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Nokia's N-Gage Officially Launches

Thanks to Reuters for their article summarizing the "mixed response" to today's launch of Nokia's N-Gage 'mobile game deck'/phone hybrid. According to the piece, "The Finnish firm said it aims to sell between six and nine million units between now and the end of 2004 as it seeks to break the grip on a market dominated by Nintendo's GameBoy", but many are less convinced, with CNN Money suggesting "N-Gage might sound great on paper, but it's a disaster in execution", an earlier San Jose Mercury News piece criticizing the N-Gage as "...a hopeless muddle - lacking in quality games, too confusing in regards to service plans, too expensive and crippled by a series of stunningly bad design decisions", and GameSpy advocating a "wait and see" approach, although they also have the inevitable contrarian view.

97 comments

  1. banana taco pizza frisbee by HeroicAutobot · · Score: 4, Funny
    I'm starting a collection of descriptions of what it looks like to use the N-Gage as a cell phone.

    So far I've got " a slice of pizza sticking out of your head", "a taco surgically grafted to your head", and "like talking into a banana or Frisbee."

    Any others?

    You can see a picture of someone using the phone here.

    --
    I'm looking for a HEPA media filter for my TV. I'm alergic to reality shows.
    1. Re:banana taco pizza frisbee by Draknek · · Score: 1

      Could we get some images to compare?

      I mean, this is the internet! We should be able to find pictures of someone surgically grafting a taco to his head, surely!

      --
      Self-referential sigs do not a humourous poster make.
    2. Re:banana taco pizza frisbee by Anonymous Coward · · Score: 0

      Nope. And don't call me Shirley.

    3. Re:banana taco pizza frisbee by Stephen+Williams · · Score: 1
  2. Sing along, you know the words... by Anonymous Coward · · Score: 1, Funny


    Another one bites the dust
    Another one bites the dust
    And another one gone, and another one gone
    Another one bites the dust
    Hey, I'm gonna get you too
    Another one bites the dust

    1. Re:Sing along, you know the words... by Anonymous Coward · · Score: 0

      oh come on, we're talking about the n-gage here! that one isn't "troll," its "funny"!!!

    2. Re:Sing along, you know the words... by Anonymous Coward · · Score: 0

      no it's not

  3. PA comics say it best by Trillian_1138 · · Score: 4, Informative

    See subject.

    They've covered the N-Gage in detail, making fun of it since it was announced, and this pretty much sums their position:

    "I really wish that these media outlets would stop pretending the N-Gage is a real game system."

    (that quote was in response to this article about the worldwide N-Gage launch and the 'parties' at different stores)

    They also have this insightful comic.

    -Trillian

    1. Re:PA comics say it best by mraymer · · Score: 1

      My favorite N-Gage slam is this one.

      --

      "To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking

    2. Re:PA comics say it best by gl4ss · · Score: 1

      more importantly than gaming system, it's the CHEAPEST series 60 phone available(now), and only going to get cheaper. i already know several people who are going to get it just because of this.

      (and what's so good it being series60? it's not a real pda yadda yadda, but it's something thats with you always and you can run for example c64 emu and other software on, like, fuck lara croft when you have games like STUNT CAR RACER, RICK DANGEROUS 1&2 & etc from c64, mmc cards are so cheap you can have 120+ c64 games in your pocket along with your phone that you read slashdot and email from).

      if i was buying a phone and a nerd, i'd choose some series60 phone(or maybe p800) just because for the vast amounts of software already available(i bought a 3650 last summer and i LOVE it, before i didn't get a kick out of cellulars since i didn't have too much people to call to but now i'm on irc from everywhere, so how nerdy is that?).

      --
      world was created 5 seconds before this post as it is.
    3. Re:PA comics say it best by blincoln · · Score: 1

      "I really wish that these media outlets would stop pretending the N-Gage is a real game system."

      But then they'd have to give back the wads of cash that Nokia doubtlessly gave them to add separate sections for the N-Gage to their sites well in advance of the launch.

      Seriously, Nokia is desperate to sell these. They had an offer going to pay people to sit in public places, play games on an N-Gage, and try and convince others to buy one. What does that say about the quality of it as a gaming system, that they can't just depend on legitimate word of mouth?

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
  4. I really wanted to like it. by inkless1 · · Score: 1, Funny

    I did. It sounded neat. It looked neat. It seemed like it was going be a lot of neat toys in one little package.

    Instead, it's a covert plot to make gamers look like jackasses if they dare use this as a phone in public places or teach them there's better ways to spend $30 on a flimsy little memory card you're more likely to lose than figure out how to insert it in.

    Jesus, this isn't Nokia - I think my dad might be behind this.

    1. Re:I really wanted to like it. by MacroRex · · Score: 1

      Yes, they've made mistakes, but one must remember that this is their first real shot at the handheld gaming thingy business. The next version is already in the works, and one must only hope that they'll absorb the criticism and smarten up next time.

      If anything, Nokia should be known for the ability to make very dramatic business moves when situations require them. Did you know that the company has its roots in rubber boots and car tires?

  5. from the another-lame-comment dept. by InsaneCreator · · Score: 2, Funny

    The Finnish firm said it aims to sell between six and nine million units

    OK, who is the wise guy that inserted "millions" into their press release?

    1. Re:from the another-lame-comment dept. by gl4ss · · Score: 2, Interesting

      you got any idea how many phones are sold yearly?(400-500million or so) ngage isn't badly priced, it's the cheapest series60 phone. it could easily sell millions, even without the games at all!

      --
      world was created 5 seconds before this post as it is.
  6. They're not going to succeed because ... by snowtigger · · Score: 3, Insightful

    ... they have missed the most important feature: Changing game

    Changing a game in a GameBoy is a matter of changing cartridge. Sounds easy and natural, doesn't it ?

    Changing game on a N-Gage a means removing a cover, opening the phone and changing some internal component. I think you even need a screwdriver to do this.

    People have been complaining about this from the start and Nokia still doesn't seem to care. Good work ...

    1. Re:They're not going to succeed because ... by Rimbo · · Score: 4, Informative

      "I think you even need a screwdriver to do this."

      My God.

      You haven't actually seen an N-Gage yet, have ya?

      I'd heard all of the bad comments, all of the "What the f were they thinking?"s, and then I actually went down to EB the other day and asked about it, and the guy showed me how to change a game.

      Yes -- you have to remove the back cover and the battery. These are two steps you don't have to do with a GBA. But they take all of 1.78243 seconds to accomplish. Really. Snap, pop.

      You still have to remove/replace the cartridge and turn it on/off. But then, you have to do that with a GBA, too!

      It is almost, but not quite, as complicated as wiping your ass.

      Screwdrivers, indeed!

    2. Re:They're not going to succeed because ... by jvalenzu · · Score: 1

      ... they have missed the most important feature: Changing game

      How is this the most important feature? Who changes their games that often? I've had advance wars practically soldering into my GBA since buying it.

    3. Re:They're not going to succeed because ... by gmhowell · · Score: 1

      It is almost, but not quite, as complicated as wiping your ass.

      Judging by my racing stripes, I'm not ready for an N-Gage.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    4. Re:They're not going to succeed because ... by memph1st0 · · Score: 2, Insightful

      You still have to remove/replace the cartridge and turn it on/off. But then, you have to do that with a GBA, too!

      yes, but see, i don't try to talk to people or wait for calls on my gameboy advance. the gba also does not have boot sequence to run through since it is simply loading cartridge runtime data.

      i don't necessarily agree that changing the game is the most important feature they screwed up. i think their design team was so absolutely pitiful that they managed to screw everything up on an equal level. i have both a background in both the geek and design worlds, and i just can't wait to watch this thing bomb.

      sorry nokia, no matter how much $ you pump out to the media to to support this thing, and $ to developers to make games, if they don't make any money off of you in the end, you're screwed. and anyone with some common sense isn't going to buy this piece of garbage. really, just look at, the product design does nothing for the senses. when i see an ipod, or a gameboy advance, i instinctively know that something interesting and useful is in my hands. good physical product design is one of the most important and first steps of development after the idea stage, and without a good foundation there, you're screwed. ok enough of my ranting. go nokia!

    5. Re:They're not going to succeed because ... by Rimbo · · Score: 1

      I wholeheartedly agree with you. I don't want a cell phone that's going to limit me to only GSM providers, and frankly, I want my cell phone to be as small as possible and my portable gaming device to be a lot larger.

      I think Nokia's ad campaign has offended a lot of people (including me), and that's a big reason right there for people like you and me, who really can't wait for this thing to sink. As a result, I think we've exaggerated the negative aspects of it. This guy thought you needed a screwdriver to switch games, for crying out loud! That's just moronic. It's only -slightly- less moronic than the evil N-gage skater dude picture.

    6. Re:They're not going to succeed because ... by Kris_J · · Score: 1
      I haven't changed the game in my GBA in at least two weeks. I have it here with me today and I have only the one game that's in it. Friend's usage is similar. Buy game, insert game, play game, (weeks pass), finish game/get bored with game, buy new game...

      I've come to the conclusion that, while stupid, the fact that you have to take the battery out to swap games isn't a show-stopper.

    7. Re:They're not going to succeed because ... by iainl · · Score: 1

      You're correct that you don't need a screwdriver, but you do need to remind it of the time (UK phones don't remember the time when you remove the battery, nor do they take time from the network), and spend the best part of a minute or two while you wait for it to boot, handshake with the network again, drill through three levels of menu to the game, and then wait for the game to load from MMC.

      Seriously more annoying than just using a GBA, particularly when both a GBA SP and an 8210 together take up about the same pocket space as this monstrosity.

      --
      "I Know You Are But What Am I?"
  7. GameSpy -- Wait and See?!?!?! by petronivs · · Score: 2, Interesting

    For Pete's sake, GameSpy's been pumping this as the Second Coming for a while now. They even have a section dedicated to the N-Gage--putting it on the same level as PCs and the various consoles!

    That's the first article from them that I've heard that questions the feasibility of the N-Gage. I was beginning to think that Nokia offered them some lucrative package in return for pimping their product.

    (Don't get me wrong--I like GameSpy. I just wanted to speak out against the injustice.)

    --
    This is the real signature
    (Beats those shadows on the cave wall, don't it?)
    1. Re:GameSpy -- Wait and See?!?!?! by Anonymous Coward · · Score: 0
      While this PA was for Gamespy's top 25 lists, I believe it is applicable here.

      Critical Strike

    2. Re:GameSpy -- Wait and See?!?!?! by FileNotFound · · Score: 1

      Yeah but GameSpy has been a bunch of corrupt sellouts from day one.

      GameSpy's just a huge advertising network and they've been desperatly trying to crush any other gaming newssource to control the opinion of the gamers.

      --
      In Soviet Russia, the television watches YOU!
    3. Re:GameSpy -- Wait and See?!?!?! by petronivs · · Score: 1

      I actually like a lot of GameSpy's content. They do their best when they're not trying to be serious, but they do often have good reviews.

      It's just times like this when I feel compelled to speak out.

      --
      This is the real signature
      (Beats those shadows on the cave wall, don't it?)
    4. Re:GameSpy -- Wait and See?!?!?! by FileNotFound · · Score: 2, Interesting

      Having had a friend who worked for Gamespy (supported one of the "planet" sites) get fired because he disagreed with some the reviews on Gamespy I'll maintain my view that GameSpy is an evil company with biased reviews.

      When I tried to get an official response on why they got fired by starting up a shitfest on the forums my posts got removed for "Violating the Rules". When I demanded to know which rules I was violating I was told that the boards do not tolerate harassment and I was "harassing GameSpy" by demanding a response.

      Come on "GameSpy - Gaming's Homepage" you tell me they're not trying to monopolize the market. Furthermore I have yet to see a bad review for a major publisher game. I mean a trully bad review.

      Come on...Daikatana got a 74%...thats 7/10 compared the 4.6/10 from Gamespot. Thats just one example, I really don't feel like looking for more. But you can...

      Look at the reviews. It's consistant that all major publisher games NEVER score below 70%, all others can get as low as 50%.

      70% is 7/10. Look at Gamespot where many many games get well below that.

      --
      In Soviet Russia, the television watches YOU!
    5. Re:GameSpy -- Wait and See?!?!?! by Kyouryuu · · Score: 1
      Wel, no doubt Nokia probably did participate in a little payola scheme.

      I too am just completely surprised at how the media outlets have taken the N-Gage so seriously. Even GameSpot elevated it to the same level as the other game systems. These people, one would think, should know better. The N-Gage is hopelessly flawed and the butt end of constant jokes. The treatment of the N-Gage as the Second Coming is such a joke.

    6. Re:GameSpy -- Wait and See?!?!?! by petronivs · · Score: 1

      Well, at least GameSpy seems to be coming to their senses, publishing some more realistic views from their writing staff.

      One can only hope the trend continues.

      --
      This is the real signature
      (Beats those shadows on the cave wall, don't it?)
    7. Re:GameSpy -- Wait and See?!?!?! by Guppy06 · · Score: 2, Funny

      "I was beginning to think that Nokia offered them some lucrative package in return for pimping their product."

      They did. But then GameSpy read the fine print and realized their kickback was a percentage of N-Gage sales.

    8. Re:GameSpy -- Wait and See?!?!?! by Jerf · · Score: 1

      Look at the reviews. It's consistant that all major publisher games NEVER score below 70%, all others can get as low as 50%.

      One of the important things you must do when reading a review is calibrate the scale they are using. As you observe, you can even get different scales for different things.

      Gamespy claims to rate on a 100 point scale (using percentage points), but clearly, they rate on either a 50 or 30 point range, depending.

      Now, when I rate things on a 1 to 10 scale, "10's" make up roughly 1% of my ratings, and a 1 about 13%, with the difference smearing up to about 6. This is important to know when I'm rating things, that I'm relatively brutal. (Though I don't rate often.)

      Gamefaqs allows users to rate games on a ten-point scale but the users only really use "8", "9", "10", and "bad". (With an excessive bias towards 10.) In fact the numbers are crappy and I'll frequently see things like "This game was OK at best, there's a lot of things I didn't like, only rent this if you like this genre" attached to a "9/10". The reviews themselves aren't too bad, if you know how to read reviews.

      My point? I wouldn't necessarily read conspiracy into the review numbers; as long as there is a positive and consistent correlation between review value and quality, it's OK. At least, it seems to be accepted practice; as I noted above when I'm on a ten-point scale I'm not afraid to rate things as a 1 or a 4 at all, but most people seem to feel obliged to never rate things less then a 5 or 6, unless it's abject, unmitigated, total crap.

  8. Nokia's N-Gage Officially Launches... by JFMulder · · Score: 0, Troll

    ... and crashes seconds after lift off.

  9. Design mistakes by JMZero · · Score: 0

    While there's lots of problems with the Nnanang that have been beaten over repeatedly, none of them would matter so much if the processing/video capability were truly a break from that of the Game Boy Advance. If I could play modern-era games on a portable system with a reasonable screen/controller, that would be something.

    Even if I did have to use a soldering iron to change games.

    Who's giving me this? Snoy! Sony promises PS2 level power (and an analog stick, and a magnetic monopole) in the upcoming PSP. And that's the only way the GBA will be superseded - by a machine with compellingly more gaming power.

    --
    Let's not stir that bag of worms...
    1. Re:Design mistakes by akudoi · · Score: 1

      And that's the only way the GBA will be superseded - by a machine with compellingly more gaming power.

      yea, because games and gameplay have nothing to do with it, right?

    2. Re:Design mistakes by Cecil · · Score: 1

      Yeah, right. PSP will kick my tiny foldable pocket-sized GameBoy Advance SP out of the water. Sure.

      PSP can pry FFTA and Advance Wars and Crystal Chronicles and Metroid Fusion and Lufia and Zelda and my collection of GB/GBC games out of my cold dead hands.

    3. Re:Design mistakes by Hes+Nikke · · Score: 1

      and what's the zodiac? mashed potatoes?

      --
      Don't call me back. Give me a call back. Bye. So yeah. But bye our, well, but alright we are on a shirt this chill.
  10. Great Idea, but... by Gothic_Walrus · · Score: 2, Interesting
    ...unfortunately for Nokia, it looks like a bomb. I'll admit that I have yet to hold or play with an N-Gage, so most of what I know about it is from news stories.

    The apparent design flaws are, for the most part, inexcusable. God knows what posessed Nokia to use a vertical screen - I can't recall seeing any games, with the exception of arcade games, run on a vertically-aligned screen. Having to hold the phone's narrow edge to your head to talk is reason enough to ignore the phone function. Beyond that, that orientation means finger prints galore on the screen. And having to take the battery out to change games...that was just a horrible idea.

    Nokia is also missing quality games. While the games they've remade or ported are good ones, I haven't heard anything about N-Gage games beyond the launch titles.

    The N-Gage has nothing going for it and will probably fail very early on. Better luck next time, Nokia.

    --
    Goo goo g'joob.
    1. Re:Great Idea, but... by szemeredy · · Score: 1

      Don't worry... you're not missing too much...

      I went down to my local GameStop today and tried out one of their demo units, out of curiosity. The only complaints I had to voice about the gaming experience are that 1) the screen is too small and 2) the frame rates are too low (making the games choppy). If I were a casual gamer who just wanted something to pass time that was somwehere inbetween other mobile phone offerings and a dedicated gaming device like a GBA, I would probably get one. But as a gamer, I'm going to stick with my original stance and avoid it like the plague...

      PS: For those of you who are wondering, I tried out Sonic N and Pandemonium.

    2. Re:Great Idea, but... by Anonymous Coward · · Score: 0

      They had one in a Gamestop last week. I played around with it. Loaded Pandemonium, the phone froze halfway through loading. Couldn't even turn the power off to reset it, eventually had to remove the battery to reset.

      Yeah, this is going to be greaaaat...

    3. Re:Great Idea, but... by Jussi+K.+Kojootti · · Score: 1

      having to take the battery out to change games...that was just a horrible idea.

      At least you said up front that you haven't tried it yet... Having tested it myself, I can tell that this game change problem is nonexistant: It takes about two seconds to do it.

      You are right about Nokia missing quality games, but I think we could give 'em the benefit of doubt, right? I mean, how could they have a Nintendo-class games arsenal right from the start when it's their first game machine?

    4. Re:Great Idea, but... by lehyeong · · Score: 1

      - I can't recall seeing any games, with the exception of arcade games, run on a vertically-aligned screen.

      Tetris!!!! Nokia's going to corner the "falling puzzle bricks" market-- oh wait....

    5. Re:Great Idea, but... by iainl · · Score: 1

      Of course, you know that biggest irony about the screen? While so busy hyping its ability to play EA and Activision-produced 3d pap, they neglected to persuade a single Japanese vertical shmup producer to write anything for this device. Its the perfect screen for a handheld Psyvariar or Ikaruga, but we won't be getting one.

      --
      "I Know You Are But What Am I?"
  11. Also seen at GamersHell... by Cutriss · · Score: 1

    GamersHell has a review of the N-Gage as well, but it's a pretty obvious shill. It reads like an advertisement, and they don't even review the gaming aspect of it, saying that it will be published in a forthcoming addition to the advert^H^H^H^H^H^Harticle.

    --
    "Mod, mod, mod...and another troll bites the dust."
  12. The commercial by Anonymous Coward · · Score: 0

    I saw the TV ad for this thing last night. I thought it was an anti drug commercial or something. I kept expecting the text to say that he accidentally killed someone because of whatever drug he was on.

    1. Re:The commercial by Go+Aptran · · Score: 1
      I agree with Anonymous. "This is where I cried for help" ..."This is where I lost control" "This is where I came back to life."

      These commercials are creepy and repulsive. I thought I was watching a commercial for rape awareness.

      --

      "Under the spreading chestnut tree, I sold you and you sold me."

  13. Why They Cannot Fail by jvmatthe · · Score: 5, Funny

    Some of you are forgetting who we're talking about here. This is a company that's got the money and technical resources to burn on this initial step into the gaming market.

    They're going to shower developers with hardware, software, and cash bonuses to bring truly revolutionary games to their platform.

    They're going to snap up all kinds of free talent to put together daring and innovative first-party games.

    Their integrated online gaming is second-to-none, with the kind of features that Playstation2 and GameCube players only dream of.

    And they've got a terribly impressive hardware platform, on which they're probably already building the next generation.

    That first step made, they'll crush the competition with the momentum they're gaining every passing week, and then we'll see Sony weeping over poor sales of the Playstation3 and Nintendo having a going-out-of-business sale where they auction off Donkey Kong to the highest bidder.

    Yes, just wait. Microsoft and the Xbox cannot be stopped. THEY ARE THE FUTURE OF...

    What's that? Nokia, huh? A phone? YOU HAVE TO TAKE THE BATTERY OFF TO CHANGE GAMES?

    Sorry, everyone. Wrong thread. Yeah, N-Gage is doomed.

    1. Re:Why They Cannot Fail by Anonymous Coward · · Score: 0

      nice one dude.

      XBOX suX0rs!

      PS2 rulez!

      GC is for kidz!

    2. Re:Why They Cannot Fail by Aggrazel · · Score: 1

      That was a true work of art. I salute you sir.

    3. Re:Why They Cannot Fail by cgenman · · Score: 0, Offtopic

      If I had mod points today you would get at least two.

  14. Instant Collectors Item by EastCoaster · · Score: 1

    I am so getting one just to sit on a shelf and sell 20 years from now. I am sure very few people here in the states will actually buy one (~100,000 units) so it will become an instant collectors item.

    The reality is that I am waiting for the PSP. The N-Gage could be cool if they fix the list of problems.

    1. Re:Instant Collectors Item by Anonymous Coward · · Score: 0

      Just make sure to what until the price bottoms out. You definitely don't want to pay the current retail price.

      It could be just like the VirtualBoy. Initial Price: $175. Price three months later: $75.

      (I think that was the price change, it's hard to remember.)

  15. Dust Bin by Aggrazel · · Score: 1

    Maybe after these things die out I'll buy one to place next to my Atari Lynx and Turbo Express.

  16. Too many features slapped on top of each other by NetDanzr · · Score: 1
    Other reviews, such as this one at Netjak complain about the N-Gage having simply too many features. Supposedly it's very battery-demanding, and you'll need to charge it more often than a GBA. In addition, somebody already mentioned here that changing the games is a pain. According to the review, you'll need to remove the battery for that, which supposedly is not encouraged.

    To make matters worse, Gamerankings shows that the games for N-Gage are simply disastrous. Who would want to buy a $300 console when the games suck so much?

    1. Re:Too many features slapped on top of each other by Anonymous Coward · · Score: 0

      Who would want to buy a $300 console when the games suck so much?

      The time to ask that question was two Novembers ago, when the Xbox launched.

  17. N-Gage! Warp Factor 10 Er...maybe impulse purchase by JesusHelper · · Score: 0

    N-Gage! Warp Factor 10!
    It can't be done Captain! It's too lame!
    This one is going to make the Atari Lynx look like a success.
    That a so totally flawed idea can become a reality is astounding.
    This article at the register has an interesting field trip with the N-Gage.
    Hands-on: Nokia's N-Gage
    IMntbHO....
    I don't know about you all, but I don't want wireless gameplay in a portable. never have, never will.
    When I play (gameboy SP) I am just killing a few minutes here and there, I don't plan on getting hooked up and fragging anybody.

    I have though about this with regard to the GBA-SP and decided that the only good games on it are RPGs. Want to know why?
    Because other game types like shooters or platformers require bigger screens and better graphics.

    I know, I know, there are good non-rpg games on the SP, but of the people I know who play with these, they almost ONLY play RPGs. Indeed it becomes physically painful to hold and stare at a gameboy screen for a game like sonic or castlevania. RPGs at least afford you the opportunity to move and or look around.
    Who knows, I might freak out if I see one in person and decide I must have one, but I sincerely doubt it. If I haven't bought a GP32 yet, I am most certainly not getting one of these...

    The real discussion here is not to N-Gage or not to N-Gage, it is to TAPWAVE or wait for PSP.....anybody?

    I am a bit surprised Sony didn't post some prototype shot of the psp just to take the steam (if it has any) out of the N-Gage launch. Maybe tomorrow...


    SELL YOUR NOKIA STOCK NOW...

  18. Re:N-Gage! Warp Factor 10 Er...maybe impulse purch by chrismcdirty · · Score: 1

    Sony probably didn't post a prototype because they didn't feel threatened by it at all.

    Some people say Sony doesn't really know gaming... but they sure know it a whole hell of a lot better than Nokia does.

    --
    It's like sex, except I'm having it!
  19. N Gage? by SoCalChris · · Score: 2, Funny

    So Nokia's making model trains now? Is it going to be like the old sport's illustrated shoe phone, except it will be the Nokia train phone?

  20. You're backwards. by JMZero · · Score: 1

    Good games follow good hardware. In a few years, someone will say "Nnannag failed because of poor game support". They'll be making the same mistake - the correct thing to say will be "Nobody made good games for the Nnnanag because it was a horrible console released at the wrong time. Thus nobody bought it.".

    The PS2 survived an early dearth of good games because it was good hardware released at the right time. The Dreamcast wasn't bad hardware, but it wasn't good enough for its time - thus we see mediocre game support and poor sales.

    Similarly, Game Gear and Lynx were both "not enough hardware" to beat the incumbent. The Game Gear failed despite game support that was really quite good early on.

    If the Nnannang was great hardware, it would currently be getting great reviews, selling lots, and it would get great games. It isn't, so it won't (barring a miracle).

    --
    Let's not stir that bag of worms...
    1. Re:You're backwards. by Anonymous Coward · · Score: 0
      Good games follow good hardware.

      So, that's why according to GameRankins, the Xbox has 112 games that are averaged at below a 70%? The Xbox arguably has the best hardware of all of the consoles. Sure there's 175 with rankings of over 70%, but almost half the games are 69% or under.

      The GameCube has 127 games over 70%, and 103 with below 70%, and the PS2 has over 200 with below 70% and over 200 with above a 70%.

      Looks like the good games don't seem to follow the hardware, since all the consoles, from the weakest in technology (PS2), to the strongest in technology (Xbox), seem to have very similar ratios to good to crap games.

      The PS2 survived an early dearth of good games because it was good hardware released at the right time. The Dreamcast wasn't bad hardware, but it wasn't good enough for its time - thus we see mediocre game support and poor sales.

      The only two things the PS2 really had over the Dreamcast was the ability to play DVD movies/use DVD ROMs for game storage, and more polygonal pushing power. The Dreamcast had full screen anti-ailiasing in most games, better texturing abilities, generally better load times, and a lot of good games on it when the PS2 was released.

      The PS2 got to where it got, early on, due to hype, hype, hype. Sony hyped it up as the Second Coming of video games, and it still hasn't lived up to that claim. Yes, there are a lot of good games on it, now, but in reality, the hype made it more popular than the DC, because overall the DC was the better machine.

      Thursdae
      Posting anonymously due to modding already.

  21. 6 million? by NanoGator · · Score: 1

    "The Finnish firm said it aims to sell between six and nine million units between now and the end of 2004 as it seeks to break the grip on a market dominated by Nintendo's GameBoy"

    NOKIA

    Special Guest Star
    Dr. Evil as CEO

    --
    "Derp de derp."
  22. Launch Sales by Anonymous Coward · · Score: 0

    Haven't seen any official launch sales figures for the ngage yet, but I was just at my local Electronics Boutique and I overheard the manager talking on the phone to someone or other... they had a huge launch party last night from 9pm to 2am or something, with all sorts of prizes and what-not... The first 100 customers to buy an ngage got 5 free games...

    total sales yesterday: 25.

    We've come a long way from buying PS2's on eBay for $1000.

    ngage is going down faster than a drunk prom queen.

    1. Re:Launch Sales by Anonymous Coward · · Score: 0

      ...they actually had a lauch party? and sales?

      I work in an EB. We sold absolutely no N-Gages yesterday, had no serious questions about them, and when someone called to see if we were having a release party, we assumed he was a prank caller.

  23. PENNY ARCADE IS SHIT by Anonymous Coward · · Score: 0

    Wow, Penny Arcade is saying the exact same thing everyone and their uncle has been saying since E3! I MUST LINK TO THE COMEDY GENIUS (FOR THE 100,000TH TIME)!!!!!!!!!

    1. Re:PENNY ARCADE IS SHIT by Anonymous Coward · · Score: 0

      Penny-Arcade said this "same shit" (see the part of the news about the adverts) back at E3.

  24. Insane by xRIOTxTX · · Score: 1

    Going up against Nintendo with this is like Trying to gut a bear with a Choco-Taco. Say "Hello" to the Atari Lynx Jr., ladies and gentlemen.

    1. Re:Insane by nukem1999 · · Score: 1

      Oddly enough, the N-Gage looks quite similar to a choco-taco. Coincidence?

    2. Re:Insane by reiggin · · Score: 1

      Now I'm hungry. And definitely not for a N-Gage. Forget looking like a choco-taco. That's just insulting to the choco-taco. Put it beside a GBA SP and just witness the ugliness of the N-Gage.

    3. Re:Insane by Psykechan · · Score: 1

      I implore you to not liken the Nokia N-Gage to the Atari Lynx.

      The Lynx was a technical marvel for it's time. It had a backlit color screen and was capable of doing hardware scaling and rotation. The original 4 shades of green Nintendo Gameboy was the only competition and beat the Lynx simply because of Tetris and Atari's terrible mismanagement.

      Heck, the Lynx was hands-down superior to the Game Gear and the Gameboy Color. It could even outperform the Turbo Express and the Nomad!

      If you want to compare this to a similar flop, you might want to use the Tiger game.com. That sounds like a good history lesson that Nokia is going to repeat.

  25. I secretly agree... by JMZero · · Score: 1

    I have an AfterBurner-ed GBA - and I just went through Zelda and Yoshi's Island. Great games. Even though I botched the AB, it really is a great console - and I appreciate the 15 hour battery life (especially on long flights).

    Still, I think the PSP could do very well if its hardware is solid. Its success will also depend on what Nintendo does, as any future GB is going to be big news as well. It'll be interesting to see their strategies going into next round.

    I wonder if they could build a handheld around GameCube sized mini-discs....

    --
    Let's not stir that bag of worms...
  26. Missing a BIG market by JimTheta · · Score: 1

    I think Nokia is overlooking a BIG market for portables... the children, or rather, the parents who buy the stuff for the children. How many parents are gonna get their kids a mobile phone?

    "But Dad, it's a game console!"

    "Uh, yeah, but so's that one. And it's $200 cheaper, and it has some good games, and you won't break it while changing games."

    "But it's a phone too!"

    "Are you gonna pay for the 200-minute plan? Oh, I forgot, you're ten. You're getting a GBA. Shut up and play Pokemon Fuschia. That's what all your friends are playing anyway. And what do you need a cell phone for?"

    Maybe the N-Gage will sell in big cities and among technophiles, but I don't think it's gonna fly among the Wal-mart crowd.

  27. Other stupidity aside... by Thedalek · · Score: 1

    ...There's only one thing that really bugs me about the N-Gage, and that's the screen size.

    I could excuse poor design choices like the battery compartment thing, and even the poor placement of the phone hardware, but honestly, the screen is what, 1.25" diagonal?

    That and the level of promotion they're running in retail outlets. I've had multiple EB employees tell me "No, the N-Gage acutally has a bigger screen than the GBA," and "You don't really have to remove the battery cover to change games." Both statements were immediately followed by "Would you like to reserve one? If you don't, we probably won't be able to get one for you."

    I realize that EB usually gives employees some level of compensation for pre-sales, but they're pushing to the point of overbearing.

    --
    Happiness is relative, Based upon the way we live.
    1. Re:Other stupidity aside... by AlexMax2742 · · Score: 1
      I agree, EB is pumping it to hell.

      At a store near me, they even took down the EB magazines because it slammed the N-Gage. People were reading it and seeing through the marketing bullshit.

      Obviously, they have gotten an order to SELL THIS THING OR DIE. May god have mercy on them. Or not.

      --
      I'm the guy with the unpopular opinion
    2. Re:Other stupidity aside... by Anonymous Coward · · Score: 0

      This must be something particular to the US EB's. At my store, we're not pushing it. In fact, we're mocking the thing at any opportunity to anyone who'll listen.

      You see, we want our customers to trust us, and trust our opinions. If they waste $500 on a pice of crap, or even $60 on a terrible game, we don't have that relationship anymore. I won't talk someone out of something they want, but if they ask my opinion on something, I'm going to be honest.

  28. Reply to AC - RE:You're backwards. by JMZero · · Score: 1

    Looks like the good games don't seem to follow the hardware

    Yes they do. The PS2 has significantly more good games than the GameCube/XBox, according to your list. Of the 3, it was the one that had the right hardware at the right time. So it got more good games. If you delete first-party-titles (Nintendo), purchased exclusives (MS), and titles released for all consoles, then the numbers would be even more clear.

    The XBox and GameCube are both good hardware, but released at the wrong time (ie. too late - the PS2 had too much lead, and the others couldn't distinguish themselves significantly).

    There's a lot of strategy in timing. For example, the next round of portables will be interesing. When will Nintendo release the next GameBoy? When the PSP? The timing is as important as the hardware. Remember the Genesis/SNES fight? In this round of consoles, the PS2 won the timing fight handily (and it's hardware had other benefits too).

    The Dreamcast had a couple problems. Despite the rather good hardware it had (which still wasn't PS2 level and needed to be), it didn't sell itself well enough on hardware merits (and yes, advertising is important). It also had a large problem which is external to what we've talked about so far - Sega had developed a horrible reputation in the hardware market (32X, Sega CD, Saturn...) that hurt DC sales.

    --
    Let's not stir that bag of worms...
  29. Hrm... something missing here... by Guppy06 · · Score: 1

    "and GameSpy advocating a "wait and see" approach, although they also have the inevitable contrarian view."

    What? They don't have a Top 25 Reasons Not to Get an N-Gage page yet?

    1. Re:Hrm... something missing here... by AltaMannen · · Score: 2, Funny

      wait until there are 25 games for it and they'll do that feature. of course, that's given that there will ever be 25 unique games for it.

  30. no restless sleep for Mario by imperator_mundi · · Score: 2, Informative

    I played today Super Monkey Ball and Tomb Raider... SMB isn't all evil, even if the field of view is too tight and controlling the ball is sometimes quite difficult, TR has quite massive control problems, so I can say it has bdeen ported with a good degree of fidelity...

    I live in Switzerland where it retails for 99 francs (~70$) by signing up a new contract, so if I were to get a new cell phone I suppose I would possibly give N-Gage a chance, it still a cell phone after all, while keeping the GBA for the serious gaming stuffs.

    1. Re:no restless sleep for Mario by Jerf · · Score: 1

      I played today Super Monkey Ball and Tomb Raider... SMB isn't all evil, even if the field of view is too tight and controlling the ball is sometimes quite difficult,

      I can't speak for the GameCube version but IMHO "Super Monkey Ball" is a control disaster and the fact that more people didn't notice is a testament to how thoroughly people think inside the box.

      The reason is simple: Controls are camera relative and the camera perspective is constantly changing. The Gameboy's digital controls exaggerate this but it must be bad even on the Gamecube. At least 80%-90% of the times I fail in that game it's not me, it's the GD'ed camera shifting perspective. Especially when I'm trying to go uphill.

      I guess people don't realize how the game should be because so few modern folk have played Marble Madness, an old 1980's game that didn't have the technology to swing the camera around violently. You can tell how much better the Marble Madness control by the fact that the third or fourth level is immensely more challenging then any but the hardest SMB levels. In fact, the Marble Madness levels rapidly become impossible with the SMB control scheme, but are still easy when the directions aren't wildly oscillating.

      Contrariwise, even very challenging SMB levels would be very, very easy with a Marble Madness control scheme.

      Basically, SMB was one of the last games that should have used the third-person camera that always swings to be "behind" you, with directions relative to the camera. (Heck, I'd take the camera swinging but leaving my directions constant over the current system!) But we've all gotten so stuck in the "third-person camera" box that few people see how crappy this other-wise hit game is. The challenge isn't supposed to come from fighting the game's engine.

      Measuring the N-Gage by SMB is probably a bad plan; the Nokia merely amplifies the already bad SMB experience. (Then again, it says a lot about the company's priorities that it chose that to port.)

    2. Re:no restless sleep for Mario by phyrz · · Score: 1

      I haven't played the mobile version of Monkey Ball, but it sounds like the control style is the same as the GameCube version. Maybe it just makes more sense with an analog stick.

      --
      Don't point that gun at him, he's an unpaid intern!
  31. I'm going to get one, eventually, probably. by Kris_J · · Score: 1
    Disclaimer: I collect weird video gaming stuff.

    I've been looking at the coverage of the N-Gage, and while it's obviously going to fail to gain any signigicant market share, will struggle to attract developers and doesn't actually have a 1st-party development team to compensate like Nintendo does with the GC... what was my point again? Anyway, I need a new phone. Well, need is a strong word. Want a new phone. Okay, I admit, I want to be able to use Firestarter as a ringtone. That there's a Sonic game available for it is a nice bonus.

    I just wish it didn't look quite so stupid if you use it without a headset.

    1. Re:I'm going to get one, eventually, probably. by PaganRitual · · Score: 1

      at least someone thinks the same as me ... i dont think its going to be the greatest thing in the world, but i am going to get one, mainly for the same reasons, i want a new phone, and i want to be able to play Smack My Bitch Up as a ringtone, so im close to your line of thinking :)

      sure, its got design problems, but the fact that a lot of the biggest complaints from from the whole 'taco against your head' thing just highlights the fact that you can probably ignore the game changing problems, the screen problems, and every other problem, and suggest that nokias biggest error was making the target market the most self-concious, style-aware, psuedo-intellectual age group out of all of them.

  32. i love the ngage's slogan... by edrugtrader · · Score: 1

    "There's no going back."

    exactlly... nokia is going to lose money either way... might as well go forward with it.

    --
    MARIJUANA, SHROOMS, X: ONLINE?! - E
  33. In more useful news... by _Sexy_Pants_ · · Score: 1

    Has anybody noticed that the Neo Geo Pocket Color has "relaunched". Head on down to EB and ask them, you can get a new system with like 5 great games for about 50 bucks or a pack of 4 for about 30. And that's all you need as far as handheld gaming goes.

    I support the way of talking into the device. It will urge people to use their cell-phones less. Peer to peer interaction is best when there aren't electronics involved.

    Way to make a single thought

    --
    Look it's a joke about my sig IN MY SIG! LOL!
  34. Tapwave... by JMZero · · Score: 1

    ...might have had a chance if it had a little fancier hardware. Rudimentary hardware 3d would have been a good start - at least they could have made a reasonable THPS4 instead of the isometric style one they appear to have as a flagship game.

    As it stands, it's not going to deliver compellingly more than a GBA in terms of game functionality. And at $300 (the price of a GBA and about 8 games) it's going to need to do something compellingly (besides non-starters like its media features).

    Ever met someone with a GamePark32? It's great too, I'm told. Really. But it'll never really show up on the market radar, and will never attract wide developer support. Like Tapwave and the Nnnannnagn, it's too little improvement too late in the cycle.

    --
    Let's not stir that bag of worms...
    1. Re:Tapwave... by Hes+Nikke · · Score: 1

      ah, but you can install liberty or Phoenix on it and play a good chunk of the GBA game library :)

      and and i would that 200 MHz CPU would capable of pulling off a GBA emulator, or at least a GBC (but i don't know for sure)

      --
      Don't call me back. Give me a call back. Bye. So yeah. But bye our, well, but alright we are on a shirt this chill.
  35. I'm going to hell by Anonymous Coward · · Score: 0

    This is where I was going to make a tasteless remark about the N-Gage and the Challenger explosion, yet I just can't bring myself to do it.

  36. Re:I was at EB recently too... by Sentry21 · · Score: 2, Interesting

    To sum up (paraphrasing) the atmosphere about it at EB (the only gaming store in the city):

    'The N-Gage is coming in early, but we won't sell it before the street date because we'd get sued. We won't sell it after the street date either though, because then we'd get lynched.'

    'The marketing and games for the N-Gage are right here, just so you know.'
    'Yeah, in case anyone wants to buy one.'
    *both laugh*

    (Customer) 'What the heck is that thing?'
    'That's the Nokia N-Gage. It's a game system, and a cell phone and- screw it, I don't care either.'

    In short: No one knows, and no one cares. The local EB has a quota to fill: 24. Think about this. The only thing it has going for it is that you can play against other people. Except that even EB's district office only expects to sell one to every two thousand people. The store's expectations are different, however:

    'Man, I can't believe we have to sell 24 N-Gages. We're not going to sell a single one.'
    'That's not true, we'll sell one eventually.'

    In other words, the (unnamed) employees know that it's not going to happen, and don't honestly care. I played with one (not the games, just the batteryless machine) at EB, and it was neat, and might make for a good 2D game system - but NOT a 3D system, and NOT a cellphone, and NOT a notebook, and NOT an MP3 player, and NOT for $450.

    --Dan

  37. All this talk of battery removal... by iainl · · Score: 1

    ...misses the single funniest disaster in this phone. Nokia are trying to promote just about every single feature on this phone above its ability to make phone calls, but mp3 playing is only just below game playing.

    Anyone care to guess how much memory it has to store mp3s in? I'll give you a clue, its smaller than an iPod's 20Gb.

    Try 3Mb. Yep, a whole song's worth. What is the effing point of that?

    --
    "I Know You Are But What Am I?"
  38. Killer App! by oldManSquad · · Score: 0, Flamebait
    Hey all you naysayers, once the N-Gage's killer app is released you'll all be wanting one. You'll all be walking around talkin' to your buds, looking like mr Blonde's mickey mouse, with shit-eating grins on your faces, leaving a trail of loosened batteries and battery covers

    Says who? Romero J.

    Dont forget this dev is onboard the good ship N-Gage. No doubt he'll be trying to make people "his bitch".

    The only thing that is strangly missing from the N-Gage travesty is Minter. Surely somewhere during R+D a protype crossed his hairy palms.

  39. Re:I was at EB recently too... by Anonymous Coward · · Score: 0

    I work in an EB, and we figure we'll sell a couple, because there are always people out there who want to have one of each game system, and have more money than brains.

    Beyond that, our expectations are nil. We got a phone call last night asking about an N-Gage release party, and immediately assumed it was a prank call.

  40. Why is the combo worthwhile? by nanojath · · Score: 1
    Disclaimer - I didn't have a cellphone at all up until about a month ago, and don't really now - the wife got one from her work, so we sort of have a family one, but I almost never use it. To my mind not being accessible to the telephone has always been one of the fringe benefits of going outside, and while I appreciate the benefit of having the OPTION of access to a telephone now, I guess I'm not really a cellphone guy.


    But an issue that seems to not be addressed much is, what's the point of having your cellphone be your handheld? It seems like other combos - namely PDAs, music portables (I realize the N-Gage has a MP3 player but it doesn't sound like a great one), Pocket GPS, mini emailing device...


    Your telephone becomes useless for anything else when you're using it. And it's use is sometimes mission critical. Therefore it would seem to me that what I want from a wireless phone is that #1 it's as small as is functionally useful and #2 that I can rely on its battery. Making it a handheld seems to go against both those principles.


    If I went looking for a combo, I think I'd leave the telephone right out of the picture.

    --

    It Is the Nature of Information to Transgress Artificial Boundaries

  41. Same here by Kingfox · · Score: 1

    I too work at an EB, about once every two or three months to keep the discount and free games.

    We had a goal of a few dozen. We got two preorders... the highest in the district...

  42. Yet another flaw - cell phone compatibility by David+E.+Smith · · Score: 1

    As near as I can tell, the cell phone feature (and Internet, and WAP, and...) only work with Cingular, AT&T, and T-Mobile. I have two cell phones (one personal, one work), and neither are through any of those providers.

    There's Sprint and Verizon (at least), and a number of local cell carriers that haven't been bought out yet (Cricket, First Cellular, etc.) Those people are even more screwed than the rest of the N-Gage buyers...

    I can't find any official mention of how hard it is to set up the cell phone features -- while I expect it's about as easy as "call your phone company, give 'em the new ESN, wait five minutes," I can only wonder.

    If you're plugging your device as a cell phone, you should make sure it's compatible with damn near everyone. Omitting the mom'n'pop carriers (First Cellular, etc.) is excusable; omitting Sprint and Verizon isn't.

  43. Effort versus Return by DJ+Wipeout · · Score: 1

    I was at EB the other day, and I saw the most disturbing peripheral for the GBA SP. It was a device that plugged into the cartridge slot, and allowed you to plug *3* GBA carts into it, with a hardswitch so you could select which game you wanted to play without having to swap cartridges. Cost? $10.

    If there's a market for that, then the N-Gage is most certainly doomed.

    1. Re:Effort versus Return by Rimbo · · Score: 1

      I saw one of those, too! I use an old-style GBA so I can't use one.

      The market for that accessory and the market for the N-Gage may not intersect very much. Also, ten bucks is probably the max most would pay for that accessory -- it's not that valuable of a feature. So I don't think the existence of the market for this necessarily means that the N-Gage is doomed.