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Kids Kill, Victim Sues Game Maker

qbproger writes "Sadly, two kids decided to go outside and start shooting cars. They were mimicing a video game they had been playing, Grand Theft Auto. I think it's about time parents started paying attention to the rating on video games." The family of one of the victims has decided to file suit against Take Two Interactive, presumably deciding that blame should be assigned to whoever has the deepest pockets instead of to those who actually did something wrong.

51 of 1,035 comments (clear)

  1. Have some balls, kids. by Mr.+Darl+McBride · · Score: 5, Funny
    "Your honour, I was under the influence of Grand Theft Auto! Mnnnnn!"

    That totally sucks as an insanity defense, and I'm calling these kids on it. "It's-a Mario Kart, you honour!" as a plea? Now a that's a spicy-a meatball. (fr1st)

    1. Re:Have some balls, kids. by Anonymous Coward · · Score: 5, Funny

      My kid reorganized the linen closet the other day... do you think I have a case against the makers of Tetris?

    2. Re:Have some balls, kids. by blibbleblobble · · Score: 5, Funny

      Smalltown, OH. 9/18/2003. AP Reuters

      Midnight yesterday, 12-year-olds Emily Rone and Abigail Harding were arrested by police in fields outside their village, apparently building a town center close to a disused gold mine. Officers attending the scene were fired upon by watchtowers in the vicinity, and Officer Frank Peters sustained minor injuries from a crossbow bolt, apparently fired automatically. When questioned, the girls were cooperative and willing to explain the project; unfortunately no orcish interpreters could be provided by the Ohio police department. The girls have been taken into care, while police spent the rest of today dismantling orc burrows in the area.

      See page 16 for our editorial on why kids should be banned from playing violent videogames, and page 18 for a reaction from the Enraged Coalition of Elvish Mothers.

    3. Re:Have some balls, kids. by El_Ge_Ex · · Score: 5, Informative

      I hate having to say this, but before you go start posting on emotion:

      RTFA!!!!!!

      The kids aren't trying to use this as a defense. The family of the victom is trying to sue Take Two. I feel bad for the victoms and their families. If I were to guess their intentions they simply want some compensation because they know they'll never get anything from that damn red-neck family that was the _real_ cause.

      On another note: What the F*** is this about they'll have to be realeased at 19 under Tennessee law!?! That means that one of these idiots will be out in 3 years!!! Could someone _PLEASE_ find some federal charge so they can be put away longer.

      Please Darwin! Do your magic once again!

      -B

  2. Legal precedent? by Nick+of+NSTime · · Score: 4, Insightful

    How many of these cases have to be thrown out before people figure out they're not going to win?

    1. Re:Legal precedent? by Mr.+Darl+McBride · · Score: 5, Funny

      Also, if they reach 1:4 loss:win, they should level up and win the game.

    2. Re:Legal precedent? by Guppy06 · · Score: 4, Insightful

      "If they reached something like a 4:1 loss:win ratio, they should be disbarred for a year."

      Then they'd be even more inclined not to take cases they don't think they can win. And suddenly making sure defendants get a fair trial doesn't seem so important any more. After all, nobody would want to get involved in a criminal case unless the defendant has a rock-solid alibi.

    3. Re:Legal precedent? by nyseal · · Score: 5, Insightful

      This isn't a criminal case, it's a civil one. I also agree with the poster on this. The first words that were spoken in my BUSINESS law course were "Who do you sue? Deep pockets". That's the mandate in law courses and until that changes we (as a society) will forever encounter POS laywers who will strive to blame Disney for weapons of mass destruction. Keep in mind, that's also why consumers pay much more now for products; they HAVE to defend themselves with a 10 million dollar lawyer against suits like this. Who ultimately pays? Us. That cost gets passed right along like a counterfeit 20. Whenever something goes wrong in America we consult an attorney as a matter of habit because we've been TRAINED to do so. Sometimes bad things happen to good people just because. Get over it already.

      --
      [SIG] Remember Mattel handheld games?
  3. Jack Thompson by fondue · · Score: 5, Funny

    Well, there's a name I didn't expect to see in a news story about frivolous lawsuits.

    Jack "2 Live Crew, Cop Killer, Dear Policeman I Am God, EverQuest Killed My Son" Thompson, Florida's leading disgrace to the legal profession.

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  4. other side of the coin by jdkane · · Score: 5, Insightful
    presumably deciding that blame should be assigned to whoever has the deepest pockets instead of to those who actually did something wrong.

    On the other side of the coin, the victim might not be concerned about deep pockets. Instead, the victim is most likely in deep pain and may be under the impression the stopping the game company from making such games might also stop this pain from happening again.

    Just on a personal note, I am not opposed to violent video games; I play them. I believe teenagers are more impressionable than adults, and we should be careful about their level of violence ingested.

    1. Re:other side of the coin by hankaholic · · Score: 4, Insightful

      Screw that -- I have a greater desire now to "thin out" society than I ever did as a teen.

      It's not Take2's fault that Darwin had a point.

      --
      Somebody get that guy an ambulance!
    2. Re:other side of the coin by Dark+Lord+Seth · · Score: 4, Insightful
      On the other side of the coin, the victim might not be concerned about deep pockets. Instead, the victim is most likely in deep pain and may be under the impression the stopping the game company from making such games might also stop this pain from happening again.

      Oh really?

      "The industry needs to cough up money so victims and their families can be compensated for their pain,"

      Ahh, I see. you mean FINANCIAL pain, as in "God damn, my neighbor got a bigger car then me and my wife's life insurance still won't get me a new Dodge! Hey, let's sue the makers of the game that the people who killed her played!". By Eris, all this 'financial compensation for emotional pain 'crap is making me so sick, especially in a case like this. Maybe the game creators weren't the people who are responsible, maybe the parents of the kids are, who quite obviously FAILED to properly raise their kids.

      It's just another lawsuit with the purpose of getting rich quick over someone's death. Ignore it. The only ones who will profit from this one are the lawyers.

    3. Re:other side of the coin by demon · · Score: 5, Insightful

      I believe teenagers are more impressionable than adults, and we should be careful about their level of violence ingested.

      Yes, and whose responsibility should that be? Maybe... um... could it be... THE PARENTS' JOB? They bring the little brats^Wdarling angels into the world, yet we can't expect them to actually know what the kids are doing? Something is seriously wrong with this picture.

      --

      Sam: "That was needlessly cryptic."
      Max: "I'd be peeing my pants if I wore any!"
    4. Re:other side of the coin by Mr.+Darl+McBride · · Score: 5, Insightful
      On the other side of the coin, the victim might not be concerned about deep pockets. Instead, the victim is most likely in deep pain and may be under the impression the stopping the game company from making such games might also stop this pain from happening again.

      Show me ONE case where parents have sued to stop publication, rather than suing for heaps and heaps of cash. Show me just ONE and I'll say you've got a valid point.

    5. Re:other side of the coin by hankaholic · · Score: 4, Insightful

      True, but my point is that teenagers are able to understand that their actions have consequences. Failure to hold kids responsible for their actions leads to teenagers who don't think about consequences before acting.

      Someone willing to go out and shoot people at random probably also makes other choices which are bad for society.

      I'm not implying that the U.S. "correctional" system's crude methods are the best available, but someone who doesn't think about the effects of their actions before acting should be taken aside and "parented".

      Claiming that GTA leads people to believe that random killing is normal is similar to claiming that watching Wheel of Fortune will lead people to expect that they can earn thousands of dollars as a result of doing crossword puzzles.

      --
      Somebody get that guy an ambulance!
  5. of course... by cygnus · · Score: 4, Insightful

    it's not the fault of the parents that left guns around where little kids could get their hands on them. or for not teaching them to not shoot at cars. no way, that's too easy of an explination.

    --
    Just raise the taxes on crack.
    1. Re:of course... by Dark+Lord+Seth · · Score: 4, Insightful

      No it isn't, but the parents cant be financially milked, unlike the gaming industry. Think in terms of money. The people who filed the suit couldn't give a rats ass who is right and who is wrong, as long as they can earn money from it. If someone dies, no amount of money can bring them back, yet a certain amount of money can make them 'forget' it happened. I call that both disgusting and immoral because they use someone's death for financial gains.

  6. Another fine example by Datasage · · Score: 5, Insightful

    This is another example of people not being responsible for thier own actions.

    The game did it.

    What happened?

    --
    In America we are imprisoned by our fear of them.
  7. I'm in the same situation by Anonymous Coward · · Score: 5, Funny

    I created my own player in Madden 2003 in which I placed myself on the New England Patriots.

    Well when I showed up for training camp earlier this year they kept telling me to get the hell off the field. They wouldn't believe me that I really was on the team.

    I'm seriously considering suing the makers of Madden for making me believe I really was on the team because they, of course, are at fault in this situation.

  8. Re: and who bought the game for the kids? by Black+Parrot · · Score: 4, Insightful


    > who? who?

    I'd be more concerned with where they got the guns.

    --
    Sheesh, evil *and* a jerk. -- Jade
  9. One mo' time... by Faust7 · · Score: 4, Insightful

    I've said it before, and I'll say it again:

    Any kids that went out and did stuff like that had problems before they ever got ahold of GTA.

  10. interesting idea... by AmigaAvenger · · Score: 5, Insightful
    How about instead of blaming the game makers, let's blame the PARENTS for

    1: being irresonsible and leaving unlocked weapons around.
    2: not teaching the kids gun safety
    3: not knowing what the kids were up to


    You never know, it might actually work! The next step would be, imagine this, that parents would actually be responsible for their childs actions!!

  11. obvious... by bigbigbison · · Score: 4, Interesting

    It is so obvious that Jack Thompson jumped all over this. As I mentioned when this happened, whenever there is any juvenile violence that is remotely associtated with vidoegames, Jack Thomson is there to blame videogames and remove any possibility of personal responsibility.

    This is the guy who said that the DC snipers were gamers and got nearly every mainstream media outlet to beleive it. This is also the guy who sent a 13 year old (possibly his son, I don't remember exactly) into Best Buy to guy M rated games. He has very good PR and is very good at getting media coverage beacuse he gives the media the kind of hysteria laden sound bites they love. This guy has an agenda and he needs to be watched out for.

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
  12. From the article by Faust7 · · Score: 4, Insightful

    Are Parents the Gatekeepers?

    How is this even a question? Yes.

    Please allow me to quote Gabe from Penny Arcade:

    "Like some kind of pornographic archeologist your 10 year old boy is probably rummaging through a stack of poorly hidden playboys from the 1970's at his best friends house right now. You cannot watch your kids all the time and you cannot ensure they will never see a boob or a gun before they are ready. What you can do is make sure that what they see and do in your house is appropriate and rely on some good old fashioned parenting skills to make sure that a quick glimpse of some blood in a videogame doesn't send them into a violent rage that ends with a school full of dead kids."

  13. Some figures... by DuranDuran · · Score: 4, Informative

    From Carter, C. J., "U.S. Leads Richest Nations In Gun Deaths", Associated Press, Friday, April 17, 1998:

    (selected figures for) gun-related deaths per 100,000 people in 1994:

    United States 14.24;
    Northern Ireland 6.63;
    Canada 4.31;
    Israel 2.91;
    Australia 2.65;
    England and Wales 0.41;
    Japan 0.05

    --
    "You can justify anything by putting it in quotes, adding a famous name and making it a sig" - Albert Einstein
    1. Re:Some figures... by iapetus · · Score: 4, Funny

      United States 14.24;
      England and Wales 0.41;
      Japan 0.05

      And the sales figures for GTA: Vice City

      United States: 5,221,935
      England and Wales: 800,000 (extrapolating from full UK figures)
      Japan: 0

      Which just goes to prove that Take 2/Rockstar have a lot to answer for, the murdering scum.

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    2. Re:Some figures... by GigsVT · · Score: 5, Insightful

      WTF is a "gun death"? How can a gun die? It's not even alive!

      What's next? Pool Deaths? Ocean Deaths? Knife Deaths? Food Deaths?

      Control the language, and you control the thoughts. Don't buy into their newspeak.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
  14. Parents, Don't pay attention to Game Ratings. by Machina70 · · Score: 4, Insightful

    Just pay attention to your kids.

    Psychotics aren't born in a day.

  15. I Didn't Shoot Anyone by the_mad_poster · · Score: 5, Insightful

    I'm reminded of a line out of a Batman comic that I have in which a paramedic tells Batman not to feel bad after a maniac shoots several people because he (Batman) couldn't have known. Batman's response is something to the effect of:

    "I don't. I didn't shoot anyone."

    I think that applies here fairly well. Noone at Take Two shot anyone (at least not in relation to this case), and it wasn't their job to watch and raise every fucking 90 IQ kid out there who plays their game when the parents don't screen their kids' purchases. A more apt lawsuit might be filed against the parents for criminal negligence and the fact that they let their mentally ill, retarded children anywhere near guns...

    Actually, my apologies to all the mentally retarded people out there, I shouldn't have grouped you with people as ridiculously stupid as those kids...

    --
    Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
  16. Eminem said it best... by hankaholic · · Score: 5, Insightful
    I think Eminem said it best. This isn't exactly in relation to video games, but it still applies:

    They say music can alter moods and talk to you,
    Well can it load a gun up for you, and cock it too?
    Well if it can, then the next time you assault a dude,
    just tell the judge it was my fault and I'll get sued.
    Think about playing GTA. What happens the first time you try to play the game?

    Chances are you end up with the boys in blue on your butt and you're being beaten to a bloody pulp. Nothing misleading there.

    They should select a group of jurors with no experience playing the GTA games and have them each try playing the game -- the trial will last about 90 minutes before being thrown out.
    --
    Somebody get that guy an ambulance!
  17. $5000 answer by Bert+Altenburg · · Score: 4, Funny

    Hi,

    I happened to have seen Bowling for Columbine yesterday. In it the solution, provided by a very funny black entertainer. Make bullets $5000 a piece.

    Bert
    Who appreciates a lot of what Michael Moore makes.

    --
    PC manufacturers are guilty of perpetuating monopoly abuse by M$ until they include a partition with Linux pre-installed
  18. Re:and who bought the game for the kids? by Kaz+Riprock · · Score: 5, Funny

    Some guy named Kazaa.

    --
    Mordor...a magical, mythical land where women are more rare than dragons--but where every man would rather find a dragon
  19. Re: and who bought the game for the kids? by wideBlueSkies · · Score: 4, Insightful

    Yeah, but we're talking about kids here. Who was supposed to be watching them when they grabbed the guns? And who was watching the guns?

    The gun owner has a responsibility to keep them locked up. Right?

    wbs.

    --
    Huh?
  20. I'm a parent. by ScottGant · · Score: 5, Insightful

    As a parent, I watch what my 10 year old son plays online (mainly looking up game FAQs) and plays on the console.

    We do NOT let him play any games with guns. He plays racing games, goofy Mario type games and the like. We also teach him that people using guns on others is a very bad thing. We are trying to instill in him that guns are weapons for the sole purpose of harming and killing other things.

    We're trying to teach him to be nice. To try to be a good person. To know right from wrong. What happened to being a nice person? Why is everyone so cynical now adays?

    Are we perfect parents? No. Will what we're trying to teach him stick? I don't know...but we're trying, we really really are. It's hard to do with the media overblowing violence and crime most of the time.

    When something like this happens, everyone points fingers and blames everyone else. But I feel there is no one thing to blame. There are many different factors at work here. Bad parents? Violent Videogames? Violent media and music? War starting presidents? Evil dictators? Religion? Environment? Bullies? School?

    There are no answers, only choices.

    --

    "Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
    1. Re:I'm a parent. by EvilAlien · · Score: 5, Funny
      The favorite game of too many (irresponsible) parents is Passing the Buck. Thanks for not being one of the wastes of flesh who blame entertainment sources for their failed children.

      One of the reason that many people are so cynical nowadays is because of the idiots who run rampant. Back in the good ol' days, a cave bear would have eaten them and we'd all be better off for it. Now we have to watch them launch lawsuits. Bring back the bears, I say.

      UP WITH BEARS, DOWN WITH BAD PARENTS!

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    2. Re:I'm a parent. by cyberlotnet · · Score: 4, Insightful

      You understand that violence is a part of everyday life, yet you force your child to avoid it...

      I have always found video games to be a escape... Shooing a person on the screen is sort of a release for me, Because I fully understand the diffrence between real life and the screen.

      Trying to hide them from it just will not work...

      Theres a saying "The Pastors daughter is always the worst".

      The more you hold a item away from a dog, the more they want to play with it..

      Instead let them play with it but teach them how to play right.

    3. Re:I'm a parent. by Lemmy+Caution · · Score: 4, Insightful

      There are a lot of parts of real life that one "shelters" children from: rape, violence, the fact that most of one's life is a grinding, dreary march to death during which we seek to eke out tiny moments of joy before the relentless machinery of despair wipes us out, taxes, Duke Nukem Forever, the fact that so-called heroes are usually as flawed and corrupt as everyone else, and the fact that they probably came into this world not in a joyous, wonderous, giving event, but from a horny set of parents who probably were not thinking about junior at the time and, nine months later, amidst blood and screaming.

      Sheltering is pretty much what it's all about.

      Videogames aren't the real world, and it's appropriate to treat them as pedagogical - they can teach as much as they entertain. Responsible parents will react accordingly. Sometimes, the message that they are not supposed to play with this until they've achieved a certain maturity and moral distance is as much part of the message as any that's in the game itself.

      Not that I think there's anything wrong with a measured amount of play-violence, either. That's a normal part of childhood, and I don't want to think you can nerf-ify a kid's entire life. Here's a good discussion about it - I think Gerard Jones is right-on in his perspective, but interestingly enough he doesn't let his kid play GTA3.

      Do you have children? Would you let your kids watch porn? After all, they'll just want to watch it more...

    4. Re:I'm a parent. by GreaterThanZero · · Score: 5, Interesting
      I work in a video store...on Fridays and Saturdays, I see at least 100 transactions per shift, usually up to about 160 transactions. That's a lot of people. And there's a lot to do per transaction, while trying to keep track with game and movie ratings. I'll admit...I feel secretly proud when I find myself checking the ratings and reading it out to parents. It's good to know that "sweet, I remembered this time and I actually caught something." "You know this is rated M for Mature, right?"

      And 90% of the time, the parent nods and says yes, they know. And then the kid, insulted that I had to point out how young they are, brags that they've already played that game before. And they often mention that they've already played GTA: Vice City.

      At least it's not as bad as when the kids come up to the counter with a game without a parent. Those kids are just plain jerks sometimes.
      "But my mom is _waiting_ right _there_ in the _car_."
      That's great, legally she has to be in store.
      "You can call my dad at home!"
      Anybody who picks up the phone and sounds male could sound like your dad to me. I can't do it.
      "*walks out swearing up a storm to their mom in the car*"

      Buncha savages in this town.

    5. Re:I'm a parent. by Mantorp · · Score: 5, Insightful

      There might be some issues with parenting here but we don't know that for sure. How about blaming the kids that did the shooting? If you at 16 don't know it's wrong to shoot at cars you deserve to get locked up. My parents both worked when I was growing up and they had no idea what games I played, or movies I watched, books I read, etc. They still didn't have to worry about me running around killing people.

    6. Re:I'm a parent. by Capsaicin · · Score: 4, Insightful
      u know i'm from australia and ... if u decide to bring someone up its your responsibility and yours only .. not the media, not the teachers but yours alone.

      Mate I'm from Australia too, and I have just one (1) word for you "Fucken Bullshit!" (*In Australian English the word 'fucken' doesn't count as a word, cause you don't even realise you are using it half the time.)

      Yes as a parent you bear a LARGE responsibility, absolutely. The parent poster above is to be commended, or rather, this is what we should expect of every parent. I totally agree that too many parents are just way to passive in deciding which influences will be formative of their offspring.

      HOWEVER, as a parent you are just never going to have 100% control over what influences your kid is exposed to. Well not unless you belong to some wierd religious cult that keeps kids locked away from the real world.

      To think it makes no difference what the kind of teachers kids have, or what kind of educational environment they are exposed to is just delusional. By law, you have to surrender your children to the tender mercies of some educational facility for something like 30 hours a week. (Again unless you are some whacko cultist, or a hippy homeschooler or something). If the school I send my kids to fucks up in some major way in regard to them, you can bet your life on this, I'll sue their fucken arses off!

      And if you think the media have no influence, you are just living on cloud cuckoo-land!

      The media, teachers, the producers of entertainment will hopefully enjoy a large measure of freedom of speech, as is fit to any democractic society. We wouldn't want it any other way. However, that doesn't mean they can simply shrug off their responsibility for the calculable effects their contribution produces. If Hezbollah TV (which until recently was screening in Australia), exorts young children to become suicide bombers (which it does), Hezbollah TV bears at least some repsonsibility for the outcome their utterances were calculated to produce.

      In fact, children learn not only from parents, teachers, the media etc, they learn from every person they see doing something. And this doesn't only apply to children! Remember: Every act you commit in public, serves as a model for others to emulate . As individuals, we have more power than we realise, to influence the culture we inhabit.

      --
      Better to be despised for too anxious apprehensions, than ruined by too confident a security. --Edmund Burke
    7. Re:I'm a parent. by telstar · · Score: 5, Funny
      "*walks out swearing up a storm to their mom in the car*"
      • Just think ... if you'd let him have the game, you could've watched him go out to the car, throw his mom to the ground, hop in the driver seat, back over her, then speed off to his PS2.
  21. Blaming the wrong people. by The+Monster · · Score: 4, Informative
    Instead, the victim is most likely in deep pain and may be under the impression the stopping the game company from making such games might also stop this pain from happening again.
    This is no excuse. I just don't understand this mentality at all. When one of my brothers was killed by a drunk driver, it never occured to anyone in my family to sue the distillery or the auto manufacturer - the driver was the responsible party, period.

    I have observed this enough times to dub it Sarah Brady Syndrome:

    1. Something horrible happens to someone close to you.
    2. You decide that Something Must Be Done <tm> to prevent anyone else from suffering the same fate.
    3. After considering, and rejecting, the idea of using the existing laws that punish the person who actually caused the problem (especially if that person is the putative 'victim' himself, as in the case of cigarette smoking or McDonald's food), you settle on:
      1. Suing someone other than the perpetrator, under the theory that they aided and abetted the perpetrator by manufacturing one of the tools used, or wrote a book/movie/TV program/video game that 'inspired' the criminal act
      2. Lobbying your legislators for new criminal remedies against these enablers.
      3. Both.
    I am heartened by the fact that the latest lawsuit against McDonald's (apparently for forcing kids to eat so much of their food as to have fat asses) was rejected with prejudice by the judge, but recent history is filled with too many examples that go the other way.

    We not only have the Brady Bill, but countless other laws named for a victim, and almost without exception, they're bad laws - unnecessary and counterproductive, because they punish people other than the actual perpetrators, which teaches the next round of dumb kids that it isn't their fault when they shoot up their high school, killing scores of people and giving Michael Moore a chance to make another preachy movie (and Katz an excuse to compile a book).

    I expect someone to go paint a tunnel on the side of a concrete wall, run their car into it at 60 mph and their family sue Warner Brothers for making Road Runner cartoons give them the idea.

    --

    [100% ISO 646 Compliant]
    SVM, ERGO MONSTRO.

  22. Blech by An+Onerous+Coward · · Score: 4, Insightful

    Let me see if I understand the situation. These kids "got bored" and decided to go shoot up trucks on the highway. Now, are we supposed to believe that the kids were too stupid to come up with the idea on their own? Or that they were too stupid to recognize that just because violence on a screen can be entertaining, it doesn't necessarily mean that the same violence is entertaining in real life?

    Personally, I hate the entire GTA series. I think the glorification of violence is a bad idea, and that the game makers show a lack of social conscience. But I respect their right to make the games. Further, I believe that if we were to hold game makers responsible for the effects of their games on the people who buy them, it would have a profund chilling effect on free speech. That is unacceptable.

    You know it and I know it: these kids were severely disturbed long before they ever got their hands on GTA. Hundreds of millions of people play video games, why aren't at least a few million of us out there emulating them? Because the vast, vast majority of us have too firm a grip on reality. We also share an ability to empathize with others and accept that their feelings are important. These kids, somewhere along the line, lost that ability.

    Even if we accept that there is a small subset of humanity who--for whatever psycho/neuro/sociological reason--can be affected by video games in this way, that is not sufficient reason to stop creating the games. It doesn't make sense any more than it makes sense to stop making peanut butter just because a few of us are violently allergic to peanuts. The focus should be on finding these broken people and trying to fix them, because making the world safe for them is impossible.

    --

    You want the truthiness? You can't handle the truthiness!

  23. Legal BS by Izago909 · · Score: 4, Insightful

    The lead kid was 16 years old. Think about that, he would have been a sophomore or junior in high school. If he still can't tell the difference between right and wrong or video game and reality, society has much bigger problems than simulated violence. Even his freind at 14 years should have known better. I'll admitt GTA3 is a captivating game, but it can't just make someone shut down their thought processes. It's obvious those processes weren't there to begin with.

    If I were one of his victims, I would sue his parents for leaving an unsecured gun around a mentally disabled child.

  24. Parents sue Mario and Luigi by QEDog · · Score: 4, Funny
    Parents sue Mario and Luigi when their 14yo kid broke his hand while trying to jump and break a brick after doing mushrooms.

    Mario has been prosecuted before for vandalism in Isle Delfino, as well as illegal drug prescriptions in Dr. Mario.

    --
    "There is no teacher but the enemy."-Mazer Rackham
  25. Re: and who bought the game for the kids? by TitanBL · · Score: 4, Insightful

    What if instead of deciding to shooting at passing traffic, they were inspired to jump in a car and begin to run over pedestrians? Would you then be concerned with where they got the car? Guns do not kill, - people do.

    The argument that GTA2, or any media, is to blame for one's actions is absurd. What should be explored is why these kids are feeble minded imbeciles. What is next - not allowing kids to read history (full of murder, rape, and violence) because we fear it might cause them kill? If you are simple minded enough to be persuaded by a video game to shoot someone in the head - you are either insane or a moron.

    Maybe we could avoid a few of these cases if we included LOGIC somewhere in our public school's curriculum.

  26. Historical Precedent by greywalker · · Score: 4, Funny

    We all know games are what makes people kill. It's a proven historical fact. After all, it is well documented that Stalin used to play chess. We certainly cannot allow such murder-simulators to taint our children. I for one believe congress should ban any and all games on the market. I believe they should start with checkers and move their way up.

  27. Damn.... by softspokenrevolution · · Score: 5, Insightful

    Why can't parents ever acknowledge that their kids were incredibly stupid and that they really shouldn't have had any sort of acess to firearms. Let's look at this...

    "I didn't want to hurt anyone," Joshua wrote.

    Now, I'm not saying that these kids are kind of slow, but one would expect when you live in Tenesee where your parents let you wander over to the highway with some rifles, your parents would have taught you at the very least that when you shoot people with guns, they get hurt. I'm very certain that when these kids parents took them out Coon hunting or whatever brain dead sport people keep these useless pieces of trash around for (those would be guns) they explained very clearly that the buisness end of the gun should not be turned on other people and that when it was loaded and sighted, pulling the trigger would cause massive trauma to whatever was in front of the business end of the gun.

    I'm sorry, but video games companies should start suing these kids and their parents for slander, because the other 500 million of us that played Grand Theft Auto have never shot anyone, and just becuase some retard, with a minimal understanding of causal relationships decides that blasting away with a gun is a good idea, doesn't mean that a game is involved. These people have been disconnected from reality for a good long while and it's time that we lock them away in quiet houses for crazy people where they belong.

    To summarize, when you give a moron a gun, bad things happen. It is sincerely time to take people into account for their actions ("Hey kids you killed someone, wounded another, and cuased a deal of property damage, I'm thinking about letting you off on probation") it frustrates me to no end that this is the kind of society that we live in.
    ---
    The second ammendment allows for the right of a well regulated militia to bear arms in defense of our nation.
    ---
    You know what I just thought of, the core of the problem is that most people who own firearms (unless they're really messed up in the head) own guns for sport hunting. I think that the real root of this problem is that these people have introduced the idea of a gun as a source of entertainment far before video games.

  28. War by danny256 · · Score: 5, Insightful

    50 years ago most boys aged 15-25 were fighting in a war with real guns and killing real people. How many of them came back and started shooting at people?

  29. Re:Comments by ScottGant · · Score: 4, Insightful

    Points well taken. And sorry about the penis crack..

    But I stated in another post: Olympic trap and skeet shooting. Ok...one thing that takes a gun. A shotgun...But this is also a simulation of birds flying up while hunting. That is how skeet shooting got started...for practice in dove and pheasent hunting.

    I was born and raised on a farm in rural Virginia and many times me and my brother and Father went hunting for deer/squire/rabbit not for sport, but to actually put food on our table. Was also a memeber of the NRA. And believe it or not, but in the early 80's I was also a gun dealer and pistolsmith.

    Yes, there are sports I call "practice sports" such as silo competition (where the .44 magnum auto-mag gained popularity before the Dirty Harry movie that featured the auto-mag) where you shoot metal silos of rams, deer etc etc. The sport now is mainly with the Thompson-arms single shot rifle caliber pistols.

    But my main point is that most of these "sports" are simply practice for hunting. Target practice is practice of shooting a target so when a "real" target comes into a situation that you need to shoot it, you're better prepared to shoot it. True, not much death there, but these are mainly pratice for dealing death if that need should arise.

    I changed I guess. In your view, they have a useage and we are given a right to have them. But in my view now, just having a right to have them doesn't mean I HAVE to have them. As far as defending my property, I have no defense. If someone wants to break into my house and murder me and my family, then they will have our dead bodies. Bodies that were going to die within the next 100 years anyway. They can kill me and I will die...but I will not take another life again.

    There was this little bald guy that kicked the entire British empire out of his poor country...and never lifted a gun or sword or any weapon to do it.

    Now, if teaching my child to be kind and gentle (or in your words fear) is screwing him up...then I guess I'm screwing him up.

    --

    "Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
  30. Knowing the difference between reality and fantasy by erroneus · · Score: 5, Insightful

    What is the misfire that children are experiencing that we, as children, didn't experience.

    Never during my youth did I ever attempt to faithfully mimic any of my forms of entertainment in a dangerous way. I have never known a friend, a friend of a friend or even a dumbass kid who ever pulled stupid emulation tricks that ridiculously ended in some "willful" violent act.

    This does not include accidents that were painfully stupid, of course... I remember hearing about a kid screwing around with a shotgun... eeeew.... not a pretty scar.... even then I thought to myself "what a dumbass!"

    WHY did I have such a stark sense of reality that kids today seem to be missing? After all, that is the REAL problem here. It's not games we/they play. It's not the crap we/they watch on TV. A majority of kids actually do understand the difference between reality and fantasy or else we'd have a plague of mutant kids shooting up schools, writing Microsoft worms and virii, teenagers getting pregnant, dogs and cats sleeping together, mass hysteria!

    Now I have sons and I let them play Mortal Kombat when everyone else says "No! They'll become evil mutant killer kids! It'll warp their impressionable little minds!" Sure enough, they began to emulate the games they played. The difference between my kids and the "odd" kids who don't understand reality? My sons somehow KNEW they should "pull their punches." They somehow KNEW that you can't and shouldn't attempt to rip a person's head off by the spine dripping blood all over my freshly cleaned carpet.

    Clearly it's not the games. It's the influence the parents have over their children. Somehow people got some WEIRD ideas about raising kids. Here's a few of them: (in no specific order of significance)

    1. Parents own their kids and no one can or will take them away! It's a socialist crime against nature to even try.

    Here's a reality: NO! You don't! They are your responsibility. They are not your thing. They are not your hobby. They are not for your convenience and they aren't "cheap household labor." They are little versions of you and they embody all of your dreams and hopes. They can avoid making all the mistakes in life you made and you can have a vicarious second chance not to screw your life up as you did before. Most importantly, your self-elected job is to teach these little PEOPLE. So teach them!

    2. No rational person goes about causing distruction. The only reason it could happen is a sheer lack of respect for other people, property and ultimately themselves.

    This goes back to TEACHING YOUR DAMNED KIDS!!! I was taught. My kids are taught. Most of the kids my brothers have are taught. The only "trouble" I have seen from any of them were the STEP-KIDS of one of my brothers... he clearly has problems with reality and problems with respecting other people and property. Strangely, he has a "very good mother." She's one of those over-reactive, sheltering soccer-moms who is "ultra careful" and censoring.

    Teach your kids to respect and understand reality. Don't do what my mother did -- preventing me from using a fork to eat with for fear I might hurt myself. Give your kids a frikken KNIFE and teach them how to use it properly and maybe even show them that when used improperly, injury can occur. That's how to teach respect for your environment and how to deal with and live within the realm of reality. Teach them to shoot guns properly; How to clean and maintain them; to be good at hitting the target and to understand that they are dangerous and deadly in the wrong hands and that there are serious consequences to misusing these tools.

    TEACH THE KIDS!!! You're not "too busy."

    And for those who aren't taught... for those who raise defective kids... HOLD THEM 100% responsible. It's a frikken tragedy that their failure as a parent would actually have repercussions on themselves... but this is kind of like conventional corporate mentality... they can do bad things because they kn