A medium that creates a 180o phase delay is a half-waveplate. The phase difference incurred in plain ordinary colorless cellophane (our sample had a thickness of 25 microns was measured to be 170.2o , which is about 95% of the phase delay of an ideal half-waveplate. These measured results are within acceptable limits for a number of practical applications that do not require a precise 180o phase delay. Having demonstrated the feasibility of using cellophane as a half-waveplate, we now examine what a half-waveplate does and how it can be used to create a 3D display.

    One of the most important functions of a half-waveplate is its ability to rotate the direction of polarization of the transmitted light. We found that cellophane's performance in rotating the direction of polarization of white light was superior to that of a commercially available half-waveplate designed for a specific wavelength. An added bonus is that cellophane is very inexpensive. Before describing the role of a half-waveplate in generating 3D images, we need to introduce some basic stereoscopic principles.

  31. Re:What the hell by Kethinov · · Score: 0, Offtopic

    hey man. at least i have the balls to troll on my real account and not anonymously.

    i'll have to come up with something not-as-good for the next article so morons like you actually get the joke.

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  32. RTFA by rsidd · · Score: 2, Insightful
    Except that there is one problem -- when your left eye is looking at the right half of the screen, your right eye is looking there, too!!

    No, because your right eye is wearing a polarizer that blacks out the right half of the screen and lets it see only the left half. See figure 3.

    1. Re:RTFA by dschuetz · · Score: 3, Interesting

      No, because your right eye is wearing a polarizer that blacks out the right half of the screen and lets it see only the left half. See figure 3.

      Yes, that's true, but your right eye isn't focused on (isn't pointing at) the left side of the screen -- it's looking where your left eye is, that is, at the right half of the screen, toed in to be where your brain knows the screen is.

      So the only way this could work is if you focus your eyes at the center of the screen, and then maybe, your brain will fuse the images into one. Or you'll relax and eventually your eyes will automatically cross to do the fusing for you.

      All this does, as another poster pointed out, is to help to hide the "phantom" images that you'd see, and potentially be confused by, when crossing your eyes. But when looking at one or the other image, the other one will always be a peripheral image, unless you cross your eyes to really focus on that side of the screen.

      In practice, what you'll probably see with this is an image that sort of shimmers half clear and half black, and a near-duplicate of the image just to the side (perhaps one one side, perhaps on the other). I'll bet that actually fusing the images, in practice, will be difficult and not all that natural. They didn't have any photographs of people actually using their proposed apparatus, so I'm wondering if they didn't just come up with a cool idea, and write a paper about it, without actually testing it.

      All questions of image fusing aside, as I also pointed out, I have a hard time believing that the cellophane wouldn't just turn half your screen black.

  33. Two eyes? by AtariAmarok · · Score: 1

    " Damn it all, it don't work for people who are blind in one eye!"

    what??? Do you mean to tell me if you are blind in both eyes, this will work fine?

    --
    Don't blame Durga. I voted for Centauri.
    1. Re:Two eyes? by Anonymous Coward · · Score: 0

      "Hold still damnit, I don't have good depth perception!" - Leela

  34. Cell phone applications by AtariAmarok · · Score: 0, Redundant

    Does this mean that Nokia will come out with a cool new cellophone with one of these 3-d saranwrap displays?

    --
    Don't blame Durga. I voted for Centauri.
  35. better with real polarizer sheets by Anonymous Coward · · Score: 5, Informative

    cellophane has a poor separation quality, i.e the difference between 90 degrees (blocked) and 0 degrees (pass) polarized light is little.

    Real lab-quality polarizer crystals are way to expensive and generally too small for this application.

    however, sheet polarizing material can be bought in photo equipment stores and cut to size with normal scissors. It's more expensive than cellophane but less expensive than lab polarizers and has a quality that is waaaaay better than cellophane. I paid about 15 bucks for 25*25 cm. about 8 years ago in Germany. Hama sold them at the time

    1. Re:better with real polarizer sheets by boojum.cat · · Score: 1
      cellophane has a poor separation quality, i.e the difference between 90 degrees (blocked) and 0 degrees (pass) polarized light is little.
      You're confusing a polarizing filter (which blocks one polarization of light) with a half wave plate, which changes the direction of polarization but doesn't block anything. The claim is that cellophane makes a good half wave plate.
      --
      Lost: one sig, witty, 120 chars, sentimental value. Reward offered.
    2. Re:better with real polarizer sheets by Anonymous Coward · · Score: 0

      I think he didn't confuse polarizing filters with half wave plates, but probably did what he said with a (non-polarizing) CRT or a projector instead of a (polarizing) TFT screen. He didn't say that, but it's pretty obvious.

      So for all you folks who don't understand about these half waves and polarizing filters:

      - if you use a TFT, the light comes out polarized
      and all you have to do is to turn the polarization of one half of the screen by 90 deg. with a half wave plate (i think they also sell those as sheet filters in better qualities than cellophane)

      - If you use a CRT or a usual projector, the light is not (or almost not) polarized, and you do as the guy says with two polarizing filters (which will indeed have a much better image quality as a TFT with cellophane). Ideally you have two projectors (one with a filter at 0 deg, the other at 90 deg) and project the images unto each other.
      Beware: lots of projection screens de-polarize the light at reflection. You can build a decent one yourself (that keeps the light polarized) with the matted (non-mirror) side of aluminum sheet (as used for cooking)

  36. Amazingly effective: Animated GIFs by UsonianAutomatic · · Score: 5, Informative
    The challenge for 3-D image display isn't blocking the "wrong" images from each eye, it's blocking the wrong images when they're displayed in the same space -- overlaid in a single frame.

    This animated GIF technique showed up on Metafilter a couple of weeks ago, and for me it was one of those "Why the hell didn't anyone try this sooner" epiphanies for me. Yes, the constant jitter while flipping between frames gets old, but not nearly as old as straining your eyes with the 'cross-eye' viewing method.
    1. Re:Amazingly effective: Animated GIFs by rsidd · · Score: 1

      Beautiful, thanks

    2. Re:Amazingly effective: Animated GIFs by Zurk · · Score: 1

      really nice.
      its a bummer that the loop is so short...extending the look out to around 30 seconds will make the scene look a lot better and less jerky.

    3. Re:Amazingly effective: Animated GIFs by Baron_Yam · · Score: 1

      Sweet Merciful Crap! That's an amavious solution! (Amazingly Obvious).

      I am SO getting out the camera and GIF software tonight.

    4. Re:Amazingly effective: Animated GIFs by Breakfast+Pants · · Score: 1

      Notice the animated gif thing works just as well when you close one eye? Cheesy. Its the way people with only 1 eye judge depth.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    5. Re:Amazingly effective: Animated GIFs by Anonymous Coward · · Score: 1, Insightful

      The motion technique is interesting but it only works reasonably well for objects close to the middleground. Objects far from or close to the viewpoint will usually look too jittery to be perceived as 3D.

    6. Re:Amazingly effective: Animated GIFs by zapp · · Score: 1

      I think I should point out to people interested in this that it cannot be produced with one camera, atleast not for moving objects.

      Think of the girl diving into a pool.. How are you going to move to the side a few degrees and take a picture fast enough for none of the water to move at all between shots?

      This is similar to the still-3d effects in the Matrix movies, where they have a series of 10's or 100's of cameras around an object and all take one picture at the exact same time. then to make the movie you progress through cameras, rather than frames.

      These simple 3d animations are 2 cameras side by side taking the same picture at the same time.

      If you want to do this at home with one camera, it must be a non-moving object (still cool though)

      --
      no comment
    7. Re:Amazingly effective: Animated GIFs by code4fude · · Score: 2, Funny

      here's one found serendipitously amidst photos a friend took of me. The 3d effect is really amazing! enjoy

    8. Re:Amazingly effective: Animated GIFs by Glonoinha · · Score: 1

      Take two cameras, rig them to take the picture at the same time, and it seems to work best when the centerpiece (generally the person) is standing vertical and is centered in the frame.

      If you can offset the two cameras so that the lenses are only three or four inches apart and not offset vertically (ie, same height) that is also good.

      --
      Glonoinha the MebiByte Slayer
    9. Re:Amazingly effective: Animated GIFs by utopyr · · Score: 1
      Notice the animated gif thing works just as well when you close one eye? Cheesy. Its the way people with only 1 eye judge depth.
      By closing one eye? Seems they would lose a lot that way.
    10. Re:Amazingly effective: Animated GIFs by More+Karma+Than+God · · Score: 1

      Eh, did you try it?

      --
      Go here to create your own Slashdot dis
    11. Re:Amazingly effective: Animated GIFs by dcmeserve · · Score: 1
      O-o-o-o-o-o--h-h-h-h g-g-o-o-o-d-d-d-d m-m-m-a-a-a-k-k-k-e-e-e i-i-i-t-t-t-t s-s-s-t-t-t-o-o-o-o-p-p-p-p-p...

      --
      "Orthodoxy is unconsciousness" - Orwell
    12. Re:Amazingly effective: Animated GIFs by Kn0w1 · · Score: 2, Informative

      Cool, I had been taking digital pictures manually then putting or viewing them side-by-side and doing the magic-eye/cross-eye method to view them in 3D. It's definitely more stable (not so jittery as the GIFs) and less nauseating than the above animated GIFs, but also not everyone can do the magic-eye method.... So this gave me the idea to throw together a quick JavaScript image swapping page

  37. Cool! McD's should use this technology... by Erik_the_Awful · · Score: 2, Funny

    ... so their burgers don't look so flat.

  38. 3d? Try 0d by Lord_Dweomer · · Score: 4, Funny
    Screw 3d. Thanks to Slashdot their site now displays in 0d.

    --
    Buy Steampunk Clothing Online!
    1. Re:3d? Try 0d by dicepackage · · Score: 1

      It could be 4d if you go back in the past to view the web page before it goes up on slashdot.

    2. Re:3d? Try 0d by stud9920 · · Score: 1

      3D ?

      Does that mean the site's been slashCUBED ?

  39. not really by Anonymous Coward · · Score: 0

    (Once again my physnews update sends me email that doesn't suck!)"

    I beg to differ.

  40. When do I get my 3-d p0rn? by Anonymous Coward · · Score: 0

    I won't be happy till I get 3-d pop-ups from hell all displaying a diffrent a cum-shot!

  41. If anyone's laptop runs as hot as mine does... by xanderwilson · · Score: 2, Insightful

    I'd hate to have to peel off the melted cellophane from the LCD.

    Alex.

  42. Next up... by rwven · · Score: 0

    Next up is a virtual reality display that you can build using only a pair of tweezers, a toaster, tin foil and a blender.....

  43. Uh by pmz · · Score: 1


    does it work with edible underwear, too?

  44. I trust its more inventive than this... by anubi · · Score: 5, Informative
    The site's slashdotted.

    So I didn't RTFA.

    I'm assuming its similar to this .

    I just hope the solution was more inventive than doing the old theatrical movie stunt about using relative shifting of color information and celluloid glasses - which gives you depth information at the expense of color information. Spy Kids 3D just did this using a blue or green image for the left eye and a red image for the right.. That one's been around since the 40's. In both movie and book. Cute trick but it gives me headaches to see it for any length of time.

    --
    "Prove all things; hold fast that which is good." [KJV: I Thessalonians 5:21]

    1. Re:I trust its more inventive than this... by Anonymous Coward · · Score: 0

      It's not slashdotted now (~30 minutes later). This is worse than what you said, becaues the images are on each side of the screen, not in the same place. The difference between the range to the screen and the range to the virtual image would cause headaches very fast.

    2. Re:I trust its more inventive than this... by Anonymous Coward · · Score: 0

      Your opinion about what causes the headaches (eyestrain) is uninformed. Pulled it out yer arse?

  45. 3D Pr0n by devphaeton · · Score: 1

    Now that everyone can create 3-D pr0n in the comfort of thier own home, (the cellophane doubles as a great um... contaminant guard)

    ...when do we get the Scratch N Sniff feature?

    --


    do() || do_not(); // try();
    1. Re:3D Pr0n by Anonymous Coward · · Score: 0

      .when do we get the Scratch N Sniff feature?

      Do you really want to Scratch let alone sniff a public porn site?

    2. Re:3D Pr0n by FrodoBagginsOfTheShi · · Score: 1

      Contaminant guard? You mean it keeps the jizz lobs from hitting the screen? It sure does.

    3. Re:3D Pr0n by acidtripp101 · · Score: 1

      Trust me... scratch 'n sniff would NOT be a good idea for porn. Well, then again, if their tits are fake, then they might be able to fake the smell, but as it stands, who'd want to stand in a fish (or sausage for that matter) marked while doing their thing. Not me.
      Plus, then we'd have a whole new issue with the tubgirl trolls. *shiver* eww...

      --
      Not Free(as in beer). Free(as in "I'm free to beat you over the head for being a dumbass")
  46. Odd saying... by darkstar949 · · Score: 3, Funny

    I guess that this is more proof of the old saying that technology is driven by either
    a) Man's desire to impress women
    b) Man's desire to find a subsitute for women when he is rejected

  47. Re:What the hell by Anonymous Coward · · Score: 0

    We all got the shitty joke. It's that you pointed out it was a joke, thus stripping your original post of any comedic value. Also, you like dicks.

  48. Old joke by Stackster · · Score: 1

    This reminds me of a rather famous April fools joke here in Sweden. Some guy (known for his technical expertise in different matters) said, on TV, that if you put nylon stockings or pantyhose over the screen, you got color TV (this was in 1962).

    --

    There are 010 kinds of people. Those who understand octal, those who don't, and 06 other kinds of morons.
  49. This has been around for years by kinshadow · · Score: 2, Interesting

    This idea has been around for years. I first saw in the "Garage VR Handbook", which was published in the early 90's.

    --
    Sigpilot : I'm in the pipe, 5 by 5.
    1. Re:This has been around for years by Anonymous Coward · · Score: 0

      Toshiba showed a prototype of a laptop at this year's CES with a "3d LCD", and looking at the descriptions of the prototype and this, they appear to use similar or identical technology...It produced 3d images without needing any glasses, but one reviewer said it gave him a headache after a few minutes...

      I'm lazy, anyone want to find a link?

  50. /. Site by JRHelgeson · · Score: 1
    I've done this before, it really works.

    Just put cellophane over your head, be sure to cover your nose and mouth.

    Stare at your laptop screen and it'll start spinning & rotating. It doesn't work for very long though. My frags dropped after a bit, dunno why.

    --
    Good security is based upon reality and common sense. Common sense is a function of having common knowledge.
  51. I know that guy! by AtariAmarok · · Score: 1

    "Some guy (known for his technical expertise in different matters) said, on TV, that if you put nylon stockings or pantyhose over the screen, you got color TV (this was in 1962)."

    I know this bloke. Goes by the name of MacGuyver, right? Same guy once made a laser cannon out of a 9 volt battery, an ice cube, and a kitchen collander. He can use escape from prison using a paperclip, a piece of chewing gum, and the head of an action figure.

    --
    Don't blame Durga. I voted for Centauri.
  52. Biclops ! by AtariAmarok · · Score: 1

    What was it that featured "Biclops: The Man with Two Eyes" as a superhero? I think it was The Simpsons, but I could be wrong.

    --
    Don't blame Durga. I voted for Centauri.
  53. Re:The child in me wins again ... by razmaspaz · · Score: 0, Offtopic

    6) Profit

    --
    I tried for 5 years to come up with a clever sig...only to realize that I am not clever.
  54. I'm sending you a phone-to-phone text message... by doc_traig · · Score: 1

    ... to tell you that in fact you were modded down. Oh... but it appears you won't be able to receive it. Sorry. I'll call you on your rotary phone.

    --
    So long, michael. Don't let the door hit you...
  55. But what of Dr Tongue? by AtariAmarok · · Score: 1

    It is only a matter of time before SCTV's Dr Tongue (maker of 3-D House of Pancakes and 3-D House of Beef) sues these guys for prior art.

    --
    Don't blame Durga. I voted for Centauri.
  56. Cellophane wraps up 3D displays by Anonymous Coward · · Score: 2, Informative

    Here's a short but decent article on the same research.

  57. 4d could help things by AtariAmarok · · Score: 1

    It would save people a lot of bother if we posted links to new stories in the past so that the news stories would appear on Slashdot with pre-slashdotted links.

    --
    Don't blame Durga. I voted for Centauri.
  58. Do I need glasses? by Anonymous Coward · · Score: 0

    This sounds very interesting. I don't understand this part though:

    "Two images displayed with orthogonal polarization on two halves of the screen become separable by wearing a pair of glasses of orthogonal polarization."

    No you don't.

    So you have to wear special glasses to use this tecnique. But two lines later:

    "An additional advantage of our technique is that we can eliminate the need for the observer to wear special glasses by making the computer wear the glasses instead."

    Am I missing something?

  59. Re:What the hell by Grax · · Score: 1

    That doesn't sound so bad. I might even get to have a whole weekend off of work.

  60. 3d images but with some eye strain by Datasage · · Score: 1

    This is a interesting thing i noticed once, and it works on probably any monitor.

    Basicaly by putting your face close to your monitor and focusing past the monitor surface, you can make any real image appear to have depth.

    Dont do it for a long time as it will no doubt hurt your eyes.

    Im not sure exactly why it works, but i have my guesses. your eyes split the image when you focus on a point past the surface.

    --
    In America we are imprisoned by our fear of them.
  61. not stereo by penguin7of9 · · Score: 2, Informative

    Yes, those animated GIFs achieve a 3D effect. They do so via motion, however, not via stereo--a completely different mechanism. You can actually be blind to depth from motion and still perceive stereo and vice versa. The fact that it works by alternating between stereo pairs has to do with the way motion perception works.

    Using motion to indicate depth has a long history in computer graphics. The obvious problem is that it requires the viewpoint or the object to move significantly, not always desirable.

    Images that use motion to indicate depth don't have to look as horribly jittery as those animated GIFs: the effect works just as well with nice, smooth motion sequences. So, get out your camcorder and make some nice animated images.

    1. Re:not stereo by Anonymous Coward · · Score: 0

      If the jittery can be avoided creating a smooth motion sequence, does that mean that this technique could be used by 3D game engines to acomplish the same effect? Even if it only worked while moving, it would be pretty impressive.

      Salva.

    2. Re:not stereo by Anonymous Coward · · Score: 0

      You mean the way moving through a building in an FPS gives a sense of 3D depth? Wow, that is an idea! Moron.

    3. Re:not stereo by penguin7of9 · · Score: 1

      does that mean that this technique could be used by 3D game engines to acomplish the same effect?

      The technique is used by 3D game engines, trivially: that's the kind of perception you should be getting when moving through a virtual world. It's just that it is more noticeable when you move rapidly side-to-side then when you move forward (which is what you usually do).

    4. Re:not stereo by LeBlueBoy · · Score: 1

      I'd suggest some morphing software and enough frames to make the movement subtle. I'm curious if there's a point where the movement is so subtle that it appears the GIF is stationary but it still has the illusion of depth.

  62. argh! I had this idea by certron · · Score: 1

    I had this idea myself, actually, but it was stemmed from being pissed off that there was no good, cheap VR headmounted gear.

    I was thinking about using 2 relatively-cheap cellphone LCD displays, mounting them with some lenses, and using that for some nice 320x200-style action. I figure the lcd driver machinery should be cheap and/or have well-enough-documented interfaces, and so wouldn't be *that* hard. Then again, there are many massive projects that were spawned from solutions that were 'not too hard'.

    Oh well, at least they are doing something with it. I just went to earthlcd.com and checked prices and looked at some lcd driving machinery. Whatever, I hope they get their product nice and cheap. :-)

    --

    fair.org counterpunch.com truthout.com indymedia.org salon.com
    eff.org guerrilla.net debian.org gentoo.org
    1. Re:argh! I had this idea by garyebickford · · Score: 1
      using 2 relatively-cheap cellphone LCD displays, mounting them with some lenses, and using that for some nice 320x200-style action. I figure the lcd driver machinery should be cheap and/or have well-enough-documented interfaces, and so wouldn't be *that* hard. Then again, there are many massive projects that were spawned from solutions that were 'not too hard'.

      One of the very first live modern stereo display experiments was done by a researcher at NASA Ames Research Lab in the SF Bay Area, I think about 1988. He used two of those cheapie Citizen pocket TV screens (128x128?), and a simple eye tracking system to update the display. IIRC this system, with a total cost of a few hundred dollars, is considered the beginning of the modern stereo display.

      He found that at this resolution he could update both screens faster than the eye's natural 'dither rate' - the cells in your eye are constantly taking turns, so any individual cell is inactive some part of the time. Your brain patches it all back together so you normally don't see this apparent 'squirming' of the visual field (unless you take LSD.) As a result the system had a higher apparent resolution than 128x128, because as the cells traded off the next one got a new view.

      One could say that under the right conditions for moving objects the apparent resolution is a function not just of X and Y but of T.

      [Further blather clipped out of sympathy for the reader.]
      --
      It's easier to be a result of the past, but more fun to be a cause of the future! http://www.spacefinancegroup.com/
  63. Re: err by Anonymous Coward · · Score: 0

    Explain how answering a question is 'redundant'?

  64. Re:The child in me wins again ... by JSkills · · Score: 1

    Apologies to everyone for this. A coworker just had a little fun at my expense.

  65. Re:first by Anonymous Coward · · Score: 0
    The observer sees the ball in front of his or her eyes.

    Oh, man that's sick!

    Sucking off a man with just one ball.

    How low can Slashdot go?!

  66. oh man, talk about timing! by pair-a-noyd · · Score: 1

    The display on my laptop just croaked out last week and now I have to use it through a KVM on a standard CRT.

    Arrrgh!!

  67. Thanks for the headache by bill_mcgonigle · · Score: 3, Funny

    So I figured I'd shake my head, synchronized, in the opposite direction of the image shake, separating my eyes with my hand. I studied, ahem, one of the pictures for quite a while to get it right.

    It works - real stereo viewing.

    And gives me quite a headache. :)

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    1. Re:Thanks for the headache by amcguinn · · Score: 1

      It'll make you go blind.

  68. Bald sweating guy by Anonymous Coward · · Score: 0

    I bet this guy reads Slashdot, too.

  69. Interesting, but... by Anti+Frozt · · Score: 1

    It's been a while since I've looked into optics, but with having to basically display the same image on each half of the screen, won't monitors have to become extremely large to make any kind of 3D display worth while? Or is there some special property I'm overlooking that would allow functional 3D displays on todays "small" LCD screens?

    I could see this becoming very useful for building 3D UI's where you could technically stack things on top of each other. Might have to play around with the point-and-click ability, but nevertheless cool.

    --
    In C++, friends can touch each others private parts.
  70. ARTICLE MIRROR - SITE IS /.ED by (TK14)Dessimat0r · · Score: 0

    Using cellophane to convert a laptop computer screen into a three-dimensional display

    Keigo lizuka

    Department of Electrical & Computer Engineering
    35 St. George Street
    University of Toronto
    Toronto, Ontario, Canada M5S 1A4
    Abstract

    We present a novel, inexpensive, stereoscopic technique for generating 3D displays from cellophane and a laptop computer screen. Stereoscopy requires independent manipulation of the left and right eye views.1 Our technique takes advantage of two facts; the first is that the light from the liquid crystal display of a laptop computer is polarized light 2, and therefore we can easily manipulate its transmission with a polarizer sheet. The second fact is that a cellophane half-waveplate can change the direction of polarization of light. The direction of polarization of one half of the laptop screen was rotated by the cellophane half-waveplate. Two images displayed with orthogonal polarization on two halves of the screen become separable by wearing a pair of glasses of orthogonal polarization.

    A distinct advantage of our technique is its simplicity; a laptop screen can be converted into a 3D display with minimal knowledge of optics. An additional advantage of our technique is that we can eliminate the need for the observer to wear special glasses by making the computer wear the glasses instead. This is possible because a laptop computer normally has only one viewer at a time, and the relative orientation of the viewer's head and the laptop screen is sufficiently stationary. A further significant discovery is that we verified that cellophane (costing mere pennies) proved to be a better half-waveplate than a commercial half-waveplate (costing hundreds of dollars for the required size) for rotating the polarization of white light.
    1. Properties of cellophane

    Let us begin by examining the properties of cellophane. Cellophane is fabricated by protruding an alkaline viscose solution through a narrow die into an acid bath. Because of the unidirectional strain during the protruding process, cellophane is an anisotropic material and it behaves like a calcite crystal. The refractive index ny of cellophane measured by a light wave component polarized in the direction of the longer dimension of the rolled cellophane (in the y direction) is larger than nx, measured by a light wave component polarized in the direction of the shorter dimension (in the x direction).

    As a result, the component polarized in the x direction propagates through the medium faster than the component polarized in the y direction. After transmission through such a medium, a phase difference arises between these two light wave components. The difference ny-nx in the refractive index and the thickness of the cellophane determine the amount of the phase difference between the components polarized in the x and y directions. A medium that creates a 180o phase delay is a half-waveplate. The phase difference incurred in plain ordinary colorless cellophane (our sample had a thickness of 25 microns was measured to be 170.2o , which is about 95% of the phase delay of an ideal half-waveplate. These measured results are within acceptable limits for a number of practical applications that do not require a precise 180o phase delay. Having demonstrated the feasibility of using cellophane as a half-waveplate, we now examine what a half-waveplate does and how it can be used to create a 3D display.

    One of the most important functions of a half-cuntplate is its ability to rotate the direction of polarization of the transmitted light. We found that cellophane's performance in rotating the direction of polarization of white light was superior to that of a commercially available half-waveplate designed for a specific wavelength. An added bonus is that cellophane is very inexpensive. Before describing the role of a half-waveplate in generating 3D images, we need to introduce some basic stereoscopic principles.
    2. Stereoscopic principles

    Figure 1 explains the basic principle of

  71. Attention moderators by Anonymous Coward · · Score: 0

    Please keep in mind that this post started as +2. In my opinion it's very insightful, but that's just my opinionl. If you don't understand it, don't mod it down, ok?

  72. Re:HEY BUDDY THIS ISNT ABOUT SCO by Anonymous Coward · · Score: 0

    Do you mean to say that wildcat is on teh spoke?

  73. Uh yeah... by Descartes · · Score: 1

    The thing is your eyes do "cross" when you're looking at something close up.

    Try this: hold your finger six inches from your face, with your monitor in front of that. You'll notice that if you close each eye the image of your finger is in front of the opposite half of the screen.

    Now, if you put the cellophane on the other side of the screen, instead of the image appearing between you and the screen, it would be behind the screen.

    It's the same as if you cross your eyes when you look at those sterescopic pictures at the mall. If you focus past the image, it pops out, if you cross your eyes it pops in (that might be the other way around).

  74. This one really looks 3D by reedsturtevant · · Score: 1

    Crazy - great effect - looks like a motor drive (a retronym?) and some handheld camera shake is enough to take a 3D picture.

  75. Why do I need an LCD screen at all? by raehl · · Score: 4, Insightful

    Couldn't I just take a regular old CRT monotir, put celophane over the right half to polarize it, then put another pice of celophane over the left half, but rotated 90 degrees, and still end up with two halves of a monitor polarized 90 degrees from each other?

    1. Re:Why do I need an LCD screen at all? by Anonymous Coward · · Score: 0

      You'd need to put a polarizer over the whole thing first. The celophane changes the direction of the polarization; it doesn't polarize anything that isn't already polarized. But basically, yes.

    2. Re:Why do I need an LCD screen at all? by Anonymous Coward · · Score: 0

      Couldn't I just take a regular old CRT monotir, put celophane over the right half to polarize it, then put another pice of celophane over the left half, but rotated 90 degrees, and still end up with two halves of a monitor polarized 90 degrees from each other?

      Cellophane isn't a polarizing filter. It's a half-waveplate. That means that it rotates the polarization of light that is already polarized.

  76. Don't think of it as eye crossing... by raehl · · Score: 1

    Think of it as just looking at a spot in the air between you and the screen - the object overing in the air between the screen and the observer in the fugure.

    Of course, you could just put the left eye image on the left side and focus on a point behind the monitor as well, but in order to get good image size you'd have to be pretending to look at something pretty far away (or holding your monitor real close).

  77. regular monitor by Anonymous Coward · · Score: 0

    couldn't you do the same with a regular monitor and a poleriseing screen? of course if your controling the direction of polerisation anyway you could dispence with the celophane entirely

  78. No - Bicyclops! by schon · · Score: 1

    What was it that featured "Biclops: The Man with Two Eyes" as a superhero?

    What about the classic line from "The Yellow Submarine"?

    "Look out, it's a cyclops!"
    "It can't be a cyclops, it's got two eyes."
    "Look out, it's a bicyclops!"

  79. Re:I'm sending you a phone-to-phone text message.. by Kethinov · · Score: 1

    That modded down thing is my sig bud. I'm making fun of all the morons on slashdot who put that in their posts in an attempt to draw sympathy from mods.

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  80. Fair Question by siskbc · · Score: 1
    What's your problem with internet business in general? Is it really so fucking hard to click on that link to make a few cents for a struggling enterprise? I bet you block ads and cookies, too. Fucking cheapskate communist.

    I know OSDN is a "struggling enterprise," and both you and g'parent are trolls, but I'll respond anyway. I think the problem is not one of supporting /., which most people will do, it's a matter of journalistic integrity. The ability to discern ads (or "sponsored" stories) from real stories is critical. The LA Times got roasted a few years back when it did a "story" on the Lakers' new arena, which turned out to be paid for.

    So the question is, is slashdot expected to have any journalistic integrity? If so, then people have a right to complain about stories that look paid for. I haven't heard Taco's party line regarding paid-for stories lately.

    --

    -Looking for a job as a materials chemist or multivariat

  81. Re:I'm sending you a phone-to-phone text message.. by doc_traig · · Score: 1

    Oops... my bad.

    And I bet that works, too. I think I saw a counter-sig out there that says something like, "If you put 'I'll probably get modded down for this...' in your post, I will mod you down." Now that guy is a tool...

    --
    So long, michael. Don't let the door hit you...
  82. Actually by uberdave · · Score: 1
    Yes, that's true, but your right eye isn't focused on (isn't pointing at) the left side of the screen -- it's looking where your left eye is, that is, at the right half of the screen, toed in to be where your brain knows the screen is.
    No, your right eye will be looking at the virtual image that is floating in front of the screen, just like your left eye is. When you project both lines of sight, they fall on opposite sides of the screen.

    Actually, it depends on whether the individual's depth perception is more triangulation based, or focus based. If it is focussed based, then the eyes will point the way you say. If it is triangulation based, then they will be looking at an out of focus image floating in front of the machine.

    This is where this method will fall down. Either the person will triangulate their eyes based on the focus depth of the image in the dominant eye, or they will focus based on the triangulation depth of the virtual image. With this method, it is either one or the other. The brain will constantly be trying to focus based on the triangulation, or triangulate based on the focus, and you'll wind up with either tremendous eyestrain, or a vicious headache.

    Really good stereoscopic systems will have the image focus depth and the image triangulation depth at the same "distance", so that your brain doesn't have to do any extra work to perceive the image.
    1. Re:Actually by Suidae · · Score: 1

      Really good stereoscopic systems will have the image focus depth and the image triangulation depth at the same "distance", so that your brain doesn't have to do any extra work to perceive the image.

      They could solve this pretty easily by providing the lenses as a prescription lens that adjust your focus by the average amount required to change your focus to the correct plane. it would still be a bit off for people like myself who tend to sit over twice the average distance from the screen, but it would certainly be better.

      Of course, since this is nothing more than your basic cross-eyed viewing, one could dispense with the polarizers and just provide the refocusing lenses with adjustable blinders that cover about half of the outside field of view of each eye. This blocks the side images, but makes turning the head an issue. of course that is kind of an issue regardless since it makes the virtual image slide around in a distracting way, and so tends to be avoided anyway (the virtual image only moves across the visual field about half as fast as you would expect).

    2. Re:Actually by bergr · · Score: 1

      Some ten years ago I built my own shutter glasses. One large LCD in front of each eye. They can either be transparent or go black. Synchronized with the display I let every other screen update go to one eye, and the rest to the other eye. This gives a virtual refresh rate of half the normal refresh rate, but I could manipulate what each eye should see. Based on this I can tell you that most normal people (all that tried my system) use triangulation and not focus to perceive depth. I also found out that kids find it easier to focus "wrongly" than adults.

      --
      //b
  83. Am I missing Something? by Zeromous · · Score: 1

    Neat trick, but its pretty obvious.

    Now, with all this GPU power and speedy ram we have to drool over these days on our videocards, why doesnt someone just hack together a driver that calculates and displays a stereoscopic image? Or does this already exist?

    I seem to remember SMS games that used the 3d glasses, though I have never played one, so I don't know how it worked exactly....

    Then these stupid glasses I got from the 7-11 years ago, would be useful.

    --
    ---Up Up Down Down Left Right Left Right B A START
    1. Re:Am I missing Something? by yarisbandit · · Score: 1

      There are already glasses that use stereoscopic images - such as the eDimensional 3D glasses.

      There's shutters on the glasses that show/hide each eye alternately, while drawing the appropriate image on-screen. Unfortunately, that means to play your beautiful directx games at 100hz, you'll need a 200hz monitor (er, do these exist?) and a monster pc... They're well cool though...

      AFAIK they're compatible with geforces, radeons, and some other graphics cards.

    2. Re:Am I missing Something? by yarisbandit · · Score: 1

      While I'm at it, check out http://www.ray3d.com - stereoscopic images (jpegs etc). Top.

    3. Re:Am I missing Something? by Anonymous Coward · · Score: 0

      > Up Up Down Down Left Right Left Right A B

      It's "B A Start".

    4. Re:Am I missing Something? by Zeromous · · Score: 1

      JERK




      thanks :)

      --
      ---Up Up Down Down Left Right Left Right B A START
    5. Re:Am I missing Something? by Zeromous · · Score: 1

      That's some cool stuff.

      Those glasses are quite affordable too (99$).

      Would go nicely with the detached joystick they also hawk.. Thanks for the info!

      --
      ---Up Up Down Down Left Right Left Right B A START
  84. Century-old Wheatstone system just as good by dpbsmith · · Score: 1

    I'm completely baffled by what seems like a totally pointless system. If you're going to put a pair of "glasses on the computer," all you need to do is use a pair of lenses that have the right focal length to view the screen sharply, and the right amount of "prism" to provide a comfortable amount of convergence to the eyes.

    This is essentially what the Wheatstone stereoscope--the familiar Victorian parlor stereoscope--did, well over a century ago.

    The cellophane and the polarizers add nothing much useful to this, except to contribute eyestrain by forcing you to become crosseyed or walleyed.

    And the obvious question is: how is a system that requires you to hold your head in a fixed position better than one that forces you to wear glasses but allows at least a small amount of freedom of head motion?

  85. What about a half-waveplate with holes punched it? by rednox · · Score: 1

    Sounds like an interesting experiment.

    Do you think that the problem was because of the separation between the screen and the transparent foil? It would have to be extremely precise.

    The placement of the dots would also have to take in to effect the different angles that your eye would follow to see pixels on the left and right sides of the screen.

    What about using a half-waveplate with holes punched in it for every other pixel? This could then be placed right up against the screen. The position would just need to be adjusted to fit the LCD pixel grid.

    You would have to use something more rigid than cellophane, of course. You would also still need polarizing glasses.

  86. Link is not work safe by writertype · · Score: 1

    Unless you work at places where seeing full frontal nudity (that "jiggles") is permitted.

    1. Re:Link is not work safe by Dan+East · · Score: 1

      Don't get too exited, it's not that type of jiggling frontal nudity...

      --
      Better known as 318230.
  87. but i have two eyes by jeremy_at_supporttea · · Score: 1

    The way it works in theatre is that one eye sees one color and the other eye sees the other color, whose images are just barely offset from each other in the same frame. But that only works because each eye has an independant filter. If both filters are right on top of the frame it won't do any good, you'll just end up with a tinted screen.

  88. One word: by JessLeah · · Score: 1

    MacGyver

  89. Tried it by msheppard · · Score: 1

    In other news the gross national usage of cellophane went through the roof this week as thousands of geeks tried to test it's light altering abilities.

    I just threw away a bunch of celophane after tring to get it to polarize or block light from my laptop. Can someone who got this to work a little send me the "oh yeah" clue I'm missing?

    M@

    --
    Krispy Cream is people
  90. StereoQuake by Kn0w1 · · Score: 1
    Hey! This could work great for StereoQuake!

    It would sure beat getting a headache from crossing your eyes. It might also help to keep focus when you try to focus on something on the screen in 3D, but of course.. it's on the screen.. so it's no in 3D.. and everything goes blurry again.. while you try to re-cross your eyes and keep from getting fragged at the same time.

    Now.. if someone could make StereoUT(2003) ....

  91. standard monitor + mirror by Anonymous Coward · · Score: 0

    You can also do this with a standard monitor and a mirror. I you put the two images side by side and place a mirror between the two, you get the same effect.

  92. two comments by Anonymous Coward · · Score: 0

    Two comments:

    1. Wow, look at the pictures in the actual article. I really love that one where the laptop has ears. Yes, real human-looking ears. I want to meet the artist that drew that.
    2. Of course, in Russia, laptop wears glasses...
  93. Shades of IcePirates by mrmeval · · Score: 1

    The polarization 3D effect causes severe headaches and eye pain in some people. Stick with red/green red/green is your friend, red/green ask for it.

    IcePirates was that stupid, ignorant, lame, ugly flick that used these to steal water from earth when there was plenty just floating around in space. Or something equally bad.

    --
    I'd go on a Vegan diet but the delivery time from Vega is too long. --brownkitty
  94. Feeding the Troll by Anonymous Coward · · Score: 0

    My problem is that I don't like ads. Yes it is too hard to click. Yes I do block ads and cookies. You don't like it? Too bad. My computer. My eyes. I'll read what I want when I want in just the way I like it, and the only cookies are the tough cookies for you to eat! And your name-calling bout isn't even worth responding to.

  95. It doesn't work by schnitzi · · Score: 1

    Those screen shots look two-dimensional to me.

    --



    I object to that article, and to the next reply.
  96. Use Gels! by Anonymous Coward · · Score: 0

    At work we tried using lighting gels when we saw the "3d StrongBad."

    It worked.

  97. Another pointless stereo "paper" by Anonymous Coward · · Score: 0

    Slashdot editors, please give up posting articles on stereoscopy, as it is plainly obvious that you know nothing about the subject. How else does one explain the posting to the front page of yet another worthless "paper" such as this one?

    Firstly, the technique still requires you to stress the visual system's control systems triad (Google for it or read ISBN 0306446677), because the distance at which your eyes must focus is very different to that at which they must converge. As has been pointed out, this is equivalent to freeviewing, which a) requires no special equipment, and b) is crap.

    Secondly, the one advantage over plain old freeviewing is that the unwanted images are blocked by the polarising arrangement. Aside from the rather dubious value of this, you can achieve exactly the same effect with two pieces of card. Look at the diagram in the paper, it's rather obvious where you can put them. Better still, for the full Slashdot experience, why not simply take a pair of glasses and paint a black stripe down the middle of each lens! And then write a paper about it! You could even write it on actual toilet paper so it isn't completely useless.

    Polarised stereo is already commonplace, but in projection, where the two orthogonally-polarised images are projected at the same point in space. This is actually useful and comfortable to view. Polarisation is also the basis of some parallax barriers used in autostereoscopic displays, and in general can be used in lots of creative, clever and useful ways in stereo. This "paper" isn't one of them.

    Please, either give up posting "science" articles, or hand the editing responsibilities over to someone who has a clue. Watching you publicise this kind of rubbish is embarrassing.

  98. There is a practical use for this by xyote · · Score: 1
    There is a problem if you use polarized sunglasses and your car's lcd display is polarized in the wrong direction. When that happens is that they all appear black and cannot be read. You can use cellophane or some other suitable plastic to "correct" the lcd's angle of polarization and allow the use of polarized sunglasses while driving.


    I'd have posted this info yesterday if I had actually been able to RTFA.

  99. Display bit density & binocular vision by arsinmsn · · Score: 1

    One of the interesting effects of binocular photographic images (e.g. those looked at with a Viewmaster) is that they are not only stereo, but the fused image is perceived as twice the resolution as either of the two constituent images. Binocular solutions such as the one outlined here halve the resolution of the screen to achieve their stereo effect.

    Bah.

    Far preferable to put a small, cheap, 640 x 480 monitor in front of each eye which will be not only fused by the processor behind the eyes into a stereo scene, but one at 1280 x 960. This implies kludgy wires, though, or brain-frying bluetooth.

    Or . . . or maybe you could teach yourself to wink with alternate eyes in synchrony with a screen that showed two views in quick succession. For user training, I envision a headmounted device with leads taped to the eyelids, and just a touch of voltage applied as negative feedback when the user is out-of-synch.

  100. standard monitor + mirror by buus · · Score: 1

    will acheive the same effect. Have the two images displayed side by side and place the mirror between.

  101. There's more to the wedge by Max+Hyre · · Score: 1

    Yes, stuff hitting you in the face would be notably limited, but the wedge doesn't stop at the LCD screen---it extends away from you to infinity.

    The effect (and the affect, for you psychologists out there :-) comes from your eyes/brain applying what they know about parallax to the funky display. The larger the shift in position (relative to each half-LCD frame), the closer the synthesized object appears. At some point, the delta is great enough that if you believed your eyes/brain, the object would be behind you; that way lies headache.

    The smaller the shift in position, the farther away it seems, until they're in the same location (again, each wrt its own half-screen), and the object seems to be at infinity (or however far away something must be for binocular vision to be of no help judging distance).

    The result is that the technique can generate the sort of images you could see by looking through a piece of cardboard with a hole the size and shape of one-half your laptop's screen. It's a lot larger than a stage as seen from the cheap seats.

    If you're truly bored, you can make such crossed-eye 3-D images on paper, with pencil, ruler, and a lot of fiddly proportionality calculations. I used to do it in school (well before computers were playthings for seventh-graders) in the dull classes.

    --
    I refuse to believe corporations are people until Texas executes one. -- desert rain on http://www.dailykos.com/user/
  102. your sig is stupid by Anonymous Coward · · Score: 0

    thought you'd like to know.